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  1.  
  2. =====================================================================
  3. == D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  4. == "D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=216.244.86.139 -port=2302 "-mod=D:\SteamLibrary\steamapps\common\Arma 2;Expansion;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nosplash -@DayZ_Epoch;@DayZ_Epoch_Server
  5. =====================================================================
  6. Exe timestamp: 2018/05/19 01:25:49
  7. Current time: 2018/05/19 09:54:45
  8.  
  9. Version 1.63.131129
  10. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  11. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  12. Unsupported language English in stringtable
  13. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  14. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  15. <English>From world.guns.ru: &lt'
  16. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  17. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  18. <Italian>From world.guns.ru: &lt'
  19. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  20. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  21. <Spanish>From world.guns.ru: &lt'
  22. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  23. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  24. <French>From world.guns.ru: &lt'
  25. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  26. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  27. <Czech>From world.guns.ru: &lt'
  28. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  29. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  30. <Russian>From world.guns.ru: &lt'
  31. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  32. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  33. <Polish>From world.guns.ru: &lt'
  34. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  35. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  36. <Hungarian>From world.guns.ru: &lt'
  37. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  38. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  39. </Key>
  40. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  41. <German>Compact assault rifle with silenced grenade launcher&lt'
  42. Item STR_VIL_DN_BS1 listed twice
  43. Item STR_AUTHOR_VILAS listed twice
  44. Item STR_VIL_EASTERN listed twice
  45. Item STR_VIL_WEAPONS listed twice
  46. Item str_dss_10rnd_vss listed twice
  47. Item str_dss_20rnd_vss listed twice
  48. Item str_dn_20rnd_9x39_sp5_vss listed twice
  49. Item str_dn_ak_107_gl_pso listed twice
  50. Item str_dn_ak_107_kobra listed twice
  51. Item str_dn_M40A3 listed twice
  52. Item str_dn_rpk_74 listed twice
  53. Item str_ep1_dn_fn_fal listed twice
  54. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  55. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  56. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  57. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  58. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  59. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  60. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  61. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  62. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  63. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  64. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  65. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  66. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  67. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  68. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  69. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  70. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  71. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  72. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  79. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  81. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  82. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  85. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  86. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  90. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  98. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  99. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  100. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  101. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  102. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  105. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  106. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  108. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  109. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  110. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  111. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  112. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  113. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  114. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  115. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  116. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  117. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  118. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  119. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  120. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  121. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  122. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  127. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  130. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  132. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  133. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  134. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  135. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  136. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  137. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  138. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  139. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  140. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  141. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  142. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  143. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  144. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  145. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  146. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  147. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  148. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  149. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  150. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  151. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  152. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  153. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  154. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  155. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  156. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  157. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  158. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  159. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  160. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  161. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  162. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  163. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  164. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  165. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  166. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  167. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  168. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  169. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  170. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  171. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  172. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  202. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  203. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  204. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  209. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  240. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  241. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  242. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  243. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  244. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  245. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  246. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  247. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  248. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  249. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  250. Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  251. Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  252. Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  253. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  254. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  255. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  256. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  257. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  258. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  259. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  260. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  261. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  262. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  263. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  264. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  265. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  266. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  267. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  268. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  269. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  270. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  271. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  272. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  273. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  274. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  275. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  276. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  277. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  278. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  279. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  280. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  281. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  282. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  283. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  284. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  285. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  286. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  287. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  288. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  289. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  290. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  291. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  292. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  293. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  294. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  295. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  296. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  297. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  298. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  299. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  300. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  301. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  302. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  303. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  304. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  305. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  306. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  307. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  308. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  309. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  310. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  311. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  312. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  313. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  314. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  315. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  316. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  317. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  318. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  319. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  320. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  321. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  322. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  323. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  324. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  325. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  326. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  327. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  328. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  329. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  330. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  331. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  332. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  333. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  334. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  335. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  336. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  337. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  338. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  339. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  340. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  341. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  342. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  343. "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
  344. "MPframework inited"
  345. "dayz_preloadFinished reset"
  346. "Loading custom client compiles"
  347. BIKE: loading version 2.8.2 ...
  348. "Service Points: loading config..."
  349. String STR_SP_MESSAGE not found
  350. "Res3tting B!S effects..."
  351. Warning Message: Cannot load texture ca\misc3\wf\data\black.pac.
  352. CLICK ACTIONS: loading...
  353. BIKE: waiting for login...
  354. "Service Points: loading config..."
  355. String STR_SP_MESSAGE not found
  356. Error in expression <'_numberLocal','_add'];
  357. _number = _this select 0;
  358. if(_number < 10)then
  359. {
  360. [_numbe>
  361. Error position: <select 0;
  362. if(_number < 10)then
  363. {
  364. [_numbe>
  365. Error select: Type Number, expected Array,Config entry
  366. Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  367. Warning Message: No entry '.picture'.
  368. Warning Message: '/' is not a value
  369. Warning Message: No entry '.scope'.
  370. Warning Message: '/' is not a value
  371. Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  372. Warning Message: No entry '.displayName'.
  373. Warning Message: '/' is not a value
  374. Warning Message: No entry '.displayNameShort'.
  375. Warning Message: '/' is not a value
  376. Warning Message: No entry '.nameSound'.
  377. Warning Message: '/' is not a value
  378. Warning Message: No entry '.Library'.
  379. Warning Message: No entry '.libTextDesc'.
  380. Warning Message: '/' is not a value
  381. Warning Message: No entry '.type'.
  382. Warning Message: '/' is not a value
  383. Warning Message: No entry '.count'.
  384. Warning Message: '/' is not a value
  385. Warning Message: No entry '.maxLeadSpeed'.
  386. Warning Message: '/' is not a value
  387. Warning Message: No entry '.initSpeed'.
  388. Warning Message: '/' is not a value
  389. Warning Message: No entry '.reloadAction'.
  390. Warning Message: '/' is not a value
  391. Warning Message: No entry '.modelSpecial'.
  392. Warning Message: '/' is not a value
  393. Warning Message: No entry '.ammo'.
  394. Warning Message: '/' is not a value
  395. Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  396. Warning Message: No entry '.picture'.
  397. Warning Message: '/' is not a value
  398. Warning Message: No entry '.scope'.
  399. Warning Message: '/' is not a value
  400. Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  401. Warning Message: No entry '.displayName'.
