SakuraScriptLab

Gladiator Gun SS

Jan 18th, 2020 (edited)
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  1. --//====================================================\\--
  2. --|| Shared By SakuraScriptLab ||--
  3. --\\====================================================//--
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73. local Mouse = Player:GetMouse()
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. Player=owner
  87. Character=Player.Character
  88. PlayerGui=Player.PlayerGui
  89. Backpack=Player.Backpack
  90. Torso=Character.Torso
  91. Head=Character.Head
  92. Humanoid=Character.Humanoid
  93. m=Instance.new('Model',Character)
  94. LeftArm=Character["Left Arm"]
  95. LeftLeg=Character["Left Leg"]
  96. RightArm=Character["Right Arm"]
  97. RightLeg=Character["Right Leg"]
  98. LS=Torso["Left Shoulder"]
  99. LH=Torso["Left Hip"]
  100. RS=Torso["Right Shoulder"]
  101. RH=Torso["Right Hip"]
  102. Face = Head.face
  103. Neck=Torso.Neck
  104. it=Instance.new
  105. attacktype=1
  106. vt=Vector3.new
  107. cf=CFrame.new
  108. euler=CFrame.fromEulerAnglesXYZ
  109. angles=CFrame.Angles
  110. cloaked=false
  111. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  112. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  113. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  114. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  115. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  116. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  117. RootPart=Character.HumanoidRootPart
  118. RootJoint=RootPart.RootJoint
  119. RootCF=euler(-1.57,0,3.14)
  120. attack = false
  121. attackdebounce = false
  122. deb=false
  123. equipped=true
  124. hand=false
  125. MMouse=nil
  126. combo=0
  127. mana=0
  128. trispeed=.2
  129. attackmode='none'
  130. local idle=0
  131. local Anim="Idle"
  132. local Effects={}
  133. local gun=false
  134. local shoot=false
  135. player=nil
  136. mana=0
  137.  
  138. --save shoulders
  139. RSH, LSH=nil, nil
  140. --welds
  141. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  142. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  143. LH=Torso["Left Hip"]
  144. RH=Torso["Right Hip"]
  145. TorsoColor=Torso.BrickColor
  146. function NoOutline(Part)
  147. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  148. end
  149. player=Player
  150. ch=Character
  151. RSH=ch.Torso["Right Shoulder"]
  152. LSH=ch.Torso["Left Shoulder"]
  153. --
  154. RSH.Parent=nil
  155. LSH.Parent=nil
  156. --
  157. RW.Name="Right Shoulder"
  158. RW.Part0=ch.Torso
  159. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  160. RW.C1=cf(0, 0.5, 0)
  161. RW.Part1=ch["Right Arm"]
  162. RW.Parent=ch.Torso
  163. --
  164. LW.Name="Left Shoulder"
  165. LW.Part0=ch.Torso
  166. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  167. LW.C1=cf(0, 0.5, 0)
  168. LW.Part1=ch["Left Arm"]
  169. LW.Parent=ch.Torso
  170.  
  171. Player=owner
  172. Character=Player.Character
  173.  
  174. m=Instance.new('Model',Character)
  175.  
  176.  
  177. local function weldBetween(a, b)
  178. local weldd = Instance.new("ManualWeld")
  179. weldd.Part0 = a
  180. weldd.Part1 = b
  181. weldd.C0 = CFrame.new()
  182. weldd.C1 = b.CFrame:inverse() * a.CFrame
  183. weldd.Parent = a
  184. return weldd
  185. end
  186.  
  187. it=Instance.new
  188.  
  189. function nooutline(part)
  190. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  191. end
  192.  
  193. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  194. local fp=it("Part")
  195. fp.formFactor=formfactor
  196. fp.Parent=parent
  197. fp.Reflectance=reflectance
  198. fp.Transparency=transparency
  199. fp.CanCollide=false
  200. fp.Locked=true
  201. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  202. fp.Name=name
  203. fp.Size=size
  204. fp.Position=Character.Torso.Position
  205. nooutline(fp)
  206. fp.Material=material
  207. fp:BreakJoints()
  208. return fp
  209. end
  210.  
  211. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  212. local mesh=it(Mesh)
  213. mesh.Parent=part
  214. if Mesh=="SpecialMesh" then
  215. mesh.MeshType=meshtype
  216. mesh.MeshId=meshid
  217. end
  218. mesh.Offset=offset
  219. mesh.Scale=scale
  220. return mesh
  221. end
  222.  
  223. function weld(parent,part0,part1,c0,c1)
  224. local weld=it("Weld")
  225. weld.Parent=parent
  226. weld.Part0=part0
  227. weld.Part1=part1
  228. weld.C0=c0
  229. weld.C1=c1
  230. return weld
  231. end
  232.  
  233.  
  234. Player=owner
  235. Character=Player.Character
  236.  
  237. m=Instance.new('Model',Character)
  238.  
  239.  
  240. local function weldBetween(a, b)
  241. local weldd = Instance.new("ManualWeld")
  242. weldd.Part0 = a
  243. weldd.Part1 = b
  244. weldd.C0 = CFrame.new()
  245. weldd.C1 = b.CFrame:inverse() * a.CFrame
  246. weldd.Parent = a
  247. return weldd
  248. end
  249.  
