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  1. debug_crash no
  2. debug_rawsound no
  3. debug_speedmark no
  4. device_alsa_device default
  5. device_alsa_mixer channel
  6. device_color_bgr15 yes
  7. device_color_bgr16 yes
  8. device_color_bgr24 yes
  9. device_color_bgr32 yes
  10. device_color_bgr8 yes
  11. device_color_palette8 yes
  12. device_color_yuy2 yes
  13. device_joystick auto
  14. device_keyboard raw
  15. device_mouse raw
  16. device_raw_mousedev[0] /dev/input/mouse0
  17. device_raw_mousedev[1] /dev/input/mouse1
  18. device_raw_mousedev[2] /dev/input/mouse2
  19. device_raw_mousedev[3] /dev/input/mouse3
  20. device_raw_mousetype[0] ps2
  21. device_raw_mousetype[1] ps2
  22. device_raw_mousetype[2] ps2
  23. device_raw_mousetype[3] ps2
  24. device_sdl_samples 512
  25. device_sound alsa
  26. device_video fb
  27. device_video_cursor off
  28. device_video_doublescan yes
  29. device_video_fastchange no
  30. device_video_interlace yes
  31. device_video_output auto
  32. device_video_overlaysize auto
  33. device_video_singlescan yes
  34. dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork
  35. dir_diff /home/pi/RetroPie/roms/mame-advmame/diff
  36. dir_hi /home/pi/RetroPie/roms/mame-advmame/hi
  37. dir_image /home/pi/RetroPie/roms/mame-advmame
  38. dir_inp /home/pi/RetroPie/roms/mame-advmame/inp
  39. dir_memcard /home/pi/RetroPie/roms/mame-advmame/memcard
  40. dir_nvram /home/pi/RetroPie/roms/mame-advmame/nvram
  41. dir_rom /home/pi/RetroPie/roms/mame-advmame:/home/pi/RetroPie/roms/arcade
  42. dir_sample /home/pi/RetroPie/roms/mame-advmame/samples
  43. dir_snap /home/pi/RetroPie/roms/mame-advmame/snap
  44. dir_sta /home/pi/RetroPie/roms/mame-advmame/nvram
  45. display_adjust none
  46. display_antialias yes
  47. display_artwork_backdrop yes
  48. display_artwork_bezel no
  49. display_artwork_crop yes
  50. display_artwork_overlay yes
  51. display_aspectx 4
  52. display_aspecty 3
  53. display_beam 1
  54. display_brightness 1
  55. display_buffer no
  56. display_color auto
  57. display_expand 1
  58. display_flicker 0
  59. display_flipx no
  60. display_flipy no
  61. display_frameskip auto
  62. display_gamma 1
  63. display_height 1024
  64. display_intensity 1.5
  65. display_interlaceeffect none
  66. display_magnify 1
  67. display_magnifysize 1208
  68. display_mode auto
  69. display_pausebrightness 1
  70. display_resize integer
  71. display_resizeeffect none
  72. display_restore yes
  73. display_rgbeffect none
  74. display_rol no
  75. display_ror no
  76. display_scanlines no
  77. display_skipcolumns auto
  78. display_skiplines auto
  79. display_translucency yes
  80. display_vsync no
  81. display_width 640
  82. include
  83. input_hotkey yes
  84. input_idleexit 0
  85. input_map[coin5] auto
  86. input_map[coin6] auto
  87. input_map[coin7] auto
  88. input_map[coin8] auto
  89. input_map[event10] auto
  90. input_map[event11] auto
  91. input_map[event12] auto
  92. input_map[event13] auto
  93. input_map[event14] auto
  94. input_map[event1] auto
  95. input_map[event2] auto
  96. input_map[event3] auto
  97. input_map[event4] auto
  98. input_map[event5] auto
  99. input_map[event6] auto
  100. input_map[event7] auto
  101. input_map[event8] auto
  102. input_map[event9] auto
  103. input_map[p1_dialx] auto
  104. input_map[p1_dialy] auto
  105. input_map[p1_lightgunx] auto
  106. input_map[p1_lightguny] auto
  107. input_map[p1_mousex] auto
  108. input_map[p1_mousey] auto
  109. input_map[p1_paddlex] auto
  110. input_map[p1_paddley] auto
  111. input_map[p1_pedalbrake] auto
  112. input_map[p1_pedalgas] auto
  113. input_map[p1_pedalother] auto
  114. input_map[p1_stickx] auto
  115. input_map[p1_sticky] auto
  116. input_map[p1_stickz] auto
  117. input_map[p1_trackballx] auto
  118. input_map[p1_trackbally] auto
  119. input_map[p2_dialx] auto
  120. input_map[p2_dialy] auto
  121. input_map[p2_lightgunx] mouse[2,x]
  122. input_map[p2_lightguny] mouse[2,y]
  123. input_map[p2_mousex] auto
  124. input_map[p2_mousey] auto
  125. input_map[p2_paddlex] auto
  126. input_map[p2_paddley] auto
  127. input_map[p2_pedalbrake] auto
  128. input_map[p2_pedalgas] auto
  129. input_map[p2_pedalother] auto
  130. input_map[p2_stickx] auto
  131. input_map[p2_sticky] auto
  132. input_map[p2_stickz] auto
  133. input_map[p2_trackballx] auto
  134. input_map[p2_trackbally] auto
  135. input_map[p3_dialx] auto
  136. input_map[p3_dialy] auto
  137. input_map[p3_lightgunx] auto
  138. input_map[p3_lightguny] auto
  139. input_map[p3_mahjong_a] auto
  140. input_map[p3_mahjong_b] auto
  141. input_map[p3_mahjong_bet] auto
  142. input_map[p3_mahjong_c] auto
  143. input_map[p3_mahjong_chance] auto
  144. input_map[p3_mahjong_chi] auto
  145. input_map[p3_mahjong_d] auto
  146. input_map[p3_mahjong_double_up] auto
  147. input_map[p3_mahjong_e] auto
  148. input_map[p3_mahjong_f] auto
  149. input_map[p3_mahjong_flip_flop] auto
  150. input_map[p3_mahjong_g] auto
  151. input_map[p3_mahjong_h] auto
  152. input_map[p3_mahjong_i] auto
  153. input_map[p3_mahjong_j] auto
  154. input_map[p3_mahjong_k] auto
  155. input_map[p3_mahjong_kan] auto
  156. input_map[p3_mahjong_l] auto
  157. input_map[p3_mahjong_m] auto
  158. input_map[p3_mahjong_n] auto
  159. input_map[p3_mahjong_pon] auto
  160. input_map[p3_mahjong_reach] auto
  161. input_map[p3_mahjong_ron] auto
  162. input_map[p3_mahjong_score] auto
  163. input_map[p3_mousex] auto
  164. input_map[p3_mousey] auto
  165. input_map[p3_paddlex] auto
  166. input_map[p3_paddley] auto
  167. input_map[p3_pedalbrake] auto
  168. input_map[p3_pedalgas] auto
  169. input_map[p3_pedalother] auto
  170. input_map[p3_stickx] auto
  171. input_map[p3_sticky] auto
  172. input_map[p3_stickz] auto
  173. input_map[p3_trackballx] auto
  174. input_map[p3_trackbally] auto
  175. input_map[p4_dialx] auto
  176. input_map[p4_dialy] auto
  177. input_map[p4_lightgunx] auto
  178. input_map[p4_lightguny] auto
  179. input_map[p4_mahjong_a] auto
  180. input_map[p4_mahjong_b] auto
  181. input_map[p4_mahjong_bet] auto
  182. input_map[p4_mahjong_c] auto
  183. input_map[p4_mahjong_chance] auto
  184. input_map[p4_mahjong_chi] auto
  185. input_map[p4_mahjong_d] auto
  186. input_map[p4_mahjong_double_up] auto
  187. input_map[p4_mahjong_e] auto
  188. input_map[p4_mahjong_f] auto
  189. input_map[p4_mahjong_flip_flop] auto
  190. input_map[p4_mahjong_g] auto
  191. input_map[p4_mahjong_h] auto
  192. input_map[p4_mahjong_i] auto
  193. input_map[p4_mahjong_j] auto
  194. input_map[p4_mahjong_k] auto
  195. input_map[p4_mahjong_kan] auto
  196. input_map[p4_mahjong_l] auto
  197. input_map[p4_mahjong_m] auto
  198. input_map[p4_mahjong_n] auto
  199. input_map[p4_mahjong_pon] auto
  200. input_map[p4_mahjong_reach] auto
  201. input_map[p4_mahjong_ron] auto
  202. input_map[p4_mahjong_score] auto
  203. input_map[p4_mousex] auto
  204. input_map[p4_mousey] auto
  205. input_map[p4_paddlex] auto
  206. input_map[p4_paddley] auto
  207. input_map[p4_pedalbrake] auto
  208. input_map[p4_pedalgas] auto
  209. input_map[p4_pedalother] auto
  210. input_map[p4_stickx] auto
  211. input_map[p4_sticky] auto
  212. input_map[p4_stickz] auto
  213. input_map[p4_trackballx] auto
  214. input_map[p4_trackbally] auto
