SHARE
TWEET

[MAP] Regierung l Interior by Risq

a guest Jan 15th, 2018 74 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. new g_Object[642];
  2. new g_Vehicle[1];
  3. g_Object[0] = CreateObject(18981, 1470.9912, -1785.9256, 4336.0913, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  4. SetObjectMaterial(g_Object[0], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  5. g_Object[1] = CreateObject(18981, 1470.9912, -1810.9227, 4336.0913, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  6. SetObjectMaterial(g_Object[1], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  7. g_Object[2] = CreateObject(19464, 1458.6241, -1801.5047, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  8. SetObjectMaterial(g_Object[2], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  9. g_Object[3] = CreateObject(19464, 1458.6241, -1795.5742, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  10. SetObjectMaterial(g_Object[3], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  11. g_Object[4] = CreateObject(19464, 1458.6241, -1807.4354, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  12. SetObjectMaterial(g_Object[4], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  13. g_Object[5] = CreateObject(19464, 1458.6241, -1813.3653, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  14. SetObjectMaterial(g_Object[5], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  15. g_Object[6] = CreateObject(19464, 1458.6241, -1789.6433, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  16. SetObjectMaterial(g_Object[6], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  17. g_Object[7] = CreateObject(1508, 1458.7834, -1802.0063, 4338.2485, 0.0000, 0.0000, 0.0000); //DYN_GARAGE_DOOR
  18. SetObjectMaterial(g_Object[7], 0, 10763, "airport1_sfse", "ws_airportdoors1", 0xFFFFFFFF);
  19. g_Object[8] = CreateObject(19466, 1458.7596, -1791.8271, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  20. SetObjectMaterial(g_Object[8], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  21. g_Object[9] = CreateObject(19466, 1458.7596, -1795.6881, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  22. SetObjectMaterial(g_Object[9], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  23. g_Object[10] = CreateObject(19466, 1458.7596, -1789.5970, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  24. SetObjectMaterial(g_Object[10], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  25. g_Object[11] = CreateObject(19466, 1458.7596, -1808.7391, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  26. SetObjectMaterial(g_Object[11], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  27. g_Object[12] = CreateObject(19466, 1458.7596, -1812.6695, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  28. SetObjectMaterial(g_Object[12], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  29. g_Object[13] = CreateObject(19466, 1458.7596, -1814.9094, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  30. SetObjectMaterial(g_Object[13], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  31. g_Object[14] = CreateObject(19464, 1458.6241, -1819.2950, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  32. SetObjectMaterial(g_Object[14], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  33. g_Object[15] = CreateObject(11711, 1458.7464, -1803.5334, 4339.7612, 0.0000, 0.0000, 90.0000); //ExitSign1
  34. g_Object[16] = CreateObject(11711, 1458.7464, -1800.4331, 4339.7612, 0.0000, 0.0000, 90.0000); //ExitSign1
  35. g_Object[17] = CreateObject(19450, 1458.8365, -1800.5782, 4336.5136, 0.0000, 90.0000, 90.0000); //wall090
  36. SetObjectMaterial(g_Object[17], 0, 14383, "burg_1", "carpet4kb", 0xFFFFFFFF);
  37. g_Object[18] = CreateObject(19450, 1458.8365, -1803.3985, 4336.5039, 0.0000, 90.0000, 90.0000); //wall090
  38. SetObjectMaterial(g_Object[18], 0, 14383, "burg_1", "carpet4kb", 0xFFFFFFFF);
  39. g_Object[19] = CreateObject(19450, 1458.8664, -1805.2369, 4334.8647, 0.0000, 0.0000, 90.0000); //wall090
  40. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  41. g_Object[20] = CreateObject(19430, 1463.5865, -1803.5738, 4335.8056, 90.0000, 0.0000, 0.0000); //wall070
  42. SetObjectMaterial(g_Object[20], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  43. g_Object[21] = CreateObject(19450, 1458.8664, -1798.7469, 4334.8647, 0.0000, 0.0000, 90.0000); //wall090
  44. SetObjectMaterial(g_Object[21], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  45. g_Object[22] = CreateObject(19430, 1463.5865, -1800.4134, 4335.8056, 90.0000, 0.0000, 0.0000); //wall070
  46. SetObjectMaterial(g_Object[22], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  47. g_Object[23] = CreateObject(19464, 1477.8320, -1811.0058, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  48. SetObjectMaterial(g_Object[23], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  49. g_Object[24] = CreateObject(19464, 1477.8320, -1792.9449, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  50. SetObjectMaterial(g_Object[24], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  51. g_Object[25] = CreateObject(19464, 1477.8320, -1787.0146, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  52. SetObjectMaterial(g_Object[25], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  53. g_Object[26] = CreateObject(19464, 1477.8320, -1816.9382, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  54. SetObjectMaterial(g_Object[26], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  55. g_Object[27] = CreateObject(1649, 1468.9265, -1782.2718, 4337.9868, 0.0000, 0.0000, 0.0000); //wglasssmash
  56. SetObjectMaterial(g_Object[27], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  57. g_Object[28] = CreateObject(1892, 1459.2469, -1782.3249, 4336.5952, 0.0000, 0.0000, 0.0000); //security_gatsh
  58. g_Object[29] = CreateObject(19355, 1469.0168, -1791.6003, 4334.8896, 0.0000, 0.0000, 0.0000); //wall003
  59. SetObjectMaterial(g_Object[29], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  60. g_Object[30] = CreateObject(19355, 1469.0168, -1788.3894, 4334.8896, 0.0000, 0.0000, 0.0000); //wall003
  61. SetObjectMaterial(g_Object[30], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  62. g_Object[31] = CreateObject(19386, 1477.7646, -1797.5146, 4338.3437, 0.0000, 0.0000, 0.0000); //wall034
  63. SetObjectMaterial(g_Object[31], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  64. g_Object[32] = CreateObject(18762, 1478.1689, -1805.5360, 4341.1137, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  65. SetObjectMaterial(g_Object[32], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  66. g_Object[33] = CreateObject(18762, 1478.1689, -1805.5157, 4337.0610, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  67. SetObjectMaterial(g_Object[33], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  68. g_Object[34] = CreateObject(18762, 1478.1888, -1798.8370, 4338.8486, 0.0000, 0.0000, 90.0000); //Concrete1mx1mx5m
  69. SetObjectMaterial(g_Object[34], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  70. g_Object[35] = CreateObject(19087, 1478.1927, -1799.3502, 4340.6079, 0.0000, 90.0000, 90.0000); //Rope1
  71. SetObjectMaterial(g_Object[35], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  72. g_Object[36] = CreateObject(18762, 1478.1888, -1807.5377, 4338.8486, 0.0000, 0.0000, 90.0000); //Concrete1mx1mx5m
  73. SetObjectMaterial(g_Object[36], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  74. g_Object[37] = CreateObject(18762, 1478.1789, -1800.8446, 4337.0708, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  75. SetObjectMaterial(g_Object[37], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  76. g_Object[38] = CreateObject(18762, 1478.1888, -1798.4133, 4341.1137, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  77. SetObjectMaterial(g_Object[38], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  78. g_Object[39] = CreateObject(18762, 1478.2087, -1796.8125, 4340.2587, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  79. SetObjectMaterial(g_Object[39], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  80. g_Object[40] = CreateObject(1536, 1477.7512, -1796.6882, 4336.6049, 0.0000, 0.0000, 147.9998); //Gen_doorEXT15
  81. g_Object[41] = CreateObject(1649, 1478.1899, -1805.9526, 4338.9716, 0.0000, 90.0000, -90.0000); //wglasssmash
  82. SetObjectMaterial(g_Object[41], 0, 1717, "cj_tv", "green_glass_64", 0xFF96918C);
  83. g_Object[42] = CreateObject(1649, 1478.1899, -1800.1422, 4338.9716, 0.0000, 90.0000, -90.0000); //wglasssmash
  84. SetObjectMaterial(g_Object[42], 0, 1717, "cj_tv", "green_glass_64", 0xFF96918C);
  85. g_Object[43] = CreateObject(1649, 1478.1899, -1800.1422, 4338.9716, 0.0000, 90.0000, 90.0000); //wglasssmash
  86. SetObjectMaterial(g_Object[43], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  87. g_Object[44] = CreateObject(1649, 1478.1999, -1805.9737, 4338.9716, 0.0000, 90.0000, 90.0000); //wglasssmash
  88. SetObjectMaterial(g_Object[44], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  89. g_Object[45] = CreateObject(19087, 1478.1927, -1799.3481, 4341.0766, 0.0000, 0.0000, 0.0000); //Rope1
  90. SetObjectMaterial(g_Object[45], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  91. g_Object[46] = CreateObject(19087, 1478.1927, -1799.3481, 4339.9887, 0.0000, 0.0000, 0.0000); //Rope1
  92. SetObjectMaterial(g_Object[46], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  93. g_Object[47] = CreateObject(19087, 1478.1927, -1801.7993, 4340.7626, 0.0000, 0.0000, 0.0000); //Rope1
  94. SetObjectMaterial(g_Object[47], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  95. g_Object[48] = CreateObject(19087, 1478.1927, -1801.7993, 4338.5136, 0.0000, 0.0000, 0.0000); //Rope1
  96. SetObjectMaterial(g_Object[48], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  97. g_Object[49] = CreateObject(19087, 1478.1927, -1804.3005, 4338.5136, 0.0000, 0.0000, 0.0000); //Rope1
  98. SetObjectMaterial(g_Object[49], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  99. g_Object[50] = CreateObject(19087, 1478.1927, -1804.3005, 4340.8608, 0.0000, 0.0000, 0.0000); //Rope1
  100. SetObjectMaterial(g_Object[50], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  101. g_Object[51] = CreateObject(19087, 1478.1927, -1807.0323, 4340.8608, 0.0000, 0.0000, 0.0000); //Rope1
  102. SetObjectMaterial(g_Object[51], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  103. g_Object[52] = CreateObject(19087, 1478.1927, -1807.0323, 4339.6743, 0.0000, 0.0000, 0.0000); //Rope1
  104. SetObjectMaterial(g_Object[52], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  105. g_Object[53] = CreateObject(19087, 1478.1927, -1804.6706, 4337.5800, 0.0000, 90.0000, 90.0000); //Rope1
  106. SetObjectMaterial(g_Object[53], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  107. g_Object[54] = CreateObject(19087, 1478.1927, -1804.2904, 4337.5800, 0.0000, 90.0000, 90.0000); //Rope1
  108. SetObjectMaterial(g_Object[54], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  109. g_Object[55] = CreateObject(19087, 1478.1927, -1804.2904, 4340.6079, 0.0000, 90.0000, 90.0000); //Rope1
  110. SetObjectMaterial(g_Object[55], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  111. g_Object[56] = CreateObject(19087, 1478.1927, -1805.7214, 4340.6079, 0.0000, 90.0000, 90.0000); //Rope1
  112. SetObjectMaterial(g_Object[56], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  113. g_Object[57] = CreateObject(19087, 1478.1927, -1798.7696, 4340.6079, 0.0000, 90.0000, 90.0000); //Rope1
  114. SetObjectMaterial(g_Object[57], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  115. g_Object[58] = CreateObject(18762, 1478.1789, -1800.8342, 4341.1040, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  116. SetObjectMaterial(g_Object[58], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFF656A79);
  117. g_Object[59] = CreateObject(19087, 1478.1927, -1799.3502, 4337.5878, 0.0000, 90.0000, 90.0000); //Rope1
  118. SetObjectMaterial(g_Object[59], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  119. g_Object[60] = CreateObject(19087, 1478.1927, -1799.3502, 4340.0366, 0.0000, 90.0000, 90.0000); //Rope1
  120. SetObjectMaterial(g_Object[60], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  121. g_Object[61] = CreateObject(19087, 1478.1927, -1801.7911, 4340.0366, 0.0000, 90.0000, 90.0000); //Rope1
  122. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  123. g_Object[62] = CreateObject(19087, 1478.1927, -1804.2010, 4340.0366, 0.0000, 90.0000, 90.0000); //Rope1
  124. SetObjectMaterial(g_Object[62], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  125. g_Object[63] = CreateObject(19087, 1478.1927, -1804.6416, 4340.0366, 0.0000, 90.0000, 90.0000); //Rope1
  126. SetObjectMaterial(g_Object[63], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  127. g_Object[64] = CreateObject(19087, 1478.1927, -1801.8795, 4340.6118, 0.0000, 90.0000, 90.0000); //Rope1
  128. SetObjectMaterial(g_Object[64], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  129. g_Object[65] = CreateObject(19087, 1478.1927, -1801.7093, 4340.6118, 0.0000, 90.0000, 90.0000); //Rope1
  130. SetObjectMaterial(g_Object[65], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  131. g_Object[66] = CreateObject(19087, 1478.1927, -1803.0605, 4340.0424, 0.0000, 0.0000, 90.0000); //Rope1
  132. SetObjectMaterial(g_Object[66], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  133. g_Object[67] = CreateObject(19087, 1478.1927, -1801.8293, 4337.5849, 0.0000, 90.0000, 90.0000); //Rope1
  134. SetObjectMaterial(g_Object[67], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  135. g_Object[68] = CreateObject(19174, 1478.1794, -1801.5865, 4338.7333, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  136. SetObjectMaterialText(g_Object[68], "§", 0, 90, "Webdings", 80, 1, 0xFF000000, 0x0, 0);
  137. SetObjectMaterial(g_Object[68], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  138. g_Object[69] = CreateObject(19174, 1478.1794, -1806.6185, 4338.7333, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  139. SetObjectMaterialText(g_Object[69], "§", 0, 90, "Webdings", 80, 1, 0xFF000000, 0x0, 0);
  140. SetObjectMaterial(g_Object[69], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  141. g_Object[70] = CreateObject(19174, 1478.1794, -1801.2274, 4339.7202, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  142. SetObjectMaterialText(g_Object[70], "Information", 0, 90, "Arial", 30, 1, 0xFF000000, 0x0, 0);
  143. SetObjectMaterial(g_Object[70], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  144. g_Object[71] = CreateObject(19174, 1478.1794, -1806.3481, 4339.7202, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  145. SetObjectMaterialText(g_Object[71], "Information", 0, 90, "Arial", 30, 1, 0xFF000000, 0x0, 0);
  146. SetObjectMaterial(g_Object[71], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  147. g_Object[72] = CreateObject(19089, 1458.7600, -1786.6612, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  148. SetObjectMaterial(g_Object[72], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  149. g_Object[73] = CreateObject(19089, 1458.7600, -1791.4958, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  150. SetObjectMaterial(g_Object[73], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  151. g_Object[74] = CreateObject(19089, 1458.7600, -1786.6612, 4341.5800, 0.0000, 90.0000, 90.0000); //Rope3
  152. SetObjectMaterial(g_Object[74], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  153. g_Object[75] = CreateObject(19089, 1458.7600, -1794.0423, 4341.5800, 0.0000, 90.0000, 90.0000); //Rope3
  154. SetObjectMaterial(g_Object[75], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  155. g_Object[76] = CreateObject(19089, 1458.7600, -1801.3717, 4341.5800, 0.0000, 90.0000, 90.0000); //Rope3
  156. SetObjectMaterial(g_Object[76], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  157. g_Object[77] = CreateObject(19089, 1458.7600, -1808.6815, 4341.5800, 0.0000, 90.0000, 90.0000); //Rope3
  158. SetObjectMaterial(g_Object[77], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  159. g_Object[78] = CreateObject(19089, 1458.7600, -1814.8913, 4341.5800, 0.0000, 90.0000, 90.0000); //Rope3
  160. SetObjectMaterial(g_Object[78], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  161. g_Object[79] = CreateObject(19089, 1458.7600, -1825.6638, 4341.5996, 0.0000, 0.0000, 90.0000); //Rope3
  162. SetObjectMaterial(g_Object[79], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  163. g_Object[80] = CreateObject(19089, 1458.7600, -1805.1617, 4341.5996, 0.0000, 0.0000, 90.0000); //Rope3
  164. SetObjectMaterial(g_Object[80], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  165. g_Object[81] = CreateObject(19089, 1458.7600, -1798.8299, 4341.5996, 0.0000, 0.0000, 90.0000); //Rope3
  166. SetObjectMaterial(g_Object[81], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  167. g_Object[82] = CreateObject(19089, 1458.7600, -1771.9796, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  168. SetObjectMaterial(g_Object[82], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  169. g_Object[83] = CreateObject(19089, 1458.7600, -1805.1225, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  170. SetObjectMaterial(g_Object[83], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  171. g_Object[84] = CreateObject(19089, 1458.7600, -1814.8741, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  172. SetObjectMaterial(g_Object[84], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  173. g_Object[85] = CreateObject(19089, 1458.7600, -1810.6639, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  174. SetObjectMaterial(g_Object[85], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  175. g_Object[86] = CreateObject(19089, 1477.7009, -1807.9914, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  176. SetObjectMaterial(g_Object[86], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  177. g_Object[87] = CreateObject(19089, 1477.7009, -1812.5439, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  178. SetObjectMaterial(g_Object[87], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  179. g_Object[88] = CreateObject(19089, 1477.7009, -1808.0511, 4341.6064, 0.0000, 0.0000, 90.0000); //Rope3
  180. SetObjectMaterial(g_Object[88], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  181. g_Object[89] = CreateObject(19089, 1477.7009, -1795.8996, 4341.6064, 0.0000, 0.0000, 90.0000); //Rope3
  182. SetObjectMaterial(g_Object[89], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  183. g_Object[90] = CreateObject(19089, 1477.7009, -1782.3480, 4341.6064, 0.0000, 0.0000, 90.0000); //Rope3
  184. SetObjectMaterial(g_Object[90], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  185. g_Object[91] = CreateObject(19089, 1477.7009, -1788.5423, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  186. SetObjectMaterial(g_Object[91], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  187. g_Object[92] = CreateObject(19089, 1477.7009, -1784.0599, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  188. SetObjectMaterial(g_Object[92], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  189. g_Object[93] = CreateObject(19089, 1477.7009, -1784.0599, 4341.5957, 0.0000, 90.0000, 90.0000); //Rope3
  190. SetObjectMaterial(g_Object[93], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  191. g_Object[94] = CreateObject(19089, 1477.7009, -1788.5506, 4341.5957, 0.0000, 90.0000, 90.0000); //Rope3
  192. SetObjectMaterial(g_Object[94], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  193. g_Object[95] = CreateObject(19089, 1477.7009, -1808.0201, 4341.5957, 0.0000, 90.0000, 90.0000); //Rope3
  194. SetObjectMaterial(g_Object[95], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  195. g_Object[96] = CreateObject(19089, 1477.7009, -1812.5107, 4341.5957, 0.0000, 90.0000, 90.0000); //Rope3
  196. SetObjectMaterial(g_Object[96], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  197. g_Object[97] = CreateObject(19087, 1458.7618, -1800.2506, 4339.9814, 0.0000, 90.0000, 90.0000); //Rope1
  198. SetObjectMaterial(g_Object[97], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  199. g_Object[98] = CreateObject(19087, 1458.7618, -1802.7027, 4339.9814, 0.0000, 90.0000, 90.0000); //Rope1
  200. SetObjectMaterial(g_Object[98], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  201. g_Object[99] = CreateObject(19087, 1458.7618, -1798.8292, 4339.9814, 0.0000, 90.0000, 90.0000); //Rope1
  202. SetObjectMaterial(g_Object[99], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  203. g_Object[100] = CreateObject(18981, 1495.9914, -1797.0456, 4336.0913, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  204. SetObjectMaterial(g_Object[100], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  205. g_Object[101] = CreateObject(19464, 1480.8033, -1795.7873, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  206. SetObjectMaterial(g_Object[101], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  207. g_Object[102] = CreateObject(19464, 1483.9936, -1795.7773, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  208. SetObjectMaterial(g_Object[102], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  209. g_Object[103] = CreateObject(19464, 1486.8144, -1798.8270, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  210. SetObjectMaterial(g_Object[103], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  211. g_Object[104] = CreateObject(19464, 1486.8144, -1804.7484, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  212. SetObjectMaterial(g_Object[104], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  213. g_Object[105] = CreateObject(19464, 1481.5926, -1807.5703, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  214. SetObjectMaterial(g_Object[105], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  215. g_Object[106] = CreateObject(19464, 1487.5141, -1807.5703, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  216. SetObjectMaterial(g_Object[106], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  217. g_Object[107] = CreateObject(2008, 1479.1750, -1801.0445, 4336.5766, 0.0000, 0.0000, 90.0000); //officedesk1
  218. SetObjectMaterial(g_Object[107], 4, 8869, "buildingsitevge", "ws_woodenscreen1", 0xFFFFFFFF);
  219. g_Object[108] = CreateObject(2008, 1479.1750, -1803.5754, 4336.5766, 0.0000, 0.0000, 90.0000); //officedesk1
  220. SetObjectMaterial(g_Object[108], 4, 8869, "buildingsitevge", "ws_woodenscreen1", 0xFFFFFFFF);
  221. g_Object[109] = CreateObject(2008, 1479.1750, -1806.1446, 4336.5766, 0.0000, 0.0000, 90.0000); //officedesk1
  222. SetObjectMaterial(g_Object[109], 4, 8869, "buildingsitevge", "ws_woodenscreen1", 0xFFFFFFFF);
  223. g_Object[110] = CreateObject(1806, 1480.5312, -1800.4886, 4336.5517, 0.0000, 0.0000, 90.0000); //MED_OFFICE_CHAIR
  224. SetObjectMaterial(g_Object[110], 0, 14739, "whorebits", "AH_barchair", 0xFFFFFFFF);
  225. SetObjectMaterial(g_Object[110], 1, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  226. g_Object[111] = CreateObject(1806, 1480.5312, -1802.8691, 4336.5517, 0.0000, 0.0000, 90.0000); //MED_OFFICE_CHAIR
  227. SetObjectMaterial(g_Object[111], 0, 14739, "whorebits", "AH_barchair", 0xFFFFFFFF);
  228. SetObjectMaterial(g_Object[111], 1, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  229. g_Object[112] = CreateObject(1806, 1480.5312, -1805.4493, 4336.5517, 0.0000, 0.0000, 90.0000); //MED_OFFICE_CHAIR
  230. SetObjectMaterial(g_Object[112], 0, 14739, "whorebits", "AH_barchair", 0xFFFFFFFF);
  231. SetObjectMaterial(g_Object[112], 1, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  232. g_Object[113] = CreateObject(2162, 1486.6853, -1802.2290, 4337.7314, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_1
  233. g_Object[114] = CreateObject(2162, 1486.6953, -1800.1977, 4337.7314, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_1
  234. g_Object[115] = CreateObject(2164, 1486.6467, -1805.0229, 4336.5522, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_5
  235. g_Object[116] = CreateObject(2164, 1486.6467, -1797.4914, 4336.5522, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_5
  236. g_Object[117] = CreateObject(16377, 1485.0091, -1806.8454, 4337.5292, 0.0000, 0.0000, 21.2999); //tv_stand_by
  237. g_Object[118] = CreateObject(16377, 1483.2052, -1806.9266, 4337.5292, 0.0000, 0.0000, 21.2999); //tv_stand_by
  238. g_Object[119] = CreateObject(16377, 1481.4874, -1807.0367, 4337.5292, 0.0000, 0.0000, 21.2999); //tv_stand_by
  239. g_Object[120] = CreateObject(11706, 1479.1092, -1804.3391, 4336.2944, 0.0000, 0.0000, 0.0000); //SmallWasteBin1
  240. g_Object[121] = CreateObject(11706, 1479.1092, -1801.8076, 4336.2944, 0.0000, 0.0000, 0.0000); //SmallWasteBin1
  241. g_Object[122] = CreateObject(2161, 1483.9886, -1795.9239, 4337.8989, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  242. g_Object[123] = CreateObject(2161, 1482.6479, -1795.9239, 4337.8989, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  243. g_Object[124] = CreateObject(2161, 1481.3076, -1795.9239, 4337.8989, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  244. g_Object[125] = CreateObject(2161, 1481.3076, -1795.9239, 4336.5410, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  245. g_Object[126] = CreateObject(2161, 1482.6485, -1795.9239, 4336.5410, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  246. g_Object[127] = CreateObject(2161, 1483.9886, -1795.9239, 4336.5410, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  247. g_Object[128] = CreateObject(16780, 1482.3647, -1802.8498, 4340.8403, 0.0000, 0.0000, 0.0000); //ufo_light03
  248. g_Object[129] = CreateObject(18981, 1490.6412, -1797.6656, 4341.2929, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  249. SetObjectMaterial(g_Object[129], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF5E7072);
  250. g_Object[130] = CreateObject(18075, 1482.8315, -1801.7716, 4340.8378, 0.0000, 0.0000, 0.0000); //lightD
  251. g_Object[131] = CreateObject(1703, 1474.2911, -1784.5766, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  252. g_Object[132] = CreateObject(1703, 1470.3304, -1784.5766, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  253. g_Object[133] = CreateObject(1703, 1472.3420, -1788.0865, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  254. g_Object[134] = CreateObject(1703, 1470.3210, -1789.0874, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  255. g_Object[135] = CreateObject(1703, 1472.3315, -1792.7291, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  256. g_Object[136] = CreateObject(1703, 1476.3016, -1788.1070, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  257. g_Object[137] = CreateObject(1703, 1476.3016, -1792.7667, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  258. g_Object[138] = CreateObject(1703, 1474.2900, -1789.1059, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  259. g_Object[139] = CreateObject(19786, 1477.7585, -1790.9643, 4339.0180, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  260. SetObjectMaterial(g_Object[139], 0, 3979, "civic01_lan", "sl_flagstone1", 0xFFFFFFFF);
  261. SetObjectMaterial(g_Object[139], 1, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  262. g_Object[140] = CreateObject(19786, 1477.7585, -1786.3524, 4339.0180, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  263. SetObjectMaterial(g_Object[140], 0, 3979, "civic01_lan", "sl_flagstone1", 0xFFFFFFFF);
  264. SetObjectMaterial(g_Object[140], 1, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  265. g_Object[141] = CreateObject(1827, 1475.3392, -1786.3419, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  266. g_Object[142] = CreateObject(1827, 1475.3392, -1790.9621, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  267. g_Object[143] = CreateObject(1827, 1471.3491, -1790.9621, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  268. g_Object[144] = CreateObject(1827, 1471.3491, -1786.3618, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  269. g_Object[145] = CreateObject(19355, 1471.3358, -1786.3675, 4336.5668, 0.0000, 90.0000, 45.0000); //wall003
  270. SetObjectMaterial(g_Object[145], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  271. g_Object[146] = CreateObject(19355, 1471.3570, -1790.8297, 4336.5668, 0.0000, 90.0000, 45.0000); //wall003
  272. SetObjectMaterial(g_Object[146], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  273. g_Object[147] = CreateObject(19355, 1475.3885, -1786.3747, 4336.5761, 0.0000, 90.0000, 45.0000); //wall003
  274. SetObjectMaterial(g_Object[147], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  275. g_Object[148] = CreateObject(19355, 1475.4316, -1790.6728, 4336.5175, 0.0000, 90.0000, 45.0000); //wall003
  276. SetObjectMaterial(g_Object[148], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  277. g_Object[149] = CreateObject(1703, 1470.3210, -1810.8891, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  278. g_Object[150] = CreateObject(1703, 1474.2325, -1810.8791, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  279. g_Object[151] = CreateObject(1703, 1476.2331, -1814.7019, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  280. g_Object[152] = CreateObject(1703, 1474.2226, -1815.6937, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  281. g_Object[153] = CreateObject(1703, 1470.3319, -1815.6937, 4336.5170, 0.0000, 0.0000, 0.0000); //kb_couch02
  282. g_Object[154] = CreateObject(1703, 1472.3424, -1814.6927, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  283. g_Object[155] = CreateObject(1703, 1472.3424, -1819.4941, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  284. g_Object[156] = CreateObject(1703, 1476.2324, -1819.4842, 4336.5170, 0.0000, 0.0000, 180.0000); //kb_couch02
  285. g_Object[157] = CreateObject(1827, 1471.3491, -1812.8634, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  286. g_Object[158] = CreateObject(1827, 1471.3491, -1817.6241, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  287. g_Object[159] = CreateObject(1827, 1475.2497, -1817.6241, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  288. g_Object[160] = CreateObject(1827, 1475.2497, -1812.8736, 4336.5747, 0.0000, 0.0000, 0.0000); //man_sdr_tables
  289. g_Object[161] = CreateObject(19355, 1471.3431, -1812.7778, 4336.5668, 0.0000, 90.0000, 45.0000); //wall003
  290. SetObjectMaterial(g_Object[161], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  291. g_Object[162] = CreateObject(19355, 1471.3288, -1817.6014, 4336.5668, 0.0000, 90.0000, 45.0000); //wall003
  292. SetObjectMaterial(g_Object[162], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  293. g_Object[163] = CreateObject(19355, 1475.5002, -1817.5317, 4336.5668, 0.0000, 90.0000, 45.0000); //wall003
  294. SetObjectMaterial(g_Object[163], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  295. g_Object[164] = CreateObject(19355, 1475.6556, -1812.7778, 4336.5571, 0.0000, 90.0000, 45.0000); //wall003
  296. SetObjectMaterial(g_Object[164], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  297. g_Object[165] = CreateObject(19355, 1469.0168, -1818.3724, 4334.8994, 0.0000, 0.0000, 0.0000); //wall003
  298. SetObjectMaterial(g_Object[165], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  299. g_Object[166] = CreateObject(19355, 1469.0168, -1815.1616, 4334.8994, 0.0000, 0.0000, 0.0000); //wall003
  300. SetObjectMaterial(g_Object[166], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  301. g_Object[167] = CreateObject(19355, 1469.0168, -1812.0100, 4334.8896, 0.0000, 0.0000, 0.0000); //wall003
