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Yatsuzume

DDC strats

Jul 1st, 2018
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  1. ddcstrats
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  3. s3 mid spell:
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  6. Kagerou (reading ahead is really important on her)
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  8. 2nd non:
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  10. -Get to the left of every line (especially blue&red line), ONLY MASH BEFORE THE GLOWSHIT BURSTS its enough trust me
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  12. 2nd Spell:
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  14. - Glowshit can actually give you a little bit of info, look for gaps and orient yourself around that area
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  16. 3rd non:
  17. -Left of the blue line, and right of the purple line. Red line is kinda trash, being to the right of it is usually better.
  18. - Again, don't need to mash during actual dodging
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  20. 3rd spell:
  21. - Don't do the tight rings too low; you get enough time.
  22. - Speedkill
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  24. st4:
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  26. - Spam section: Sit on the left, get a feel for how long it takes for the gohei to despawn. DON'T HOLD UP+LEFT.
  27. Keep resetting the gohei until it can hit the last yinyang.
  28. - If you miss the last yinyang, you can recover by speedkilling the FIRST laser yinyang just by going under it and dealing good dmg.
  29. - Best to get the gohei to sit in the top right from the start, then hold all the way until the last yinyang spawns and then shift speedkill it.
  30. - Time down yatsuhashi until 10/9s (later is also Okay, take it very easy on that), then on second non DESTROY HER FROM THE START, FULL SPEEDKILL
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  32. - After the glowshit section, end up in middle so you can speedkill middle fairy
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  35. Benben
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  37. 1st spell: read the slowlanes and sit in the middle, seems to help for some reason?????
  38. 2nd non: always get speedkill
  39. ghostspell: middle, side MD, finish under her so you can speedkill 3rd non
  40. 3rd non: Speedkill as fuck, stay under her, go into a "cave" of blue notes for cancel
  41. Alternative to 3rd non: md to right twice, then sit on left corner and use your best gohei/homing (idk what deals more damage rn)
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  43. Double score: Follow her! Super important
  44. - Try to be in an open area when you hear the laser "ding", that way you only can distribute your reading better ???
  45. - If she goes to the sides, try to jebait her into despawning lasers (higher despawn chance if you move a little towards the middle compared from where she is).
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  50. Seija
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  55. Midget:
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  57. Thorny path: Don't move too much. Minimal movement keeps it easy to track the green popcorn
  58. DONT DAMAGE MASH DURING HARD PART
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  60. Needles: Try to make Gohei attack shimmy and not bowl (idk how though?)
  61. - Best is to just bet on it. You can bet twice. If you see that your gohei doesn't move up the first time, just release and try again. BlessRNG
  62. - Start in middle and move down for first wave, deals more dmg.
  63. - Move after waves 3,6,9
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  65. WoI: Pulse stalling: Go back to the previous ring, that's usually the right altitude to make them blue again for pulsing (so they stay in place)
  66. - Best to stall until 6th wave, but earlier definitely won't kill you.
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  68. 7D: Let gohei start above Shinmyoumaru! Don't let it attack the bowl since it deals shit dmg then.
  69. After 6/7 green orb spawns: Yellow appears,
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  71. After 18/20 yellow orb spawns: Blue appears
  72. Yellow Orb B7: Misdirect
  73. - Misdirecting B14 is also a good idea
  74. Be in place before orb B9 between kunai and blue orbs.
  75. After 17/19 yellow orb spawns in blue phase: Card ends
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