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- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Enabled = false
- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local Altered = Instance.new("ScreenGui")
- local MainM = Instance.new("ImageLabel")
- local CSelection = Instance.new("TextButton")
- local CUSSSelection = Instance.new("TextButton")
- local Quit = Instance.new("TextButton")
- local CustomSelection = Instance.new("ImageLabel")
- local GTCR = Instance.new("TextButton")
- local DTP1 = Instance.new("TextButton")
- local DTP2 = Instance.new("TextButton")
- local TitleCUS = Instance.new("TextButton")
- local CharacterSelection = Instance.new("ImageLabel")
- local GlitchtaleChara = Instance.new("TextButton")
- local Asriel = Instance.new("TextButton")
- local DeltaSans = Instance.new("TextButton")
- local TitleCS = Instance.new("TextButton")
- local UTFrisk = Instance.new("TextButton")
- local GTFrisk = Instance.new("TextButton")
- local UTSans = Instance.new("TextButton")
- local XTale = Instance.new("TextButton")
- local GTUndyne = Instance.new("TextButton")
- local SSChara = Instance.new("TextButton")
- local GTAsgore = Instance.new("TextButton")
- local Betty = Instance.new("TextButton")
- local Warning1 = Instance.new("ImageLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local Title = Instance.new("ImageLabel")
- local TextButton_4 = Instance.new("TextButton")
- --Properties:
- Altered.Name = "Altered"
- Altered.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainM.Name = "MainM"
- MainM.Parent = Altered
- MainM.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainM.BackgroundTransparency = 1.000
- MainM.BorderSizePixel = 0
- MainM.Position = UDim2.new(0.832099438, 0, 0.0975543112, 0)
- MainM.Size = UDim2.new(0, 276, 0, 879)
- MainM.Image = "rbxassetid://3570695787"
- MainM.ImageColor3 = Color3.fromRGB(0, 0, 0)
- MainM.ScaleType = Enum.ScaleType.Slice
- MainM.SliceCenter = Rect.new(100, 100, 100, 100)
- MainM.SliceScale = 0.120
- CSelection.Name = "CSelection"
- CSelection.Parent = MainM
- CSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CSelection.BackgroundTransparency = 1.000
- CSelection.BorderSizePixel = 0
- CSelection.Position = UDim2.new(0.0471014529, 0, 0.257110327, 0)
- CSelection.Size = UDim2.new(0, 250, 0, 20)
- CSelection.Font = Enum.Font.Arcade
- CSelection.Text = "Character Selection"
- CSelection.TextColor3 = Color3.fromRGB(255, 255, 255)
- CSelection.TextSize = 23.000
- CSelection.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- CSelection.TextStrokeTransparency = 0.000
- CUSSSelection.Name = "CUSSSelection"
- CUSSSelection.Parent = MainM
- CUSSSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CUSSSelection.BackgroundTransparency = 1.000
- CUSSSelection.BorderSizePixel = 0
- CUSSSelection.Position = UDim2.new(0.119565219, 0, 0.369738311, 0)
- CUSSSelection.Size = UDim2.new(0, 210, 0, 47)
- CUSSSelection.Font = Enum.Font.Arcade
- CUSSSelection.Text = "Custom Selection"
- CUSSSelection.TextColor3 = Color3.fromRGB(255, 255, 255)
- CUSSSelection.TextSize = 23.000
- CUSSSelection.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- CUSSSelection.TextStrokeTransparency = 0.000
- Quit.Name = "Quit"
- Quit.Parent = MainM
- Quit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Quit.BackgroundTransparency = 1.000
- Quit.BorderSizePixel = 0
- Quit.Position = UDim2.new(0.119565219, 0, 0.855517626, 0)
- Quit.Size = UDim2.new(0, 210, 0, 47)
- Quit.Font = Enum.Font.Arcade
- Quit.Text = "Exit Game"
- Quit.TextColor3 = Color3.fromRGB(255, 255, 255)
- Quit.TextSize = 23.000
- Quit.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- Quit.TextStrokeTransparency = 0.000
- CustomSelection.Name = "CustomSelection"
- CustomSelection.Parent = Altered
- CustomSelection.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- CustomSelection.BackgroundTransparency = 1.000
- CustomSelection.Position = UDim2.new(-0.5, 0, -0.0520000011, 0)
- CustomSelection.Size = UDim2.new(0, 644, 0, 697)
- CustomSelection.Image = "rbxassetid://3570695787"
- CustomSelection.ImageColor3 = Color3.fromRGB(47, 47, 47)
- CustomSelection.ScaleType = Enum.ScaleType.Slice
- CustomSelection.SliceCenter = Rect.new(100, 100, 100, 100)
- CustomSelection.SliceScale = 0.120
- GTCR.Name = "GTCR"
- GTCR.Parent = CustomSelection
- GTCR.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GTCR.BackgroundTransparency = 1.000
- GTCR.BorderSizePixel = 0
- GTCR.Position = UDim2.new(0.118012421, 0, 0.197991386, 0)
- GTCR.Size = UDim2.new(0, 200, 0, 50)
- GTCR.Font = Enum.Font.Arcade
- GTCR.Text = "GTCR"
- GTCR.TextColor3 = Color3.fromRGB(0, 0, 0)
- GTCR.TextSize = 30.000
- DTP1.Name = "DTP1"
- DTP1.Parent = CustomSelection
- DTP1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DTP1.BackgroundTransparency = 1.000
- DTP1.BorderSizePixel = 0
- DTP1.Position = UDim2.new(0.551242232, 0, 0.197991386, 0)
- DTP1.Size = UDim2.new(0, 200, 0, 50)
- DTP1.Font = Enum.Font.Arcade
- DTP1.Text = "Dusttrust Phase 1"
- DTP1.TextColor3 = Color3.fromRGB(0, 0, 0)
- DTP1.TextSize = 30.000
- DTP2.Name = "DTP2"
- DTP2.Parent = CustomSelection
- DTP2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DTP2.BackgroundTransparency = 1.000
- DTP2.BorderSizePixel = 0
- DTP2.Position = UDim2.new(0.29192549, 0, 0.351506472, 0)
- DTP2.Size = UDim2.new(0, 200, 0, 50)
- DTP2.Font = Enum.Font.Arcade
- DTP2.Text = "Dusttrust Phase 2 (Demo)"
- DTP2.TextColor3 = Color3.fromRGB(0, 0, 0)
- DTP2.TextSize = 30.000
- TitleCUS.Name = "TitleCUS"
- TitleCUS.Parent = CustomSelection
- TitleCUS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TitleCUS.BackgroundTransparency = 1.000
- TitleCUS.BorderSizePixel = 0
- TitleCUS.Position = UDim2.new(0.29192546, 0, 0.0430416018, 0)
- TitleCUS.Size = UDim2.new(0, 200, 0, 50)
- TitleCUS.Font = Enum.Font.Arcade
- TitleCUS.Text = "Custom Selection"
- TitleCUS.TextColor3 = Color3.fromRGB(0, 0, 0)
- TitleCUS.TextSize = 30.000
- TitleCUS.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- TitleCUS.TextStrokeTransparency = 0.000
- CharacterSelection.Name = "CharacterSelection"
- CharacterSelection.Parent = Altered
- CharacterSelection.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- CharacterSelection.BackgroundTransparency = 1.000
- CharacterSelection.Position = UDim2.new(-0.5, 0, -0.0520000011, 0)
- CharacterSelection.Size = UDim2.new(0, 644, 0, 805)
- CharacterSelection.Image = "rbxassetid://3570695787"
- CharacterSelection.ImageColor3 = Color3.fromRGB(47, 47, 47)
- CharacterSelection.ScaleType = Enum.ScaleType.Slice
- CharacterSelection.SliceCenter = Rect.new(100, 100, 100, 100)
- CharacterSelection.SliceScale = 0.120
- GlitchtaleChara.Name = "GlitchtaleChara"
- GlitchtaleChara.Parent = CharacterSelection
- GlitchtaleChara.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GlitchtaleChara.BackgroundTransparency = 1.000
- GlitchtaleChara.BorderSizePixel = 0
- GlitchtaleChara.Position = UDim2.new(0.118012421, 0, 0.197991386, 0)
- GlitchtaleChara.Size = UDim2.new(0, 200, 0, 50)
- GlitchtaleChara.Font = Enum.Font.Arcade
- GlitchtaleChara.Text = "Glitchtale Chara"
- GlitchtaleChara.TextColor3 = Color3.fromRGB(0, 0, 0)
- GlitchtaleChara.TextSize = 30.000
- Asriel.Name = "Asriel"
- Asriel.Parent = CharacterSelection
- Asriel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Asriel.BackgroundTransparency = 1.000
- Asriel.BorderSizePixel = 0
- Asriel.Position = UDim2.new(0.571428597, 0, 0.197991386, 0)
- Asriel.Size = UDim2.new(0, 200, 0, 50)
- Asriel.Font = Enum.Font.Arcade
- Asriel.Text = "Asriel"
- Asriel.TextColor3 = Color3.fromRGB(0, 0, 0)
- Asriel.TextSize = 30.000
- DeltaSans.Name = "DeltaSans"
- DeltaSans.Parent = CharacterSelection
- DeltaSans.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DeltaSans.BackgroundTransparency = 1.000
- DeltaSans.BorderSizePixel = 0
- DeltaSans.Position = UDim2.new(0.29192549, 0, 0.351506472, 0)
- DeltaSans.Size = UDim2.new(0, 200, 0, 50)
- DeltaSans.Font = Enum.Font.Arcade
- DeltaSans.Text = "Delta!Sans"
- DeltaSans.TextColor3 = Color3.fromRGB(0, 0, 0)
- DeltaSans.TextSize = 30.000
- TitleCS.Name = "TitleCS"
- TitleCS.Parent = CharacterSelection
- TitleCS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TitleCS.BackgroundTransparency = 1.000
- TitleCS.BorderSizePixel = 0
- TitleCS.Position = UDim2.new(0.29192546, 0, 0.0430416018, 0)
- TitleCS.Size = UDim2.new(0, 200, 0, 50)
- TitleCS.Font = Enum.Font.Arcade
- TitleCS.Text = "Character Selection"
- TitleCS.TextColor3 = Color3.fromRGB(0, 0, 0)
- TitleCS.TextSize = 30.000
- UTFrisk.Name = "UTFrisk"
- UTFrisk.Parent = CharacterSelection
- UTFrisk.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- UTFrisk.BackgroundTransparency = 1.000
- UTFrisk.BorderSizePixel = 0
- UTFrisk.Position = UDim2.new(0.0885093138, 0, 0.463414609, 0)
- UTFrisk.Size = UDim2.new(0, 200, 0, 50)
- UTFrisk.Font = Enum.Font.Arcade
- UTFrisk.Text = "UT!Frisk"
- UTFrisk.TextColor3 = Color3.fromRGB(0, 0, 0)
- UTFrisk.TextSize = 30.000
- GTFrisk.Name = "GTFrisk"
- GTFrisk.Parent = CharacterSelection
- GTFrisk.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GTFrisk.BackgroundTransparency = 1.000
- GTFrisk.BorderSizePixel = 0
- GTFrisk.Position = UDim2.new(0.586956501, 0, 0.467985481, 0)
- GTFrisk.Size = UDim2.new(0, 200, 0, 50)
- GTFrisk.Font = Enum.Font.Arcade
- GTFrisk.Text = "GT!Frisk"
- GTFrisk.TextColor3 = Color3.fromRGB(0, 0, 0)
- GTFrisk.TextSize = 30.000
- UTSans.Name = "UTSans"
- UTSans.Parent = CharacterSelection
- UTSans.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- UTSans.BackgroundTransparency = 1.000
- UTSans.BorderSizePixel = 0
- UTSans.Position = UDim2.new(0.29192543, 0, 0.628407478, 0)
- UTSans.Size = UDim2.new(0, 200, 0, 50)
- UTSans.Font = Enum.Font.Arcade
- UTSans.Text = "Undertale!Sans"
- UTSans.TextColor3 = Color3.fromRGB(0, 0, 0)
- UTSans.TextSize = 30.000
- XTale.Name = "XTale"
- XTale.Parent = CharacterSelection
- XTale.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- XTale.BackgroundTransparency = 1.000
- XTale.BorderSizePixel = 0
- XTale.Position = UDim2.new(0.0885092765, 0, 0.754662871, 0)
- XTale.Size = UDim2.new(0, 200, 0, 50)
- XTale.Font = Enum.Font.Arcade
- XTale.Text = "XTale Sans/Chara"
- XTale.TextColor3 = Color3.fromRGB(0, 0, 0)
- XTale.TextSize = 30.000
- GTUndyne.Name = "GTUndyne"
- GTUndyne.Parent = CharacterSelection
- GTUndyne.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GTUndyne.BackgroundTransparency = 1.000
- GTUndyne.BorderSizePixel = 0
- GTUndyne.Position = UDim2.new(0.602484405, 0, 0.754662871, 0)
- GTUndyne.Size = UDim2.new(0, 200, 0, 50)
- GTUndyne.Font = Enum.Font.Arcade
- GTUndyne.Text = "GT!Undyne"
- GTUndyne.TextColor3 = Color3.fromRGB(0, 0, 0)
- GTUndyne.TextSize = 30.000
- SSChara.Name = "SSChara"
- SSChara.Parent = CharacterSelection
- SSChara.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SSChara.BackgroundTransparency = 1.000
- SSChara.BorderSizePixel = 0
- SSChara.Position = UDim2.new(0.29192543, 0, 0.863701582, 0)
- SSChara.Size = UDim2.new(0, 200, 0, 50)
- SSChara.Font = Enum.Font.Arcade
- SSChara.Text = "Storyshift Chara"
- SSChara.TextColor3 = Color3.fromRGB(0, 0, 0)
- SSChara.TextSize = 30.000
- GTAsgore.Name = "GTAsgore"
- GTAsgore.Parent = CharacterSelection
- GTAsgore.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GTAsgore.BackgroundTransparency = 1.000
- GTAsgore.BorderSizePixel = 0
- GTAsgore.Position = UDim2.new(0.670807481, 0, 0.924699426, 0)
- GTAsgore.Size = UDim2.new(0, 200, 0, 50)
- GTAsgore.Font = Enum.Font.Arcade
- GTAsgore.Text = "GT!Asgore"
- GTAsgore.TextColor3 = Color3.fromRGB(0, 0, 0)
- GTAsgore.TextSize = 30.000
- Betty.Name = "Betty"
- Betty.Parent = CharacterSelection
- Betty.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Betty.BackgroundTransparency = 1.000
- Betty.BorderSizePixel = 0
- Betty.Position = UDim2.new(0.578999996, 0, 0.300000012, 0)
- Betty.Size = UDim2.new(0, 200, 0, 50)
- Betty.Font = Enum.Font.Arcade
- Betty.Text = "Betty"
- Betty.TextColor3 = Color3.fromRGB(0, 0, 0)
- Betty.TextSize = 30.000
- Warning1.Name = "Warning1"