  302. SetObjectMaterial(g_Object[167], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  303. g_Object[168] = CreateObject(19355, 1470.7070, -1810.4891, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  304. SetObjectMaterial(g_Object[168], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  305. g_Object[169] = CreateObject(19355, 1473.9182, -1810.4891, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  306. SetObjectMaterial(g_Object[169], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  307. g_Object[170] = CreateObject(19355, 1477.1290, -1810.4891, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  308. SetObjectMaterial(g_Object[170], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  309. g_Object[171] = CreateObject(19355, 1470.7087, -1819.8905, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  310. SetObjectMaterial(g_Object[171], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  311. g_Object[172] = CreateObject(19355, 1473.8895, -1819.8905, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  312. SetObjectMaterial(g_Object[172], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  313. g_Object[173] = CreateObject(19355, 1477.0898, -1819.8905, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  314. SetObjectMaterial(g_Object[173], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  315. g_Object[174] = CreateObject(19786, 1477.7585, -1812.7043, 4339.0180, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  316. SetObjectMaterial(g_Object[174], 0, 3979, "civic01_lan", "sl_flagstone1", 0xFFFFFFFF);
  317. SetObjectMaterial(g_Object[174], 1, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  318. g_Object[175] = CreateObject(19786, 1477.7585, -1817.6446, 4339.0180, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  319. SetObjectMaterial(g_Object[175], 0, 3979, "civic01_lan", "sl_flagstone1", 0xFFFFFFFF);
  320. SetObjectMaterial(g_Object[175], 1, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  321. g_Object[176] = CreateObject(19355, 1469.0168, -1785.5976, 4334.8798, 0.0000, 0.0000, 0.0000); //wall003
  322. SetObjectMaterial(g_Object[176], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  323. g_Object[177] = CreateObject(19355, 1470.7071, -1784.0766, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  324. SetObjectMaterial(g_Object[177], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  325. g_Object[178] = CreateObject(19355, 1473.8984, -1784.0766, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  326. SetObjectMaterial(g_Object[178], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  327. g_Object[179] = CreateObject(19355, 1477.1092, -1784.0766, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  328. SetObjectMaterial(g_Object[179], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  329. g_Object[180] = CreateObject(19355, 1470.6982, -1793.1173, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  330. SetObjectMaterial(g_Object[180], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  331. g_Object[181] = CreateObject(19355, 1473.8996, -1793.1173, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  332. SetObjectMaterial(g_Object[181], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  333. g_Object[182] = CreateObject(19355, 1477.1097, -1793.1173, 4334.8896, 0.0000, 0.0000, 90.0000); //wall003
  334. SetObjectMaterial(g_Object[182], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFBDBEC6);
  335. g_Object[183] = CreateObject(19450, 1455.8675, -1797.4759, 4334.8940, 0.0000, 0.0000, 90.0000); //wall090
  336. SetObjectMaterial(g_Object[183], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  337. g_Object[184] = CreateObject(18981, 1465.6328, -1794.6247, 4341.2929, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  338. SetObjectMaterial(g_Object[184], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  339. g_Object[185] = CreateObject(19450, 1460.5874, -1792.5848, 4334.8940, 0.0000, 0.0000, 0.0000); //wall090
  340. SetObjectMaterial(g_Object[185], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  341. g_Object[186] = CreateObject(19450, 1455.8675, -1806.5788, 4334.8940, 0.0000, 0.0000, 90.0000); //wall090
  342. SetObjectMaterial(g_Object[186], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  343. g_Object[187] = CreateObject(19604, 1458.1455, -1792.4603, 4336.6069, 0.0000, 0.0000, 0.0000); //WaterPlane2
  344. g_Object[188] = CreateObject(19450, 1460.5974, -1792.2042, 4334.9033, 0.0000, 0.0000, 0.0000); //wall090
  345. SetObjectMaterial(g_Object[188], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  346. g_Object[189] = CreateObject(19450, 1455.8675, -1787.4643, 4334.8940, 0.0000, 0.0000, 90.0000); //wall090
  347. SetObjectMaterial(g_Object[189], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  348. g_Object[190] = CreateObject(19604, 1458.1455, -1811.6118, 4336.6069, 0.0000, 0.0000, 180.0000); //WaterPlane2
  349. g_Object[191] = CreateObject(19450, 1460.5874, -1811.4851, 4334.8940, 0.0000, 0.0000, 0.0000); //wall090
  350. SetObjectMaterial(g_Object[191], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  351. g_Object[192] = CreateObject(19450, 1460.5974, -1811.8636, 4334.9033, 0.0000, 0.0000, 0.0000); //wall090
  352. SetObjectMaterial(g_Object[192], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  353. g_Object[193] = CreateObject(19450, 1455.8675, -1816.5781, 4334.8940, 0.0000, 0.0000, 90.0000); //wall090
  354. SetObjectMaterial(g_Object[193], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
  355. g_Object[194] = CreateObject(18981, 1470.9912, -1835.9038, 4336.0913, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  356. SetObjectMaterial(g_Object[194], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  357. g_Object[195] = CreateObject(19464, 1458.6241, -1825.2263, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  358. SetObjectMaterial(g_Object[195], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  359. g_Object[196] = CreateObject(19464, 1458.6241, -1783.7143, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  360. SetObjectMaterial(g_Object[196], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  361. g_Object[197] = CreateObject(1892, 1459.2469, -1821.5471, 4336.5952, 0.0000, 0.0000, 0.0000); //security_gatsh
  362. g_Object[198] = CreateObject(1649, 1463.9858, -1782.2718, 4338.0839, 0.0000, 0.0000, 0.0000); //wglasssmash
  363. SetObjectMaterial(g_Object[198], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  364. g_Object[199] = CreateObject(1649, 1468.4659, -1782.2718, 4338.1928, 0.0000, 0.0000, 180.0000); //wglasssmash
  365. SetObjectMaterial(g_Object[199], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  366. g_Object[200] = CreateObject(1649, 1463.9858, -1782.2718, 4338.1928, 0.0000, 0.0000, 180.0000); //wglasssmash
  367. SetObjectMaterial(g_Object[200], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  368. g_Object[201] = CreateObject(18762, 1466.3166, -1782.2712, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  369. SetObjectMaterial(g_Object[201], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  370. g_Object[202] = CreateObject(18762, 1461.8054, -1782.2712, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  371. SetObjectMaterial(g_Object[202], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  372. g_Object[203] = CreateObject(18762, 1471.1467, -1782.2712, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  373. SetObjectMaterial(g_Object[203], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  374. g_Object[204] = CreateObject(19464, 1474.5456, -1782.2231, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  375. SetObjectMaterial(g_Object[204], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  376. g_Object[205] = CreateObject(19464, 1476.2374, -1782.2131, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  377. SetObjectMaterial(g_Object[205], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  378. g_Object[206] = CreateObject(19464, 1477.8520, -1785.2633, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  379. SetObjectMaterial(g_Object[206], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  380. g_Object[207] = CreateObject(18762, 1468.2867, -1782.2613, 4340.6274, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  381. SetObjectMaterial(g_Object[207], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  382. g_Object[208] = CreateObject(18762, 1464.1947, -1782.2613, 4340.6274, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  383. SetObjectMaterial(g_Object[208], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  384. g_Object[209] = CreateObject(18762, 1463.8343, -1782.2513, 4340.0551, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  385. SetObjectMaterial(g_Object[209], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  386. g_Object[210] = CreateObject(18762, 1468.5251, -1782.2513, 4340.0551, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  387. SetObjectMaterial(g_Object[210], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  388. g_Object[211] = CreateObject(19089, 1465.8105, -1782.2663, 4339.9531, 0.0000, 0.0000, 90.0000); //Rope3
  389. SetObjectMaterial(g_Object[211], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  390. g_Object[212] = CreateObject(19089, 1462.3103, -1782.2663, 4339.9531, 0.0000, 0.0000, 90.0000); //Rope3
  391. SetObjectMaterial(g_Object[212], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  392. g_Object[213] = CreateObject(19089, 1466.8216, -1782.2663, 4339.9531, 0.0000, 0.0000, 90.0000); //Rope3
  393. SetObjectMaterial(g_Object[213], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  394. g_Object[214] = CreateObject(19089, 1470.6429, -1782.2663, 4339.9531, 0.0000, 0.0000, 90.0000); //Rope3
  395. SetObjectMaterial(g_Object[214], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  396. g_Object[215] = CreateObject(19089, 1470.6628, -1782.2663, 4339.5517, 0.0000, 90.0000, 0.0000); //Rope3
  397. SetObjectMaterial(g_Object[215], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  398. g_Object[216] = CreateObject(19089, 1469.6219, -1782.2663, 4339.5517, 0.0000, 90.0000, 0.0000); //Rope3
  399. SetObjectMaterial(g_Object[216], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  400. g_Object[217] = CreateObject(19089, 1469.6219, -1782.2663, 4336.5952, 0.0000, 90.0000, 0.0000); //Rope3
  401. SetObjectMaterial(g_Object[217], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  402. g_Object[218] = CreateObject(19089, 1470.7131, -1782.2663, 4336.5952, 0.0000, 90.0000, 0.0000); //Rope3
  403. SetObjectMaterial(g_Object[218], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  404. g_Object[219] = CreateObject(19089, 1469.6621, -1782.2663, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  405. SetObjectMaterial(g_Object[219], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  406. g_Object[220] = CreateObject(19089, 1467.7811, -1782.2663, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  407. SetObjectMaterial(g_Object[220], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  408. g_Object[221] = CreateObject(19089, 1464.8994, -1782.2663, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  409. SetObjectMaterial(g_Object[221], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  410. g_Object[222] = CreateObject(19089, 1463.2392, -1782.2663, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  411. SetObjectMaterial(g_Object[222], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  412. g_Object[223] = CreateObject(2690, 1466.3369, -1782.8696, 4337.7885, 0.0000, 0.0000, 0.0000); //CJ_FIRE_EXT
  413. g_Object[224] = CreateObject(2961, 1461.8414, -1782.7834, 4338.0244, 0.0000, 0.0000, 0.0000); //fire_break
  414. g_Object[225] = CreateObject(2961, 1471.1733, -1782.7834, 4338.0244, 0.0000, 0.0000, 0.0000); //fire_break
  415. g_Object[226] = CreateObject(19565, 1466.1931, -1782.7883, 4338.8281, 0.0000, 0.0000, -50.0000); //IceCreamBarsBox1
  416. SetObjectMaterial(g_Object[226], 0, 7525, "vgnfirestat", "vgnfirestat4_256", 0xFFFFFFFF);
  417. g_Object[227] = CreateObject(19174, 1467.0061, -1783.7960, 4338.3056, 0.0000, 0.0000, -50.0000); //SAMPPicture3
  418. SetObjectMaterialText(g_Object[227], "FireEX", 0, 90, "Arial", 14, 1, 0xFF840410, 0x0, 0);
  419. SetObjectMaterial(g_Object[227], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  420. g_Object[228] = CreateObject(19565, 1466.4886, -1782.8277, 4338.8183, 0.0000, 0.0000, 50.0000); //IceCreamBarsBox1
  421. SetObjectMaterial(g_Object[228], 0, 7525, "vgnfirestat", "vgnfirestat4_256", 0xFFFFFFFF);
  422. g_Object[229] = CreateObject(19174, 1467.2142, -1782.0019, 4338.3056, 0.0000, 0.0000, 50.0000); //SAMPPicture3
  423. SetObjectMaterialText(g_Object[229], "FireEX", 0, 90, "Arial", 14, 1, 0xFF840410, 0x0, 0);
  424. SetObjectMaterial(g_Object[229], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  425. g_Object[230] = CreateObject(19464, 1476.4851, -1777.7934, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  426. SetObjectMaterial(g_Object[230], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  427. g_Object[231] = CreateObject(19464, 1470.5548, -1777.7934, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  428. SetObjectMaterial(g_Object[231], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  429. g_Object[232] = CreateObject(19464, 1474.5456, -1781.9040, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  430. SetObjectMaterial(g_Object[232], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  431. g_Object[233] = CreateObject(19464, 1480.4764, -1781.9040, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  432. SetObjectMaterial(g_Object[233], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  433. g_Object[234] = CreateObject(19464, 1464.6246, -1777.7934, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  434. SetObjectMaterial(g_Object[234], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  435. g_Object[235] = CreateObject(19464, 1458.6926, -1777.7934, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  436. SetObjectMaterial(g_Object[235], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  437. g_Object[236] = CreateObject(19464, 1458.6324, -1777.8044, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  438. SetObjectMaterial(g_Object[236], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  439. g_Object[237] = CreateObject(19464, 1458.6324, -1831.1163, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  440. SetObjectMaterial(g_Object[237], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  441. g_Object[238] = CreateObject(19464, 1474.5456, -1821.5826, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  442. SetObjectMaterial(g_Object[238], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  443. g_Object[239] = CreateObject(19464, 1477.8463, -1818.5422, 4339.0527, 0.0000, 0.0000, 0.0000); //wall104
  444. SetObjectMaterial(g_Object[239], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  445. g_Object[240] = CreateObject(19464, 1480.4764, -1821.5842, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  446. SetObjectMaterial(g_Object[240], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  447. g_Object[241] = CreateObject(18762, 1471.1467, -1821.4520, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  448. SetObjectMaterial(g_Object[241], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  449. g_Object[242] = CreateObject(1649, 1468.9265, -1821.4427, 4337.9868, 0.0000, 0.0000, 180.0000); //wglasssmash
  450. SetObjectMaterial(g_Object[242], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  451. g_Object[243] = CreateObject(1649, 1468.9265, -1821.4427, 4337.9868, 0.0000, 0.0000, 0.0000); //wglasssmash
