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Jul 16th, 2017
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  1. options:
  2. prefix: &b Skill &8&l» &7
  3.  
  4. on rightclick:
  5. if player has permission "combo.rightclick":
  6. if {combo1.%player%} is not set:
  7. set {combo1.%player%} to "우클릭"
  8. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f&l? &6&l+ &f&l?"
  9. play "UI_BUTTON_CLICK" to player at volume 1
  10. wait 30 tick
  11. if {combo1.%player%} is set:
  12. delete {combo1.%player%}
  13. stop
  14. else:
  15. if {combo2.%player%} is not set:
  16. if {combo1.%player%} is set:
  17. set {combo2.%player%} to "우클릭"
  18. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f&l?"
  19. play "UI_BUTTON_CLICK" to player at volume 1
  20. wait 30 tick
  21. if {combo2.%player%} is set:
  22. delete {combo2.%player%}
  23. stop
  24. else:
  25. if {combo3.%player%} is not set:
  26. if {combo1.%player%} is set:
  27. if {combo2.%player%} is set:
  28. set {combo3.%player%} to "우클릭"
  29. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}%"
  30. play "UI_BUTTON_CLICK" to player at volume 1
  31. if {combo1.%player%} is "우클릭":
  32. if {combo2.%player%} is "우클릭":
  33. if {combo3.%player%} is "우클릭":
  34. if {combo1.%player%} is set:
  35. if {combo2.%player%} is set:
  36. if {combo3.%player%} is set:
  37. make player execute command "/skill Jump"
  38. #ADD ACTION
  39. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}% &6= &a&lSKILL1"
  40. play "BLOCK_ENDERCHEST_OPEN" to player at volume 1
  41. delete {combo1.%player%}
  42. delete {combo2.%player%}
  43. delete {combo3.%player%}
  44. else:
  45. if {combo2.%player%} is "좌클릭":
  46. if {combo3.%player%} is "우클릭":
  47. if {combo1.%player%} is set:
  48. if {combo2.%player%} is set:
  49. if {combo3.%player%} is set:
  50. make player execute command "/skill Poison"
  51. #ADD ACTION
  52. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}% &6= &a&lSKILL3"
  53. play "BLOCK_ENDERCHEST_OPEN" to player at volume 1
  54. delete {combo1.%player%}
  55. delete {combo2.%player%}
  56. delete {combo3.%player%}
  57. wait 30 tick
  58. if {combo3.%player%} is set:
  59. delete {combo1.%player%}
  60. delete {combo2.%player%}
  61. delete {combo3.%player%}
  62. stop
  63.  
  64.  
  65.  
  66. on leftclick:
  67. if player has permission "combo.rightclick":
  68. if {combo2.%player%} is not set:
  69. if {combo1.%player%} is set:
  70. set {combo2.%player%} to "좌클릭"
  71. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f&l?"
  72. play "UI_BUTTON_CLICK" to player at volume 1
  73. wait 30 tick
  74. if {combo2.%player%} is set:
  75. delete {combo2.%player%}
  76. stop
  77. else:
  78. if {combo3.%player%} is not set:
  79. if {combo1.%player%} is set:
  80. if {combo2.%player%} is set:
  81. set {combo3.%player%} to "좌클릭"
  82. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}%"
  83. play "UI_BUTTON_CLICK" to player at volume 1
  84. if {combo1.%player%} is "우클릭":
  85. if {combo2.%player%} is "우클릭":
  86. if {combo3.%player%} is "좌클릭":
  87. if {combo1.%player%} is set:
  88. if {combo2.%player%} is set:
  89. if {combo3.%player%} is set:
  90. make player execute command "/skill Bleed"
  91. #ADD ACTION
  92. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}% &6= &a&lSKILL2"
  93. play "BLOCK_ENDERCHEST_OPEN" to player at volume 1
  94. delete {combo1.%player%}
  95. delete {combo2.%player%}
  96. delete {combo3.%player%}
  97. else:
  98. if {combo2.%player%} is "좌클릭":
  99. if {combo3.%player%} is "좌클릭":
  100. if {combo1.%player%} is set:
  101. if {combo2.%player%} is set:
  102. if {combo3.%player%} is set:
  103. make player execute command "/skill Decay"
  104. #ADD ACTION
  105. set action bar of player to "&f%{combo1.%player%}% &6&l+ &f%{combo2.%player%}% &6&l+ &f%{combo3.%player%}% &6= &c&lULTIMATE!"
  106. play "BLOCK_ENDERCHEST_OPEN" to player at volume 1
  107. delete {combo1.%player%}
  108. delete {combo2.%player%}
  109. delete {combo3.%player%}
  110. wait 30 tick
  111. if {combo3.%player%} is set:
  112. delete {combo3.%player%}
  113. stop
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