- Warning1.Parent = Altered
- Warning1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Warning1.BackgroundTransparency = 1.000
- Warning1.Position = UDim2.new(-0.5, 0, -0.0520000011, 0)
- Warning1.Size = UDim2.new(0, 376, 0, 107)
- Warning1.Image = "rbxassetid://3570695787"
- Warning1.ImageColor3 = Color3.fromRGB(74, 74, 74)
- Warning1.ScaleType = Enum.ScaleType.Slice
- Warning1.SliceCenter = Rect.new(100, 100, 100, 100)
- Warning1.SliceScale = 0.120
- TextButton.Parent = Warning1
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BackgroundTransparency = 1.000
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0611702129, 0, 0, 0)
- TextButton.Size = UDim2.new(0, 330, 0, 50)
- TextButton.Font = Enum.Font.Arcade
- TextButton.Text = "Are you sure you want to quit?"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 20.000
- TextButton.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- TextButton.TextStrokeTransparency = 0.000
- TextButton_2.Parent = Warning1
- TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_2.BackgroundTransparency = 1.000
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.0611702129, 0, 0.467289716, 0)
- TextButton_2.Size = UDim2.new(0, 213, 0, 50)
- TextButton_2.Font = Enum.Font.Arcade
- TextButton_2.Text = "Yes"
- TextButton_2.TextColor3 = Color3.fromRGB(26, 255, 1)
- TextButton_2.TextSize = 40.000
- TextButton_2.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- TextButton_2.TextStrokeTransparency = 0.000
- TextButton_3.Parent = Warning1
- TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_3.BackgroundTransparency = 1.000
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.486702144, 0, 0.467289716, 0)
- TextButton_3.Size = UDim2.new(0, 213, 0, 50)
- TextButton_3.Font = Enum.Font.Arcade
- TextButton_3.Text = "No"
- TextButton_3.TextColor3 = Color3.fromRGB(255, 0, 0)
- TextButton_3.TextSize = 40.000
- TextButton_3.TextStrokeColor3 = Color3.fromRGB(43, 33, 136)
- TextButton_3.TextStrokeTransparency = 0.000
- Title.Name = "Title"
- Title.Parent = Altered
- Title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Title.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Title.BorderSizePixel = 10
- Title.Position = UDim2.new(0.140246481, 0, 0.905544162, 0)
- Title.Size = UDim2.new(0, 1138, 0, 81)
- Title.Image = "rbxassetid://3570695787"
- Title.ImageColor3 = Color3.fromRGB(0, 0, 0)
- Title.ScaleType = Enum.ScaleType.Slice
- Title.SliceCenter = Rect.new(100, 100, 100, 100)
- Title.SliceScale = 0.120
- TextButton_4.Parent = Title
- TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_4.BackgroundTransparency = 1.000
- TextButton_4.BorderColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_4.Position = UDim2.new(0.00527240802, 0, -0.0529629588, 0)
- TextButton_4.Size = UDim2.new(0, 1132, 0, 96)
- TextButton_4.Font = Enum.Font.Arcade
- TextButton_4.Text = "Soulshatters (but its not)"
- TextButton_4.TextColor3 = Color3.fromRGB(255, 0, 0)
- TextButton_4.TextSize = 50.000
- TextButton_4.TextStrokeColor3 = Color3.fromRGB(45, 0, 0)
- TextButton_4.TextStrokeTransparency = 0.000
- -- Scripts:
- local function SDCFBBB_fake_script() -- GTCR.LocalScript
- local script = Instance.new('LocalScript', GTCR)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://2595535704"
- Sound.Name = "GTCR"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR.GTCR.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR.GTCR.Playing = false
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR.GTCR.TimePosition = 0
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.Selected.Playing = true
- end)
- end
- coroutine.wrap(SDCFBBB_fake_script)()
- local function GANW_fake_script() -- DTP1.LocalScript
- local script = Instance.new('LocalScript', DTP1)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "DTP1Summon"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "DTP1Summon2"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://6477653909"
- Sound.Name = "DTP1"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("*block*")
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.DTP1.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("*still block*")
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.DTP1.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.DTP1.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.DTP1Summon.Playing = true
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.DTP2Summon.Playing = true
- print("It was Knife to meet ya ")
- end)
- end
- coroutine.wrap(GANW_fake_script)()
- local function WDEYM_fake_script() -- DTP2.LocalScript
- local script = Instance.new('LocalScript', DTP2)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "DTP2Summon"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "DTP2Summon2"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://6477770041"
- Sound.Name = "DTP2"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("*block*")
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.DTP2.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("*still block*")
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.DTP2.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.DTP2.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.DTP2Summon.Playing = true
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.DTP2Summon2.Playing = true
- print("It was Knife to meet ya ")
- end)
- end
- coroutine.wrap(WDEYM_fake_script)()
- local function SQWCMCK_fake_script() -- TitleCUS.LocalScript
- local script = Instance.new('LocalScript', TitleCUS)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.TitleCUS
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://4700149603"
- Sound.Name = "Seeeecreeet"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.TitleCUS.Seeeecreeet.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- print("amy was here <3")
- end)
- btn.MouseLeave:Connect(function()
- print("thanks fatal for letting me do the lil updates with sound and buttons")
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.TitleCUS.Seeeecreeet.Playing = false
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.TitleCUS.Seeeecreeet.TimePosition = 0
- end)
- end
- coroutine.wrap(SQWCMCK_fake_script)()
- local function OODWOC_fake_script() -- GlitchtaleChara.LocalScript
- local script = Instance.new('LocalScript', GlitchtaleChara)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://7167345586"
- Sound.Name = "GlitchtaleChara"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("This is all about that 5$ i didnt give you back?")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Huh i guess not.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = false
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.TimePosition = 0
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "GTChara"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GTChara.Playing = true
- end)
- end
- coroutine.wrap(OODWOC_fake_script)()
- local function IXPCYUM_fake_script() -- Asriel.LocalScript
- local script = Instance.new('LocalScript', Asriel)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://2836888600"
- Sound.Name = "Summon"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://337231840"
- Sound.Name = "Asriel"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("This is gonna get Asriel as it gets.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Didn't like my pun?")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.TimePosition = 2
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Summon.Playing = true
- print("I know my puns are great.")
- end)
- end
- coroutine.wrap(IXPCYUM_fake_script)()
- local function ACHLN_fake_script() -- DeltaSans.LocalScript
- local script = Instance.new('LocalScript', DeltaSans)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://6027340180"
- Sound.Name = "DeltaSans"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("Time for an inf combo huh?")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Oh, you have honor?")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.TimePosition = 1
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://382366855"
- Sound.Name = "Summon"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.Summon.Playing = true
- print("I know my puns are great.")
- end)
- end
- coroutine.wrap(ACHLN_fake_script)()
- local function OLSDWEC_fake_script() -- TitleCS.LocalScript
- local script = Instance.new('LocalScript', TitleCS)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://2578754972"
- Sound.Name = "DontForget"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("Secret.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- print("amy was here <3")
- end)
- btn.MouseLeave:Connect(function()
- print("this was fun-----Amy")
- print("Don't Forget.")
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.TimePosition = 0
- end)
- end
- coroutine.wrap(OLSDWEC_fake_script)()
- local function WZWJNOG_fake_script() -- UTFrisk.LocalScript
- local script = Instance.new('LocalScript', UTFrisk)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://6796468660"
- Sound.Name = "UTFrisk"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("Genocide.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Mercy.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://1005386374"
- Sound.Name = "Frisko"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.Frisko.Playing = true
- end)
- end
- coroutine.wrap(WZWJNOG_fake_script)()
- local function OGCHQRC_fake_script() -- GTFrisk.LocalScript
- local script = Instance.new('LocalScript', GTFrisk)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://5922804560"
- Sound.Name = "GTFrisk"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("It doesn't matter...")
- print("You won't remember any of it...")
- print("Nobody will...")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("FrIsk Wait!")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = false
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.TimePosition = 0
- end)
- end
- coroutine.wrap(OGCHQRC_fake_script)()
- local function OUDLQ_fake_script() -- UTSans.LocalScript
- local script = Instance.new('LocalScript', UTSans)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://6036718971"
- Sound.Name = "UTSans"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("Dodge and run.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Or just run.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://340722848"
- Sound.Name = "SansSummon"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.SansSummon.Playing = true
- print("You choose me for the puns.")
- end)
- end
- coroutine.wrap(OUDLQ_fake_script)()
- local function CBHJZXN_fake_script() -- XTale.LocalScript
- local script = Instance.new('LocalScript', XTale)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://7281550772"
- Sound.Name = "XTaleSummon"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://3152767644"
- Sound.Name = "XTale"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("Take their soul and make it yours.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.XTale.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Other Way around then.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.XTale.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.XTale.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.XTaleSummon.Playing = true
- print("I know my puns are great.")
- end)
- end
- coroutine.wrap(CBHJZXN_fake_script)()
- local function PROLLG_fake_script() -- GTUndyne.LocalScript
- local script = Instance.new('LocalScript', GTUndyne)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://3143843068"
- Sound.Name = "GTUndyne"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://5624230354"
- Sound.Name = "GTUndyneLaugh"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("I will never let you pass. Even if my tears run dry")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("What you think youre stronger?")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyneLaugh.Playing = true
- print("no.. I don't think so. I know so.")