  250. it=Instance.new
  251.  
  252. function nooutline(part)
  253. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  254. end
  255.  
  256. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  257. local fp=it("Part")
  258. fp.formFactor=formfactor
  259. fp.Parent=parent
  260. fp.Reflectance=reflectance
  261. fp.Transparency=transparency
  262. fp.CanCollide=false
  263. fp.Locked=true
  264. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  265. fp.Name=name
  266. fp.Size=size
  267. fp.Position=Character.Torso.Position
  268. nooutline(fp)
  269. fp.Material=material
  270. fp:BreakJoints()
  271. return fp
  272. end
  273.  
  274. function swait(num)
  275. if num==0 or num==nil then
  276. game:service'RunService'.Heartbeat:wait(0)
  277. else
  278. for i=0,num do
  279. game:service'RunService'.Heartbeat:wait(0)
  280. end
  281. end
  282. end
  283.  
  284. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  285. local mesh=it(Mesh)
  286. mesh.Parent=part
  287. if Mesh=="SpecialMesh" then
  288. mesh.MeshType=meshtype
  289. mesh.MeshId=meshid
  290. end
  291. mesh.Offset=offset
  292. mesh.Scale=scale
  293. return mesh
  294. end
  295.  
  296. function weld(parent,part0,part1,c0,c1)
  297. local weld=it("Weld")
  298. weld.Parent=parent
  299. weld.Part0=part0
  300. weld.Part1=part1
  301. weld.C0=c0
  302. weld.C1=c1
  303. return weld
  304. end
  305.  
  306.  
  307. local function CFrameFromTopBack(at, top, back)
  308. local right = top:Cross(back)
  309. return CFrame.new(at.x, at.y, at.z,
  310. right.x, top.x, back.x,
  311. right.y, top.y, back.y,
  312. right.z, top.z, back.z)
  313. end
  314.  
  315. function Triangle(a, b, c)
  316. local edg1 = (c-a):Dot((b-a).unit)
  317. local edg2 = (a-b):Dot((c-b).unit)
  318. local edg3 = (b-c):Dot((a-c).unit)
  319. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  320. a, b, c = a, b, c
  321. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  322. a, b, c = b, c, a
  323. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  324. a, b, c = c, a, b
  325. else
  326. assert(false, "unreachable")
  327. end
  328.  
  329. local len1 = (c-a):Dot((b-a).unit)
  330. local len2 = (b-a).magnitude - len1
  331. local width = (a + (b-a).unit*len1 - c).magnitude
  332.  
  333. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  334.  
  335. local list = {}
  336.  
  337. local Color = BrickColor.new("Dark grey")
  338.  
  339. if len1 > 0.01 then
  340. local w1 = Instance.new('WedgePart', m)
  341. game:GetService("Debris"):AddItem(w1,5)
  342. w1.Material = "SmoothPlastic"
  343. w1.FormFactor = 'Custom'
  344. w1.BrickColor = BrickColor.new(Color)
  345. w1.Transparency = 0
  346. w1.Reflectance = 0
  347. w1.Material = "SmoothPlastic"
  348. w1.CanCollide = false
  349. NoOutline(w1)
  350. local sz = Vector3.new(0.2, width, len1)
  351. w1.Size = sz
  352. local sp = Instance.new("SpecialMesh",w1)
  353. sp.MeshType = "Wedge"
  354. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  355. w1:BreakJoints()
  356. w1.Anchored = true
  357. w1.Parent = workspace
  358. w1.Transparency = 0.7
  359. table.insert(Effects,{w1,"Disappear",.01})
  360. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  361. table.insert(list,w1)
  362. end
  363.  
  364. if len2 > 0.01 then
  365. local w2 = Instance.new('WedgePart', m)
  366. game:GetService("Debris"):AddItem(w2,5)
  367. w2.Material = "SmoothPlastic"
  368. w2.FormFactor = 'Custom'
  369. w2.BrickColor = BrickColor.new(Color)
  370. w2.Transparency = 0
  371. w2.Reflectance = 0
  372. w2.Material = "SmoothPlastic"
  373. w2.CanCollide = false
  374. NoOutline(w2)
  375. local sz = Vector3.new(0.2, width, len2)
  376. w2.Size = sz
  377. local sp = Instance.new("SpecialMesh",w2)
  378. sp.MeshType = "Wedge"
  379. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  380. w2:BreakJoints()
  381. w2.Anchored = true
  382. w2.Parent = workspace
  383. w2.Transparency = 0.7
  384. table.insert(Effects,{w2,"Disappear",.01})
  385. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  386. table.insert(list,w2)
  387. end
  388. return unpack(list)
  389. end
  390.  
  391.  
  392. so = function(id,par,vol,pit)
  393. coroutine.resume(coroutine.create(function()
  394. local sou = Instance.new("Sound",par or workspace)
  395. sou.Volume=vol
  396. sou.Pitch=pit or 1
  397. sou.SoundId=id
  398. swait()
  399. sou:play()
  400. game:GetService("Debris"):AddItem(sou,6)
  401. end))
  402. end
  403.  
  404. function clerp(a,b,t)
  405. local qa = {QuaternionFromCFrame(a)}
  406. local qb = {QuaternionFromCFrame(b)}
  407. local ax, ay, az = a.x, a.y, a.z
  408. local bx, by, bz = b.x, b.y, b.z
  409. local _t = 1-t
  410. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  411. end
  412.  
  413. function QuaternionFromCFrame(cf)
  414. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  415. local trace = m00 + m11 + m22
  416. if trace > 0 then
  417. local s = math.sqrt(1 + trace)
  418. local recip = 0.5/s
  419. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  420. else
  421. local i = 0
  422. if m11 > m00 then
  423. i = 1
  424. end
  425. if m22 > (i == 0 and m00 or m11) then
  426. i = 2
  427. end
  428. if i == 0 then
  429. local s = math.sqrt(m00-m11-m22+1)
  430. local recip = 0.5/s
  431. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  432. elseif i == 1 then
  433. local s = math.sqrt(m11-m22-m00+1)
  434. local recip = 0.5/s
  435. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  436. elseif i == 2 then
  437. local s = math.sqrt(m22-m00-m11+1)
  438. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  439. end
  440. end
  441. end
  442.  
  443. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  444. local xs, ys, zs = x + x, y + y, z + z
  445. local wx, wy, wz = w*xs, w*ys, w*zs
  446. local xx = x*xs
  447. local xy = x*ys
  448. local xz = x*zs
  449. local yy = y*ys
  450. local yz = y*zs
  451. local zz = z*zs
  452. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  453. end
  454.  
  455. function QuaternionSlerp(a, b, t)
  456. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  457. local startInterp, finishInterp;
  458. if cosTheta >= 0.0001 then
  459. if (1 - cosTheta) > 0.0001 then
  460. local theta = math.acos(cosTheta)
  461. local invSinTheta = 1/math.sin(theta)
  462. startInterp = math.sin((1-t)*theta)*invSinTheta
  463. finishInterp = math.sin(t*theta)*invSinTheta
  464. else
  465. startInterp = 1-t
  466. finishInterp = t
  467. end
  468. else
  469. if (1+cosTheta) > 0.0001 then
  470. local theta = math.acos(-cosTheta)
  471. local invSinTheta = 1/math.sin(theta)
  472. startInterp = math.sin((t-1)*theta)*invSinTheta
  473. finishInterp = math.sin(t*theta)*invSinTheta
  474. else
  475. startInterp = t-1
  476. finishInterp = t
  477. end
  478. end
  479. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  480. end
  481.  
  482. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  483. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  484. end
  485.  
  486. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  487. if hit.Parent==nil then
  488. return
  489. end
  490. h=hit.Parent:FindFirstChild("Humanoid")
  491. for _,v in pairs(hit.Parent:children()) do
  492. if v:IsA("Humanoid") then
  493. h=v
  494. end
  495. end
  496. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  497. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  498. end
  499. if hit.Parent.className=="Hat" then
  500. hit=hit.Parent.Parent:findFirstChild("Head")
  501. end
  502. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  503. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  504. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  505. return
  506. end]]
  507. -- hs(hit,1.2)
  508. c=Instance.new("ObjectValue")
  509. c.Name="creator"
  510. c.Value=owner
  511. c.Parent=h
  512. game:GetService("Debris"):AddItem(c,.5)
  513. Damage=math.random(minim,maxim)
  514. -- h:TakeDamage(Damage)
  515. blocked=false
  516. block=hit.Parent:findFirstChild("Block")
  517. if block~=nil then
  518. print(block.className)
  519. if block.className=="NumberValue" then
  520. if block.Value>0 then
  521. blocked=true
  522. if decreaseblock==nil then
  523. block.Value=block.Value-1
  524. end
  525. end
  526. end
  527. if block.className=="IntValue" then
  528. if block.Value>0 then
  529. blocked=true
  530. if decreaseblock~=nil then
  531. block.Value=block.Value-1
  532. end
  533. end
  534. end
  535. end
  536. if blocked==false then
  537. -- h:TakeDamage(Damage)
  538. h.Health=h.Health-Damage
  539. showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  540. else
  541. h.Health=h.Health-(Damage/2)
  542. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  543. end
  544. if Type=="Knockdown" then
  545. hum=hit.Parent.Humanoid
  546. hum.PlatformStand=true
  547. coroutine.resume(coroutine.create(function(HHumanoid)
  548. swait(1)
  549. HHumanoid.PlatformStand=false
  550. end),hum)
  551. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  552. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  553. local bodvol=Instance.new("BodyVelocity")
  554. bodvol.velocity=angle*knockback
  555. bodvol.P=5000
  556. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  557. bodvol.Parent=hit
