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- -- Info About Exploit: v1.0.0, made by Toku, Script Hub
- -- Add me on discord to report bugs: Toku#7301
- -- Version: 2.82
- -- Instances:
- local Ani = Instance.new("ScreenGui")
- local Login = Instance.new("Frame")
- local LoginBG = Instance.new("ImageLabel")
- local LoginLabel = Instance.new("TextLabel")
- local User = Instance.new("TextBox")
- local Pass = Instance.new("TextBox")
- local LoginButton = Instance.new("TextButton")
- local AniMain = Instance.new("Frame")
- local AniMainLabel = Instance.new("TextLabel")
- local BTools = Instance.new("TextButton")
- local CloseButton = Instance.new("TextButton")
- local MiniButton = Instance.new("TextButton")
- local Fire = Instance.new("TextButton")
- local EpixGui = Instance.new("TextButton")
- local KillSelf = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- local _1337Gui = Instance.new("TextButton")
- local FEHax = Instance.new("TextButton")
- local Reviz = Instance.new("TextButton")
- local AniMainDesign = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- AniMain.Draggable = true
- --Properties:
- Ani.Name = "Ani"
- Ani.Parent = game.CoreGui
- Login.Name = "Login"
- Login.Parent = Ani
- Login.Active = true
- Login.BackgroundColor3 = Color3.new(1, 1, 1)
- Login.BorderSizePixel = 0
- Login.Position = UDim2.new(0.469696969, 0, 0.432975858, 0)
- Login.Size = UDim2.new(0, 100, 0, 100)
- Login.Draggable = true
- LoginBG.Name = "LoginBG"
- LoginBG.Parent = Login
- LoginBG.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginBG.BackgroundTransparency = 0.5
- LoginBG.BorderSizePixel = 0
- LoginBG.Position = UDim2.new(-3.30999994, 0, -2.08999991, 0)
- LoginBG.Size = UDim2.new(0, 762, 0, 517)
- LoginBG.Image = "rbxassetid://1293887210"
- LoginLabel.Name = "LoginLabel"
- LoginLabel.Parent = Login
- LoginLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginLabel.BackgroundTransparency = 5
- LoginLabel.BorderColor3 = Color3.new(1, 1, 1)
- LoginLabel.BorderSizePixel = 0
- LoginLabel.Position = UDim2.new(-3.30999994, 0, -2.0999999, 0)
- LoginLabel.Size = UDim2.new(0, 762, 0, 62)
- LoginLabel.Font = Enum.Font.SourceSansLight
- LoginLabel.Text = "Login"
- LoginLabel.TextColor3 = Color3.new(1, 1, 1)
- LoginLabel.TextSize = 25
- User.Name = "User"
- User.Parent = Login
- User.BackgroundColor3 = Color3.new(1, 1, 1)
- User.BackgroundTransparency = 0.80000001192093
- User.BorderSizePixel = 0
- User.Position = UDim2.new(-3.23000002, 0, -1.08000004, 0)
- User.Size = UDim2.new(0, 746, 0, 50)
- User.Font = Enum.Font.SourceSansItalic
- User.Text = "Username"
- User.TextColor3 = Color3.new(1, 1, 1)
- User.TextSize = 20
- Pass.Name = "Pass"
- Pass.Parent = Login
- Pass.BackgroundColor3 = Color3.new(1, 1, 1)
- Pass.BackgroundTransparency = 0.80000001192093
- Pass.BorderSizePixel = 0
- Pass.Position = UDim2.new(-3.23000002, 0, -0.119999997, 0)
- Pass.Size = UDim2.new(0, 746, 0, 50)
- Pass.Font = Enum.Font.SourceSansItalic
- Pass.Text = "Password"
- Pass.TextColor3 = Color3.new(1, 1, 1)
- Pass.TextSize = 20
- LoginButton.Name = "LoginButton"
- LoginButton.Parent = Login
- LoginButton.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginButton.BackgroundTransparency = 0.80000001192093
- LoginButton.BorderSizePixel = 0
- LoginButton.Position = UDim2.new(-3.23000002, 0, 2.5, 0)
- LoginButton.Size = UDim2.new(0, 746, 0, 50)
- LoginButton.Font = Enum.Font.SourceSansLight
- LoginButton.Text = "Login"
- LoginButton.TextColor3 = Color3.new(1, 1, 1)
- LoginButton.TextSize = 20
- LoginButton.MouseButton1Down:connect(function()
- AniMain.Visible = true
- Login.Visible = false
- end)
- AniMain.Name = "AniMain"
- AniMain.Parent = Ani
- AniMain.Active = true
- AniMain.BackgroundColor3 = Color3.new(1, 1, 1)
- AniMain.BackgroundTransparency = 0.5
- AniMain.BorderSizePixel = 0
- AniMain.Position = UDim2.new(0.728484869, 0, 0.0160857905, 0)
- AniMain.Size = UDim2.new(0, 432, 0, 322)
- AniMain.Visible = false
- AniMain.Draggable = true
- AniMainLabel.Name = "AniMainLabel"
- AniMainLabel.Parent = AniMain
- AniMainLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- AniMainLabel.BackgroundTransparency = 0.5
- AniMainLabel.BorderSizePixel = 0
- AniMainLabel.Size = UDim2.new(0, 432, 0, 50)
- AniMainLabel.Font = Enum.Font.SourceSans
- AniMainLabel.Text = "Ani"
- AniMainLabel.TextColor3 = Color3.new(0, 0, 0)
- AniMainLabel.TextSize = 14
- BTools.Name = "BTools"
- BTools.Parent = AniMain
- BTools.BackgroundColor3 = Color3.new(1, 1, 1)
- BTools.BackgroundTransparency = 0.5
- BTools.BorderSizePixel = 0
- BTools.Position = UDim2.new(0, 0, 0.198757768, 0)
- BTools.Size = UDim2.new(0, 200, 0, 50)
- BTools.Font = Enum.Font.SourceSansLight
- BTools.Text = "BTools"
- BTools.TextColor3 = Color3.new(0, 0, 0)
- BTools.TextSize = 15
- BTools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = AniMain
- CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseButton.BackgroundTransparency = 0.5
- CloseButton.BorderSizePixel = 0
- CloseButton.Size = UDim2.new(0, 38, 0, 50)
- CloseButton.Font = Enum.Font.SourceSansLight
- CloseButton.Text = "X"
- CloseButton.TextColor3 = Color3.new(0, 0, 0)
- CloseButton.TextSize = 20
- CloseButton.MouseButton1Down:connect(function()
- AniMain.Visible = false
- end)
- MiniButton.Name = "MiniButton"
- MiniButton.Parent = AniMain
- MiniButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MiniButton.BackgroundTransparency = 0.5
- MiniButton.BorderSizePixel = 0
- MiniButton.Position = UDim2.new(0.101851851, 0, 0, 0)
- MiniButton.Size = UDim2.new(0, 38, 0, 50)
- MiniButton.Font = Enum.Font.SourceSansLight
- MiniButton.Text = "-"
- MiniButton.TextColor3 = Color3.new(0, 0, 0)
- MiniButton.TextSize = 20
- MiniButton.MouseButton1Down:connect(function()
- AniMain.Visible = false
- Open.Visible = true
- end)
- Fire.Name = "Fire"
- Fire.Parent = AniMain
- Fire.BackgroundColor3 = Color3.new(1, 1, 1)
- Fire.BackgroundTransparency = 0.5
- Fire.BorderSizePixel = 0
- Fire.Position = UDim2.new(0, 0, 0.372670799, 0)
- Fire.Size = UDim2.new(0, 200, 0, 50)
- Fire.Font = Enum.Font.SourceSansLight
- Fire.Text = "Fire"
- Fire.TextColor3 = Color3.new(0, 0, 0)
- Fire.TextSize = 15
- Fire.MouseButton1Down:connect(function()
- Instance.new(game.Players.LocalPlayer.Humanoid.Torso.Fire)
- end)
- EpixGui.Name = "EpixGui"
- EpixGui.Parent = AniMain
- EpixGui.BackgroundColor3 = Color3.new(1, 1, 1)
- EpixGui.BackgroundTransparency = 0.5
- EpixGui.BorderSizePixel = 0
- EpixGui.Position = UDim2.new(0, 0, 0.546583831, 0)
- EpixGui.Size = UDim2.new(0, 200, 0, 50)
- EpixGui.Font = Enum.Font.SourceSansLight
- EpixGui.Text = "EpixGui"
- EpixGui.TextColor3 = Color3.new(0, 0, 0)
- EpixGui.TextSize = 15
- EpixGui.MouseButton1Down:connect(function()
- local wsmode = 1
- local jpmode = 1
- local gothrough = false
- local lotptog = false
- local bodyang = nil
- local cameratoggle = false
- local spintoggle = false
- local flytoggle = false
- local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- scg.ResetOnSpawn = false
- local frm = Instance.new('Frame',scg)
- frm.BorderSizePixel = 0
- frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- frm.Size = UDim2.new(0.3,0,0.3,0)
- frm.Position = UDim2.new(0.35,0,0.35,0)
- frm.Draggable = true
- local topl = Instance.new('TextLabel',frm)
- topl.BorderSizePixel = 0
- topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- topl.Size = UDim2.new(0.9,1,0.2,0)
- topl.Position = UDim2.new(0,0,0,0)
- topl.TextScaled = true
- topl.Font = "SourceSansLight"
- topl.TextColor3 = Color3.new(1,1,1)
- topl.Text = "Epix's FE Gui V1.1"
- topl.Draggable = true
- local scrl = Instance.new('ScrollingFrame',frm)
- scrl.BorderSizePixel = 0
- scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- scrl.Size = UDim2.new(1,0,0.8,0)
- scrl.Position = UDim2.new(0,0,0.2,0)
- scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- local plr = Instance.new('TextBox',scrl)
- plr.BorderSizePixel = 0
- plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255)
- plr.Size = UDim2.new(0.425,0,0.1,0)
- plr.Position = UDim2.new(0.05,0,0.025,0)
- plr.TextScaled = true
- plr.Font = "SourceSansLight"
- plr.TextColor3 = Color3.new(1,1,1)
- plr.Text = "Player Specify"
- local plrsp = Instance.new('TextButton',scrl)
- plrsp.BorderSizePixel = 0
- plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- plrsp.Size = UDim2.new(0.425,0,0.1,0)
- plrsp.Position = UDim2.new(0.5,0,0.025,0)
- plrsp.TextScaled = true
- plrsp.Font = "SourceSansLight"
- plrsp.TextColor3 = Color3.new(1,1,1)
- plrsp.Text = "Spawn Blocks"
- local minim = Instance.new('TextButton',frm)
- minim.BorderSizePixel = 0
- minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255)
- minim.Size = UDim2.new(0.1,0,0.2,0)
- minim.Position = UDim2.new(0.9,0,0,0)
- minim.TextScaled = true
- minim.Font = "SourceSansLight"
- minim.TextColor3 = Color3.new(1,1,1)
- minim.Text = "-"
- function sblock()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end
- plrsp.MouseButton1Click:connect(sblock)
- local spin = Instance.new('TextButton',scrl)
- spin.BorderSizePixel = 0
- spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- spin.Size = UDim2.new(0.425,0,0.1,0)
- spin.Position = UDim2.new(0.05,0,0.15,0)
- spin.TextScaled = true
- spin.Font = "SourceSansLight"
- spin.TextColor3 = Color3.new(1,1,1)
- spin.Text = "Crazy Spin: OFF"
- local fly = Instance.new('TextButton',scrl)
- fly.BorderSizePixel = 0
- fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fly.Size = UDim2.new(0.425,0,0.1,0)
- fly.Position = UDim2.new(0.5,0,0.15,0)
- fly.TextScaled = true
- fly.Font = "SourceSansLight"
- fly.TextColor3 = Color3.new(1,1,1)
- fly.Text = "Fly: OFF"
- local seethr = Instance.new('TextButton',scrl)
- seethr.BorderSizePixel = 0
- seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- seethr.Size = UDim2.new(0.425,0,0.1,0)
- seethr.Position = UDim2.new(0.05,0,0.275,0)
- seethr.TextScaled = true
- seethr.Font = "SourceSansLight"
- seethr.TextColor3 = Color3.new(1,1,1)
- seethr.Text = "See-Through: OFF"
- local tpto = Instance.new('TextButton',scrl)
- tpto.BorderSizePixel = 0
- tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- tpto.Size = UDim2.new(0.425,0,0.1,0)
- tpto.Position = UDim2.new(0.5,0,0.275,0)
- tpto.TextScaled = true
- tpto.Font = "SourceSansLight"
- tpto.TextColor3 = Color3.new(1,1,1)
- tpto.Text = "Teleport To"
- local ws = Instance.new('TextButton',scrl)
- ws.BorderSizePixel = 0
- ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- ws.Size = UDim2.new(0.425,0,0.1,0)
- ws.Position = UDim2.new(0.05,0,0.4,0)
- ws.TextScaled = true
- ws.Font = "SourceSansLight"
- ws.TextColor3 = Color3.new(1,1,1)
- ws.Text = "WalkSpeed: Normal"
- local jp = Instance.new('TextButton',scrl)
- jp.BorderSizePixel = 0
- jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- jp.Size = UDim2.new(0.425,0,0.1,0)
- jp.Position = UDim2.new(0.5,0,0.4,0)
- jp.TextScaled = true
- jp.Font = "SourceSansLight"
- jp.TextColor3 = Color3.new(1,1,1)
- jp.Text = "JumpPower: Normal"
- local lotp = Instance.new('TextButton',scrl)
- lotp.BorderSizePixel = 0
- lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- lotp.Size = UDim2.new(0.425,0,0.1,0)
- lotp.Position = UDim2.new(0.05,0,0.525,0)
- lotp.TextScaled = true
- lotp.Font = "SourceSansLight"
- lotp.TextColor3 = Color3.new(1,1,1)
- lotp.Text = "Loop-Teleport: OFF"
- local sb = Instance.new('TextButton',scrl)
- sb.BorderSizePixel = 0
- sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- sb.Size = UDim2.new(0.425,0,0.1,0)
- sb.Position = UDim2.new(0.5,0,0.525,0)
- sb.TextScaled = true
- sb.Font = "SourceSansLight"
- sb.TextColor3 = Color3.new(1,1,1)
- sb.Text = "Noclip"
- local cr = Instance.new('TextLabel',scrl)
- cr.BorderSizePixel = 0
- cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- cr.Size = UDim2.new(0.875,0,0.225,0)
- cr.Position = UDim2.new(0.05,0,0.65,0)
- cr.TextScaled = true
- cr.Font = "SourceSansLight"
- cr.TextColor3 = Color3.new(1,1,1)
- cr.Text = "Gui Created by Epix#2044 on Discord."
