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Feb 8th, 2019
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  1. 2019-02-08 02:29:55.191> Log Started
  2. 2019-02-08 02:29:55.195> Timezone (local - UTC): 1h
  3. 2019-02-08 02:29:55.195> App Version: 0.6.3.6EE59B
  4. 2019-02-08 02:29:55.195> Steam build: Always true
  5. 2019-02-08 02:29:55.195> Is official: True [NO][NIS][NAMP]
  6. 2019-02-08 02:29:55.195> Environment.ProcessorCount: 4
  7. 2019-02-08 02:29:55.195> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2019-02-08 02:29:55.195> Environment.CommandLine: "C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\MedievalEngineers.exe"
  9. 2019-02-08 02:29:55.196> Environment.Version: 4.6.2 or later (461814)
  10. 2019-02-08 02:29:55.196> Environment.CurrentDirectory: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64
  11. 2019-02-08 02:29:55.196> Default Culture: cs-CZ
  12. 2019-02-08 02:29:55.196> Default UI Culture: cs-CZ
  13. 2019-02-08 02:29:55.196> IsAdmin: True
  14. 2019-02-08 02:29:55.202|Main thread> MyConfig.Load() - START
  15. 2019-02-08 02:29:55.204|Main thread> Path: C:\Users\Maty\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2019-02-08 02:29:55.235|Main thread> RotationHints: False
  17. 2019-02-08 02:29:55.235|Main thread> GraphicsRenderer: DirectX 11
  18. 2019-02-08 02:29:55.235|Main thread> DebugInputs: System.Xml.XmlNode[]
  19. 2019-02-08 02:29:55.235|Main thread> Language: 0
  20. 2019-02-08 02:29:55.235|Main thread> Skin: Default
  21. 2019-02-08 02:29:55.235|Main thread> GameVersion: 0.4.5.92492
  22. 2019-02-08 02:29:55.235|Main thread> ControlsGeneral: System.Xml.XmlNode[]
  23. 2019-02-08 02:29:55.235|Main thread> ControlsButtons: System.Xml.XmlNode[]
  24. 2019-02-08 02:29:55.235|Main thread> FirstTimeRun: False
  25. 2019-02-08 02:29:55.235|Main thread> VideoAdapter: 0
  26. 2019-02-08 02:29:55.235|Main thread> ScreenWidth: 1920
  27. 2019-02-08 02:29:55.235|Main thread> ScreenHeight: 1080
  28. 2019-02-08 02:29:55.235|Main thread> RefreshRate: 60000
  29. 2019-02-08 02:29:55.235|Main thread> WindowMode: 2
  30. 2019-02-08 02:29:55.235|Main thread> VerticalSync: False
  31. 2019-02-08 02:29:55.235|Main thread> HardwareCursor: True
  32. 2019-02-08 02:29:55.235|Main thread> RenderQuality: 1
  33. 2019-02-08 02:29:55.235|Main thread> FieldOfView: 70.00001
  34. 2019-02-08 02:29:55.235|Main thread> VegetationViewDistance: 100
  35. 2019-02-08 02:29:55.235|Main thread> RenderInterpolation: False
  36. 2019-02-08 02:29:55.235|Main thread> GrassDensity: 1
  37. 2019-02-08 02:29:55.235|Main thread> LowMemSwitchToLow: 0
  38. 2019-02-08 02:29:55.235|Main thread> NeedShowTutorialQuestion: False
  39. 2019-02-08 02:29:55.236|Main thread> MyConfig.Load() - END
  40. 2019-02-08 02:29:55.965|Main thread> AdapterInfo = {
  41. 2019-02-08 02:29:55.965|Main thread> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1
  42. 2019-02-08 02:29:55.965|Main thread> Description = dev id: 7298, mem: 4192665600, shared mem: 8295770112, Luid: 46483, rev: 161, subsys id: -1936321438, vendor id: 4318
  43. 2019-02-08 02:29:55.965|Main thread> Driver version = 25.21.14.1771
  44. 2019-02-08 02:29:55.965|Main thread> Driver date = 20190111000000.000000-000
  45. 2019-02-08 02:29:55.965|Main thread> DriverUpdateNecessary = True
  46. 2019-02-08 02:29:55.965|Main thread> Adapter id = 0
  47. 2019-02-08 02:29:55.965|Main thread> Supported = True
