Advertisement
Guest User

Untitled

a guest
Apr 9th, 2020
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.95 KB | None | 0 0
  1. General mods:
  2. ----------------
  3.  
  4. add "kudosu" to tags since soop namechanged between now and then lol
  5.  
  6. if you can fit it, add "rock japanese jp" to tags too
  7.  
  8. storyboard credits should probably change from "Ryuusei Aika" to "Stack" if Stack is the other bn now
  9.  
  10. "Timeline" mods:
  11. ------------------
  12.  
  13. osu://edit/00:12:725 - hs volume here could be increased by 10-20%, it's hard to distinguish hitsounds in some parts from the song since 40% is really kinda quiet for this overall song intensity
  14.  
  15. osu://edit/01:52:436 (1,2,3) - kinda ugly flow into the slider since it curves up and away from the "centre" of the preceding jump, if you want you could just move it up in some way
  16.  
  17. osu://edit/02:32:812 - for this entire section would appreciate hitsounding whistles on vocals (since that's what the mapping focuses on mainly and the hitsounded drums are a little out of touch with the mapping)
  18.  
  19. the following parts/song also need more whistles to follow vocals/guitar/whatever it is the map's mapping to:
  20. ONE'S AGAIN
  21. BLACK MEMORY
  22. 26:23:659 - in Kishikaisei STORY
  23. Mr. Phantom
  24. mist...
  25. Kijou no Kuuron ni Imi o Nasu
  26.  
  27.  
  28.  
  29. osu://edit/02:42:990 (1,2,3,4,5,1,2) - sounds a bit like sampleset broke here, I think it's supposed to be S:C69 instead of 55 for everything here, to fit with the rest of Ataraxia's hsing
  30.  
  31. osu://edit/04:21:699 - dropping down to 60% volume here is a bit meh, would prefer more like 70 or 75% since the song doesn't get *that* much quieter
  32.  
  33. osu://edit/04:42:972 - TOC calls you a boomer here
  34.  
  35. osu://edit/05:18:826 (7) - this repeat is missing hitsounds, looks like you meant to put snares on it but you applied it to the entire slider which for some reason broke it (just add hs per-note)
  36.  
  37. osu://edit/05:28:480 (6) - this could rly just have a drum hitnormal
  38.  
  39. osu://edit/05:28:628 - to 05:37:836 - dropping down to 40% volume kinda meh, would think 60% is more appropriate
  40.  
  41. osu://edit/05:46:450 (1,2,3,4) - would be cute if these all had whistles :3c
  42.  
  43. osu://edit/06:42:422 (1) - rhythm would perhaps be more pog by making each slider node clickable, like this: https://imgur.com/a/ps4kAPl
  44.  
  45. osu://edit/09:41:773 (1,2,3) - decrease spacing of these a little since I think they detract from the intensity of 09:42:223 (1,2,3) - which are on much stronger sounds
  46.  
  47. osu://edit/09:50:023 - silence spinner or do gradual decrease in hs volume D:
  48.  
  49. osu://edit/11:08:096 (2) - head missing snare 11:48:522 (1) - tail missing snar
  50.  
  51. osu://edit/12:06:220 (1) - this is 1/6
  52.  
  53. osu://edit/12:18:090 - silence spinner or do gradual decrease in hs vol
  54.  
  55. osu://edit/14:57:556 (3,2) - fix stack or I'll cry
  56.  
  57. osu://edit/15:27:758 - section is missing many snares: 15:28:180 (1) - 15:29:871 (3) - 15:30:716 (7) - 15:32:406 (3) - 15:38:321 (2) - 15:41:702 (1) - 15:43:392 (3) - 15:45:082 (1) - 16:07:054 (3) - 16:07:899 (2) -
  58.  
  59. osu://edit/16:22:961 - hs volume for all parts of this song could be raised like 10-15%
  60.  
  61. osu://edit/17:02:492 (4) - flow going into the stream at 17:02:648 (5,6,7,8) - is a bit meh, perhaps just move 17:02:492 (4) - up a bit
  62.  
  63. osu://edit/17:55:770 (1) - finish addition here would be nice to accompany the song
  64.  
  65. osu://edit/18:39:292 (6,7,8,9) - these could all have snares really :D
  66.  
  67. osu://edit/19:53:166 - OW WHY IS IT SUDDENLY 100% VOL HERE CAN IT REMAIN AT 70% PLS THANKS
  68.  