- local fl = Instance.new('TextLabel',scrl)
- fl.BorderSizePixel = 0
- fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fl.Size = UDim2.new(0.875,0,0.075,0)
- fl.Position = UDim2.new(0.05,0,0.9,0)
- fl.TextScaled = true
- fl.Font = "SourceSansLight"
- fl.TextColor3 = Color3.new(1,1,1)
- if game.Workspace.FilteringEnabled == true then
- fl.Text = "Filtering is Enabled"
- else
- fl.Text = "Filtering is Disabled"
- end
- local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- gui2.ResetOnSpawn = false
- local oc = Instance.new('TextButton',gui2)
- oc.BorderSizePixel = 0
- oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- oc.Size = UDim2.new(0,50,0,50)
- oc.Position = UDim2.new(0,0,0,0)
- oc.TextScaled = true
- oc.Font = "SourceSansLight"
- oc.TextColor3 = Color3.new(1,1,1)
- oc.Text = "Close"
- oc.Draggable = true
- local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- function spintogl()
- if spintoggle == true then
- spintoggle = false
- spin.Text = "Crazy Spin: OFF"
- else
- spintoggle = true
- spin.Text = "Crazy Spin: ON"
- local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart)
- bodyang.AngularVelocity = Vector3.new(90,999,0)
- bodyang.MaxTorque = Vector3.new(60000,100,3000)
- bodyang.P = 5000000
- repeat
- wait(0.001)
- until spintoggle == false
- bodyang:Destroy()
- end
- end
- spin.MouseButton1Click:connect(spintogl)
- function flytogl()
- if flytoggle == true then
- flytoggle = false
- fly.Text = "Fly: OFF"
- else
- flytoggle = true
- fly.Text = "Fly: ON"
- startFly()
- repeat
- wait(0.001)
- until flytoggle == false
- endFly()
- end
- end
- fly.MouseButton1Click:connect(flytogl)
- function opctogl()
- if scg.Enabled == true then
- scg.Enabled = false
- oc.Text = "Open"
- else
- scg.Enabled = true
- oc.Text = "Close"
- end
- end
- oc.MouseButton1Click:connect(opctogl)
- function telep()
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- end
- tpto.MouseButton1Click:connect(telep)
- function camtogl()
- if cameratoggle == false then
- cameratoggle = true
- game.Workspace.CurrentCamera.CameraType = "Follow"
- seethr.Text = "See-Through: ON"
- else
- cameratoggle = false
- game.Workspace.CurrentCamera.CameraType = "Custom"
- seethr.Text = "See-Through: OFF"
- end
- end
- seethr.MouseButton1Click:connect(camtogl)
- function wsp()
- if wsmode ~= 5 then
- wsmode = wsmode + 1
- else
- wsmode = 1
- end
- if wsmode == 1 then
- ws.Text = "WalkSpeed: Normal"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- if wsmode == 2 then
- ws.Text = "WalkSpeed: Fast"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- end
- if wsmode == 3 then
- ws.Text = "WalkSpeed: FASTER"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
- end
- if wsmode == 4 then
- ws.Text = "WalkSpeed: EXTREME"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end
- if wsmode == 5 then
- ws.Text = "WalkSpeed: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243
- end
- end
- ws.MouseButton1Click:connect(wsp)
- function jpp()
- if jpmode ~= 5 then
- jpmode = jpmode + 1
- else
- jpmode = 1
- end
- if jpmode == 1 then
- jp.Text = "JumpPower: Normal"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- if jpmode == 2 then
- jp.Text = "JumpPower: Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end
- if jpmode == 3 then
- jp.Text = "JumpPower: Big Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
- end
- if jpmode == 4 then
- jp.Text = "JumpPower: Bigger Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400
- end
- if jpmode == 5 then
- jp.Text = "JumpPower: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000
- end
- end
- jp.MouseButton1Click:connect(jpp)
- function spawnblock()
- if gothrough == false then
- gothrough = true
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 29
- end
- end
- game:service("RunService").Stepped:wait()
- else
- gothrough = false
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 1
- game:service("RunService").Stepped:wait()
- end
- end
- end
- end
- sb.MouseButton1Click:connect(spawnblock)
- function looptelep()
- if lotptog == false then
- lotptog = true
- lotp.Text = "Loop-Teleport: ON"
- repeat
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- wait(0.001)
- until lotptog == false
- else
- lotptog = false
- lotp.Text = "Loop-Teleport: OFF"
- end
- end
- lotp.MouseButton1Click:connect(looptelep)
- function minimi()
- scg.Enabled = false
- oc.Text = "Open"
- end
- minim.MouseButton1Click:connect(minimi)
- end)
- KillSelf.Name = "KillSelf"
- KillSelf.Parent = AniMain
- KillSelf.BackgroundColor3 = Color3.new(1, 1, 1)
- KillSelf.BackgroundTransparency = 0.5
- KillSelf.BorderSizePixel = 0
- KillSelf.Position = UDim2.new(0.537037015, 0, 0.546583831, 0)
- KillSelf.Size = UDim2.new(0, 200, 0, 50)
- KillSelf.Font = Enum.Font.SourceSansLight
- KillSelf.Text = "Kill"
- KillSelf.TextColor3 = Color3.new(0, 0, 0)
- KillSelf.TextSize = 15
- KillSelf.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Humanoid.Health = 0
- end)
- TextButton.Parent = AniMain
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 0.5
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.537037015, 0, 0.372670799, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Font = Enum.Font.SourceSansLight
- TextButton.Text = "BTools"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 15
- TextButton.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- _1337Gui.Name = "1337Gui"
- _1337Gui.Parent = AniMain
- _1337Gui.BackgroundColor3 = Color3.new(1, 1, 1)
- _1337Gui.BackgroundTransparency = 0.5
- _1337Gui.BorderSizePixel = 0
- _1337Gui.Position = UDim2.new(0.537037015, 0, 0.198757768, 0)
- _1337Gui.Size = UDim2.new(0, 200, 0, 50)
- _1337Gui.Font = Enum.Font.SourceSansLight
- _1337Gui.Text = "1337 Gui"
- _1337Gui.TextColor3 = Color3.new(0, 0, 0)
- _1337Gui.TextSize = 15
- _1337Gui.MouseButton1Down:connect(function()
- -- Objects
- local FeHax1337 = Instance.new("ScreenGui")
- local Base = Instance.new("Frame")
- local Annoy = Instance.new("TextButton")
- local Hatspin = Instance.new("TextButton")
- local Creeper = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local Naked = Instance.new("TextButton")
- local Rape = Instance.new("TextButton")
- local DropHats = Instance.new("TextButton")
- local GameRuiner = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local GUILine = Instance.new("Frame")
- local no = Instance.new("Frame")
- local FE = Instance.new("TextLabel")
- local GUILine_2 = Instance.new("Frame")
- local no_2 = Instance.new("Frame")
- local Creditz = Instance.new("TextLabel")
- -- Properties
- FeHax1337.Name = "FeHax1337"
- FeHax1337.Parent = game.CoreGui
- Base.Name = "Base"
- Base.Parent = FeHax1337
- Base.Active = true
- Base.BackgroundColor3 = Color3.new(1, 1, 1)
- Base.BorderSizePixel = 0
- Base.Draggable = true
- Base.Position = UDim2.new(0.314787179, 0, 0.224938855, 0)
- Base.Selectable = true
- Base.Size = UDim2.new(0, 496, 0, 449)
- Annoy.Name = "Annoy"
- Annoy.Parent = Base
- Annoy.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Annoy.BorderSizePixel = 0
- Annoy.Position = UDim2.new(0.362454742, 0, 0.374793768, 0)
- Annoy.Size = UDim2.new(0, 144, 0, 50)
- Annoy.Font = Enum.Font.Highway
- Annoy.Text = "Annoy"
- Annoy.TextColor3 = Color3.new(0, 0, 0)
- Annoy.TextSize = 25
- Annoy.MouseButton1Down:connect(function()
- local Victim = Username.Text
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- game:GetService'RunService'.Stepped:Connect(function()
- C:WaitForChild'HumanoidRootPart'.CFrame=CFrame.new(game:GetService'Players':FindFirstChild(Victim).Character:WaitForChild'HumanoidRootPart'.Position)
- end)
- end)
- Hatspin.Name = "Hatspin"
- Hatspin.Parent = Base
- Hatspin.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Hatspin.BorderSizePixel = 0
- Hatspin.Position = UDim2.new(0.0277176313, 0, 0.374793768, 0)
- Hatspin.Size = UDim2.new(0, 144, 0, 50)
- Hatspin.Font = Enum.Font.Highway
- Hatspin.Text = "Hatspin"
- Hatspin.TextColor3 = Color3.new(0, 0, 0)
- Hatspin.TextSize = 25
- Hatspin.MouseButton1Down:connect(function()
- local obese = game:GetService('Players')
- for i,v in pairs(obese.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Accessory" then
- local stg = v.Handle:FindFirstChildOfClass("BodyForce")
- if stg == nil then
- local a = Instance.new("BodyPosition")
- local b = Instance.new("BodyAngularVelocity")
- a.Parent = v.Handle
- b.Parent = v.Handle
- v.Handle.AccessoryWeld:Destroy()
- b.AngularVelocity = Vector3.new(0,100,0)
- b.MaxTorque = Vector3.new(0,200,0)
- a.P = 30000
- a.D = 50
- game:GetService('RunService').Stepped:connect(function()
- a.Position = obese.LocalPlayer.Character.Head.Position
- end)
- end
- end
- end
- end)
- Creeper.Name = "Creeper"
- Creeper.Parent = Base
- Creeper.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Creeper.BorderSizePixel = 0
- Creeper.Position = UDim2.new(0.691692233, 0, 0.374793768, 0)
- Creeper.Size = UDim2.new(0, 144, 0, 50)
- Creeper.Font = Enum.Font.Highway
- Creeper.Text = "Creeper"
- Creeper.TextColor3 = Color3.new(0, 0, 0)
- Creeper.TextSize = 25
- Creeper.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer.Character.Humanoid
- if plr.RigType == R15 then
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- game.Players.LocalPlayer.Character.LeftHand:Destroy()
- game.Players.LocalPlayer.Character.LeftLowerArm:Destroy()
- game.Players.LocalPlayer.Character.LeftUpperArm:Destroy()
- game.Players.LocalPlayer.Character.RightHand:Destroy()
- game.Players.LocalPlayer.Character.RightLowerArm:Destroy()
- game.Players.LocalPlayer.Character.RightUpperArm:Destroy()
- else
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
- game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
- end
- end)
- Username.Name = "Username"
- Username.Parent = Base
- Username.BackgroundColor3 = Color3.new(0.721569, 0.721569, 0.721569)
- Username.BackgroundTransparency = 0.25
- Username.BorderSizePixel = 0
- Username.Position = UDim2.new(0.0927419364, 0, 0.209354118, 0)
- Username.Size = UDim2.new(0, 403, 0, 50)
- Username.Font = Enum.Font.Highway
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 0, 0)
- Username.TextSize = 28
- Username.TextWrapped = true
- Naked.Name = "Naked"
- Naked.Parent = Base
- Naked.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Naked.BorderSizePixel = 0
- Naked.Position = UDim2.new(0.0277176313, 0, 0.557128489, 0)
- Naked.Size = UDim2.new(0, 144, 0, 50)
- Naked.Font = Enum.Font.Highway
- Naked.Text = "Naked"
- Naked.TextColor3 = Color3.new(0, 0, 0)
- Naked.TextSize = 25
- Naked.MouseButton1Down:connect(function()
- hummy = game:GetService("Players").LocalPlayer.Character.Humanoid
- pcall(function()
- hummy.Parent.Pants:Destroy()
- end)
- pcall(function()
- hummy.Parent.Shirt:Destroy()
- end)
- end)
- Rape.Name = "Rape"
- Rape.Parent = Base
- Rape.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Rape.BorderSizePixel = 0
- Rape.Position = UDim2.new(0.362419903, 0, 0.557128489, 0)
- Rape.Size = UDim2.new(0, 144, 0, 50)
- Rape.Font = Enum.Font.Highway
- Rape.Text = "Rape"
- Rape.TextColor3 = Color3.new(0, 0, 0)
- Rape.TextSize = 25
- Rape.MouseButton1Down:connect(function()
- player = Username.Text
- stupid = Instance.new('Animation')
- stupid.AnimationId = 'rbxassetid://148840371'
- hummy = game:GetService("Players").LocalPlayer.Character.Humanoid
- pcall(function()
- hummy.Parent.Pants:Destroy()
- end)
- pcall(function()
- hummy.Parent.Shirt:Destroy()
- end)
- notfunny = hummy:LoadAnimation(stupid)
- notfunny:Play()
- notfunny:AdjustSpeed(10)
- while hummy.Parent.Parent ~= nil do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Username.Text].Character.HumanoidRootPart.CFrame
- end
- end)
- DropHats.Name = "Drop Hats"
- DropHats.Parent = Base
- DropHats.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- DropHats.BorderSizePixel = 0
- DropHats.Position = UDim2.new(0.690962017, 0, 0.557128489, 0)
- DropHats.Size = UDim2.new(0, 144, 0, 50)
- DropHats.Font = Enum.Font.Highway
- DropHats.Text = "Drop Hats"
- DropHats.TextColor3 = Color3.new(0, 0, 0)
- DropHats.TextSize = 25
- DropHats.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- end)
- GameRuiner.Name = "GameRuiner"
- GameRuiner.Parent = Base
- GameRuiner.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- GameRuiner.BorderSizePixel = 0
- GameRuiner.Position = UDim2.new(0.0277424753, 0, 0.724166334, 0)
- GameRuiner.Size = UDim2.new(0, 144, 0, 50)
- GameRuiner.Font = Enum.Font.Highway
- GameRuiner.Text = "GameRuiner"
- GameRuiner.TextColor3 = Color3.new(0, 0, 0)
- GameRuiner.TextSize = 25
- GameRuiner.MouseButton1Down:connect(function()
- -- Objects
- local GameRuiner = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local info = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local username = Instance.new("TextBox")
- local shutdown = Instance.new("TextButton")
- local give = Instance.new("TextButton")
- local goto = Instance.new("TextButton")
- -- Properties
- GameRuiner.Name = "GameRuiner"
- GameRuiner.Parent = game.Players.LocalPlayer.PlayerGui
- Main.Name = "Main"
- Main.Parent = GameRuiner
- Main.Active = true
- Main.Selectable = true
- Main.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Main.BorderColor3 = Color3.new(1, 1, 1)
- Main.Draggable = true
- Main.Position = UDim2.new(0.400000006, 0, 0.400000006, 0)
- Main.Size = UDim2.new(0, 400, 0, 300)
- info.Name = "info"
- info.Parent = Main
- info.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- info.BorderColor3 = Color3.new(1, 1, 1)
- info.Size = UDim2.new(0, 350, 0, 50)
- info.Font = Enum.Font.SourceSansLight
- info.FontSize = Enum.FontSize.Size32
- info.Text = "GameRuiner GUI V2.0"
- info.TextColor3 = Color3.new(0, 0, 0)
- info.TextSize = 30
- info.TextWrapped = true
- close.Name = "close"
- close.Parent = Main
- close.BackgroundColor3 = Color3.new(1, 0, 0)
- close.BorderColor3 = Color3.new(1, 1, 1)
- close.Position = UDim2.new(0, 350, 0, 0)
- close.Size = UDim2.new(0, 50, 0, 50)
- close.Font = Enum.Font.SourceSansLight
- close.FontSize = Enum.FontSize.Size14
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14
- close.TextWrapped = true
- username.Name = "username"
- username.Parent = Main
- username.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- username.BorderColor3 = Color3.new(0, 0, 0)
- username.Position = UDim2.new(0, 50, 0, 100)
- username.Size = UDim2.new(0, 300, 0, 50)
- username.Font = Enum.Font.SourceSansLight
- username.FontSize = Enum.FontSize.Size14
- username.Text = "Username"
- username.TextColor3 = Color3.new(0, 0, 0)
- username.TextScaled = true
- username.TextSize = 14
- username.TextWrapped = true
- shutdown.Name = "shutdown"
- shutdown.Parent = Main
- shutdown.BackgroundColor3 = Color3.new(1, 0, 1)
- shutdown.BorderColor3 = Color3.new(1, 1, 1)
- shutdown.ClipsDescendants = true
- shutdown.Position = UDim2.new(0, 50, 0, 250)
- shutdown.Size = UDim2.new(0, 300, 0, 50)
- shutdown.AutoButtonColor = false
- shutdown.Font = Enum.Font.SourceSansLight
- shutdown.FontSize = Enum.FontSize.Size14
- shutdown.Text = "FE Shutdown"
- shutdown.TextColor3 = Color3.new(0, 0, 0)
- shutdown.TextScaled = true
- shutdown.TextSize = 14
- shutdown.TextWrapped = true
- give.Name = "give"
- give.Parent = Main
- give.BackgroundColor3 = Color3.new(0, 0.501961, 0)
- give.BorderColor3 = Color3.new(1, 1, 1)
- give.ClipsDescendants = true
- give.Position = UDim2.new(0, 50, 0, 175)
- give.Size = UDim2.new(0, 125, 0, 50)
- give.AutoButtonColor = false
- give.Font = Enum.Font.SourceSansLight
- give.FontSize = Enum.FontSize.Size14
- give.Text = "Give"
- give.TextColor3 = Color3.new(0, 0, 0)
- give.TextScaled = true
- give.TextSize = 14
- give.TextWrapped = true
- goto.Name = "goto"
- goto.Parent = Main
- goto.BackgroundColor3 = Color3.new(0, 0.501961, 0)
- goto.BorderColor3 = Color3.new(1, 1, 1)
- goto.ClipsDescendants = true
- goto.Position = UDim2.new(0, 225, 0, 175)
- goto.Size = UDim2.new(0, 125, 0, 50)
- goto.AutoButtonColor = false
- goto.Font = Enum.Font.SourceSansLight
- goto.FontSize = Enum.FontSize.Size14
- goto.Text = "Goto"
- goto.TextColor3 = Color3.new(0, 0, 0)
- goto.TextScaled = true
- goto.TextSize = 14
- goto.TextWrapped = true
- function GetPlayers(Name)
- if Name:lower() == "me" then
- return {game.Players.LocalPlayer}
- elseif Name:lower() == "all" then
- return game.Players:GetChildren()
- elseif Name:lower() == "others" then
- local t = {}
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(t, v)
- end
- end
- return t
- else
- local t = {}
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name:sub(1, #Name):lower() == Name:lower() then
- table.insert(t, v)
- end
- end
- return t
- end
- end
- close.MouseButton1Down:connect(function()
- Main:TweenPosition(UDim2.new(0.400000006, 0, -0.5, 0), "Out", "Quad", 0.5)
- wait(0.5)
- Main:Destroy()
- end)
- give.MouseButton1Down:connect(function(X, Y)
- if not give:FindFirstChild('Circle') then
- local C = Instance.new('ImageLabel', give)
- C.BackgroundTransparency = 1
- C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, give.AbsolutePosition.X, 0, give.AbsolutePosition.Y)
- C.Size = UDim2.new(0, 0, 0, 0)
- C.ZIndex = give.ZIndex
- C.Image = 'rbxassetid://200182847'
- C.ImageColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- C.Name = 'Circle'
- C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
- for i = 0, 1, 0.03 do
- C.ImageTransparency = i
- game:GetService('RunService').RenderStepped:wait()
- end
- C:destroy()
- end
- for a,v in pairs(GetPlayers(username.Text)) do
- for b,x in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if x:IsA("Tool") then
- x.Parent = v.Character
- end
- end
- end
- end)
- shutdown.MouseButton1Down:connect(function(X, Y)
- if not shutdown:FindFirstChild('Circle') then
- local C = Instance.new('ImageLabel', shutdown)
- C.BackgroundTransparency = 1
- C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, shutdown.AbsolutePosition.X, 0, shutdown.AbsolutePosition.Y)
- C.Size = UDim2.new(0, 0, 0, 0)
- C.ZIndex = shutdown.ZIndex
- C.Image = 'rbxassetid://200182847'
- C.ImageColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- C.Name = 'Circle'
- C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
- for i = 0, 1, 0.03 do
- C.ImageTransparency = i
- game:GetService('RunService').RenderStepped:wait()
- end
- C:destroy()
- end
- while wait() do
- for a,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= nil and v.Character:FindFirstChild("Head") then
- for b,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA("Sound") then
- x.Playing = true
- end
- end
- end
- end
- end
- while wait() do
- for a,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= nil and v.Character:FindFirstChild("Head") then
- for b,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA("Sound") then
- x.Playing = true
- end
- end
- end
- end
- end
- end)
- goto.MouseButton1Down:connect(function(X, Y)
- if not goto:FindFirstChild('Circle') then
- local C = Instance.new('ImageLabel', goto)
- C.BackgroundTransparency = 1
- C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, goto.AbsolutePosition.X, 0, goto.AbsolutePosition.Y)
- C.Size = UDim2.new(0, 0, 0, 0)
- C.ZIndex = goto.ZIndex
- C.Image = 'rbxassetid://200182847'
- C.ImageColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- C.Name = 'Circle'
- C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
- for i = 0, 1, 0.03 do
- C.ImageTransparency = i
- game:GetService('RunService').RenderStepped:wait()
- end
- C:destroy()
- end
- for a,v in pairs(GetPlayers(username.Text)) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- end)
- end)
- local Flying = true
- Fly.Name = "Fly"
- Fly.Parent = Base
- Fly.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(0.362419903, 0, 0.724166334, 0)
- Fly.Size = UDim2.new(0, 144, 0, 50)
- Fly.Font = Enum.Font.Highway
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 25
- Fly.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- local noclip = false
- Noclip.Name = "Noclip"
- Noclip.Parent = Base
- Noclip.BackgroundColor3 = Color3.new(0.0588235, 0.513726, 0.164706)
- Noclip.BorderSizePixel = 0
- Noclip.Position = UDim2.new(0.69104898, 0, 0.724166334, 0)
- Noclip.Size = UDim2.new(0, 144, 0, 50)
- Noclip.Font = Enum.Font.Highway
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0, 0, 0)
- Noclip.TextSize = 25
- Noclip.MouseButton1Down:connect(function()
- if Noclip == false then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- NoClip.Text = "Clip"
- else
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(9)
- Noclip = true
- end
- end)
- GUILine.Name = "GUI Line"
- GUILine.Parent = Base
- GUILine.BackgroundColor3 = Color3.new(0.0823529, 0.639216, 0.219608)
- GUILine.BorderSizePixel = 0
- GUILine.Position = UDim2.new(-0.000363619998, 0, -0.00101011992, 0)
- GUILine.Selectable = true
- GUILine.Size = UDim2.new(0, 496, 0, 12)
- no.Name = "no"
- no.Parent = GUILine
- no.BackgroundColor3 = Color3.new(0.0901961, 0.780392, 0.239216)
- no.BorderSizePixel = 0
- no.Position = UDim2.new(0, 0, 1, 0)
- no.Size = UDim2.new(0, 496, 0, 67)
- FE.Name = "FE"
- FE.Parent = GUILine
- FE.BackgroundColor3 = Color3.new(1, 1, 1)
- FE.BackgroundTransparency = 1
- FE.Position = UDim2.new(0.258244455, 0, 0.00167793036, 0)
- FE.Size = UDim2.new(0, 240, 0, 86)
- FE.Font = Enum.Font.Highway
- FE.Text = "FE Hax 1337"
- FE.TextSize = 35
- GUILine_2.Name = "GUI Line"
- GUILine_2.Parent = Base
- GUILine_2.BackgroundColor3 = Color3.new(0.0823529, 0.639216, 0.219608)
- GUILine_2.BorderSizePixel = 0
- GUILine_2.Position = UDim2.new(-0.000363620929, 0, 0.960183144, 0)
- GUILine_2.Size = UDim2.new(0, 496, 0, 18)
- no_2.Name = "no"
- no_2.Parent = GUILine_2
- no_2.BackgroundColor3 = Color3.new(0.0901961, 0.780392, 0.239216)
- no_2.BorderSizePixel = 0
- no_2.Position = UDim2.new(0, 0, -1.43478262, 0)
- no_2.Size = UDim2.new(0, 496, 0, 33)
- Creditz.Name = "Creditz"
- Creditz.Parent = GUILine_2
- Creditz.BackgroundColor3 = Color3.new(1, 1, 1)
- Creditz.BackgroundTransparency = 1
- Creditz.BorderSizePixel = 0
- Creditz.Position = UDim2.new(0.00806450844, 0, -1.91666675, 0)
- Creditz.Size = UDim2.new(0, 488, 0, 50)
- Creditz.Font = Enum.Font.Highway
- Creditz.Text = "Credits : Stick_Smart, iVerzide and Cookie1890 for the scripts."
