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- 1. No. 110 Bianca & Musharna (Femaleโ๏ธ) Cell 49 - 54
- 2. No. 120 Arc Suit Diantha & Gardevoir (Femaleโ๏ธ) Cell 52
- 3. No. 183 Akari (Summer 2026) & Manaphy (Genderless) Cell 48
- 4. No. 196 Arc Suit Geeta & Glimmora (Maleโ๏ธ) Cell 52
- 5. No. 235 Arezu (Summer 2026) & Basculegion (Maleโ๏ธ) Cell 48
- 6. No. 54 Hau & Tauros (Maleโ๏ธ) Cell 48
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- No. 110 Bianca & Musharna (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-2,2,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/7/2026 06:00:00
- Cell 50 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Stored Power: Fortuitous 9
- Move: Stored Power
- Raises one of the userโs following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp.ย Atk, Sp.ย Def, Speed, accuracy, or evasiveness.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/7/2026 06:00:00
- Cell 51 | ๐ฏ Cord (-3,2,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sharp Entry 3
- Raises the userโs critical-hit rate by three stat ranks when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/7/2026 06:00:00
- Cell 52 | ๐ฏ Cord (2,0,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 20
- Speed 20
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/7/2026 06:00:00
- Cell 53 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Grand Entry 2
- Raises the userโs Sp. Atk by two stat ranks when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/7/2026 06:00:00
- Cell 54 | ๐ฏ Cord (3,-1,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Psychic Terrain Extension 3
- Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/7/2026 06:00:00
- ================================END================================
- No. 120 Arc Suit Diantha & Gardevoir (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ง Divine Upgrades (Stat)
- Cell 8 | ๐ฏ Cord (0,3,-3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sudden Light Divine Moonblast: Power 50
- Sudden Light Divine Moonblast: Power โ 50
- Color Grid: ๐ง Divine Upgrades (Sync Move)
- Cell 9 | ๐ฏ Cord (0,4,-4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Almighty Moonblast: 1st Move: Restore MP 1
- Move: Almighty Moonblast
- Restores one MP of the userโs move the first time that move is successful each battle.
- Color Grid: ๐ง Divine Upgrades (Move Effect)
- Cell 10 | ๐ฏ Cord (0,5,-5) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- 1st S-Move: Sync Buff โ 1
- Raises the sync buff of the userโs team by oneย rank the first time its sync move is used each battle.
- Color Grid: ๐ง Divine Upgrades (Passive)
- Cell 11 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 13 | ๐ฏ Cord (3,-1,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Dazzling Gleam: Power 3
- Almighty Dazzling Gleam: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (3,0,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (2,2,-4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Whimsical Acceleration 2
- Quickly charges the move gauge when the zone is a Fairy Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 17 | ๐ฏ Cord (3,1,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Dazzling Gleam: Power 3
- Almighty Dazzling Gleam: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 18 | ๐ฏ Cord (3,2,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Dazzling Gleam: Move Gauge Refresh 3
- Move: Almighty Dazzling Gleam
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Almighty Dazzling Gleam: 1 on Opp Field & Hit: Special Boost โ1 9
- Move: Almighty Dazzling Gleam
- Increases the userโs Special Movesย โ Next effect by oneย rank when its attack move is successful while there is only one Pokรฉmon on the opponentโs field of play.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 20 | ๐ฏ Cord (2,3,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainpower
- The more the userโs Sp.ย Atk is raised, the more it powers up its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Moonblast: Power 3
- Almighty Moonblast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Moonblast: Power 3
- Almighty Moonblast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 25 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Moonblast: Power 3
- Almighty Moonblast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 26 | ๐ฏ Cord (-3,0,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Tempo
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fairy Wish: MP Refresh 2
- Move: Fairy Wish
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 28 | ๐ฏ Cord (-2,-2,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fairy Zone: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while the zone is a Fairy Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 29 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Kalos C (Spec) on Field
- Applies Kalos Circle (Special) to the allied field of play the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 30 | ๐ฏ Cord (-2,-3,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Kalos C (Spec) Extension 5
- Extends the duration of Kalos Circle (Special) when Kalos Circle (Special) is applied to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (2,-3,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Dazzling Gleam: Power 3
- Almighty Dazzling Gleam: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (1,-3,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Dazzling Gleam: Power 3
- Almighty Dazzling Gleam: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Dazzling Gleam: Power 3
- Almighty Dazzling Gleam: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (3,-3,0) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 20
