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Xenthori

134 WIP Lexicon of Adventurers [Bookwyrm] MLPFEMTORPG

Sep 13th, 2018
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  1. Name: Lexicon of Adventurers
  2. Race: Bookwyrm
  3. Class:Spellwright (Mage/Smith)
  4. Combat Talent: Book Form (Knowledge is Power; passive: Due to it's frailty in wyrm form, the Lexicon of of Adventurers remains as a book during combat, rendering it nearly inanimate. Enemies may not recognize the Lexicon of Adventurers as a sentient entity at first, especially when wielded by an ally. The Lexicon counts as a Masterwork Catalyst, providing +1 to spell rolls cast through it. Anyone bonded with the Lexicon of Adventurers and currently wielding it can cast all the spells written in the Lexicon on their own recharge, but the two cannot cast the same spell on the same turn. The Lexicon of Adventurers and it's wielder can speak telepathically while in nearby vicinity.)
  5. Noncombat Talent: Wyrm Form (Live and Learn; passive: while out of combat, the Lexicon of Adventurers can take the form of a small dragon made consisting of folded pages of it's book form. The Lexicon can fit in small spaces in this form, such as the cracks of doors, by folding itself flat. Additionally, the Lexicon of Adventurers has a photographic memory, and can illustrate accurate images into itself from memory alone.)
  6. Hit/Wounds: 5/5
  7. Alignment: Lawful Good
  8.  
  9. Skills:
  10. (Free Racial) Tiny: passive; Breezies are tiny, never getting much bigger than the size of a bug. This size helps to go unnoticed, giving them a DC-1 to hiding, sneaking, and other general out-of-sight rolls.
  11. (Free Racial) Breezie Flight: passive; Breezies can float on the air with their large gossamer wings. Hovering or moving through the air can be done without any effort whatsoever, however they are powerless to air currents and need to roll to fly correctly if moving against any breeze.
  12. (Racial) Toy Soldier: passive; Breezies are unfortunately known for their fragility, though this works well in your favor. Until you show you are a reasonable threat (i.e. deal more than 1 hit of damage from one attack) enemies will ignore you in combat.
  13. (Free Multiclass) Spell Emulator: passive. The smith gains access to 2 points worth of Spells, taken from any class or mix of classes. These spells can be used normally, but obey all their usual restrictions. If you have Mech Minion, it does not copy this spell, it only copies what the smith chose from Spel Emulator.
  14. (Spell Emulator) Rejuvenate: recharge 1, spell; Channel magic into a target to revitalize them, restoring them to full hits and recovering 1 wound, critical failure deals one wound of damage instead. Rejuvenate has a DC4 if cast on a minion, and on crit it gives the minion +1 to all actions next turn.
  15. (Spell Emulator) Conjure Minion: recharge 1, spell; Conjure up a small minion with 3/3 health and a random boost depending on the roll (Even: +1 to actions. Odd: DC-1 to actions. Crit, gain both effects). Lasts until combat is over.
  16. (Class) Magic Bolt: recharge 2, spell, ranged; Fire a volatile bolt of magic. Roll two dice and use the higher roll for results. If one of the dice is a crit fail, then the spell crit fails regardless of the other roll.
  17. (Class) Astral Projection: spell; You project your spirit, leaving your physical body behind as you send yourself to a distant location. While projecting, your body is unconscious and immobile, and you are unaware of anything that happens to it unless you are in its vicinity. Your spirit is intangible and invisible, but can still be detected by magic or other spirits, and it cannot manipulate or pass through physical objects. Wherever your spirit travels, you can hear and see everything around you in the physical world. Returning to your physical body is automatic
  18. (Class) Appraise: instant; Determine the number of remaining hits and wounds on an enemy, and possibly weaknesses. More powerful enemies may be harder to Appraise. Out of combat, quickly determine value of objects, study mechanisms and documents, size up other ponies, etc.
  19.  
  20. Traits:
  21. https://i.ytimg.com/vi/RuFJIqxp0RI/sddefault.jpg
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