- end)
- end
- coroutine.wrap(PROLLG_fake_script)()
- local function LPUMPQ_fake_script() -- SSChara.LocalScript
- local script = Instance.new('LocalScript', SSChara)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://400396923"
- Sound.Name = "SSChara"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("You killed them YOU KILLED THEM ALL!!!")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("COME BACK HERE!")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.TimePosition = 0
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://539294959"
- Sound.Name = "SSSChara"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara
- Sound.Volume = 4
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://437475935"
- Sound.Name = "SSSSChara"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSSChara.Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSSSChara.Playing = true
- end)
- end
- coroutine.wrap(LPUMPQ_fake_script)()
- local function LGWQCFW_fake_script() -- GTAsgore.LocalScript
- local script = Instance.new('LocalScript', GTAsgore)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://4642021912"
- Sound.Name = "GTAsgore"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://4065225041 "
- Sound.Name = "GTAsgore1"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("He killed them she said.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("She imprisoned them.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.Playing = false
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.TimePosition = 4
- end)
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore1.Playing = true
- print("bro if you dont get the refrence ur poop")
- end)
- end
- coroutine.wrap(LGWQCFW_fake_script)()
- local function GABMX_fake_script() -- Betty.LocalScript
- local script = Instance.new('LocalScript', Betty)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://155334395"
- Sound.Name = "Betty"
- local btn = script.Parent
- btn.MouseEnter:Connect(function()
- print("They will never survive.")
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.Playing = true
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = false
- end)
- btn.MouseLeave:Connect(function()
- print("Or will they?")
- game.Players.LocalPlayer.MenuPlaylist["1Menu"].Playing = true
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.Playing = false
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.TimePosition = 2
- end)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty
- Sound.Volume = 1.5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://4538419034"
- Sound.Name = "Summon"
- btn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Summon.Playing = true
- end)
- end
- coroutine.wrap(GABMX_fake_script)()
- local function SBBCZ_fake_script() -- Altered.Script
- local script = Instance.new('LocalScript', Altered)
- script.Parent:WaitForChild("MainM").CSelection.MouseEnter:Connect(function()
- script.Parent.Hover.Playing = true
- script.Parent.Hover.TimePosition = 0
- script.Parent.MainM.CSelection.TextColor3 = Color3.new(1,1,0)
- end)
- script.Parent:WaitForChild("MainM").CSelection.MouseLeave:Connect(function()
- script.Parent.MainM.CSelection.TextColor3 = Color3.new(1,1,1)
- end)
- script.Parent:WaitForChild("MainM").CUSSSelection.MouseEnter:Connect(function()
- script.Parent.Hover.Playing = true
- script.Parent.Hover.TimePosition = 0
- script.Parent.MainM.CUSSSelection.TextColor3 = Color3.new(1,1,0)
- end)
- script.Parent:WaitForChild("MainM").CUSSSelection.MouseLeave:Connect(function()
- script.Parent.MainM.CUSSSelection.TextColor3 = Color3.new(1,1,1)
- end)
- script.Parent:WaitForChild("MainM").Quit.MouseLeave:Connect(function()
- script.Parent.MainM.Quit.TextColor3 = Color3.new(1,1,1)
- end)
- script.Parent:WaitForChild("MainM").Quit.MouseEnter:Connect(function()
- script.Parent.Hover.Playing = true
- script.Parent.Hover.TimePosition = 0
- script.Parent.MainM.Quit.TextColor3 = Color3.new(1,1,0)
- end)
- script.Parent.MainM.CSelection.MouseButton1Click:Connect(function()
- if script.Parent.CustomSelection.Position == UDim2.new(-0.5,0,-0.052,0) then
- if script.Parent.CharacterSelection.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(0, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.CharacterSelection:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- elseif script.Parent.CharacterSelection.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.CharacterSelection:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- end
- end
- end)
- script.Parent.MainM.CUSSSelection.MouseButton1Click:Connect(function()
- if script.Parent.CharacterSelection.Position == UDim2.new(-0.5,0,-0.052,0) then
- if script.Parent.CustomSelection.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CustomSelection.Position == UDim2.new(0, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.CustomSelection:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- elseif script.Parent.CustomSelection.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CustomSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.CustomSelection:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- end
- end
- end)
- script.Parent.MainM.Quit.MouseButton1Click:Connect(function()
- if script.Parent.Warning1.Position == UDim2.new(-0.5,0,-0.052,0) then
- if script.Parent.Warning1.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(0, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.Warning1:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- elseif script.Parent.Warning1.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then
- script.Parent.Selected.Playing = true
- script.Parent.Warning1:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7)
- end
- end
- end)
- end
- coroutine.wrap(SBBCZ_fake_script)()
- local function CQCL_fake_script() -- Altered.LocalScript
- local script = Instance.new('LocalScript', Altered)
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered
- Sound.Volume = 1.5
- Sound.Playing = true
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://5350464575"
- Sound.Name = "Selected"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered
- Sound.Volume = 1.5
- Sound.Playing = true
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://8211321592"
- Sound.Name = "Hover"
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.MenuPlaylist
- Sound.Volume = 1
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://5973079632"
- Sound.Name = "1Menu"
- game.Players.LocalPlayer:WaitForChild("MenuPlaylist")
- game.Players.LocalPlayer.MenuPlaylist["1Menu"]:Destroy()
- end
- coroutine.wrap(CQCL_fake_script)()
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","MorphEnabled",true})
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Chara"
- game.Players.LocalPlayer.PlayerGui.Altered.Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","MorphEnabled",true})
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Asriel"
- game.Players.LocalPlayer.PlayerGui.Altered:destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","MorphEnabled",true})
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "SFChara"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "DeltaSans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "GTFrisk"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Undyne"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "XSans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Frisk"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","MorphEnabled",true})
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Chara"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- wait(1)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HP:Destroy()
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel:Destroy()
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName:Destroy()
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.StaminaBar:Destroy()
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Idle.AnimationId = "rbxassetid://7038816551"
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Walk.AnimationId = "rbxassetid://5658603994"
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Run.AnimationId = "rbxassetid://5658603994"
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Jump.AnimationId = "rbxassetid://3198665507"
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Fall.AnimationId = "rbxassetid://6136052357"
- game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Block.AnimationId = "rbxassetid://3203734026"
- game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value = "60"
- local plrs = game:GetService("Players")
- local rep = game:GetService("ReplicatedStorage")
- local uis = game:GetService("UserInputService")
- local runS = game:GetService("RunService")
- local tweenS = game:GetService("TweenService")
- local remotes = rep:WaitForChild("Remotes")
- local damage = remotes:WaitForChild("Damage")
- local functions = remotes:WaitForChild("Functions")
- local events = remotes:WaitForChild("Events")
- local charaMoves = remotes:WaitForChild("CharaMoves")
- local pass = getrenv()._G.Pass
- local mouse = game.Players.LocalPlayer:GetMouse()
- game.StarterGui:SetCore("SendNotification", {
- Title = "GTCR Loaded!";
- Text = "Made By Fatal Error Sans#4931, Enjoy!";
- Duration = 5;
- })
- char = game.Players.LocalPlayer.Character
- local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
- vel.Name = 'Client'
- vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
- vel.P = math.huge
- vel.Velocity = (Vector3.new(0,8,0))*4
- wait(0.5)
- vel:Destroy()
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
- playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
- local part = Instance.new("Part")
- part.Name = "Platform" -- Name the part... hehe
- part.Anchored = true -- Anchor the part
- part.Parent = game.Workspace -- Put the part into the Workspace
- part.Shape = Enum.PartType.Block -- Give the part a ball shape
- part.Transparency = 1
- part.Size = Vector3.new(5, 1, 5)
- part.Position = playerpos + Vector3.new(0, -5, 0)
- stop = false
- player = game.Players.LocalPlayer
- char = player.Character
- hum = char:FindFirstChildOfClass('Humanoid')
- anim = Instance.new('Animation')
- anim.AnimationId = 'rbxassetid://4562533193'-- put id here, with rbxasset thing and everything
- k = hum:LoadAnimation(anim)
- k:Play()
- wait(0.2)
- local player = game.Players.LocalPlayer
- local char = player.Character
- local selfpos = char.HumanoidRootPart.Position
- stop = false
- for yay = 1, 2 do
- spawn(function()
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileYellow",
- [3] = "Spawn",
- [4] = Vector3.new(0, 1000, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- wait(0.5)
- local A_1 = {
- [1] = pass,
- [2] = "Chatted",
- [3] = "Lets See how you SURVIVE This power!",
- [4] = Color3.new(1, 0, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end)
- end
- spawn(function()
- wait(2)
- part:Destroy()
- wait(3)
- stop = true
- end)
- while stop == false do
- spawn(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Attacks:GetChildren()) do
- spawn(function()
- v.Name = 'affected'
- for _,e in pairs(v:GetChildren()) do
- if e.Name == 'Particle' or e.Name == 'Hitted' or e.Name == 'HitBox' then
- e:Destroy()
- end
- end
- v:WaitForChild('BodyVelocity'):Destroy()
- local move = Instance.new('BodyPosition',v)
- move.Name = 'Client'
- move.D = 1000
- move.MaxForce = Vector3.new(1,1,1)*1000000
- move.P = 25000
- spawn(function()
- for thing = 1, 100 do
- selfpos = char.HumanoidRootPart.Position
- move.Position = selfpos
- wait(0.2)
- end
- end)
- wait(1)
- v:Destroy()
- end)
- end
- end)
- wait()
- end
- local mode = "DT"
- spawn(function()
- local userInputService = game:GetService("UserInputService")
- on = true
- posz = 0
- posx = 0
- local dt = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(255,0,0),
- Transparency = 0
- }
- local justice = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(255,255,0),
- Transparency = 0
- }
- local bravery = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(255, 110, 0),
- Transparency = 0
- }
- local patience = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(5, 252, 236),
- Transparency = 0
- }
- local integrity = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(0, 60, 255),
- Transparency = 0
- }
- local kindness = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(0, 255, 13),
- Transparency = 0
- }
- local perseverance = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(194, 3, 252),
- Transparency = 0
- }
- local hate = {
- Parent = game.workspace,
- Name = 'ye',
- Material = Enum.Material.Neon,
- Color = Color3.fromRGB(0,0,0),
- Transparency = 0
- }
- times = 0
- _G.soulsmode = 1
- _G.closed = false
- local effects = game.Players.LocalPlayer.Character.Effects
- local rs = game:GetService("RunService")
- local player = game.Players.LocalPlayer
- local Character = player.Character
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Spawn",
- [4] = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector *10 + Vector3.new(math.random(0,35),math.random(0,30),math.random(0,33))
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- local projectiles = game.Players.LocalPlayer.Character.Attacks
- for i,v in pairs(projectiles:GetChildren()) do
- if v.Name == "KnifeSlashProjectileOrange" or "Removing" then
- v:WaitForChild("BodyVelocity"):Destroy()
- v:WaitForChild("ParticleEmitter"):Destroy()
- coroutine.resume(coroutine.create(function()
- while
- wait(0.05)
- do
- if _G.closed then
- break
- end
- times = times + 1
- if
- times == 6
- then
- times = 0
- end
- if times == 1 then
- v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,40,0)
- elseif times == 2 then
- v.Position = Character.HumanoidRootPart.Position - Vector3.new(10,40,0)
- elseif times == 3 then
- v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,10)
- elseif times == 4 then
- v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,-10)
- elseif times == 5 then
- v.Position = Character.HumanoidRootPart.Position - Vector3.new(-10,30,0)
- end
- -- Script generated by SimpleSpy - credits to exx#9394
- local args1 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = dt
- }
- }
- local args2 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = justice
- }
- }
- local args3 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = bravery
- }
- }
- local args4 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = patience
- }
- }
- local args5 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = integrity
- }
- }
- local args6 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = kindness
- }
- }
- local args7 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = perseverance
- }
- }
- local args8 = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileOrange",
- [3] = "Hit",
- [4] = v,
- [5] = v.CFrame,
- [6] = hate
- }
- }
- if _G.soulsmode == 1 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args1))
- elseif _G.soulsmode == 2 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args2))
- elseif _G.soulsmode == 3 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args3))
- elseif _G.soulsmode == 4 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args4))
- elseif _G.soulsmode == 5 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args5))
- elseif _G.soulsmode == 6 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args6))
- elseif _G.soulsmode == 7 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args7))
- elseif _G.soulsmode == 8 then
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args8))
- end
- end
- end))
- end
- end
- spawn(function()
- while wait(0.01) do
- if mode == "hate" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(0,0,0),
- [5] = 0,
- [6] = "SpecialHell"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Hate"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://6141390171"
- Sound.Name = "1Megalo Strike Back"
- while mode == "hate" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "DT" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(255,0,0),
- [5] = 0,
- [6] = "RedMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Determination"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- wait(0.5)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://2759823703"