  215. input_map[safequit] auto
  216. input_map[service_coin5] auto
  217. input_map[service_coin6] auto
  218. input_map[service_coin7] auto
  219. input_map[service_coin8] auto
  220. input_map[ui_toggle_ui] auto
  221. input_steadykey no
  222. lcd_server none
  223. lcd_speed 4
  224. lcd_timeout 500
  225. misc_bios default
  226. misc_cheat no
  227. misc_cheatfile cheat.dat
  228. misc_difficulty none
  229. misc_eventdebug no
  230. misc_eventfile event.dat
  231. misc_freeplay no
  232. misc_hiscorefile hiscore.dat
  233. misc_lang none
  234. misc_languagefile english.lng
  235. misc_mutedemo no
  236. misc_quiet yes
  237. misc_safequit yes
  238. misc_smp no
  239. misc_timetorun 0
  240. record_sound yes
  241. record_sound_time 15
  242. record_video yes
  243. record_video_interleave 2
  244. record_video_time 15
  245. script_coin1
  246. script_coin2
  247. script_coin3
  248. script_coin4
  249. script_emulation
  250. script_event1
  251. script_event10
  252. script_event11
  253. script_event12
  254. script_event13
  255. script_event14
  256. script_event2
  257. script_event3
  258. script_event4
  259. script_event5
  260. script_event6
  261. script_event7
  262. script_event8
  263. script_event9
  264. script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
  265. script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
  266. script_led3
  267. script_play
  268. script_safequit
  269. script_start1
  270. script_start2
  271. script_start3
  272. script_start4
  273. script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
  274. script_video wait(!event()); set(kdb, 0);
  275. sound_adjust auto
  276. sound_equalizer_highvolume 0
  277. sound_equalizer_lowvolume 0
  278. sound_equalizer_midvolume 0
  279. sound_latency 0.05
  280. sound_mode auto
  281. sound_normalize no
  282. sound_samplerate 44100
  283. sound_samples yes
  284. sound_volume -3
  285. sync_fps auto
  286. sync_resample auto
  287. sync_speed 1
  288. sync_startuptime auto
  289. sync_turbospeed 3
  290. ui_color[help_other] 000000 808080
  291. ui_color[help_p1] 000000 ffff00
  292. ui_color[help_p2] 000000 00ff00
  293. ui_color[help_p3] 000000 ff0000
  294. ui_color[help_p4] 000000 00ffff
  295. ui_color[interface] 000000 ffffff
  296. ui_color[select] 000000 afffff
  297. ui_color[tag] 247ef0 ffffff
  298. ui_font auto
  299. ui_fontsize auto
  300. ui_helpimage auto
  301. ui_translucency 0.8
  302. input_map[ui_select] keyboard[0,enter]
  303. duckhunt/input_map[coin1] keyboard[0,enter]
  304. dragngun/input_map[p1_lightgun_left] joystick_button[0,2] mouse_button[1,1]
  305. dragngun/input_map[p1_lightgun_right] joystick_button[0,1] mouse_button[1,0]
  306. dragngun/input_map[p1_lightgun_down] keyboard[0,enter] or keyboard[0,enter]
  307. duckhunt/input_map[service_coin1] keyboard[0,lwin]
  308. jpark/input_map[coin1] keyboard[0,enter]
  309. jpark/input_map[start1] keyboard[0,lwin]
  310. alien3/input_map[service_coin1] keyboard[0,lwin]
  311. alien3/input_map[coin1] keyboard[0,enter]
  312. bang/input_map[coin1] keyboard[0,enter]
  313. bang/input_map[start1] keyboard[0,lwin]
  314. bbusters/input_map[start1] keyboard[0,lwin]
  315. bbusters/input_map[coin1] keyboard[0,enter]
  316. bbusters/input_map[service_coin1] keyboard[0,enter]
  317. bloodbro/input_map[coin1] keyboard[0,enter]
  318. bloodbro/input_map[start1] keyboard[0,lwin]
  319. bloodbro/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  320. bloodbro/input_map[p1_button2] joystick_button[0,2] mouse_button[0,1]
  321. bloodbro/input_map[p1_button3] keyboard[0,enter]