  452. SetObjectMaterial(g_Object[243], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  453. g_Object[244] = CreateObject(18762, 1466.3166, -1821.4516, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  454. SetObjectMaterial(g_Object[244], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  455. g_Object[245] = CreateObject(1649, 1463.9858, -1821.4228, 4338.0839, 0.0000, 0.0000, 180.0000); //wglasssmash
  456. SetObjectMaterial(g_Object[245], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  457. g_Object[246] = CreateObject(1649, 1463.9858, -1821.4228, 4338.0839, 0.0000, 0.0000, 0.0000); //wglasssmash
  458. SetObjectMaterial(g_Object[246], 0, 1717, "cj_tv", "green_glass_64", 0xFF656A79);
  459. g_Object[247] = CreateObject(18762, 1461.6656, -1821.4516, 4338.6240, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  460. SetObjectMaterial(g_Object[247], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  461. g_Object[248] = CreateObject(18762, 1464.1363, -1821.4814, 4340.6137, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  462. SetObjectMaterial(g_Object[248], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  463. g_Object[249] = CreateObject(18762, 1468.9476, -1821.4814, 4340.6137, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  464. SetObjectMaterial(g_Object[249], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  465. g_Object[250] = CreateObject(18762, 1468.9476, -1821.4914, 4340.0400, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  466. SetObjectMaterial(g_Object[250], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  467. g_Object[251] = CreateObject(18762, 1463.9868, -1821.4914, 4340.0400, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  468. SetObjectMaterial(g_Object[251], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  469. g_Object[252] = CreateObject(19089, 1464.8994, -1821.4149, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  470. SetObjectMaterial(g_Object[252], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  471. g_Object[253] = CreateObject(19089, 1463.0998, -1821.4149, 4339.6166, 0.0000, 0.0000, 90.0000); //Rope3
  472. SetObjectMaterial(g_Object[253], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  473. g_Object[254] = CreateObject(19089, 1469.2800, -1821.4149, 4339.5288, 0.0000, 90.0000, 0.0000); //Rope3
  474. SetObjectMaterial(g_Object[254], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  475. g_Object[255] = CreateObject(19089, 1471.0400, -1821.4149, 4339.5288, 0.0000, 90.0000, 0.0000); //Rope3
  476. SetObjectMaterial(g_Object[255], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  477. g_Object[256] = CreateObject(19089, 1471.0400, -1821.4149, 4336.5908, 0.0000, 90.0000, 0.0000); //Rope3
  478. SetObjectMaterial(g_Object[256], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  479. g_Object[257] = CreateObject(19089, 1469.3496, -1821.4149, 4336.5908, 0.0000, 90.0000, 0.0000); //Rope3
  480. SetObjectMaterial(g_Object[257], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  481. g_Object[258] = CreateObject(19089, 1465.8177, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  482. SetObjectMaterial(g_Object[258], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  483. g_Object[259] = CreateObject(19089, 1462.1673, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  484. SetObjectMaterial(g_Object[259], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  485. g_Object[260] = CreateObject(19089, 1466.8177, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  486. SetObjectMaterial(g_Object[260], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  487. g_Object[261] = CreateObject(19089, 1470.6488, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  488. SetObjectMaterial(g_Object[261], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  489. g_Object[262] = CreateObject(19089, 1469.6981, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  490. SetObjectMaterial(g_Object[262], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  491. g_Object[263] = CreateObject(19089, 1467.7076, -1821.4149, 4339.7661, 0.0000, 0.0000, 90.0000); //Rope3
  492. SetObjectMaterial(g_Object[263], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  493. g_Object[264] = CreateObject(2690, 1466.3369, -1820.9101, 4337.7885, 0.0000, 0.0000, 180.0000); //CJ_FIRE_EXT
  494. g_Object[265] = CreateObject(2961, 1461.6312, -1820.9134, 4338.0244, 0.0000, 0.0000, 180.0000); //fire_break
  495. g_Object[266] = CreateObject(2961, 1471.1125, -1820.9134, 4338.0244, 0.0000, 0.0000, 180.0000); //fire_break
  496. g_Object[267] = CreateObject(19464, 1458.6926, -1825.8037, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  497. SetObjectMaterial(g_Object[267], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  498. g_Object[268] = CreateObject(19464, 1464.6228, -1825.8037, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  499. SetObjectMaterial(g_Object[268], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  500. g_Object[269] = CreateObject(19464, 1470.5444, -1825.8037, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  501. SetObjectMaterial(g_Object[269], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  502. g_Object[270] = CreateObject(19464, 1476.4759, -1825.8037, 4339.0527, 0.0000, 0.0000, 90.0000); //wall104
  503. SetObjectMaterial(g_Object[270], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  504. g_Object[271] = CreateObject(14407, 1476.8044, -1823.7137, 4339.0722, 0.0000, 0.0000, 90.0000); //carter-stairs01
  505. SetObjectMaterial(g_Object[271], 0, 12946, "ce_bankalley1", "sw_stairs1", 0xFFFFFFFF);
  506. g_Object[272] = CreateObject(18981, 1465.6328, -1809.1832, 4341.2924, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  507. SetObjectMaterial(g_Object[272], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  508. g_Object[273] = CreateObject(18075, 1463.6035, -1789.1396, 4340.8139, 0.0000, 0.0000, 0.0000); //lightD
  509. g_Object[274] = CreateObject(18075, 1463.6035, -1801.8601, 4340.8139, 0.0000, 0.0000, 0.0000); //lightD
  510. g_Object[275] = CreateObject(18075, 1463.6035, -1814.3902, 4340.8139, 0.0000, 0.0000, 0.0000); //lightD
  511. g_Object[276] = CreateObject(18075, 1472.1936, -1814.3902, 4340.8139, 0.0000, 0.0000, 0.0000); //lightD
  512. g_Object[277] = CreateObject(18075, 1472.1936, -1789.1695, 4340.8139, 0.0000, 0.0000, 0.0000); //lightD
  513. g_Object[278] = CreateObject(19565, 1466.1673, -1820.8559, 4338.8183, 0.0000, 0.0000, 60.2000); //IceCreamBarsBox1
  514. SetObjectMaterial(g_Object[278], 0, 7525, "vgnfirestat", "vgnfirestat4_256", 0xFFFFFFFF);
  515. g_Object[279] = CreateObject(19565, 1466.3879, -1820.8795, 4338.8183, 0.0000, 0.0000, -60.2000); //IceCreamBarsBox1
  516. SetObjectMaterial(g_Object[279], 0, 7525, "vgnfirestat", "vgnfirestat4_256", 0xFFFFFFFF);
  517. g_Object[280] = CreateObject(19174, 1465.6313, -1821.8402, 4338.2983, 0.0000, 0.0000, -117.0998); //SAMPPicture3
  518. SetObjectMaterialText(g_Object[280], "FireEX", 0, 90, "Arial", 14, 1, 0xFF840410, 0x0, 0);
  519. SetObjectMaterial(g_Object[280], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  520. g_Object[281] = CreateObject(19174, 1465.7707, -1819.7679, 4338.2983, 0.0000, 0.0000, 120.8000); //SAMPPicture3
  521. SetObjectMaterialText(g_Object[281], "FireEX", 0, 90, "Arial", 14, 1, 0xFF840410, 0x0, 0);
  522. SetObjectMaterial(g_Object[281], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  523. g_Object[282] = CreateObject(18981, 1490.9276, -1838.5449, 4341.7587, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  524. SetObjectMaterial(g_Object[282], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  525. g_Object[283] = CreateObject(18981, 1491.1192, -1776.2873, 4341.7661, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  526. SetObjectMaterial(g_Object[283], 0, 14706, "labig2int2", "flooringwd02_int", 0xFFFFFFFF);
  527. g_Object[284] = CreateObject(18981, 1490.9276, -1813.5559, 4341.7587, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  528. SetObjectMaterial(g_Object[284], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  529. g_Object[285] = CreateObject(14407, 1476.8044, -1779.8033, 4339.0722, 0.0000, 0.0000, 90.0000); //carter-stairs01
  530. SetObjectMaterial(g_Object[285], 0, 12946, "ce_bankalley1", "sw_stairs1", 0xFFFFFFFF);
  531. g_Object[286] = CreateObject(19464, 1474.5456, -1821.5826, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  532. SetObjectMaterial(g_Object[286], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  533. g_Object[287] = CreateObject(19464, 1474.5456, -1825.8039, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  534. SetObjectMaterial(g_Object[287], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  535. g_Object[288] = CreateObject(19464, 1476.6837, -1825.8138, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  536. SetObjectMaterial(g_Object[288], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  537. g_Object[289] = CreateObject(19464, 1476.6837, -1821.5633, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  538. SetObjectMaterial(g_Object[289], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  539. g_Object[290] = CreateObject(19464, 1479.5238, -1818.7021, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  540. SetObjectMaterial(g_Object[290], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  541. g_Object[291] = CreateObject(19464, 1479.5238, -1828.8332, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  542. SetObjectMaterial(g_Object[291], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  543. g_Object[292] = CreateObject(19464, 1479.5238, -1834.7650, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  544. SetObjectMaterial(g_Object[292], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  545. g_Object[293] = CreateObject(19464, 1494.1739, -1834.7650, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  546. SetObjectMaterial(g_Object[293], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  547. g_Object[294] = CreateObject(19464, 1494.1739, -1828.8343, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  548. SetObjectMaterial(g_Object[294], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  549. g_Object[295] = CreateObject(19464, 1494.1739, -1822.9018, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  550. SetObjectMaterial(g_Object[295], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  551. g_Object[296] = CreateObject(19464, 1494.1739, -1816.9713, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  552. SetObjectMaterial(g_Object[296], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  553. g_Object[297] = CreateObject(19464, 1494.1739, -1811.0400, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  554. SetObjectMaterial(g_Object[297], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  555. g_Object[298] = CreateObject(19464, 1494.1739, -1805.1080, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  556. SetObjectMaterial(g_Object[298], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  557. g_Object[299] = CreateObject(18981, 1458.6623, -1834.1120, 4341.2929, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  558. SetObjectMaterial(g_Object[299], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  559. g_Object[300] = CreateObject(18981, 1483.7027, -1837.8425, 4346.4506, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  560. SetObjectMaterial(g_Object[300], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  561. g_Object[301] = CreateObject(18981, 1483.7027, -1812.8830, 4346.4506, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  562. SetObjectMaterial(g_Object[301], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  563. g_Object[302] = CreateObject(19464, 1477.0577, -1824.5561, 4345.1469, 0.0000, 66.6996, 0.0000); //wall104
  564. SetObjectMaterial(g_Object[302], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  565. g_Object[303] = CreateObject(19464, 1473.0051, -1824.5561, 4342.5532, 0.0000, 49.0000, 0.0000); //wall104
  566. SetObjectMaterial(g_Object[303], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  567. g_Object[304] = CreateObject(19464, 1470.3111, -1824.4531, 4342.3403, 0.0000, 90.0000, 0.0000); //wall104
  568. SetObjectMaterial(g_Object[304], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  569. g_Object[305] = CreateObject(19464, 1472.3121, -1824.4531, 4344.0888, 0.0000, 90.0000, 0.0000); //wall104
  570. SetObjectMaterial(g_Object[305], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  571. g_Object[306] = CreateObject(19464, 1474.4923, -1824.4531, 4345.1025, 0.0000, 90.0000, 0.0000); //wall104
  572. SetObjectMaterial(g_Object[306], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  573. g_Object[307] = CreateObject(19464, 1476.7320, -1824.4531, 4346.0688, 0.0000, 90.0000, 0.0000); //wall104
  574. SetObjectMaterial(g_Object[307], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  575. g_Object[308] = CreateObject(19464, 1468.6617, -1824.4531, 4340.9248, 0.0000, 89.9999, 0.0000); //wall104
  576. SetObjectMaterial(g_Object[308], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  577. g_Object[309] = CreateObject(19175, 1493.9770, -1824.2640, 4343.7304, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  578. SetObjectMaterialText(g_Object[309], "____", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  579. SetObjectMaterial(g_Object[309], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  580. g_Object[310] = CreateObject(19464, 1494.1046, -1823.5526, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  581. SetObjectMaterial(g_Object[310], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  582. g_Object[311] = CreateObject(19175, 1493.9770, -1822.9820, 4344.3388, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  583. SetObjectMaterialText(g_Object[311], "Santos", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  584. SetObjectMaterial(g_Object[311], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  585. g_Object[312] = CreateObject(19175, 1493.9770, -1824.2325, 4343.5097, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  586. SetObjectMaterialText(g_Object[312], "Government", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  587. SetObjectMaterial(g_Object[312], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  588. g_Object[313] = CreateObject(19175, 1493.9770, -1822.9820, 4344.3388, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  589. SetObjectMaterialText(g_Object[313], "____", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  590. SetObjectMaterial(g_Object[313], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  591. g_Object[314] = CreateObject(19175, 1493.9770, -1823.1042, 4343.5913, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  592. SetObjectMaterialText(g_Object[314], "§", 0, 90, "Webdings", 70, 1, 0xFFFFFFFF, 0x0, 0);
  593. SetObjectMaterial(g_Object[314], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  594. g_Object[315] = CreateObject(19175, 1493.9770, -1825.5550, 4344.4174, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  595. SetObjectMaterialText(g_Object[315], "§", 0, 90, "Webdings", 70, 1, 0xFFFFFFFF, 0x0, 0);
  596. SetObjectMaterial(g_Object[315], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  597. g_Object[316] = CreateObject(19464, 1496.5218, -1823.5526, 4342.1572, 0.0000, 89.9999, 0.0000); //wall104
  598. SetObjectMaterial(g_Object[316], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  599. g_Object[317] = CreateObject(19464, 1496.5218, -1823.5526, 4346.0541, 0.0000, 89.9999, 0.0000); //wall104
  600. SetObjectMaterial(g_Object[317], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  601. g_Object[318] = CreateObject(19464, 1496.9531, -1820.6816, 4346.0541, 0.0000, 0.0000, 90.0000); //wall104
  602. SetObjectMaterial(g_Object[318], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  603. g_Object[319] = CreateObject(19464, 1496.9531, -1820.6816, 4341.2905, 0.0000, 0.0000, 90.0000); //wall104
  604. SetObjectMaterial(g_Object[319], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  605. g_Object[320] = CreateObject(19464, 1496.9531, -1826.4117, 4341.2905, 0.0000, 0.0000, 90.0000); //wall104
  606. SetObjectMaterial(g_Object[320], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  607. g_Object[321] = CreateObject(19464, 1496.9531, -1826.4117, 4346.2949, 0.0000, 0.0000, 90.0000); //wall104
  608. SetObjectMaterial(g_Object[321], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  609. g_Object[322] = CreateObject(19089, 1479.6568, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  610. SetObjectMaterial(g_Object[322], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  611. g_Object[323] = CreateObject(1649, 1494.9028, -1833.5615, 4343.8745, 0.0000, 0.0000, 180.0000); //wglasssmash
  612. SetObjectMaterial(g_Object[323], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  613. g_Object[324] = CreateObject(1649, 1478.7906, -1833.5615, 4343.8745, 0.0000, 0.0000, 180.0000); //wglasssmash
  614. SetObjectMaterial(g_Object[324], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  615. g_Object[325] = CreateObject(19089, 1481.0179, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  616. SetObjectMaterial(g_Object[325], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  617. g_Object[326] = CreateObject(1649, 1483.2408, -1833.5615, 4343.8745, 0.0000, 0.0000, 180.0000); //wglasssmash
  618. SetObjectMaterial(g_Object[326], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  619. g_Object[327] = CreateObject(1649, 1490.4531, -1833.5615, 4343.8745, 0.0000, 0.0000, 180.0000); //wglasssmash
  620. SetObjectMaterial(g_Object[327], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  621. g_Object[328] = CreateObject(19089, 1485.4592, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  622. SetObjectMaterial(g_Object[328], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  623. g_Object[329] = CreateObject(19089, 1488.2296, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  624. SetObjectMaterial(g_Object[329], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  625. g_Object[330] = CreateObject(19089, 1492.6811, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  626. SetObjectMaterial(g_Object[330], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  627. g_Object[331] = CreateObject(19089, 1494.0421, -1833.5544, 4348.4624, 0.0000, 0.0000, 90.0000); //Rope3
  628. SetObjectMaterial(g_Object[331], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  629. g_Object[332] = CreateObject(19089, 1495.5815, -1833.5544, 4345.9365, 0.0000, 90.0000, 0.0000); //Rope3
  630. SetObjectMaterial(g_Object[332], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  631. g_Object[333] = CreateObject(19089, 1495.5815, -1833.5544, 4342.2705, 0.0000, 90.0000, 0.0000); //Rope3
  632. SetObjectMaterial(g_Object[333], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  633. g_Object[334] = CreateObject(19089, 1495.5815, -1833.5544, 4345.5361, 0.0000, 90.0000, 0.0000); //Rope3
  634. SetObjectMaterial(g_Object[334], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  635. g_Object[335] = CreateObject(19089, 1485.4610, -1833.5544, 4345.5361, 0.0000, 90.0000, 0.0000); //Rope3
  636. SetObjectMaterial(g_Object[335], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  637. g_Object[336] = CreateObject(19089, 1485.4610, -1833.5544, 4345.9418, 0.0000, 90.0000, 0.0000); //Rope3
  638. SetObjectMaterial(g_Object[336], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  639. g_Object[337] = CreateObject(19089, 1485.4610, -1833.5544, 4342.2661, 0.0000, 90.0000, 0.0000); //Rope3
  640. SetObjectMaterial(g_Object[337], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  641. g_Object[338] = CreateObject(19089, 1484.1993, -1833.5544, 4346.2500, 0.0000, 0.0000, 0.0000); //Rope3
  642. SetObjectMaterial(g_Object[338], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  643. g_Object[339] = CreateObject(19089, 1489.5300, -1833.5544, 4346.6796, 0.0000, 0.0000, 0.0000); //Rope3
  644. SetObjectMaterial(g_Object[339], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  645. g_Object[340] = CreateObject(1649, 1483.2408, -1833.5615, 4343.8745, 0.0000, 0.0000, 0.0000); //wglasssmash
  646. SetObjectMaterial(g_Object[340], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  647. g_Object[341] = CreateObject(1649, 1490.4531, -1833.5615, 4343.8745, 0.0000, 0.0000, 0.0000); //wglasssmash
  648. SetObjectMaterial(g_Object[341], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  649. g_Object[342] = CreateObject(1649, 1494.9028, -1833.5615, 4343.8745, 0.0000, 0.0000, 0.0000); //wglasssmash
  650. SetObjectMaterial(g_Object[342], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  651. g_Object[343] = CreateObject(1649, 1478.7906, -1833.5615, 4343.8745, 0.0000, 0.0000, 0.0000); //wglasssmash
  652. SetObjectMaterial(g_Object[343], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  653. g_Object[344] = CreateObject(19464, 1479.5238, -1840.6955, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  654. SetObjectMaterial(g_Object[344], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  655. g_Object[345] = CreateObject(19464, 1494.1737, -1840.6955, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  656. SetObjectMaterial(g_Object[345], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  657. g_Object[346] = CreateObject(1811, 1489.1020, -1835.1472, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  658. SetObjectMaterial(g_Object[346], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  659. g_Object[347] = CreateObject(18981, 1490.9276, -1854.1754, 4341.9541, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  660. SetObjectMaterial(g_Object[347], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  661. g_Object[348] = CreateObject(1811, 1490.2828, -1835.1472, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  662. SetObjectMaterial(g_Object[348], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  663. g_Object[349] = CreateObject(1811, 1491.4632, -1835.1472, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  664. SetObjectMaterial(g_Object[349], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  665. g_Object[350] = CreateObject(18981, 1490.9276, -1854.9250, 4342.1113, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  666. SetObjectMaterial(g_Object[350], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  667. g_Object[351] = CreateObject(1811, 1492.6435, -1835.1472, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  668. SetObjectMaterial(g_Object[351], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  669. g_Object[352] = CreateObject(1811, 1492.6435, -1836.9178, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  670. SetObjectMaterial(g_Object[352], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  671. g_Object[353] = CreateObject(1811, 1491.4233, -1836.9178, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  672. SetObjectMaterial(g_Object[353], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  673. g_Object[354] = CreateObject(1811, 1490.2923, -1836.9178, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  674. SetObjectMaterial(g_Object[354], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  675. g_Object[355] = CreateObject(1811, 1489.1418, -1836.9178, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  676. SetObjectMaterial(g_Object[355], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  677. g_Object[356] = CreateObject(1811, 1489.1418, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  678. SetObjectMaterial(g_Object[356], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  679. g_Object[357] = CreateObject(1811, 1490.2829, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  680. SetObjectMaterial(g_Object[357], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  681. g_Object[358] = CreateObject(1811, 1491.4338, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  682. SetObjectMaterial(g_Object[358], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  683. g_Object[359] = CreateObject(1811, 1492.6550, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  684. SetObjectMaterial(g_Object[359], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  685. g_Object[360] = CreateObject(1811, 1484.7230, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  686. SetObjectMaterial(g_Object[360], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  687. g_Object[361] = CreateObject(1811, 1483.4820, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  688. SetObjectMaterial(g_Object[361], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  689. g_Object[362] = CreateObject(1811, 1482.2519, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  690. SetObjectMaterial(g_Object[362], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  691. g_Object[363] = CreateObject(1811, 1481.0118, -1838.6590, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  692. SetObjectMaterial(g_Object[363], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  693. g_Object[364] = CreateObject(19611, 1487.0189, -1845.3551, 4342.4453, 0.0000, 0.0000, 0.0000); //MicrophoneStand1
  694. g_Object[365] = CreateObject(1811, 1481.0118, -1836.9377, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  695. SetObjectMaterial(g_Object[365], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  696. g_Object[366] = CreateObject(1811, 1482.2822, -1836.9377, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  697. SetObjectMaterial(g_Object[366], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  698. g_Object[367] = CreateObject(1811, 1483.4331, -1836.9377, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  699. SetObjectMaterial(g_Object[367], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  700. g_Object[368] = CreateObject(1811, 1484.7342, -1836.9377, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  701. SetObjectMaterial(g_Object[368], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  702. g_Object[369] = CreateObject(1811, 1484.7342, -1835.0769, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  703. SetObjectMaterial(g_Object[369], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  704. g_Object[370] = CreateObject(1811, 1483.4438, -1835.0769, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  705. SetObjectMaterial(g_Object[370], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  706. g_Object[371] = CreateObject(1811, 1482.2524, -1835.0769, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  707. SetObjectMaterial(g_Object[371], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  708. g_Object[372] = CreateObject(1811, 1481.0316, -1835.0769, 4342.8076, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  709. SetObjectMaterial(g_Object[372], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  710. g_Object[373] = CreateObject(18762, 1486.9980, -1845.3144, 4341.3666, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  711. SetObjectMaterial(g_Object[373], 0, 3080, "adjumpx", "gen_chrome", 0xFFFFFFFF);
  712. g_Object[374] = CreateObject(19610, 1487.0235, -1845.3425, 4344.0908, 16.0998, 0.0000, 180.0000); //Microphone1
  713. g_Object[375] = CreateObject(19610, 1486.7934, -1845.3425, 4344.0908, 16.0998, 0.0000, 180.0000); //Microphone1
  714. g_Object[376] = CreateObject(19610, 1487.2237, -1845.3425, 4344.0908, 16.0998, 0.0000, 180.0000); //Microphone1
  715. g_Object[377] = CreateObject(19611, 1487.2291, -1845.3551, 4342.4453, 0.0000, 0.0000, 0.0000); //MicrophoneStand1
  716. g_Object[378] = CreateObject(19611, 1486.7987, -1845.3551, 4342.4453, 0.0000, 0.0000, 0.0000); //MicrophoneStand1
  717. g_Object[379] = CreateObject(1811, 1482.0028, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  718. SetObjectMaterial(g_Object[379], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  719. g_Object[380] = CreateObject(1811, 1482.8531, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  720. SetObjectMaterial(g_Object[380], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  721. g_Object[381] = CreateObject(1811, 1483.7135, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  722. SetObjectMaterial(g_Object[381], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  723. g_Object[382] = CreateObject(1811, 1489.9952, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  724. SetObjectMaterial(g_Object[382], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  725. g_Object[383] = CreateObject(1811, 1490.8260, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  726. SetObjectMaterial(g_Object[383], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  727. g_Object[384] = CreateObject(1811, 1491.6468, -1847.4403, 4343.1860, 0.0000, 0.0000, 270.0000); //MED_DIN_CHAIR_5
  728. SetObjectMaterial(g_Object[384], 0, 1706, "kbcouch1", "kbcornice_2_128", 0xFFFFFFFF);
  729. g_Object[385] = CreateObject(19464, 1479.5238, -1846.6268, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  730. SetObjectMaterial(g_Object[385], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  731. g_Object[386] = CreateObject(19464, 1494.1756, -1846.6268, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  732. SetObjectMaterial(g_Object[386], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  733. g_Object[387] = CreateObject(19464, 1491.1427, -1848.5672, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  734. SetObjectMaterial(g_Object[387], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  735. g_Object[388] = CreateObject(19464, 1482.5810, -1848.5672, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  736. SetObjectMaterial(g_Object[388], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  737. g_Object[389] = CreateObject(19464, 1486.2822, -1848.5771, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  738. SetObjectMaterial(g_Object[389], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  739. g_Object[390] = CreateObject(19464, 1479.5238, -1812.7729, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  740. SetObjectMaterial(g_Object[390], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  741. g_Object[391] = CreateObject(19464, 1482.5539, -1814.3446, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  742. SetObjectMaterial(g_Object[391], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  743. g_Object[392] = CreateObject(19464, 1491.3548, -1814.3446, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  744. SetObjectMaterial(g_Object[392], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  745. g_Object[393] = CreateObject(1491, 1488.4631, -1814.3503, 4342.2314, 0.0000, 0.0000, 180.0000); //Gen_doorINT01
  746. SetObjectMaterial(g_Object[393], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  747. g_Object[394] = CreateObject(1491, 1485.4504, -1814.3503, 4342.2314, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  748. SetObjectMaterial(g_Object[394], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  749. g_Object[395] = CreateObject(19464, 1486.4842, -1814.3343, 4347.2490, 0.0000, 0.0000, 90.0000); //wall104
  750. SetObjectMaterial(g_Object[395], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  751. g_Object[396] = CreateObject(19175, 1490.6269, -1833.4847, 4343.8808, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  752. SetObjectMaterialText(g_Object[396], "Parteienverkehr", 0, 90, "Arial", 30, 1, 0xFF000000, 0x0, 0);