- Sound.Name = "1Megalo Strike Back"
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- while mode == "DT" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 0, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "justice" then
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Justice"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
- wait(1)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://5670393738"
- Sound.Name = "1Megalo Strike Back"
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(247, 234, 53) --[[Color3]],
- [5] = 0.3,
- [6] = "YellowMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- while mode == "justice" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(255, 255, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "perseverance" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(210, 39, 245) --[[Color3]],
- [5] = 0.3,
- [6] = "PurpleMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Karma"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(88, 0, 129)
- wait(1.5)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://5294451688"
- Sound.Name = "1Megalo Strike Back"
- while mode == "perseverance" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(88, 0, 129),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(88, 0, 129),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.2)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(88, 0, 129),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(88, 0, 129),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "bluemode" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(6, 10, 248)--[[Color3]],
- [5] = 0,
- [6] = "BlueMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Integrity"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- wait(1.5)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://6403520059"
- Sound.Name = "1Megalo Strike Back"
- while mode == "bluemode" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 255),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 255),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 255),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 0, 255),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "kindness" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(6, 248, 38)--[[Color3]],
- [5] = 0,
- [6] = "GreenMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Kindness"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- wait(1.5)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://3012888916"
- Sound.Name = "1Megalo Strike Back"
- while mode == "kindness" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 255, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 255, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "orangemode" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(255, 89, 0),
- [5] = 0,
- [6] = "OrangeMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Bravery"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 89, 0)
- wait(2)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://7256486381"
- Sound.Name = "1Megalo Strike Back"
- while mode == "orangemode" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.fromRGB(255, 89, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.fromRGB(255, 89, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.fromRGB(255, 89, 0),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.fromRGB(255, 89, 0),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- elseif mode == "lightbluemode" then
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "ChangeColor",
- [4] = Color3.fromRGB(6, 248, 228),
- [5] = 0,
- [6] = "LightBlueMode"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Patience"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 180, 250)
- wait(1.7)
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://935501955"
- Sound.Name = "1Megalo Strike Back"
- while mode == "lightbluemode" do
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 180, 250),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 180, 250),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 180, 250),
- [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1,
- [4] = Color3.new(0, 180, 250),
- [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- end-- the end of if
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "e" then wait(0)
- if mode == "hate" then
- mode = "DT"
- _G.soulsmode = 1
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "DT" then
- mode = "justice"
- _G.soulsmode = 2
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "justice" then
- mode = "orangemode"
- _G.soulsmode = 3
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "orangemode" then
- mode = "lightbluemode"
- _G.soulsmode = 4
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "lightbluemode" then
- mode = "bluemode"
- _G.soulsmode = 5
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "bluemode" then
- mode = "kindness"
- _G.soulsmode = 6
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "kindness" then
- mode = "perseverance"
- _G.soulsmode = 7
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "perseverance" then
- mode = "hate"
- _G.soulsmode = 8
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "q" then wait(0)
- if mode == "hate" then
- _G.soulsmode = 7
- mode = "perseverance"
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "perseverance" then
- mode = "kindness"
- _G.soulsmode = 6
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "kindness" then
- mode = "bluemode"
- _G.soulsmode = 5
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "bluemode" then
- mode = "lightbluemode"
- _G.soulsmode = 4
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "lightbluemode" then
- mode = "orangemode"
- _G.soulsmode = 3
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "orangemode" then
- mode = "justice"
- _G.soulsmode = 2
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "justice" then
- mode = "DT"
- _G.soulsmode = 1
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- elseif mode == "DT" then
- mode = "hate"
- _G.soulsmode = 8
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeColor",
- [3] = "Reverse"
- }
- }
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
- wait(0.5)
- Player = game.Players.LocalPlayer.Name
- AnimationId = "7004737889"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1.5)
- end
- end
- end)
- end)
- _G.infon = false
- game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves"):WaitForChild("ModuleScript"):WaitForChild("Animations").BladesCombat:ClearAllChildren()
- local function lmb(damage,knockback,hittime,animinst,kbvalue,sound)
- print("fired")
- if game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value ~= nil then
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 =
- {
- ["HitTime"] = hittime,
- ["Type"] = knockback,
- ["HitEffect"] = "KnifeHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
- ["Sound"] = sound, --KnifeHit
- ["Velocity"] = kbvalue,
- ["Damage"] = damage
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = animinst
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(3)
- end
- --lmb
- local uis = game:GetService("UserInputService")
- local walkspeed = game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- local lmbmode = 0
- local waittime = 0
- local lmbon = true
- uis.InputBegan:Connect(function(inputObject,gameProcessedEvent)
- if not gameProcessedEvent then
- if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
- if lmbmode == 0 and lmbon == true then
- lmbon = false
- waittime = 0.8
- walkspeed = 0
- lmb(10,"Normal",0.5,"rbxassetid://4906092495",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.Angles(0,0,0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.05)
- lmbmode = 1
- walkspeed = 10
- lmbon = true
- elseif lmbmode == 1 and lmbon == true then
- lmbon = false
- waittime = 0.8
- walkspeed = 0
- lmb(2,"Normal",0.6,"rbxassetid://4800266314",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.Angles(0,0,math.rad(70))
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- lmbmode = 2
- walkspeed = 10
- lmbon = true
- elseif lmbmode == 2 and lmbon == true then
- lmbon = false
- waittime = 0.8
- walkspeed = 0
- lmb(4,"Normal",0.4,"rbxassetid://4348301706",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.Angles(0,0,math.rad(20))
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.05)
- lmbmode = 3
- walkspeed = 10
- lmbon = true
- elseif lmbmode == 3 and lmbon == true then
- lmbon = false
- waittime = 0.8
- walkspeed = 0
- lmb(3,"Normal",0.5,"rbxassetid://4456901030",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "SlashEffect",
- [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3,
- [4] = Color3.new(0, 0, 0),
- [5] = CFrame.Angles(0,0,math.rad(110))
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(0.1)
- lmbmode = 4
- walkspeed = 10
- lmbon = true
- elseif lmbmode == 4 and lmbon == true then
- lmbon = false
- waittime = 0.8
- walkspeed = 0
- lmb(5,"Normal",0.6,"rbxassetid://4300091335",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- wait(0.1)
- if _G.infon then
- lmbmode = 0
- else
- lmbmode = 5
- end
- walkspeed = 10
- lmbon = true
- elseif lmbmode == 5 and lmbon == true then
- lmbon = false
- walkspeed = 0
- lmb(5,"Knockback",0.6,"rbxassetid://4906108508",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 170 + Vector3.new(0, -40, 0),game:GetService("ReplicatedStorage").Sounds.KnifeHit)
- wait(0.3)
- walkspeed = 10
- wait(2.7)
- lmbmode = 0
- lmbon = true
- end
- end
- end
- end)
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.1)
- if waittime ~= 0 then
- waittime = waittime - 0.1
- if waittime > 0 then
- else
- waittime = 0
- end
- end
- if waittime == 0 then
- lmbmode = 0
- end
- end
- end))
- uis.InputBegan:Connect(function(input,gameProcessedEvent)
- local keyPressed = input.KeyCode
- print("keypress")
- if not gameProcessedEvent then
- print("processed")
- if keyPressed == Enum.KeyCode.P then
- if _G.infon == false then
- _G.infon = true
- local A_1 = {
- [1] = pass,
- [2] = "Chatted",
- [3] = "INF COMBO = TRUE",
- [4] = Color3.new(1, 0, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- else
- _G.infon = false
- local A_1 = {
- [1] = pass,
- [2] = "Chatted",
- [3] = "INF COMBO = FALSE",
- [4] = Color3.new(1, 0, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- end
- end
- end)
- function attack1()
- --Test
- --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned
- if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done
- _G.cdr = true---sets to true so the line above would work
- pass = getrenv()._G.Pass
- player = game.Players.LocalPlayer
- m = player:GetMouse()
- local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value
- if LockOn then
- target = LockOn
- r2 = target.HumanoidRootPart.CFrame
- elseif not LockOn then
- r2 = m.Hit*CFrame.new(0,4,0)
- end
- char = player.Character
- h = char.Humanoid
- a = Instance.new('Animation')
- a.AnimationId = 'rbxassetid://4905914802'
- k = h:LoadAnimation(a)
- k:Play()
- k:AdjustSpeed(3)
- --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- --wait(.1)
- amm = 5
- --char.HumanoidRootPart.Position + Vector3.new(0,10000,0)
- for i = 1,amm,1 do
- spawn(function()
- local A_1 = {
- [1] = pass,
- [2] = "KnifeProjectile",
- [3] = "Spawn",
- [4] = r2.p
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- end)
- end
- am = 0
- local tab2 = {}-- Adds the table for the projectiles
- val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value
- val.Name = 'KnifeSlashes Amount'
- detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder
- if pp.Name == 'KnifeSlashProjectile' then-- you can use dex to get the name of the projectiles
- table.insert(tab2,pp)---inserts the part to the table so it can be used later
- am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number
- val.Value = am
- pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move)
- end
- end)
- detect2 = val:GetPropertyChangedSignal("Value"):Connect(function()
- if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes
- tab = {}-- Adding table for the BodyPosition
- for _,v in pairs(tab2) do---goes through the table
- v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,-2)
- v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location)
- fol = Instance.new('Folder',v1)
- v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash
- v1.MaxForce = Vector3.new(1,1,1)*100000
- v1.D = 1000--Dampening
- v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position
- x = math.random(-10,10)*2
- z = math.random(-10,10)*2
- v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0)
- table.insert(tab,v1)--Inserts the instances to the table
- v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z)
- end
- wait(.5)
- for i = 1,#tab do--will loop for how many things are in the table
- local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player
- if LockOn then -- Checks if you are locked on
- target = LockOn
- r2 = target.HumanoidRootPart.CFrame
- r1 = target.HumanoidRootPart
- elseif not LockOn then--If you are not locked it will use your Mouse Position instead
- r2 = m.Hit
- r1 = m.Target
- end
- x = math.random(-20,20)
- z = math.random(-20,20)
- tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work)
- tab[i].Position = r2.p + Vector3.new(0,-4,0)
- tab2[i].CFrame = r2*CFrame.new(x,10,z)
- wait()
- spawn(function()-- Remote to make it damage the target
- local A_1 = {
- [1] = pass,
- [2] = "KnifeProjectile",
- [3] = "Hit",
- [4] = tab2[i], --The projectile
- [5] = r2, --The target CFrame
- [6] = r1-- Target Part
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- end)
- wait(.1)
- end
- wait(3)---cooldown
- detect:Disconnect()-- Disconnects the functions so it wont keep running
- detect2:Disconnect()
- val:Destroy()-- Destroy the Number value instance used to detect the Projectiles
- _G.cdr = false--_G is a global value so if u used the same _G.(local name) in another script it will still work
- -- so this is just to make the cooldown Global
- end
- end)
- end
- function attack2()
- --Test
- --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned
- if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done
- _G.cdr = true---sets to true so the line above would work
- pass = getrenv()._G.Pass
- player = game.Players.LocalPlayer
- m = player:GetMouse()
- local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value
- if LockOn then
- target = LockOn
- r2 = target.HumanoidRootPart.CFrame
- elseif not LockOn then
- r2 = m.Hit*CFrame.new(0,4,0)
- end
- char = player.Character
- h = char.Humanoid
- a = Instance.new('Animation')
- a.AnimationId = 'rbxassetid://4905914802'
- k = h:LoadAnimation(a)
- k:Play()
- k:AdjustSpeed(3)
- --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- --wait(.1)
- amm = 5
- --char.HumanoidRootPart.Position + Vector3.new(0,10000,0)
- for i = 1,amm,1 do
- spawn(function()
- local A_1 = {
- [1] = pass,
- [2] = "KnifeProjectilePurple",
- [3] = "Spawn",
- [4] = r2.p
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- end)
- end
- am = 0
- local tab2 = {}-- Adds the table for the projectiles
- val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value
- val.Name = 'KnifeSlashes Amount'
- detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder
- if pp.Name == 'KnifeSlashProjectilePurple' then-- you can use dex to get the name of the projectiles
- table.insert(tab2,pp)---inserts the part to the table so it can be used later
- am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number
- val.Value = am
- pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move)
- end
- end)
- detect2 = val:GetPropertyChangedSignal("Value"):Connect(function()
- if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes
- tab = {}-- Adding table for the BodyPosition
- for _,v in pairs(tab2) do---goes through the table
- v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,0)
- v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location)
- fol = Instance.new('Folder',v1)
- v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash
- v1.MaxForce = Vector3.new(0,1,0)*100000
- v1.D = 1000--Dampening
- v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position
