Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("SpecialMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("SurfaceGui")
- o11 = Instance.new("TextLabel")
- o1.Name = "STATUE"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Concrete
- o2.Position = Vector3.new(-34.6899986, 13.2500038, -79.1899948)
- o2.Anchored = true
- o2.Size = Vector3.new(13.25, 26.5, 13.25)
- o2.CFrame = CFrame.new(-34.6899986, 13.2500038, -79.1899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(-34.6899986, 13.2500038, -79.1899948)
- o3.Parent = o1
- o3.Material = Enum.Material.Concrete
- o3.Position = Vector3.new(-21.6899986, 13.2500038, -79.1899948)
- o3.Anchored = true
- o3.Size = Vector3.new(13.25, 26.5, 13.25)
- o3.CFrame = CFrame.new(-21.6899986, 13.2500038, -79.1899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Position = Vector3.new(-21.6899986, 13.2500038, -79.1899948)
- o4.Parent = o1
- o4.Material = Enum.Material.Concrete
- o4.Position = Vector3.new(-28.1899986, 39.7500038, -79.1899948)
- o4.Anchored = true
- o4.Size = Vector3.new(26.25, 26.5, 13.25)
- o4.CFrame = CFrame.new(-28.1899986, 39.7500038, -79.1899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Position = Vector3.new(-28.1899986, 39.7500038, -79.1899948)
- o5.Parent = o1
- o5.Material = Enum.Material.Concrete
- o5.Position = Vector3.new(-8.68999767, 46.2500038, -72.6899948)
- o5.Rotation = Vector3.new(-90, 0, 0)
- o5.Anchored = true
- o5.Size = Vector3.new(13.25, 26.5, 13.25)
- o5.CFrame = CFrame.new(-8.68999767, 46.2500038, -72.6899948, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Position = Vector3.new(-8.68999767, 46.2500038, -72.6899948)
- o6.Parent = o1
- o6.Material = Enum.Material.Concrete
- o6.Position = Vector3.new(-47.6899986, 46.2500038, -72.6899948)
- o6.Rotation = Vector3.new(-90, 0, 0)
- o6.Anchored = true
- o6.Size = Vector3.new(13.25, 26.5, 13.25)
- o6.CFrame = CFrame.new(-47.6899986, 46.2500038, -72.6899948, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Position = Vector3.new(-47.6899986, 46.2500038, -72.6899948)
- o7.Parent = o1
- o7.Material = Enum.Material.Concrete
- o7.Position = Vector3.new(-28.1899986, 61, -78.6899948)
- o7.Anchored = true
- o7.Size = Vector3.new(17.6666641, 18, 17.6666641)
- o7.CFrame = CFrame.new(-28.1899986, 61, -78.6899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Position = Vector3.new(-28.1899986, 61, -78.6899948)
- o8.Parent = o7
- o9.Name = "Sign"
- o9.Parent = o1
- o9.Material = Enum.Material.Concrete
- o9.BrickColor = BrickColor.new("Institutional white")
- o9.Position = Vector3.new(-28.1774559, 54.2500153, -60.5650024)
- o9.Rotation = Vector3.new(-180, 0, -180)
- o9.Anchored = true
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(29, 14.5, 0.25)
- o9.CFrame = CFrame.new(-28.1774559, 54.2500153, -60.5650024, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o9.Position = Vector3.new(-28.1774559, 54.2500153, -60.5650024)
- o10.Parent = o9
- o10.CanvasSize = Vector2.new(200, 100)
- o11.Parent = o10
- o11.Size = UDim2.new(1,0,1,0)
- o11.Text = "its everyday bro with the friends CHILLIN'"
- o11.BackgroundColor3 = Color3.new(1, 1, 1)
- o11.BackgroundTransparency = 1
- o11.Font = Enum.Font.SourceSansBold
- o11.FontSize = Enum.FontSize.Size48
- o11.TextColor3 = Color3.new(1, 1, 1)
- o11.TextScaled = true
- o11.TextStrokeTransparency = 0
- o11.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement