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- // Textures
- var textureLoader = new THREE.TextureLoader();
- whaleTexture = new textureLoader.load('img/lambert1_baseColor.png');
- whaleTexture.wrapT = THREE.RepeatWrapping;
- whaleTexture.wrapS = THREE.RepeatWrapping;
- whaleTexture.repeat.set(2, 2);
- whaleNormalMap = new textureLoader.load('img/lambert1_normal.png');
- whaleNormalMap.wrapT = THREE.RepeatWrapping;
- whaleNormalMap.wrapS = THREE.RepeatWrapping;
- whaleNormalMap.repeat.set(2, 2);
- whaleRoughnessMap = new textureLoader.load('img/lambert1_metallicRoughness.png');
- whaleRoughnessMap.wrapT = THREE.RepeatWrapping;
- whaleRoughnessMap.wrapS = THREE.RepeatWrapping;
- whaleRoughnessMap.repeat.set(2, 2);
- whaleMaterial = new THREE.MeshStandardMaterial({
- map: whaleTexture,
- normalMap: whaleNormalMap,
- roughnessMap: whaleRoughnessMap,
- roughness: 0.7
- });
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