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- { "!RESERVED!", NULL, 0, POS_DEAD, GM_IMPLEMENTOR }, /* ąÝµĺ˝Ă ŔĚ °ÍŔĚ ĂłŔ˝ŔĚľîľß ÇŃ´Ů. */
- #ifdef GIFT_SYSTEM
- { "gift_refresh", do_gift_refresh, 0, POS_DEAD, GM_PLAYER },
- { "gift_get", do_gift_get, 0, POS_DEAD, GM_PLAYER },
- #endif
- #ifdef OFFLINE_SHOP
- { "update_shop_item", do_shop_update_item, 0, POS_DEAD, GM_PLAYER },
- { "refresh_shop_items", do_shop_refresh_items, 0, POS_DEAD, GM_PLAYER },
- { "refresh_shop", do_shop_refresh, 0, POS_DEAD, GM_PLAYER },
- { "shop_yang", do_shop_yang, 0, POS_DEAD, GM_PLAYER },
- { "shop_name", do_set_name_shop, 0, POS_DEAD, GM_PLAYER },
- { "delete_shop", do_shop_delete, 0, POS_DEAD, GM_IMPLEMENTOR },
- { "update_shop", do_shop_update, 0, POS_DEAD, GM_IMPLEMENTOR },
- #endif
- { "who", do_who, 0, POS_DEAD, GM_IMPLEMENTOR },
- { "online", do_who, 0, POS_DEAD, GM_IMPLEMENTOR },
- { "war", do_war, 0, POS_DEAD, GM_PLAYER },
- { "warp", do_warp, 0, POS_DEAD, GM_LOW_WIZARD },
- { "user", do_user, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "notice", do_notice, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "notice_map", do_map_notice, 0, POS_DEAD, GM_LOW_WIZARD },
- { "big_notice", do_big_notice, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "nowar", do_nowar, 0, POS_DEAD, GM_PLAYER },
- { "purge", do_purge, 0, POS_DEAD, GM_WIZARD },
- { "weaken", do_weaken, 0, POS_DEAD, GM_GOD },
- { "dc", do_disconnect, 0, POS_DEAD, GM_LOW_WIZARD },
- { "transfer", do_transfer, 0, POS_DEAD, GM_LOW_WIZARD },
- { "goto", do_goto, 0, POS_DEAD, GM_LOW_WIZARD },
- { "level", do_level, 0, POS_DEAD, GM_LOW_WIZARD },
- { "eventflag", do_event_flag, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "geteventflag", do_get_event_flag, 0, POS_DEAD, GM_LOW_WIZARD },
- { "item", do_item, 0, POS_DEAD, GM_GOD },
- { "mob", do_mob, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "mob_ld", do_mob_ld, 0, POS_DEAD, GM_HIGH_WIZARD }, /* ¸÷ŔÇ Ŕ§ÄˇżÍ ąćÇâŔ» ĽłÁ¤ÇŘ ĽŇČŻ /mob_ld vnum x y dir */
- { "ma", do_mob_aggresive, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "mc", do_mob_coward, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "mm", do_mob_map, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "kill", do_kill, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "ipurge", do_item_purge, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "group", do_group, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "grrandom", do_group_random, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "set", do_set, 0, POS_DEAD, GM_IMPLEMENTOR },
- { "reset", do_reset, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "greset", do_greset, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "advance", do_advance, 0, POS_DEAD, GM_GOD },
- { "book", do_book, 0, POS_DEAD, GM_IMPLEMENTOR },
- { "console", do_console, 0, POS_DEAD, GM_LOW_WIZARD },
- { "shutdow", do_inputall, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "shutdown", do_shutdown, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "stat", do_stat, 0, POS_DEAD, GM_PLAYER },
- { "stat-", do_stat_minus, 0, POS_DEAD, GM_PLAYER },
- { "stat_reset", do_stat_reset, 0, POS_DEAD, GM_LOW_WIZARD },
- { "state", do_state, 0, POS_DEAD, GM_LOW_WIZARD },
- // ADD_COMMAND_SLOW_STUN
- { "stun", do_stun, 0, POS_DEAD, GM_LOW_WIZARD },
- { "slow", do_slow, 0, POS_DEAD, GM_LOW_WIZARD },
- // END_OF_ADD_COMMAND_SLOW_STUN
- { "respawn", do_respawn, 0, POS_DEAD, GM_WIZARD },
- { "makeguild", do_makeguild, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "deleteguild", do_deleteguild, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "mount", do_mount, 0, POS_MOUNTING, GM_PLAYER },
- { "restart_here", do_restart, SCMD_RESTART_HERE, POS_DEAD, GM_PLAYER },
- { "restart_town", do_restart, SCMD_RESTART_TOWN, POS_DEAD, GM_PLAYER },
- { "phase_selec", do_inputall, 0, POS_DEAD, GM_PLAYER },
- { "phase_select", do_cmd, SCMD_PHASE_SELECT, POS_DEAD, GM_PLAYER },
- { "qui", do_inputall, 0, POS_DEAD, GM_PLAYER },
- { "quit", do_cmd, SCMD_QUIT, POS_DEAD, GM_PLAYER },
- { "logou", do_inputall, 0, POS_DEAD, GM_PLAYER },
- { "logout", do_cmd, SCMD_LOGOUT, POS_DEAD, GM_PLAYER },
- { "skillup", do_skillup, 0, POS_DEAD, GM_PLAYER },
- { "gskillup", do_guildskillup, 0, POS_DEAD, GM_PLAYER },
- { "pvp", do_pvp, 0, POS_DEAD, GM_PLAYER },
- { "safebox", do_safebox_size, 0, POS_DEAD, GM_HIGH_WIZARD },
- { "safebox_close", do_safebox_close, 0, POS_DEAD, GM_PLAYER },
- { "safebox_passwor",do_inputall, 0, POS_DEAD, GM_PLAYER },
- { "safebox_password",do_safebox_password, 0, POS_DEAD, GM_PLAYER },
- { "safebox_change_passwor", do_inputall, 0, POS_DEAD, GM_PLAYER },
- { "safebox_change_password", do_safebox_change_password, 0, POS_DEAD, GM_PLAYER },
- { "mall_passwor", do_inputall, 0, POS_DEAD, GM_PLAYER },
- //{ "handluj_na_odleglosc", handel_zdalny, 0, POS_DEAD, GM_PLAYER },
- //{ "handluj_daleko", handel_na_odleglosc, 0, POS_DEAD, GM_PLAYER },
- //{ "akceptuj_handel_odleglosc", akceptuje_handel_odleglosc, 0, POS_DEAD, GM_PLAYER },
- { "mall_password", do_mall_password, 0, POS_DEAD, GM_PLAYER },
- { "mall_close", do_mall_close, 0, POS_DEAD, GM_PLAYER },
- #ifdef ENABLE_TITLE_SYSTEM
- { "prestige_title_name", do_prestige_title, 0, POS_DEAD, GM_PLAYER},
- #endif
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