- HP 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (3,-4,1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (2,-4,2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Entry Freebie
- Applies the Free Move Next effect to the user when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit: Sp. Atk โ2 9
- Lowers the targetโs Sp.ย Atk by two stat ranks when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainteaser
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 41 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-3,2,1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dragon Guard
- Reduces damage when the user is attacked by Dragon-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Moonblast: Power 3
- Almighty Moonblast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 46 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Moonblast: Power 3
- Almighty Moonblast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 47 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fairy Zone: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the zone is a Fairy Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 48 | ๐ฏ Cord (-3,5,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Moonblast: Move Gauge Refresh 3
- Move: Almighty Moonblast
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 49 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Thinker 9
- Increases the userโs Special Movesย โ Next effect by one rank after using its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 50 | ๐ฏ Cord (-2,5,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ethereal Entrance
- Turns the field of playโs zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.)
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sudden Light Divine Moonblast: Power 25
- Sudden Light Divine Moonblast: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 52 | ๐ฏ Cord (-3,1,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sudden Light Divine Moonblast: Power 25
- Sudden Light Divine Moonblast: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 183 Akari (Summer 2026) & Manaphy (Genderless)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bubble: Power 4
- Bubble: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bubble: Power 4
- Bubble: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bubble: Power 4
- Bubble: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Beautifully Flowing!: Team Hit and Heal
- Move: Beautifully Flowing!
- Applies the Gradual Healing effect to all allied sync pairs when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Bubble: Satisfied Snicker 9
- Move: Bubble
- Lowers the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bubble: On a Roll 9
- Move: Bubble
- Raises the chance of lowering stat values with the additional effects of the userโs moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Bubble: Overwhelm 9
- Move: Bubble
- Lowers the targetโs Attack by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Stalwart
- Sp. Def cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sitrus Berry: MP Refresh 2
- Move: Sitrus Berry
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Racing Rain 2
- Quickly charges the move gauge when the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st Hit: Rainy
- Makes the weather rainy the first time the userโs attack move is successful each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Debut: Team Defense โ & Sp. Def โ 2
- Raises the Defense and Sp.ย Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unbending
- Defense cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 20
- HP 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unflappable
- Prevents the user from flinching.
- Color Grid: ๐จ Yellow (Passive)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Blue Seas Take Heart: Move Gauge Refresh 3
- Move: Blue Seas Take Heart
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Team Rain Coat
- Protects all allied sync pairs against critical hits when the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Refreshing Rain 1
- Restores the userโs HP whenever its Pokรฉmon takes an action while the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- First Aid 4
- Restores the userโs HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bubble: Power 4
- Bubble: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bubble: Move Gauge Refresh 3
- Move: Bubble
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bubble: Power 4
- Bubble: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rain Gear 2
- Reduces damage when the user is hit by an attack move while the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rainy: Team Moves โ 2
- Powers up the moves of all allied sync pairs when the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st โBerryโ MP 0: Restore โBerryโ MP 1
- Restores one MP of the userโs moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Legend of the Sea Water Beam: Power 25
- Legend of the Sea Water Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Legend of the Sea Water Beam: Power 25
- Legend of the Sea Water Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 196 Arc Suit Geeta & Glimmora (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 40
- HP 40
- Color Grid: ๐ง Divine Upgrades (Stat)
- Cell 8 | ๐ฏ Cord (0,3,-3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dazzling Brilliance Divine Mortal Spin: Power 50
- Dazzling Brilliance Divine Mortal Spin: Power โ 50
- Color Grid: ๐ง Divine Upgrades (Sync Move)
- Cell 9 | ๐ฏ Cord (0,4,-4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Poison Zone Extension 3
- Extends the duration of the Poison Zone when the zone turns into a Poison Zone while the user is on the field.
- Color Grid: ๐ง Divine Upgrades (Passive)
- Cell 10 | ๐ฏ Cord (0,5,-5) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Almighty Venoshock: 1st Move: Sync CD โ3 & Team Supereffective โ Next
- Move: Almighty Venoshock
- Reduces the userโs sync move countdown by three the first time its move is successful each battle. Applies the Supereffectiveย โ Next effect to all allied sync pairs the first time the userโs move is successful each battle.
- Color Grid: ๐ง Divine Upgrades (Move Effect)
- Cell 11 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 13 | ๐ฏ Cord (3,-1,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Poison Guard
- Reduces damage when the user is attacked by Poison-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Mortal Spin: Power 3
- Almighty Mortal Spin: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (3,0,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (2,2,-4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Mortal Spin: Attack Trap 9
- Move: Almighty Mortal Spin
- Leaves the target trapped when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (3,1,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Mortal Spin: Power 3
- Almighty Mortal Spin: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 18 | ๐ฏ Cord (3,2,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Mortal Spin: Move Gauge Refresh 3
- Move: Almighty Mortal Spin
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Impervious
- The userโs stats cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (2,3,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Opp Poisoned: Team Moves โ 2
- Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Venoshock: Power 3
- Almighty Venoshock: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Venoshock: Power 3
- Almighty Venoshock: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 25 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Venoshock: Power 3
- Almighty Venoshock: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 26 | ๐ฏ Cord (-3,0,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 20
- HP 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: MP Refresh 2
- Move: Potion
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 28 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: Master Healer 1
- Move: Potion
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 29 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: Master Healer 1
- Move: Potion
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: MP Refresh 2
- Move: Potion
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 31 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (2,-3,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Mortal Spin: Power 3
- Almighty Mortal Spin: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (1,-3,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Mortal Spin: Power 3
- Almighty Mortal Spin: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Mortal Spin: Power 3
- Almighty Mortal Spin: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (3,-3,0) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- The Guiding Light!: MP Refresh 2
- Move: The Guiding Light!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 37 | ๐ฏ Cord (3,-4,1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hit Poisoned Opp: HP Recovery 9
- Restores the userโs HP when its attack move is successful against a poisoned or badly poisoned opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (2,-4,2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Toxic Hit (Speed โ) 9
- Raises the userโs Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Safety Net
- Applies the Enduring effect to all allied sync pairs the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Poison Zone
- Turns the field of playโs zone into a Poison Zone the first time the userโs sync move is used each battle. (A Poison Zone powers up Poison-type attacks.)
- Color Grid: ๐จ Yellow (Passive)
- Cell 41 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-3,2,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Antitoxin
- Prevents the user from getting poisoned or badly poisoned.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Venoshock: Power 3
- Almighty Venoshock: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 46 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Venoshock: Power 3
- Almighty Venoshock: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 47 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Poisonous Acceleration 2
- Quickly charges the move gauge when the zone is a Poison Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 48 | ๐ฏ Cord (-3,5,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Venoshock: Move Gauge Refresh 3
- Move: Almighty Venoshock
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 49 | ๐ฏ Cord (-1,4,-3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Poison Zone: Team Status Immunity
- Status conditions cannot be inflicted on any allied sync pairs when the zone is a Poison Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 50 | ๐ฏ Cord (-2,5,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Poison Zone: Team S-Moves โ 3
- Powers up the sync moves of all allied sync pairs when the zone is a Poison Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dazzling Brilliance Divine Mortal Spin: Power 25
- Dazzling Brilliance Divine Mortal Spin: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 52 | ๐ฏ Cord (-3,1,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dazzling Brilliance Divine Mortal Spin: Power 25
- Dazzling Brilliance Divine Mortal Spin: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 235 Arezu (Summer 2026) & Basculegion (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Normal Guard
- Reduces damage when the user is attacked by Normal-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Shadow Ball: Power 3
- Shadow Ball: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shadow Ball: Power 3
- Shadow Ball: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Shadow Ball: Power 3
- Shadow Ball: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Protect: Move Gauge Refresh 3
- Move: Protect
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Vigilance
- Protects the user against critical hits.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Own Ally Faints: Sync Move Boost โ10
- Increases the userโs Sync Moveย โ Next effect by 10 ranks when an ally on your team faints.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Soulsโ Repose Last Respects: Power 2
- Soulsโ Repose Last Respects: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Soulsโ Repose Last Respects: Power 2
- Soulsโ Repose Last Respects: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Soulsโ Repose Last Respects: Move Gauge Refresh 3
- Move: Soulsโ Repose Last Respects
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 24 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- I Pack Quite a Punch!: Catalytic Kick 9
- Move: I Pack Quite a Punch!
- Applies the Move Gauge Acceleration effect to the allied field of play when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-1,-2,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Furious Brawn
- The more the userโs Attack is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Endurance
- Applies the Enduring effect to the user if its HP is full when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 29 | ๐ฏ Cord (2,-2,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Soulsโ Repose Last Respects: Power 2
- Soulsโ Repose Last Respects: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 30 | ๐ฏ Cord (1,-2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Soulsโ Repose Last Respects: Power 2
- Soulsโ Repose Last Respects: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 31 | ๐ฏ Cord (3,-3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Soulsโ Repose Last Respects: Power 2
- Soulsโ Repose Last Respects: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 32 | ๐ฏ Cord (2,-3,1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Interference Immunity
- Prevents the user from flinching, becoming confused, or becoming trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (1,-3,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainpower
- The more the userโs Sp.ย Atk is raised, the more it powers up its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 34 | ๐ฏ Cord (3,-4,1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Healthy Healing
- Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-4,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Move: MG โ2 9
- Charges the userโs move gauge by two when its move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-3,4,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Shadow Ball: Power 3
- Shadow Ball: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shadow Ball: Power 3
- Shadow Ball: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shadow Ball: Move Gauge Refresh 3
- Move: Shadow Ball
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shadow Ball: On a Roll 4
- Move: Shadow Ball
- Raises the chance of lowering stat values with the additional effects of the userโs moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shadow Ball: Mind Games 9
- Move: Shadow Ball
- Lowers the targetโs Sp. Def by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Head Start 1
- Reduces the userโs sync move countdown by one the first time it enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Raging Soul Carrier Ghost Impact: Power 25
- Raging Soul Carrier Ghost Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Raging Soul Carrier Ghost Impact: Power 25
- Raging Soul Carrier Ghost Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 54 Hau & Tauros (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fail Forward 1
- Charges the userโs move gauge by one when an opponentโs attack move targeting the user misses.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Team Healing Entry
- Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Double Team: Team Mind-Bracing Infliction 2
- Move: Double Team
- Raises the Sp.ย Def of all allied sync pairs by two stat ranks the first time the userโs Pokรฉmon uses a status move each battle.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Headbutt: Move Gauge Refresh 2
- Move: Headbutt
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 20
- HP 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Headbutt: Aggravation 1
- Move: Headbutt
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Headbutt: Overwhelm 9
- Move: Headbutt
- Lowers the targetโs Attack by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Waiting for Ages!: MP Refresh 2
- Move: Waiting for Ages!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Double Team: Move Gauge Refresh 9
- Move: Double Team
- Charges the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Slippery Slope 9
- Raises the userโs evasiveness by one stat rank when an opponentโs attack move targeting the user misses.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Double Team: Team Body-Bracing Infliction 2
- Move: Double Team
- Raises the Defense of all allied sync pairs by two stat ranks the first time the userโs Pokรฉmon uses a status move each battle.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fast Runner
- Evasiveness cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Dire Hit All +: MP Refresh 2
- Move: Dire Hit All +
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Catalyst
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Status Immunity
- Status conditions cannot be inflicted on the user.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- First Aid 4
- Restores the userโs HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Thrilling Ride Normal Impact: Power 25
- Super Thrilling Ride Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Thrilling Ride Normal Impact: Power 25
- Super Thrilling Ride Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
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