  402. Warning Message: '/' is not a value
  403. Warning Message: No entry '.displayNameShort'.
  404. Warning Message: '/' is not a value
  405. Warning Message: No entry '.nameSound'.
  406. Warning Message: '/' is not a value
  407. Warning Message: No entry '.Library'.
  408. Warning Message: No entry '.libTextDesc'.
  409. Warning Message: '/' is not a value
  410. Warning Message: No entry '.type'.
  411. Warning Message: '/' is not a value
  412. Warning Message: No entry '.count'.
  413. Warning Message: '/' is not a value
  414. Warning Message: No entry '.maxLeadSpeed'.
  415. Warning Message: '/' is not a value
  416. Warning Message: No entry '.initSpeed'.
  417. Warning Message: '/' is not a value
  418. Warning Message: No entry '.reloadAction'.
  419. Warning Message: '/' is not a value
  420. Warning Message: No entry '.modelSpecial'.
  421. Warning Message: '/' is not a value
  422. Warning Message: No entry '.ammo'.
  423. Warning Message: '/' is not a value
  424. Warning Message: No entry 'bin\config.bin/CfgMagazines.250Rnd_30mm_GSh302'.
  425. Warning Message: No entry '.picture'.
  426. Warning Message: '/' is not a value
  427. Warning Message: No entry '.scope'.
  428. Warning Message: '/' is not a value
  429. Warning Message: Error: creating magazine 250Rnd_30mm_GSh302 with scope=private
  430. Warning Message: No entry '.displayName'.
  431. Warning Message: '/' is not a value
  432. Warning Message: No entry '.displayNameShort'.
  433. Warning Message: '/' is not a value
  434. Warning Message: No entry '.nameSound'.
  435. Warning Message: '/' is not a value
  436. Warning Message: No entry '.Library'.
  437. Warning Message: No entry '.libTextDesc'.
  438. Warning Message: '/' is not a value
  439. Warning Message: No entry '.type'.
  440. Warning Message: '/' is not a value
  441. Warning Message: No entry '.count'.
  442. Warning Message: '/' is not a value
  443. Warning Message: No entry '.maxLeadSpeed'.
  444. Warning Message: '/' is not a value
  445. Warning Message: No entry '.initSpeed'.
  446. Warning Message: '/' is not a value
  447. Warning Message: No entry '.reloadAction'.
  448. Warning Message: '/' is not a value
  449. Warning Message: No entry '.modelSpecial'.
  450. Warning Message: '/' is not a value
  451. Warning Message: No entry '.ammo'.
  452. Warning Message: '/' is not a value
  453. Cannot use magazine in muzzle GSh302
  454. Cannot use magazine in muzzle GSh302
  455. Cannot use magazine in muzzle GSh302
  456. Cannot use magazine in muzzle GSh302
  457. Cannot use magazine in muzzle GSh302
  458. Warning Message: No entry 'bin\config.bin/CfgMagazines.250Rnd_30mm_GSh302'.
  459. Warning Message: No entry '.picture'.
  460. Warning Message: '/' is not a value
  461. Warning Message: No entry '.scope'.
  462. Warning Message: '/' is not a value
  463. Warning Message: Error: creating magazine 250Rnd_30mm_GSh302 with scope=private
  464. Warning Message: No entry '.displayName'.
  465. Warning Message: '/' is not a value
  466. Warning Message: No entry '.displayNameShort'.
  467. Warning Message: '/' is not a value
  468. Warning Message: No entry '.nameSound'.
  469. Warning Message: '/' is not a value
  470. Warning Message: No entry '.Library'.
  471. Warning Message: No entry '.libTextDesc'.
  472. Warning Message: '/' is not a value
  473. Warning Message: No entry '.type'.
  474. Warning Message: '/' is not a value
  475. Warning Message: No entry '.count'.
  476. Warning Message: '/' is not a value
  477. Warning Message: No entry '.maxLeadSpeed'.
  478. Warning Message: '/' is not a value
  479. Warning Message: No entry '.initSpeed'.
  480. Warning Message: '/' is not a value
  481. Warning Message: No entry '.reloadAction'.
  482. Warning Message: '/' is not a value
  483. Warning Message: No entry '.modelSpecial'.
  484. Warning Message: '/' is not a value
  485. Warning Message: No entry '.ammo'.
  486. Warning Message: '/' is not a value
  487. Cannot use magazine in muzzle GSh302
  488. Cannot use magazine in muzzle GSh302
  489. Cannot use magazine in muzzle GSh302
  490. Cannot use magazine in muzzle GSh302
  491. Cannot use magazine in muzzle GSh302
  492. Warning Message: No entry 'bin\config.bin/CfgMagazines.250Rnd_30mm_GSh302'.
  493. Warning Message: No entry '.picture'.
  494. Warning Message: '/' is not a value
  495. Warning Message: No entry '.scope'.
  496. Warning Message: '/' is not a value
  497. Warning Message: Error: creating magazine 250Rnd_30mm_GSh302 with scope=private
  498. Warning Message: No entry '.displayName'.
  499. Warning Message: '/' is not a value
  500. Warning Message: No entry '.displayNameShort'.
  501. Warning Message: '/' is not a value
  502. Warning Message: No entry '.nameSound'.
  503. Warning Message: '/' is not a value
  504. Warning Message: No entry '.Library'.
  505. Warning Message: No entry '.libTextDesc'.
  506. Warning Message: '/' is not a value
  507. Warning Message: No entry '.type'.
  508. Warning Message: '/' is not a value
  509. Warning Message: No entry '.count'.
  510. Warning Message: '/' is not a value
  511. Warning Message: No entry '.maxLeadSpeed'.
  512. Warning Message: '/' is not a value
  513. Warning Message: No entry '.initSpeed'.
  514. Warning Message: '/' is not a value
  515. Warning Message: No entry '.reloadAction'.
  516. Warning Message: '/' is not a value
  517. Warning Message: No entry '.modelSpecial'.
  518. Warning Message: '/' is not a value
  519. Warning Message: No entry '.ammo'.
  520. Warning Message: '/' is not a value
  521. Cannot use magazine in muzzle GSh302
  522. Cannot use magazine in muzzle GSh302
  523. Cannot use magazine in muzzle GSh302
  524. Cannot use magazine in muzzle GSh302
  525. Cannot use magazine in muzzle GSh302
  526. Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  527. Warning Message: No entry '.picture'.
  528. Warning Message: '/' is not a value
  529. Warning Message: No entry '.scope'.
  530. Warning Message: '/' is not a value
  531. Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  532. Warning Message: No entry '.displayName'.
  533. Warning Message: '/' is not a value
  534. Warning Message: No entry '.displayNameShort'.
  535. Warning Message: '/' is not a value
  536. Warning Message: No entry '.nameSound'.
  537. Warning Message: '/' is not a value
  538. Warning Message: No entry '.Library'.
  539. Warning Message: No entry '.libTextDesc'.
  540. Warning Message: '/' is not a value
  541. Warning Message: No entry '.type'.
  542. Warning Message: '/' is not a value
  543. Warning Message: No entry '.count'.
  544. Warning Message: '/' is not a value
  545. Warning Message: No entry '.maxLeadSpeed'.
  546. Warning Message: '/' is not a value
  547. Warning Message: No entry '.initSpeed'.
  548. Warning Message: '/' is not a value
  549. Warning Message: No entry '.reloadAction'.
  550. Warning Message: '/' is not a value
  551. Warning Message: No entry '.modelSpecial'.
  552. Warning Message: '/' is not a value
  553. Warning Message: No entry '.ammo'.
  554. Warning Message: '/' is not a value
  555. Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  556. Warning Message: No entry '.picture'.
  557. Warning Message: '/' is not a value
  558. Warning Message: No entry '.scope'.
  559. Warning Message: '/' is not a value
  560. Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  561. Warning Message: No entry '.displayName'.