- x = math.random(0,0)*2
- z = math.random(0,10)*2
- v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0)
- table.insert(tab,v1)--Inserts the instances to the table
- v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z)
- end
- wait(.5)
- for i = 1,#tab do--will loop for how many things are in the table
- local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player
- if LockOn then -- Checks if you are locked on
- target = LockOn
- r2 = target.HumanoidRootPart.CFrame
- r1 = target.HumanoidRootPart
- elseif not LockOn then--If you are not locked it will use your Mouse Position instead
- r2 = m.Hit
- r1 = m.Target
- end
- x = math.random(0,0)
- z = math.random(-20,2)
- tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work)
- tab[i].Position = r2.p + Vector3.new(0,-4,0)
- tab2[i].CFrame = r2*CFrame.new(x,10,z)
- wait()
- spawn(function()-- Remote to make it damage the target
- local A_1 = {
- [1] = pass,
- [2] = "KnifeProjectilePurple",
- [3] = "Hit",
- [4] = tab2[i], --The projectile
- [5] = r2, --The target CFrame
- [6] = r1-- Target Part
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- end)
- wait(.1)
- end
- wait(3)---cooldown
- detect:Disconnect()-- Disconnects the functions so it wont keep running
- detect2:Disconnect()
- val:Destroy()-- Destroy the Number value instance used to detect the Projectiles
- _G.cdr = false--_G is a global value so if u used the same _G.(local name) in another script it will still work
- -- so this is just to make the cooldown Global
- end
- end)
- end
- function attack3()
- local char = player.Character
- local bigmogus = char.Humanoid
- local attack3sus = Instance.new('Animation')
- attack3sus.AnimationId = 'rbxassetid://4905914802'
- local amgus = bigmogus:LoadAnimation(a)
- amgus:Play()
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- wait(0.5)
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- wait(0.5)
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)})
- amgus:Stop()
- end
- local userInputService = game:GetService("UserInputService")
- userInputService.InputBegan:Connect(function(input, gameProcessedEvent)
- if input.UserInputType == Enum.UserInputType.MouseButton2 then
- rmb()
- end
- end)
- mouse.KeyDown:Connect(function(k)
- if k == "z" then
- attack1()
- end
- end)
- mouse.KeyDown:Connect(function(k)
- if k == "x" then
- attack2()
- end
- end)
- mouse.KeyDown:Connect(function(k)
- if k == "c" then
- attack3()
- end
- end)
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- function Chat(text,color)
- if dead == true then return end
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "Chatted",
- [3] = text,
- [4] = color
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalovania"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://6118537198"
- Sound.Name = "1Megalovania"
- spawn(function()
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://5657849029"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(2)
- wait(2)
- Chat("Lets Just get to the point.", Color3.fromRGB(255, 0, 0))
- wait(2)
- Chat("So your finally here...", Color3.fromRGB(255, 0, 0))
- wait(1)
- Chat("Well.", Color3.fromRGB(255, 0, 0))
- wait(2)
- Chat("Who said you will finish the job?", Color3.fromRGB(255, 0, 0))
- wait(2)
- Chat("Ill make sure ill finish the job!", Color3.fromRGB(255, 0, 0))
- wait(1)
- k:Stop()
- --sword by glasyrx cool yes
- char = game.Players.LocalPlayer.Character
- for _,v in pairs(game.ReplicatedStorage.Resources.Weapons:GetChildren()) do
- if v.Name == 'ChaosSaber' then
- sword2 = v:Clone()
- sword2.Parent = char
- sword2.ChaosSaber:Destroy()
- sword2.Anchored = false
- weld = Instance.new('Weld',sword2)
- weld.Part0 = sword2
- weld.Part1 = char['Left Arm']
- sword2.Name = 'GTFSword3'
- sword2.Color = Color3.fromRGB(223, 0, 216)
- weld.C0 = CFrame.new(0.95,-1.7,-0)*CFrame.Angles(1.6,0,-1.6)
- sword2.Transparency = 0.8
- wait(0.5)
- sword2.Transparency = 0.7
- wait(0.5)
- sword2.Transparency = 0.5
- wait(0.5)
- sword2.Transparency = 0
- end
- end
- --sword by glasyrx cool yes
- char = game.Players.LocalPlayer.Character
- for _,v in pairs(game.ReplicatedStorage.Resources.Weapons:GetChildren()) do
- if v.Name == 'ChaosSaber' then
- sword2 = v:Clone()
- sword2.Parent = char
- sword2.ChaosSaber:Destroy()
- sword2.Anchored = false
- weld = Instance.new('Weld',sword2)
- weld.Part0 = sword2
- weld.Part1 = char['Right Arm']
- sword2.Name = 'GTFSword3'
- sword2.Color = Color3.fromRGB(223, 0, 216)
- weld.C0 = CFrame.new(0.95,-1.7,-0)*CFrame.Angles(1.6,0,-1.6)
- sword2.Transparency = 0.8
- wait(0.5)
- sword2.Transparency = 0.7
- wait(0.5)
- sword2.Transparency = 0.5
- wait(0.5)
- sword2.Transparency = 0
- end
- end
- game.Players.LocalPlayer.Character.Bone:Destroy()
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Bones Enabled"
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.LeftJaw.Color = Color3.fromRGB(242, 243, 243)
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RightJaw.Color = Color3.fromRGB(242, 243, 243)
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye1.Color = Color3.fromRGB(255, 0, 0)
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye2.Color = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Sans"
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel.Text = "488/488"
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextStrokeColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Font = "Arcade"
- game.Workspace.ServerEffects.ServerCooldown:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves1["4"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["2"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["3"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["4"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["5"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["6"]:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves3["3"]:Destroy()
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "1" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Knockback",
- ["HitEffect"] = "BoneHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, 28, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","CrossLineBones",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "1" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Swords Enabled" then
- game.ReplicatedStorage.Effects.BurstEffect.Effect1.Color = Color3.fromRGB(170, 0, 170)
- game.ReplicatedStorage.Effects.BurstEffect.Effect2.Color = Color3.fromRGB(170, 0, 170)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Knockback",
- ["HitEffect"] = "BoneHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(50,10,50)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
- ["Velocity"] = Vector3.new(0, 1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- game.ReplicatedStorage.Effects.KnifeHitEffect22.BallEffect.Color = Color3.fromRGB(170, 0, 170)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","KnifeHitEffect22",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "1" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Blasters Enabled" then
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Head.Anchored = true
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye1.Anchored = true
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye2.Anchored = true
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RootPart.Anchored = true
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.LeftJaw.Anchored = true
- game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RightJaw.Anchored = true
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "Effect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(100, -100, 100),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 0
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","BigDeltaGasterBlaster",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "KnifeHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(100, -100, 100),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","DeterminationExplosion",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})
- wait(1)
- game.Players.LocalPlayer.Character.Effects.BigDeltaGasterBlaster:Destroy()
- end
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "2" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Swords Enabled" then
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "KnifeHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(30, 30, 30),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","KnifeHitEffect3",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "2" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then
- boneCloned = false
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3731949745"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1.5)
- wait(0.25)
- k:AdjustSpeed(0)
- wait(0.2)
- spawn(function()
- ez = true
- spawn(function()
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(game.ReplicatedStorage.Effects.UnderswapPapyrusBones:GetChildren()) do
- if v.Name == 'Bone' and boneCloned == false then
- boneCloned = true
- clone = v:Clone()
- clone.Parent = char
- clone.Anchored = true
- clone.Name = 'SpkBone'
- clone.Transparency = 0
- clone.BrickColor = BrickColor.new(255, 255, 255)
- clone.Material = Enum.Material.Neon
- clone.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,-9,-4)
- end
- end
- end)
- wait(0.3)
- spawn(function()
- repeat wait()
- clone.CFrame = clone.CFrame*CFrame.new(0, 3, 0)
- until ez == false
- end)
- wait(0.1625)
- ez = false
- wait(1.3)
- spawn(function()
- repeat wait()
- clone.Transparency = clone.Transparency + 0.15
- until ez2 == false
- end)
- wait(0.2)
- ez2 = false
- wait()
- clone:Destroy()
- end)
- spawn(function()
- wait(0.2)
- local player = game.Players.LocalPlayer
- local char = player.Character
- local sound = Instance.new('Sound',char.Head)
- local id = 3731906158
- sound.Volume = 3
- sound.SoundId = 'rbxassetid://'..id
- sound:Play()
- end)
- spawn(function()
- local args = {
- [1] = getrenv()._G.Pass,
- [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
- [3] = {
- ["HitTime"] = 0.65,
- ["Type"] = "Knockback",
- ["HitEffect"] = "BoneHitEffect",
- ["CombatInv"] = true,
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
- ["Velocity"] = Vector3.new(0, 1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
- ["Damage"] = 35
- }
- }
- game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
- end)
- wait(0.2)
- k:AdjustSpeed(1.5)
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "3" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then
- game.ReplicatedStorage.Effects.GroundSpear.Part.BrickColor = BrickColor.new(170, 0, 170)
- game.ReplicatedStorage.Effects.GroundSpear.Spear.BrickColor = BrickColor.new(170, 0, 170)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","GroundSpear",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- end
- wait(0.5)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 1,
- ["Type"] = "Normal",
- ["HitEffect"] = "BurstEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -100, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "e" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Blasters Enabled" then
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Swords Enabled"
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "q" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Swords Enabled"
- end
- end
- end)
- end)
- wait(25)
- Chat("papyrus was hiding something from me.....", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("cant blame him, he knew it would corrupt me.", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("but thanks to me, he is nothing but dust.", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("and thanks to his death, i finally know why he kept it a secret.", Color3.fromRGB(255, 0, 0))
- wait(10)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "Bones",
- [3] = "AirSpawn",
- [4] = Vector3.new(10,60,0)
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- wait(0.01)
- game.Players.LocalPlayer.Character.Attacks.Bone.BrickColor = BrickColor.new(255, 0, 0)
- wait(1)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "Bones",
- [3] = "AirSpawn",
- [4] = Vector3.new(10,60,0)
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- wait(0.01)
- game.Players.LocalPlayer.Character.Attacks.Bone.BrickColor = BrickColor.new(255, 0, 0)
- wait(1)
- Chat("after his fall, my soul grew stronger...", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("but my mind was breaking.", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("i was lost in grief in a dark and cruel world,", Color3.fromRGB(255, 0, 0))
- wait(5)
- Chat("a world shaped in part by my brother actions.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("amidst the destruction, a strange figure approached me.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("and in my darkest hour, offered the solution to my problems", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("he said i was the true hero of this world,", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("making me out to be the savior of all.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("at first, i thought he was mad as well but he started to share his knowledge with me.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("the knowledge about time and space, resets, the endless deaths, your struggle for ultimate power...", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("an intense mind bending reality that nobody could hope to comprehend.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("and because of that harsh reality, i understood that my madness was not detrimental.", Color3.fromRGB(255, 0, 0))
- wait(8)
- Chat("it was an awakening", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("with my newfound knowledge, these newfound powers...", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("i will be the hero to save these tormented souls. the hero to save this everything from you.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("the hero who will put an end to this endless cycle of resets once and for all.", Color3.fromRGB(255, 0, 0))
- wait(18)
- Chat("at first i believed that once i understood my brothers plan, i could continue his work...", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("but as i continued to dust monsters, i began to see how flawed his plan was.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("he planned to accept his madness. to lose himself fighting you.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("he believed the only way he would emerge victorious was to become an instinctual dusting machine.", Color3.fromRGB(255, 0, 0))
- wait(18)
- Chat("but i realized after reaching hot land that wouldnt work...", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("you cannot be defeated through battle, as you will return smarter, faster.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("all because you have the power to shape this world to your desires.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("but if i can so much as chip away your DETERMINATION...", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("i can use this power to erase YOU from this world.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("to finally let this timeline continue its cycle.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("i will be the one to manipulate this world. a god among our fellow monsters.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("its what must be done to end this nightmare for once and for all.", Color3.fromRGB(255, 0, 0))
- wait(10)
- Chat("whats necessary to give my people the happy ending you NEVER did.", Color3.fromRGB(255, 0, 0))
- wait(40)
- game.Players.LocalPlayer.Character.GTFSword3:Destroy()
- wait(2)
- Chat("-284", Color3.fromRGB(255, 0, 0))
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health:Destroy()
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel.Text = "204/488"
- wait(3)
- Chat("...!", Color3.fromRGB(255, 0, 0))
- wait(50)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel.Text = "12/488"
- wait(5)
- game.Players.LocalPlayer:Kick("You think you can dust me with one blow?")
