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- 2019-02-08 02:29:55.191> Log Started
- 2019-02-08 02:29:55.195> Timezone (local - UTC): 1h
- 2019-02-08 02:29:55.195> App Version: 0.6.3.6EE59B
- 2019-02-08 02:29:55.195> Steam build: Always true
- 2019-02-08 02:29:55.195> Is official: True [NO][NIS][NAMP]
- 2019-02-08 02:29:55.195> Environment.ProcessorCount: 4
- 2019-02-08 02:29:55.195> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2019-02-08 02:29:55.195> Environment.CommandLine: "C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\MedievalEngineers.exe"
- 2019-02-08 02:29:55.196> Environment.Version: 4.6.2 or later (461814)
- 2019-02-08 02:29:55.196> Environment.CurrentDirectory: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64
- 2019-02-08 02:29:55.196> Default Culture: cs-CZ
- 2019-02-08 02:29:55.196> Default UI Culture: cs-CZ
- 2019-02-08 02:29:55.196> IsAdmin: True
- 2019-02-08 02:29:55.202|Main thread> MyConfig.Load() - START
- 2019-02-08 02:29:55.204|Main thread> Path: C:\Users\Maty\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2019-02-08 02:29:55.235|Main thread> RotationHints: False
- 2019-02-08 02:29:55.235|Main thread> GraphicsRenderer: DirectX 11
- 2019-02-08 02:29:55.235|Main thread> DebugInputs: System.Xml.XmlNode[]
- 2019-02-08 02:29:55.235|Main thread> Language: 0
- 2019-02-08 02:29:55.235|Main thread> Skin: Default
- 2019-02-08 02:29:55.235|Main thread> GameVersion: 0.4.5.92492
- 2019-02-08 02:29:55.235|Main thread> ControlsGeneral: System.Xml.XmlNode[]
- 2019-02-08 02:29:55.235|Main thread> ControlsButtons: System.Xml.XmlNode[]
- 2019-02-08 02:29:55.235|Main thread> FirstTimeRun: False
- 2019-02-08 02:29:55.235|Main thread> VideoAdapter: 0
- 2019-02-08 02:29:55.235|Main thread> ScreenWidth: 1920
- 2019-02-08 02:29:55.235|Main thread> ScreenHeight: 1080
- 2019-02-08 02:29:55.235|Main thread> RefreshRate: 60000
- 2019-02-08 02:29:55.235|Main thread> WindowMode: 2
- 2019-02-08 02:29:55.235|Main thread> VerticalSync: False
- 2019-02-08 02:29:55.235|Main thread> HardwareCursor: True
- 2019-02-08 02:29:55.235|Main thread> RenderQuality: 1
- 2019-02-08 02:29:55.235|Main thread> FieldOfView: 70.00001
- 2019-02-08 02:29:55.235|Main thread> VegetationViewDistance: 100
- 2019-02-08 02:29:55.235|Main thread> RenderInterpolation: False
- 2019-02-08 02:29:55.235|Main thread> GrassDensity: 1
- 2019-02-08 02:29:55.235|Main thread> LowMemSwitchToLow: 0
- 2019-02-08 02:29:55.235|Main thread> NeedShowTutorialQuestion: False
- 2019-02-08 02:29:55.236|Main thread> MyConfig.Load() - END
- 2019-02-08 02:29:55.965|Main thread> AdapterInfo = {
- 2019-02-08 02:29:55.965|Main thread> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1
- 2019-02-08 02:29:55.965|Main thread> Description = dev id: 7298, mem: 4192665600, shared mem: 8295770112, Luid: 46483, rev: 161, subsys id: -1936321438, vendor id: 4318
- 2019-02-08 02:29:55.965|Main thread> Driver version = 25.21.14.1771
- 2019-02-08 02:29:55.965|Main thread> Driver date = 20190111000000.000000-000
- 2019-02-08 02:29:55.965|Main thread> DriverUpdateNecessary = True
- 2019-02-08 02:29:55.965|Main thread> Adapter id = 0
- 2019-02-08 02:29:55.965|Main thread> Supported = True
- 2019-02-08 02:29:55.965|Main thread> RAM = 4192665600
- 2019-02-08 02:29:55.965|Main thread> Priority = 2
- 2019-02-08 02:29:55.965|Main thread> Multithreaded rendering supported = True
- 2019-02-08 02:29:55.965|Main thread> Output is attached = True
- 2019-02-08 02:29:55.965|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2019-02-08 02:29:55.965|Main thread> Display modes = {
- 2019-02-08 02:29:55.965|Main thread> DXGIOutput id = 0
- 2019-02-08 02:29:55.965|Main thread> 640x480@60Hz
- 2019-02-08 02:29:55.966|Main thread> 640x480@75Hz
- 2019-02-08 02:29:55.966|Main thread> 640x480@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 720x480@60Hz
- 2019-02-08 02:29:55.966|Main thread> 720x480@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 720x576@50Hz
- 2019-02-08 02:29:55.966|Main thread> 800x600@75Hz
- 2019-02-08 02:29:55.966|Main thread> 800x600@60.317Hz
- 2019-02-08 02:29:55.966|Main thread> 1024x768@60.004Hz
- 2019-02-08 02:29:55.966|Main thread> 1024x768@75.029Hz
- 2019-02-08 02:29:55.966|Main thread> 1152x720@60.001Hz
