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[TextDraws] Battlegrounds

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Jul 11th, 2018
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[12];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(48.666683, 19.096305, "REMAIN~n~");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.327998, 1.147853);
  8. TextDrawAlignment(TDEditor_TD[0], 1);
  9. TextDrawColor(TDEditor_TD[0], -1);
  10. TextDrawSetShadow(TDEditor_TD[0], 0);
  11. TextDrawSetOutline(TDEditor_TD[0], 0);
  12. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  13. TextDrawFont(TDEditor_TD[0], 2);
  14. TextDrawSetProportional(TDEditor_TD[0], 1);
  15. TextDrawSetShadow(TDEditor_TD[0], 0);
  16.  
  17. TDEditor_TD[1] = TextDrawCreate(35.666648, 19.096281, "box");
  18. TextDrawLetterSize(TDEditor_TD[1], 0.000000, 1.300001);
  19. TextDrawTextSize(TDEditor_TD[1], 101.000000, 0.000000);
  20. TextDrawAlignment(TDEditor_TD[1], 1);
  21. TextDrawColor(TDEditor_TD[1], -1);
  22. TextDrawUseBox(TDEditor_TD[1], 1);
  23. TextDrawBoxColor(TDEditor_TD[1], 255);
  24. TextDrawSetShadow(TDEditor_TD[1], 0);
  25. TextDrawSetOutline(TDEditor_TD[1], 0);
  26. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  27. TextDrawFont(TDEditor_TD[1], 1);
  28. TextDrawSetProportional(TDEditor_TD[1], 1);
  29. TextDrawSetShadow(TDEditor_TD[1], 0);
  30.  
  31. TDEditor_TD[2] = TextDrawCreate(7.999989, 7.325921, "particle:bloodpool_64");
  32. TextDrawLetterSize(TDEditor_TD[2], 0.000000, 0.000000);
  33. TextDrawTextSize(TDEditor_TD[2], 43.000000, 36.000000);
  34. TextDrawAlignment(TDEditor_TD[2], 1);
  35. TextDrawColor(TDEditor_TD[2], -1);
  36. TextDrawSetShadow(TDEditor_TD[2], 0);
  37. TextDrawSetOutline(TDEditor_TD[2], 0);
  38. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  39. TextDrawFont(TDEditor_TD[2], 4);
  40. TextDrawSetProportional(TDEditor_TD[2], 0);
  41. TextDrawSetShadow(TDEditor_TD[2], 0);
  42.  
  43. TDEditor_TD[3] = TextDrawCreate(16.999980, 17.851882, "123");
  44. TextDrawLetterSize(TDEditor_TD[3], 0.378998, 1.517037);
  45. TextDrawAlignment(TDEditor_TD[3], 1);
  46. TextDrawColor(TDEditor_TD[3], -1);
  47. TextDrawSetShadow(TDEditor_TD[3], 0);
  48. TextDrawSetOutline(TDEditor_TD[3], 0);
  49. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  50. TextDrawFont(TDEditor_TD[3], 3);
  51. TextDrawSetProportional(TDEditor_TD[3], 1);
  52. TextDrawSetShadow(TDEditor_TD[3], 0);
  53.  
  54. TDEditor_TD[4] = TextDrawCreate(55.333347, 44.400001, "KILLS");
  55. TextDrawLetterSize(TDEditor_TD[4], 0.269331, 0.865778);
  56. TextDrawAlignment(TDEditor_TD[4], 1);
  57. TextDrawColor(TDEditor_TD[4], -1);
  58. TextDrawSetShadow(TDEditor_TD[4], 0);
  59. TextDrawSetOutline(TDEditor_TD[4], 0);
  60. TextDrawBackgroundColor(TDEditor_TD[4], 255);
  61. TextDrawFont(TDEditor_TD[4], 2);
  62. TextDrawSetProportional(TDEditor_TD[4], 1);
  63. TextDrawSetShadow(TDEditor_TD[4], 0);
  64.  
  65. TDEditor_TD[5] = TextDrawCreate(45.999988, 45.644451, "box");
  66. TextDrawLetterSize(TDEditor_TD[5], 0.000000, 0.699998);
  67. TextDrawTextSize(TDEditor_TD[5], 87.000000, 0.000000);
  68. TextDrawAlignment(TDEditor_TD[5], 1);
  69. TextDrawColor(TDEditor_TD[5], -1);
  70. TextDrawUseBox(TDEditor_TD[5], 1);
  71. TextDrawBoxColor(TDEditor_TD[5], 255);
  72. TextDrawSetShadow(TDEditor_TD[5], 0);
  73. TextDrawSetOutline(TDEditor_TD[5], 0);
  74. TextDrawBackgroundColor(TDEditor_TD[5], 255);
  75. TextDrawFont(TDEditor_TD[5], 1);
  76. TextDrawSetProportional(TDEditor_TD[5], 1);
  77. TextDrawSetShadow(TDEditor_TD[5], 0);
  78.  