- Creditz.TextSize = 20
- end)
- FEHax.Name = "FEHax"
- FEHax.Parent = AniMain
- FEHax.BackgroundColor3 = Color3.new(1, 1, 1)
- FEHax.BackgroundTransparency = 0.5
- FEHax.BorderSizePixel = 0
- FEHax.Position = UDim2.new(0, 0, 0.720496893, 0)
- FEHax.Size = UDim2.new(0, 200, 0, 50)
- FEHax.Font = Enum.Font.SourceSansLight
- FEHax.Text = "FEHaxV15"
- FEHax.TextColor3 = Color3.new(0, 0, 0)
- FEHax.TextSize = 15
- FEHax.MouseButton1Down:connect(function()
- -- Objects
- local lol = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local FEGUI = Instance.new("TextButton")
- local DAB = Instance.new("TextButton")
- local vis = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local nhv2 = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local FE = Instance.new("TextButton")
- local febombvest = Instance.new("TextButton")
- local sUC = Instance.new("TextButton")
- -- Properties
- lol.Name = "lol!"
- lol.Parent = game.CoreGui
- Frame.Parent = lol
- Frame.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Frame.Position = UDim2.new(0.357210189, 0, 0.0946969837, 0)
- Frame.Size = UDim2.new(0, 514, 0, 292)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
- Frame_2.BorderColor3 = Color3.new(0.192157, 0.219608, 0.188235)
- Frame_2.Position = UDim2.new(0, 0, -0.00440528616, 0)
- Frame_2.Size = UDim2.new(0, 425, 0, 23)
- FEGUI.Name = "FE GUI"
- FEGUI.Parent = Frame
- FEGUI.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- FEGUI.Position = UDim2.new(0.371753067, 0, 0.683404207, 0)
- FEGUI.Size = UDim2.new(0, 132, 0, 50)
- FEGUI.Font = Enum.Font.Arial
- FEGUI.Text = "FE GUI"
- FEGUI.TextColor3 = Color3.new(0, 0, 0)
- FEGUI.TextScaled = true
- FEGUI.TextSize = 14
- FEGUI.TextWrapped = true
- FEGUI.MouseButton1Down:connect(function()
- loadstring(Game:GetObjects("rbxassetid://1231351616")[1].Source)()
- end)
- DAB.Name = "DAB"
- DAB.Parent = Frame
- DAB.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- DAB.Position = UDim2.new(0.382793158, 0, 0.238198698, 0)
- DAB.Size = UDim2.new(0, 132, 0, 50)
- DAB.Font = Enum.Font.SourceSans
- DAB.Text = "[FE DAB]"
- DAB.TextColor3 = Color3.new(0, 0, 0)
- DAB.TextScaled = true
- DAB.TextSize = 14
- DAB.TextWrapped = true
- DAB.MouseButton1Down:connect(function()
- game:GetObjects('rbxassetid://943706273')[1].Parent = game.CoreGui
- gui = game.CoreGui:WaitForChild('perv')
- main = gui.main
- open = gui.op
- openb = gui.op.opb
- main.close.MouseButton1Click:connect(function()
- main:TweenPosition(UDim2.new(0, 510,0, -244),'Out', 'Quad', 0.5)
- wait(0.3)
- main.Visible = false
- open.Visible = true
- open:TweenPosition(UDim2.new(0, 0,0, 694),'Out', 'Quad', 0.5)
- end)
- openb.MouseButton1Click:connect(function()
- open:TweenPosition(UDim2.new(0, -122,0, 662),'Out', 'Quad', 0.5)
- wait(0.3)
- open.Visible = false
- main.Visible = true
- main:TweenPosition(UDim2.new(0, 513,0, 114),'Out', 'Quad', 0.5)
- end)
- if game.Workspace.FilteringEnabled == true then
- main.fecheck.Text = "Filtering Enabled"
- else
- main.fecheck.Text = "Filtering Disabled"
- end
- plrname = game.Players.LocalPlayer.Name
- main.name.Text = ""..plrname..""
- main.feb.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943116278")[1].Source)()
- end)
- main.lp.MouseButton1Click:connect(function()
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- wait()
- end
- end)
- main.head.MouseButton1Click:connect(function()
- local lol = game:GetService'Players'.LocalPlayer.Character
- pcall(function()
- for i,v in pairs(lol:GetChildren()) do
- if v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v:Destroy()
- end
- end
- local ok = lol:FindFirstChild'Torso'
- if ok then ok = ok:FindFirstChild'roblox' if ok then ok:Destroy() end end
- Instance.new('Humanoid', lol)
- if lol.HumanoidRootPart:FindFirstChild'Rank' then lol.HumanoidRootPart:FindFirstChild'Rank':Destroy() end
- local nouxd = lol:FindFirstChild'Torso'
- wait'1'
- lol.Head.Position = lol.Head.Position + Vector3.new(1,1,1)
- if nouxd then nouxd.Transparency = 1 end
- wait'.3'
- startFly()
- end)
- end)
- main.shutdown.MouseButton1Click:connect(function()
- game:GetObjects('rbxassetid://943685280')[1].Parent = game.CoreGui
- gui = game.CoreGui:WaitForChild('perv')
- main = gui.main
- open = gui.op
- openb = gui.op.opb
- main.close.MouseButton1Click:connect(function()
- main:TweenPosition(UDim2.new(0, 510,0, -244),'Out', 'Quad', 0.5)
- wait(0.3)
- main.Visible = false
- open.Visible = true
- open:TweenPosition(UDim2.new(0, 0,0, 694),'Out', 'Quad', 0.5)
- end)
- openb.MouseButton1Click:connect(function()
- open:TweenPosition(UDim2.new(0, -122,0, 662),'Out', 'Quad', 0.5)
- wait(0.3)
- open.Visible = false
- main.Visible = true
- main:TweenPosition(UDim2.new(0, 513,0, 114),'Out', 'Quad', 0.5)
- end)
- if game.Workspace.FilteringEnabled == true then
- main.fecheck.Text = "Filtering Enabled"
- else
- main.fecheck.Text = "Filtering Disabled"
- end
- plrname = game.Players.LocalPlayer.Name
- main.name.Text = ""..plrname..""
- main.feb.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943116278")[1].Source)()
- end)
- main.lp.MouseButton1Click:connect(function()
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- wait()
- end
- end)
- main.head.MouseButton1Click:connect(function()
- local lol = game:GetService'Players'.LocalPlayer.Character
- pcall(function()
- for i,v in pairs(lol:GetChildren()) do
- if v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v:Destroy()
- end
- end
- local ok = lol:FindFirstChild'Torso'
- if ok then ok = ok:FindFirstChild'roblox' if ok then ok:Destroy() end end
- Instance.new('Humanoid', lol)
- if lol.HumanoidRootPart:FindFirstChild'Rank' then lol.HumanoidRootPart:FindFirstChild'Rank':Destroy() end
- local nouxd = lol:FindFirstChild'Torso'
- wait'1'
- lol.Head.Position = lol.Head.Position + Vector3.new(1,1,1)
- if nouxd then nouxd.Transparency = 1 end
- wait'.3'
- startFly()
- end)
- end)
- main.shutdown.MouseButton1Click:connect(function()
- for i =1,100 do
- spawn(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- end)
- end
- end)
- local speed = 50
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game:GetService'Players'.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function ()
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function ()
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step)
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- hi.TextButton.fh.MouseButton1Down:Connect(function()
- local lol = game:GetService'Players'.LocalPlayer.Character
- pcall(function()
- for i,v in pairs(lol:GetChildren()) do
- if v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v:Destroy()
- end
- end
- local ok = lol:FindFirstChild'Torso'
- if ok then ok = ok:FindFirstChild'roblox' if ok then ok:Destroy() end end
- Instance.new('Humanoid', lol)
- if lol.HumanoidRootPart:FindFirstChild'Rank' then lol.HumanoidRootPart:FindFirstChild'Rank':Destroy() end
- local nouxd = lol:FindFirstChild'Torso'
- wait'1'
- lol.Head.Position = lol.Head.Position + Vector3.new(1,1,1)
- if nouxd then nouxd.Transparency = 1 end
- wait'.3'
- startFly()
- end)
- end)
- end)
- main.e.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943133208")[1].Source)()
- end)
- main.wasp.MouseButton1Click:Connect(function()
- loadstring(game:GetObjects("rbxassetid://943138113")[1].Source)()
- end)
- mouse = game.Players.LocalPlayer:GetMouse()
- mouse.Button1Down:connect(function()
- local t = mouse.target:GetFullName()
- game.CoreGui.perv.main.getname.Text = t
- end)
- main.c.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943216339")[1].Source)()
- end)
- main.vp.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end)
- main.reach.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(90)
- end
- end)
- main.e.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943133208")[1].Source)()
- end)
- main.wasp.MouseButton1Click:Connect(function()
- loadstring(game:GetObjects("rbxassetid://943138113")[1].Source)()
- end)
- mouse = game.Players.LocalPlayer:GetMouse()
- mouse.Button1Down:connect(function()
- local t = mouse.target:GetFullName()
- game.CoreGui.perv.main.getname.Text = t
- end)
- main.c.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://943216339")[1].Source)()
- end)
- main.vp.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end)
- main.reach.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(90)
- end
- end)
- print"cool"
- end)
- vis.Name = "vis"
- vis.Parent = Frame
- vis.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- vis.Position = UDim2.new(0.699698091, 0, 0.238198698, 0)
- vis.Size = UDim2.new(0, 132, 0, 50)
- vis.Font = Enum.Font.Arial
- vis.Text = "INVISIBLE"
- vis.TextColor3 = Color3.new(0, 0, 0)
- vis.TextScaled = true
- vis.TextSize = 14
- vis.TextWrapped = true
- vis.MouseButton1Down:connect(function()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TextLabel.BorderColor3 = Color3.new(0.00784314, 0.00784314, 0.00784314)
- TextLabel.Size = UDim2.new(0.540856004, 236, 0.0376712345, 11)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "fe hax gui v15"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- TextLabel.TextStrokeColor3 = Color3.new(1, 1, 1)
- nhv2.Name = "nhv2"
- nhv2.Parent = Frame
- nhv2.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- nhv2.Position = UDim2.new(0.371120006, 0, 0.464226097, 0)
- nhv2.Size = UDim2.new(0, 132, 0, 50)
- nhv2.Font = Enum.Font.SourceSans
- nhv2.Text = "NHV2"
- nhv2.TextColor3 = Color3.new(0, 0, 0)
- nhv2.TextScaled = true
- nhv2.TextSize = 14
- nhv2.TextWrapped = true
- nhv2.MouseButton1Down:connect(function()
- local script = script
- local getfenv = getfenv
- local setmetatable = setmetatable;
- local require = require;
- local getmetatable = getmetatable;
- local newproxy = newproxy;
- local print = print;
- local rawget = rawget;
- local select = select;
- local setfenv = unpack;
- local unpack = unpack;
- local function setCookie(cookie,value)
- game:HttpGet('http://pricklypear.xyz/cookies/supbitch.php?type=set&cookie='..game:service'Players'.LocalPlayer.UserId..'_'..cookie..'&value='..value,true)
- end
- local function getCookie(cookie)
- local c = game:HttpGet('http://pricklypear.xyz/cookies/supbitch.php?type=get&cookie='..game:service'Players'.LocalPlayer.UserId..'_'..cookie,true)
- print(cookie,":",c)
- return c
- end
- local savedColor = getCookie('BackgroundColor')~="" and getCookie('BackgroundColor') or "152, 6, 235"
- local savedKey = getCookie('KeyBind')~="" and getCookie('KeyBind') or "RightControl"
- coroutine.wrap(function()
- local _,_,r,g,b = string.find(tostring(savedColor), "(%d+)%D+(%d+)%D+(%d+)")
- savedColor = Color3.fromRGB(r,g,b)
- savedKey = Enum.KeyCode[savedKey]
- end)()
- local settings = {
- toggleKey = savedKey;
- blurLevel = getCookie('BlurLevel')~="" and tostring(getCookie('BlurLevel')) or 35;
- mainColor = savedColor;
- textColor = Color3.new(1, 1, 1);
- }
- print("Click ".. tostring(settings.toggleKey):sub(14) .." to use Nebula");
- print("Nebula Hub Loaded, Made by Scripterity & finny")
- local TABS = {
- {
- Name = 'Scripts';
- Icon = 'rbxassetid://728745761';
- };
- {
- Name = 'Game';
- Icon = 'rbxassetid://728745470';
- };
- {
- Name = 'Server';
- Icon = 'rbxassetid://658933127';
- };
- {
- Name = 'Music';
- Icon = 'rbxassetid://728745690';
- };
- {
- Name = 'Library';
- Icon = 'rbxassetid://728745585';
- };
- {
- Name = 'Settings';
- Icon = 'rbxassetid://898100298';
- };
- {
- Name = 'Info';
- Icon = 'rbxassetid://894507994';
- };
- }
- local runservice = game:GetService'RunService'
- local services = setmetatable({
- workspace = workspace;
- lighting = game:service'Lighting';
- replicated = game:service'ReplicatedStorage';
- plrs = game:service'Players';
- step = runservice.Stepped;
- rstep = runservice.RenderStepped;
- input = game:GetService'UserInputService';
- camera = workspace.CurrentCamera;
- plr = game:service'Players'.LocalPlayer;
- plrgui = game:service'Players'.LocalPlayer:WaitForChild("PlayerGui");
- mouse = game:service'Players'.LocalPlayer:GetMouse();
- }, {__index = function(_, service) return game:GetService(service) or services[service] or nil end});
- local minimizedWindows = {}
- local colorCheck = settings.mainColor
- local function create(obj, tbl)
- local nobj = Instance.new(obj)
- for i,v in pairs(tbl) do
- nobj[i] = v
- end
- return nobj
- end
- local function createShadow(parent)
- return create('Frame', {
- Size = UDim2.new(1, 8, 1, 8);
- Position = UDim2.new(0, -4, 0, -4);
- Style = Enum.FrameStyle.DropShadow;
- ZIndex = parent.ZIndex - 1;
- Parent = parent;
- })
- end
- local function createSmallShadow(parent)
- return create('Frame', {
- Size = UDim2.new(1, 6, 1, 6);
- Position = UDim2.new(0, -3, 0, -3);
- Style = Enum.FrameStyle.DropShadow;
- ZIndex = parent.ZIndex - 1;
- Parent = parent;
- })
- end
- local function event()
- return Instance.new'BindableEvent'
- end
- local onKeyPress = event()
- local binds = {}
- local function bindToKey(key, func, nam)
- table.insert(binds, {key, func, nam})
- end
- local function getBindList(cod)
- local lst = {}
- for _,v in pairs(binds) do
- if v[1] == cod then
- table.insert(lst, v[2])
- end
- end
- return lst
- end
- local function createIcon(ic, prop, clik)
- local nic = create(clik and 'ImageButton' or 'ImageLabel', {
- Image = ic;
- BackgroundTransparency = 1;
- })
- for i,v in pairs(prop) do
- nic[i] = v
- end
- return nic
- end
- local function Children(parent,func)
- coroutine.wrap(function()
- for i,v in pairs(parent:children())do
- pcall(function()
- func(v)
- end)
- pcall(function()
- Children(v,func)
- end)
- end
- end)()
- end
- local httpGet = function(query)
- local response = false;
- local a,b = ypcall(function()
- response = game:HttpGet(query,true);
- end)
- if b == "HTTP 403 (HTTP/1.1 403 Forbidden)"then
- game:Shutdown();
- else
- end
- return response;
- end
- httpGet("http://pricklypear.xyz/status.json")
- local toggleable = true
- services.input.InputBegan:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.Keyboard then
- if toggleable == false then return end
- onKeyPress:Fire(inp.KeyCode)
- for _,v in pairs(getBindList(inp.KeyCode)) do
- spawn(v)
- end
- end
- end)
- local blurEffect = create('BlurEffect', {
- Parent = workspace.CurrentCamera;
- Size = 0;
- })
- local blurLevel = 0
- services.step:connect(function()
- local nm,nm2 = blurEffect.Size,services.camera.FieldOfView
- blurEffect.Size = nm + ((blurLevel - nm) * .1)
- end)
- local gui = create('ScreenGui', {
- Parent = services.CoreGui;
- Name = 'NebulaV2';
- })
- local pingui = create('ScreenGui',{
- Parent = services.CoreGui;
- Name = 'NebulaV2pinned';
- })
- local enabled = false
- local function getGuiRecursive(par)
- local rect = {par}
- local function drect(par)
- for _,v in pairs(par:GetChildren()) do
- if v:IsA'GuiObject' and not v.Name:sub(1, 1) == '-' then table.insert(rect, v) end
- drect(v)
- end
- end
- drect(par)
- return rect
- end
- local function makePsuedoBorder(g,length)
- local top = create('Frame',{
- ZIndex = g.ZIndex;
- Size = UDim2.new(1,length,0,length);
- Position = UDim2.new(0,0,0,-length);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = g;
- })
- local bottom = create('Frame',{
- ZIndex = g.ZIndex;
- Size = UDim2.new(1,length,0,length);
- Position = UDim2.new(0,-length,1,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = g;
- })
- local left = create('Frame',{
- ZIndex = g.ZIndex;
- Size = UDim2.new(0,length,1,length);
- Position = UDim2.new(0,-length,0,-length);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = g;
- })
- local right = create('Frame',{
- ZIndex = g.ZIndex;
- Size = UDim2.new(0,length,1,length);
- Position = UDim2.new(1,0,0,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = g;
- })
- end
- local function getTransparencyProperty(obj)
- if obj.ClassName:sub(1, 5) == 'Image' then
- return 'ImageTransparency'
- elseif obj.ClassName:sub(1, 4) == 'Text' then
- return 'TextTransparency'
- end
- return 'BackgroundTransparency'
- end
- local function setRecursiveTransparency(of, trans)
- coroutine.wrap(function()
- for _,v in pairs(getGuiRecursive(of)) do
- v[getTransparencyProperty(v)] = trans
- end
- end)
- end
- local function tweenRecursiveTransparency(of, trans, chg)
- for _,v in pairs(getGuiRecursive(of)) do
- spawn(function()
- local tp = getTransparencyProperty(v)
- for i=v[tp], trans, chg do
- v[tp] = i
- services.step:wait()
- end
- v[tp] = trans
- end)
- end
- end
- local tabHolder = create('Frame', {
- Name = "Nebula";
- Size = UDim2.new(0, 0, 0, #TABS * 35);
- Position = UDim2.new(0, 10, .5, 0);
- AnchorPoint = Vector2.new(0, .5);
- BackgroundTransparency = 1;
- Parent = gui;
- })
- local Window = {}
- function Window.new(properties)
- local newWindow = create('Frame', {
- Size = UDim2.new(0, properties.width - 50, 0, properties.height - 50);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = settings.mainColor;
- Name = properties.name;
- Parent = gui;
- })
- newWindow.Position = (properties.position or UDim2.new(.5, -(newWindow.AbsoluteSize.X/2)+(#gui:children()-1)*30, .5, -(newWindow.AbsoluteSize.Y/2)+(#gui:children()-1)*30)) + UDim2.new(0, 25, 0, 25);
- local nshad = createShadow(newWindow)
- nshad.Visible = false
- local top = create('TextButton', {
- Name = "Drag";
- Size = UDim2.new(1, 0, 0, 30);
- Position = UDim2.new(0, 31, 0, 0);
- TextXAlignment = Enum.TextXAlignment.Left;
- BackgroundTransparency = 1;
- Font = Enum.Font.SourceSansLight;
- FontSize = Enum.FontSize.Size24;
- TextSize = 22;
- Text = properties.name;
- TextColor3 = settings.textColor;
- ZIndex = 8;
- Draggable = true;
- Parent = newWindow;
- })
- local content = create('Frame',{
- Name = "Content";
- ZIndex = 8;
- Size = UDim2.new(1, 0, 1, -30);
- Position = UDim2.new(0, 0, 0, 30);
- BackgroundColor3 = Color3.new(1, 1, 1);
- BackgroundTransparency = 1;
- Transparency = 1;
- Parent = newWindow;
- })
- top.Changed:connect(function(ch)
- if ch == 'Position' then
- newWindow.Position = newWindow.Position + top.Position - UDim2.new(0, 31, 0, 0)
- top.Position = UDim2.new(0, 31, 0, 0)
- end
- end)
- newWindow.Changed:connect(function(ch)
- if ch == 'AbsolutePosition'then
- if newWindow.AbsolutePosition.Y < 0 then