- 2019-02-08 02:29:55.966|Main thread> 1152x864@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1152x864@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1176x664@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x720@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x720@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x720@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x800@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x800@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x960@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x1024@60.02Hz
- 2019-02-08 02:29:55.966|Main thread> 1280x1024@75.025Hz
- 2019-02-08 02:29:55.966|Main thread> 1360x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1360x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1366x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1366x768@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1600x900@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1600x1024@59.954Hz
- 2019-02-08 02:29:55.966|Main thread> 1600x1024@59.954Hz
- 2019-02-08 02:29:55.966|Main thread> 1680x1050@59.954Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1768x992@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@60Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@50Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@59.94Hz
- 2019-02-08 02:29:55.966|Main thread> 1920x1080@59.94006Hz
- 2019-02-08 02:29:55.966|Main thread> }
- 2019-02-08 02:29:55.966|Main thread> }
- 2019-02-08 02:29:56.008|Main thread> Steam.IsActive: True
- 2019-02-08 02:29:56.008|Main thread> Steam.IsOnline: True
- 2019-02-08 02:29:56.008|Main thread> Steam.OwnsGame: True
- 2019-02-08 02:29:56.008|Main thread> Steam.UserId: 76561201298283087
- 2019-02-08 02:29:56.009|Main thread> Steam.UserName: Trackeroc.Ru
- 2019-02-08 02:29:56.009|Main thread> Steam.Branch: Game_Beta
- 2019-02-08 02:29:56.009|Main thread> Build date: 2018-06-05 03:43
- 2019-02-08 02:29:56.009|Main thread> Build version: 0.1.6730.28316
- 2019-02-08 02:29:56.061|Main thread> MySandboxGame.Constructor() - START
- 2019-02-08 02:29:56.801|Main thread> Critical: Could not load game setup parameters, the game will not function correctly.
- 2019-02-08 02:29:56.803|Main thread> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'file:///C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\VRage.Library.dll' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515)
- File name: 'file:///C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64\VRage.Library.dll' ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
- at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
- at System.Reflection.Assembly.LoadFrom(String assemblyFile, Evidence securityEvidence)
- at System.Activator.CreateInstanceFromInternal(String assemblyFile, String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, Evidence securityInfo)
- at System.AppDomain.CreateInstanceFrom(String assemblyFile, String typeName)
- at System.AppDomain.CreateInstanceFromAndUnwrap(String assemblyName, String typeName)
- at System.AppDomain.CreateInstanceFromAndUnwrap(String assemblyName, String typeName)
- at VRage.Library.Debugging.VRageTraceListener.FormProxy.GetProxy(String appDomainName)
- at VRage.Library.Debugging.VRageTraceListener..ctor()
- at VRage.Library.Debugging.VRageTraceListener.AddAndReplaceDefault()
- at VRage.Core.VRageGame.Init(MyGameParameters gameSetup)
- at Sandbox.MySandboxGame.SetupGame()
- 2019-02-08 02:29:56.803|Main thread> InnerException:
- 2019-02-08 02:29:56.803|Main thread> Exception occurred: System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
- 2019-02-08 02:29:56.803|Main thread> Game dir: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Bin64
- 2019-02-08 02:29:56.803|Main thread> Content dir: C:\Users\Maty\Downloads\Medieval.Engineers.v0.6.3.4\Medieval.Engineers.v0.6.3.4\Content
- 2019-02-08 02:29:56.804|Main thread> Found processor count: 4
- 2019-02-08 02:29:56.804|Main thread> Using processor count: 4
- 2019-02-08 02:29:56.872|Thread[2]> =============================== FATAL EXCEPTION ================================
- 2019-02-08 02:29:56.872|Thread[2]> Exception occurred: System.NullReferenceException: Odkaz na objekt nenΓ nastaven na instanci objektu.
- v VRage.Library.Debugging.VRageTraceListener.Dispose(Boolean disposing)
- v VRage.Library.Debugging.VRageTraceListener.Finalize()
- 2019-02-08 02:29:56.872|Thread[2]> =============================== FATAL EXCEPTION ================================
- 2019-02-08 02:29:56.874|Thread[2]> Hiding window
- 2019-02-08 02:29:56.875|Thread[2]> Showing message
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