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Undyne"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- wait(5)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(255, 0, 0)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- game.Players.LocalPlayer.Character.Head.Voice:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.Character.Head
- Sound.Volume = 5
- Sound.Playing = false
- Sound.Looped = false
- Sound.SoundId = "rbxassetid://7807218979"
- Sound.Name = "Voice"
- Sound.PlaybackSpeed = 1
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy()
- local Sound = Instance.new("Sound")
- Sound.Parent = game.Players.LocalPlayer.StarterPlaylist
- Sound.Volume = 2
- Sound.Playing = true
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://4617295755"
- Sound.Name = "1Megalo Strike Back"
- spawn(function()
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(player.Backpack.Main:GetChildren()) do
- er = string.lower(v.Name)
- if string.match(er,'moves') then
- v.Animations.Idle.AnimationId = "rbxassetid://5411065101"-- change specifc animations to whatever you want
- v.Animations.Walk.AnimationId = "rbxassetid://5411071023"
- v.Animations.Run.AnimationId = "rbxassetid://5411068397"
- v.Animations.Block.AnimationId = "rbxassetid://5411080645"
- end
- end
- ---------Module------------------
- local module
- local modulelocation
- original = player.Backpack.Main
- clone = player.Backpack.Main:Clone()
- for _,v in pairs(original:GetDescendants()) do--- the
- if v.Name == 'ModuleScript' then
- module = v
- modulelocation = v.Parent.Name
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == 'ModuleScript' then
- v:Destroy()
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == modulelocation then
- module.Parent = v
- end
- end
- -------------Gui stuff-----------Just to make the whole thing work bascially
- for _,v in pairs(player.PlayerGui.UI.Ui:GetChildren()) do
- er = string.lower(v.Name)
- if string.match(er,'move') then
- originalm = v
- clonem = v:Clone()
- end
- end
- for _,v in pairs(player.PlayerGui:GetChildren()) do
- er = string.lower(v.Name)
- if string.find(er,'indicator') then
- clonem1 = v:Clone()
- originalm1 = v
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == 'Extra' then
- eg = v
- end
- end
- ----------------
- clonem1.Parent = eg
- clonem.Parent = eg
- originalm:Destroy()
- originalm1:Destroy()
- clone.Parent = player.Backpack
- wait()
- original:Destroy()---destroys so you can play the animations
- end)
- wait(1)
- game.Players.LocalPlayer.Backpack.Main.UndyneMoves.ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5411089475"
- game.Players.LocalPlayer.Backpack.Main.UndyneMoves.ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4800163313"
- game.Players.LocalPlayer.Backpack.Main.UndyneMoves.ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5776251749"
- game.Players.LocalPlayer.Backpack.Main.UndyneMoves.ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4800630930"
- game.Players.LocalPlayer.Backpack.Main.UndyneMoves.ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://6154060166"
- game.Workspace.ServerEffects.ServerCooldown:Destroy()
- game.Players.LocalPlayer.Character.Spear:Destroy()
- game.ReplicatedStorage.Effects.HeavyHitEffect.Effect1.Color = Color3.fromRGB(255, 176, 0)
- game.ReplicatedStorage.Effects.HeavyHitEffect.Effect2.Color = Color3.fromRGB(255, 0, 0)
- game.ReplicatedStorage.Effects.SpearGroundExplosion.Explosion.Name = "Explosion1"
- game.ReplicatedStorage.Effects.SpearGroundExplosion.Explosion1.Color = Color3.fromRGB(255, 120, 0)
- game.ReplicatedStorage.Effects.SpearGroundExplosion.Explosion.Color = Color3.fromRGB(255, 0, 0)
- wait(1)
- --//=================================\\
- --||trident by King Dream#9746
- --\\=================================//
- pls = game:GetService'Players'
- rs = game:GetService'RunService'
- uinps = game:GetService'UserInputService'
- lp = pls.LocalPlayer
- mouse = lp:GetMouse()
- c = lp.Character
- human = c.Humanoid
- critTime = .27
- --------------------------------------------------------
- local cf0 = CFrame.new(0,-0.80,0) * CFrame.Angles(-3,-1.50,0)
- local h = Instance.new("Part",c)
- h.Name = "Trident"
- h.BrickColor = BrickColor.new(1,0,0)
- h.Material = Enum.Material.Neon
- h.Size = Vector3.new(2,1,10)
- h.Locked = true
- h.CanCollide = false
- h.Name = "Handle"
- local m = Instance.new("SpecialMesh",h)
- m.MeshType = "FileMesh"
- m.Scale = Vector3.new(1.5,2.3,2.3)
- m.MeshId = "http://www.roblox.com/asset/?id=30694864"
- local hw = Instance.new("Motor",game.Players.LocalPlayer.Character["Right Arm"])
- hw.Name = "HandleWeld"
- hw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- hw.Part1 = h
- hw.C0 = cf0:Inverse()
- wait(1)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "1" then
- local AnimationId = "4385319937"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local mouse = game.Players.LocalPlayer:GetMouse()
- function getlockchar()
- local char = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- return char
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getlockchar().HumanoidRootPart.CFrame * CFrame.new(0,0,3)
- wait(0.15)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Knockback",
- ["HitEffect"] = "BurstEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(-20, 0, -20),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "2" then
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- h.BrickColor = BrickColor.new(255,170,0)
- wait(0.5)
- h.BrickColor = BrickColor.new(0,0,255)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- wait(0.5)
- h.BrickColor = BrickColor.new(255,170,0)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- wait(0.5)
- h.BrickColor = BrickColor.new(0,0,255)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- wait(0.5)
- h.BrickColor = BrickColor.new(255,170,0)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- wait(0.5)
- h.BrickColor = BrickColor.new(0,0,255)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.8,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- h.BrickColor = BrickColor.new(1,0,0)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "3" then
- local mouse = game.Players.LocalPlayer:GetMouse()
- function getlockchar()
- local char = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- return char
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getlockchar().HumanoidRootPart.CFrame * CFrame.new(0,0,3)
- local AnimationId = "5411089475"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(0.3)
- wait(0.3)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 1,
- ["Type"] = "Knockback",
- ["HitEffect"] = "HeavyHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = Vector3.new(0, -1, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- lockon = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- for _,v in pairs(game.ReplicatedStorage.RogueEffects.FireEffect:GetDescendants()) do
- if v.Name == "Fire" then
- print("debug2398")
- clone = v:Clone()
- print("debug29388")
- clone.Parent = lockon.Torso
- clone.Name = "CustomParticle"
- end
- end
- wait(5)
- for i = 1,4 do
- game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Torso.CustomParticle:Destroy()
- end
- end
- end)
- player = game.Players.LocalPlayer
- char = player.Character
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "4" then
- local AnimationId = "4408052168"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","SpearGroundExplosion",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})
- end
- for _,v in pairs(game.workspace:GetChildren()) do
- if v:FindFirstChildOfClass('Humanoid') and v ~= char and v:FindFirstChild('HumanoidRootPart') then
- mag = (char.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude
- if mag <= 10 then
- spawn(function()
- local A_1 = getrenv()._G.Pass
- local A_2 = v
- local A_3 = {
- ["Type"] = "Normal",
- ["HitEffect"] = "HeavyHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.Clashing,
- ["Velocity"] = Vector3.new(0, -0.1, 0),
- ["HitTime"] = 1,
- ["CombatInv"] = true,
- ["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneDischarge,
- ["Damage"] = 4
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- end
- end
- end
- end
- end)
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Betty"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- wait(4)
- function Chat(text,color)
- if dead == true then return end
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "Chatted",
- [3] = text,
- [4] = color
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- function playSound(id,pitch)
- spawn(function()
- local player = game.Players.LocalPlayer
- local char = player.Character
- local sound = Instance.new('Sound',char.Head)
- sound.Volume = 2
- sound.SoundId = 'rbxassetid://'..id
- sound.Pitch = pitch
- sound:Play()
- end)
- end
- game.Players.LocalPlayer.Character.Bone:Destroy()
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Bones Enabled"
- game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Sans"
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health:Destroy()
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel.Text = "12/488"
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextColor3 = Color3.fromRGB(170, 0, 170)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextStrokeColor3 = Color3.fromRGB(255, 0, 255)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Font = "Arcade"
- spawn(function()
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://5657849029"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(5)
- wait(2)
- Chat("You really thought you could dust me in one blow?", Color3.fromRGB(255, 255, 255))
- wait(2)
- Chat("im not that weak.", Color3.fromRGB(255, 255, 255))
- wait(4)
- Chat("you will have to do more than slash me with that rusty knife", Color3.fromRGB(255, 255, 255))
- wait(5)
- char = game.Players.LocalPlayer.Character