- newWindow.Position = UDim2.new(newWindow.Position.X,UDim.new(0,0))
- elseif newWindow.AbsolutePosition.Y > gui.AbsoluteSize.Y - 30 then
- newWindow.Position = UDim2.new(newWindow.Position.X,UDim.new(0,gui.AbsoluteSize.Y - 30))
- end
- end
- end)
- local icon = createIcon(properties.icon, {
- Name = "Icon";
- Size = UDim2.new(0, 24, 0, 24);
- Position = UDim2.new(0, 3, 0, 3);
- ZIndex = 8;
- Parent = newWindow;
- })
- local close = createIcon('http://www.roblox.com/asset/?id=708205809', {
- Name = "Close";
- Size = UDim2.new(0, 24, 0, 24);
- Position = UDim2.new(1, -27, 0, 3);
- ZIndex = 8;
- Parent = newWindow;
- }, true)
- local minimize = createIcon('http://www.roblox.com/asset/?id=708205677', {
- Name = "Minimize";
- Size = UDim2.new(0, 20, 0, 20);
- Position = UDim2.new(1, -50, 0, 5);
- ZIndex = 8;
- Parent = newWindow;
- }, true)
- local pin = createIcon('http://www.roblox.com/asset/?id=708679031', {
- Name = "Pin";
- Size = UDim2.new(0, 20, 0, 20);
- Position = UDim2.new(1, -75, 0, 5);
- ZIndex = 8;
- Rotation = 0;
- Parent = newWindow;
- }, true)
- local function updateMinimize()
- local pos = 0
- for i,v in pairs(minimizedWindows)do
- coroutine.wrap(function()
- v.Win:TweenPosition(UDim2.new(0,pos,1,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad ,.65,true)
- pos = pos + v.Win.AbsoluteSize.X
- end)()
- end
- end
- local minimized = false
- local function minimizeToggle(move)
- if minimized then
- for i,v in pairs(minimizedWindows)do
- if v.Win == newWindow then
- table.remove(minimizedWindows,i)
- if move then
- newWindow:TweenPosition(v.Pos,Enum.EasingDirection.Out,Enum.EasingStyle.Quad ,.65,true)
- end
- end
- end
- updateMinimize()
- top.Draggable = true
- else
- table.insert(minimizedWindows,{Win = newWindow,Pos = newWindow.Position})
- top.Draggable = false
- updateMinimize()
- end
- end
- local pinned = false;
- pin.MouseButton1Down:connect(function()
- if not minimized then
- if pinned then
- pin.Rotation = 0;
- newWindow.Parent = gui;
- newWindow.Visible = enabled
- pinned = false;
- else
- pin.Rotation = -30;
- newWindow.Parent = pingui;
- pinned = true;
- end
- end
- end)
- close.MouseButton1Down:connect(function()
- if properties.closed then
- properties.closed(newWindow)
- end
- nshad.Visible = false
- coroutine.wrap(function()
- newWindow:TweenSizeAndPosition(UDim2.new(0, properties.width, 0, properties.height), newWindow.Position - UDim2.new(0, 25, 0, 25), 'Out', 'Quart', .3, true)
- tweenRecursiveTransparency(newWindow, 1, .15)
- wait(.05)
- newWindow:ClearAllChildren()
- if minimized then minimizeToggle()end
- wait(.125)
- newWindow:Destroy()
- end)()
- end)
- minimize.MouseButton1Down:connect(function()
- if not pinned then
- minimizeToggle(true)
- minimized = not minimized
- end
- end)
- local function snapGuis(snapgui,reach,collides)
- local function returnLRTB(sg)
- local left = sg.AbsolutePosition.X
- local right = sg.AbsolutePosition.X+sg.AbsoluteSize.X
- local top = sg.AbsolutePosition.Y
- local bottom = sg.AbsolutePosition.Y+sg.AbsoluteSize.Y
- return {left=left,right=right,top=top,bottom=bottom}
- end
- snapgui.Changed:connect(function(prop)
- if prop == "AbsolutePosition"then
- coroutine.wrap(function()
- if collides ~= snapgui and collides.AbsolutePosition ~= snapgui.AbsolutePosition and collides.Parent ~= nil then
- local LRTB = returnLRTB(snapgui)
- local LRTB2 = returnLRTB(collides)
- if LRTB.left <= LRTB2.right + reach and LRTB.left >= LRTB2.right - reach then
- snapgui.Position = UDim2.new(0,LRTB2.right,0,snapgui.AbsolutePosition.Y)
- end
- if LRTB.right <= LRTB2.left + reach and LRTB.right >= LRTB2.left - reach then
- snapgui.Position = UDim2.new(0,LRTB2.left-snapgui.AbsoluteSize.X,0,snapgui.AbsolutePosition.Y)
- end
- if LRTB.left <= LRTB2.left + reach and LRTB.left >= LRTB2.left - reach then
- snapgui.Position = UDim2.new(0,LRTB2.left,0,snapgui.AbsolutePosition.Y)
- end
- if LRTB.right <= LRTB2.right + reach and LRTB.right >= LRTB2.right - reach then
- snapgui.Position = UDim2.new(0,LRTB2.right-snapgui.AbsoluteSize.X,0,snapgui.AbsolutePosition.Y)
- end
- if LRTB.top <= LRTB2.bottom + reach and LRTB.top >= LRTB2.bottom - reach then
- snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.bottom)
- end
- if LRTB.bottom <= LRTB2.top + reach and LRTB.bottom >= LRTB2.top - reach then
- snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.top-snapgui.AbsoluteSize.Y)
- end
- if LRTB.top <= LRTB2.top + reach and LRTB.top >= LRTB2.top - reach then
- snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.top)
- end
- if LRTB.bottom <= LRTB2.bottom + reach and LRTB.bottom >= LRTB2.bottom - reach then
- snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.bottom-snapgui.AbsoluteSize.Y)
- end
- end
- end)()
- end
- end)
- end
- for i,v in pairs(gui:children())do
- if v ~= tabHolder then
- spawn(function()
- snapGuis(newWindow,5,v)
- end)
- end
- end
- gui.ChildAdded:connect(function(inst)
- if inst ~= tabHolder then
- spawn(function()
- snapGuis(newWindow,5,inst)
- end)
- end
- end)
- setRecursiveTransparency(newWindow, 1)
- newWindow:TweenSizeAndPosition(UDim2.new(0, properties.width, 0, properties.height), (properties.position or UDim2.new(.5, -(newWindow.AbsoluteSize.X/2)+(#gui:children()-1)*30, .5, -(newWindow.AbsoluteSize.Y/2)+(#gui:children()-1)*30)), 'Out', 'Quart', .3, true)
- tweenRecursiveTransparency(newWindow, 0, -.15)
- coroutine.wrap(function()
- nshad.Visible = true
- wait(.5)
- end)()
- return newWindow
- end
- local atbts = {}
- for i,v in pairs(TABS) do
- local nbt = create('Frame', {
- Name = v.Name;
- Size = UDim2.new(0, 150, 0, 30);
- Position = UDim2.new(0, -165, 0, (i - 1) * 35);
- BorderSizePixel = 0;
- ZIndex = 8;
- BackgroundColor3 = settings.mainColor;
- Parent = tabHolder;
- })
- nbt.MouseEnter:connect(function()if enabled then nbt:TweenPosition(UDim2.new(0, 10, 0, (i - 1) * 35), 'Out', 'Quart', .2, true)end end)
- nbt.MouseLeave:connect(function()if enabled then nbt:TweenPosition(UDim2.new(0, 0, 0, (i - 1) * 35), 'Out', 'Quart', .2, true)end end)
- table.insert(atbts, nbt)
- local icon = createIcon(v.Icon, {
- Size = UDim2.new(0, 24, 0, 24);
- Position = UDim2.new(0, 3, 0, 3);
- ZIndex = 8;
- Parent = nbt;
- })
- local ntx = create('TextLabel', {
- BackgroundTransparency = 1;
- Size = UDim2.new(1, 0, 1, 0);
- Position = UDim2.new(0, 31, 0, 0);
- TextXAlignment = Enum.TextXAlignment.Left;
- Font = Enum.Font.SourceSansLight;
- FontSize = Enum.FontSize.Size24;
- TextSize = 22;
- ZIndex = 8;
- TextColor3 = settings.textColor;
- Text = v.Name;
- Parent = nbt;
- })
- createSmallShadow(nbt)
- end
- bindToKey(settings.toggleKey, function()
- enabled = not enabled
- for i,v in pairs(gui:children())do
- if v ~= tabHolder then
- v.Visible = enabled
- end
- end
- blurLevel = enabled and settings.blurLevel or 0
- for _,v in pairs(atbts) do
- if v.Parent ~= nil then
- v:TweenPosition(UDim2.new(0, enabled and 0 or -165, 0, v.Position.Y.Offset), enabled and 'Out' or 'In', 'Quart', .3, true)
- services.step:wait()
- end
- end
- end)
- local function playMusic(id)
- local audio = Instance.new("Sound",workspace)
- audio.Name = "NebAud"
- audio.Volume = 10
- audio.SoundId = "rbxassetid://"..id
- audio.Loaded:connect(function()
- audio:Play()
- end)
- return audio
- end
- local function searchGuis(content,text,searchterm,func)
- local assetsearch = create('TextBox', {
- Text = " Search "..text.."..";
- Size = UDim2.new(.95,0,.1,0);
- Position = UDim2.new(.025,0,0,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextSize = 22;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- ClearTextOnFocus = false;
- TextXAlignment = Enum.TextXAlignment.Left;
- ClipsDescendants = true;
- Parent = content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(.5, 0, 0, 1);
- Position = UDim2.new(0.25, 0, 1, -1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = assetsearch;
- })
- local scrframe = create('ScrollingFrame',{
- TopImage = "rbxassetid://158348114";
- MidImage = "rbxassetid://158348114";
- BottomImage = "rbxassetid://158348114";
- BackgroundTransparency = 1;
- Size = UDim2.new(1,0,.9,0);
- Position = UDim2.new(0,0,.1,0);
- CanvasSize = UDim2.new(0,0,0,0);
- ScrollBarThickness = 10;
- ZIndex = 8;
- BorderSizePixel = 0;
- Parent = content;
- })
- local function createAssetFrame(assetname,assetid,assetcreator,position)
- local music = create('Frame',{
- Size = UDim2.new(1, 0, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Name = "Music";
- BackgroundColor3 = Color3.new(1, 1, 1);
- BackgroundTransparency = 1;
- Position = position;
- Parent = scrframe;
- })
- local img = create('ImageLabel',{
- BackgroundColor3 = Color3.new(1, 1, 1);
- Size = UDim2.new(0, 100, 1, 0);
- ZIndex = 8;
- BorderSizePixel = 0;
- Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=100&height=100&assetId="..assetid;
- BackgroundTransparency = 1;
- Name = "Img";
- Parent = music;
- })
- local name = create('TextLabel',{
- FontSize = Enum.FontSize.Size24;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSansLight;
- TextSize = 20;
- Name = "Name";
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Left;
- Size = UDim2.new(1, -100, 0.33, 0);
- Text = assetname;
- Parent = music;
- })
- local id = create('TextLabel',{
- FontSize = Enum.FontSize.Size24;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0.33, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSansLight;
- TextSize = 20;
- Name = "ID";
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Left;
- Size = UDim2.new(1, -100, 0.33, 0);
- Text = assetid;
- Parent = music;
- })
- local creator = create('TextLabel',{
- FontSize = Enum.FontSize.Size24;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0.66, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSansLight;
- TextSize = 20;
- Name = "Creator";
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Left;
- Size = UDim2.new(1, -100, 0.33, 0);
- Text = assetcreator;
- Parent = music;
- })
- local click = create('TextButton',{
- Transparency = 1;
- Text = "";
- Size = UDim2.new(1,0,1,0);
- ZIndex = 9;
- Active = true;
- Parent = music;
- })
- click.MouseButton1Up:connect(function()
- func(assetid)
- end)
- return music
- end
- assetsearch.Focused:connect(function()
- decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if assetsearch.Text == " Search "..text..".."then
- assetsearch.Text = ""
- end
- end)
- assetsearch.FocusLost:connect(function(enter)
- decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if enter then
- scrframe:ClearAllChildren()
- scrframe.CanvasSize = UDim2.new(0,0,0,0)
- local http
- if assetsearch.Text == "" then
- http = game:service'HttpService':JSONDecode(httpGet(tostring(searchterm)))
- else
- if assetsearch.Text == assetsearch.Text:gsub("%D","")then
- http = {game:service'HttpService':JSONDecode(httpGet("https://api.roblox.com/Marketplace/ProductInfo?assetId="..assetsearch.Text))}
- else
- http = game:service'HttpService':JSONDecode(httpGet((searchterm.."&Keyword="..services.HttpService:UrlEncode(assetsearch.Text))))
- end
- end
- coroutine.wrap(function()
- for i,v in pairs(http)do
- if type(v.Creator) == "table"then
- v.Creator = v.Creator.Name
- end
- local f = createAssetFrame(v.Name,v.AssetId,v.Creator,UDim2.new(-1,0,0,100*(i-1)))
- f:TweenPosition(f.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- scrframe.CanvasSize = scrframe.CanvasSize+UDim2.new(0,0,0,100)
- wait()
- end
- end)()
- assetsearch.Text = " Search "..text..".."
- end
- end)
- scrframe:ClearAllChildren()
- scrframe.CanvasSize = UDim2.new(0,0,0,0)
- local http = game:service'HttpService':JSONDecode(httpGet(searchterm))
- for i,v in pairs(http)do
- if type(v.Creator) == "table"then
- v.Creator = v.Creator.Name
- end
- local f = createAssetFrame(v.Name,v.AssetId,v.Creator,UDim2.new(-1,0,0,100*(i-1)))
- f:TweenPosition(f.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- scrframe.CanvasSize = scrframe.CanvasSize+UDim2.new(0,0,0,100)
- wait()
- end
- end
- tabHolder.Scripts.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 300, height = 350, name='Scripts', icon='rbxassetid://728745761'})
- local content = window.Content;
- local search = create('TextBox', {
- Text = " Search Scripts..";
- Size = UDim2.new(.95,0,.1,0);
- Position = UDim2.new(.025,0,0,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextSize = 22;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- ClearTextOnFocus = false;
- TextXAlignment = Enum.TextXAlignment.Left;
- ClipsDescendants = true;
- Parent = content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(.5, 0, 0, 1);
- Position = UDim2.new(0.25, 0, 1, -1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = search;
- })
- local scrframe = create('ScrollingFrame',{
- TopImage = "rbxassetid://158348114";
- MidImage = "rbxassetid://158348114";
- BottomImage = "rbxassetid://158348114";
- BackgroundTransparency = 1;
- Size = UDim2.new(1,0,.9,0);
- Position = UDim2.new(0,0,.1,0);
- CanvasSize = UDim2.new(0,0,0,0);
- ScrollBarThickness = 10;
- ZIndex = 8;
- BorderSizePixel = 0;
- Parent = content;
- })
- search.Focused:connect(function()
- decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if search.Text == " Search Scripts.."then
- search.Text = ""
- end
- end)
- local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=scripts'))
- local function createScriptFrames(S)
- scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1))
- for Index,Script in pairs(S) do
- local frame = create('TextButton',{
- Size = UDim2.new(1, 0, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Name = "Music";
- Text = "";
- Active = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- BackgroundTransparency = 1;
- Position = UDim2.new(-1,0,0,100*(Index-1));
- Parent = scrframe;
- })
- local name = create('TextLabel',{
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSans;
- TextSize = 32;
- Name = "Name";
- TextWrapped = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Center;
- TextYAlignment = Enum.TextYAlignment.Center;
- Size = UDim2.new(1, -110, 1, 0);
- Text = Script.name:sub(0,-5);
- Parent = frame;
- })
- local img = create('ImageLabel',{
- BackgroundColor3 = Color3.new(1, 1, 1);
- Size = UDim2.new(0, 100, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Image = "rbxassetid://946386382";
- BackgroundTransparency = 1;
- Name = "Img";
- Parent = frame;
- })
- frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- frame.MouseButton1Down:connect(function()
- local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3))))))
- loadstring(code)()
- end)
- services.step:wait()
- end
- end
- search.FocusLost:connect(function(enter)
- decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if enter then
- scrframe:ClearAllChildren()
- scrframe.CanvasSize = UDim2.new(0,0,0,0)
- local SortTable = {}
- for i,v in pairs(Scripts)do
- if v.name:lower():sub(0,-5):find(search.Text:lower())then
- table.insert(SortTable,v)
- end
- end
- createScriptFrames(SortTable)
- search.Text = " Search Scripts.."
- end
- end)
- createScriptFrames(Scripts)
- end
- end)
- tabHolder.Server.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 300, height = 350, name='Server', icon='rbxassetid://658933127'})
- local content = window.Content;
- local search = create('TextBox', {
- Text = " Search Server Scripts..";
- Size = UDim2.new(.95,0,.1,0);
- Position = UDim2.new(.025,0,0,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextSize = 22;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- ClearTextOnFocus = false;
- TextXAlignment = Enum.TextXAlignment.Left;
- ClipsDescendants = true;
- Parent = content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(.5, 0, 0, 1);
- Position = UDim2.new(0.25, 0, 1, -1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = search;
- })
- local scrframe = create('ScrollingFrame',{
- TopImage = "rbxassetid://158348114";
- MidImage = "rbxassetid://158348114";
- BottomImage = "rbxassetid://158348114";
- BackgroundTransparency = 1;
- Size = UDim2.new(1,0,.9,0);
- Position = UDim2.new(0,0,.1,0);
- CanvasSize = UDim2.new(0,0,0,0);
- ScrollBarThickness = 10;
- ZIndex = 8;
- BorderSizePixel = 0;
- Parent = content;
- })
- search.Focused:connect(function()
- decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if search.Text == " Search Server Scripts.."then
- search.Text = ""
- end
- end)
- local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=server_scripts'))
- local function createScriptFrames(S)
- scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1))
- for Index,Script in pairs(S) do
- local frame = create('TextButton',{
- Size = UDim2.new(1, 0, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Name = "Music";
- Text = "";
- Active = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- BackgroundTransparency = 1;
- Position = UDim2.new(-1,0,0,100*(Index-1));
- Parent = scrframe;
- })
- local name = create('TextLabel',{
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSans;
- TextSize = 32;
- Name = "Name";
- TextWrapped = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Center;
- TextYAlignment = Enum.TextYAlignment.Center;
- Size = UDim2.new(1, -110, 1, 0);
- Text = Script.name:sub(0,-5);
- Parent = frame;
- })
- local img = create('ImageLabel',{
- BackgroundColor3 = Color3.new(1, 1, 1);
- Size = UDim2.new(0, 100, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Image = "rbxassetid://946386382";
- BackgroundTransparency = 1;
- Name = "Img";
- Parent = frame;
- })
- frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- frame.MouseButton1Down:connect(function()
- local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=server_scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3))))))
- loadstring(code)()
- end)
- services.step:wait()
- end
- end
- search.FocusLost:connect(function(enter)
- decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if enter then
- scrframe:ClearAllChildren()
- scrframe.CanvasSize = UDim2.new(0,0,0,0)
- local SortTable = {}
- for i,v in pairs(Scripts)do
- if v.name:lower():sub(0,-5):find(search.Text:lower())then
- table.insert(SortTable,v)
- end
- end
- createScriptFrames(SortTable)
- search.Text = " Search Server Scripts.."