  562. Warning Message: '/' is not a value
  563. Warning Message: No entry '.displayNameShort'.
  564. Warning Message: '/' is not a value
  565. Warning Message: No entry '.nameSound'.
  566. Warning Message: '/' is not a value
  567. Warning Message: No entry '.Library'.
  568. Warning Message: No entry '.libTextDesc'.
  569. Warning Message: '/' is not a value
  570. Warning Message: No entry '.type'.
  571. Warning Message: '/' is not a value
  572. Warning Message: No entry '.count'.
  573. Warning Message: '/' is not a value
  574. Warning Message: No entry '.maxLeadSpeed'.
  575. Warning Message: '/' is not a value
  576. Warning Message: No entry '.initSpeed'.
  577. Warning Message: '/' is not a value
  578. Warning Message: No entry '.reloadAction'.
  579. Warning Message: '/' is not a value
  580. Warning Message: No entry '.modelSpecial'.
  581. Warning Message: '/' is not a value
  582. Warning Message: No entry '.ammo'.
  583. Warning Message: '/' is not a value
  584. ["Sent to server: PVDZ_plr_Login1",["76561198089572240",B 1-1-A:1 (ISTHISBETTER)]]
  585. ["Sent to server: PVDZ_send",[B 1-1-A:1 (ISTHISBETTER),"dayzSetDate",[B 1-1-A:1 (ISTHISBETTER)]]]
  586. "PLAYER RESULT: true"
  587. [153.837,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
  588.  
  589.  
  590. =====================================================================
  591. == D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  592. == "D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=216.244.86.139 -port=2302 "-mod=D:\SteamLibrary\steamapps\common\Arma 2;Expansion;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nosplash -@DayZ_Epoch;@DayZ_Epoch_Server
  593. =====================================================================
  594. Exe timestamp: 2018/05/19 01:25:49
  595. Current time: 2018/05/19 09:57:41
  596.  
  597. Version 1.63.131129
  598. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  599. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  600. Unsupported language English in stringtable
  601. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  602. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  603. <English>From world.guns.ru: &lt'
  604. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  605. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  606. <Italian>From world.guns.ru: &lt'
  607. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  608. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  609. <Spanish>From world.guns.ru: &lt'
  610. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  611. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  612. <French>From world.guns.ru: &lt'
  613. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  614. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  615. <Czech>From world.guns.ru: &lt'
  616. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  617. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  618. <Russian>From world.guns.ru: &lt'
  619. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  620. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  621. <Polish>From world.guns.ru: &lt'
  622. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  623. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  624. <Hungarian>From world.guns.ru: &lt'
  625. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  626. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  627. </Key>
  628. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  629. <German>Compact assault rifle with silenced grenade launcher&lt'
  630. Item STR_VIL_DN_BS1 listed twice
  631. Item STR_AUTHOR_VILAS listed twice
  632. Item STR_VIL_EASTERN listed twice
  633. Item STR_VIL_WEAPONS listed twice
  634. Item str_dss_10rnd_vss listed twice
  635. Item str_dss_20rnd_vss listed twice
  636. Item str_dn_20rnd_9x39_sp5_vss listed twice
  637. Item str_dn_ak_107_gl_pso listed twice
  638. Item str_dn_ak_107_kobra listed twice
  639. Item str_dn_M40A3 listed twice
  640. Item str_dn_rpk_74 listed twice
  641. Item str_ep1_dn_fn_fal listed twice
  642. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  643. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  644. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  645. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  646. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  647. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  648. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  649. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  650. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  651. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  652. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  653. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  654. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  655. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  656. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  657. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  658. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  659. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  660. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  661. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  662. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  663. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  664. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  665. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  666. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  667. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  668. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  669. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  670. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  671. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  672. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  673. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  674. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  675. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  676. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  677. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  678. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  679. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  680. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  681. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  682. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  683. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  684. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  685. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  686. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  687. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  688. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  689. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  690. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  691. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  692. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  693. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  694. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  695. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  696. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  697. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  698. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  699. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  700. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  701. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  702. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  703. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  704. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  705. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  706. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  707. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  708. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  709. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  710. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  711. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  712. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  713. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  714. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  715. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  716. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  717. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  718. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  719. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  720. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  721. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  722. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  723. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  724. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  725. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  726. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  727. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  728. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  729. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  730. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  731. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  732. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  733. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  734. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  735. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  736. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  737. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  738. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  739. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  740. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  741. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  742. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  743. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  744. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  745. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  746. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  747. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  748. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  749. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  750. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  751. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  752. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  753. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  754. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  755. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  756. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  757. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  758. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  759. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  760. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  761. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  762. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  763. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  764. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  765. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  766. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  767. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  768. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  769. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  770. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  771. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  772. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  773. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  774. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  775. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  776. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  777. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  778. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  779. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  780. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  781. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  782. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  783. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  784. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  785. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  786. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  787. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  788. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  789. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  790. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  791. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  792. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  793. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  794. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  795. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  796. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  797. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  798. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  799. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  800. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  801. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  802. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  803. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  804. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  805. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  806. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  807. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  808. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  809. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  810. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  811. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  812. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  813. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  814. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  815. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  816. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  817. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  818. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  819. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  820. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  821. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  822. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  823. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  824. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  825. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  826. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  827. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  828. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  829. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  830. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  831. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  832. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  833. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  834. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  835. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  836. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  837. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  838. Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  839. Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  840. Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  841. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  842. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  843. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  844. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  845. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  846. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  847. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  848. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  849. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  850. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  851. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  852. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  853. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  854. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  855. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  856. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  857. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  858. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  859. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  860. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  861. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  862. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  863. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  864. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  865. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  866. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  867. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  868. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  869. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  870. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  871. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  872. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  873. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  874. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  875. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  876. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  877. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  878. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  879. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  880. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  881. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  882. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  883. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  884. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  885. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  886. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  887. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  888. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  889. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  890. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  891. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  892. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  893. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  894. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  895. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  896. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  897. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  898. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  899. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  900. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  901. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  902. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  903. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  904. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  905. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  906. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  907. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  908. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  909. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  910. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  911. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  912. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  913. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  914. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  915. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  916. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  917. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  918. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  919. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  920. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  921. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  922. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  923. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  924. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  925. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  926. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  927. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  928. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  929. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  930. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  931. "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
  932. "MPframework inited"
  933. "Res3tting B!S effects..."