  48. 2019-02-08 02:29:55.965|Main thread> RAM = 4192665600
  49. 2019-02-08 02:29:55.965|Main thread> Priority = 2
  50. 2019-02-08 02:29:55.965|Main thread> Multithreaded rendering supported = True
  51. 2019-02-08 02:29:55.965|Main thread> Output is attached = True
  52. 2019-02-08 02:29:55.965|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  53. 2019-02-08 02:29:55.965|Main thread> Display modes = {
  54. 2019-02-08 02:29:55.965|Main thread> DXGIOutput id = 0
  55. 2019-02-08 02:29:55.965|Main thread> 640x480@60Hz
  56. 2019-02-08 02:29:55.966|Main thread> 640x480@75Hz
  57. 2019-02-08 02:29:55.966|Main thread> 640x480@59.94Hz
  58. 2019-02-08 02:29:55.966|Main thread> 720x480@60Hz
  59. 2019-02-08 02:29:55.966|Main thread> 720x480@59.94Hz
  60. 2019-02-08 02:29:55.966|Main thread> 720x576@50Hz
  61. 2019-02-08 02:29:55.966|Main thread> 800x600@75Hz
  62. 2019-02-08 02:29:55.966|Main thread> 800x600@60.317Hz
  63. 2019-02-08 02:29:55.966|Main thread> 1024x768@60.004Hz
  64. 2019-02-08 02:29:55.966|Main thread> 1024x768@75.029Hz
  65. 2019-02-08 02:29:55.966|Main thread> 1152x720@60.001Hz
  66. 2019-02-08 02:29:55.966|Main thread> 1152x864@60Hz
  67. 2019-02-08 02:29:55.966|Main thread> 1152x864@60Hz
  68. 2019-02-08 02:29:55.966|Main thread> 1176x664@60Hz
  69. 2019-02-08 02:29:55.966|Main thread> 1176x664@60Hz
  70. 2019-02-08 02:29:55.966|Main thread> 1176x664@50Hz
  71. 2019-02-08 02:29:55.966|Main thread> 1176x664@50Hz
  72. 2019-02-08 02:29:55.966|Main thread> 1176x664@59.94Hz
  73. 2019-02-08 02:29:55.966|Main thread> 1176x664@59.94Hz
  74. 2019-02-08 02:29:55.966|Main thread> 1280x720@60Hz
  75. 2019-02-08 02:29:55.966|Main thread> 1280x720@50Hz
  76. 2019-02-08 02:29:55.966|Main thread> 1280x720@59.94Hz
  77. 2019-02-08 02:29:55.966|Main thread> 1280x768@60Hz
  78. 2019-02-08 02:29:55.966|Main thread> 1280x768@60Hz
  79. 2019-02-08 02:29:55.966|Main thread> 1280x800@60Hz
  80. 2019-02-08 02:29:55.966|Main thread> 1280x800@60Hz
  81. 2019-02-08 02:29:55.966|Main thread> 1280x960@60Hz
  82. 2019-02-08 02:29:55.966|Main thread> 1280x1024@60.02Hz
  83. 2019-02-08 02:29:55.966|Main thread> 1280x1024@75.025Hz
  84. 2019-02-08 02:29:55.966|Main thread> 1360x768@60Hz
  85. 2019-02-08 02:29:55.966|Main thread> 1360x768@60Hz
  86. 2019-02-08 02:29:55.966|Main thread> 1366x768@60Hz
  87. 2019-02-08 02:29:55.966|Main thread> 1366x768@60Hz
  88. 2019-02-08 02:29:55.966|Main thread> 1600x900@60Hz
  89. 2019-02-08 02:29:55.966|Main thread> 1600x1024@59.954Hz
  90. 2019-02-08 02:29:55.966|Main thread> 1600x1024@59.954Hz
  91. 2019-02-08 02:29:55.966|Main thread> 1680x1050@59.954Hz
  92. 2019-02-08 02:29:55.966|Main thread> 1768x992@60Hz
  93. 2019-02-08 02:29:55.966|Main thread> 1768x992@60Hz
  94. 2019-02-08 02:29:55.966|Main thread> 1768x992@50Hz
  95. 2019-02-08 02:29:55.966|Main thread> 1768x992@50Hz
  96. 2019-02-08 02:29:55.966|Main thread> 1768x992@59.94Hz
  97. 2019-02-08 02:29:55.966|Main thread> 1768x992@59.94Hz
  98. 2019-02-08 02:29:55.966|Main thread> 1920x1080@60Hz
  99. 2019-02-08 02:29:55.966|Main thread> 1920x1080@60Hz
  100. 2019-02-08 02:29:55.966|Main thread> 1920x1080@50Hz
  101. 2019-02-08 02:29:55.966|Main thread> 1920x1080@50Hz
  102. 2019-02-08 02:29:55.966|Main thread> 1920x1080@59.94Hz
  103. 2019-02-08 02:29:55.966|Main thread> 1920x1080@59.94006Hz
  104. 2019-02-08 02:29:55.966|Main thread> }
  105. 2019-02-08 02:29:55.966|Main thread> }
  106. 2019-02-08 02:29:56.008|Main thread> Steam.IsActive: True