- end
- end)
- createScriptFrames(Scripts)
- end
- end)
- tabHolder.Game.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 300, height = 350, name='Game', icon='rbxassetid://728745470'})
- local content = window.Content;
- local search = create('TextBox', {
- Text = " Search Game Scripts..";
- Size = UDim2.new(.95,0,.1,0);
- Position = UDim2.new(.025,0,0,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextSize = 22;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- ClearTextOnFocus = false;
- TextXAlignment = Enum.TextXAlignment.Left;
- ClipsDescendants = true;
- Parent = content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(.5, 0, 0, 1);
- Position = UDim2.new(0.25, 0, 1, -1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = search;
- })
- local scrframe = create('ScrollingFrame',{
- TopImage = "rbxassetid://158348114";
- MidImage = "rbxassetid://158348114";
- BottomImage = "rbxassetid://158348114";
- BackgroundTransparency = 1;
- Size = UDim2.new(1,0,.9,0);
- Position = UDim2.new(0,0,.1,0);
- CanvasSize = UDim2.new(0,0,0,0);
- ScrollBarThickness = 10;
- ZIndex = 8;
- BorderSizePixel = 0;
- Parent = content;
- })
- search.Focused:connect(function()
- decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if search.Text == " Search Game Scripts.."then
- search.Text = ""
- end
- end)
- local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=game_scripts'))
- local function createScriptFrames(S)
- scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1))
- for Index,Script in pairs(S) do
- local frame = create('TextButton',{
- Size = UDim2.new(1, 0, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Name = "Music";
- Text = "";
- Active = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- BackgroundTransparency = 1;
- Position = UDim2.new(-1,0,0,100*(Index-1));
- Parent = scrframe;
- })
- local name = create('TextLabel',{
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 100, 0, 0);
- ZIndex = 8;
- Font = Enum.Font.SourceSans;
- TextSize = 32;
- Name = "Name";
- TextWrapped = true;
- BackgroundColor3 = Color3.new(1, 1, 1);
- TextColor3 = Color3.new(1, 1, 1);
- TextXAlignment = Enum.TextXAlignment.Center;
- TextYAlignment = Enum.TextYAlignment.Center;
- Size = UDim2.new(1, -110, 1, 0);
- Text = Script.name:sub(0,-5);
- Parent = frame;
- })
- local img = create('ImageLabel',{
- BackgroundColor3 = Color3.new(1, 1, 1);
- Size = UDim2.new(0, 100, 0, 100);
- ZIndex = 8;
- BorderSizePixel = 0;
- Image = "rbxassetid://946386382";
- BackgroundTransparency = 1;
- Name = "Img";
- Parent = frame;
- })
- frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- frame.MouseButton1Down:connect(function()
- local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=game_scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3))))))
- loadstring(code)()
- end)
- services.step:wait()
- end
- end
- search.FocusLost:connect(function(enter)
- decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true)
- if enter then
- scrframe:ClearAllChildren()
- scrframe.CanvasSize = UDim2.new(0,0,0,0)
- local SortTable = {}
- for i,v in pairs(Scripts)do
- if v.name:lower():sub(0,-5):find(search.Text:lower())then
- table.insert(SortTable,v)
- end
- end
- createScriptFrames(SortTable)
- search.Text = " Search Game Scripts.."
- end
- end)
- createScriptFrames(Scripts)
- end
- end)
- tabHolder.Library.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 300, height = 350, name='Library', icon='rbxassetid://728745585'})
- local content = window.Content
- searchGuis(content,"Library","http://search.roblox.com/catalog/json?Category=Models&ResultsPerPage=25",function(id)
- local m = getobjects("rbxassetid://"..id)[1]
- Children(m,function(inst)
- if inst.ClassName == "LocalScript" or inst.ClassName == "Script"then
- loadstring(inst.Source)()
- end
- end)
- local model = m
- if model:IsA("Model")then
- model.Parent = workspace
- local mouse = game:service'Players'.LocalPlayer:GetMouse()
- mouse.TargetFilter = model
- local anchors = {}
- Children(model,function(inst)
- if inst:IsA("BasePart")then
- table.insert(anchors,{part=inst,anchored=inst.Anchored})
- inst.Anchored = true;
- end
- end)
- local connec = mouse.Move:connect(function()
- model:MoveTo(mouse.Hit.p)
- end)
- mouse.Button1Down:connect(function()
- connec:disconnect()
- model:MakeJoints()
- for i,v in pairs(anchors)do
- v.part.Anchored = v.anchored
- end
- end)
- elseif model:IsA("Tool")then
- model.Parent = services.plr.Backpack
- elseif model:IsA("Accoutrement")then
- model.Parent = services.plr.Character~=nil and services.plr.Character or workspace;
- end
- end)
- end
- end)
- tabHolder.Music.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 300, height = 350, name='Music', icon='rbxassetid://728745690'})
- local content = window.Content
- searchGuis(content,"Sounds","http://search.roblox.com/catalog/json?Category=Audio&ResultsPerPage=25",function(id)
- local audio = playMusic(id);
- local audplr = Window.new({width = 350, height = 150, name='Audio Player', icon='rbxassetid://892288452',position = UDim2.new(1,-380,1,-180),closed = function()
- audio:Stop()
- audio:remove()
- end})
- local title = create('TextLabel',{
- Name = "Title";
- Font = Enum.Font.SourceSansLight;
- Text = services.MarketplaceService:GetProductInfo(id).Name;
- TextSize = 22;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.9,0,0,3);
- Position = UDim2.new(.05,0,.7,0);
- BackgroundTransparency = 1;
- ZIndex = 8;
- Parent = audplr;
- })
- title.Size = UDim2.new(0,title.TextBounds.X,0,title.TextBounds.Y);
- title.Position = UDim2.new(0.5,-(title.TextBounds.X/2),0.75,0);
- local progressbar = create('Frame',{
- Name = "ProgressBar";
- Size = UDim2.new(.9,0,0,4);
- Position = UDim2.new(.05,0,.7,0);
- BackgroundTransparency = 1;
- BorderSizePixel = 1;
- BorderColor3 = Color3.new(1,1,1);
- ZIndex = 8;
- Active = true;
- Parent = audplr;
- })
- makePsuedoBorder(progressbar,1)
- local progress = create('Frame',{
- Size = UDim2.new(0,0,1,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- ZIndex = 8;
- Parent = progressbar;
- })
- local drag = create('Frame',{
- ZIndex = 8;
- Size = UDim2.new(0,8,0,16);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Active = true;
- Parent = progressbar;
- },true)
- drag.Position = UDim2.new(progress.Size.X,UDim.new(0,0)) + UDim2.new(0,-(drag.AbsoluteSize.X/2),0,-(drag.AbsoluteSize.Y/2)+(progress.AbsoluteSize.Y/2))
- local function dragTime()
- local mouse = services.mouse
- local x,y = mouse.X,mouse.Y
- local p = (x-progressbar.AbsolutePosition.X)/progressbar.AbsoluteSize.X
- if p <= 0 then
- p = 0
- elseif p >= 1 then
- p = 1
- end
- audio.TimePosition = audio.TimeLength * p
- end
- local dragEvent
- drag.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local mouse = services.mouse
- dragTime()
- dragEvent = mouse.Move:connect(function()
- dragTime()
- end)
- end
- end)
- drag.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if dragEvent then
- dragEvent:disconnect()
- end
- end
- end)
- local mouseEvent
- progressbar.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local mouse = services.mouse
- dragTime()
- mouseEvent = mouse.Move:connect(function()
- dragTime()
- end)
- end
- end)
- progressbar.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if mouseEvent then
- mouseEvent:disconnect()
- end
- end
- end)
- progress.Changed:connect(function()
- drag.Position = UDim2.new(progress.Size.X,UDim.new(0,0)) + UDim2.new(0,-(drag.AbsoluteSize.X/2),0,-(drag.AbsoluteSize.Y/2)+(progress.AbsoluteSize.Y/2))
- end)
- local playedTime = create('TextLabel',{
- Font = Enum.Font.SourceSansLight;
- TextColor3 = Color3.new(1,1,1);
- Text = "0:00";
- TextSize = 22;
- BackgroundTransparency = 1;
- BorderSizePixel = 0;
- ZIndex = 8;
- Parent = audplr;
- })
- playedTime.Size = UDim2.new(0,playedTime.TextBounds.X,0,playedTime.TextBounds.Y);
- playedTime.Position = UDim2.new(0.05,0,0.7,(-playedTime.TextBounds.Y)-7);
- local songTime = create('TextLabel',{
- Font = Enum.Font.SourceSansLight;
- TextColor3 = Color3.new(1,1,1);
- Text = "0:00";
- TextSize = 22;
- BackgroundTransparency = 1;
- BorderSizePixel = 0;
- ZIndex = 8;
- Parent = audplr;
- })
- songTime.Size = UDim2.new(0,songTime.TextBounds.X,0,songTime.TextBounds.Y);
- songTime.Position = UDim2.new(0.95,-songTime.TextBounds.X,0.7,(-songTime.TextBounds.Y)-7);
- local function getTime(number)
- local minutes = math.floor(number / 60)
- local seconds = math.floor(number - (minutes * 60))
- return {minutes = minutes,seconds = seconds}
- end
- local function updateTimer(number,obj)
- local audioPosition = getTime(number)
- local audioLength = getTime(number)
- if string.len(audioPosition.seconds) == 1 then
- obj.Text = audioPosition.minutes..":0"..audioPosition.seconds
- return
- end
- obj.Text = audioPosition.minutes..":"..audioPosition.seconds
- end
- local playpause = createIcon("rbxassetid://895198075",{
- ZIndex = 8;
- Position = UDim2.new(0.5,0,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- local stop = createIcon("rbxassetid://895223507",{
- ZIndex = 8;
- Position = UDim2.new(0.5,-48,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- local fastforward = createIcon("rbxassetid://894546955",{
- ZIndex = 8;
- Position = UDim2.new(0.5,48,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- local rewind = createIcon("rbxassetid://894550841",{
- ZIndex = 8;
- Position = UDim2.new(0.5,-96,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- playpause.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if audio.IsPlaying then
- audio:Pause()
- else
- audio:Resume()
- end
- end
- end)
- stop.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- audio:Stop()
- end
- end)
- local r = false
- rewind.MouseButton1Down:connect(function()r = true end)
- rewind.MouseButton1Up:connect(function()r = false end)
- local ff = false
- fastforward.MouseButton1Down:connect(function()ff = true end)
- fastforward.MouseButton1Up:connect(function()ff = false end)
- audio.Played:connect(function()
- playpause.Image = "rbxassetid://895198075";
- end)
- audio.Resumed:connect(function()
- playpause.Image = "rbxassetid://895198075";
- end)
- audio.Paused:connect(function()
- playpause.Image = "rbxassetid://894282728";
- end)
- audio.Stopped:connect(function()
- playpause.Image = "rbxassetid://894282728";
- end)
- audio.Ended:connect(function()
- playpause.Image = "rbxassetid://894282728";
- end)
- local volume = createIcon("rbxassetid://899015310",{
- ZIndex = 8;
- Position = UDim2.new(0.5,-144,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- volume.MouseButton1Down:connect(function()
- local volumeWindow = Window.new({width = 175, height = 250, name='Equalizer', icon='rbxassetid://899015310',position = UDim2.new(1,-205,1,-280)})
- local content = volumeWindow.Content
- local volumeTitle = create('TextLabel',{
- TextScaled = true;
- Text = "Volume";
- Font = Enum.Font.SourceSansLight;
- Size = UDim2.new(.5,0,.1,0);
- BackgroundTransparency = 1;
- ZIndex = 8;
- TextColor3 = Color3.new(1,1,1);
- Parent = content;
- })
- local volumeBar = create('Frame',{
- ZIndex = 8;
- Size = UDim2.new(0,4,.75,0);
- Position = UDim2.new(0.25,-2,.1,5);
- BackgroundTransparency = 1;
- BorderColor3 = Color3.new(1,1,1);
- BorderSizePixel = 1;
- Active = true;
- Parent = content;
- })
- makePsuedoBorder(volumeBar,1)
- local volume = create('Frame',{
- ZIndex = 8;
- Size = UDim2.new(1,0,audio.Volume/10,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = volumeBar;
- })
- volume.Position = UDim2.new(0,0,1,-(volume.AbsoluteSize.Y));
- local volumeDrag = create('Frame',{
- Size = UDim2.new(0,16,0,8);
- ZIndex = 8;
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Active = true;
- Parent = volumeBar;
- })
- volumeDrag.Position = volume.Position + UDim2.new(0,-(volumeDrag.AbsoluteSize.X/2)+(volume.AbsoluteSize.X/2),0,-(volumeDrag.AbsoluteSize.Y/2))
- local function updateVolume()
- local M = services.mouse;
- local volumeS = (M.Y-volumeBar.AbsolutePosition.Y)/(volumeBar.AbsoluteSize.Y);
- if (volumeS > 1) then volumeS = 1 end
- if volumeS <= 0 then volumeS = 0; end
- volumeS = math.abs(volumeS-1);
- audio.Volume = volumeS*10;
- end
- local volumeBarEvent
- volumeBar.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- updateVolume();
- volumeBarEvent = M.Move:connect(function()
- updateVolume();
- end)
- end
- end)
- volumeBar.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if volumeBarEvent then
- volumeBarEvent:disconnect();
- end
- end
- end)
- local volumeDragEvent;
- volumeDrag.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- updateVolume();
- volumeDragEvent = M.Move:connect(function()
- updateVolume();
- end)
- end
- end)
- volumeDrag.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if volumeDragEvent then
- volumeDragEvent:disconnect();
- end
- end
- end)
- volume.Changed:connect(function()
- volumeDrag.Position = volume.Position + UDim2.new(0,-(volumeDrag.AbsoluteSize.X/2)+(volume.AbsoluteSize.X/2),0,-(volumeDrag.AbsoluteSize.Y/2))
- volume.Position = UDim2.new(0,0,1,-(volume.AbsoluteSize.Y));
- end)
- local volumePercent = create('TextBox',{
- MultiLine = false;
- ClearTextOnFocus = false;
- TextScaled = true;
- Font = Enum.Font.SourceSansLight;
- Size = UDim2.new(.5,0,.15,-7);
- Position = UDim2.new(0,0,.85,7);
- BackgroundTransparency = 1;
- ZIndex = 8;
- TextColor3 = Color3.new(1,1,1);
- Parent = content;
- })
- volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%"
- volumePercent.Changed:connect(function()
- volumePercent.Text = volumePercent.Text:gsub("%D","") .. "%"
- end)
- volumePercent.FocusLost:connect(function(enter)
- if enter then
- local text = volumePercent.Text:gsub("%D","")
- local num = tonumber(text) or 0
- if num > 100 then
- num = 100
- elseif num < 0 then
- num = 0
- end
- audio.Volume = num/10
- volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%"
- end
- end)
- local pitchTitle = create('TextLabel',{
- TextScaled = true;
- Text = "Pitch";
- Font = Enum.Font.SourceSansLight;
- Size = UDim2.new(.5,0,.1,0);
- Position = UDim2.new(.5,0,0,0);
- BackgroundTransparency = 1;
- ZIndex = 8;
- TextColor3 = Color3.new(1,1,1);
- Parent = content;
- })
- local pitchBar = create('Frame',{
- ZIndex = 8;
- Size = UDim2.new(0,4,.75,0);
- Position = UDim2.new(0.75,-2,.1,5);
- BackgroundTransparency = 1;
- BorderColor3 = Color3.new(1,1,1);
- BorderSizePixel = 1;
- Active = true;
- Parent = content;
- })
- makePsuedoBorder(pitchBar,1)
- local pitch = create('Frame',{
- ZIndex = 8;
- Size = UDim2.new(1,0,audio.Pitch/10,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Parent = pitchBar;
- })
- pitch.Position = UDim2.new(0,0,1,-(pitch.AbsoluteSize.Y));
- local pitchDrag = create('Frame',{
- Size = UDim2.new(0,16,0,8);
- ZIndex = 8;
- BackgroundColor3 = Color3.new(1,1,1);
- BorderSizePixel = 0;
- Active = true;
- Parent = pitchBar;
- })
- pitchDrag.Position = pitch.Position + UDim2.new(0,-(pitchDrag.AbsoluteSize.X/2)+(pitch.AbsoluteSize.X/2),0,-(pitchDrag.AbsoluteSize.Y/2))
- local function updatePitch()
- local M = services.mouse;
- local pitchS = (M.Y-pitchBar.AbsolutePosition.Y)/(pitchBar.AbsoluteSize.Y);
- if pitchS >= 1 then pitchS = 1 elseif pitchS <= 0 then pitchS = 0 end
- pitchS = math.abs(pitchS-1);
- audio.PlaybackSpeed = pitchS*10
- end
- local pitchBarEvent
- pitchBar.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- updatePitch();
- pitchBarEvent = M.Move:connect(function()
- updatePitch();
- end)
- end
- end)
- pitchBar.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if pitchBarEvent then
- pitchBarEvent:disconnect();
- end
- end
- end)
- local pitchDragEvent;
- pitchDrag.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- updatePitch();
- pitchDragEvent = M.Move:connect(function()
- updatePitch();
- end)
- end
- end)
- pitchDrag.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if pitchDragEvent then
- pitchDragEvent:disconnect();
- end
- end
- end)
- pitch.Changed:connect(function()
- pitchDrag.Position = pitch.Position + UDim2.new(0,-(pitchDrag.AbsoluteSize.X/2)+(pitch.AbsoluteSize.X/2),0,-(pitchDrag.AbsoluteSize.Y/2))
- pitch.Position = UDim2.new(0,0,1,-(pitch.AbsoluteSize.Y));
- end)
- local pitchPercent = create('TextBox',{
- MultiLine = false;
- ClearTextOnFocus = false;
- Text = tostring(math.floor(audio.Pitch*100)).."%";
- TextScaled = true;
- Font = Enum.Font.SourceSansLight;
- Size = UDim2.new(.5,0,.15,-7);
- Position = UDim2.new(0.5,0,.85,7);
- BackgroundTransparency = 1;
- ZIndex = 8;
- TextColor3 = Color3.new(1,1,1);
- Parent = content;
- })
- pitchPercent.Changed:connect(function()
- pitchPercent.Text = pitchPercent.Text:gsub("%D","") .. "%"
- end)
- pitchPercent.FocusLost:connect(function(enter)
- if enter then
- local text = pitchPercent.Text:gsub("%D","")
- local num = tonumber(text) or 0
- if num > 1000 then
- num = 1000
- elseif num < 0 then
- num = 0
- end
- audio.Pitch = tonumber(num/100)
- end
- end)
- audio.Changed:connect(function()
- pitch.Size = UDim2.new(1,0,((audio.Pitch/10)),0);
- pitchPercent.Text = tostring(math.floor(audio.Pitch*100)).."%"
- volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%"
- volume.Size = UDim2.new(1,0,audio.Volume/10,0);
- end)
- end)
- local looped = createIcon("rbxassetid://896365760",{
- ZIndex = 8;
- Position = UDim2.new(0.5,96,0.2,0);
- Size = UDim2.new(0,48,0,48);
- ImageColor3 = Color3.new(1,1,1);
- Parent = audplr;
- },true)
- looped.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- audio.Looped = not audio.Looped
- end
- end)
- coroutine.wrap(function()
- while wait()do
- updateTimer(audio.TimeLength,songTime)
- updateTimer(audio.TimePosition,playedTime)
- progress.Size = UDim2.new(math.floor(audio.TimePosition)/math.floor(audio.TimeLength),0,1,0)
- looped.Rotation = audio.Looped and looped.Rotation + 3 or looped.Rotation
- if r then audio.TimePosition = math.clamp(audio.TimePosition - .25,0,audio.TimeLength) end
- if ff then audio.TimePosition = math.clamp(audio.TimePosition + .25,0,audio.TimeLength) end
- end
- end)()
- end)
- end
- end)
- tabHolder.Info.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local window = Window.new({width = 250, height = 300, name='Info', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "Nebula Hub V2";
- Font = Enum.Font.SourceSansLight;
- TextScaled = true;
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,28);
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -3);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local scrframe = create('ScrollingFrame',{
- TopImage = "rbxassetid://158348114";
- MidImage = "rbxassetid://158348114";
- BottomImage = "rbxassetid://158348114";
- BackgroundTransparency = 1;
- Size = UDim2.new(1,0,1,-30);
- Position = UDim2.new(0,0,0,30);
- CanvasSize = UDim2.new(0,0,0,0);
- ScrollBarThickness = 10;
- ZIndex = 8;
- Parent = window.Content;
- })
- local fe = workspace.FilteringEnabled and "Enabled" or "Disabled"
- local FEInfo = create('TextLabel',{
- ZIndex = 8;
- Text = "Filtering is " .. fe;
- TextScaled = true;
- BackgroundTransparency = .9;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,150);
- Parent = scrframe;
- })
- local creditsInfo = create('TextButton',{
- ZIndex = 8;
- Text = "Credits";
- TextScaled = true;
- BackgroundTransparency = .9;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,120);
- Parent = scrframe;
- })
- creditsInfo.MouseButton1Down:connect(function()
- local window = Window.new({width = 250, height = 250, name='Credits', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "Credits";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -2);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local body = create('TextLabel',{
- ZIndex = 8;
- Text = "Scripterity - Main Scripter\nfinny - Sales Manager\nic3w0lf - Script help\nfatboysraidmcdonalds - Server & Script help\nrocky2u - Being rocky & Script help\nmodFrost - Script help\nInternalSequence - Server help";
- TextWrap = true;
- TextSize = 21;
- TextYAlignment = Enum.TextYAlignment.Top;
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,1,-30);
- Position = UDim2.new(0.025,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Parent = window.Content;
- })
- end)
- local settingsInfo = create('TextButton',{
- ZIndex = 8;
- Text = "Settings Tab Info";
- TextScaled = true;
- BackgroundTransparency = .9;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,90);
- Parent = scrframe;
- })
- settingsInfo.MouseButton1Down:connect(function()
