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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: Attachment,BallSocketConstraint
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o6 = Instance.new("Part")
- o10 = Instance.new("Part")
- o14 = Instance.new("Part")
- o18 = Instance.new("Part")
- o26 = Instance.new("Part")
- o30 = Instance.new("Part")
- o33 = Instance.new("Part")
- o36 = Instance.new("Part")
- o39 = Instance.new("Part")
- o41 = Instance.new("Weld")
- o42 = Instance.new("Part")
- o43 = Instance.new("Decal")
- o44 = Instance.new("Part")
- o47 = Instance.new("Part")
- o1.Name = "Custom Ragdoll"
- o1.Parent = mas
- o2.Name = "LowerLeftLeg"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Forest green")
- o2.Position = Vector3.new(-62.8689308, 45.5085449, 2.54801011)
- o2.Rotation = Vector3.new(-90, 40, 90)
- o2.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o2.CFrame = CFrame.new(-62.8689308, 45.5085449, 2.54801011, 0, -0.766043186, 0.642789185, 0, 0.642789185, 0.766043186, -1, 0, 0)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o2.Position = Vector3.new(-62.8689308, 45.5085449, 2.54801011)
- o6.Name = "LowerRightLeg"
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Forest green")
- o6.Position = Vector3.new(-62.8689308, 45.5085449, 1.54613352)
- o6.Rotation = Vector3.new(-90, 40, 90)
- o6.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o6.CFrame = CFrame.new(-62.8689308, 45.5085449, 1.54613352, 0, -0.766043186, 0.642789185, 0, 0.642789185, 0.766043186, -1, 0, 0)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o6.Position = Vector3.new(-62.8689308, 45.5085449, 1.54613352)
- o10.Name = "UpperRightLeg"
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Forest green")
- o10.Position = Vector3.new(-63.7426605, 46.7073975, 1.54613113)
- o10.Rotation = Vector3.new(-90, 60, 90)
- o10.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o10.CFrame = CFrame.new(-63.7426605, 46.7073975, 1.54613113, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o10.Position = Vector3.new(-63.7426605, 46.7073975, 1.54613113)
- o14.Name = "UpperLeftLeg"
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Forest green")
- o14.Position = Vector3.new(-63.7426605, 46.7073975, 2.54801321)
- o14.Rotation = Vector3.new(-90, 60, 90)
- o14.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o14.CFrame = CFrame.new(-63.7426605, 46.7073975, 2.54801321, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o14.Position = Vector3.new(-63.7426605, 46.7073975, 2.54801321)
- o18.Name = "Torso"
- o18.Parent = o1
- o18.BrickColor = BrickColor.new("Bright blue")
- o18.Position = Vector3.new(-64.6193008, 48.2257881, 2.04707384)
- o18.Rotation = Vector3.new(-90, 60, 90)
- o18.Size = Vector3.new(2.00376129, 2.00376129, 1.00188065)
- o18.CFrame = CFrame.new(-64.6193008, 48.2257881, 2.04707384, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o18.Position = Vector3.new(-64.6193008, 48.2257881, 2.04707384)
- o26.Name = "UpperLeftarm"
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Gold")
- o26.Position = Vector3.new(-64.7445374, 48.4426956, 3.54989147)
- o26.Rotation = Vector3.new(-90, 60, 90)
- o26.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o26.CFrame = CFrame.new(-64.7445374, 48.4426956, 3.54989147, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o26.Position = Vector3.new(-64.7445374, 48.4426956, 3.54989147)
- o30.Name = "RightHighArm"
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Gold")
- o30.Position = Vector3.new(-64.7445374, 48.4426956, 0.544253111)
- o30.Rotation = Vector3.new(-90, 60, 90)
