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Jun 16th, 2019
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  1. -- imagine naming a script mainAPI when its not even an api but actually using one
  2. -- :thonk:
  3. local RunService = game:GetService("RunService")
  4. local contentBro = game:GetService("ContentProvider")
  5. local player = game.Players.LocalPlayer
  6. local mouse = player:GetMouse()
  7. local inGame = false
  8. local debounce = false
  9. local ts = game:GetService("TweenService")
  10. local dead = false
  11. local objectDict = {
  12.     [script.Parent.background.ThreeCactusSmall] = 0.45,
  13.     [script.Parent.background.TwoCactus] = 0.45,
  14.     [script.Parent.background.OneCactus] = 0.1
  15. }
  16. local objects = {}
  17. for obj in pairs(objectDict) do
  18.     table.insert(objects, obj)
  19. end
  20. contentBro:PreloadAsync(objects)
  21. local dinosaur = script.Parent.background.dinosaur
  22. local uis = game:GetService("UserInputService")
  23. mouse.Icon = "rbxassetid://3313572053"
  24.  
  25. local objectTable = {}
  26. ------------------ ok now stuff that doesnt matter in the fucking slightest ------------------------
  27.  
  28. script.Parent.onlyinteractable.MouseEnter:Connect(function()
  29.     mouse.Icon  = "rbxassetid://3313510115"
  30. end)
  31. script.Parent.onlyinteractable.MouseLeave:Connect(function()
  32.     mouse.Icon = "rbxassetid://3313572053"
  33. end)
  34. local pls = {true}
  35. local t = 3
  36. uis.InputBegan:Connect(function(inp,gpe)
  37.     if (inp.KeyCode == Enum.KeyCode.Space or inp.UserInputType == Enum.UserInputType.Touch) and not gpe and not inGame then
  38.         inGame = true
  39.         debounce = true
  40.         dinosaur.Position = UDim2.new(0.001, 0, 0.55, 0)
  41.         script.Parent.urdeadlol.Visible = false
  42.         dinosaur.Image = "rbxassetid://3314227620"
  43.         script.Parent.barrier1.Position = UDim2.new(0.689, 0, 0.542, 0)
  44.         for i, obj in pairs(objectTable) do
  45.             table.remove(objectTable, i)
  46.             obj:Destroy()
  47.         end
  48.         script.Parent.background.score.Text = "00000"
  49.         local function aa()
  50.             script.Parent.badboy.Position = UDim2.new(0.667, 0, 0.542, 0)
  51.             script.Parent.badboy:TweenPosition(script.Parent.badboy.Position - UDim2.new(0, script.Parent.badboy.AbsoluteSize.X, 0, 0), Enum.EasingDirection.Out,Enum.EasingStyle.Linear,t,false,aa)
  52.         end
  53.         aa()
  54.         dinosaur:TweenPosition(UDim2.new(0.001, 0,0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.3)
  55.         wait(.31)
  56.  
  57. dinosaur:TweenPosition(UDim2.new(0.001, 0,0.55, 0),Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2)
  58. wait(.2)
  59. script.Parent.barrier1:TweenPosition(UDim2.new(0.92, 0,0.542, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1)
  60. wait(.5)
  61. dinosaur:TweenPosition(UDim2.new(0.021, 0,0.55, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Linear,.2)
  62.  
  63. debounce = false
  64. spawn(function()
  65.     while inGame and not dead do
  66.         dinosaur.Image = "rbxassetid://3314873926"
  67.     wait(.1)
  68. if dead then break end
  69.     dinosaur.Image = "rbxassetid://3314873718"
  70. wait(.1)
  71.        
  72.     end
  73. end)
  74.  
  75. spawn(function()
  76.     while not dead do
  77.         script.Parent.background.score.Text = string.format("%05.f", tonumber(script.Parent.background.score.Text) + 1)
  78.         wait(0.1)
  79.     end
  80. end)
  81.  
  82. dead = false
  83. local collidedWith
  84.  
  85. local hm = false
  86. local a = 0
  87. while not dead and pls[1] do
  88.     if a % 10 == 0 then t = math.clamp(t, 1, 3) end
  89.     a = (a + 1) % 10
  90.     local object
  91.     local nani = math.random() -- nani?!
  92.     --if  nani == 1 or nani == 2 and not dead then print("goofy goober")
  93.     if not dead then print("goofy goober")
  94.         --[[local original = script.Parent.background.TwoCactus
  95.     object = original:Clone()
  96. object.Position = original.Position
  97.     object.Parent = script.Parent.Parent.background
  98.     elseif nani == 2 then]]
  99.         --local original = script.Parent.background.ThreeCactusSmall
  100.         local s = 0
  101.         local original
  102.         for object, chance in pairs(objectDict) do
  103.             if nani >= s and nani < s + chance then
  104.                 original = object
  105.                 break
  106.             end
  107.             s = s + chance
  108.         end
  109.         --object = script.Parent.background.ThreeCactusSmall:Clone()
  110.         object = original:Clone()
  111.         object.Position = original.Position
  112.         object.Parent = script.Parent.background
  113.        
  114.         object:TweenPosition(UDim2.new(-0.2, 0,object.Position.Y.Scale,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,(object.Parent.AbsoluteSize.X * (0.2 + object.Position.X.Scale))/(script.Parent.badboy.AbsoluteSize.X/t), true)
  115.         table.insert(objectTable, object)
  116.    
  117.     local collisionConnection
  118.     collisionConnection = RunService.Heartbeat:Connect(function()
  119.         if dinosaur.AbsolutePosition.X <= object.AbsolutePosition.X + object.AbsoluteSize.X and
  120.            dinosaur.AbsolutePosition.X + dinosaur.AbsoluteSize.X >= object.AbsolutePosition.X and
  121.            dinosaur.AbsolutePosition.Y <= object.AbsolutePosition.Y + object.AbsoluteSize.Y and
  122.            dinosaur.AbsolutePosition.Y + dinosaur.AbsoluteSize.Y >= object.AbsolutePosition.Y then
  123.             collisionConnection:Disconnect()
  124.             print("epic gamer collision")
  125.             collidedWith = object
  126.             for i, obj in pairs(objectTable) do
  127.                 if obj ~= collidedWith then
  128.                     table.remove(objectTable, i)
  129.                     obj:Destroy()
  130.                 end
  131.             end
  132.             object:TweenPosition(object.Position,Enum.EasingDirection.In,Enum.EasingStyle.Linear,2.5, true)
  133.             dinosaur:TweenPosition(dinosaur.Position,Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2,true)
  134.             script.Parent.badboy:TweenPosition(script.Parent.badboy.Position,nil,nil,0,true)
  135.             script.Parent.urdeadlol.Visible = true
  136.             dinosaur.Image = "rbxassetid://3315457212"
  137.             pls[1] = false
  138.             pls[2] = true
  139.             hm = true
  140.             dead = true
  141.             inGame = false
  142.         end
  143.     end)
  144.     local sum = 0
  145.     while sum <= 1.5 do
  146.         if hm then
  147.             hm = false
  148.             for i, obj in pairs(objectTable) do
  149.                 if obj ~= collidedWith then
  150.                     table.remove(objectTable, i)
  151.                     obj:Destroy()
  152.                 end
  153.             end
  154.         end
  155.         sum = sum + RunService.Heartbeat:Wait()
  156.     end
  157.     coroutine.resume(coroutine.create(function()
  158.         wait((object.Parent.AbsoluteSize.X * (0.2 + object.Position.X.Scale))/(script.Parent.badboy.AbsoluteSize.X/t))
  159.         if not dead then
  160.             collisionConnection:Disconnect()
  161.             object:Destroy()
  162.         end
  163.     end))
  164.     end
  165. end
  166. table.remove(pls, 1)
  167.  
  168.     end
  169. end)
  170.  
  171. local debounce2
  172. uis.InputBegan:Connect(function(inp,gpe)
  173.     if (inp.KeyCode == Enum.KeyCode.Space or inp.UserInputType == Enum.UserInputType.Touch) and not gpe and  inGame and not debounce2 and not dead then
  174.         debounce2 = true
  175. script.Parent.Parent.jump:Play()
  176.          dinosaur:TweenPosition(UDim2.new(dinosaur.Position.X.Scale, 0,0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.3,true)
  177. wait(.31)
  178. if not dead then
  179. dinosaur:TweenPosition(UDim2.new(dinosaur.Position.X.Scale, 0,0.55, 0),Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2,true)
  180. wait(.21)
  181. end
  182. debounce2 = false
  183.  
  184.     end
  185.  
  186. end)
  187. --[[while true do
  188.     wait()
  189.     while inGame == true do
  190.     wait()
  191.     script.Parent.background:TweenPosition(UDim2.new(-1.234, 0,0.542, 0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,3)
  192.     wait(3)
  193.     script.Parent.background.Position = UDim2.new(0.667, 0,0.542, 0)
  194.     end
  195. end
  196. ]]
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