  558. rl=Instance.new("BodyAngularVelocity")
  559. rl.P=3000
  560. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  561. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  562. rl.Parent=hit
  563. game:GetService("Debris"):AddItem(bodvol,.5)
  564. game:GetService("Debris"):AddItem(rl,.5)
  565. elseif Type=="Normal" then
  566. vp=Instance.new("BodyVelocity")
  567. vp.P=500
  568. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  569. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  570. if KnockbackType==1 then
  571. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  572. elseif KnockbackType==2 then
  573. vp.velocity=Property.CFrame.lookVector*knockback
  574. end
  575. if knockback>0 then
  576. vp.Parent=hit.Parent.Torso
  577. end
  578. game:GetService("Debris"):AddItem(vp,.5)
  579. elseif Type=="Up" then
  580. local bodyVelocity=Instance.new("BodyVelocity")
  581. bodyVelocity.velocity=vt(0,60,0)
  582. bodyVelocity.P=5000
  583. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  584. bodyVelocity.Parent=hit
  585. game:GetService("Debris"):AddItem(bodyVelocity,1)
  586. rl=Instance.new("BodyAngularVelocity")
  587. rl.P=3000
  588. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  589. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  590. rl.Parent=hit
  591. game:GetService("Debris"):AddItem(rl,.5)
  592. elseif Type=="Snare" then
  593. bp=Instance.new("BodyPosition")
  594. bp.P=2000
  595. bp.D=100
  596. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  597. bp.position=hit.Parent.Torso.Position
  598. bp.Parent=hit.Parent.Torso
  599. game:GetService("Debris"):AddItem(bp,1)
  600. elseif Type=="Target" then
  601. if Targetting==false then
  602. ZTarget=hit.Parent.Torso
  603. coroutine.resume(coroutine.create(function(Part)
  604. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  605. swait(5)
  606. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  607. end),ZTarget)
  608. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  609. targetgui=Instance.new("BillboardGui")
  610. targetgui.Parent=ZTarget
  611. targetgui.Size=UDim2.new(10,100,10,100)
  612. targ=Instance.new("ImageLabel")
  613. targ.Parent=targetgui
  614. targ.BackgroundTransparency=1
  615. targ.Image="rbxassetid://4834067"
  616. targ.Size=UDim2.new(1,0,1,0)
  617. cam.CameraType="Scriptable"
  618. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  619. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  620. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  621. Targetting=true
  622. RocketTarget=ZTarget
  623. for i=1,Property do
  624. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  625. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  626. swait()
  627. end
  628. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  629. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  630. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  631. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  632. end
  633. Targetting=false
  634. RocketTarget=nil
  635. targetgui.Parent=nil
  636. cam.CameraType="Custom"
  637. end
  638. end
  639. debounce=Instance.new("BoolValue")
  640. debounce.Name="DebounceHit"
  641. debounce.Parent=hit.Parent
  642. debounce.Value=true
  643. game:GetService("Debris"):AddItem(debounce,Delay)
  644. c=Instance.new("ObjectValue")
  645. c.Name="creator"
  646. c.Value=Player
  647. c.Parent=h
  648. game:GetService("Debris"):AddItem(c,.5)
  649. CRIT=false
  650. hitDeb=true
  651. AttackPos=6
  652. end
  653. end
  654.  
  655. showDamage=function(Char,Dealt,du,Color)
  656. m=Instance.new("Model")
  657. m.Name=tostring(Dealt)
  658. h=Instance.new("Humanoid")
  659. h.Health=0
  660. h.MaxHealth=0
  661. h.Parent=m
  662. c=Instance.new("Part")
  663. c.Transparency=0
  664. c.BrickColor=Color
  665. c.Name="Head"
  666. c.TopSurface=0
  667. c.BottomSurface=0
  668. c.formFactor="Plate"
  669. c.Size=Vector3.new(1,.4,1)
  670. ms=Instance.new("CylinderMesh")
  671. ms.Scale=Vector3.new(.8,.8,.8)
  672. if CRIT==true then
  673. ms.Scale=Vector3.new(1,1.25,1)
  674. end
  675. ms.Parent=c
  676. c.Reflectance=0
  677. Instance.new("BodyGyro").Parent=c
  678. c.Parent=m
  679. if Char:findFirstChild("Head")~=nil then
  680. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  681. elseif Char.Parent:findFirstChild("Head")~=nil then
  682. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  683. end
  684. f=Instance.new("BodyPosition")
  685. f.P=2000
  686. f.D=100
  687. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  688. f.position=c.Position+Vector3.new(0,3,0)
  689. f.Parent=c
  690. game:GetService("Debris"):AddItem(m,.5+du)
  691. c.CanCollide=false
  692. m.Parent=workspace
  693. c.CanCollide=false
  694. end
  695.  