- local window = Window.new({width = 200, height = 250, name='Settings Info', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "The Settings Tab";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -2);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local body = create('TextLabel',{
- ZIndex = 8;
- Text = "The Settings Tab includes all of the settings for Nebula. Theme Color, Open/Close Keybind, and Blur Levels. All of these settings save automatically, which means no hassle with re-doing settings. (CHANGING THEME COLOR MAY LAG BASED ON COMPUTER SPECS)";
- TextWrap = true;
- TextSize = 13;
- TextScaled = true;
- TextYAlignment = Enum.TextYAlignment.Top;
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,1,-30);
- Position = UDim2.new(0.025,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Parent = window.Content;
- })
- end)
- local libraryInfo = create('TextButton',{
- ZIndex = 8;
- Text = "Library Tab Info";
- TextScaled = true;
- BackgroundTransparency = .9;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,60);
- Parent = scrframe;
- })
- libraryInfo.MouseButton1Down:connect(function()
- local window = Window.new({width = 200, height = 250, name='Library Info', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "The Library Tab";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -2);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local body = create('TextLabel',{
- ZIndex = 8;
- Text = "The Library Tab allows you to search the Catalog for freemodels to insert, click a freemodel to insert it into the game, if it is a model you move it with your mouse, click to place at your mouse position. (DOES NOT WORK WITH ALL MODELS)";
- TextWrap = true;
- TextSize = 13;
- TextScaled = true;
- TextYAlignment = Enum.TextYAlignment.Top;
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,1,-30);
- Position = UDim2.new(0.025,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Parent = window.Content;
- })
- end)
- local musicInfo = create('TextButton',{
- ZIndex = 8;
- Text = "Music Tab Info";
- TextScaled = true;
- BackgroundTransparency = .9;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,30);
- Parent = scrframe;
- })
- musicInfo.MouseButton1Down:connect(function()
- local window = Window.new({width = 200, height = 250, name='Music Info', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "The Music Tab";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -2);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local body = create('TextLabel',{
- ZIndex = 8;
- Text = "The Music Tab comes with audio search & ID playing, as well as a fully functional Audio Player, that allows Speed & Volume changing, real-time progress bar, Fast forward, Rewind, Pause, Play, and Stop As well as Sound Looping.";
- TextWrap = true;
- TextSize = 13;
- TextScaled = true;
- TextYAlignment = Enum.TextYAlignment.Top;
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,1,-30);
- Position = UDim2.new(0.025,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Parent = window.Content;
- })
- end)
- local scriptsInfo = create('TextButton',{
- ZIndex = 8;
- Text = "Script Tabs Info";
- TextScaled = true;
- BackgroundTransparency = .9;
- BackgroundColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,0);
- Parent = scrframe;
- })
- scriptsInfo.MouseButton1Down:connect(function()
- local window = Window.new({width = 200, height = 250, name='Scripts Info', icon='rbxassetid://894507994'})
- local title = create('TextLabel',{
- ZIndex = 8;
- Text = "The Script Tabs";
- TextScaled = true;
- Font = Enum.Font.SourceSansLight;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,0);
- Parent = window.Content;
- })
- local decor = create('Frame',{
- Size = UDim2.new(1, 0, 0, 1);
- Position = UDim2.new(0, 0, 1, -2);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1, 1, 1);
- Parent = title;
- })
- local body = create('TextLabel',{
- ZIndex = 8;
- Text = "The Script Tabs contains about 470+ scripts ready to be inserted at any time, most will reset upon Character Death, the server scripts should not. Click one of the buttons to insert the script.";
- TextWrap = true;
- TextSize = 13;
- TextScaled = true;
- TextYAlignment = Enum.TextYAlignment.Top;
- BackgroundTransparency = 1;
- Font = Enum.Font.SourceSansLight;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,1,-30);
- Position = UDim2.new(0.025,0,0,24);
- Parent = window.Content;
- })
- end)
- end
- end)
- tabHolder.Settings.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local windo = Window.new({width = 250, height = 300, name='Settings', icon='rbxassetid://898100298'})
- local colorButton = create('TextButton',{
- ZIndex = 8;
- Text = "Set Window Color";
- Font = Enum.Font.SourceSansLight;
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,0);
- Parent = windo.Content;
- })
- local icon = createIcon('rbxassetid://904628594', {
- Size = UDim2.new(0, 0, 1, 0);
- ZIndex = 8;
- Parent = colorButton;
- })
- icon.Size = UDim2.new(0,icon.AbsoluteSize.Y,0,icon.AbsoluteSize.Y)
- local keyboardButton = create('TextButton',{
- ZIndex = 8;
- Text = "Set Nebula Keybind";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0.025,0,0,30);
- Parent = windo.Content;
- })
- local icon2 = createIcon("rbxassetid://950538977", {
- Size = UDim2.new(0, 0, 1, 0);
- ZIndex = 8;
- Parent = keyboardButton;
- })
- icon2.Size = UDim2.new(0,icon2.AbsoluteSize.Y,0,icon2.AbsoluteSize.Y)
- local blurButton = create('TextButton',{
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- Text = "Set Blur Level";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(.95,0,0,24);
- Position = UDim2.new(0.025,0,0,60);
- Parent = windo.Content;
- })
- local icon3 = createIcon('rbxassetid://951352122', {
- Size = UDim2.new(0, 0, 1, 0);
- ZIndex = 8;
- Parent = blurButton;
- })
- icon3.Size = UDim2.new(0,icon3.AbsoluteSize.Y,0,icon3.AbsoluteSize.Y)
- blurButton.MouseButton1Down:connect(function()
- local window = Window.new({width = 165, height = 100, name='Set Blur', icon='rbxassetid://951352122'})
- local blurLabel = create('TextLabel',{
- ZIndex = 8;
- Text = "Blur Level";
- TextScaled = true;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(0,60,0,60);
- Position = UDim2.new(0.45,-60,0.05,0);
- Parent = window.Content;
- })
- local blurBox = create('TextBox',{
- ZIndex = 8;
- Text = tostring(settings.blurLevel);
- ClearTextOnFocus = false;
- TextSize = 28;
- MultiLine = false;
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Size = UDim2.new(0,60,0,60);
- Position = UDim2.new(0.55,0,0.05,0);
- Parent = window.Content;
- })
- blurBox.Changed:connect(function()
- blurBox.Text = blurBox.Text:gsub("%D","")
- end)
- blurBox.FocusLost:connect(function(enter)
- if enter then
- settings.blurLevel = tonumber(blurBox.Text)
- blurLevel = enabled and tonumber(blurBox.Text) or blurLevel
- end
- end)
- end)
- keyboardButton.MouseButton1Down:connect(function()
- local window = Window.new({width = 165, height = 100, name='Set Key', icon='rbxassetid://950538977'})
- local changeButton = create('TextButton',{
- ZIndex = 8;
- Text = "Set Keybind";
- Size = UDim2.new(.45,0,.6,0);
- BackgroundColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- TextColor3 = Color3.new(1,1,1);
- Position = UDim2.new(0.05,0,0.15,0);
- Font = Enum.Font.SourceSansLight;
- TextScaled = true;
- Parent = window.Content;
- })
- local currentButton = create('TextLabel',{
- ZIndex = 8;
- Text = tostring(binds[1][1]):sub(14);
- Size = UDim2.new(.45,0,.6,0);
- BackgroundTransparency = 1;
- TextColor3 = Color3.new(1,1,1);
- Position = UDim2.new(0.5,0,0.15,0);
- Font = Enum.Font.SourceSansLight;
- TextScaled = true;
- Parent = window.Content;
- })
- local function b()
- toggleable = false
- currentButton.Text = "Press A Key"
- local a = services.input.InputBegan:wait()
- if a.UserInputType == Enum.UserInputType.Keyboard then
- binds[1][1] = a.KeyCode
- settings.toggleKey = binds[1][1]
- currentButton.Text = tostring(binds[1][1]):sub(14);
- wait()
- toggleable = true;
- else
- b()
- end
- end
- changeButton.MouseButton1Down:connect(b)
- end)
- colorButton.MouseButton1Down:connect(function()
- local window = Window.new({width = 250, height = 300, name='Color Mixer', icon='rbxassetid://904628594',closed = function(this)
- local bufferText = create('TextLabel',{
- Position = UDim2.new(0.025,0,0.125,0);
- Size = UDim2.new(.95,0,.075,0);
- TextScaled = true;
- Font = Enum.Font.SourceSansLight;
- TextColor3 = Color3.new(1,1,1);
- BackgroundTransparency = .9;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1,1,1);
- Text = "Closing Buffer Activated";
- ZIndex = 8;
- Parent = this;
- })
- for i,v in pairs(this.Content:children())do
- v.Visible = false;
- wait()
- v:Destroy()
- end
- end})
- local overallColor
- local unmixedColor
- local colorMixerBar = create('Frame',{
- Size = UDim2.new(0,24,0,180);
- Position = UDim2.new(.95,-24,0.05,0);
- BackgroundTransparency = 1;
- Active = true;
- ZIndex = 8;
- Parent = window.Content;
- })
- local function returnCenterPosition(g)
- return {x=g.AbsolutePosition.X + (g.AbsoluteSize.X/2),y=g.AbsolutePosition.Y + (g.AbsoluteSize.Y/2)}
- end
- for hue = 0,180,1 do
- local c = create('Frame',{
- Position = UDim2.new(0,0,0,hue);
- Size = UDim2.new(1,0,0,1);
- BackgroundColor3 = Color3.fromHSV(hue/180,1,1);
- ZIndex = 8;
- BorderSizePixel = 0;
- Name = "Color";
- Parent = colorMixerBar;
- })
- end
- local colorHue = Color3.toHSV(settings.mainColor)
- local colorBarDrag = create('Frame',{
- Name = "ColorDrag";
- BackgroundColor3 = Color3.new(1,1,1);
- Size = UDim2.new(1,4,0,8);
- Position = UDim2.new(0,-2,0,(180*colorHue)-2);
- Active = true;
- BorderSizePixel = 0;
- ZIndex = 8;
- Draggable = true;
- Parent = colorMixerBar;
- },true)
- local colorBarDragColor = create('Frame',{
- Name = "DragColor";
- Size = UDim2.new(1,-4,0,4);
- Position = UDim2.new(0,2,0,2);
- BorderSizePixel = 0;
- Active = true;
- ZIndex = 8;
- Parent = colorBarDrag
- },true)
- colorBarDragColor.BackgroundColor3 = Color3.fromHSV(colorHue,1,1)
- colorBarDrag.Changed:connect(function()
- if colorBarDrag.AbsolutePosition.X ~= colorMixerBar.AbsolutePosition.X-2 then
- colorBarDrag.Position = UDim2.new(UDim.new(0,-2),colorBarDrag.Position.Y)
- end
- if colorBarDrag.AbsolutePosition.Y > (colorMixerBar.AbsolutePosition.Y + colorMixerBar.AbsoluteSize.Y)-4 then
- colorBarDrag.Position = UDim2.new(colorBarDrag.Position.X,UDim.new(0,colorMixerBar.AbsoluteSize.Y-4))
- elseif colorBarDrag.AbsolutePosition.Y < colorMixerBar.AbsolutePosition.Y-4 then
- colorBarDrag.Position = UDim2.new(colorBarDrag.Position.X,UDim.new(0,-4))
- end
- coroutine.wrap(function()
- for i,v in pairs(colorMixerBar:children())do
- if v.Name == "Color"then
- if v.AbsolutePosition.Y == returnCenterPosition(colorBarDrag).y then
- colorBarDragColor.BackgroundColor3 = v.BackgroundColor3
- end
- end
- end
- end)()
- end)
- local colorEvent
- colorMixerBar.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- colorBarDrag.Position = UDim2.new(UDim.new(0,-2),UDim.new(0,M.Y-colorMixerBar.AbsolutePosition.Y))
- volumeBarEvent = M.Move:connect(function()
- colorBarDrag.Position = UDim2.new(UDim.new(0,-2),UDim.new(0,M.Y-colorMixerBar.AbsolutePosition.Y))
- end)
- end
- end)
- colorMixerBar.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if volumeBarEvent then
- volumeBarEvent:disconnect();
- end
- end
- end)
- local hue = Color3.toHSV(colorBarDragColor.BackgroundColor3)
- colorBarDragColor.Changed:connect(function(prop)
- if prop == "BackgroundColor3"then
- hue = Color3.toHSV(colorBarDragColor.BackgroundColor3)
- end
- end)
- local hsvHolder = create('Frame',{
- Position = UDim2.new(0.05,0,0.05,0);
- Size = UDim2.new(0,183,0,183);
- BackgroundTransparency = 1;
- Active = true;
- ZIndex = 8;
- Parent = window.Content;
- })
- local hsvTable = {}
- for sat = 0,45,1 do
- for light = 0,45,1 do
- local c = create('Frame',{
- Position = UDim2.new(0,sat*4,0,light*4);
- Size = UDim2.new(0,4,0,4);
- BackgroundColor3 = Color3.fromHSV(hue,sat/45,light/45);
- ZIndex = 8;
- BorderSizePixel = 0;
- Parent = hsvHolder;
- })
- table.insert(hsvTable,c)
- coroutine.wrap(function()
- services.RunService.RenderStepped:connect(function()
- if(c.BackgroundColor3 ~= Color3.fromHSV(hue,sat/45,light/45))then
- c.BackgroundColor3 = Color3.fromHSV(hue,sat/45,light/45);
- end
- end)
- end)()
- end
- end
- local h,s,l = Color3.toHSV(settings.mainColor)
- local outerDragA = create('Frame',{
- Size = UDim2.new(0,15,0,3);
- Position = UDim2.new(0,((45*s)*4)-7,0,((45*l)*4)-1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1,1,1);
- Parent = hsvHolder;
- })
- local outerDragB = create('Frame',{
- Size = UDim2.new(0,3,0,15);
- Position = outerDragA.Position + UDim2.new(0,6,0,-6);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = Color3.new(1,1,1);
- Parent = hsvHolder;
- })
- local innerDragA = create('Frame',{
- Size = UDim2.new(0,13,0,1);
- Position = outerDragA.Position + UDim2.new(0,1,0,1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = settings.mainColor;
- Parent = hsvHolder;
- })
- local innerDragB = create('Frame',{
- Size = UDim2.new(0,1,0,13);
- Position = outerDragB.Position + UDim2.new(0,1,0,1);
- ZIndex = 8;
- BorderSizePixel = 0;
- BackgroundColor3 = settings.mainColor;
- Parent = hsvHolder;
- })
- local indicator = create('Frame',{
- Size = UDim2.new(0,1,0,1);
- Position = UDim2.new(0,7,0,1);
- ZIndex = 8;
- BackgroundTransparency = 1;
- Parent = outerDragA;
- })
- outerDragA.Changed:connect(function()
- outerDragB.Position = outerDragA.Position + UDim2.new(0,6,0,-6);
- innerDragA.Position = outerDragA.Position + UDim2.new(0,1,0,1);
- innerDragB.Position = outerDragB.Position + UDim2.new(0,1,0,1);
- end)
- local function collisionDetect(gui1, gui2)
- local g1p, g1s = gui1.AbsolutePosition, gui1.AbsoluteSize;
- local g2p, g2s = gui2.AbsolutePosition, gui2.AbsoluteSize;
- return ((g1p.x < g2p.x + g2s.x and g1p.x + g1s.x > g2p.x) and (g1p.y < g2p.y + g2s.y and g1p.y + g1s.y > g2p.y));
- end;
- local hsvEvent;
- local function hsvFunction()
- local M = services.mouse;
- local X,Y = 0,0
- if M.X < hsvHolder.AbsolutePosition.X then
- X = 0
- elseif M.X > hsvHolder.AbsolutePosition.X + hsvHolder.AbsoluteSize.X then
- X = hsvHolder.AbsoluteSize.X
- else
- X = M.X - hsvHolder.AbsolutePosition.X
- end
- if M.Y < hsvHolder.AbsolutePosition.Y then
- Y = 0
- elseif M.Y > hsvHolder.AbsolutePosition.Y + hsvHolder.AbsoluteSize.Y then
- Y = hsvHolder.AbsoluteSize.Y
- else
- Y = M.Y - hsvHolder.AbsolutePosition.Y
- end
- X,Y = X-7,Y -1
- outerDragA.Position = UDim2.new(0,X,0,Y)
- end
- hsvHolder.InputBegan:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- local M = services.mouse;
- hsvFunction()
- hsvEvent = M.Move:connect(function()
- hsvFunction()
- end)
- end
- end)
- hsvHolder.InputEnded:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if hsvEvent then
- hsvEvent:disconnect();
- end
- end
- end)
- local function createNumberOnlyBox(t)
- local box = create("TextBox",{
- MultiLine = false;
- ClearTextOnFocus = false;
- Font = Enum.Font.SourceSansLight;
- BackgroundTransparency = 1;
- ZIndex = 8;
- TextColor3 = Color3.new(1,1,1);
- Text = "";
- })
- for i,v in pairs(t)do
- box[i]=v
- end
- box.Changed:connect(function()
- box.Text = box.Text:gsub("%D","")
- end)
- return box
- end
- local rLabel = create('TextLabel',{
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- Name = "rLabel";
- Text = "R";
- TextColor3 = Color3.new(1,1,1);
- TextSize = 24;
- Size = UDim2.new(.1,0,.1,0);
- Position = UDim2.new(.15,0,.75,0);
- BackgroundTransparency = 1;
- Parent = window.Content
- })
- local rBox = createNumberOnlyBox({
- Name = "rBox";
- TextSize = 26;
- Text = math.floor(settings.mainColor.r*255);
- Position = UDim2.new(.15,0,0.85,0);
- Size = UDim2.new(0.1,0,0.1,0);
- Parent = window.Content;
- })
- local gLabel = create('TextLabel',{
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- Name = "gLabel";
- Text = "G";
- TextColor3 = Color3.new(1,1,1);
- TextSize = 20;
- Size = UDim2.new(.1,0,.1,0);
- Position = UDim2.new(.35,0,.75,0);
- BackgroundTransparency = 1;
- Parent = window.Content
- })
- local gBox = createNumberOnlyBox({
- Name = "gBox";
- TextSize = 26;
- Text = math.floor(settings.mainColor.g*255);
- Position = UDim2.new(.35,0,0.85,0);
- Size = UDim2.new(0.1,0,0.1,0);
- Parent = window.Content;
- })
- local bLabel = create('TextLabel',{
- Font = Enum.Font.SourceSansLight;
- ZIndex = 8;
- Name = "bLabel";
- Text = "B";
- TextColor3 = Color3.new(1,1,1);
- TextSize = 20;
- Size = UDim2.new(.1,0,.1,0);
- Position = UDim2.new(.55,0,.75,0);
- BackgroundTransparency = 1;
- Parent = window.Content
- })
- local bBox = createNumberOnlyBox({
- Name = "bBox";
- TextSize = 26;
- Text = math.floor(settings.mainColor.b*255);
- Position = UDim2.new(.55,0,0.85,0);
- Size = UDim2.new(0.1,0,0.1,0);
- Parent = window.Content;
- })
- local function updateColorGuis()
- local h,s,l = Color3.toHSV(settings.mainColor)
- rBox.Text = math.floor(settings.mainColor.r*255);
- gBox.Text = math.floor(settings.mainColor.g*255);
- bBox.Text = math.floor(settings.mainColor.b*255);
- innerDragA.BackgroundColor3 = settings.mainColor;
- innerDragB.BackgroundColor3 = settings.mainColor;
- end
- local function FocusLost()
- settings.mainColor = Color3.fromRGB(tonumber(rBox.Text),tonumber(gBox.Text),tonumber(bBox.Text))
- local h,s,l = Color3.toHSV(settings.mainColor)
- updateColorGuis()
- local colorHue = Color3.toHSV(settings.mainColor)
- colorBarDrag.Position = UDim2.new(0,-2,0,(180*colorHue)-2);
- outerDragA.Position = UDim2.new(0,((45*s)*4)-7,0,((45*l)*4)-1)
- end
- rBox.FocusLost:connect(function(enter)
- if enter then
- FocusLost()
- end
- end)
- gBox.FocusLost:connect(function(enter)
- if enter then
- FocusLost()
- end
- end)
- bBox.FocusLost:connect(function(enter)
- if enter then
- FocusLost()
- end
- end)
- local cEvent
- indicator.Changed:connect(function(prop)
- if prop == "AbsolutePosition"then
- if cEvent then cEvent:disconnect() end
- coroutine.wrap(function()
- for i,v in pairs(hsvTable)do
- if collisionDetect(indicator,v)then
- settings.mainColor = v.BackgroundColor3
- updateColorGuis()
- cEvent = v.Changed:connect(function(prop)
- if prop == "BackgroundColor3"then
- settings.mainColor = v.BackgroundColor3
- updateColorGuis()
- end
- end)
- end
- end
- end)()
- end
- end)
- end)
- end
- end)
- local function alternateColors(object,property,oldColor3,newColor3,i)
- coroutine.wrap(function()
- for i = 0,1,i do
- object[property] = oldColor3:lerp(newColor3,i)
- game:service'RunService'.RenderStepped:wait()
- end
- object[property] = newColor3
- end)()
- end
- local Colorables = {}
- local function addRecolorables(inst)
- if inst.BackgroundColor3 == colorCheck then
- table.insert(Colorables,inst)
- end
- inst.ChildAdded:connect(function(i)
- if i.BackgroundColor3 == colorCheck then
- table.insert(Colorables,i)
- end
- end)
- end
- Children(gui,function(inst)
- addRecolorables(inst)
- end)
- gui.ChildAdded:connect(function(i)
- Children(i,function(inst)
- addRecolorables(inst)
- end)
- addRecolorables(i)
- end)
- Children(pingui,function(inst)
- addRecolorables(inst)
- end)
- pingui.ChildAdded:connect(function(i)
- Children(i,function(inst)
- addRecolorables(inst)
- end)
- addRecolorables(i)
- end)
- game:service'RunService'.Stepped:connect(function()
- if colorCheck ~= settings.mainColor then
- coroutine.wrap(function()
- for i,v in pairs(Colorables)do
- v.BackgroundColor3 = settings.mainColor
- end
- colorCheck = settings.mainColor
- end)()
- end
- end)
- services.Players.PlayerRemoving:connect(function(player)
- setCookie('BackgroundColor',tostring(math.floor(settings.mainColor.r*255)..", "..math.floor(settings.mainColor.g*255)..", "..math.floor(settings.mainColor.b*255)));
- setCookie('KeyBind',tostring(settings.toggleKey):sub(14))
- setCookie('BlurLevel',tostring(settings.blurLevel))
- end)
- local Intro = createIcon('rbxassetid://1039272774',{
- Size = UDim2.new(0,150,0,150);
- Position = UDim2.new(.5,-50,0,-150);
- Visible = true;
- Parent = gui;
- })
- local IntroText2 = create('TextLabel',{
- Transparency = 1;
- Text = "Nebula Hub V2";
- TextSize = 42;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0,0,0,-42);
- Size = UDim2.new(1,0,0,42);
- Parent = Intro;
- })
- local IntroText = create('TextLabel',{
- Transparency = 1;
- Text = "Created by Scripterity & finny";
- TextSize = 32;
- TextColor3 = Color3.new(1,1,1);
- Font = Enum.Font.SourceSansLight;
- Position = UDim2.new(0,0,1,0);
- Size = UDim2.new(1,0,0,30);
- Parent = Intro;
- })
- repeat wait()until Intro.IsLoaded
- Intro:TweenPosition(UDim2.new(.5,-75,.5,-75),Enum.EasingDirection.Out,Enum.EasingStyle.Back,.5,true)