  322. cheyenne/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  323. cheyenne/input_map[start1] keyboard[0,lwin]
  324. cheyenne/input_map[coin1] keyboard[0,enter]
  325. chiller/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  326. chiller/input_map[start1] keyboard[0,lwin]
  327. chiller/input_map[coin1] keyboard[0,enter]
  328. cracksht/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  329. cracksht/input_map[start1] keyboard[0,lwin]
  330. cracksht/input_map[coin1] keyboard[0,enter]
  331. dragngun/input_map[start1] keyboard[0,lwin]
  332. dragngun/input_map[coin1] keyboard[0,enter]
  333. ghlpanic/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  334. ghlpanic/input_map[start1] keyboard[0,lwin]
  335. ghlpanic/input_map[coin1] keyboard[0,enter]
  336. hogalley/input_map[coin1] keyboard[0,enter]
  337. lethalen/input_map[coin1] keyboard[0,enter]
  338. lethalen/input_map[start1] keyboard[0,lwin]
  339. lethalj/input_map[coin1] keyboard[0,enter]
  340. lordgun/input_map[start1] keyboard[0,lwin]
  341. lordgun/input_map[coin1] keyboard[0,enter]
  342. mechatt/input_map[coin1] keyboard[0,enter]
  343. mechatt/input_map[start1] keyboard[0,lwin]
  344. nycaptor/input_map[start1] keyboard[0,lwin]
  345. nycaptor/input_map[coin1] keyboard[0,enter]
  346. othunder/input_map[coin1] keyboard[0,enter]
  347. othunder/input_map[start1] keyboard[0,lwin]
  348. opwolf/input_map[coin1] keyboard[0,enter]
  349. opwolf/input_map[start1] keyboard[0,lwin]
  350. policetr/input_map[start1] keyboard[0,lwin]
  351. policetr/input_map[coin1] keyboard[0,enter]
  352. policetr/input_map[coin2] keyboard[0,enter]
  353. shootout/input_map[start1] keyboard[0,lwin]
  354. shootout/input_map[coin1] keyboard[0,enter]
  355. spacegun/input_map[p1_button3] keyboard[0,enter]
  356. spacegun/input_map[coin1] keyboard[0,enter]
  357. spacegun/input_map[start1] keyboard[0,lwin]
  358. sgunner/input_map[start1] keyboard[0,lwin]
  359. sgunner/input_map[coin1] keyboard[0,enter]
  360. sgunner2/input_map[start1] keyboard[0,lwin]
  361. sgunner2/input_map[coin1] keyboard[0,enter]
  362. term2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  363. term2/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  364. term2/input_map[coin1] keyboard[0,enter]
  365. term2/input_map[start1] keyboard[0,lwin]
  366. undrfire/input_map[start1] keyboard[0,lwin]
  367. undrfire/input_map[coin1] keyboard[0,enter]
  368. vsfdf/input_map[coin1] keyboard[0,enter]
  369. whodunit/input_map[start1] keyboard[0,lwin]
  370. whodunit/input_map[coin1] keyboard[0,enter]
  371. pc_wgnmn/input_map[coin1] keyboard[0,enter]
  372. pc_wgnmn/input_map[start2] keyboard[0,lwin]
  373. pc_wgnmn/input_map[start1] keyboard[0,down]
  374. zeropnt/input_map[coin1] keyboard[0,enter]
  375. zeropnt/input_map[start1] keyboard[0,lwin]
  376. zeropnt2/input_map[coin1] keyboard[0,enter]
  377. zeropnt2/input_map[start1] keyboard[0,lwin]
  378. zombraid/input_map[start1] keyboard[0,lwin]
  379. zombraid/input_map[coin1] keyboard[0,enter]
  380. 256x240/display_mode generate-double
  381. bubbletr/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  382. bubbletr/input_map[start1] keyboard[0,lwin]
  383. bubbletr/input_map[coin1] keyboard[0,enter]
  384. claypign/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  385. claypign/input_map[start1] keyboard[0,lwin]
  386. claypign/input_map[coin1] keyboard[0,enter]
  387. crossbow/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  388. crossbow/input_map[start1] keyboard[0,lwin]
  389. crossbow/input_map[coin1] keyboard[0,enter]
  390. cyclshtg/input_map[start1] keyboard[0,lwin]
  391. cyclshtg/input_map[coin1] keyboard[0,enter]