  934. Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
  935. Warning Message: No entry '.scope'.
  936. Warning Message: '/' is not a value
  937. Warning Message: Error: creating weapon with scope=private
  938. Warning Message: No entry '.displayName'.
  939. Warning Message: '/' is not a value
  940. Warning Message: No entry '.nameSound'.
  941. Warning Message: '/' is not a value
  942. Warning Message: No entry '.type'.
  943. Warning Message: '/' is not a value
  944. Warning Message: No entry '.picture'.
  945. Warning Message: '/' is not a value
  946. Warning Message: No entry '.Library'.
  947. Warning Message: No entry '.libTextDesc'.
  948. Warning Message: '/' is not a value
  949. Warning Message: No entry '.model'.
  950. Warning Message: '/' is not a value
  951. Warning Message: No entry '.simulation'.
  952. Warning Message: '/' is not a value
  953. Warning Message: No entry '.fireLightDuration'.
  954. Warning Message: '/' is not a value
  955. Warning Message: No entry '.fireLightIntensity'.
  956. Warning Message: '/' is not a value
  957. Warning Message: No entry '.weaponLockDelay'.
  958. Warning Message: '/' is not a value
  959. Warning Message: No entry '.weaponLockSystem'.
  960. Warning Message: '/' is not a value
  961. Warning Message: No entry '.cmImmunity'.
  962. Warning Message: '/' is not a value
  963. Warning Message: No entry '.lockingTargetSound'.
  964. Warning Message: Size: '/' not an array
  965. Warning Message: No entry '.lockedTargetSound'.
  966. Warning Message: Size: '/' not an array
  967. Warning Message: No entry '.muzzles'.
  968. Warning Message: Size: '/' not an array
  969. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
  970. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
  971. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
  972. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
  973. car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
  974. car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
  975. "dayz_preloadFinished reset"
  976. CrashSite_US: MainTurret - unknown animation source MainTurret
  977. CrashSite_US: MainGun - unknown animation source mainGun
  978. CrashSite_US: Gatling - unknown animation source Gatling
  979. "Loading custom client compiles"
  980. "[DZAI] Initializing DZAI Client Addon version 1.0.0."
  981. "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  982. ["Sent to server: PVDZ_plr_Login1",["76561198089572240",B 1-1-A:1 (ISTHISBETTER)]]
  983. ["Sent to server: PVDZ_send",[B 1-1-A:1 (ISTHISBETTER),"dayzSetDate",[B 1-1-A:1 (ISTHISBETTER)]]]
  984. "PLAYER RESULT: true"
  985. [275.957,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
  986. [276.114,"onPreloadStarted"]
  987. [276.155,"z\addons\dayz_code\system\scheduler\sched_security.sqf","Some security routines inited"]
  988. [276.155,"z\addons\dayz_code\system\scheduler\sched_antiTeleport.sqf","Anti Teleport inited"]
  989. "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
  990. [291.122,"onPreloadFinished"]
  991. ["Sent to server: PVDZ_plr_Login2",["18",B 1-1-B:1 (ISTHISBETTER),"76561198089572240",3,[]]]
  992. ["Date & time received:",[2012,8,2,13,1]]
  993. ["Local date on this client:",[2012,8,2,13,0]]
  994. "Sent to server PVDZ_plr_LoginRecord: [76561198089572240, 18, 0, ISTHISBETTER]"
  995. []
  996. "player_forceSave called from fsm"
  997. "keyboard_keys reset"
  998. 2nd UV set needed, but not defined in ReportStack not available
  999. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
  1000. Fresnel k must be >0, given n=0.8,k=0
  1001. Fresnel k must be >0, given n=0.8,k=0
  1002. "DAMAGE: player hit by z_worker3 in legs with zombie for 0.894515 scaled to 626.161, Conscious true"
  1003. "DAMAGE: player hit by GUE_Soldier_CO_DZ in head_hit with B_762x51_noTracer for 7.7147 scaled to 18361, Conscious true"
  1004. "fnc_usec_damageUnconscious: B 1-1-B:1 (ISTHISBETTER),7.7147,B 1-1-B:1 (ISTHISBETTER)"
  1005. "DAMAGE: player hit by GUE_Soldier_CO_DZ in body with B_762x51_noTracer for 0.911729 scaled to 911.729, Conscious true"
  1006. "DAMAGE: player hit by GUE_Soldier_CO_DZ in hands with B_762x51_noTracer for 5.9482 scaled to 5948.2, Conscious true"
  1007. "Player_Death called from script [O 1-2-C:1 REMOTE,"find"]"
  1008. "Player_Death: Body:B 1-1-B:1 (ISTHISBETTER) BodyName:ISTHISBETTER Infected:0 SourceName:AI SourceWeapon:CZ550_DZ Distance:3 Method:shot"
  1009. ["Scheduler terminated"]
  1010. Error: Bone leftshoulder doesn't exist in some skeleton
  1011. Error: Bone rightshoulder doesn't exist in some skeleton
  1012. Error: Bone rightshoulder doesn't exist in some skeleton
  1013. Error: Bone leftshoulder doesn't exist in some skeleton
  1014. Error: Bone rightshoulder doesn't exist in some skeleton
  1015. Error: Bone leftshoulder doesn't exist in some skeleton
  1016. Error: Bone rightshoulder doesn't exist in some skeleton
  1017. Error: Bone leftshoulder doesn't exist in some skeleton
  1018. Error: Bone rightshoulder doesn't exist in some skeleton
  1019. Error: Bone leftshoulder doesn't exist in some skeleton
  1020. Error: Bone rightshoulder doesn't exist in some skeleton
  1021. Error: Bone leftshoulder doesn't exist in some skeleton
  1022. Error: Bone leftshoulder doesn't exist in some skeleton
  1023. Error: Bone rightshoulder doesn't exist in some skeleton
  1024. Error: Bone leftshoulder doesn't exist in some skeleton
  1025. Error: Bone rightshoulder doesn't exist in some skeleton
  1026.  
  1027.  
  1028. =====================================================================
  1029. == D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  1030. == "D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=216.244.86.139 -port=2302 "-mod=D:\SteamLibrary\steamapps\common\Arma 2;Expansion;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nosplash -@DayZ_Epoch;@DayZ_Epoch_Server
  1031. =====================================================================
  1032. Exe timestamp: 2018/05/19 01:25:49
  1033. Current time: 2018/05/19 10:13:37
  1034.  
  1035. Version 1.63.131129
  1036. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1037. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1038. Unsupported language English in stringtable
  1039. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1040. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1041. <English>From world.guns.ru: &lt'
  1042. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1043. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1044. <Italian>From world.guns.ru: &lt'
  1045. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1046. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1047. <Spanish>From world.guns.ru: &lt'
  1048. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1049. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1050. <French>From world.guns.ru: &lt'
  1051. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1052. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1053. <Czech>From world.guns.ru: &lt'
  1054. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1055. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1056. <Russian>From world.guns.ru: &lt'
  1057. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1058. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1059. <Polish>From world.guns.ru: &lt'
  1060. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1061. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1062. <Hungarian>From world.guns.ru: &lt'
  1063. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1064. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1065. </Key>
  1066. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1067. <German>Compact assault rifle with silenced grenade launcher&lt'
  1068. Item STR_VIL_DN_BS1 listed twice
  1069. Item STR_AUTHOR_VILAS listed twice
  1070. Item STR_VIL_EASTERN listed twice
  1071. Item STR_VIL_WEAPONS listed twice
  1072. Item str_dss_10rnd_vss listed twice
  1073. Item str_dss_20rnd_vss listed twice
  1074. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1075. Item str_dn_ak_107_gl_pso listed twice
  1076. Item str_dn_ak_107_kobra listed twice
  1077. Item str_dn_M40A3 listed twice
  1078. Item str_dn_rpk_74 listed twice
  1079. Item str_ep1_dn_fn_fal listed twice
  1080. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  1081. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  1082. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  1083. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1084. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1085. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  1086. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1087. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1088. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1089. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1090. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1091. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1092. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1093. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1094. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1095. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1096. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1097. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1098. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1099. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1100. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1101. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1102. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1103. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1104. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1105. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1106. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1107. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1108. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1109. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1110. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1111. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1112. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1113. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1114. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1115. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1116. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1117. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1118. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1119. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1120. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1121. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1122. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1123. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1124. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1125. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1126. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1127. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1128. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1129. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1130. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1131. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1132. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1133. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1134. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1135. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1136. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1137. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1138. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1139. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1140. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1141. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1142. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1143. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  1144. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  1145. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  1146. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  1147. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  1148. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  1149. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1150. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1151. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1152. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1153. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1154. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1155. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1156. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1157. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1158. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1159. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1160. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1161. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  1162. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  1163. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  1164. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  1165. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  1166. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  1167. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  1168. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  1169. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  1170. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  1171. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  1172. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  1173. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  1174. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  1175. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  1176. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  1177. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  1178. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  1179. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1180. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1181. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1182. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1183. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  1184. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1185. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1186. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  1187. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  1188. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  1189. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  1190. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1191. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1192. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1193. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1194. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1195. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  1196. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  1197. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  1198. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  1199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1202. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1203. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1204. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1209. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1210. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1211. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1212. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1213. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1214. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1215. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1216. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1217. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1218. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1219. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1220. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1221. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1222. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1223. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1224. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1225. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1226. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1227. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1228. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1229. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1230. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1231. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1232. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1233. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1234. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1235. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1240. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1241. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1242. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1243. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1244. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1245. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1246. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1247. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1248. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1249. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1250. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1251. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1252. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1253. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1254. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1255. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1256. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1257. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1258. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1259. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1260. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1261. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1262. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1263. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1264. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1265. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1266. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1267. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  1268. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  1269. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  1270. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  1271. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  1272. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  1273. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  1274. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1275. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1276. Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  1277.  