  696. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  697. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
  698. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
  699. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
  700. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
  701. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
  702. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  703. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
  704. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
  705. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  706. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  707. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
  708. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  709. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  710. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
  711. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  712. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
  713. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
  714. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  715. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
  716. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  717. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  718. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
  719. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
  720. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
  721. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  723. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
  724. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  725. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  726. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
  727. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  728. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
  729. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
  730. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  731. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
  732. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  733. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
  734. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  735. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  736. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
  737. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  738. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  739. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
  740. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  741. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
  742. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
  744. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  745. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  746. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
  747. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  748. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  749. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
  750. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  751. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  752. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
  753. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  754. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  755. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
  756. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  757. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  758. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
  759. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  760. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  761. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
  764. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
  766. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
  767. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  768. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  769. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
  770. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  771. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
  772. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
  773. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  774. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
  775. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  776. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
  777. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
  778. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
  779. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
  780. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  781. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
  782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
  783. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  784. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
  785. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
  786. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  787. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  788. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
  789. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  790. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  791. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
  792. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  793. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
  794. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
  795. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
  796. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
  797. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
  798. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
  799. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  800. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  801. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  802. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
  803. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
  804. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  805. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
  806. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  807. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  808. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
  809. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  810. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
  811. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
  812. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  813. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  814. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
  815. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  816. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
  817. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
  818. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  819. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
  820. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
  821. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  822. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
  823. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
  825. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
  826. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
  828. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
  829. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  831. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
  832. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
  834. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
  835. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
  837. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
  838. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
  840. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
  841. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
  843. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
  844. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  845. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
  846. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
  847. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
  849. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
  850. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  851. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  853. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
  854. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
  856. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
  857. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
  859. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
  860. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
  861. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  862. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
  863. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  864. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
  865. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  866. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  867. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
  868. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  869. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  870. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
  871. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  872. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
  873. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
  874. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  875. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
  876. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  878. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
  879. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
  881. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
  882. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  884. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
  885. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  887. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
  888. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
  890. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
  891. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  893. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
  894. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  895. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  896. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
  897. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  898. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
  899. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
  901. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
  902. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
  904. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
  905. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
  907. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
  908. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  909. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  910. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
  911. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  912. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  913. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
  914. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
  916. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
  917. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  918. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  919. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
  920. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  921. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
  922. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
  923. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  924. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
  925. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  926. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  927. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
  928. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  930. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
  931. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  932. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  933. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
  934. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  935. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
  936. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
  937. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
  938. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
  939. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
  940. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
  941. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  942. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  943. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
  944. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
  946. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
  947. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
  948. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  949. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
  950. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  951. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  952. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
  953. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  954. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
  955. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
  956. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  957. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  958. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
  959. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  960. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
  961. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  963. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
  964. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
  966. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
  967. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  968. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  969. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
  970. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
  971. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
  972. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  973. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  974. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
  975. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  976. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
  977. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
  978. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  979. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  980. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
  981. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  982. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  983. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
  984. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  985. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  986. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
  987. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  988. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
  989. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
  990. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  991. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
  992. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
  993. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
  994. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
  995. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
  996. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  997. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  998. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
  999. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  1000. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1001. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
  1002. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  1003. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  1004. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  1005. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  1006. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  1007. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
  1008. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  1009. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
  1010. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
  1011. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  1012.  
  1013. LASER_WIDTH = 5
  1014. LASER_MAGIC_CIRCLE_DISTANCE = 6.25
  1015. laser_data = {}
  1016.  
  1017. player=owner
  1018. char=player.Character
  1019. active=false
  1020.  
  1021. math = {
  1022. abs = math.abs,
  1023. acos = math.acos,
  1024. asin = math.asin,
  1025. atan = math.atan,
  1026. atan2 = math.atan2,
  1027. ceil = math.ceil,
  1028. cos = math.cos,
  1029. cosh = math.cosh,
  1030. deg = math.deg,
  1031. exp = math.exp,
  1032. floor = math.floor,
  1033. fmod = math.fmod,
  1034. frexp = math.frexp,
  1035. huge = math.huge,
  1036. ldexp = math.ldexp,
  1037. log = math.log,
  1038. log10 = math.log10,
  1039. max = math.max,
  1040. min = math.min,
  1041. modf = math.modf,
  1042. phi = 1.618033988749895,
  1043. pi = math.pi,
  1044. pow = math.pow,
  1045. rad = math.rad,
  1046. random = math.random,
  1047. randomseed = math.randomseed,
  1048. sin = math.sin,
  1049. sinh = math.sinh,
  1050. sqrt = math.sqrt,
  1051. tan = math.tan,
  1052. tanh = math.tanh,
  1053. tau = 2 * math.pi
  1054. }
  1055. magicCircleData = {}
  1056. MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
  1057. function AnimateMagicCircle(data)
  1058. local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration,
  1059.  
  1060. stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
  1061. frame = frame + 1
  1062. data[1] = frame
  1063. local transparency = (frame / duration) ^ stay
  1064. local opacity = 1 - transparency
  1065. if frame == duration then
  1066. pcall(game.Destroy, magic_circle_model)
  1067. magicCircleData[data] = nil
  1068. else
  1069. if magic_circle_model.Parent ~= workspace then
  1070. magic_circle_model.Parent=workspace
  1071. end
  1072. local magic_circle_adornee = magic_circle_adornee_func()
  1073. magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
  1074. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1075.  
  1076. 25)
  1077. magic_circle_part.CFrame = magic_circle_cframe
  1078. magic_circle_light.Brightness = opacity
  1079. magic_circle_decal_back.Transparency = transparency
  1080. magic_circle_decal_front.Transparency = transparency
  1081. end
  1082. end
  1083. function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func,
  1084.  
