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- Pets
- It's a lonely world out there, you can now bring your friend along with your adventures.
- At the start of the game, you can pick between Duke (Golden Retriever) Or Shadow (Black cat).
- These pets are cosmetic only.
- Choose a character
- At the start of the game, the player can now pick one of 4 characters to play as. Existing players can also pick 1 of the 4 characters when they first start the game.
- Select loadout
- New players can pick one of 4 load-outs to start the game with:
- Pistol
- Sniper
- Shotgun
- UMB
- Each loadout has skills that fit the playstyle of that weapon to teach new players about the game.
- New statistic Armor
- Damage is currently the only way to go in our game and we want to change this. Our first step is to add a new sub-stat to items, Armor.
- Armor will decrease all damage dealt to your survivor.
- Here is a table that shows how much damage will be reduced:
- Level 60 zombies example
- 0 Armor 0% dmg reduction
- 500 Armor 25% dmg reduction
- 1000 Armor 40% dmg reduction
- 1500 Armor 50% dmg reduction
- 2000 Armor 57% dmg reduction
- 2500 Armor 62% dmg reduction
- 3000 Armor 66% dmg reduction
- 3500 Armor 70% dmg reduction
- 4000 Armor 72% dmg reduction
- 4500 Armor 75% dmg reduction
- 5000 Armor 76% dmg reduction
- Level 100 zombies example
- 0 Armor 0% dmg reduction
- 500 Armor 16% dmg reduction
- 1000 Armor 28% dmg reduction
- 1500 Armor 37% dmg reduction
- 2000 Armor 44% dmg reduction
- 2500 Armor 50% dmg reduction
- 3000 Armor 54% dmg reduction
- 3500 Armor 58% dmg reduction
- 4000 Armor 61% dmg reduction
- 4500 Armor 64% dmg reduction
- 5000 Armor 66% dmg reduction
- Remote assets system & RAM optimizations
- You will be prompted to download changed game files when you start the game from now on.
- Assets are now stored on the server and not in the application itself. This will result in fewer objects in memory and allows us to remotely fix issues with game files.
- Arena
- Added pet reward for 1st 2nd 3rd place in the arena
- Increased arena first place reward from 3k mutated to 5k mutated
- Player level 101 - 200 added
- We have added more players levels with a final spider pet reward at level 200.
- The level 100 reward is changed from a normal masterwork blueprint to a special masterwork blueprint where you can decide for which slot you want to receive a mythic blueprint of.
- Balance
- HP main stat 19% nerf
- HP sub 30% buff
- Added cooldown to unicorn hat mythic of 15 seconds.
- Sniper fire rate 0.2 -> 0.3
- Shotgun fire rate 0.33 -> 0.4
- Mythic shotgun
- Before: Extend War Cry duration by 0.5-1.5s when killing an enemy.
- After: Extend War Cry duration by 1-2.5s and increase its effect by 5% when killing an enemy.
- Paralyzing shot
- Before: Stuns the enemy for 3 seconds. Stunned enemies are unable to move and attack.
- After: Remove all beneficial effects, then stuns the enemy for 2 seconds. Stunned enemies are unable to move and attack.
- Death flurry loader
- Before: 1000-3000% of your Health Regeneration is dealt as Damage each second to all enemies within 5 Range. You no longer regenerate Health.
- After: All enemies within 5 Range lose 0.1-0.25% of their Maximum Health per second for every 1000 Effective Health you have. You no longer regenerate Health.
- Bug fixes
- Date and time not displaying the server time correctly
- Paralyzing shot not stunning
- Level 85 death on start
- Level up not saving correctly
- World map level selection after completing chapter
- Bald character when spamming camera button
- QOL
- Able to hide helmet in settings
- Open x10 blueprint
- Added SFX for mythic drop
- Keep chat open
- Chat history increased to 40 messages
- Show gained XP on the victory screen
- Click icon on world map hex also selects the hex now
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