  107. 2019-02-08 02:29:56.008|Main thread> Steam.IsOnline: True
  108. 2019-02-08 02:29:56.008|Main thread> Steam.OwnsGame: True
  109. 2019-02-08 02:29:56.008|Main thread> Steam.UserId: 76561201298283087
  110. 2019-02-08 02:29:56.009|Main thread> Steam.UserName: Trackeroc.Ru
  111. 2019-02-08 02:29:56.009|Main thread> Steam.Branch: Game_Beta
  112. 2019-02-08 02:29:56.009|Main thread> Build date: 2018-06-05 03:43
  113. 2019-02-08 02:29:56.009|Main thread> Build version: 0.1.6730.28316
  114. 2019-02-08 02:29:56.061|Main thread> MySandboxGame.Constructor() - START
  115. 2019-02-08 02:29:56.801|Main thread> Critical: Could not load game setup parameters, the game will not function correctly.
  116. 2019-02-08 02:29:56.803|Main thread> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'file:///C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\VRage.Library.dll' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515)
  117. File name: 'file:///C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\VRage.Library.dll' ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
  118.  
  119. at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
  120. at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
  121. at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
  122. at System.Reflection.Assembly.LoadFrom(String assemblyFile, Evidence securityEvidence)
  123. at System.Activator.CreateInstanceFromInternal(String assemblyFile, String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, Evidence securityInfo)
  124. at System.AppDomain.CreateInstanceFrom(String assemblyFile, String typeName)
  125. at System.AppDomain.CreateInstanceFromAndUnwrap(String assemblyName, String typeName)
  126. at System.AppDomain.CreateInstanceFromAndUnwrap(String assemblyName, String typeName)
  127. at VRage.Library.Debugging.VRageTraceListener.FormProxy.GetProxy(String appDomainName)
  128. at VRage.Library.Debugging.VRageTraceListener..ctor()
  129. at VRage.Library.Debugging.VRageTraceListener.AddAndReplaceDefault()
  130. at VRage.Core.VRageGame.Init(MyGameParameters gameSetup)
  131. at Sandbox.MySandboxGame.SetupGame()
  132.  
  133.  
  134. 2019-02-08 02:29:56.803|Main thread> InnerException:
  135. 2019-02-08 02:29:56.803|Main thread> Exception occurred: System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
  136.  
  137. 2019-02-08 02:29:56.803|Main thread> Game dir: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64
  138. 2019-02-08 02:29:56.803|Main thread> Content dir: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Content
  139. 2019-02-08 02:29:56.804|Main thread> Found processor count: 4
  140. 2019-02-08 02:29:56.804|Main thread> Using processor count: 4
  141. 2019-02-08 02:29:56.872|Thread[2]> =============================== FATAL EXCEPTION ================================
  142. 2019-02-08 02:29:56.872|Thread[2]> Exception occurred: System.NullReferenceException: Odkaz na objekt nenĂ­ nastaven na instanci objektu.
  143. v VRage.Library.Debugging.VRageTraceListener.Dispose(Boolean disposing)
  144. v VRage.Library.Debugging.VRageTraceListener.Finalize()
  145. 2019-02-08 02:29:56.872|Thread[2]> =============================== FATAL EXCEPTION ================================
  146. 2019-02-08 02:29:56.874|Thread[2]> Hiding window
  147. 2019-02-08 02:29:56.875|Thread[2]> Showing message
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