  392. cyclshtg/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  393. desertgu/input_map[coin1] keyboard[0,enter]
  394. desertgu/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  395. golgo13/input_map[start1] keyboard[0,lwin]
  396. golgo13/input_map[coin1] keyboard[0,enter]
  397. gollygho/input_map[start1] keyboard[0,lwin]
  398. gollygho/input_map[coin1] keyboard[0,enter]
  399. hitnmiss/input_map[start1] keyboard[0,lwin]
  400. hitnmiss/input_map[coin1] keyboard[0,enter]
  401. luckywld/input_map[start1] keyboard[0,lwin]
  402. luckywld/input_map[coin1] keyboard[0,enter]
  403. luckywld/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  404. nstocker/input_map[coin1] keyboard[0,enter]
  405. nstocker/input_map[start1] keyboard[0,lwin]
  406. oneshot/input_map[coin1] keyboard[0,enter]
  407. oneshot/input_map[start1] keyboard[0,lwin]
  408. ptblank/input_map[coin1] keyboard[0,enter]
  409. ptblank/input_map[start1] keyboard[0,lwin]
  410. ptblank2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  411. ptblank2/input_map[start1] keyboard[0,lwin]
  412. ptblank2/input_map[coin1] keyboard[0,enter]
  413. rchase/input_map[coin1] keyboard[0,enter]
  414. rchase/input_map[start1] keyboard[0,lwin]
  415. shootgal/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  416. shootgal/input_map[start1] keyboard[0,lwin]
  417. shootgal/input_map[coin1] keyboard[0,enter]
  418. sshooter/input_map[start1] keyboard[0,lwin]
  419. sshooter/input_map[coin1] keyboard[0,enter]
  420. targeth/input_map[coin1] keyboard[0,enter]
  421. targeth/input_map[start1] keyboard[0,lwin]
  422. tutstomb/input_map[coin1] keyboard[0,enter]
  423. wildplt/input_map[coin1] keyboard[0,enter]
  424. tickee/input_map[coin1] keyboard[0,enter]
  425. timecris/input_map[coin1] keyboard[0,enter]
  426. timecris/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  427. timecris/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  428. hotd/input_map[coin1]
  429. hotd/input_map[start1] keyboard[0,enter]
  430. hotd/input_map[p1_button1] keyboard[0,backquote]
  431. input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  432. vsfdf/input_map[service_coin1] keyboard[0,s]
  433. pc_wgnmn/input_map[service_coin1] keyboard[0,up]
  434. luckywld/input_map[p1_pedalgas_release] joystick_button[0,2] mouse_button[1,1]
  435. opwolf3/input_map[coin1] keyboard[0,enter]
  436. opwolf3/input_map[start1] keyboard[0,lwin]
  437. subroc3d/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  438. subroc3d/input_map[start1] keyboard[0,lwin]
  439. subroc3d/input_map[coin1] keyboard[0,enter]
  440. paradise/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  441. paradise/input_map[start1] keyboard[0,lwin]
  442. paradise/input_map[coin1] keyboard[0,enter]
  443. pirates/input_map[start1] keyboard[0,lwin]
  444. pirates/input_map[coin1] keyboard[0,enter] keyboard[0,down] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter] or keyboard[0,enter]
  445. lghost/input_map[coin1] keyboard[0,enter]
  446. bounty/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  447. bounty/input_map[start1] keyboard[0,lwin]
  448. bounty/input_map[coin1] keyboard[0,enter]
  449. bounty/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  450. sscope2/input_map[start1] keyboard[0,lwin]
  451. sscope2/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  452. sscope2/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  453. sscope2/input_map[coin1] keyboard[0,enter]
  454. revx/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  455. revx/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  456. revx/input_map[coin1] keyboard[0,enter]
  457. revx/input_map[start1] keyboard[0,lwin]