  1278.  
  1279. =====================================================================
  1280. == D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  1281. == "D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=216.244.86.139 -port=2302 "-mod=D:\SteamLibrary\steamapps\common\Arma 2;Expansion;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nosplash -@DayZ_Epoch;@DayZ_Epoch_Server
  1282. =====================================================================
  1283. Exe timestamp: 2018/05/19 01:25:49
  1284. Current time: 2018/05/19 10:14:42
  1285.  
  1286. Version 1.63.131129
  1287. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1288. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1289. Unsupported language English in stringtable
  1290. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1291. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1292. <English>From world.guns.ru: &lt'
  1293. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1294. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1295. <Italian>From world.guns.ru: &lt'
  1296. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1297. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1298. <Spanish>From world.guns.ru: &lt'
  1299. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1300. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1301. <French>From world.guns.ru: &lt'
  1302. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1303. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1304. <Czech>From world.guns.ru: &lt'
  1305. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1306. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1307. <Russian>From world.guns.ru: &lt'
  1308. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1309. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1310. <Polish>From world.guns.ru: &lt'
  1311. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1312. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1313. <Hungarian>From world.guns.ru: &lt'
  1314. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1315. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1316. </Key>
  1317. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1318. <German>Compact assault rifle with silenced grenade launcher&lt'
  1319. Item STR_VIL_DN_BS1 listed twice
  1320. Item STR_AUTHOR_VILAS listed twice
  1321. Item STR_VIL_EASTERN listed twice
  1322. Item STR_VIL_WEAPONS listed twice
  1323. Item str_dss_10rnd_vss listed twice
  1324. Item str_dss_20rnd_vss listed twice
  1325. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1326. Item str_dn_ak_107_gl_pso listed twice
  1327. Item str_dn_ak_107_kobra listed twice
  1328. Item str_dn_M40A3 listed twice
  1329. Item str_dn_rpk_74 listed twice
  1330. Item str_ep1_dn_fn_fal listed twice
  1331. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  1332. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  1333. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  1334. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1335. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1336. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  1337. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1338. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1339. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1340. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1341. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1342. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1343. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1344. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1345. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1346. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1347. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1348. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1349. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1350. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1351. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1352. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1353. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1354. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1355. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1356. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1357. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1358. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1359. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1360. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1361. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1362. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1363. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1364. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1365. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1366. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1367. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1368. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1369. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1370. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1371. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1372. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1373. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1374. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1375. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1376. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1377. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1378. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1379. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1380. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1381. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1382. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1383. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1384. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1385. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1386. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1387. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1388. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1389. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1390. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1391. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1392. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1393. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1394. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  1395. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  1396. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  1397. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  1398. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  1399. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  1400. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1401. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1402. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1403. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1404. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1405. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1406. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1407. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1408. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1409. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1410. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1411. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1412. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  1413. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  1414. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  1415. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  1416. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  1417. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  1418. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  1419. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  1420. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  1421. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  1422. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  1423. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  1424. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  1425. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  1426. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  1427. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  1428. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  1429. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  1430. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1431. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1432. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1433. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1434. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  1435. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1436. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1437. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  1438. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  1439. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  1440. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  1441. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1442. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1443. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1444. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1445. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1446. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  1447. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  1448. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  1449. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  1450. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1451. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1452. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1453. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1454. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1455. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1456. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1457. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1458. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1459. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1460. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1461. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1462. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1463. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1464. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1465. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1466. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1467. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1468. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1469. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1470. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1471. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1472. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1473. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1474. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1475. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1476. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1477. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1478. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1479. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1480. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1481. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1482. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1483. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1484. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1485. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1486. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1487. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1488. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1489. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1490. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1491. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1492. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1493. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1494. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1495. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1496. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1497. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1498. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1499. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1500. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1501. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1502. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1503. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1504. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1505. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1506. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1507. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1508. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1509. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1510. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1511. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1512. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1513. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1514. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1515. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1516. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1517. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1518. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  1519. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  1520. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  1521. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  1522. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  1523. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  1524. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  1525. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1526. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1527. Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  1528. Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  1529. Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  1530. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  1531. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  1532. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  1533. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  1534. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  1535. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  1536. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  1537. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  1538. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  1539. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  1540. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  1541. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  1542. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  1543. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  1544. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  1545. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  1546. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  1547. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  1548. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  1549. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  1550. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  1551. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  1552. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  1553. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  1554. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  1555. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  1556. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  1557. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  1558. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  1559. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  1560. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  1561. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  1562. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  1563. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  1564. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  1565. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  1566. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  1567. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  1568. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  1569. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  1570. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  1571. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  1572. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  1573. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  1574. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  1575. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  1576. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  1577. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  1578. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  1579. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  1580. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  1581. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  1582. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  1583. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  1584. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  1585. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  1586. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  1587. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  1588. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  1589. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  1590. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  1591. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  1592. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  1593. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  1594. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  1595. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  1596. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  1597. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  1598. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  1599. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  1600. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  1601. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  1602. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  1603. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  1604. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  1605. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  1606. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  1607. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  1608. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  1609. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  1610. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  1611. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  1612. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  1613. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  1614. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  1615. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  1616. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  1617. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  1618. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  1619. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  1620. "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
  1621. "MPframework inited"
  1622. "Res3tting B!S effects..."
  1623. Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
  1624. Warning Message: No entry '.scope'.
  1625. Warning Message: '/' is not a value
  1626. Warning Message: Error: creating weapon with scope=private
  1627. Warning Message: No entry '.displayName'.
  1628. Warning Message: '/' is not a value
  1629. Warning Message: No entry '.nameSound'.
  1630. Warning Message: '/' is not a value
  1631. Warning Message: No entry '.type'.
  1632. Warning Message: '/' is not a value
  1633. Warning Message: No entry '.picture'.
  1634. Warning Message: '/' is not a value
  1635. Warning Message: No entry '.Library'.
  1636. Warning Message: No entry '.libTextDesc'.
  1637. Warning Message: '/' is not a value
  1638. Warning Message: No entry '.model'.
  1639. Warning Message: '/' is not a value
  1640. Warning Message: No entry '.simulation'.
  1641. Warning Message: '/' is not a value
  1642. Warning Message: No entry '.fireLightDuration'.
  1643. Warning Message: '/' is not a value
  1644. Warning Message: No entry '.fireLightIntensity'.
  1645. Warning Message: '/' is not a value
  1646. Warning Message: No entry '.weaponLockDelay'.
  1647. Warning Message: '/' is not a value
  1648. Warning Message: No entry '.weaponLockSystem'.
  1649. Warning Message: '/' is not a value
  1650. Warning Message: No entry '.cmImmunity'.
  1651. Warning Message: '/' is not a value
  1652. Warning Message: No entry '.lockingTargetSound'.
  1653. Warning Message: Size: '/' not an array
  1654. Warning Message: No entry '.lockedTargetSound'.
  1655. Warning Message: Size: '/' not an array
  1656. Warning Message: No entry '.muzzles'.
  1657. Warning Message: Size: '/' not an array
  1658. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
  1659. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
  1660. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
  1661. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
  1662. car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
  1663. car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
  1664. "dayz_preloadFinished reset"
  1665. "Loading custom client compiles"
  1666. "[DZAI] Initializing DZAI Client Addon version 1.0.0."
  1667. "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  1668. ["Sent to server: PVDZ_plr_Login1",["76561198089572240",B 1-1-A:1 (ISTHISBETTER)]]
  1669. ["Sent to server: PVDZ_send",[B 1-1-A:1 (ISTHISBETTER),"dayzSetDate",[B 1-1-A:1 (ISTHISBETTER)]]]
  1670. "PLAYER RESULT: true"
  1671. [246.969,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
  1672. [247.073,"onPreloadStarted"]
  1673. [247.084,"z\addons\dayz_code\system\scheduler\sched_security.sqf","Some security routines inited"]
  1674. [247.084,"z\addons\dayz_code\system\scheduler\sched_antiTeleport.sqf","Anti Teleport inited"]
  1675. "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
  1676. [262.089,"onPreloadFinished"]
  1677. ["Sent to server: PVDZ_plr_Login2",["19",B 1-1-B:1 (ISTHISBETTER),"76561198089572240",3,[]]]
  1678. ["Date & time received:",[2012,8,2,13,18]]
  1679. ["Local date on this client:",[2012,8,2,13,18]]
  1680. "Sent to server PVDZ_plr_LoginRecord: [76561198089572240, 19, 0, ISTHISBETTER]"
  1681. []
  1682. "player_forceSave called from fsm"
  1683. 2nd UV set needed, but not defined in ReportStack not available
  1684. "keyboard_keys reset"
  1685. Fresnel k must be >0, given n=0.8,k=0
  1686. Fresnel k must be >0, given n=0.8,k=0
  1687. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
  1688. Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  1689. Warning Message: No entry '.picture'.
  1690. Warning Message: '/' is not a value
  1691. Warning Message: No entry '.scope'.
  1692. Warning Message: '/' is not a value
  1693. Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  1694. Warning Message: No entry '.displayName'.
  1695. Warning Message: '/' is not a value
  1696. Warning Message: No entry '.displayNameShort'.
  1697. Warning Message: '/' is not a value
  1698. Warning Message: No entry '.nameSound'.
  1699. Warning Message: '/' is not a value
  1700. Warning Message: No entry '.Library'.
  1701. Warning Message: No entry '.libTextDesc'.
  1702. Warning Message: '/' is not a value
  1703. Warning Message: No entry '.type'.
  1704. Warning Message: '/' is not a value
  1705. Warning Message: No entry '.count'.
  1706. Warning Message: '/' is not a value
  1707. Warning Message: No entry '.maxLeadSpeed'.
  1708. Warning Message: '/' is not a value
  1709. Warning Message: No entry '.initSpeed'.
  1710. Warning Message: '/' is not a value
  1711. Warning Message: No entry '.reloadAction'.
  1712. Warning Message: '/' is not a value
  1713. Warning Message: No entry '.modelSpecial'.
  1714. Warning Message: '/' is not a value
  1715. Warning Message: No entry '.ammo'.
  1716. Warning Message: '/' is not a value
  1717. trigger - unknown animation source revolved
  1718. trigger - unknown animation source revolved
  1719. trigger - unknown animation source revolved
  1720. "DAMAGE: player hit by Pickup_PK_INS_DZE in with Crash for 0.999829 scaled to 399.931, Conscious true"
  1721. "DAMAGE: player hit by UH1H_DZ in hands with B_762x51_Ball for 2.2568 scaled to 451.36, Conscious true"
  1722. "DAMAGE: player hit by UH1H_DZ in legs with B_762x51_Ball for 3.40831 scaled to 681.662, Conscious true"
  1723. "DAMAGE: player hit by UH1H_DZ in body with B_762x51_Ball for 0.490778 scaled to 98.1557, Conscious true"
  1724. "DAMAGE: player hit by UH1H_DZ in hands with B_762x51_Ball for 1.88894 scaled to 377.789, Conscious true"
  1725. "DAMAGE: player hit by UH1H_DZ in legs with B_762x51_Ball for 0.746115 scaled to 149.223, Conscious true"
  1726. "DAMAGE: player hit by UH1H_DZ in body with B_762x51_Ball for 0.586668 scaled to 117.334, Conscious true"
  1727. "DAMAGE: player hit by UH1H_DZ in hands with B_762x51_Ball for 1.89833 scaled to 379.666, Conscious true"
  1728. "DAMAGE: player hit by UH1H_DZ in legs with B_762x51_Ball for 3.79598 scaled to 759.196, Conscious true"
  1729. "DAMAGE: player hit by UH1H_DZ in head_hit with B_762x51_Ball for 6.90898 scaled to 2763.59, Conscious true"
  1730. "fnc_usec_damageUnconscious: B 1-1-B:1 (ISTHISBETTER),6.90898,B 1-1-B:1 (ISTHISBETTER)"
  1731. "DAMAGE: player hit by UH1H_DZ in body with B_762x51_Ball for 1.58481 scaled to 316.962, Conscious true"
  1732. "DAMAGE: player hit by UH1H_DZ in hands with B_762x51_Ball for 2.41781 scaled to 483.562, Conscious true"
  1733. "DAMAGE: player hit by UH1H_DZ in legs with B_762x51_Ball for 1.0414 scaled to 208.281, Conscious true"
  1734. "Player_Death called from script [O 1-4-E:1 REMOTE,"find"]"
  1735. "Player_Death: Body:B 1-1-B:1 (ISTHISBETTER) BodyName:ISTHISBETTER Infected:0 SourceName:AI SourceWeapon:UH1H_DZ Distance:472 Method:bled"
  1736. ["Scheduler terminated"]
  1737. Error: Bone leftshoulder doesn't exist in some skeleton
  1738. Error: Bone rightshoulder doesn't exist in some skeleton
  1739. Error: Bone rightshoulder doesn't exist in some skeleton
  1740. Error: Bone leftshoulder doesn't exist in some skeleton
  1741. Error: Bone rightshoulder doesn't exist in some skeleton
  1742. Error: Bone leftshoulder doesn't exist in some skeleton
  1743. Error: Bone rightshoulder doesn't exist in some skeleton
  1744. Error: Bone leftshoulder doesn't exist in some skeleton
  1745. Error: Bone rightshoulder doesn't exist in some skeleton
  1746. Error: Bone leftshoulder doesn't exist in some skeleton
  1747. Error: Bone rightshoulder doesn't exist in some skeleton
  1748. Error: Bone leftshoulder doesn't exist in some skeleton
  1749. Error: Bone leftshoulder doesn't exist in some skeleton
  1750. Error: Bone rightshoulder doesn't exist in some skeleton
  1751. Error: Bone leftshoulder doesn't exist in some skeleton
  1752. Error: Bone rightshoulder doesn't exist in some skeleton
  1753.  
