Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= hotkeyenable, up, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Button 1, isMappedTo= b, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Button 1, isMappedTo= b, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= right, , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 left, isMappedTo= left, , value=8
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Button 0, isMappedTo= a, , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Button 0, isMappedTo= a, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= down, , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= down, hotkeyenable, left, right, up, , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Button 0, isMappedTo= a, , value=1
- lvl2: req sound [detailed.launch]
- lvl2: (missing)
- lvl2: Attempting to launch game...
- lvl3: VolumeControl::init() - Opened ALSA mixer
- lvl3: VolumeControl::init() - Attached to default card
- lvl3: VolumeControl::init() - Registered simple element class
- lvl3: VolumeControl::init() - Loaded mixer elements
- lvl3: VolumeControl::init() - Mixer initialized
- lvl2: sudo /home/marc/Downloads/RetroPie-Setup-master/retropie_packages.sh retropiemenu launch /home/marc/RetroPie/retropiemenu/retroarch.rp </dev/tty >/dev/tty
- lvl2: Creating surface...
- lvl2: Created window successfully.
- lvl2: Added unconfigured joystick Microsoft X-Box 360 pad (GUID: 030000005e0400008e02000014010000, instance ID: 0, device index: 0).
- lvl3: VolumeControl::init() - Opened ALSA mixer
- lvl3: VolumeControl::init() - Attached to default card
- lvl3: VolumeControl::init() - Registered simple element class
- lvl3: VolumeControl::init() - Loaded mixer elements
- lvl3: VolumeControl::init() - Mixer initialized
- lvl2: Added unconfigured joystick Microsoft X-Box 360 pad (GUID: 030000005e0400008e02000014010000, instance ID: 0, device index: 0).
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 left, isMappedTo= , value=8
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= , value=12
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= , value=4
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 up, isMappedTo= , value=1
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 left, isMappedTo= , value=8
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 down, isMappedTo= , value=6
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 right, isMappedTo= , value=2
- lvl3: UIModeController::logInput( Microsoft X-Box 360 pad ):Hat 0 neutral?, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Keyboard ):Key F1, isMappedTo= , value=1
- lvl3: UIModeController::logInput( Keyboard ):Key F1, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Keyboard ):Key F2, isMappedTo= , value=1
- lvl3: UIModeController::logInput( Keyboard ):Key F2, isMappedTo= , value=0
- lvl3: UIModeController::logInput( Keyboard ):Key F3, isMappedTo= , value=1
- lvl3: UIModeController::logInput( Keyboard ):Key F3, isMappedTo= , value=0
- lvl2: Added/Updated 1 entities in '/home/marc/.emulationstation/gamelists/c64/gamelist.xml'
- lvl2: Added/Updated 1 entities in '/home/marc/.emulationstation/gamelists/retropie/gamelist.xml'
- lvl2: EmulationStation cleanly shutting down.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement