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- debug_crash no
- debug_rawsound no
- debug_speedmark no
- device_alsa_device default
- device_alsa_mixer channel
- device_color_bgr15 yes
- device_color_bgr16 yes
- device_color_bgr24 yes
- device_color_bgr32 yes
- device_color_bgr8 yes
- device_color_palette8 yes
- device_color_yuy2 yes
- device_joystick auto
- device_keyboard raw
- device_mouse raw
- device_raw_mousedev[0] /dev/input/mouse0
- device_raw_mousedev[1] /dev/input/mouse1
- device_raw_mousedev[2] /dev/input/mouse2
- device_raw_mousedev[3] /dev/input/mouse3
- device_raw_mousetype[0] ps2
- device_raw_mousetype[1] ps2
- device_raw_mousetype[2] ps2
- device_raw_mousetype[3] ps2
- device_sdl_samples 512
- device_sound alsa
- device_video fb
- device_video_cursor off
- device_video_doublescan yes
- device_video_fastchange no
- device_video_interlace yes
- device_video_output auto
- device_video_overlaysize auto
- device_video_singlescan yes
- dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork
- dir_diff /home/pi/RetroPie/roms/mame-advmame/diff
- dir_hi /home/pi/RetroPie/roms/mame-advmame/hi
- dir_image /home/pi/RetroPie/roms/mame-advmame
- dir_inp /home/pi/RetroPie/roms/mame-advmame/inp
- dir_memcard /home/pi/RetroPie/roms/mame-advmame/memcard
- dir_nvram /home/pi/RetroPie/roms/mame-advmame/nvram
- dir_rom /home/pi/RetroPie/roms/mame-advmame:/home/pi/RetroPie/roms/arcade
- dir_sample /home/pi/RetroPie/roms/mame-advmame/samples
- dir_snap /home/pi/RetroPie/roms/mame-advmame/snap
- dir_sta /home/pi/RetroPie/roms/mame-advmame/nvram
- display_adjust none
- display_antialias yes
- display_artwork_backdrop yes
- display_artwork_bezel no
- display_artwork_crop yes
- display_artwork_overlay yes
- display_aspectx 4
- display_aspecty 3
- display_beam 1
- display_brightness 1
- display_buffer no
- display_color auto
- display_expand 1
- display_flicker 0
- display_flipx no
- display_flipy no
- display_frameskip auto
- display_gamma 1
- display_height 1024
- display_intensity 1.5
- display_interlaceeffect none
- display_magnify 1
- display_magnifysize 1208
- display_mode auto
- display_pausebrightness 1
- display_resize integer
- display_resizeeffect none
- display_restore yes
- display_rgbeffect none
- display_rol no
- display_ror no
- display_scanlines no
- display_skipcolumns auto
- display_skiplines auto
- display_translucency yes
- display_vsync no
- display_width 640
- include
- input_hotkey yes
- input_idleexit 0
- input_map[coin5] auto
- input_map[coin6] auto
- input_map[coin7] auto
- input_map[coin8] auto
- input_map[event10] auto
- input_map[event11] auto
- input_map[event12] auto
- input_map[event13] auto
- input_map[event14] auto
- input_map[event1] auto
- input_map[event2] auto
- input_map[event3] auto
- input_map[event4] auto
- input_map[event5] auto
- input_map[event6] auto
- input_map[event7] auto
- input_map[event8] auto
- input_map[event9] auto
- input_map[p1_dialx] auto
- input_map[p1_dialy] auto
- input_map[p1_lightgunx] auto
- input_map[p1_lightguny] auto
- input_map[p1_mousex] auto
- input_map[p1_mousey] auto
- input_map[p1_paddlex] auto
- input_map[p1_paddley] auto
- input_map[p1_pedalbrake] auto
- input_map[p1_pedalgas] auto
- input_map[p1_pedalother] auto
- input_map[p1_stickx] auto
- input_map[p1_sticky] auto
- input_map[p1_stickz] auto
- input_map[p1_trackballx] auto
- input_map[p1_trackbally] auto
- input_map[p2_dialx] auto
- input_map[p2_dialy] auto
- input_map[p2_lightgunx] mouse[2,x]
- input_map[p2_lightguny] mouse[2,y]
- input_map[p2_mousex] auto
- input_map[p2_mousey] auto
- input_map[p2_paddlex] auto
- input_map[p2_paddley] auto
- input_map[p2_pedalbrake] auto
- input_map[p2_pedalgas] auto
- input_map[p2_pedalother] auto
- input_map[p2_stickx] auto
- input_map[p2_sticky] auto
- input_map[p2_stickz] auto
- input_map[p2_trackballx] auto
- input_map[p2_trackbally] auto
- input_map[p3_dialx] auto
- input_map[p3_dialy] auto
- input_map[p3_lightgunx] auto
- input_map[p3_lightguny] auto
- input_map[p3_mahjong_a] auto
- input_map[p3_mahjong_b] auto
- input_map[p3_mahjong_bet] auto
- input_map[p3_mahjong_c] auto
- input_map[p3_mahjong_chance] auto
- input_map[p3_mahjong_chi] auto
- input_map[p3_mahjong_d] auto
- input_map[p3_mahjong_double_up] auto
- input_map[p3_mahjong_e] auto
- input_map[p3_mahjong_f] auto
- input_map[p3_mahjong_flip_flop] auto
- input_map[p3_mahjong_g] auto
- input_map[p3_mahjong_h] auto
- input_map[p3_mahjong_i] auto
- input_map[p3_mahjong_j] auto
- input_map[p3_mahjong_k] auto
- input_map[p3_mahjong_kan] auto
- input_map[p3_mahjong_l] auto
- input_map[p3_mahjong_m] auto
- input_map[p3_mahjong_n] auto
- input_map[p3_mahjong_pon] auto
- input_map[p3_mahjong_reach] auto
- input_map[p3_mahjong_ron] auto
- input_map[p3_mahjong_score] auto
- input_map[p3_mousex] auto
- input_map[p3_mousey] auto
- input_map[p3_paddlex] auto
- input_map[p3_paddley] auto
- input_map[p3_pedalbrake] auto
- input_map[p3_pedalgas] auto
- input_map[p3_pedalother] auto
- input_map[p3_stickx] auto
- input_map[p3_sticky] auto
- input_map[p3_stickz] auto
- input_map[p3_trackballx] auto
- input_map[p3_trackbally] auto
- input_map[p4_dialx] auto
- input_map[p4_dialy] auto
- input_map[p4_lightgunx] auto
- input_map[p4_lightguny] auto
- input_map[p4_mahjong_a] auto
- input_map[p4_mahjong_b] auto
- input_map[p4_mahjong_bet] auto
- input_map[p4_mahjong_c] auto
- input_map[p4_mahjong_chance] auto
- input_map[p4_mahjong_chi] auto
- input_map[p4_mahjong_d] auto
- input_map[p4_mahjong_double_up] auto
- input_map[p4_mahjong_e] auto
- input_map[p4_mahjong_f] auto
- input_map[p4_mahjong_flip_flop] auto
- input_map[p4_mahjong_g] auto
- input_map[p4_mahjong_h] auto
- input_map[p4_mahjong_i] auto
- input_map[p4_mahjong_j] auto
- input_map[p4_mahjong_k] auto
- input_map[p4_mahjong_kan] auto
- input_map[p4_mahjong_l] auto
- input_map[p4_mahjong_m] auto
- input_map[p4_mahjong_n] auto
- input_map[p4_mahjong_pon] auto
- input_map[p4_mahjong_reach] auto
- input_map[p4_mahjong_ron] auto
- input_map[p4_mahjong_score] auto
- input_map[p4_mousex] auto
- input_map[p4_mousey] auto
- input_map[p4_paddlex] auto
- input_map[p4_paddley] auto
- input_map[p4_pedalbrake] auto
- input_map[p4_pedalgas] auto
- input_map[p4_pedalother] auto
- input_map[p4_stickx] auto
- input_map[p4_sticky] auto
- input_map[p4_stickz] auto
- input_map[p4_trackballx] auto
- input_map[p4_trackbally] auto
- input_map[safequit] auto
- input_map[service_coin5] auto
- input_map[service_coin6] auto
- input_map[service_coin7] auto
- input_map[service_coin8] auto
- input_map[ui_toggle_ui] auto
- input_steadykey no
- lcd_server none
- lcd_speed 4
- lcd_timeout 500
- misc_bios default
- misc_cheat no
- misc_cheatfile cheat.dat
- misc_difficulty none
- misc_eventdebug no
- misc_eventfile event.dat
- misc_freeplay no
- misc_hiscorefile hiscore.dat
- misc_lang none
- misc_languagefile english.lng
- misc_mutedemo no
- misc_quiet yes
- misc_safequit yes
- misc_smp no
- misc_timetorun 0
- record_sound yes
- record_sound_time 15
- record_video yes
- record_video_interleave 2
- record_video_time 15
- script_coin1
- script_coin2
- script_coin3
- script_coin4
- script_emulation
- script_event1
- script_event10
- script_event11
- script_event12
- script_event13
- script_event14
- script_event2
- script_event3
- script_event4
- script_event5
- script_event6
- script_event7
- script_event8
- script_event9
- script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
- script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
- script_led3
- script_play
- script_safequit
- script_start1
- script_start2
- script_start3
- script_start4
- script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
- script_video wait(!event()); set(kdb, 0);
- sound_adjust auto
- sound_equalizer_highvolume 0
- sound_equalizer_lowvolume 0
- sound_equalizer_midvolume 0
- sound_latency 0.05
- sound_mode auto
- sound_normalize no
- sound_samplerate 44100
- sound_samples yes
- sound_volume -3
- sync_fps auto
- sync_resample auto
- sync_speed 1
- sync_startuptime auto
- sync_turbospeed 3
- ui_color[help_other] 000000 808080
- ui_color[help_p1] 000000 ffff00
- ui_color[help_p2] 000000 00ff00
- ui_color[help_p3] 000000 ff0000
- ui_color[help_p4] 000000 00ffff
- ui_color[interface] 000000 ffffff
- ui_color[select] 000000 afffff
- ui_color[tag] 247ef0 ffffff
- ui_font auto
- ui_fontsize auto
- ui_helpimage auto
- ui_translucency 0.8
- input_map[ui_select] keyboard[0,enter]
- duckhunt/input_map[coin1] keyboard[0,enter]
- dragngun/input_map[p1_lightgun_left] joystick_button[0,2] mouse_button[1,1]
- dragngun/input_map[p1_lightgun_right] joystick_button[0,1] mouse_button[1,0]
- dragngun/input_map[p1_lightgun_down] keyboard[0,enter] or keyboard[0,enter]
- duckhunt/input_map[service_coin1] keyboard[0,lwin]
- jpark/input_map[coin1] keyboard[0,enter]
- jpark/input_map[start1] keyboard[0,lwin]
- alien3/input_map[service_coin1] keyboard[0,lwin]
- alien3/input_map[coin1] keyboard[0,enter]
- bang/input_map[coin1] keyboard[0,enter]
- bang/input_map[start1] keyboard[0,lwin]
- bbusters/input_map[start1] keyboard[0,lwin]
- bbusters/input_map[coin1] keyboard[0,enter]
- bbusters/input_map[service_coin1] keyboard[0,enter]
- bloodbro/input_map[coin1] keyboard[0,enter]
- bloodbro/input_map[start1] keyboard[0,lwin]
- bloodbro/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- bloodbro/input_map[p1_button2] joystick_button[0,2] mouse_button[0,1]
- bloodbro/input_map[p1_button3] keyboard[0,enter]
- cheyenne/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- cheyenne/input_map[start1] keyboard[0,lwin]
- cheyenne/input_map[coin1] keyboard[0,enter]
- chiller/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- chiller/input_map[start1] keyboard[0,lwin]
- chiller/input_map[coin1] keyboard[0,enter]
- cracksht/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- cracksht/input_map[start1] keyboard[0,lwin]
- cracksht/input_map[coin1] keyboard[0,enter]
- dragngun/input_map[start1] keyboard[0,lwin]
- dragngun/input_map[coin1] keyboard[0,enter]
- ghlpanic/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- ghlpanic/input_map[start1] keyboard[0,lwin]
- ghlpanic/input_map[coin1] keyboard[0,enter]
- hogalley/input_map[coin1] keyboard[0,enter]
- lethalen/input_map[coin1] keyboard[0,enter]
- lethalen/input_map[start1] keyboard[0,lwin]
- lethalj/input_map[coin1] keyboard[0,enter]
- lordgun/input_map[start1] keyboard[0,lwin]
- lordgun/input_map[coin1] keyboard[0,enter]
- mechatt/input_map[coin1] keyboard[0,enter]
- mechatt/input_map[start1] keyboard[0,lwin]
- nycaptor/input_map[start1] keyboard[0,lwin]
- nycaptor/input_map[coin1] keyboard[0,enter]
- othunder/input_map[coin1] keyboard[0,enter]
- othunder/input_map[start1] keyboard[0,lwin]
- opwolf/input_map[coin1] keyboard[0,enter]
- opwolf/input_map[start1] keyboard[0,lwin]
- policetr/input_map[start1] keyboard[0,lwin]
- policetr/input_map[coin1] keyboard[0,enter]
- policetr/input_map[coin2] keyboard[0,enter]
- shootout/input_map[start1] keyboard[0,lwin]
- shootout/input_map[coin1] keyboard[0,enter]
- spacegun/input_map[p1_button3] keyboard[0,enter]
- spacegun/input_map[coin1] keyboard[0,enter]
- spacegun/input_map[start1] keyboard[0,lwin]
- sgunner/input_map[start1] keyboard[0,lwin]
- sgunner/input_map[coin1] keyboard[0,enter]
- sgunner2/input_map[start1] keyboard[0,lwin]
- sgunner2/input_map[coin1] keyboard[0,enter]
- term2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- term2/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- term2/input_map[coin1] keyboard[0,enter]
- term2/input_map[start1] keyboard[0,lwin]
- undrfire/input_map[start1] keyboard[0,lwin]
- undrfire/input_map[coin1] keyboard[0,enter]
- vsfdf/input_map[coin1] keyboard[0,enter]
- whodunit/input_map[start1] keyboard[0,lwin]
- whodunit/input_map[coin1] keyboard[0,enter]
- pc_wgnmn/input_map[coin1] keyboard[0,enter]
- pc_wgnmn/input_map[start2] keyboard[0,lwin]
- pc_wgnmn/input_map[start1] keyboard[0,down]
- zeropnt/input_map[coin1] keyboard[0,enter]
- zeropnt/input_map[start1] keyboard[0,lwin]
- zeropnt2/input_map[coin1] keyboard[0,enter]
- zeropnt2/input_map[start1] keyboard[0,lwin]
- zombraid/input_map[start1] keyboard[0,lwin]
- zombraid/input_map[coin1] keyboard[0,enter]
- 256x240/display_mode generate-double
- bubbletr/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- bubbletr/input_map[start1] keyboard[0,lwin]
- bubbletr/input_map[coin1] keyboard[0,enter]
- claypign/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- claypign/input_map[start1] keyboard[0,lwin]
- claypign/input_map[coin1] keyboard[0,enter]
- crossbow/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- crossbow/input_map[start1] keyboard[0,lwin]
- crossbow/input_map[coin1] keyboard[0,enter]
- cyclshtg/input_map[start1] keyboard[0,lwin]
- cyclshtg/input_map[coin1] keyboard[0,enter]
- cyclshtg/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- desertgu/input_map[coin1] keyboard[0,enter]
- desertgu/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- golgo13/input_map[start1] keyboard[0,lwin]
- golgo13/input_map[coin1] keyboard[0,enter]
- gollygho/input_map[start1] keyboard[0,lwin]
- gollygho/input_map[coin1] keyboard[0,enter]
- hitnmiss/input_map[start1] keyboard[0,lwin]
- hitnmiss/input_map[coin1] keyboard[0,enter]
- luckywld/input_map[start1] keyboard[0,lwin]
- luckywld/input_map[coin1] keyboard[0,enter]
- luckywld/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- nstocker/input_map[coin1] keyboard[0,enter]
- nstocker/input_map[start1] keyboard[0,lwin]
- oneshot/input_map[coin1] keyboard[0,enter]
- oneshot/input_map[start1] keyboard[0,lwin]
- ptblank/input_map[coin1] keyboard[0,enter]
- ptblank/input_map[start1] keyboard[0,lwin]
- ptblank2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- ptblank2/input_map[start1] keyboard[0,lwin]
- ptblank2/input_map[coin1] keyboard[0,enter]
- rchase/input_map[coin1] keyboard[0,enter]
- rchase/input_map[start1] keyboard[0,lwin]
- shootgal/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- shootgal/input_map[start1] keyboard[0,lwin]
- shootgal/input_map[coin1] keyboard[0,enter]
- sshooter/input_map[start1] keyboard[0,lwin]
- sshooter/input_map[coin1] keyboard[0,enter]
- targeth/input_map[coin1] keyboard[0,enter]
- targeth/input_map[start1] keyboard[0,lwin]
- tutstomb/input_map[coin1] keyboard[0,enter]
- wildplt/input_map[coin1] keyboard[0,enter]
- tickee/input_map[coin1] keyboard[0,enter]
- timecris/input_map[coin1] keyboard[0,enter]
- timecris/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- timecris/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- hotd/input_map[coin1]
- hotd/input_map[start1] keyboard[0,enter]
- hotd/input_map[p1_button1] keyboard[0,backquote]
- input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- vsfdf/input_map[service_coin1] keyboard[0,s]
- pc_wgnmn/input_map[service_coin1] keyboard[0,up]
- luckywld/input_map[p1_pedalgas_release] joystick_button[0,2] mouse_button[1,1]
- opwolf3/input_map[coin1] keyboard[0,enter]
- opwolf3/input_map[start1] keyboard[0,lwin]
- subroc3d/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- subroc3d/input_map[start1] keyboard[0,lwin]
- subroc3d/input_map[coin1] keyboard[0,enter]
- paradise/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- paradise/input_map[start1] keyboard[0,lwin]
- paradise/input_map[coin1] keyboard[0,enter]
- pirates/input_map[start1] keyboard[0,lwin]
- pirates/input_map[coin1] keyboard[0,enter] keyboard[0,down] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter]
- lghost/input_map[coin1] keyboard[0,enter]
- bounty/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- bounty/input_map[start1] keyboard[0,lwin]
- bounty/input_map[coin1] keyboard[0,enter]
- bounty/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- sscope2/input_map[start1] keyboard[0,lwin]
- sscope2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- sscope2/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- sscope2/input_map[coin1] keyboard[0,enter]
- revx/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- revx/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- revx/input_map[coin1] keyboard[0,enter]
- revx/input_map[start1] keyboard[0,lwin]
- showdown/input_map[coin1] keyboard[0,enter]
- vcop/input_map[coin1] keyboard[0,enter]
- vcop/input_map[start1] keyboard[0,lwin]
- vcop/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- vcop/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- gdfs/input_map[start1] keyboard[0,lwin]
- gdfs/input_map[coin1] keyboard[0,enter]
- vsgshoe/input_map[coin1] keyboard[0,enter]
- pc_bfght/input_map[coin1] keyboard[0,enter]
- pc_bfght/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- pc_bfght/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- pc_bfght/input_map[start1] keyboard[0,down]
- pc_bfght/input_map[start2] keyboard[0,lwin]
- bang/input_map[p2_lightgun_left]
- bang/input_map[p2_lightgun_right]
- bang/input_map[p2_lightgun_up]
- bang/input_map[p2_lightgun_down]
- input_map[p2_up]
- input_map[p2_down]
- input_map[p2_left]
- input_map[p2_right]
- lethalj/input_map[p2_lightgun_left]
- lethalj/input_map[p2_lightgun_right]
- lethalj/input_map[p2_lightgun_up]
- lethalj/input_map[p2_lightgun_down]
- input_map[p2_button1]
- input_map[p2_button2]
- input_map[p2_button3]
- input_map[p2_button4]
- input_map[p2_button5]
- input_map[p2_button6]
- input_map[p2_button7]
- input_map[p2_button8]
- input_map[p2_button9]
- input_map[p2_button10]
- dday/input_map[coin1] keyboard[0,enter]
- dday/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- dday/input_map[start1] keyboard[0,lwin]
- loffire/input_map[coin1] keyboard[0,enter]
- loffire/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- loffire/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
- riot/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
- riot/input_map[start1] keyboard[0,lwin]
- riot/input_map[coin1] keyboard[0,enter]
- riot/input_map[p1_button1]
- riot/input_map[p1_button3] joystick_button[0,1] mouse_button[1,0]
- wanted/input_map[start1] keyboard[0,lwin]
- wanted/input_map[coin1] keyboard[0,enter]
- gdfs/sound_adjust 20
- alien3/sound_adjust 10
- bang/sound_adjust 10
- bbusters/sound_adjust 36
- borntofi/sound_adjust 10
- cheyenne/sound_adjust 10
- chiller/sound_adjust 6
- claypign/sound_adjust 6
- cracksht/sound_adjust 6
- crossbow/sound_adjust 10
- dday/sound_adjust 6
- desertgu/sound_adjust 6
- dragngun/sound_adjust 6
- duckhunt/sound_adjust 14
- vsfdf/sound_adjust 10
- ghlpanic/sound_adjust 16
- golgo13/sound_adjust 6
- gollygho/sound_adjust 16
- vsgshoe/sound_adjust 10
- hitnmiss/sound_adjust 6
- hogalley/sound_adjust 16
- jpark/sound_adjust 6
- lghost/sound_adjust 6
- lethalen/sound_adjust 16
- lethalj/sound_adjust 10
- lordgun/sound_adjust 10
- luckywld/sound_adjust 16
- mechatt/sound_adjust 6
- nycaptor/sound_adjust 6
- nstocker/sound_adjust 10
- oneshot/sound_adjust 6
- opwolf/sound_adjust 6
- opwolf3/sound_adjust 6
- pirates/sound_adjust 6
- ptblank/sound_adjust 10
- ptblank2/sound_adjust 10
- rchase/sound_adjust 10
- shootout/sound_adjust 10
- showdown/sound_adjust 6
- spacegun/sound_adjust 16
- sgunner/sound_adjust 10
- sgunner2/sound_adjust 10
- targeth/sound_adjust 6
- tickee/sound_adjust 6
- tutstomb/sound_adjust 6
- undrfire/sound_adjust 6
- wanted/sound_adjust 16
- whodunit/sound_adjust 6
- pc_wgnmn/sound_adjust 10
- wildplt/sound_adjust 6
- zeropnt/sound_adjust 6
- zeropnt2/sound_adjust 10
- zombraid/sound_adjust 16
- combat/sound_adjust 6
- eggventr/sound_adjust 6
- sshooter/display_mode generate-double
- sshooter/sound_adjust 20
- alien3/display_mode generate-double
- bang/display_mode generate-double
- bbusters/display_mode generate-double
- bloodbro/display_mode generate-double
- borntofi/display_mode generate-double
- bronx/display_mode generate-double
- cheyenne/display_mode generate-double
- chiller/display_mode generate-double
- claypign/display_mode generate-double
- claypign/input_map[coin2]
- combat/display_mode generate-double
- combat/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
- combat/input_map[start1] keyboard[0,lwin]
- combat/input_map[coin1] keyboard[0,enter]
- cracksht/display_mode generate-double
- crossbow/display_mode generate-double
- dday/display_mode generate-double
- desertgu/display_mode generate-double
- dragngun/display_mode generate-double
- input_map[p1_button2] joystick_button[0,2] mouse_button[0,1]
- eggventr/display_mode generate-double-y
- eggventr/input_map[coin1] keyboard[0,enter]
- eggventr/input_map[start1] keyboard[0,lwin]
- gollygho/display_mode generate-double
- gdfs/display_mode generate-double
- hitnmiss/display_mode generate-double
- jpark/display_mode generate-double
- lghost/display_mode generate-double
- lethalen/display_mode generate-double
- lethalj/display_mode generate-double-y
- lordgun/display_mode generate-double
- mechatt/display_mode generate-double
- nycaptor/display_mode generate-double
- oneshot/display_mode generate-double
- othunder/display_mode generate-double
- opwolf/display_mode generate-double
- opwolf3/display_mode generate-double
- pirates/display_mode generate-double
- ptblank/display_mode generate-double
- policetr/display_mode generate-double
- rchase/display_mode generate-double
- showdown/display_mode generate-double
- spacegun/display_mode generate-double
- sgunner/display_mode generate-double
- sgunner2/display_mode generate-double
- targeth/display_mode generate-double
- tickee/display_mode generate-double
- tutstomb/display_mode generate-double
- undrfire/display_mode generate-double
- wanted/display_mode generate-double
- whodunit/display_mode generate-double
- wildplt/display_mode generate-double
- zeropnt/display_mode generate-double
- zeropnt2/display_mode generate-double
- zombraid/display_mode generate-double
- input_map[p1_up] keyboard[0,up]
- input_map[p1_down] keyboard[0,down]
- input_map[p1_left] keyboard[0,left]
- input_map[p1_right] keyboard[0,right]
- sshooter/input_dipswitch[service_mode] on
- pc_wgnmn/input_map[p1_button1] joystick_button[0,2] mouse_button[0,1]
- pc_wgnmn/input_map[p1_button2] joystick_button[0,1] mouse_button[0,0]
- gunfight/display_mode generate-double
- gunfight/sound_adjust 10
- gunfight/input_map[coin1] keyboard[0,enter]
- gunfight/input_map[start1] keyboard[0,lwin]
- jdreddp/input_map[coin1] keyboard[0,enter]
- jdreddp/input_map[start1] keyboard[0,lwin]
- lockload/display_mode generate-double
- lockload/input_map[coin1] keyboard[0,enter]
- lockload/input_map[p1_button1] joystick_button[0,2] mouse_button[0,1]
- 416x224x60/display_mode generate-double
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