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- [18:59:39] ------- Init Cemu 1.26.2f -------
- [18:59:39] Init Wii U memory space (base: 0x000001ee3d3c0000)
- [18:59:39] mlc01 path: ./mlc01
- [18:59:39] Cemuhook version: 0.5.7.6
- [18:59:39] CPU: AMD Ryzen 5 2600X Six-Core Processor
- [18:59:39] RAM: 16335MB
- [18:59:39] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [18:59:39] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [18:59:39] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [19:00:03] Loading U-King.rpx
- [19:00:03] COS: System fonts found. Generated shareddata (26609KB)
- [19:00:04] Loaded RPL module u-king (checksum 0x95EBDAAC)
- [19:00:04] ------- Loaded title -------
- [19:00:04] TitleId: 00050000-101c9500
- [19:00:04] TitleVersion: v208
- [19:00:04] Update path: ./mlc01/usr/title/0005000e/101c9500/
- [19:00:04] DLC path: ./mlc01/usr/title/0005000c/101c9500/
- [19:00:04] Save path: ./mlc01/usr/save/00050000/101C9500/user/
- [19:00:04] Shader cache file: shaderCache/transferable/00050000101c9500.bin
- [19:00:04] gameprofile path: gameProfiles/00050000101c9500.ini
- [19:00:04] RPX hash (updated): fb7911ad
- [19:00:04] RPX hash (base): dcac9927
- [19:00:04] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
- [19:00:04] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
- [19:00:04] ------- Init Vulkan graphics backend -------
- [19:00:04] Vulkan instance version: 1.3
- [19:00:04] Using GPU: NVIDIA GeForce RTX 3060 Ti
- [19:00:04] Driver version: 516.59
- [19:00:04] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
- [19:00:04] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [19:00:04] Vulkan device memory info:
- [19:00:04] Heap 0 - Size 8050MB Flags 0x00000001
- [19:00:04] Heap 1 - Size 8167MB Flags 0x00000000
- [19:00:04] Heap 2 - Size 214MB Flags 0x00000001
- [19:00:04] Memory 0 - HeapIndex 1 Flags 0x00000000
- [19:00:04] Memory 1 - HeapIndex 0 Flags 0x00000001
- [19:00:04] Memory 2 - HeapIndex 1 Flags 0x00000006
- [19:00:04] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [19:00:04] Memory 4 - HeapIndex 2 Flags 0x00000007
- [19:00:05] Loaded module 'u-king' with checksum 0x6267bfd0
- [19:00:05] RPL link time: 109ms
- [19:00:05] HLE scan time: 125ms
- [19:00:05] ------- Active settings -------
- [19:00:05] CPU-Mode: Multi-core recompiler (gameprofile)
- [19:00:05] Load shared libraries: true (gameprofile)
- [19:00:05] Use precompiled shaders: auto (gameprofile)
- [19:00:05] Full sync at GX2DrawDone: false
- [19:00:05] Async compile: true
- [19:00:05] Console language: Italian
- [19:00:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:05] ------- Activate graphic packs -------
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Extreme (64 samples),Extreme (16x)]
- [19:00:05] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [19:00:05] Applying patch group 'BotW_AspectRatio_V208'
- [19:00:05] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [19:00:05] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 21:9,3440x1440,Edge HUD (Default),NVIDIA FXAA,Ultra (300%),Very High (Recommended)]
- [19:00:05] Applying patch group 'BotW_XboxImageReplacement_V208' (Codecave: 01803500-01803770)
- [19:00:05] Applying patch group 'BotW_XboxTextReplacement_V208' (Codecave: 01803800-01803a68)
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Xbox Controller Button Layout
- [19:00:05] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803b00-01803b40)
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Extreme (2x, requires Extended Memory pack!),Ultra (1.5x, requires Extended Memory pack!),Extreme,High,Much higher(-3)]
- [19:00:05] Applying patch group 'BotW_ExtendedMemory_V208'
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
- [19:00:05] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803c00-01803fdc)
- [19:00:05] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01804000-01804238)
- [19:00:05] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01804300-0180436c)
- [19:00:05] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01804400-018046d0)
- [19:00:05] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804700-01804720)
- [19:00:05] Applying patch group 'BotW_LoadingScreen_V208'
- [19:00:05] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804800-01804810)
- [19:00:05] Applying patch group 'BotW_VSync_V208' (Codecave: 01804900-018049a4)
- [19:00:05] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804a00-01804a38)
- [19:00:05] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [19:00:05] ------- Init Audio backend -------
- [19:00:05] DirectSound: available
- [19:00:05] XAudio 2.8: available
- [19:00:05] ------- Run title -------
- [19:00:12] Shader cache loaded with 1238 shaders. Commited mem 191MB. Took 7188ms
- [19:00:12] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
- [19:00:12] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [19:00:12] Custom timer mode: none
- [19:00:12] IOSU_ACT: using account default in first slot
- [19:00:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:36] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:36] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:00:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:03:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [19:03:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
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