  1754.  
  1755. =====================================================================
  1756. == D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  1757. == "D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=216.244.86.139 -port=2302 "-mod=D:\SteamLibrary\steamapps\common\Arma 2;Expansion;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;D:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nosplash -@DayZ_Epoch;@DayZ_Epoch_Server
  1758. =====================================================================
  1759. Exe timestamp: 2018/05/19 01:25:49
  1760. Current time: 2018/05/19 11:18:15
  1761.  
  1762. Version 1.63.131129
  1763. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1764. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1765. Unsupported language English in stringtable
  1766. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1767. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1768. <English>From world.guns.ru: &lt'
  1769. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1770. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1771. <Italian>From world.guns.ru: &lt'
  1772. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1773. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1774. <Spanish>From world.guns.ru: &lt'
  1775. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1776. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1777. <French>From world.guns.ru: &lt'
  1778. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1779. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1780. <Czech>From world.guns.ru: &lt'
  1781. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1782. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1783. <Russian>From world.guns.ru: &lt'
  1784. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1785. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1786. <Polish>From world.guns.ru: &lt'
  1787. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1788. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1789. <Hungarian>From world.guns.ru: &lt'
  1790. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1791. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1792. </Key>
  1793. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1794. <German>Compact assault rifle with silenced grenade launcher&lt'
  1795. Item STR_VIL_DN_BS1 listed twice
  1796. Item STR_AUTHOR_VILAS listed twice
  1797. Item STR_VIL_EASTERN listed twice
  1798. Item STR_VIL_WEAPONS listed twice
  1799. Item str_dss_10rnd_vss listed twice
  1800. Item str_dss_20rnd_vss listed twice
  1801. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1802. Item str_dn_ak_107_gl_pso listed twice
  1803. Item str_dn_ak_107_kobra listed twice
  1804. Item str_dn_M40A3 listed twice
  1805. Item str_dn_rpk_74 listed twice
  1806. Item str_ep1_dn_fn_fal listed twice
  1807. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  1808. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  1809. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  1810. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1811. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1812. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  1813. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1814. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1815. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1816. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1817. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1818. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1819. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1820. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1821. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1822. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1823. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1824. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1825. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1826. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1827. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1828. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1829. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1830. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1831. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1832. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1833. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1834. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1835. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1836. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1837. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1838. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1839. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1840. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1841. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1842. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1843. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1844. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1845. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1846. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1847. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1848. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1849. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1850. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1851. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1852. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1853. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1854. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1855. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1856. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1857. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1858. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1859. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1860. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1861. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1862. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1863. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1864. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1865. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1866. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1867. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1868. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1869. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1870. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  1871. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  1872. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  1873. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  1874. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  1875. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  1876. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1877. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1878. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1879. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1880. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1881. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1882. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1883. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1884. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1885. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1886. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1887. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1888. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  1889. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  1890. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  1891. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  1892. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  1893. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  1894. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  1895. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  1896. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  1897. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  1898. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  1899. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  1900. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  1901. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  1902. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  1903. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  1904. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  1905. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  1906. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1907. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1908. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1909. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1910. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  1911. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1912. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1913. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  1914. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  1915. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  1916. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  1917. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1918. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1919. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1920. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1921. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1922. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  1923. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  1924. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  1925. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  1926. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1927. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1928. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1929. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1930. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1931. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1932. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1933. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1934. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1935. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1936. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1937. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1938. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1939. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1940. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1941. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1942. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1943. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1944. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1945. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1946. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1947. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1948. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1949. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1950. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1951. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1952. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1953. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1954. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1955. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1956. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1957. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1958. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1959. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1960. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1961. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1962. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1963. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1964. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1965. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1966. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1967. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1968. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1969. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1970. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1971. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1972. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1973. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1974. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1975. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1976. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1977. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1978. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1979. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1980. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1981. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1982. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1983. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1984. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1985. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1986. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1987. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1988. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1989. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1990. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1991. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1992. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1993. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1994. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  1995. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  1996. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  1997. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  1998. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  1999. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  2000. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  2001. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  2002. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  2003. Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  2004. Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  2005. Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  2006. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  2007. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  2008. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  2009. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  2010. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  2011. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  2012. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  2013. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  2014. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  2015. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  2016. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  2017. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  2018. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  2019. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  2020. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  2021. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  2022. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  2023. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  2024. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  2025. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  2026. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  2027. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  2028. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  2029. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  2030. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  2031. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  2032. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  2033. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  2034. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  2035. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  2036. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  2037. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  2038. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  2039. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  2040. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  2041. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  2042. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  2043. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  2044. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  2045. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  2046. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  2047. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  2048. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  2049. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  2050. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  2051. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  2052. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  2053. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  2054. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  2055. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  2056. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  2057. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  2058. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  2059. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  2060. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  2061. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  2062. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  2063. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  2064. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  2065. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  2066. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  2067. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  2068. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  2069. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  2070. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  2071. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  2072. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  2073. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  2074. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  2075. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  2076. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  2077. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  2078. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  2079. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  2080. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  2081. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  2082. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  2083. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  2084. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  2085. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  2086. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  2087. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  2088. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  2089. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  2090. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  2091. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  2092. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  2093. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  2094. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  2095. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  2096. "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
  2097. "MPframework inited"
  2098. "dayz_preloadFinished reset"
  2099. "Loading custom client compiles"
  2100. "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  2101. "[DZAI] Initializing DZAI Client Addon version 1.0.0."
  2102. "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
  2103. "Res3tting B!S effects..."
  2104. Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
  2105. Warning Message: No entry '.scope'.
  2106. Warning Message: '/' is not a value
  2107. Warning Message: Error: creating weapon with scope=private
  2108. Warning Message: No entry '.displayName'.
  2109. Warning Message: '/' is not a value
  2110. Warning Message: No entry '.nameSound'.
  2111. Warning Message: '/' is not a value
  2112. Warning Message: No entry '.type'.
  2113. Warning Message: '/' is not a value
  2114. Warning Message: No entry '.picture'.
  2115. Warning Message: '/' is not a value
  2116. Warning Message: No entry '.Library'.
  2117. Warning Message: No entry '.libTextDesc'.
  2118. Warning Message: '/' is not a value
  2119. Warning Message: No entry '.model'.
  2120. Warning Message: '/' is not a value
  2121. Warning Message: No entry '.simulation'.
  2122. Warning Message: '/' is not a value
  2123. Warning Message: No entry '.fireLightDuration'.
  2124. Warning Message: '/' is not a value
  2125. Warning Message: No entry '.fireLightIntensity'.
  2126. Warning Message: '/' is not a value
  2127. Warning Message: No entry '.weaponLockDelay'.
  2128. Warning Message: '/' is not a value
  2129. Warning Message: No entry '.weaponLockSystem'.
  2130. Warning Message: '/' is not a value
  2131. Warning Message: No entry '.cmImmunity'.
  2132. Warning Message: '/' is not a value
  2133. Warning Message: No entry '.lockingTargetSound'.
  2134. Warning Message: Size: '/' not an array
  2135. Warning Message: No entry '.lockedTargetSound'.
  2136. Warning Message: Size: '/' not an array
  2137. Warning Message: No entry '.muzzles'.
  2138. Warning Message: Size: '/' not an array
  2139. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
  2140. car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
  2141. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
  2142. car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
  2143. car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
  2144. car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
  2145. ["Sent to server: PVDZ_plr_Login1",["76561198089572240",B 1-1-A:1 (ISTHISBETTER)]]
  2146. ["Sent to server: PVDZ_send",[B 1-1-A:1 (ISTHISBETTER),"dayzSetDate",[B 1-1-A:1 (ISTHISBETTER)]]]
  2147. "PLAYER RESULT: true"
  2148. [209.553,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
  2149. [209.554,"z\addons\dayz_code\system\scheduler\sched_security.sqf","Some security routines inited"]
  2150. [209.554,"z\addons\dayz_code\system\scheduler\sched_antiTeleport.sqf","Anti Teleport inited"]
  2151. [214.425,"onPreloadStarted"]
  2152. [221.243,"onPreloadFinished"]
  2153. ["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (ISTHISBETTER),"76561198089572240",3,[]]]
  2154. CrashSite_US: MainTurret - unknown animation source MainTurret
  2155. CrashSite_US: MainGun - unknown animation source mainGun
  2156. CrashSite_US: Gatling - unknown animation source Gatling
  2157. ["Date & time received:",[2012,8,2,13,21]]
  2158. ["Local date on this client:",[2012,8,2,13,20]]
  2159. "Sent to server PVDZ_plr_LoginRecord: [76561198089572240, 20, 0, ISTHISBETTER]"
  2160. []
  2161. "player_forceSave called from fsm"
  2162. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
  2163. "keyboard_keys reset"
  2164. 2nd UV set needed, but not defined in ReportStack not available
  2165. trigger - unknown animation source revolved
  2166. 2nd UV set needed, but not defined in ReportStack not available
  2167. Fresnel k must be >0, given n=0.8,k=0
  2168. Fresnel k must be >0, given n=0.8,k=0
  2169. "DAMAGE: player hit by z_hunter in body with zombie for 1.33883 scaled to 937.182, Conscious true"
  2170. "DAMAGE: player hit by z_hunter in body with zombie for 0.511431 scaled to 358.001, Conscious true"
  2171. "DAMAGE: player hit by z_hunter in body with zombie for 0.691842 scaled to 484.29, Conscious true"
  2172. "DAMAGE: player hit by z_teacher in legs with zombie for 1.10312 scaled to 772.184, Conscious true"
  2173. "DAMAGE: player hit by z_hunter in body with zombie for 1.37985 scaled to 965.895, Conscious true"
  2174. trigger - unknown animation source revolved
  2175. trigger - unknown animation source revolved
  2176. Strange convex component01 in rh_m14\rh_m1stsp.p3d:geometry
  2177. Strange convex component07 in rh_m14\rh_m1stsp.p3d:geometry
  2178. Strange convex component08 in rh_m14\rh_m1stsp.p3d:geometry
  2179. Strange convex component12 in rh_m14\rh_m1stsp.p3d:geometry
  2180. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in head_hit with B_556x45_Ball for 0.434655 scaled to 1034.48, Conscious true"
  2181. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in body with B_556x45_Ball for 1.40777 scaled to 1407.77, Conscious true"
  2182. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in hands with B_556x45_Ball for 1.41148 scaled to 1411.48, Conscious true"
  2183. "DAMAGE: player hit by z_hunter in body with zombie for 1.31945 scaled to 923.617, Conscious true"
  2184. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in body with B_556x45_Ball for 0.831715 scaled to 831.715, Conscious true"
  2185. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in hands with B_556x45_Ball for 2.26724 scaled to 2267.24, Conscious true"
  2186. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in body with B_556x45_Ball for 1.28116 scaled to 1281.16, Conscious true"
  2187. "DAMAGE: player hit by CZ_Soldier_Sniper_EP1_DZ in hands with B_556x45_Ball for 2.26828 scaled to 2268.28, Conscious true"
  2188. "Player_Death called from script [O 1-1-B:2 REMOTE,"find"]"
  2189. "Player_Death: Body:B 1-1-B:1 (ISTHISBETTER) BodyName:ISTHISBETTER Infected:0 SourceName:AI SourceWeapon:M16A2_DZ Distance:18 Method:shot"
  2190. ["Scheduler terminated"]
  2191. "fnc_usec_damageUnconscious: 331c8080# 1056641: man_survivor.p3d,6.38446,B 1-1-A:1 (ISTHISBETTER)"
  2192. "fnc_usec_damageUnconscious: 331c8080# 1056641: man_survivor.p3d,6.09819,B 1-1-A:1 (ISTHISBETTER)"
  2193. "fnc_usec_damageUnconscious: 331c8080# 1056641: man_survivor.p3d,1.01992,B 1-1-A:1 (ISTHISBETTER)"
  2194. Error: Bone leftshoulder doesn't exist in some skeleton
  2195. Error: Bone rightshoulder doesn't exist in some skeleton
  2196. Error: Bone rightshoulder doesn't exist in some skeleton
  2197. Error: Bone leftshoulder doesn't exist in some skeleton
  2198. Error: Bone rightshoulder doesn't exist in some skeleton
  2199. Error: Bone leftshoulder doesn't exist in some skeleton
  2200. Error: Bone rightshoulder doesn't exist in some skeleton
  2201. Error: Bone leftshoulder doesn't exist in some skeleton
  2202. Error: Bone rightshoulder doesn't exist in some skeleton
  2203. Error: Bone leftshoulder doesn't exist in some skeleton
  2204. Error: Bone rightshoulder doesn't exist in some skeleton
  2205. Error: Bone leftshoulder doesn't exist in some skeleton
  2206. Error: Bone leftshoulder doesn't exist in some skeleton
  2207. Error: Bone rightshoulder doesn't exist in some skeleton
  2208. Error: Bone leftshoulder doesn't exist in some skeleton
  2209. Error: Bone rightshoulder doesn't exist in some skeleton
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