- for _,v in pairs(game.ReplicatedStorage.Resources.Weapons:GetChildren()) do
- if v.Name == 'ChaosSaber' then
- sword2 = v:Clone()
- sword2.Parent = char
- sword2.ChaosSaber:Destroy()
- sword2.Anchored = false
- weld = Instance.new('Weld',sword2)
- weld.Part0 = sword2
- weld.Part1 = char['Right Arm']
- sword2.Name = 'GTFSword3'
- sword2.Color = Color3.fromRGB(223, 0, 216)
- weld.C0 = CFrame.new(0.95,-1.7,-0)*CFrame.Angles(1.6,0,-1.6)
- sword2.Transparency = 0.8
- wait(0.5)
- sword2.Transparency = 0.7
- wait(0.5)
- sword2.Transparency = 0.5
- wait(0.5)
- sword2.Transparency = 0
- end
- end
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","SpearJusticeExplosion",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})
- playSound(3215220222, 1)
- k:Stop()
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.HumanoidRootPart
- local torso = char.Torso
- local hum = char.Humanoid
- local root = char.HumanoidRootPart
- local rs = game:GetService("RunService").RenderStepped
- local new = Instance.new
- local v3 = Vector3.new
- local ns = NumberSequence.new
- local nr = NumberRange.new
- local bc = BrickColor.new
- local cf = CFrame.new
- local cfa = CFrame.Angles
- local rad = math.rad
- a1 = new("Part", char)
- a1.Name = "Head"
- a1.BrickColor = BrickColor.new("White")
- a1.Material = "Neon"
- a1.Transparency = 0
- aa1 = new("SpecialMesh", a1)
- aa1.MeshType = "FileMesh"
- aa1.Offset = v3(7, 3, -0.1)
- aa1.Scale = v3(0.1, 0.1, 0.1)
- aa1.MeshId = "rbxassetid://2267134290"
- aaa1 = new("Weld", a1)
- aaa1.Part0 = hed
- aaa1.Part1 = a1
- aaa1.C0 = CFrame.Angles(0, math.rad(0), 0)
- a2 = new("Part", char)
- a2.Name = "RJaw"
- a2.BrickColor = BrickColor.new("Dark stone grey")
- a2.Material = "Neon"
- a2.Transparency = 0
- aa2 = new("SpecialMesh", a2)
- aa2.MeshType = "FileMesh"
- aa2.Offset = v3(9.1, 2.01, -0.2)
- aa2.Scale = v3(0.07, 0.07, 0.07)
- aa2.MeshId = "rbxassetid://2267146284"
- aaa2 = new("Weld", a2)
- aaa2.Part0 = hed
- aaa2.Part1 = a2
- aaa2.C0 = CFrame.Angles(0, math.rad(0), 0)
- a3 = new("Part", char)
- a3.Name = "LJaw"
- a3.BrickColor = BrickColor.new("Dark stone grey")
- a3.Material = "Neon"
- a3.Transparency = 0
- aa3 = new("SpecialMesh", a3)
- aa3.MeshType = "FileMesh"
- aa3.Offset = v3(5, 2.01, -0.2)
- aa3.Scale = v3(0.07, 0.07, 0.07)
- aa3.MeshId = "rbxassetid://2267147917"
- aaa3 = new("Weld", a3)
- aaa3.Part0 = hed
- aaa3.Part1 = a3
- aaa3.C0 = CFrame.Angles(0, math.rad(0), 0)
- a4 = new("Part", char)
- a4.Name = "Inside"
- a4.BrickColor = BrickColor.new("White")
- a4.Material = "Neon"
- a4.Transparency = 0
- aa4 = new("SpecialMesh", a4)
- aa4.MeshType = "FileMesh"
- aa4.Offset = v3(7, 3, -0.1)
- aa4.Scale = v3(0.1, 0.1, 0.1)
- aa4.MeshId = "rbxassetid://2267130588"
- aaa4 = new("Weld", a4)
- aaa4.Part0 = hed
- aaa4.Part1 = a4
- aaa4.C0 = CFrame.Angles(0, math.rad(0), 0)
- a5 = new("Part", char)
- a5.Name = "Inside2"
- a5.BrickColor = BrickColor.new("White")
- a5.Material = "Neon"
- a5.Transparency = 0
- aa5 = new("SpecialMesh", a5)
- aa5.MeshType = "FileMesh"
- aa5.Offset = v3(7, 3, -0.1)
- aa5.Scale = v3(0.1, 0.1, 0.1)
- aa5.MeshId = "rbxassetid://2267130588"
- aaa5 = new("Weld", a5)
- aaa5.Part0 = hed
- aaa5.Part1 = a5
- aaa5.C0 = CFrame.Angles(0, math.rad(0), 0)
- a1e = new("Part", char)
- a1e.Name = "Head"
- a1e.BrickColor = BrickColor.new("White")
- a1e.Material = "Neon"
- a1e.Transparency = 0
- aa1e = new("SpecialMesh", a1e)
- aa1e.MeshType = "FileMesh"
- aa1e.Offset = v3(-7, 3, -0.1)
- aa1e.Scale = v3(0.1, 0.1, 0.1)
- aa1e.MeshId = "rbxassetid://2267134290"
- aaa1e = new("Weld", a1e)
- aaa1e.Part0 = hed
- aaa1e.Part1 = a1e
- aaa1e.C0 = CFrame.Angles(0, math.rad(0), 0)
- a2e = new("Part", char)
- a2e.Name = "RJaw"
- a2e.BrickColor = BrickColor.new("Dark stone grey")
- a2e.Material = "Neon"
- a2e.Transparency = 0
- aa2e = new("SpecialMesh", a2e)
- aa2e.MeshType = "FileMesh"
- aa2e.Offset = v3(-5, 2.01, -0.2)
- aa2e.Scale = v3(0.07, 0.07, 0.07)
- aa2e.MeshId = "rbxassetid://2267146284"
- aaa2e = new("Weld", a2e)
- aaa2e.Part0 = hed
- aaa2e.Part1 = a2e
- aaa2e.C0 = CFrame.Angles(0, math.rad(0), 0)
- a3e = new("Part", char)
- a3e.Name = "LJaw"
- a3e.BrickColor = BrickColor.new("Dark stone grey")
- a3e.Material = "Neon"
- a3e.Transparency = 0
- aa3e = new("SpecialMesh", a3e)
- aa3e.MeshType = "FileMesh"
- aa3e.Offset = v3(-9.1, 2.01, -0.2)
- aa3e.Scale = v3(0.07, 0.07, 0.07)
- aa3e.MeshId = "rbxassetid://2267147917"
- aaa3e = new("Weld", a3e)
- aaa3e.Part0 = hed
- aaa3e.Part1 = a3e
- aaa3e.C0 = CFrame.Angles(0, math.rad(0), 0)
- a5e = new("Part", char)
- a5e.Name = "Inside2"
- a5e.BrickColor = BrickColor.new("White")
- a5e.Material = "Neon"
- a5e.Transparency = 0
- aa5e = new("SpecialMesh", a5e)
- aa5e.MeshType = "FileMesh"
- aa5e.Offset = v3(-7, 3, -0.1)
- aa5e.Scale = v3(0.1, 0.1, 0.1)
- aa5e.MeshId = "rbxassetid://2267130588"
- aaa5e = new("Weld", a5e)
- aaa5e.Part0 = hed
- aaa5e.Part1 = a5e
- aaa5e.C0 = CFrame.Angles(0, math.rad(0), 0)
- end
- end)
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(player.Backpack.Main:GetChildren()) do
- er = string.lower(v.Name)
- if string.match(er,'moves') then
- v.Animations.Idle.AnimationId = "rbxassetid://5028878836"-- change specifc animations to whatever you want
- v.Animations.Walk.AnimationId = "rbxassetid://5096023358"
- v.Animations.Run.AnimationId = "rbxassetid://4370518984"
- v.Animations.Block.AnimationId = "rbxassetid://3203734026"
- print('e')
- end
- end
- ---------Module------------------
- local module
- local modulelocation
- original = player.Backpack.Main
- clone = player.Backpack.Main:Clone()
- for _,v in pairs(original:GetDescendants()) do--- the
- if v.Name == 'ModuleScript' then
- module = v
- modulelocation = v.Parent.Name
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == 'ModuleScript' then
- v:Destroy()
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == modulelocation then
- module.Parent = v
- end
- end
- -------------Gui stuff-----------Just to make the whole thing work bascially
- for _,v in pairs(player.PlayerGui.UI.Ui:GetChildren()) do
- er = string.lower(v.Name)
- if string.match(er,'move') then
- originalm = v
- clonem = v:Clone()
- end
- end
- for _,v in pairs(player.PlayerGui:GetChildren()) do
- er = string.lower(v.Name)
- if string.find(er,'indicator') then
- clonem1 = v:Clone()
- originalm1 = v
- end
- end
- for _,v in pairs(clone:GetDescendants()) do
- if v.Name == 'Extra' then
- eg = v
- end
- end
- ----------------
- clonem1.Parent = eg
- clonem.Parent = eg
- originalm:Destroy()
- originalm1:Destroy()
- clone.Parent = player.Backpack
- wait()
- original:Destroy()---destroys so you can play the animations
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "c" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Sword Enabled" then
- local AnimationId = "5776249806"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.01,
- ["Type"] = "Normal",
- ["HitEffect"] = "YellowHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(50,10,50)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
- ["Velocity"] = Vector3.new(0, 100, 0),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- game.ReplicatedStorage.Effects.KnifeHitEffect22.BallEffect.Color = Color3.fromRGB(255, 120, 0)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","KnifeHitEffect22",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- game.Players.LocalPlayer.Character.GTFSword3.Color = Color3.fromRGB(255, 120, 0)
- wait(1)
- game.Players.LocalPlayer.Character.GTFSword3.Color = Color3.fromRGB(170, 0, 170)
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "x" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Sword Enabled" then
- local AnimationId = "5776249806"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = 0.01,
- ["Type"] = "Normal",
- ["HitEffect"] = "YellowHitEffect",
- ["VictimCFrame"] = CFrame.new(Vector3.new(50,10,50)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
- ["Velocity"] = Vector3.new(100, -100, 100),
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = 10
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- game.ReplicatedStorage.Effects.KnifeHitEffect22.BallEffect.Color = Color3.fromRGB(255, 120, 0)
- for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do
- v:Fire({"Model","DeltaExplosion",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame})
- game.Players.LocalPlayer.Character.GTFSword3.Color = Color3.fromRGB(255, 255, 0)
- wait(1)
- game.Players.LocalPlayer.Character.GTFSword3.Color = Color3.fromRGB(170, 0, 170)
- end
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "e" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Blasters Enabled" then
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Sword Enabled"
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "q" then
- if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Sword Enabled"
- end
- end
- end)
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.TitleCUS.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Chara"
- wait(1)
- game.Players.LocalPlayer.Character.Head:WaitForChild("HealthBar"):Destroy()
- wait(1)
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- game.Players.LocalPlayer.Character:WaitForChild("ForceField"):Destroy()
- local v1 = {
- [1] = getrenv()._G.Pass,
- [2] = "Damage",
- [3] = math.huge,
- [4] = game.Players.LocalPlayer.Character
- }
- local event = game:GetService("ReplicatedStorage").Remotes.Events
- event:FireServer(v1)
- game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("Health"):Connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
- game.Players.LocalPlayer.Character.Humanoid.Health = 1
- end
- end)
- wait(2)
- --[[
- EXECUTE ON GLITCHTALE CHARA
- ---------------------------
- E - Create Strings
- Q - Delete a string
- U - Enable Red Slashes / Fatal Error Strings
- P - Disable Red Slashes / Fatal Error Strings
- G - Sit Toggle
- --------------------------
- Enjoy!!
