theballaam96

Planned Features

Mar 1st, 2019
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  1. ROM generation instead of running a Lua script
  2. Logic to improve the gameplay experience for all skill levels
  3. Upgrade/Gun/Instrument randomization
  4. Randomization of Kongs
  5. Randomization of what keys open what levels
  6. Randomization of coloured bananas
  7. Randomization of Battle Crowns
  8. Random enemies
  9. Random timers
  10. Random crown names
  11. Music Randomization
  12. Tag anywhere!
  13. Hard Mode for those wanting a further challenge
  14. Crazy Kasplat locations!
  15. Harder and revamped boss fights
  16. Certain accessibility decisions (eg. Llama Temple entrance not randomized) removed
  17. Wrinkly gives randomizer hints
  18. Various Quality of life changes
  19. Shortening timers on some minigames (Eg. Teetering Turtle Trouble)
  20. Altered requirements for some minigames (Eg. Beaver Bother)
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