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- Revision: TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win32, Debug)
- Date 19:5:2013. Time 19:51
- //=====================================================
- *** Hardware ***
- Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- Number Of Processors: 8
- Physical Memory: 4194303 KB (Available: 4194303 KB)
- Commit Charge Limit: 4194303 KB
- *** Operation System ***
- Windows Server 2008 R2 Server 4.0, Enterprise Edition Service Pack 1 (Version 6.1, Build 7601)
- //=====================================================
- Exception code: 80000003 BREAKPOINT
- Fault address: 735D9923 01:00048923 C:\4.3.4 Cataclysm\Core\MSVCP100D.dll
- Registers:
- EAX:00000001
- EBX:414C4D58
- ECX:0DED5903
- EDX:010C0180
- ESI:5346F4D0
- EDI:5346F664
- CS:EIP:0023:735D9923
- SS:ESP:002B:5346F4BC EBP:5346F4BC
- DS:002B ES:002B FS:0053 GS:002B
- Flags:00000246
- Call stack:
- Address Frame Function SourceFile
- 735D9923 00000000 ?_Debug_message@std@@YAXPB_W0I@Z+23
- 01509FB2 00000000 std::_Tree_const_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator*+52 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 236
- 014D7FE6 00000000 std::_Tree_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator*+16 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 397
- 01826646 00000000 std::_Tree_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator->+16 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 402
- 01AE6C4D 00000000 Player::RemoveBattlegroundQueueJoinTime+6D l:\TrinityCore\4.3.4\src\server\game\entities\player\player.h line 2329
- 01AE14C8 00000000 Battleground::RemovePlayerAtLeave+678 l:\TrinityCore\4.3.4\src\server\game\battlegrounds\battleground.cpp line 1196
- 016C5ECD 00000000 Player::LeaveBattleground+4D l:\TrinityCore\4.3.4\src\server\game\entities\player\player.cpp line 22778
- 0167D184 00000000 Player::ToggleAFK+54 l:\TrinityCore\4.3.4\src\server\game\entities\player\player.cpp line 2104
- 01C3CD25 00000000 WorldSession::HandleMessagechatOpcode+1985 l:\TrinityCore\4.3.4\src\server\game\handlers\chathandler.cpp line 492
- 013AFA5A 00000000 WorldSession::Update+28A l:\TrinityCore\4.3.4\src\server\game\server\worldsession.cpp line 352
- 01218A36 00000000 World::UpdateSessions+136 l:\TrinityCore\4.3.4\src\server\game\world\world.cpp line 2652
- 012168D1 00000000 World::Update+391 l:\TrinityCore\4.3.4\src\server\game\world\world.cpp line 2010
- 011F115A 00000000 WorldRunnable::run+8A l:\TrinityCore\4.3.4\src\server\worldserver\worldthread\worldrunnable.cpp line 61
- 01D32D01 00000000 ACE_Based::Thread::ThreadTask+21 l:\TrinityCore\4.3.4\src\server\shared\threading\threading.cpp line 183
- 7191D48D 00000000 ACE_OS_Thread_Adapter::invoke+13D l:\TrinityCore\4.3.4\dep\acelite\ace\os_thread_adapter.cpp line 103
- 718725FA 00000000 ace_thread_adapter+2A l:\TrinityCore\4.3.4\dep\acelite\ace\base_thread_adapter.cpp line 126
- 7341A293 00000000 _beginthreadex+243
- 7341A224 00000000 _beginthreadex+1D4
- 751733CA 00000000 BaseThreadInitThunk+12
- 76F49ED2 00000000 RtlInitializeExceptionChain+63
- 76F49EA5 00000000 RtlInitializeExceptionChain+36
- ========================
- Local Variables And Parameters
- Call stack:
- Address Frame Function SourceFile
- 735D9923 00000000 ?_Debug_message@std@@YAXPB_W0I@Z+23
- 01509FB2 00000000 std::_Tree_const_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator*+52 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 236
- punting on symbol this
- 014D7FE6 00000000 std::_Tree_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator*+16 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 397
- punting on symbol this
- 01826646 00000000 std::_Tree_iterator<std::_Tree_val<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > >::operator->+16 c:\program files\microsoft visual studio 10.0\vc\include\xtree line 402
- punting on symbol this
- 01AE6C4D 00000000 Player::RemoveBattlegroundQueueJoinTime+6D l:\TrinityCore\4.3.4\src\server\game\entities\player\player.h line 2329
- punting on symbol this
- punting on symbol bgTypeId
- 01AE14C8 00000000 Battleground::RemovePlayerAtLeave+678 l:\TrinityCore\4.3.4\src\server\game\battlegrounds\battleground.cpp line 1196
- punting on symbol this
- punting on symbol guid
- punting on symbol Transport
- punting on symbol SendPacket
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