  1085. magic_circle_offset)
  1086. local magic_circle_adornee = magic_circle_adornee_func()
  1087. if magic_circle_adornee then
  1088. local origin = magic_circle_adornee.Position
  1089. local direction = (target - origin).unit
  1090. local magic_circle_position = origin + direction * magic_circle_offset
  1091. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1092. local magic_circle_model = Instance.new("Model")
  1093. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1094. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1095. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1096. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1097. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1098. magic_circle_model.Archivable = false
  1099. magic_circle_part.Anchored = true
  1100. magic_circle_part.BottomSurface = "Smooth"
  1101. magic_circle_part.CanCollide = false
  1102. magic_circle_part.CFrame = magic_circle_cframe
  1103. magic_circle_part.FormFactor = "Custom"
  1104. magic_circle_part.Locked = true
  1105. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1106. magic_circle_part.TopSurface = "Smooth"
  1107. magic_circle_part.Transparency = 1
  1108. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1109. magic_circle_light.Color = light_color
  1110. magic_circle_light.Range = 16 * magic_circle_scale
  1111. magic_circle_light.Shadows = true
  1112. magic_circle_decal_back.Face = "Back"
  1113. magic_circle_decal_back.Texture = magic_circle_image
  1114. magic_circle_decal_front.Face = "Front"
  1115. magic_circle_decal_front.Texture = magic_circle_image
  1116. magic_circle_model.Parent = workspace
  1117. local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front,
  1118.  
  1119. duration, stay, magic_circle_adornee_func, magic_circle_offset}
  1120. magicCircleData[data] = true
  1121. return data
  1122. end
  1123. end
  1124.  
  1125. --GraphicalEffects.fragmentation = {}
  1126. function AnimateLaserOfDeath(data)
  1127. local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light,
  1128.  
  1129. magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects =
  1130.  
  1131. unpack(data)
  1132. local laser_color = laser_part.Color
  1133. frame = frame + 1
  1134. data[1] = frame
  1135. local transparency = (frame / duration) ^ stay
  1136. local opacity = 1 - transparency
  1137. if frame == 2 then
  1138. sound:Play()
  1139. end
  1140. if frame == duration then
  1141. pcall(game.Destroy, magic_circle_model)
  1142. laser_data[data] = nil
  1143. else
  1144. if magic_circle_model.Parent ~= workspace then
  1145. magic_circle_model.Parent=workspace
  1146. end
  1147. local laser_distance = 0
  1148. local origin = Barrel.CFrame
  1149. if not light_effects then
  1150. direction = (origin * directionOrientation - origin.p).unit
  1151. end
  1152. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1153. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1154.  
  1155. 25)
  1156. local loop_scale = (laser_scale - 1) / 10
  1157. for x_offset = -loop_scale, loop_scale, 2 do
  1158. for y_offset = -loop_scale, loop_scale, 2 do
  1159. local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
  1160. for index = 1, 8 do
  1161. local part, position
  1162. for ray_index = 1, 10 do
  1163. local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
  1164. part, position = workspace:FindPartOnRay(ray, magic_circle_model)
  1165. if part then
  1166. break
  1167. end
  1168. end
  1169. if part then
  1170. laser_distance = (position - origin_position).magnitude
  1171. if frame % 8 == 1 and index == 1 then
  1172. Instance.new("Explosion", workspace).Position = position
  1173. end
  1174. if not part:IsA("Terrain") then
  1175. pcall(part.BreakJoints, part)
  1176. local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
  1177. local mass = part:GetMass()
  1178. local size = part.Size
  1179. if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z <
  1180.  
  1181. fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
  1182. local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
  1183. if part_transparency >= 0.5 then -- temporarily to minimize debris
  1184. pcall(game.Destroy, part)
  1185. else
  1186. local cframe = part.CFrame
  1187. part.Anchored = false
  1188. part.BrickColor = BrickColor.new("Medium stone grey")
  1189. part.CanCollide = true
  1190. if part:IsA("FormFactorPart") then
  1191. part.FormFactor = "Custom"
  1192. end
  1193. part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
  1194. part.Transparency = part_transparency
  1195. part.CFrame = cframe + direction * 5
  1196. part.Velocity = part.Velocity + direction * 40
  1197. end
  1198. elseif is_block then
  1199. local parts = {part}
  1200. local model = Instance.new("Model", part.Parent)
  1201. model.Name = "Fragments"
  1202. if size.X >= fragmentation_size then
  1203. size = Vector3.new(0.5, 1, 1) * size
  1204. local archivable = part.Archivable
  1205. local cframe = part.CFrame
  1206. part.FormFactor = "Custom"
  1207. part.Size = size
  1208. part.Archivable = true
  1209. local part_clone = part:Clone()
  1210. part.Archivable = archivable
  1211. part_clone.Archivable = archivable
  1212. part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
  1213. part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
  1214. part_clone.Parent = model
  1215. parts[2] = part_clone
  1216. end
  1217. if size.Y >= fragmentation_size then
  1218. size = Vector3.new(1, 0.5, 1) * size
  1219. for part_index = 1, #parts do
  1220. local part = parts[part_index]
  1221. local archivable = part.Archivable
  1222. local cframe = part.CFrame
  1223. part.FormFactor = "Custom"
  1224. part.Size = size
  1225. part.Archivable = true
  1226. local part_clone = part:Clone()
  1227. part.Archivable = archivable
  1228. part_clone.Archivable = archivable
  1229. part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
  1230. part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
  1231. part_clone.Parent = model
  1232. table.insert(parts, part_clone)
  1233. end
  1234. end
  1235. if size.Z >= fragmentation_size then
  1236. size = Vector3.new(1, 1, 0.5) * size
