G4U55

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Mar 12th, 2015
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  1. Changelog Assetto Corsa 1.1
  2. - Added ai-hints
  3. - New penalty system
  4. - Added Kick Quorum to the server
  5. - Fixed sound pops and clicks for some cars engines
  6. - Fixed traction control sound events
  7. - Fixed Tatuus FA01 limiter sound
  8. - Improved sound dynamics under load for some cars
  9. - Launcher: more graceful handling of missing/problematic content
  10. - Launcher default theme: personal best time grid filtering by car/track added
  11. - Fixed blank resolution box
  12. - Fixed missing sound events
  13. - Fixed crashes volume
  14. - Reworked envelopment for interior and exterior sounds
  15. - Higher exterior volume for surround speaker configurations
  16. - Fixed tyre fake shadows in slowmo replay
  17. - Improved AI
  18. - Added custom head movements per car (driver3d.ini)
  19. - Driver helmet/head now cast shadows in onboard camera
  20. - Added custom weather selection
  21. - Improved Pedals App
  22. - Rendering performance optimizations
  23. - Particle rendering optimiziations
  24. - Render Stats form now features units
  25. - Added "final" damage for high speed impacts
  26. - Added quality settings to replay that allow up to 4x longer replays
  27. - Fixed driver shift preload animation at race start
  28. - Fixed camera car not using FOV value
  29. - Fixed AI choosing wrong (slow) tyres
  30. - Updated FMod to 1.05.13
  31. - Updated Fmod SDK project (minor envelopment improvements)
  32. - Tweaked exterior reverb parameters
  33. - Tweaked envelopment values for some sound events
  34. - Improved positional surface sounds
  35. - Fixed wind and tyre rolling noise
  36. - Fixed doppler effect for rev limiter and horn
  37. - Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
  38. - AI race starts greatly improved
  39. - Fixed wrong shadow resolution when moving through F6 camera car cameras
  40. - Fixed graphics not following dynamic track grip levels in Multiplayer
  41. - Fixed "fast" height evaluation for validating setup ignoring tyre pressure
  42. - FPS caps is now compatible with the new 1ms resolution timer
  43. - Suicidal server admins are now a protected species and not allowed to kick themselves anymore
  44. - Adjusted fuel consumption for most of the cars
  45. - UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI
  46. - Added 4WD simulation in drivetrain.ini
  47. - Added live axle suspension geometry
  48. - [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.
  49. - AC now support multiple configurations on circuits
  50. - A to B gameplay options for hillclimb tracks and specific circuits that support.
  51. - Tyre pressures can now be shown in digital_instruments.ini
  52. - Limited static weather situations can now be selected from the UI. Weather is also moddable.
  53. - Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.
  54. - Customizable TrackIR rotation range.
  55. - Chat window now supports full Unicode charset
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