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  1. DCSS 0.23 "Elliptic" Streak Game #32: MiWr^Gozag (Part 1) [DUNGEON CRAWL STONE SOUP]
  2. MR
  3. https://www.youtube.com/watch?v=B8rrh0ZhQ_M
  4.  
  5. @25:00 MR explains streak griefing. There's no single-sign-on. Any time a new official server opens, griefer can register an account in your name and die on it. Database won't know the difference, declare your streak over.
  6.  
  7. Simple solution: GPG-signed authentication as starting comment in each game.
  8. In general, could use starting declarations to play in various game modes.
  9. Perhaps combined with separate accounts per game mode type. To strengthen the pre-declaration, and prove no mining occurred.
  10.  
  11. Anyway, I'm sure the potential for streak-griefing has a chilling effect on streak competition. I'm certainly not interested in placing myself at the mercy of a hostile SJW system.
  12.  
  13. @25:46 Lentil> I wonder why zxc didn't keep going
  14. MR> isn't sure, but guesses burnout. could hear the depression in his voice in the early game, and frankly I don't blame him
  15. rhythmkitty> because every single run took him 40 hours
  16. MR> he was relentlessly disciplined, and that's great, but it made it take forever to finish games
  17.  
  18. In other words, streak competition is limited by intrinsic motivation as the primary factor, not skill. QED.
  19.  
  20. How MR solves the motivation problem:
  21.  
  22. MR> I really enjoy talking to people while I'm streaming
  23.  
  24. @37:00 MR says hybrids are usually bad and you don't need a ranged option other than evocations. Foolish.
  25.  
  26. @41:17 MR> "If you're using a god that's not gozag, and you're not carnivorous, you're probably making a mistake, basically... if you happen to find him first or early.
  27.  
  28. @47:51 "RIght now it's just you're a big dummy if you choose [2h] over shields."
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