  79. TDEditor_TD[6] = TextDrawCreate(28.000003, 40.096298, "particle:bloodpool_64");
  80. TextDrawLetterSize(TDEditor_TD[6], 0.000000, 0.000000);
  81. TextDrawTextSize(TDEditor_TD[6], 27.000000, 21.000000);
  82. TextDrawAlignment(TDEditor_TD[6], 1);
  83. TextDrawColor(TDEditor_TD[6], -1);
  84. TextDrawSetShadow(TDEditor_TD[6], 0);
  85. TextDrawSetOutline(TDEditor_TD[6], 0);
  86. TextDrawBackgroundColor(TDEditor_TD[6], 255);
  87. TextDrawFont(TDEditor_TD[6], 4);
  88. TextDrawSetProportional(TDEditor_TD[6], 0);
  89. TextDrawSetShadow(TDEditor_TD[6], 0);
  90.  
  91. TDEditor_TD[7] = TextDrawCreate(35.333328, 44.400032, "34");
  92. TextDrawLetterSize(TDEditor_TD[7], 0.282665, 1.160295);
  93. TextDrawAlignment(TDEditor_TD[7], 1);
  94. TextDrawColor(TDEditor_TD[7], -1);
  95. TextDrawSetShadow(TDEditor_TD[7], 0);
  96. TextDrawSetOutline(TDEditor_TD[7], 0);
  97. TextDrawBackgroundColor(TDEditor_TD[7], 255);
  98. TextDrawFont(TDEditor_TD[7], 3);
  99. TextDrawSetProportional(TDEditor_TD[7], 1);
  100. TextDrawSetShadow(TDEditor_TD[7], 0);
  101.  
  102. TDEditor_TD[8] = TextDrawCreate(48.666667, 325.644409, "restricting_SAFEZone");
  103. TextDrawLetterSize(TDEditor_TD[8], 0.179997, 0.861630);
  104. TextDrawAlignment(TDEditor_TD[8], 1);
  105. TextDrawColor(TDEditor_TD[8], -1);
  106. TextDrawSetShadow(TDEditor_TD[8], 0);
  107. TextDrawSetOutline(TDEditor_TD[8], 0);
  108. TextDrawBackgroundColor(TDEditor_TD[8], 255);
  109. TextDrawFont(TDEditor_TD[8], 2);
  110. TextDrawSetProportional(TDEditor_TD[8], 1);
  111. TextDrawSetShadow(TDEditor_TD[8], 0);
  112.  
  113. TDEditor_TD[9] = TextDrawCreate(39.666660, 326.473968, "box");
  114. TextDrawLetterSize(TDEditor_TD[9], 0.000000, 0.833333);
  115. TextDrawTextSize(TDEditor_TD[9], 136.000000, 0.000000);
  116. TextDrawAlignment(TDEditor_TD[9], 1);
  117. TextDrawColor(TDEditor_TD[9], -1);
  118. TextDrawUseBox(TDEditor_TD[9], 1);
  119. TextDrawBoxColor(TDEditor_TD[9], 255);
  120. TextDrawSetShadow(TDEditor_TD[9], 0);
  121. TextDrawSetOutline(TDEditor_TD[9], 0);
  122. TextDrawBackgroundColor(TDEditor_TD[9], 255);
  123. TextDrawFont(TDEditor_TD[9], 1);
  124. TextDrawSetProportional(TDEditor_TD[9], 1);
  125. TextDrawSetShadow(TDEditor_TD[9], 0);
  126.  
  127. TDEditor_TD[10] = TextDrawCreate(22.666669, 319.681427, "particle:bloodpool_64");
  128. TextDrawLetterSize(TDEditor_TD[10], 0.000000, 0.000000);
  129. TextDrawTextSize(TDEditor_TD[10], 28.000000, 22.000000);
  130. TextDrawAlignment(TDEditor_TD[10], 1);
  131. TextDrawColor(TDEditor_TD[10], -1);
  132. TextDrawSetShadow(TDEditor_TD[10], 0);
  133. TextDrawSetOutline(TDEditor_TD[10], 0);
  134. TextDrawBackgroundColor(TDEditor_TD[10], 255);
  135. TextDrawFont(TDEditor_TD[10], 4);
  136. TextDrawSetProportional(TDEditor_TD[10], 0);
  137. TextDrawSetShadow(TDEditor_TD[10], 0);
  138.  
  139. TDEditor_TD[11] = TextDrawCreate(33.333324, 324.400024, "5");
  140. TextDrawLetterSize(TDEditor_TD[11], 0.259665, 1.069036);
  141. TextDrawAlignment(TDEditor_TD[11], 1);
  142. TextDrawColor(TDEditor_TD[11], -1);
  143. TextDrawSetShadow(TDEditor_TD[11], 0);
  144. TextDrawSetOutline(TDEditor_TD[11], 0);
  145. TextDrawBackgroundColor(TDEditor_TD[11], 255);
  146. TextDrawFont(TDEditor_TD[11], 3);
  147. TextDrawSetProportional(TDEditor_TD[11], 1);
  148. TextDrawSetShadow(TDEditor_TD[11], 0);
  149.  
  150.  
  151.  
  152.  
  153. //Total textdraws exported: 12 (12 global textdraws / 0 player textdraws) ~ 31/10/2017 ~ 10:55:10
  154. TDEditor V1.17 BY ADRI1
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