  458. showdown/input_map[coin1] keyboard[0,enter]
  459. vcop/input_map[coin1] keyboard[0,enter]
  460. vcop/input_map[start1] keyboard[0,lwin]
  461. vcop/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  462. vcop/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  463. gdfs/input_map[start1] keyboard[0,lwin]
  464. gdfs/input_map[coin1] keyboard[0,enter]
  465. vsgshoe/input_map[coin1] keyboard[0,enter]
  466. pc_bfght/input_map[coin1] keyboard[0,enter]
  467. pc_bfght/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  468. pc_bfght/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  469. pc_bfght/input_map[start1] keyboard[0,down]
  470. pc_bfght/input_map[start2] keyboard[0,lwin]
  471. bang/input_map[p2_lightgun_left]
  472. bang/input_map[p2_lightgun_right]
  473. bang/input_map[p2_lightgun_up]
  474. bang/input_map[p2_lightgun_down]
  475. input_map[p2_up]
  476. input_map[p2_down]
  477. input_map[p2_left]
  478. input_map[p2_right]
  479. lethalj/input_map[p2_lightgun_left]
  480. lethalj/input_map[p2_lightgun_right]
  481. lethalj/input_map[p2_lightgun_up]
  482. lethalj/input_map[p2_lightgun_down]
  483. input_map[p2_button1]
  484. input_map[p2_button2]
  485. input_map[p2_button3]
  486. input_map[p2_button4]
  487. input_map[p2_button5]
  488. input_map[p2_button6]
  489. input_map[p2_button7]
  490. input_map[p2_button8]
  491. input_map[p2_button9]
  492. input_map[p2_button10]
  493. dday/input_map[coin1] keyboard[0,enter]
  494. dday/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  495. dday/input_map[start1] keyboard[0,lwin]
  496. loffire/input_map[coin1] keyboard[0,enter]
  497. loffire/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  498. loffire/input_map[p1_button1] joystick_button[0,1] mouse_button[1,0]
  499. riot/input_map[p1_button2] joystick_button[0,2] mouse_button[1,1]
  500. riot/input_map[start1] keyboard[0,lwin]
  501. riot/input_map[coin1] keyboard[0,enter]
  502. riot/input_map[p1_button1]
  503. riot/input_map[p1_button3] joystick_button[0,1] mouse_button[1,0]
  504. wanted/input_map[start1] keyboard[0,lwin]
  505. wanted/input_map[coin1] keyboard[0,enter]
  506. gdfs/sound_adjust 20
  507. alien3/sound_adjust 10
  508. bang/sound_adjust 10
  509. bbusters/sound_adjust 36
  510. borntofi/sound_adjust 10
  511. cheyenne/sound_adjust 10
  512. chiller/sound_adjust 6
  513. claypign/sound_adjust 6
  514. cracksht/sound_adjust 6
  515. crossbow/sound_adjust 10
  516. dday/sound_adjust 6
  517. desertgu/sound_adjust 6
  518. dragngun/sound_adjust 6
  519. duckhunt/sound_adjust 14
  520. vsfdf/sound_adjust 10
  521. ghlpanic/sound_adjust 16
  522. golgo13/sound_adjust 6
  523. gollygho/sound_adjust 16
  524. vsgshoe/sound_adjust 10
  525. hitnmiss/sound_adjust 6
  526. hogalley/sound_adjust 16
  527. jpark/sound_adjust 6
  528. lghost/sound_adjust 6
  529. lethalen/sound_adjust 16
  530. lethalj/sound_adjust 10
  531. lordgun/sound_adjust 10
  532. luckywld/sound_adjust 16
  533. mechatt/sound_adjust 6
  534. nycaptor/sound_adjust 6
  535. nstocker/sound_adjust 10
  536. oneshot/sound_adjust 6
  537. opwolf/sound_adjust 6
  538. opwolf3/sound_adjust 6
  539. pirates/sound_adjust 6
  540. ptblank/sound_adjust 10
  541. ptblank2/sound_adjust 10
  542. rchase/sound_adjust 10
  543. shootout/sound_adjust 10
  544. showdown/sound_adjust 6
  545. spacegun/sound_adjust 16
  546. sgunner/sound_adjust 10
  547. sgunner2/sound_adjust 10
  548. targeth/sound_adjust 6
  549. tickee/sound_adjust 6
  550. tutstomb/sound_adjust 6
  551. undrfire/sound_adjust 6
  552. wanted/sound_adjust 16
  553. whodunit/sound_adjust 6
  554. pc_wgnmn/sound_adjust 10
  555. wildplt/sound_adjust 6
  556. zeropnt/sound_adjust 6
  557. zeropnt2/sound_adjust 10
  558. zombraid/sound_adjust 16
  559. combat/sound_adjust 6
  560. eggventr/sound_adjust 6
  561. sshooter/display_mode generate-double
  562. sshooter/sound_adjust 20
  563. alien3/display_mode generate-double
  564. bang/display_mode generate-double
  565. bbusters/display_mode generate-double
  566. bloodbro/display_mode generate-double
  567. borntofi/display_mode generate-double
  568. bronx/display_mode generate-double
  569. cheyenne/display_mode generate-double
  570. chiller/display_mode generate-double
  571. claypign/display_mode generate-double
  572. claypign/input_map[coin2]
  573. combat/display_mode generate-double
  574. combat/input_map[p1_button1] joystick_button[0,1] mouse_button[0,0]
  575. combat/input_map[start1] keyboard[0,lwin]
  576. combat/input_map[coin1] keyboard[0,enter]
  577. cracksht/display_mode generate-double
  578. crossbow/display_mode generate-double
  579. dday/display_mode generate-double
  580. desertgu/display_mode generate-double
  581. dragngun/display_mode generate-double
  582. input_map[p1_button2] joystick_button[0,2] mouse_button[0,1]
  583. eggventr/display_mode generate-double-y
  584. eggventr/input_map[coin1] keyboard[0,enter]
  585. eggventr/input_map[start1] keyboard[0,lwin]
  586. gollygho/display_mode generate-double
  587. gdfs/display_mode generate-double
  588. hitnmiss/display_mode generate-double
  589. jpark/display_mode generate-double
  590. lghost/display_mode generate-double
  591. lethalen/display_mode generate-double
  592. lethalj/display_mode generate-double-y
  593. lordgun/display_mode generate-double
  594. mechatt/display_mode generate-double
  595. nycaptor/display_mode generate-double
  596. oneshot/display_mode generate-double
  597. othunder/display_mode generate-double
  598. opwolf/display_mode generate-double
  599. opwolf3/display_mode generate-double
  600. pirates/display_mode generate-double
  601. ptblank/display_mode generate-double
  602. policetr/display_mode generate-double
  603. rchase/display_mode generate-double
  604. showdown/display_mode generate-double
  605. spacegun/display_mode generate-double
  606. sgunner/display_mode generate-double
  607. sgunner2/display_mode generate-double
  608. targeth/display_mode generate-double
  609. tickee/display_mode generate-double
  610. tutstomb/display_mode generate-double
  611. undrfire/display_mode generate-double
  612. wanted/display_mode generate-double
  613. whodunit/display_mode generate-double
  614. wildplt/display_mode generate-double
  615. zeropnt/display_mode generate-double
  616. zeropnt2/display_mode generate-double
  617. zombraid/display_mode generate-double
  618. input_map[p1_up] keyboard[0,up]
  619. input_map[p1_down] keyboard[0,down]
  620. input_map[p1_left] keyboard[0,left]
  621. input_map[p1_right] keyboard[0,right]
  622. sshooter/input_dipswitch[service_mode] on
  623. pc_wgnmn/input_map[p1_button1] joystick_button[0,2] mouse_button[0,1]
  624. pc_wgnmn/input_map[p1_button2] joystick_button[0,1] mouse_button[0,0]
  625. gunfight/display_mode generate-double
  626. gunfight/sound_adjust 10
  627. gunfight/input_map[coin1] keyboard[0,enter]
  628. gunfight/input_map[start1] keyboard[0,lwin]
  629. jdreddp/input_map[coin1] keyboard[0,enter]
  630. jdreddp/input_map[start1] keyboard[0,lwin]
  631. lockload/display_mode generate-double
  632. lockload/input_map[coin1] keyboard[0,enter]
  633. lockload/input_map[p1_button1] joystick_button[0,2] mouse_button[0,1]
  634. 416x224x60/display_mode generate-double
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