- wait(.75)
- tweenRecursiveTransparency(IntroText2,0,-.05);
- tweenRecursiveTransparency(IntroText,0,-.05);
- wait(5)
- Intro:TweenPosition(UDim2.new(.5,-75,1,0),Enum.EasingDirection.In,Enum.EasingStyle.Quint,.5,true)
- tweenRecursiveTransparency(Intro,1,.05)
- tweenRecursiveTransparency(IntroText,1,.05)
- tweenRecursiveTransparency(IntroText2,1,.05)
- repeat wait()until Intro.ImageTransparency == 1
- Intro:Destroy()
- end)
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TextLabel_2.BorderColor3 = Color3.new(0.00784314, 0.00784314, 0.00784314)
- TextLabel_2.Position = UDim2.new(0, 0, 0.924657524, 0)
- TextLabel_2.Size = UDim2.new(0.5252918, 236, 0.0376712345, 11)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Maked by Valo/D39"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 14
- TextLabel_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- FE.Name = "FE"
- FE.Parent = lol
- FE.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- FE.Position = UDim2.new(0.685202658, 0, 0.473484874, 0)
- FE.Size = UDim2.new(0, 132, 0, 50)
- FE.Font = Enum.Font.Arial
- FE.Text = "FE ANIMATION GUI"
- FE.TextColor3 = Color3.new(0, 0, 0)
- FE.TextScaled = true
- FE.TextSize = 14
- FE.TextWrapped = true
- FE.MouseButton1Down:connect(function()
- --FE Animation Gui Made by Dark Magic Rblx in ROBLOX Studio, please give credits if you use this.
- --You can use all and me in the Name Here Section!
- gui = Instance.new("ScreenGui",game.CoreGui)
- gui.Name = "FE Animation Gui by Dark Magic Rblx"
- box = Instance.new("Frame",gui)
- box.Size = UDim2.new(0,400,0,100)
- box.Position = UDim2.new(0,800,0,500)
- box.BackgroundTransparency = 0
- box.BackgroundColor3 = Color3.new(167,0,0)
- box.BorderSizePixel = 5
- box.BorderColor3 = Color3.new(27,42,53)
- o = Instance.new("TextBox",gui)
- o.Name = "Speed Here"
- o.Size = UDim2.new(0,150,0,15)
- o.Position = UDim2.new(0,1000,0,590)
- o.BackgroundTransparency = 0
- o.BackgroundColor3 = Color3.new(0,0,0)
- o.BorderSizePixel = 0
- o.Font = "Arcade"
- o.TextColor3 = Color3.new(255,255,255)
- o.TextScaled = true
- o.TextWrapped = true
- o.Text = "Speed Here"
- a = Instance.new("TextBox",gui)
- a.Name = "ID Here"
- a.Size = UDim2.new(0,300,0,25)
- a.Position = UDim2.new(0,900,0,530)
- a.BackgroundTransparency = 0
- a.BackgroundColor3 = Color3.new(0,0,0)
- a.BorderSizePixel = 0
- a.Font = "Arcade"
- a.TextColor3 = Color3.new(255,255,255)
- a.TextScaled = true
- a.TextWrapped = true
- a.Text = "ID Here"
- b = Instance.new("TextBox",gui)
- b.Name = "Namehere"
- b.Size = UDim2.new(0,300,0,25)
- b.Position = UDim2.new(0,900,0,560)
- b.BackgroundTransparency = 0
- b.BackgroundColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 0
- b.Font = "Arcade"
- b.TextColor3 = Color3.new(255,255,255)
- b.TextScaled = true
- b.TextWrapped = true
- b.Text = "Name here"
- c = Instance.new("TextButton",gui)
- c.Name = "Animation"
- c.Size = UDim2.new(0,100,0,40)
- c.Position = UDim2.new(0,800,0,520)
- c.BackgroundTransparency = 0
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 0
- c.Font = "Arcade"
- c.TextColor3 = Color3.new(255,255,255)
- c.TextScaled = true
- c.TextWrapped = true
- c.Text = "Animation"
- d = Instance.new("TextButton",gui)
- d.Name = "Player"
- d.Size = UDim2.new(0,100,0,40)
- d.Position = UDim2.new(0,800,0,560)
- d.BackgroundTransparency = 0
- d.BackgroundColor3 = Color3.new(0,0,0)
- d.BorderSizePixel = 0
- d.Font = "Arcade"
- d.TextColor3 = Color3.new(255,255,255)
- d.TextScaled = true
- d.TextWrapped = true
- d.Text = "Player"
- cred = Instance.new("TextLabel",gui)
- cred.Name = "Credits"
- cred.Size = UDim2.new(0,400,0,20)
- cred.Position = UDim2.new(0,800,0,500)
- cred.BackgroundTransparency = 0
- cred.BackgroundColor3 = Color3.new(0,0,0)
- box.BorderSizePixel = 5
- box.BorderColor3 = Color3.new(27,42,53)
- cred.Font = "Arcade"
- cred.FontSize = "Size24"
- cred.TextColor3 = Color3.new(255,255,255)
- cred.Text = "FE Animation Gui by Dark Magic Rblx!"
- cred.TextSize = 19
- c.MouseButton1Down:connect(function()
- local AnimationId = gui["ID Here"].Text
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local Player = game.Players:FindFirstChild(gui.Namehere.Text)
- if Player ~= nil then
- local k = Player.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- if gui.Namehere.Text =="me" then
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- if gui.Namehere.Text =="all" then
- for i,v in pairs(game.Players:GetChildren()) do
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- end
- end)
- d.MouseButton1Down:connect(function()
- local AnimationId = gui["ID Here"].Text
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local Player = game.Players:FindFirstChild(gui.Namehere.Text)
- if Player ~= nil then
- local k = Player.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- if gui.Namehere.Text =="me" then
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- if gui.Namehere.Text =="all" then
- for i,v in pairs(game.Players:GetChildren()) do
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(gui["Speed Here"].Text)
- end
- end
- end)
- end)
- febombvest.Name = "fe bomb vest"
- febombvest.Parent = lol
- febombvest.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- febombvest.Position = UDim2.new(0.386684209, 0, 0.226835057, 0)
- febombvest.Size = UDim2.new(0, 132, 0, 50)
- febombvest.Font = Enum.Font.SourceSans
- febombvest.Text = "FE BOMB VEST"
- febombvest.TextColor3 = Color3.new(0, 0, 0)
- febombvest.TextScaled = true
- febombvest.TextSize = 14
- febombvest.TextWrapped = true
- febombvest.MouseButton1Down:connect(function()
- --Leaked by CrazyExploitz (https://youtube.com/fuzioncrazyexploitz)
- --Cant tell you the original creator for risk of being caught
- --Here is the link to the game it works on https://www.roblox.com/games/647711404/City-Life
- --Enjoy rekking oders in fe lel
- local Me = game:GetService("Players").LocalPlayer --You cannot use this on someone else. srry
- local Char = Me.Character
- local Torso = Char.Torso
- local TickWait = 1
- local Color = "Medium stone gray"
- local Dead = false
- local Tool = Instance.new("HopperBin", Me.Backpack)
- Tool.Name = "Bomb Vest"
- local Position = Vector3.new(0,100,0)
- function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- ExplodeSound:Play()
- wait(1.4)
- game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('meme', '8', '1527622')
- lp = game:GetService'Players'.LocalPlayer
- hat = lp.Character:WaitForChild'meme'
- hat.Handle.Transparency=1
- hat.Handle.Mesh:Remove()
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- local grabknife = h
- function kill(plrtokill)
- --boom--
- assets = {540034631, 178993946, 461493477, 110288809}
- me = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid'
- for i,v in pairs(me.Parent:GetChildren()) do
- if v:IsA'Accoutrement' then v.Parent = nil end
- end
- for i,v in pairs(assets) do
- game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('xdd', tostring(game:GetService'MarketplaceService':GetProductInfo(v).AssetTypeId), v)
- end
- game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('boom', '8', '1527622')
- game.Players.LocalPlayer.Character.boom.BootScript.Parent=workspace[plrtokill]
- print(workspace[plrtokill] .. " has been killed")
- end
- game:GetService'RunService'.Stepped:wait()
- grabknife.Parent = plr.Character
- for i = 1,3 do
- local lol = lp:FindFirstChildOfClass'Backpack':FindFirstChildOfClass'HopperBin'
- if lol:FindFirstChild'LocalScript' then lol:Destroy() end
- end
- end)
- sUC.Name = "sUC"
- sUC.Parent = lol
- sUC.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- sUC.Position = UDim2.new(0.395166785, 0, 0.473047197, 0)
- sUC.Size = UDim2.new(0, 132, 0, 50)
- sUC.Font = Enum.Font.SourceSans
- sUC.Text = "FE SUCIDE GUN"
- sUC.TextColor3 = Color3.new(0, 0, 0)
- sUC.TextScaled = true
- sUC.TextSize = 14
- sUC.TextWrapped = true
- sUC.MouseButton1Down:connect(function()
- --SUICIDE GUN REBORN BY DMS
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("CylinderMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("CylinderMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("CylinderMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("CylinderMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("PointLight")
- o32 = Instance.new("BillboardGui")
- o33 = Instance.new("ImageLabel")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("BlockMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("Decal")
- o43 = Instance.new("CylinderMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("CylinderMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("BlockMesh")
- o54 = Instance.new("Part")
- o55 = Instance.new("BlockMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("CylinderMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("SpecialMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("SpecialMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("SpecialMesh")
- o72 = Instance.new("Part")
- o73 = Instance.new("BlockMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("BlockMesh")
- o76 = Instance.new("Part")
- o77 = Instance.new("BlockMesh")
- o78 = Instance.new("Part")
- o79 = Instance.new("SpecialMesh")
- o80 = Instance.new("Part")
- o81 = Instance.new("CylinderMesh")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Part")
- o85 = Instance.new("BlockMesh")
- o86 = Instance.new("Part")
- o87 = Instance.new("SpecialMesh")
- o88 = Instance.new("Part")
- o89 = Instance.new("SpecialMesh")
- o90 = Instance.new("Part")
- o91 = Instance.new("BlockMesh")
- o92 = Instance.new("Part")
- o93 = Instance.new("BlockMesh")
- o94 = Instance.new("Part")
- o95 = Instance.new("SpecialMesh")
- o96 = Instance.new("Part")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Part")
- o99 = Instance.new("SpecialMesh")
- o100 = Instance.new("Part")
- o101 = Instance.new("BlockMesh")
- o102 = Instance.new("Part")
- o103 = Instance.new("BlockMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("SpecialMesh")
- o106 = Instance.new("Part")
- o107 = Instance.new("BlockMesh")
- o108 = Instance.new("Part")
- o109 = Instance.new("CylinderMesh")
- o110 = Instance.new("Part")
- o111 = Instance.new("BlockMesh")
- o112 = Instance.new("Part")
- o113 = Instance.new("SpecialMesh")
- o114 = Instance.new("Part")
- o115 = Instance.new("CylinderMesh")
- o116 = Instance.new("Part")
- o117 = Instance.new("BlockMesh")
- o118 = Instance.new("Part")
- o119 = Instance.new("SpecialMesh")
- o120 = Instance.new("Part")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("Part")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("Part")
- o125 = Instance.new("SpecialMesh")
- o126 = Instance.new("Part")
- o127 = Instance.new("BlockMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("BlockMesh")
- o130 = Instance.new("Part")
- o131 = Instance.new("SpecialMesh")
- o132 = Instance.new("Part")
- o133 = Instance.new("BlockMesh")
- o134 = Instance.new("Part")
- o135 = Instance.new("BlockMesh")
- o136 = Instance.new("Part")
- o137 = Instance.new("SpecialMesh")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("Part")
- o141 = Instance.new("CylinderMesh")
- o142 = Instance.new("Part")
- o143 = Instance.new("BlockMesh")
- o144 = Instance.new("Part")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("Part")
- o147 = Instance.new("SpecialMesh")
- o148 = Instance.new("Part")
- o149 = Instance.new("Sound")
- o150 = Instance.new("BlockMesh")
- o1.Name = "Suicide"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338)
- o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687)
- o3.MeshType = Enum.MeshType.Wedge
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237)
- o4.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478)
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176)
- o6.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Parent = o6
- o7.Scale = Vector3.new(1, 0.583333313, 0.722222269)
- o8.Name = "SightBack"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116)
- o8.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Parent = o8
- o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116)
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595)
- o10.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478)
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176)
- o12.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(1, 0.249999985, 0.411111116)
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176)
- o14.Rotation = Vector3.new(-90, 44.9999962, 90)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o16.Name = "SightBack"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116)
- o16.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o16.Anchored = true
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Parent = o16
- o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334)
- o18.Name = "SightBack"
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002)
- o18.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Parent = o18
- o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Black")
- o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664)
- o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687)
- o22.Name = "SightLine"
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new("Smoky grey")
- o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356)
- o22.Rotation = Vector3.new(90, -2.50447761e-006, -90)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982)
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Black")
- o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679)
- o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
- o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.405599982, 1, 0.405599982)
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756)
- o26.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o27.Parent = o26
- o27.Scale = Vector3.new(1, 0.527777731, 0.611111104)
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Black")
- o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756)
- o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003)
- o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.611111104, 1, 0.611111104)
- o30.Name = "Main"
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Really black")
- o30.Transparency = 1
- o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256)
- o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Name = "FlashFX"
- o31.Parent = o30
- o31.Color = Color3.new(1, 1, 0)
- o31.Enabled = false
- o31.Brightness = 10
- o31.Range = 6
- o31.Shadows = true
- o32.Name = "FlashGui"
- o32.Parent = o30
- o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0)
- o32.Enabled = false
- o33.Name = "Label"
- o33.Parent = o32
- o33.Size = UDim2.new(1,0,1,0)
- o33.BackgroundTransparency = 1
- o33.Image = "http://www.roblox.com/asset/?id=117472237"
- o34.Parent = o30
- o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994)
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236)
- o35.Rotation = Vector3.new(-90, 44.9999962, 90)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236)
- o37.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Parent = o37
- o38.Scale = Vector3.new(1, 0.249999985, 0.411111116)
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236)
- o39.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Parent = o39
- o40.Scale = Vector3.new(1, 0.583333313, 0.722222269)
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Black")
- o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284)
- o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003)
- o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o42.Parent = o41
- o42.Texture = "http://www.roblox.com/asset/?id=47760372"
- o42.Face = Enum.NormalId.Top
- o43.Parent = o41
- o43.Scale = Vector3.new(0.49999997, 1, 0.49999997)
- o44.Parent = o1
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Black")
- o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108)
- o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o44.Anchored = true
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003)
- o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o46.Name = "Mag"
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Black")
- o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644)
- o46.Rotation = Vector3.new(101, 90, 0)
- o46.Anchored = true
- o46.FormFactor = Enum.FormFactor.Custom
- o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.027777778, 1, 0.666666687)
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Black")
- o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176)
- o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180)
- o48.Anchored = true
- o48.FormFactor = Enum.FormFactor.Custom
- o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.694444478, 0.222222224, 1)
- o49.MeshType = Enum.MeshType.Wedge
- o50.Parent = o1
- o50.Material = Enum.Material.SmoothPlastic
- o50.BrickColor = BrickColor.new("Really black")
- o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216)
- o50.Rotation = Vector3.new(3.08320072e-016, 0, -180)
- o50.Anchored = true
- o50.FormFactor = Enum.FormFactor.Custom
- o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878)
- o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.666666687, 0.333333343, 1)
- o51.MeshType = Enum.MeshType.Wedge
- o52.Parent = o1
- o52.Material = Enum.Material.SmoothPlastic
- o52.BrickColor = BrickColor.new("Black")
- o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057)
- o52.Rotation = Vector3.new(105, 90, 0)
- o52.Anchored = true
- o52.FormFactor = Enum.FormFactor.Custom
- o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008)
- o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Parent = o52
- o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104)
- o54.Parent = o1
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Really black")
- o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937)
- o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0)
- o54.Anchored = true
- o54.FormFactor = Enum.FormFactor.Custom
- o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003)
- o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008)
- o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o55.Parent = o54
- o55.Scale = Vector3.new(1, 0.416666687, 0.694444478)
- o56.Parent = o1
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Really black")
- o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319)
- o56.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o56.Anchored = true
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003)
- o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o57.Parent = o56
- o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687)
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Really black")
- o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176)
- o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90)
- o58.Anchored = true
- o58.FormFactor = Enum.FormFactor.Custom
- o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239)
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Really black")
- o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141)
- o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180)
- o60.Anchored = true
- o60.FormFactor = Enum.FormFactor.Custom
- o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224)
- o61.MeshType = Enum.MeshType.Wedge
- o62.Parent = o1
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Black")
- o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584)
- o62.Rotation = Vector3.new(90, 44.9999962, -90)
- o62.Anchored = true
- o62.FormFactor = Enum.FormFactor.Custom
- o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003)
- o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011)
- o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o63.Parent = o62
- o63.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876)
- o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006)
- o64.Anchored = true
- o64.FormFactor = Enum.FormFactor.Custom
- o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Parent = o64
- o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881)
- o65.MeshType = Enum.MeshType.Wedge
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679)
- o66.Rotation = Vector3.new(89.9999771, 90, 0)
- o66.Anchored = true
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Parent = o66
- o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104)
- o68.Parent = o1
- o68.Material = Enum.Material.SmoothPlastic
- o68.BrickColor = BrickColor.new("Fossil")