  753. SetObjectMaterial(g_Object[396], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  754. g_Object[397] = CreateObject(19175, 1490.3868, -1833.4847, 4344.2690, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  755. SetObjectMaterialText(g_Object[397], "Presse", 0, 90, "Arial", 50, 1, 0xFF000000, 0x0, 0);
  756. SetObjectMaterial(g_Object[397], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  757. g_Object[398] = CreateObject(19175, 1482.1446, -1833.4847, 4343.8808, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  758. SetObjectMaterialText(g_Object[398], "Parteienverkehr", 0, 90, "Arial", 30, 1, 0xFF000000, 0x0, 0);
  759. SetObjectMaterial(g_Object[398], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  760. g_Object[399] = CreateObject(19175, 1481.8563, -1833.4847, 4344.2690, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  761. SetObjectMaterialText(g_Object[399], "Presse", 0, 90, "Arial", 50, 1, 0xFF000000, 0x0, 0);
  762. SetObjectMaterial(g_Object[399], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  763. g_Object[400] = CreateObject(19175, 1481.3458, -1833.4847, 4343.5087, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  764. SetObjectMaterialText(g_Object[400], "m", 0, 90, "Webdings", 80, 1, 0xFF000000, 0x0, 0);
  765. SetObjectMaterial(g_Object[400], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  766. g_Object[401] = CreateObject(19175, 1480.6158, -1833.4847, 4343.2905, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  767. SetObjectMaterialText(g_Object[401], "m", 0, 90, "Webdings", 60, 1, 0xFF000000, 0x0, 0);
  768. SetObjectMaterial(g_Object[401], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  769. g_Object[402] = CreateObject(19175, 1482.0461, -1833.4847, 4343.2905, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  770. SetObjectMaterialText(g_Object[402], "m", 0, 90, "Webdings", 60, 1, 0xFF000000, 0x0, 0);
  771. SetObjectMaterial(g_Object[402], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  772. g_Object[403] = CreateObject(19175, 1489.1966, -1833.4847, 4343.2905, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  773. SetObjectMaterialText(g_Object[403], "m", 0, 90, "Webdings", 60, 1, 0xFF000000, 0x0, 0);
  774. SetObjectMaterial(g_Object[403], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  775. g_Object[404] = CreateObject(19175, 1490.5168, -1833.4847, 4343.2905, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  776. SetObjectMaterialText(g_Object[404], "m", 0, 90, "Webdings", 60, 1, 0xFF000000, 0x0, 0);
  777. SetObjectMaterial(g_Object[404], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  778. g_Object[405] = CreateObject(19464, 1479.5238, -1806.8420, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  779. SetObjectMaterial(g_Object[405], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  780. g_Object[406] = CreateObject(19175, 1489.9056, -1833.4847, 4343.5063, 0.0000, 0.0000, -180.0000); //SAMPPicture4
  781. SetObjectMaterialText(g_Object[406], "m", 0, 90, "Webdings", 80, 1, 0xFF000000, 0x0, 0);
  782. SetObjectMaterial(g_Object[406], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  783. g_Object[407] = CreateObject(19464, 1479.5238, -1800.9127, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  784. SetObjectMaterial(g_Object[407], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  785. g_Object[408] = CreateObject(19464, 1494.1839, -1800.9127, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  786. SetObjectMaterial(g_Object[408], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  787. g_Object[409] = CreateObject(18981, 1490.9276, -1806.3861, 4341.7500, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  788. SetObjectMaterial(g_Object[409], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  789. g_Object[410] = CreateObject(1256, 1481.1007, -1811.2696, 4342.8173, 0.0000, 0.0000, -90.0000); //Stonebench1
  790. SetObjectMaterial(g_Object[410], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  791. SetObjectMaterial(g_Object[410], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  792. g_Object[411] = CreateObject(1256, 1483.7110, -1811.2889, 4342.8076, 0.0000, 0.0000, -90.0000); //Stonebench1
  793. SetObjectMaterial(g_Object[411], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  794. SetObjectMaterial(g_Object[411], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  795. g_Object[412] = CreateObject(1256, 1492.5731, -1811.2889, 4342.8076, 0.0000, 0.0000, -90.0000); //Stonebench1
  796. SetObjectMaterial(g_Object[412], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  797. SetObjectMaterial(g_Object[412], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  798. g_Object[413] = CreateObject(1256, 1489.9510, -1811.2989, 4342.7978, 0.0000, 0.0000, -90.0000); //Stonebench1
  799. SetObjectMaterial(g_Object[413], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  800. SetObjectMaterial(g_Object[413], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  801. g_Object[414] = CreateObject(1256, 1489.9510, -1808.9288, 4342.7978, 0.0000, 0.0000, -90.0000); //Stonebench1
  802. SetObjectMaterial(g_Object[414], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  803. SetObjectMaterial(g_Object[414], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  804. g_Object[415] = CreateObject(1256, 1492.5815, -1808.9288, 4342.8076, 0.0000, 0.0000, -90.0000); //Stonebench1
  805. SetObjectMaterial(g_Object[415], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  806. SetObjectMaterial(g_Object[415], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  807. g_Object[416] = CreateObject(1256, 1481.1175, -1808.9288, 4342.8076, 0.0000, 0.0000, -90.0000); //Stonebench1
  808. SetObjectMaterial(g_Object[416], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  809. SetObjectMaterial(g_Object[416], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  810. g_Object[417] = CreateObject(1256, 1483.7579, -1808.9288, 4342.8173, 0.0000, 0.0000, -90.0000); //Stonebench1
  811. SetObjectMaterial(g_Object[417], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  812. SetObjectMaterial(g_Object[417], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  813. g_Object[418] = CreateObject(1256, 1483.7579, -1806.8380, 4342.8173, 0.0000, 0.0000, -90.0000); //Stonebench1
  814. SetObjectMaterial(g_Object[418], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  815. SetObjectMaterial(g_Object[418], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  816. g_Object[419] = CreateObject(1256, 1481.1285, -1806.8580, 4342.8271, 0.0000, 0.0000, -90.0000); //Stonebench1
  817. SetObjectMaterial(g_Object[419], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  818. SetObjectMaterial(g_Object[419], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  819. g_Object[420] = CreateObject(1256, 1492.5605, -1806.8580, 4342.8271, 0.0000, 0.0000, -90.0000); //Stonebench1
  820. SetObjectMaterial(g_Object[420], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  821. SetObjectMaterial(g_Object[420], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  822. g_Object[421] = CreateObject(1256, 1489.9393, -1806.8580, 4342.8369, 0.0000, 0.0000, -90.0000); //Stonebench1
  823. SetObjectMaterial(g_Object[421], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  824. SetObjectMaterial(g_Object[421], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  825. g_Object[422] = CreateObject(18981, 1490.9276, -1806.3861, 4341.7500, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  826. SetObjectMaterial(g_Object[422], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  827. g_Object[423] = CreateObject(1720, 1486.6943, -1804.0089, 4342.2412, 0.0000, 0.0000, -180.0000); //rest_chair
  828. SetObjectMaterial(g_Object[423], 0, 3922, "bistro", "deco_chair_1", 0xFF58595A);
  829. g_Object[424] = CreateObject(19430, 1492.3061, -1805.4715, 4342.0854, 90.0000, 90.0000, 0.0000); //wall070
  830. SetObjectMaterial(g_Object[424], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  831. g_Object[425] = CreateObject(19430, 1489.9963, -1805.4915, 4342.0659, 90.0000, 90.0000, 0.0000); //wall070
  832. SetObjectMaterial(g_Object[425], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  833. g_Object[426] = CreateObject(1516, 1486.6689, -1802.9719, 4342.3461, 0.0000, 0.0000, 0.0000); //DYN_TABLE_03
  834. g_Object[427] = CreateObject(18766, 1489.2545, -1796.0692, 4342.2973, 90.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  835. SetObjectMaterial(g_Object[427], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  836. g_Object[428] = CreateObject(18766, 1479.2551, -1796.0692, 4342.2973, 90.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  837. SetObjectMaterial(g_Object[428], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  838. g_Object[429] = CreateObject(1720, 1480.1436, -1801.7481, 4342.2412, 0.0000, 0.0000, 90.0000); //rest_chair
  839. g_Object[430] = CreateObject(1720, 1480.1436, -1802.4189, 4342.2412, 0.0000, 0.0000, 90.0000); //rest_chair
  840. g_Object[431] = CreateObject(1720, 1480.1436, -1801.0976, 4342.2412, 0.0000, 0.0000, 90.0000); //rest_chair
  841. g_Object[432] = CreateObject(1720, 1480.1436, -1800.4470, 4342.2412, 0.0000, 0.0000, 90.0000); //rest_chair
  842. g_Object[433] = CreateObject(1720, 1480.1436, -1803.0770, 4342.2412, 0.0000, 0.0000, 90.0000); //rest_chair
  843. g_Object[434] = CreateObject(1720, 1493.5555, -1803.0570, 4342.2412, 0.0000, 0.0000, 270.0000); //rest_chair
  844. g_Object[435] = CreateObject(1720, 1493.5555, -1802.4366, 4342.2412, 0.0000, 0.0000, 270.0000); //rest_chair
  845. g_Object[436] = CreateObject(1720, 1493.5555, -1801.8260, 4342.2412, 0.0000, 0.0000, 270.0000); //rest_chair
  846. g_Object[437] = CreateObject(1720, 1493.5555, -1801.2257, 4342.2412, 0.0000, 0.0000, 270.0000); //rest_chair
  847. g_Object[438] = CreateObject(1720, 1493.5555, -1800.6151, 4342.2412, 0.0000, 0.0000, 270.0000); //rest_chair
  848. g_Object[439] = CreateObject(2173, 1485.2956, -1796.5617, 4342.7636, 0.0000, 0.0000, 180.0000); //MED_OFFICE_DESK_3
  849. g_Object[440] = CreateObject(2173, 1489.3452, -1796.5617, 4342.7636, 0.0000, 0.0000, 180.0000); //MED_OFFICE_DESK_3
  850. g_Object[441] = CreateObject(2205, 1487.4710, -1796.6225, 4342.7670, 0.0000, 0.0000, 180.0000); //MED_OFFICE8_DESK_1
  851. g_Object[442] = CreateObject(2190, 1484.8414, -1797.0294, 4343.5112, 0.0000, 0.0000, -180.0000); //PC_1
  852. g_Object[443] = CreateObject(2190, 1489.0727, -1797.0294, 4343.5112, 0.0000, 0.0000, -180.0000); //PC_1
  853. g_Object[444] = CreateObject(19808, 1488.8858, -1796.3719, 4343.5815, 0.0000, 0.0000, 180.0000); //Keyboard1
  854. g_Object[445] = CreateObject(19808, 1484.6251, -1796.3719, 4343.5815, 0.0000, 0.0000, 180.0000); //Keyboard1
  855. g_Object[446] = CreateObject(1714, 1484.7833, -1795.1396, 4342.7871, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  856. g_Object[447] = CreateObject(18635, 1486.2596, -1796.5888, 4343.6879, 90.0000, 90.0000, -63.4000); //GTASAHammer1
  857. SetObjectMaterial(g_Object[447], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  858. g_Object[448] = CreateObject(1714, 1486.7238, -1795.1396, 4342.7871, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  859. g_Object[449] = CreateObject(1714, 1488.8149, -1795.1396, 4342.7871, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  860. g_Object[450] = CreateObject(14416, 1494.8354, -1800.4918, 4339.5927, 0.0000, 0.0000, 0.0000); //carter-stairs07
  861. g_Object[451] = CreateObject(19430, 1481.3735, -1805.4915, 4342.0659, 90.0000, 90.0000, 0.0000); //wall070
  862. SetObjectMaterial(g_Object[451], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  863. g_Object[452] = CreateObject(19430, 1483.5241, -1805.4715, 4342.0756, 90.0000, 90.0000, 0.0000); //wall070
  864. SetObjectMaterial(g_Object[452], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  865. g_Object[453] = CreateObject(19464, 1479.5238, -1794.9821, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  866. SetObjectMaterial(g_Object[453], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  867. g_Object[454] = CreateObject(19464, 1494.1839, -1794.9821, 4344.1533, 0.0000, 0.0000, 0.0000); //wall104
  868. SetObjectMaterial(g_Object[454], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  869. g_Object[455] = CreateObject(19464, 1491.1540, -1793.9215, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  870. SetObjectMaterial(g_Object[455], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  871. g_Object[456] = CreateObject(19464, 1485.2331, -1793.9215, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  872. SetObjectMaterial(g_Object[456], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  873. g_Object[457] = CreateObject(19464, 1479.3026, -1793.9215, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  874. SetObjectMaterial(g_Object[457], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  875. g_Object[458] = CreateObject(19464, 1486.8225, -1793.9326, 4345.2685, 0.0000, 0.0000, 90.0000); //wall104
  876. SetObjectMaterial(g_Object[458], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  877. g_Object[459] = CreateObject(19464, 1486.7740, -1793.9415, 4344.1533, 0.0000, 0.0000, 90.0000); //wall104
  878. SetObjectMaterial(g_Object[459], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  879. g_Object[460] = CreateObject(19464, 1486.7224, -1793.9326, 4345.2685, 0.0000, 0.0000, 90.0000); //wall104
  880. SetObjectMaterial(g_Object[460], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  881. g_Object[461] = CreateObject(19464, 1486.7224, -1793.9526, 4340.2836, 0.0000, 0.0000, 90.0000); //wall104
  882. SetObjectMaterial(g_Object[461], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  883. g_Object[462] = CreateObject(19464, 1486.7724, -1793.9526, 4348.4682, 0.0000, 0.0000, 90.0000); //wall104
  884. SetObjectMaterial(g_Object[462], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  885. g_Object[463] = CreateObject(18981, 1483.7027, -1791.4930, 4346.4604, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  886. SetObjectMaterial(g_Object[463], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  887. g_Object[464] = CreateObject(19175, 1485.9864, -1794.0826, 4344.5781, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  888. SetObjectMaterialText(g_Object[464], "Santos", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  889. SetObjectMaterial(g_Object[464], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  890. g_Object[465] = CreateObject(19175, 1487.9265, -1794.0826, 4343.8706, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  891. SetObjectMaterialText(g_Object[465], "Government", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  892. SetObjectMaterial(g_Object[465], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  893. g_Object[466] = CreateObject(19175, 1485.9956, -1794.0826, 4344.5659, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  894. SetObjectMaterialText(g_Object[466], "____", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  895. SetObjectMaterial(g_Object[466], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  896. g_Object[467] = CreateObject(19175, 1487.9565, -1794.0826, 4344.0600, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  897. SetObjectMaterialText(g_Object[467], "____", 0, 90, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 0);
  898. SetObjectMaterial(g_Object[467], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  899. g_Object[468] = CreateObject(19175, 1486.4666, -1794.0634, 4343.8593, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  900. SetObjectMaterialText(g_Object[468], "§", 0, 90, "Webdings", 70, 1, 0xFFFFFFFF, 0x0, 0);
  901. SetObjectMaterial(g_Object[468], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  902. g_Object[469] = CreateObject(19175, 1488.6767, -1794.0634, 4344.6982, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  903. SetObjectMaterialText(g_Object[469], "§", 0, 90, "Webdings", 70, 1, 0xFFFFFFFF, 0x0, 0);