  1237. for part_index = 1, #parts do
  1238. local part = parts[part_index]
  1239. local archivable = part.Archivable
  1240. local cframe = part.CFrame
  1241. part.FormFactor = "Custom"
  1242. part.Size = size
  1243. part.Archivable = true
  1244. local part_clone = part:Clone()
  1245. part.Archivable = archivable
  1246. part_clone.Archivable = archivable
  1247. part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
  1248. part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
  1249. part_clone.Parent = model
  1250. table.insert(parts, part_clone)
  1251. end
  1252. end
  1253. for _, part in ipairs(parts) do
  1254. part:MakeJoints()
  1255. end
  1256. else
  1257. break
  1258. end
  1259. end
  1260. else
  1261. laser_distance = 9990
  1262. break
  1263. end
  1264. end
  1265. end
  1266. end
  1267. local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1268. local laser_width = LASER_WIDTH * opacity * laser_scale
  1269. local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)
  1270. laser_part.CFrame = laser_cframe
  1271. if laser_effects then
  1272. local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
  1273. local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
  1274. local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
  1275. laser_effect_1.CFrame = laser_cframe
  1276. laser_effect_2.CFrame = laser_cframe
  1277. laser_effect_mesh_1.Offset = laser_mesh_offset
  1278. laser_effect_mesh_2.Offset = laser_mesh_offset
  1279. local game_time = time()
  1280. local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
  1281. local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
  1282. laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
  1283. laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
  1284. laser_width = laser_width * 0.25
  1285. end
  1286. laser_mesh.Offset = laser_mesh_offset
  1287. laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
  1288. magic_circle_part.CFrame = magic_circle_cframe
  1289. magic_circle_light.Brightness = opacity
  1290. magic_circle_decal_back.Transparency = transparency
  1291. magic_circle_decal_front.Transparency = transparency
  1292. if light_effects then
  1293. for index, data in ipairs(laser_lights) do
  1294. local laser_spotlight_part, laser_spotlight = data[1], data[2]
  1295. local laser_spotlight_offset = 30 * (index - 1)
  1296. if laser_spotlight_offset <= laser_distance then
  1297. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
  1298. laser_spotlight.Brightness = opacity
  1299. laser_spotlight.Enabled = true
  1300. else
  1301. laser_spotlight.Enabled = false
  1302. end
  1303. end
  1304. end
  1305. end
  1306. end
  1307. function ShootLaserOfDeath(target, data)
  1308. data = data or {}
  1309. local brickcolor = data.brickcolor or BrickColor.new("Really black")
  1310. local duration = data.duration or 40
  1311. local fragmentation_size = data.fragmentation_size or 3
  1312. local laser_scale = data.laser_scale or 1
  1313. local light_color = data.light_color or Color3.new(1, 0.5, 1)
  1314. local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
  1315. local magic_circle_scale = data.magic_circle_scale or 1
  1316. local sound_volume = data.sound_volume or 1 / 3
  1317. local special_effects = data.special_effects
  1318. local stay = data.stay or 4
  1319. local origin = Barrel.CFrame
  1320. local directionOrientation = origin:pointToObjectSpace(target)
  1321. local direction = (target - origin.p).unit
  1322. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1323. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1324. local magic_circle_model = Instance.new("Model")
  1325. local laser_part = Instance.new("Part", magic_circle_model)
  1326. local laser_mesh = Instance.new("CylinderMesh", laser_part)
  1327. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1328. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1329. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1330. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1331. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1332. local sound = Instance.new("Sound", magic_circle_part)
  1333. sound.Pitch = 0.9
  1334. sound.SoundId = "rbxassetid://222371404"
  1335. sound.Volume = 1
  1336. magic_circle_model.Archivable = false
  1337. laser_part.Anchored = true
  1338. laser_part.BottomSurface = "Smooth"
  1339. laser_part.BrickColor = brickcolor
  1340. laser_part.CanCollide = false
  1341. laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1342. laser_part.FormFactor = "Custom"
  1343. laser_part.Locked = true
  1344. laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1345. laser_part.TopSurface = "Smooth"
  1346. laser_mesh.Offset = Vector3.new(0, 0, 0)
  1347. laser_mesh.Name = "Mesh"
  1348. laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
  1349. magic_circle_part.Anchored = true
  1350. magic_circle_part.BottomSurface = "Smooth"
  1351. magic_circle_part.CanCollide = false
  1352. magic_circle_part.CFrame = magic_circle_cframe
  1353. magic_circle_part.FormFactor = "Custom"
  1354. magic_circle_part.Locked = true
  1355. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1356. magic_circle_part.TopSurface = "Smooth"
  1357. magic_circle_part.Transparency = 1
  1358. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1359. magic_circle_light.Color = light_color
  1360. magic_circle_light.Range = 16 * magic_circle_scale
  1361. magic_circle_light.Shadows = true
  1362. magic_circle_decal_back.Face = "Back"
  1363. magic_circle_decal_back.Texture = magic_circle_image
  1364. magic_circle_decal_front.Face = "Front"
  1365. magic_circle_decal_front.Texture = magic_circle_image
  1366. magic_circle_model.Parent = workspace
  1367. local laser_color = brickcolor.Color
  1368. local laser_lights = {}
  1369. local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
  1370. if light_effects then
  1371. local laser_spotlight_part_template = Instance.new("Part")
  1372. local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
  1373. laser_spotlight_part_template.Anchored = true
  1374. laser_spotlight_part_template.Anchored = true
