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- 03.04.17 04:03:03 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:04 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:05 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:06 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:06 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:07 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:07 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:11 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:12 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:13 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:13 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:14 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:15 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:15 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:15 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:20 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:21 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
- 03.04.17 04:03:21 ERROR [L2GameClient.java]: Trying to send packet NewCharacterSuccess to client with state AUTHED
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