  904. SetObjectMaterial(g_Object[469], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  905. g_Object[470] = CreateObject(19175, 1487.1446, -1814.4627, 4344.6108, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  906. SetObjectMaterialText(g_Object[470], "Verhandlungsraum", 0, 90, "Arial", 30, 1, 0xFF000000, 0x0, 0);
  907. SetObjectMaterial(g_Object[470], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  908. g_Object[471] = CreateObject(19466, 1494.0285, -1817.4696, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  909. SetObjectMaterial(g_Object[471], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  910. g_Object[472] = CreateObject(19466, 1494.0285, -1830.1407, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  911. SetObjectMaterial(g_Object[472], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  912. g_Object[473] = CreateObject(19466, 1494.0285, -1836.6311, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  913. SetObjectMaterial(g_Object[473], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  914. g_Object[474] = CreateObject(19466, 1494.0285, -1843.1219, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  915. SetObjectMaterial(g_Object[474], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  916. g_Object[475] = CreateObject(19466, 1479.6783, -1843.1219, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  917. SetObjectMaterial(g_Object[475], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  918. g_Object[476] = CreateObject(19466, 1479.6783, -1836.9212, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  919. SetObjectMaterial(g_Object[476], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  920. g_Object[477] = CreateObject(19466, 1479.6783, -1811.0803, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  921. SetObjectMaterial(g_Object[477], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  922. g_Object[478] = CreateObject(19466, 1479.6783, -1805.2386, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  923. SetObjectMaterial(g_Object[478], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  924. g_Object[479] = CreateObject(19466, 1479.6783, -1799.4372, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  925. SetObjectMaterial(g_Object[479], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  926. g_Object[480] = CreateObject(19466, 1494.0374, -1799.4372, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  927. SetObjectMaterial(g_Object[480], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  928. g_Object[481] = CreateObject(19466, 1494.0374, -1806.6075, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  929. SetObjectMaterial(g_Object[481], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  930. g_Object[482] = CreateObject(19466, 1494.0374, -1811.1573, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  931. SetObjectMaterial(g_Object[482], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  932. g_Object[483] = CreateObject(18075, 1486.9676, -1807.8022, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  933. g_Object[484] = CreateObject(18075, 1486.9676, -1798.9122, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  934. g_Object[485] = CreateObject(18075, 1486.9676, -1821.8615, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  935. g_Object[486] = CreateObject(18075, 1486.9676, -1831.4321, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  936. g_Object[487] = CreateObject(18075, 1486.9676, -1841.8227, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  937. g_Object[488] = CreateObject(19604, 1487.0461, -1823.5019, 4342.2700, 0.0000, 0.0000, 180.0000); //WaterPlane2
  938. g_Object[489] = CreateObject(19450, 1484.5683, -1823.3039, 4340.5839, 0.0000, 0.0000, 0.0000); //wall090
  939. SetObjectMaterial(g_Object[489], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  940. g_Object[490] = CreateObject(19450, 1484.5683, -1823.6943, 4340.5839, 0.0000, 0.0000, 0.0000); //wall090
  941. SetObjectMaterial(g_Object[490], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  942. g_Object[491] = CreateObject(19450, 1489.5196, -1823.6943, 4340.5839, 0.0000, 0.0000, 0.0000); //wall090
  943. SetObjectMaterial(g_Object[491], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  944. g_Object[492] = CreateObject(19450, 1489.5196, -1823.3144, 4340.5839, 0.0000, 0.0000, 0.0000); //wall090
  945. SetObjectMaterial(g_Object[492], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  946. g_Object[493] = CreateObject(19430, 1486.2297, -1818.5731, 4341.4990, 90.0000, 90.0000, 0.0000); //wall070
  947. SetObjectMaterial(g_Object[493], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  948. g_Object[494] = CreateObject(19430, 1487.8602, -1818.5731, 4341.4990, 90.0000, 90.0000, 0.0000); //wall070
  949. SetObjectMaterial(g_Object[494], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  950. g_Object[495] = CreateObject(19430, 1486.2297, -1828.4239, 4341.4990, 90.0000, 90.0000, 0.0000); //wall070
  951. SetObjectMaterial(g_Object[495], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  952. g_Object[496] = CreateObject(19430, 1487.8210, -1828.4239, 4341.4990, 90.0000, 90.0000, 0.0000); //wall070
  953. SetObjectMaterial(g_Object[496], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  954. g_Object[497] = CreateObject(18739, 1486.7110, -1826.5515, 4337.6669, 0.0000, 0.0000, 0.0000); //water_fountain
  955. g_Object[498] = CreateObject(18739, 1486.9112, -1820.3299, 4337.6669, 0.0000, 0.0000, 0.0000); //water_fountain
  956. g_Object[499] = CreateObject(19464, 1476.4851, -1777.7934, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  957. SetObjectMaterial(g_Object[499], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  958. g_Object[500] = CreateObject(19464, 1476.4851, -1781.9139, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  959. SetObjectMaterial(g_Object[500], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  960. g_Object[501] = CreateObject(1491, 1482.1096, -1777.8402, 4342.2314, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  961. SetObjectMaterial(g_Object[501], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  962. g_Object[502] = CreateObject(1491, 1482.1092, -1781.9215, 4342.2314, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  963. SetObjectMaterial(g_Object[502], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  964. g_Object[503] = CreateObject(19464, 1479.1562, -1781.9239, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  965. SetObjectMaterial(g_Object[503], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  966. g_Object[504] = CreateObject(19464, 1479.1562, -1777.7835, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  967. SetObjectMaterial(g_Object[504], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  968. g_Object[505] = CreateObject(19464, 1486.5677, -1777.7835, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  969. SetObjectMaterial(g_Object[505], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  970. g_Object[506] = CreateObject(19464, 1486.5677, -1781.9841, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  971. SetObjectMaterial(g_Object[506], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  972. g_Object[507] = CreateObject(19464, 1480.6357, -1781.9339, 4347.2866, 0.0000, 0.0000, 90.0000); //wall104
  973. SetObjectMaterial(g_Object[507], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  974. g_Object[508] = CreateObject(19464, 1480.6357, -1777.7738, 4347.2866, 0.0000, 0.0000, 90.0000); //wall104
  975. SetObjectMaterial(g_Object[508], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  976. g_Object[509] = CreateObject(19450, 1485.4915, -1763.4619, 4340.5478, 0.0000, 0.0000, 0.0000); //wall090
  977. SetObjectMaterial(g_Object[509], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  978. g_Object[510] = CreateObject(19464, 1478.7657, -1790.9260, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  979. SetObjectMaterial(g_Object[510], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  980. g_Object[511] = CreateObject(19565, 1483.9902, -1781.8636, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  981. SetObjectMaterial(g_Object[511], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  982. g_Object[512] = CreateObject(19565, 1483.9902, -1777.9122, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  983. SetObjectMaterial(g_Object[512], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  984. g_Object[513] = CreateObject(19565, 1484.3005, -1777.9122, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  985. SetObjectMaterial(g_Object[513], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  986. g_Object[514] = CreateObject(19565, 1484.3005, -1781.8620, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  987. SetObjectMaterial(g_Object[514], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  988. g_Object[515] = CreateObject(19464, 1481.4858, -1788.6572, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  989. SetObjectMaterial(g_Object[515], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  990. g_Object[516] = CreateObject(19464, 1493.3371, -1788.6572, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  991. SetObjectMaterial(g_Object[516], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  992. g_Object[517] = CreateObject(19464, 1487.4068, -1788.6572, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  993. SetObjectMaterial(g_Object[517], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  994. g_Object[518] = CreateObject(19172, 1484.3641, -1781.8165, 4343.9902, 0.0000, 0.0000, -180.0000); //SAMPPicture1
  995. SetObjectMaterialText(g_Object[518], "Gemeinschaftsraum", 0, 90, "Arial", 15, 1, 0xFFFFFFFF, 0x0, 1);
  996. SetObjectMaterial(g_Object[518], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  997. g_Object[519] = CreateObject(19464, 1499.2573, -1788.6572, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  998. SetObjectMaterial(g_Object[519], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  999. g_Object[520] = CreateObject(19565, 1484.7508, -1781.8620, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  1000. SetObjectMaterial(g_Object[520], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  1001. g_Object[521] = CreateObject(19464, 1505.1888, -1788.6572, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1002. SetObjectMaterial(g_Object[521], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1003. g_Object[522] = CreateObject(19565, 1484.7508, -1777.9121, 4343.8544, 0.0000, 0.0000, 0.0000); //IceCreamBarsBox1
  1004. SetObjectMaterial(g_Object[522], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  1005. g_Object[523] = CreateObject(19464, 1503.4875, -1779.6452, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1006. SetObjectMaterial(g_Object[523], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1007. g_Object[524] = CreateObject(19464, 1503.4875, -1785.5765, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1008. SetObjectMaterial(g_Object[524], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1009. g_Object[525] = CreateObject(19172, 1484.4342, -1777.9455, 4343.9902, 0.0000, 0.0000, 0.0000); //SAMPPicture1
  1010. SetObjectMaterialText(g_Object[525], "Büroraum", 0, 90, "Arial", 15, 1, 0xFFFFFFFF, 0x0, 1);
  1011. SetObjectMaterial(g_Object[525], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  1012. g_Object[526] = CreateObject(19464, 1503.4875, -1773.7147, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1013. SetObjectMaterial(g_Object[526], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1014. g_Object[527] = CreateObject(19464, 1489.4183, -1774.7939, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1015. SetObjectMaterial(g_Object[527], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1016. g_Object[528] = CreateObject(19464, 1492.4996, -1781.9841, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1017. SetObjectMaterial(g_Object[528], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1018. g_Object[529] = CreateObject(19464, 1489.4183, -1768.8635, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1019. SetObjectMaterial(g_Object[529], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1020. g_Object[530] = CreateObject(19464, 1486.5677, -1766.0114, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1021. SetObjectMaterial(g_Object[530], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1022. g_Object[531] = CreateObject(19464, 1489.6440, -1785.0660, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1023. SetObjectMaterial(g_Object[531], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1024. g_Object[532] = CreateObject(19464, 1480.6364, -1766.0114, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1025. SetObjectMaterial(g_Object[532], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1026. g_Object[533] = CreateObject(19464, 1478.7563, -1768.8819, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1027. SetObjectMaterial(g_Object[533], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1028. g_Object[534] = CreateObject(19464, 1478.7563, -1774.8022, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1029. SetObjectMaterial(g_Object[534], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1030. g_Object[535] = CreateObject(19464, 1489.6440, -1790.9975, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1031. SetObjectMaterial(g_Object[535], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1032. g_Object[536] = CreateObject(19466, 1489.2583, -1774.9868, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1033. SetObjectMaterial(g_Object[536], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1034. g_Object[537] = CreateObject(19466, 1489.2583, -1769.1356, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1035. SetObjectMaterial(g_Object[537], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1036. g_Object[538] = CreateObject(19466, 1478.9090, -1769.1356, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1037. SetObjectMaterial(g_Object[538], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1038. g_Object[539] = CreateObject(2198, 1479.3701, -1770.5294, 4342.1547, 0.0000, 0.0000, 90.0000); //MED_OFFICE2_DESK_3
  1039. g_Object[540] = CreateObject(19466, 1478.9090, -1775.0660, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1040. SetObjectMaterial(g_Object[540], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1041. g_Object[541] = CreateObject(19466, 1481.2590, -1766.2058, 4344.1567, 0.0000, 0.0000, 90.0000); //window001
  1042. SetObjectMaterial(g_Object[541], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1043. g_Object[542] = CreateObject(19466, 1484.1500, -1766.2058, 4344.1567, 0.0000, 0.0000, 90.0000); //window001
  1044. SetObjectMaterial(g_Object[542], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1045. g_Object[543] = CreateObject(19466, 1487.0211, -1766.2058, 4344.1567, 0.0000, 0.0000, 90.0000); //window001
  1046. SetObjectMaterial(g_Object[543], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1047. g_Object[544] = CreateObject(2198, 1488.7906, -1769.3897, 4342.1547, 0.0000, 0.0000, 270.0000); //MED_OFFICE2_DESK_3
  1048. g_Object[545] = CreateObject(2198, 1479.3701, -1774.5703, 4342.1547, 0.0000, 0.0000, 90.0000); //MED_OFFICE2_DESK_3
  1049. g_Object[546] = CreateObject(2198, 1488.7906, -1773.7293, 4342.1547, 0.0000, 0.0000, 270.0000); //MED_OFFICE2_DESK_3
  1050. g_Object[547] = CreateObject(2309, 1487.1020, -1774.1828, 4342.2373, 0.0000, 0.0000, -90.0000); //MED_OFFICE_CHAIR2
  1051. g_Object[548] = CreateObject(2309, 1487.1020, -1770.0924, 4342.2373, 0.0000, 0.0000, -90.0000); //MED_OFFICE_CHAIR2