  69. osu://edit/20:30:892 (2) - think this would player cuter here: https://osu.ppy.sh/ss/14662651/2841 since it captures the 1/1 rhythm a bit better and also a cute blanket with the other slider
  70.  
  71. osu://edit/22:23:560 (7) - could NC this here since the pattern here is functionally separated from the rest of the combo
  72.  
  73. osu://edit/23:25:363 - 23:25:847 - can you not ignore the 1/4 here, it's really obvious and you can't even say that you preferred to map a slider over it or anything :C
  74.  
  75. osu://edit/24:07:621 (1,2,1,2,1,2,1,2) - SAME AAA THIS IS PAINFUL
  76.  
  77. osu://edit/23:29:395 (2) - each slider node needs a snare aaa
  78.  
  79. osu://edit/23:44:556 (2) - missing snare
  80.  
  81. osu://edit/24:42:485 (1) - might as well hitsound a kick on the slider head since it fits better with both song and map
  82.  
  83. osu://edit/24:48:901 (4,5) - 24:51:165 (4,5) - all doubles lik these that don't both have kicks already should have whistles
  84.  
  85. osu://edit/25:34:561 - silence spinner end or gradual decrease yada yada
  86.  
  87. osu://edit/26:02:533 (3,4,5) - would recommend over-hsing kicks and whistles here to mask the slightly off timing
  88.  
  89. osu://edit/26:22:286 (4) - this guy should be a kick
  90.  
  91. osu://edit/27:12:309 (13) - missing snares on repeats
  92.  
  93. osu://edit/27:31:418 (1) - NC looks like it belongs 27:31:775 (2) - here to match up with 27:26:953 (1,2) -
  94.  
  95. osu://edit/27:59:664 (1) - sounds like this should be auto addition not Normal
  96.  
  97. osu://edit/29:10:943 - many hsing issues here
  98. - why is there such a clicky hitnormal in some parts? it doesn't really fit with the song at all nor the rest of the map, could just use default soft-hitnormal (it fits 31:13:749 - here but nowhere else in the map)
  99. - the kicks in the beginning like 29:10:943 (1,2,1,2,1,2) - and 29:17:193 (1,2,3,4) - should not be hsed using soft-hitwhistles, since it's a completely different sound that doesn't fit, just use a kick sample or drum-hitnormal or something
  100. - finish spam 29:25:943 - here overdone and it drowns out the other hs + the song itself, please reduce
  101.  
  102. osu://edit/30:40:646 - please don't replace hitwhistle with this ride/open hihat sample, it's not really fitting at all and doesn't really "highlight" any sounds since you're using it so often it just creates a lot of white noise and blends in
  103.  
  104. osu://edit/32:17:382 (5,6,7,8,9,10) - kinda sad you didn't follow the 3/4 vocals here :C please consider doin a different rhythm to account for them
  105.  
  106. osu://edit/32:30:099 (5) - slider head missing snare
  107.  
  108. osu://edit/33:00:397 - why is this all 40% volume aaaaaaaaaaaaaaaa make it louder like 60% 33:43:803 - same same same
  109.  
  110. osu://edit/35:03:825 (2) - missing drum hitclaps
  111.  
  112. osu://edit/36:39:413 - fade dis slider out with hs volumeeee
  113.  
  114. osu://edit/38:08:805 - ^
  115.  
  116. osu://edit/39:38:075 - can there be like a different sample for the soft-hitwhistle because there's like none used and the one that is used isn't really fit to be used like a normal soft-hitwhistle
  117.  
  118. osu://edit/40:41:575 (1) - slider head missing snare
  119.  
  120. osu://edit/41:23:403 (1) - kinda sounds like this should be on the 1/6 tick at 41:23:376 -
  121.  
  122. osu://edit/44:15:354 (4) - missing kick
  123.  
  124. osu://edit/46:22:761 (2,3,4) - Could use drum-hitfinish / drum-hitclap here to accentuate the toms in the song :3c
  125.  
  126. osu://edit/49:08:189 (3) - osu://edit/49:08:559 (1) - osu://edit/49:11:152 (3) - osu://edit/49:11:522 (1) - osu://edit/49:11:892 (3) - missing kick
  127.  
  128. osu://edit/50:59:297 (7) - sounds like this is missing clap of some sort, either snare or the drum-hitclaps
  129.  
  130. osu://edit/51:21:988 (1) - there's a default clap here, sounds like a missing sample since there should be a snare hitsound
  131.  
  132. osu://edit/52:33:753 - until 52:37:870 - is unhitsounded, pls add appropriate hitsoundsssss
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement