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Eclipsis

Blood and Iron

Jan 19th, 2022
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  1. Metal: This elemental affinity allows the user to control and attack with metal objects, including unrefined metal in inanimate objects if needed. On crit the user gains 2 temporary hits until the end of combat. If these hits are removed they can be restored with another crit even if the caster wasn't rendered helpless.
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  3. Blood: Manipulation of blood for magic is a controversial yet powerful act. Choosing this element allows the user to heal with a bonus of +1 when casting any spells that do so.When used to attack, any crit automatically deals wounds instead of hits. It also can be used in conjunction with another element with attacking, IE Boiling,Freezing,Electrocuting ones blood in their veins.
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