  1052. g_Object[549] = CreateObject(2309, 1480.9217, -1770.0924, 4342.2373, 0.0000, 0.0000, 90.0000); //MED_OFFICE_CHAIR2
  1053. g_Object[550] = CreateObject(2309, 1480.9217, -1773.8625, 4342.2373, 0.0000, 0.0000, 90.0000); //MED_OFFICE_CHAIR2
  1054. g_Object[551] = CreateObject(2162, 1478.9675, -1772.4222, 4342.2480, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_1
  1055. g_Object[552] = CreateObject(2162, 1489.2983, -1771.7015, 4342.2480, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_1
  1056. g_Object[553] = CreateObject(2169, 1484.8336, -1777.3463, 4342.2167, 0.0000, 0.0000, 0.0000); //MED_OFFICE3_DESK_1
  1057. g_Object[554] = CreateObject(2169, 1487.4843, -1777.3463, 4342.2167, 0.0000, 0.0000, 0.0000); //MED_OFFICE3_DESK_1
  1058. g_Object[555] = CreateObject(2169, 1479.9437, -1777.3463, 4342.2167, 0.0000, 0.0000, 0.0000); //MED_OFFICE3_DESK_1
  1059. g_Object[556] = CreateObject(2161, 1478.8885, -1767.3438, 4343.1962, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_4
  1060. g_Object[557] = CreateObject(11706, 1488.8878, -1775.9665, 4342.2866, 0.0000, 0.0000, 90.0000); //SmallWasteBin1
  1061. g_Object[558] = CreateObject(11706, 1479.1889, -1775.9665, 4342.2866, 0.0000, 0.0000, 90.0000); //SmallWasteBin1
  1062. g_Object[559] = CreateObject(2357, 1486.7934, -1785.3811, 4342.5771, 0.0000, 0.0000, 0.0000); //DUNC_DINNING
  1063. g_Object[560] = CreateObject(2161, 1489.2796, -1766.9736, 4343.1962, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_4
  1064. g_Object[561] = CreateObject(2164, 1486.5584, -1766.2207, 4342.2338, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_5
  1065. g_Object[562] = CreateObject(2164, 1483.7080, -1766.2207, 4342.2338, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_5
  1066. g_Object[563] = CreateObject(2164, 1480.9271, -1766.2207, 4342.2338, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_5
  1067. g_Object[564] = CreateObject(1704, 1487.8510, -1783.5244, 4342.2265, 0.0000, 0.0000, 0.0000); //kb_chair03
  1068. g_Object[565] = CreateObject(1704, 1484.7601, -1783.5244, 4342.2265, 0.0000, 0.0000, 0.0000); //kb_chair03
  1069. g_Object[566] = CreateObject(1704, 1486.3210, -1783.5244, 4342.2265, 0.0000, 0.0000, 0.0000); //kb_chair03
  1070. g_Object[567] = CreateObject(2010, 1489.1147, -1788.1269, 4342.3178, 0.0000, 0.0000, 0.0000); //nu_plant3_ofc
  1071. g_Object[568] = CreateObject(1704, 1488.7918, -1787.2456, 4342.2265, 0.0000, 0.0000, 180.0000); //kb_chair03
  1072. g_Object[569] = CreateObject(1704, 1485.7209, -1787.2456, 4342.2265, 0.0000, 0.0000, 180.0000); //kb_chair03
  1073. g_Object[570] = CreateObject(1704, 1487.2019, -1787.2456, 4342.2265, 0.0000, 0.0000, 180.0000); //kb_chair03
  1074. g_Object[571] = CreateObject(19450, 1483.7916, -1773.0821, 4342.1962, 0.0000, 90.0000, 0.0000); //wall090
  1075. SetObjectMaterial(g_Object[571], 0, 14853, "gen_pol_vegas", "grey_carpet_256", 0xFFFFFFFF);
  1076. g_Object[572] = CreateObject(2010, 1489.1147, -1782.6350, 4342.3178, 0.0000, 0.0000, 0.0000); //nu_plant3_ofc
  1077. g_Object[573] = CreateObject(19786, 1489.6411, -1785.5263, 4344.0820, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  1078. SetObjectMaterial(g_Object[573], 1, 9818, "ship_brijsfw", "ship_screen1sfw", 0xFFFFFFFF);
  1079. g_Object[574] = CreateObject(19450, 1483.7916, -1763.4521, 4342.1962, 0.0000, 90.0000, 0.0000); //wall090
  1080. SetObjectMaterial(g_Object[574], 0, 14853, "gen_pol_vegas", "grey_carpet_256", 0xFFFFFFFF);
  1081. g_Object[575] = CreateObject(19450, 1482.1007, -1773.0837, 4340.5478, 0.0000, 0.0000, 0.0000); //wall090
  1082. SetObjectMaterial(g_Object[575], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1083. g_Object[576] = CreateObject(19450, 1482.1007, -1763.4516, 4340.5478, 0.0000, 0.0000, 0.0000); //wall090
  1084. SetObjectMaterial(g_Object[576], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1085. g_Object[577] = CreateObject(19450, 1485.4915, -1773.0837, 4340.5478, 0.0000, 0.0000, 0.0000); //wall090
  1086. SetObjectMaterial(g_Object[577], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1087. g_Object[578] = CreateObject(19464, 1478.7657, -1784.9951, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1088. SetObjectMaterial(g_Object[578], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1089. g_Object[579] = CreateObject(2197, 1480.1258, -1788.0401, 4342.1318, 0.0000, 0.0000, -180.0000); //FILLING_CABINET
  1090. g_Object[580] = CreateObject(2197, 1480.8066, -1788.0401, 4342.1318, 0.0000, 0.0000, -180.0000); //FILLING_CABINET
  1091. g_Object[581] = CreateObject(2197, 1481.4870, -1788.0401, 4342.1318, 0.0000, 0.0000, -180.0000); //FILLING_CABINET
  1092. g_Object[582] = CreateObject(2197, 1482.1572, -1788.0401, 4342.1318, 0.0000, 0.0000, -180.0000); //FILLING_CABINET
  1093. g_Object[583] = CreateObject(2197, 1482.8469, -1788.0401, 4342.1318, 0.0000, 0.0000, -180.0000); //FILLING_CABINET
  1094. g_Object[584] = CreateObject(18981, 1483.7027, -1766.6043, 4346.4604, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  1095. SetObjectMaterial(g_Object[584], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  1096. g_Object[585] = CreateObject(19464, 1489.6684, -1780.8448, 4344.1513, 0.0000, 0.0000, 0.0000); //wall104
  1097. SetObjectMaterial(g_Object[585], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1098. g_Object[586] = CreateObject(1722, 1486.1032, -1781.7972, 4342.2695, 0.0000, 0.0000, 0.0000); //off_chairnu
  1099. g_Object[587] = CreateObject(1722, 1486.7540, -1781.7972, 4342.2695, 0.0000, 0.0000, 0.0000); //off_chairnu
  1100. g_Object[588] = CreateObject(1722, 1487.4243, -1781.7972, 4342.2695, 0.0000, 0.0000, 0.0000); //off_chairnu
  1101. g_Object[589] = CreateObject(1722, 1488.1048, -1781.7972, 4342.2695, 0.0000, 0.0000, 0.0000); //off_chairnu
  1102. g_Object[590] = CreateObject(1722, 1488.1549, -1777.9564, 4342.2695, 0.0000, 0.0000, 180.0000); //off_chairnu
  1103. g_Object[591] = CreateObject(1722, 1487.4642, -1777.9564, 4342.2695, 0.0000, 0.0000, 180.0000); //off_chairnu
  1104. g_Object[592] = CreateObject(1722, 1486.7735, -1777.9564, 4342.2695, 0.0000, 0.0000, 180.0000); //off_chairnu
  1105. g_Object[593] = CreateObject(2200, 1479.0871, -1787.5125, 4342.2626, 0.0000, 0.0000, 90.0000); //MED_OFFICE5_UNIT_1
  1106. g_Object[594] = CreateObject(1722, 1486.0931, -1777.9564, 4342.2695, 0.0000, 0.0000, 180.0000); //off_chairnu
  1107. g_Object[595] = CreateObject(2002, 1489.0467, -1779.1113, 4342.2553, 0.0000, 0.0000, -90.0000); //water_coolnu
  1108. g_Object[596] = CreateObject(2002, 1489.0467, -1780.7019, 4342.2553, 0.0000, 0.0000, -90.0000); //water_coolnu
  1109. g_Object[597] = CreateObject(2161, 1478.9107, -1783.7014, 4342.2509, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_4
  1110. g_Object[598] = CreateObject(2010, 1488.8446, -1778.4459, 4342.3989, 0.0000, 0.0000, 0.0000); //nu_plant3_ofc
  1111. g_Object[599] = CreateObject(2010, 1488.8446, -1781.4865, 4342.3989, 0.0000, 0.0000, 0.0000); //nu_plant3_ofc
  1112. g_Object[600] = CreateObject(19466, 1489.5312, -1779.8862, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1113. SetObjectMaterial(g_Object[600], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1114. g_Object[601] = CreateObject(19466, 1487.0003, -1788.5173, 4344.1567, 0.0000, 0.0000, 90.0000); //window001
  1115. SetObjectMaterial(g_Object[601], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1116. g_Object[602] = CreateObject(19466, 1481.3497, -1788.5173, 4344.1567, 0.0000, 0.0000, 90.0000); //window001
  1117. SetObjectMaterial(g_Object[602], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1118. g_Object[603] = CreateObject(19466, 1478.8990, -1783.6158, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1119. SetObjectMaterial(g_Object[603], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1120. g_Object[604] = CreateObject(19466, 1478.8990, -1786.9162, 4344.1567, 0.0000, 0.0000, 0.0000); //window001
  1121. SetObjectMaterial(g_Object[604], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1122. g_Object[605] = CreateObject(19464, 1473.0051, -1778.9925, 4342.5532, 0.0000, 49.0000, 0.0000); //wall104
  1123. SetObjectMaterial(g_Object[605], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1124. g_Object[606] = CreateObject(18981, 1458.6440, -1769.6457, 4341.2929, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  1125. SetObjectMaterial(g_Object[606], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFF96918C);
  1126. g_Object[607] = CreateObject(19464, 1475.7684, -1778.9925, 4344.7485, 0.0000, 58.5000, 0.0000); //wall104
  1127. SetObjectMaterial(g_Object[607], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1128. g_Object[608] = CreateObject(19464, 1470.5543, -1781.9139, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1129. SetObjectMaterial(g_Object[608], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1130. g_Object[609] = CreateObject(19464, 1470.5543, -1777.7926, 4344.1513, 0.0000, 0.0000, 90.0000); //wall104
  1131. SetObjectMaterial(g_Object[609], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1132. g_Object[610] = CreateObject(19357, 1487.0505, -1823.5500, 4342.1137, 0.0000, 0.0000, 0.0000); //wall005
  1133. g_Object[611] = CreateObject(19464, 1472.3121, -1779.2517, 4344.0888, 0.0000, 90.0000, 0.0000); //wall104
  1134. SetObjectMaterial(g_Object[611], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1135. g_Object[612] = CreateObject(19464, 1470.3111, -1779.5528, 4342.3403, 0.0000, 90.0000, 0.0000); //wall104
  1136. SetObjectMaterial(g_Object[612], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1137. g_Object[613] = CreateObject(19464, 1468.6806, -1779.5528, 4340.9228, 0.0000, 90.0000, 0.0000); //wall104
  1138. SetObjectMaterial(g_Object[613], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1139. g_Object[614] = CreateObject(19464, 1475.4521, -1779.5528, 4346.0668, 0.0000, 90.0000, 0.0000); //wall104
  1140. SetObjectMaterial(g_Object[614], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1141. g_Object[615] = CreateObject(18075, 1486.9676, -1771.7113, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  1142. g_Object[616] = CreateObject(18075, 1486.9676, -1782.5822, 4345.9946, 0.0000, 0.0000, 90.0000); //lightD
  1143. g_Object[617] = CreateObject(16780, 1484.8597, -1771.5479, 4346.0000, 0.0000, 0.0000, 0.0000); //ufo_light03
  1144. g_Object[618] = CreateObject(19089, 1458.7600, -1779.3299, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  1145. SetObjectMaterial(g_Object[618], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1146. g_Object[619] = CreateObject(19089, 1458.7600, -1777.9389, 4341.5996, 0.0000, 0.0000, 90.0000); //Rope3
  1147. SetObjectMaterial(g_Object[619], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1148. g_Object[620] = CreateObject(19089, 1458.7600, -1771.9796, 4336.6123, 0.0000, 90.0000, 90.0000); //Rope3
  1149. SetObjectMaterial(g_Object[620], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1150. g_Object[621] = CreateObject(19089, 1458.7600, -1779.2901, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1151. SetObjectMaterial(g_Object[621], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1152. g_Object[622] = CreateObject(19089, 1458.7600, -1801.1893, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1153. SetObjectMaterial(g_Object[622], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1154. g_Object[623] = CreateObject(19089, 1458.7600, -1786.5886, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1155. SetObjectMaterial(g_Object[623], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1156. g_Object[624] = CreateObject(19089, 1458.7600, -1793.8403, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1157. SetObjectMaterial(g_Object[624], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1158. g_Object[625] = CreateObject(19089, 1458.7600, -1808.4090, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1159. SetObjectMaterial(g_Object[625], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1160. g_Object[626] = CreateObject(19089, 1458.7600, -1815.7296, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1161. SetObjectMaterial(g_Object[626], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1162. g_Object[627] = CreateObject(19089, 1458.7600, -1816.0487, 4336.6035, 0.0000, 90.0000, 90.0000); //Rope3
  1163. SetObjectMaterial(g_Object[627], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1164. g_Object[628] = CreateObject(19089, 1458.7600, -1823.0803, 4340.7802, 0.0000, 90.0000, 90.0000); //Rope3
  1165. SetObjectMaterial(g_Object[628], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1166. g_Object[629] = CreateObject(19089, 1458.7600, -1823.0803, 4336.6035, 0.0000, 90.0000, 90.0000); //Rope3
  1167. SetObjectMaterial(g_Object[629], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1168. g_Object[630] = CreateObject(19466, 1458.7596, -1785.4560, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  1169. SetObjectMaterial(g_Object[630], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1170. g_Object[631] = CreateObject(19466, 1458.7596, -1818.5189, 4338.6191, 0.0000, 0.0000, 0.0000); //window001
  1171. SetObjectMaterial(g_Object[631], 0, 3292, "cxrf_payspray", "newindow4", 0xFFFFFFFF);
  1172. g_Object[632] = CreateObject(18075, 1464.6552, -1777.1884, 4340.8139, 0.0000, 0.0000, 90.0000); //lightD
  1173. g_Object[633] = CreateObject(18075, 1464.6552, -1826.4392, 4340.8139, 0.0000, 0.0000, 90.0000); //lightD
  1174. g_Object[634] = CreateObject(19172, 1486.9669, -1823.6219, 4342.8247, 0.0000, 0.0000, -90.0000); //SAMPPicture1
  1175. SetObjectMaterialText(g_Object[634], "Verhandlung", 0, 90, "Arial", 24, 1, 0xFF000000, 0x0, 0);
  1176. SetObjectMaterial(g_Object[634], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  1177. g_Object[635] = CreateObject(19175, 1486.9697, -1822.8867, 4343.1191, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  1178. SetObjectMaterialText(g_Object[635], "<", 0, 90, "Arial Black", 40, 1, 0xFF000000, 0x0, 1);
  1179. SetObjectMaterial(g_Object[635], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  1180. g_Object[636] = CreateObject(19175, 1486.9497, -1824.1782, 4343.1367, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  1181. SetObjectMaterialText(g_Object[636], ">", 0, 90, "Arial Black", 40, 1, 0xFF000000, 0x0, 1);
  1182. SetObjectMaterial(g_Object[636], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  1183. g_Object[637] = CreateObject(18762, 1487.0361, -1825.2147, 4341.6054, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  1184. SetObjectMaterial(g_Object[637], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1185. g_Object[638] = CreateObject(19172, 1486.9669, -1825.1728, 4342.8247, 0.0000, 0.0000, -90.0000); //SAMPPicture1
  1186. SetObjectMaterialText(g_Object[638], "Presse", 0, 90, "Arial", 24, 1, 0xFF000000, 0x0, 0);
  1187. SetObjectMaterial(g_Object[638], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  1188. g_Object[639] = CreateObject(18762, 1487.0361, -1821.6634, 4341.6054, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  1189. SetObjectMaterial(g_Object[639], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  1190. g_Object[640] = CreateObject(19365, 1492.8662, -1797.6948, 4341.0419, 0.0000, 0.0000, 0.0000); //wall013
  1191. SetObjectMaterial(g_Object[640], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  1192. g_Object[641] = CreateObject(19089, 1477.7009, -1821.4399, 4341.6064, 0.0000, 0.0000, 90.0000); //Rope3
  1193. SetObjectMaterial(g_Object[641], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1194. g_Vehicle[0] = CreateVehicle(506, 1227.0703, -917.3333, 42.5934, 100.2944, 0, 0, -1); //Super GT
  1195. ChangeVehiclePaintjob(g_Vehicle[0], 0);
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top