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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)
  8. Vendor:
  9. VRAM: 5991 MB
  10. Driver: 25.21.14.1788
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.111 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.350900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 10:13:10 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 26c4 -> priority: 1
  32. Thread -> id: 51a4 -> priority: 1
  33. Thread -> id: 3500 -> priority: 1
  34. Thread -> id: 954 -> priority: 1
  35. Thread -> id: 36b4 -> priority: 1
  36. Thread -> id: 3fc8 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174141.
  43. Total: 338.377200 ms (FindLiveObjects: 14.510300 ms CreateObjectMapping: 19.764900 ms MarkObjects: 303.723500 ms DeleteObjects: 0.378300 ms)
  44.  
  45. Tamer ID: 107628
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174947.
  52. Total: 294.576100 ms (FindLiveObjects: 7.561300 ms CreateObjectMapping: 12.702100 ms MarkObjects: 273.963900 ms DeleteObjects: 0.348300 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193295.
  57. Total: 303.817600 ms (FindLiveObjects: 8.409800 ms CreateObjectMapping: 13.348500 ms MarkObjects: 281.369200 ms DeleteObjects: 0.689900 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  60.  
  61. Unloading 739 unused Assets to reduce memory usage. Loaded Objects now: 199617.
  62. Total: 306.630600 ms (FindLiveObjects: 9.017600 ms CreateObjectMapping: 13.882800 ms MarkObjects: 282.914400 ms DeleteObjects: 0.815600 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206787.
  67. Total: 338.806800 ms (FindLiveObjects: 9.228100 ms CreateObjectMapping: 18.126200 ms MarkObjects: 310.867900 ms DeleteObjects: 0.584300 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211396.
  72. Total: 357.921600 ms (FindLiveObjects: 10.042600 ms CreateObjectMapping: 21.267600 ms MarkObjects: 325.663800 ms DeleteObjects: 0.947200 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211491.
  77. Total: 376.673900 ms (FindLiveObjects: 18.757900 ms CreateObjectMapping: 26.475700 ms MarkObjects: 331.165900 ms DeleteObjects: 0.273900 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219286.
  82. Total: 376.237500 ms (FindLiveObjects: 12.436200 ms CreateObjectMapping: 20.167500 ms MarkObjects: 342.831000 ms DeleteObjects: 0.802600 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224761.
  87. Total: 372.343700 ms (FindLiveObjects: 17.149100 ms CreateObjectMapping: 17.657500 ms MarkObjects: 337.221400 ms DeleteObjects: 0.315200 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230844.
  92. Total: 342.340100 ms (FindLiveObjects: 10.386700 ms CreateObjectMapping: 18.055300 ms MarkObjects: 313.328500 ms DeleteObjects: 0.569300 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237813.
  97. Total: 326.111600 ms (FindLiveObjects: 10.321400 ms CreateObjectMapping: 17.478300 ms MarkObjects: 298.090700 ms DeleteObjects: 0.220800 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237813.
  102. Total: 334.300400 ms (FindLiveObjects: 12.293600 ms CreateObjectMapping: 18.915000 ms MarkObjects: 302.666700 ms DeleteObjects: 0.424600 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237813.
  107. Total: 343.048900 ms (FindLiveObjects: 9.751700 ms CreateObjectMapping: 18.857500 ms MarkObjects: 313.984300 ms DeleteObjects: 0.454800 ms)
  108.  
  109. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  110.  
  111. Unloading 3368 unused Assets to reduce memory usage. Loaded Objects now: 254202.
  112. Total: 381.011400 ms (FindLiveObjects: 14.125600 ms CreateObjectMapping: 19.225000 ms MarkObjects: 344.218100 ms DeleteObjects: 3.442400 ms)
  113.  
  114. Unloading 5 Unused Serialized files (Serialized files now loaded: 25)
  115.  
  116. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 254229.
  117. Total: 403.587200 ms (FindLiveObjects: 18.172400 ms CreateObjectMapping: 20.952300 ms MarkObjects: 364.218000 ms DeleteObjects: 0.244000 ms)
  118.  
  119. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  120.  
  121. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254229.
  122. Total: 367.487100 ms (FindLiveObjects: 13.221500 ms CreateObjectMapping: 16.816800 ms MarkObjects: 337.146500 ms DeleteObjects: 0.302000 ms)
  123.  
  124. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  125.  
  126. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 260474.
  127. Total: 384.902000 ms (FindLiveObjects: 14.946300 ms CreateObjectMapping: 18.838100 ms MarkObjects: 350.817700 ms DeleteObjects: 0.299700 ms)
  128.  
  129. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  130.  
  131. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260474.
  132. Total: 376.353700 ms (FindLiveObjects: 11.933800 ms CreateObjectMapping: 18.700200 ms MarkObjects: 345.464700 ms DeleteObjects: 0.254600 ms)
  133.  
  134. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  135.  
  136. Unloading 468 unused Assets to reduce memory usage. Loaded Objects now: 265335.
  137. Total: 429.361800 ms (FindLiveObjects: 18.408100 ms CreateObjectMapping: 19.990700 ms MarkObjects: 389.668900 ms DeleteObjects: 1.293700 ms)
  138.  
  139. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  140.  
  141. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265335.
  142. Total: 387.941000 ms (FindLiveObjects: 11.773900 ms CreateObjectMapping: 19.022100 ms MarkObjects: 356.691900 ms DeleteObjects: 0.452700 ms)
  143.  
  144. Close Time: 1/23/2020 10:38:50 AM
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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