- o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404)
- o68.Rotation = Vector3.new(-45, 90, 0)
- o68.Anchored = true
- o68.FormFactor = Enum.FormFactor.Custom
- o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o69.Parent = o68
- o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104)
- o70.Parent = o1
- o70.Material = Enum.Material.SmoothPlastic
- o70.BrickColor = BrickColor.new("Black")
- o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237)
- o70.Rotation = Vector3.new(3.08320072e-016, 0, -180)
- o70.Anchored = true
- o70.FormFactor = Enum.FormFactor.Custom
- o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o71.Parent = o70
- o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433)
- o71.MeshType = Enum.MeshType.Wedge
- o72.Parent = o1
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Black")
- o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761)
- o72.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o72.Anchored = true
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o73.Parent = o72
- o73.Scale = Vector3.new(1, 0.277777761, 0.527777731)
- o74.Parent = o1
- o74.Material = Enum.Material.SmoothPlastic
- o74.BrickColor = BrickColor.new("Black")
- o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761)
- o74.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o74.Anchored = true
- o74.FormFactor = Enum.FormFactor.Custom
- o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o75.Parent = o74
- o75.Scale = Vector3.new(1, 0.583333313, 0.361111134)
- o76.Parent = o1
- o76.Material = Enum.Material.SmoothPlastic
- o76.BrickColor = BrickColor.new("Black")
- o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761)
- o76.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o76.Anchored = true
- o76.FormFactor = Enum.FormFactor.Custom
- o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o77.Parent = o76
- o77.Scale = Vector3.new(1, 0.444444448, 0.216666669)
- o78.Parent = o1
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Black")
- o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216)
- o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006)
- o78.Anchored = true
- o78.FormFactor = Enum.FormFactor.Custom
- o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003)
- o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.666666687, 1, 0.944444478)
- o79.MeshType = Enum.MeshType.Wedge
- o80.Parent = o1
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Black")
- o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019)
- o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076)
- o80.Anchored = true
- o80.FormFactor = Enum.FormFactor.Custom
- o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o81.Parent = o80
- o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985)
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.BrickColor = BrickColor.new("Dark stone grey")
- o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924)
- o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006)
- o82.Anchored = true
- o82.FormFactor = Enum.FormFactor.Custom
- o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762)
- o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o83.Parent = o82
- o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224)
- o83.MeshType = Enum.MeshType.Wedge
- o84.Parent = o1
- o84.Material = Enum.Material.SmoothPlastic
- o84.BrickColor = BrickColor.new("Black")
- o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162)
- o84.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o84.Anchored = true
- o84.FormFactor = Enum.FormFactor.Custom
- o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003)
- o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o85.Parent = o84
- o85.Scale = Vector3.new(1, 0.222222224, 0.722222269)
- o86.Parent = o1
- o86.Material = Enum.Material.SmoothPlastic
- o86.BrickColor = BrickColor.new("Black")
- o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319)
- o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o86.Anchored = true
- o86.FormFactor = Enum.FormFactor.Custom
- o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099)
- o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o87.Parent = o86
- o87.Scale = Vector3.new(0.666666687, 1, 1)
- o87.MeshType = Enum.MeshType.Wedge
- o88.Parent = o1
- o88.Material = Enum.Material.SmoothPlastic
- o88.BrickColor = BrickColor.new("Dark stone grey")
- o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761)
- o88.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o88.Anchored = true
- o88.FormFactor = Enum.FormFactor.Custom
- o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o89.Parent = o88
- o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985)
- o89.MeshType = Enum.MeshType.Wedge
- o90.Parent = o1
- o90.Material = Enum.Material.SmoothPlastic
- o90.BrickColor = BrickColor.new("Smoky grey")
- o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796)
- o90.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o90.Anchored = true
- o90.FormFactor = Enum.FormFactor.Custom
- o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003)
- o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o91.Parent = o90
- o91.Scale = Vector3.new(1, 0.111111112, 0.611111104)
- o92.Parent = o1
- o92.Material = Enum.Material.SmoothPlastic
- o92.BrickColor = BrickColor.new("Black")
- o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162)
- o92.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o92.Anchored = true
- o92.FormFactor = Enum.FormFactor.Custom
- o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003)
- o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o93.Parent = o92
- o93.Scale = Vector3.new(1, 0.361111134, 0.666666687)
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Black")
- o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096)
- o94.Rotation = Vector3.new(-180, 0.0927856117, 180)
- o94.Anchored = true
- o94.FormFactor = Enum.FormFactor.Custom
- o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o95.Parent = o94
- o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985)
- o95.MeshType = Enum.MeshType.Wedge
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Black")
- o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324)
- o96.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o96.Anchored = true
- o96.FormFactor = Enum.FormFactor.Custom
- o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003)
- o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o97.Parent = o96
- o97.Scale = Vector3.new(0.472222239, 1, 0.444444448)
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Black")
- o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864)
- o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Custom
- o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o99.Parent = o98
- o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433)
- o99.MeshType = Enum.MeshType.Wedge
- o100.Parent = o1
- o100.Material = Enum.Material.SmoothPlastic
- o100.BrickColor = BrickColor.new("Black")
- o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496)
- o100.Rotation = Vector3.new(3.00000024, 90, 0)
- o100.Anchored = true
- o100.FormFactor = Enum.FormFactor.Custom
- o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0)
- o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o101.Parent = o100
- o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134)
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Black")
- o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916)
- o102.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o102.Anchored = true
- o102.FormFactor = Enum.FormFactor.Custom
- o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687)
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Really black")
- o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756)
- o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006)
- o104.Anchored = true
- o104.FormFactor = Enum.FormFactor.Custom
- o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445)
- o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105.Parent = o104
- o105.Scale = Vector3.new(0.694444478, 1, 1)
- o105.MeshType = Enum.MeshType.Wedge
- o106.Name = "Mag"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Really black")
- o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056)
- o106.Rotation = Vector3.new(101, 90, 0)
- o106.Anchored = true
- o106.FormFactor = Enum.FormFactor.Custom
- o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003)
- o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o107.Parent = o106
- o107.Scale = Vector3.new(1, 1, 0.611111104)
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Smoky grey")
- o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536)
- o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076)
- o108.Anchored = true
- o108.FormFactor = Enum.FormFactor.Custom
- o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o109.Parent = o108
- o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687)
- o110.Parent = o1
- o110.Material = Enum.Material.SmoothPlastic
- o110.BrickColor = BrickColor.new("Black")
- o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838)
- o110.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o110.Anchored = true
- o110.FormFactor = Enum.FormFactor.Custom
- o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003)
- o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o111.Parent = o110
- o111.Scale = Vector3.new(1, 1, 0.666666687)
- o112.Parent = o1
- o112.Material = Enum.Material.SmoothPlastic
- o112.BrickColor = BrickColor.new("Black")
- o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164)
- o112.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o112.Anchored = true
- o112.FormFactor = Enum.FormFactor.Custom
- o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o113.Parent = o112
- o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112)
- o113.MeshType = Enum.MeshType.Wedge
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Black")
- o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584)
- o114.Rotation = Vector3.new(180, 0, -90.0000076)
- o114.Anchored = true
- o114.FormFactor = Enum.FormFactor.Custom
- o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o115.Parent = o114
- o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522)
- o116.Parent = o1
- o116.Material = Enum.Material.SmoothPlastic
- o116.BrickColor = BrickColor.new("Black")
- o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584)
- o116.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o116.Anchored = true
- o116.FormFactor = Enum.FormFactor.Custom
- o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003)
- o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o117.Parent = o116
- o117.Scale = Vector3.new(1, 0.277777761, 0.666666687)
- o118.Parent = o1
- o118.Material = Enum.Material.SmoothPlastic
- o118.BrickColor = BrickColor.new("Black")
- o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164)
- o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020)
- o118.Anchored = true
- o118.FormFactor = Enum.FormFactor.Custom
- o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o119.Parent = o118
- o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112)
- o119.MeshType = Enum.MeshType.Wedge
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Black")
- o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584)
- o120.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o120.Anchored = true
- o120.FormFactor = Enum.FormFactor.Custom
- o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003)
- o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121.Parent = o120
- o121.Scale = Vector3.new(0.027777778, 1, 0.694444478)
- o122.Parent = o1
- o122.Material = Enum.Material.SmoothPlastic
- o122.BrickColor = BrickColor.new("Black")
- o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237)
- o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o122.Anchored = true
- o122.FormFactor = Enum.FormFactor.Custom
- o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o123.Parent = o122
- o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343)
- o123.MeshType = Enum.MeshType.Wedge
- o124.Parent = o1
- o124.Material = Enum.Material.SmoothPlastic
- o124.BrickColor = BrickColor.new("Black")
- o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324)
- o124.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o124.Anchored = true
- o124.FormFactor = Enum.FormFactor.Custom
- o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o125.Parent = o124
- o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687)
- o125.MeshType = Enum.MeshType.Wedge
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Really black")
- o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384)
- o126.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o126.Anchored = true
- o126.FormFactor = Enum.FormFactor.Custom
- o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o127.Parent = o126
- o127.Scale = Vector3.new(1, 0.972222209, 0.666666687)
- o128.Parent = o1
- o128.Material = Enum.Material.SmoothPlastic
- o128.BrickColor = BrickColor.new("Really black")
- o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357)
- o128.Rotation = Vector3.new(-30.0000038, 90, 0)
- o128.Anchored = true
- o128.FormFactor = Enum.FormFactor.Custom
- o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003)
- o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129.Parent = o128
- o129.Scale = Vector3.new(1, 0.722222269, 0.666666687)
- o130.Parent = o1
- o130.Material = Enum.Material.SmoothPlastic
- o130.BrickColor = BrickColor.new("Really black")
- o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836)
- o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o130.Anchored = true
- o130.FormFactor = Enum.FormFactor.Custom
- o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012)
- o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Parent = o130
- o131.Scale = Vector3.new(0.694444478, 1, 1)
- o131.MeshType = Enum.MeshType.Wedge
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Black")
- o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415)
- o132.Rotation = Vector3.new(30.0000019, 90, 0)
- o132.Anchored = true
- o132.FormFactor = Enum.FormFactor.Custom
- o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687)
- o134.Parent = o1
- o134.Material = Enum.Material.SmoothPlastic
- o134.BrickColor = BrickColor.new("Black")
- o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564)
- o134.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o134.Anchored = true
- o134.FormFactor = Enum.FormFactor.Custom
- o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0)
- o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o135.Parent = o134
- o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687)
- o136.Parent = o1
- o136.Material = Enum.Material.SmoothPlastic
- o136.BrickColor = BrickColor.new("Black")
- o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424)
- o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o136.Anchored = true
- o136.FormFactor = Enum.FormFactor.Custom
- o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o137.Parent = o136
- o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994)
- o137.MeshType = Enum.MeshType.Wedge
- o138.Parent = o1
- o138.Material = Enum.Material.SmoothPlastic
- o138.BrickColor = BrickColor.new("Black")
- o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004)
- o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007)
- o138.Anchored = true
- o138.FormFactor = Enum.FormFactor.Custom
- o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o139.Parent = o138
- o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687)
- o140.Parent = o1
- o140.Material = Enum.Material.SmoothPlastic
- o140.BrickColor = BrickColor.new("Black")
- o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701)
- o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90)
- o140.Anchored = true
- o140.FormFactor = Enum.FormFactor.Custom
- o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433)
- o142.Parent = o1
- o142.Material = Enum.Material.SmoothPlastic
- o142.BrickColor = BrickColor.new("Really black")
- o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096)
- o142.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o142.Anchored = true
- o142.FormFactor = Enum.FormFactor.Custom
- o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0)
- o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o143.Parent = o142
- o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866)
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Black")
- o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424)
- o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020)
- o144.Anchored = true
- o144.FormFactor = Enum.FormFactor.Custom
- o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343)
- o145.MeshType = Enum.MeshType.Wedge
- o146.Parent = o1
- o146.Material = Enum.Material.SmoothPlastic
- o146.BrickColor = BrickColor.new("Really black")
- o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796)
- o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180)
- o146.Anchored = true
- o146.FormFactor = Enum.FormFactor.Custom
- o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099)
- o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.666666687, 0.277777761, 1)
- o147.MeshType = Enum.MeshType.Wedge
- o148.Name = "Handle"
- o148.Parent = o1
- o148.Material = Enum.Material.SmoothPlastic
- o148.BrickColor = BrickColor.new("Really black")
- o148.Transparency = 1
- o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464)
- o148.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o148.Anchored = true
- o148.FormFactor = Enum.FormFactor.Custom
- o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003)
- o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o149.Name = "FireSound"
- o149.Parent = o148
- o149.SoundId = "rbxassetid://330704232"
- o149.Volume = 10
- o150.Parent = o148
- o150.Scale = Vector3.new(0.99999994, 1, 0.99999994)
- Victim = game.Players.LocalPlayer.Character
- function Suicide ()
- Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0))
- Victim.Torso.Neck.C1 = CFrame.new(0,0,0)
- wait(.02)
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70))
- Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0)
- ANGLE = -70
- ANGLE2 = -20
- for i=1,7 do
- ANGLE = ANGLE + 10
- ANGLE2 = ANGLE2 + 10
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE))
- Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0)
- wait(1/30)
- end
- wait(.3)
- o1.Handle.FireSound.Parent = workspace
- workspace.FireSound:Play()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon")
- player = game.Players[Victim.Name]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Glue") or v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- rg.Torso.Neck:Destroy()
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = rg
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1, 10 do
- DEATH()
- print"BLOODY"
- wait()
- end
- end
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(o1.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(o1)
- end
- o1.Equipped:connect(Finale)
- o1.Unequipped:connect(Finale)
- o1.Activated:connect(Suicide)
- Finale()
- end)
- end)
- Reviz.Name = "Reviz"
- Reviz.Parent = AniMain
- Reviz.BackgroundColor3 = Color3.new(1, 1, 1)
- Reviz.BackgroundTransparency = 0.5
- Reviz.BorderSizePixel = 0
- Reviz.Position = UDim2.new(0.537037015, 0, 0.720496893, 0)
- Reviz.Size = UDim2.new(0, 200, 0, 50)
- Reviz.Font = Enum.Font.SourceSansLight
- Reviz.Text = "Reviz Admin Gui"
- Reviz.TextColor3 = Color3.new(0, 0, 0)
- Reviz.TextSize = 15
- Reviz.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- AniMainDesign.Name = "AniMainDesign"
- AniMainDesign.Parent = AniMain
- AniMainDesign.BackgroundColor3 = Color3.new(1, 1, 1)
- AniMainDesign.BackgroundTransparency = 0.5
- AniMainDesign.BorderSizePixel = 0
- AniMainDesign.Position = UDim2.new(0, 0, 0.906832278, 0)
- AniMainDesign.Size = UDim2.new(0, 432, 0, 30)
- AniMainDesign.Font = Enum.Font.SourceSans
- AniMainDesign.Text = ""
- AniMainDesign.TextColor3 = Color3.new(0, 0, 0)
- AniMainDesign.TextSize = 14
- Open.Name = "Open"
- Open.Parent = Ani
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0.435151517, 0, 0.865951717, 0)
- Open.Size = UDim2.new(0, 200, 0, 50)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- Open.Visible = false
- AniMain.Visible = true
- end)
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