  1375. laser_spotlight_part_template.BottomSurface = "Smooth"
  1376. laser_spotlight_part_template.CanCollide = false
  1377. laser_spotlight_part_template.FormFactor = "Custom"
  1378. laser_spotlight_part_template.Locked = true
  1379. laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
  1380. laser_spotlight_part_template.TopSurface = "Smooth"
  1381. laser_spotlight_part_template.Transparency = 1
  1382. laser_spotlight_light_template.Angle = 45
  1383. laser_spotlight_light_template.Color = laser_color
  1384. laser_spotlight_light_template.Enabled = true
  1385. laser_spotlight_light_template.Name = "Light"
  1386. laser_spotlight_light_template.Range = 60
  1387. for index = 1, 40 do
  1388. local laser_spotlight_part = laser_spotlight_part_template:Clone()
  1389. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
  1390. laser_spotlight_part.Parent = magic_circle_model
  1391. laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
  1392. end
  1393. end
  1394. local laser_effects
  1395. if special_effects then
  1396. laser_effects = {}
  1397. local laser_effect_1 = laser_part:Clone()
  1398. laser_effect_1.BrickColor = special_effects
  1399. laser_effect_1.Transparency = 0.5
  1400. local laser_effect_2 = laser_effect_1:Clone()
  1401. laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
  1402. laser_effect_1.Parent = magic_circle_model
  1403. laser_effect_2.Parent = magic_circle_model
  1404. end
  1405. laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part,
  1406.  
  1407. magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay,
  1408.  
  1409. light_effects}
  1410. end
  1411.  
  1412. function laser(target)
  1413. ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10,
  1414.  
  1415. laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1,
  1416.  
  1417. special_effects = BrickColor.new("Deep orange"), stay = 2})
  1418. end
  1419.  
  1420. function LaserAtMouse()
  1421. laser(mouse.Hit.p)
  1422. end
  1423.  
  1424. mouse.Button1Down:connect(function()
  1425. pcall(function()
  1426. shoot()
  1427. end)
  1428. end)
  1429.  
  1430. ready=false
  1431.  
  1432. mouse.KeyDown:connect(function(k)
  1433. k=k:lower()
  1434. if k=='f' then
  1435. if ready==false then
  1436. ready=true
  1437. attack=true
  1438. elseif ready==true then
  1439. ready=false
  1440. attack=false
  1441. end
  1442. elseif k=='q' and attack==false then
  1443. Melee()
  1444. end
  1445. end)
  1446.  
  1447. function Melee()
  1448. attack = true
  1449. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end)
  1450. for i=0,3,0.3 do
  1451. swait()
  1452. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
  1453. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
  1454.  
  1455. end
  1456. so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8)
  1457. for i=0,3,0.3 do
  1458. swait()
  1459. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1460. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
  1461. end
  1462. attack=false
  1463. con1:disconnect()
  1464. end
  1465.  
  1466. function shoot()
  1467. if attack==true and ready==true then
  1468. ready=false
  1469. attack=true
  1470. LaserAtMouse()
  1471. for i=0,3,0.3 do
  1472. swait()
  1473. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1474. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1475. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
  1476. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
  1477. Torso.Velocity=Head.CFrame.lookVector*-100
  1478. end
  1479. attack=false
  1480. end
  1481. end
  1482.  
  1483. local sine = 0
  1484. local change = 1
  1485. local val = 0
  1486.  
  1487. while true do
  1488. swait()
  1489. sine = sine + change
  1490. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1491. local velderp=RootPart.Velocity.y
  1492. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1493. if equipped==true or equipped==false then
  1494. if attack==false then
  1495. idle=idle+1
  1496. else
  1497. idle=0
  1498. end
  1499. if idle>=500 then
  1500. if attack==false then
  1501. --Sheath()
  1502. end
  1503. end
  1504. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1505. Anim="Jump"
  1506. if attack==false then
  1507. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1508. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1509. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1510. end
  1511. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1512. Anim="Fall"
  1513. if attack==false then
  1514. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1515. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1516. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1517. end
  1518. elseif torvel<1 and hitfloor~=nil then
  1519. Anim="Idle"
  1520. if attack==false then
  1521. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1524. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1525. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1526. end
  1527. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1528. Anim="Walk"
  1529. if attack==false then
  1530. change=3
  1531. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1532. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1533. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1534. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1535. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1536. end
  1537. elseif torvel>=22 and hitfloor~=nil then
  1538. Anim="Run"
  1539. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1542. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1543. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1544. if attack==false then
  1545. end
  1546. end
  1547. end
  1548. if ready==true then
  1549. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1550. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1551. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1552. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  1553. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
  1554. end
  1555. pcall(function()
  1556. AnimateLaserOfDeath(laser_data)
  1557. end)
  1558. end
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