- o30.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o30.CFrame = CFrame.new(-64.7445374, 48.4426956, 0.544253111, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o30.Position = Vector3.new(-64.7445374, 48.4426956, 0.544253111)
- o33.Name = "LowerRightArm"
- o33.Parent = o1
- o33.BrickColor = BrickColor.new("Gold")
- o33.Position = Vector3.new(-64.2397919, 47.0977211, 0.544254661)
- o33.Rotation = Vector3.new(-90, 80, 90)
- o33.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o33.CFrame = CFrame.new(-64.2397919, 47.0977211, 0.544254661, 0, -0.173647955, 0.984807789, 0, 0.984807789, 0.173647955, -1, 0, 0)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o33.Position = Vector3.new(-64.2397919, 47.0977211, 0.544254661)
- o36.Name = "LowerLeftArm"
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Gold")
- o36.Position = Vector3.new(-64.2397919, 47.0977211, 3.54989195)
- o36.Rotation = Vector3.new(-90, 80, 90)
- o36.Size = Vector3.new(1.00188065, 1.50282085, 1.00188065)
- o36.CFrame = CFrame.new(-64.2397919, 47.0977211, 3.54989195, 0, -0.173647955, 0.984807789, 0, 0.984807789, 0.173647955, -1, 0, 0)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o36.Position = Vector3.new(-64.2397919, 47.0977211, 3.54989195)
- o39.Name = "Neck"
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Gold")
- o39.Position = Vector3.new(-65.2454758, 49.3103561, 2.04707146)
- o39.Rotation = Vector3.new(-90, 60, 90)
- o39.Size = Vector3.new(0.500940323, 0.500940323, 0.500940323)
- o39.CFrame = CFrame.new(-65.2454758, 49.3103561, 2.04707146, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o39.Position = Vector3.new(-65.2454758, 49.3103561, 2.04707146)
- o41.Parent = o39
- o41.C1 = CFrame.new(0, -0.751410425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o41.Active = true
- o41.Part0 = o39
- o41.Part1 = o42
- o42.Name = "Head"
- o42.Parent = o1
- o42.BrickColor = BrickColor.new("Gold")
- o42.Position = Vector3.new(-65.6211777, 49.9610977, 2.04707146)
- o42.Rotation = Vector3.new(-90, 60, 90)
- o42.Size = Vector3.new(1.00188065, 1.00188065, 1.00188065)
- o42.CFrame = CFrame.new(-65.6211777, 49.9610977, 2.04707146, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.937255, 0.721569, 0.219608)
- o42.Position = Vector3.new(-65.6211777, 49.9610977, 2.04707146)
- o43.Name = "ROBLOX Old Default Face"
- o43.Parent = o42
- o43.Texture = "http://www.roblox.com/asset/?id=138437944"
- o44.Name = "RightFoot"
- o44.Parent = o1
- o44.BrickColor = BrickColor.new("Forest green")
- o44.Position = Vector3.new(-62.1819458, 44.7686195, 1.5461328)
- o44.Rotation = Vector3.new(-90, 40, 90)
- o44.Size = Vector3.new(1.00188065, 0.500940323, 1.25235081)
- o44.CFrame = CFrame.new(-62.1819458, 44.7686195, 1.5461328, 0, -0.766043186, 0.642789185, 0, 0.642789185, 0.766043186, -1, 0, 0)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o44.Position = Vector3.new(-62.1819458, 44.7686195, 1.5461328)
- o47.Name = "LeftFoot"
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Forest green")
- o47.Position = Vector3.new(-62.1819458, 44.7686195, 2.54801464)
- o47.Rotation = Vector3.new(-90, 40, 90)
- o47.Size = Vector3.new(1.00188065, 0.500940323, 1.25235081)
- o47.CFrame = CFrame.new(-62.1819458, 44.7686195, 2.54801464, 0, -0.766043186, 0.642789185, 0, 0.642789185, 0.766043186, -1, 0, 0)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o47.Position = Vector3.new(-62.1819458, 44.7686195, 2.54801464)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0.631373, 0.631373, 0.631373)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.529412, 0.529412, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "15:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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