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- local Reach = Instance.new("ScreenGui")
- local ReachButton = Instance.new("TextButton")
- Reach.Name = "Reach"
- Reach.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ReachButton.Name = "ReachButton"
- ReachButton.Parent = Reach
- ReachButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ReachButton.BackgroundTransparency = 0.30000001192093
- ReachButton.BorderSizePixel = 0
- ReachButton.Position = UDim2.new(0.891057241, 1, 0.526617789, 0)
- ReachButton.Size = UDim2.new(0, 200, 0, 34)
- ReachButton.Font = Enum.Font.SourceSans
- ReachButton.Text = "Sword Reach"
- ReachButton.TextColor3 = Color3.new(1, 1, 1)
- ReachButton.TextSize = 20
- ReachButton.Draggable = true
- ReachButton.MouseButton1Click:connect(function()
- Players = game:GetService("Players")
- local plr = Players.LocalPlayer
- for i,v in pairs(plr.Character:GetDescendants()) do
- if v:IsA("Tool") then
- currentToolSize = v.Handle.Size
- currentGripPos = v.GripPos
- local a = Instance.new("SelectionBox")
- a.Name = "SelectionBoxCreated"
- a.Parent = v.Handle
- a.Adornee = v.Handle
- v.Handle.Massless = true
- v.Handle.CanCollide = false
- v.Handle.Size = Vector3.new(50,50,50)
- v.GripPos = Vector3.new(0,0,0)
- plr.Character.Humanoid:UnequipTools()
- end
- end
- end)
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