- --]]
- function Chat(text,color)
- if dead == true then return end
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "Chatted",
- [3] = text,
- [4] = color
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- end
- Chat("Script made by fatal error! Strings made by king dream And Fatal Error Strings made by exn", Color3.fromRGB(255, 255, 255))
- game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
- if k == "e" then
- local slashes = {}
- local p = game:GetService("Players").LocalPlayer
- local character = p.Character or p.CharacterAdded:Wait()
- local mouse = p:GetMouse()
- local setOrb = false
- character:WaitForChild("Attacks").ChildAdded:Connect(function(child)
- if child.Name == "BlueString" and #slashes <= 0 then
- child:WaitForChild("Hitted"):Destroy()
- table.insert(slashes,child)
- end
- end)
- local speed = 23
- local lradius = 20
- local radius = 1300
- local ts = 0
- local rad,cos,sin = math.rad,math.cos,math.sin
- local root = p.Character.HumanoidRootPart
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs(slashes) do
- if not v or not v.Parent then
- table.remove(slashes,i)
- return
- end
- local y = root.Position.Y
- local z = root.Position.Z
- local x = root.Position.X + radiuscos(rad(ts))
- v.Position = Vector3.new(x,y,root.Position.Z + radiussin(rad(ts)))
- ts = ts + 155545645645
- end
- end)
- game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "PatienceAttack", "Spawn", Vector3.new(0,0,0)})
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "u" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,25,0)
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "PlaySound",
- [3] = game:GetService("ReplicatedStorage").Resources.Sounds.Moves.YellowBeam.Charge,
- [4] = game:GetService("Players").LocalPlayer.Character.Head
- }
- }
- game:GetService("ReplicatedStorage").Remotes.Functions:InvokeServer(unpack(args))
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://4562533193"
- local k2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k2:Play()
- k2:AdjustSpeed(0.75)
- char = game.Players.LocalPlayer.Character
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
- playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
- local part = Instance.new("Part")
- part.Name = "Platform" -- Name the part... hehe
- part.Anchored = true -- Anchor the part
- part.Parent = game.Workspace -- Put the part into the Workspace
- part.Shape = Enum.PartType.Block -- Give the part a ball shape
- part.Transparency = 1
- part.Size = Vector3.new(5, 1, 5)
- part.Position = playerpos + Vector3.new(5, 5, 5)
- stop = false
- local player = game.Players.LocalPlayer
- local char = player.Character
- local selfpos = char.RealKnife.Blade.Position
- stop = false
- for yay = 1, 2 do
- spawn(function()
- wait(0.3)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileDarkRed",
- [3] = "Spawn",
- [4] = Vector3.new(0, 1000, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "KnifeProjectileDarkRed",
- [3] = "Spawn",
- [4] = Vector3.new(0, 1000, 0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
- Event:InvokeServer(A_1)
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "Chatted",
- [3] = "Aura Enabled.",
- [4] = Color3.new(1,0,0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,1,0)
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end)
- end
- spawn(function()
- wait(1)
- part:Destroy()
- wait(1)
- stop = true
- end)
- game:GetService("ReplicatedStorage").Remotes.UndyneMoves:InvokeServer(unpack(args))
- while stop == false do wait()
- spawn(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Attacks:GetChildren()) do
- spawn(function()
- v.Name = 'affected'
- for _,e in pairs(v:GetChildren()) do
- if e.Name == 'Particle' or e.Name == 'Hitted' or e.Name == 'HitBox' then
- e:Destroy()
- end
- end
- v:WaitForChild('BodyVelocity'):Destroy()
- local move = Instance.new('BodyPosition',v)
- move.Name = 'Client'
- move.D = 1000
- move.MaxForce = Vector3.new(1,18,1)*1000000
- move.P = 25000
- wait(1.5)
- move.D = 0
- spawn(function()
- for thing = 1, 1000 do
- selfpos = char.RealKnife.Blade.Position
- move.Position = selfpos
- wait(1)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "p" then
- move.D = 1000
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3765380192"
- local k2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k2:Play()
- wait(0.7)
- v:Destroy()
- local A_1 =
- {
- [1] = getrenv()._G.Pass,
- [2] = "Chatted",
- [3] = "Aura Disabled.",
- [4] = Color3.new(1,0,0)
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events
- Event:FireServer(A_1)
- k2:Stop()
- end
- end)
- end)
- end
- end)
- end
- end
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
- if k == "q" then
- game.Players.LocalPlayer.Character.Attacks.BlueString:Destroy()
- game.Players.LocalPlayer.Character.Attacks.affected:Destroy()
- end
- end)
- local sitstart = Instance.new("Animation")
- sitstart.AnimationId = "rbxassetid://7507477136"
- local sitstartplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitstart)
- local sitloop = Instance.new("Animation")
- sitloop.AnimationId = "rbxassetid://7507481748"
- local sitloopplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitloop)
- local sitend = Instance.new("Animation")
- sitend.AnimationId = "rbxassetid://7507485912"
- local sitendplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitend)
- local sitting = false
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "g" then if sitting == false then
- sitting = true
- sitstartplay:Play()
- wait(1)
- sitloopplay:Play()
- elseif sitting == true then
- sitting = false
- sitloopplay:Stop()
- sitendplay:Play()
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "n" then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3752218582"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 =
- {
- ["HitTime"] = 1,
- ["Type"] = "Knockback",
- ["HitEffect"] = "LightHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1,
- ["Velocity"] = Vector3.new(-10, -0.1, -0),
- ["CombatInv"] = true,
- ["Damage"] = 40
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "n" then wait(0.2)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3752218582"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 =
- {
- ["HitTime"] = 1,
- ["Type"] = "Knockback",
- ["HitEffect"] = "LightHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1,
- ["Velocity"] = Vector3.new(10, -0.1, -0),
- ["CombatInv"] = true,
- ["Damage"] = 40
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "n" then wait(0.3)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3752218582"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 =
- {
- ["HitTime"] = 1,
- ["Type"] = "Knockback",
- ["HitEffect"] = "LightHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1,
- ["Velocity"] = Vector3.new(0, 10, -0),
- ["CombatInv"] = true,
- ["Damage"] = 40
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "n" then wait(0.4)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://3752218582"
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 =
- {
- ["HitTime"] = 1,
- ["Type"] = "Knockback",
- ["HitEffect"] = "LightHitEffect",
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1,
- ["Velocity"] = Vector3.new(0, 0, 3),
- ["CombatInv"] = true,
- ["Damage"] = 40
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- end)
- -- CREDITS:
- -- Fatal Error Sans#4931 (Made this script)
- -- King Dream for the Strings
- -- exn from Project GTC for the red stuff
- end)
- game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.MouseButton1Click:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans"
- game.Players.LocalPlayer.PlayerGui.Altered:Destroy()
- wait(5)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health:Destroy()
- game.Players.LocalPlayer:WaitForChild("StarterPlaylist")
- game.Players.LocalPlayer.StarterPlaylist["1Megalovania"]:Destroy()
- local s1 = Instance.new("Sound")
- s1.Parent = game.Players.LocalPlayer.StarterPlaylist
- s1.Volume = 2
- s1.Playing = true
- s1.Looped = true
- s1.SoundId = "rbxassetid://6463854800"
- s1.Name = "1LostMemories"
- --attack recolor by meko
- local char = game:GetService("Players").LocalPlayer.Character
- local effects = char.Effects
- local stuff = {"Bone"}
- local colors = {Color3.fromRGB(255, 128, 0)}
- local function check(part)
- for i = 1, #stuff do
- if part.Name == stuff[i] then
- part.Color = colors[i]
- end
- end
- end
- effects.DescendantAdded:Connect(check)
- local char = game:GetService("Players").LocalPlayer.Character
- local beams = char
- local stuff = {"Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}
- local colors = {Color3.fromRGB(0, 120, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0)}
- local function check(part)
- for i = 1, #stuff do
- if part.Name == stuff[i] then
- part.Color = colors[i]
- end
- end
- end
- beams.DescendantAdded:Connect(check)
- local char = game:GetService("Players").LocalPlayer.Character
- local attacks = char.Attacks
- local stuff = {"Bone"}
- local colors = {Color3.fromRGB(0, 0, 170)}
- local function check(part)
- for i = 1, #stuff do
- if part.Name == stuff[i] then
- part.Color = colors[i]
- end
- end
- end
- attacks.DescendantAdded:Connect(check)
- --scarf
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara.Scarf:GetChildren()) do
- if v.Name == 'RainbowScarf' then
- clone1 = v:Clone()
- clone1.Name = 'Scarf'
- clone1.Parent = char
- weld = Instance.new('Weld',clone1)
- weld.Part0 = char['Scarf']
- weld.Part1 = char['Head']
- weld.C1 = CFrame.new(-0,-0.8,-0)*CFrame.Angles(0,3,0)
- clone1.Transparency = 0
- char.Scarf.Color = Color3.new(1, 0, 0)
- char.Scarf.Decal.Texture = ""
- char.Scarf.Mesh.TextureId = ""
- end
- end
- --eye thing idk
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(game.ReplicatedStorage.Effects.CharaKnifeProjectile:GetChildren()) do
- if v.Name == 'ParticleEmitter' then
- X = v:Clone()
- X.Parent = char.Head
- X.Name = 'X'
- char.Head.X.Speed = NumberRange.new(0, 0)
- char.Head.X.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255))
- char.Head.X.Size = NumberSequence.new(0.3, 0)
- local attachment = Instance.new("Attachment", script.Parent)
- attachment.Parent = char.Head
- attachment.Position = Vector3.new(0.1, 0, 0)
- char.Head.X.Parent = attachment
- for _,v in pairs(game:GetService("ReplicatedStorage").Effects.OverwriteAct.Attachment:GetChildren()) do
- if v.Name == 'Body' then
- x = v:Clone()
- x.Name = 'A'
- x.Parent = char.Head
- x.Enabled = true
- x.Size = NumberSequence.new(0.3, 0)
- x.Speed = NumberRange.new(-25, -25)
- local attachment = Instance.new("Attachment")
- attachment.Parent = char.Head
- attachment.Position = Vector3.new(0.1, 0.2, 0)
- char.Head.A.Parent = attachment
- end
- end
- end
- end
- --slash
- spawn(function()
- player = game.Players.LocalPlayer
- char = player.Character
- for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara:GetChildren()) do
- if v.Name == 'SlashEffect' then
- clone = v:Clone()
- clone.Parent = char.Torso
- clone.Name = "getting hit"
- end
- end
- end)
- --locals
- local phase1 = true
- local phase2 = false
- local v1 = game:GetService("ReplicatedStorage")
- local v2 = game:GetService("Workspace")
- local v3 = v1.Remotes.Effects
- local v4 = game:GetService("Players")
- local v5 = v4.LocalPlayer
- local v6 = v5.Character
- local v7 = v5.PlayerGui.UI.Ui
- local l__ServerEffects__child = v2.ServerEffects.ServerCooldown
- local v8 = Instance.new("Sound")
- v8.Parent = v5.StarterPlaylist
- v8.SoundId = "rbxassetid://5309259110"
- v8.Name = "2Stormheart"
- v8.Playing = false
- v8.Volume = 0.5
- v8.PlaybackSpeed = 1
- v8.Looped = true
- v8.EmitterSize = 10
- --name loop
- coroutine.resume(coroutine.create(function()
- while phase1 == true do
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- wait(1)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- wait(1)
- end
- end))
- local v9 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- function f1(hittime, rtype, hiteffect, velocity, damage)
- local A_1 = getrenv()._G.Pass
- local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
- local A_3 = {
- ["HitTime"] = hittime,
- ["Type"] = rtype,
- ["HitEffect"] = hiteffect,
- ["VictimCFrame"] = CFrame.new(Vector3.new(0,0,0)),
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
- ["Velocity"] = velocity,
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
- ["Damage"] = damage
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:InvokeServer(A_1, A_2, A_3)
- end
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "z" then
- f1(0.9, "Normal", "KnifeHitEffect", Vector3.new(0, 2, 0), 7)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "GasterBlasters",
- [3] = "SummonOne",
- [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "x" then
- f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "Bones",
- [3] = "AirSpawn",
- [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- wait(0.5)
- f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "Bones",
- [3] = "AirSpawn",
- [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- wait(0.5)
- f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0)
- local args = {
- [1] = {
- [1] = getrenv()._G.Pass,
- [2] = "Bones",
- [3] = "AirSpawn",
- [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
- }
- }
- game:GetService("ReplicatedStorage").Remotes.SansMoves:InvokeServer(unpack(args))
- wait(0.5)
- f1(1, "Normal", "BurstEffect", Vector3.new(30, 5, 30), 0)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- if k == "p" then
- if phase2 == false then
- if phase1 == true then
- phase1 = false
- phase2 = true
- local char = game:GetService("Players").LocalPlayer.Character
- local attacks2 = char.Attacks
- local effects2 = char.Effects
- local beams2 = char
- local stuff2 = {"Bone", "Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}
- local colors2 = {Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0)}
- local function check(part)
- for i = 1, #stuff do
- if part.Name == stuff2[i] then
- part.Color = colors2[i]
- end
- end
- end
- attacks2.DescendantAdded:Connect(check)
- effects2.DescendantAdded:Connect(check)
- beams2.DescendantAdded:Connect(check)
- s1.Playing = false
- v8.Playing = true
- v6.Head.Attachment:Destroy()
- while phase2 == true do
- v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
- v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- v6.Scarf.Color = Color3.fromRGB(0, 255, 0)
- v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0))
- wait(0.2)
- v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 255, 0)
- v6.Scarf.Color = Color3.fromRGB(0, 0, 255)
- v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0))
- wait(0.2)
- v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 255)
- v6.Scarf.Color = Color3.fromRGB(255, 0, 0)
- v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
- wait(0.2)
- end
- end
- end
- end
- end)
- end)
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