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Jul 18th, 2022
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  1. [18:59:39] ------- Init Cemu 1.26.2f -------
  2. [18:59:39] Init Wii U memory space (base: 0x000001ee3d3c0000)
  3. [18:59:39] mlc01 path: ./mlc01
  4. [18:59:39] Cemuhook version: 0.5.7.6
  5. [18:59:39] CPU: AMD Ryzen 5 2600X Six-Core Processor
  6. [18:59:39] RAM: 16335MB
  7. [18:59:39] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [18:59:39] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [18:59:39] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [19:00:03] Loading U-King.rpx
  11. [19:00:03] COS: System fonts found. Generated shareddata (26609KB)
  12. [19:00:04] Loaded RPL module u-king (checksum 0x95EBDAAC)
  13. [19:00:04] ------- Loaded title -------
  14. [19:00:04] TitleId: 00050000-101c9500
  15. [19:00:04] TitleVersion: v208
  16. [19:00:04] Update path: ./mlc01/usr/title/0005000e/101c9500/
  17. [19:00:04] DLC path: ./mlc01/usr/title/0005000c/101c9500/
  18. [19:00:04] Save path: ./mlc01/usr/save/00050000/101C9500/user/
  19. [19:00:04] Shader cache file: shaderCache/transferable/00050000101c9500.bin
  20. [19:00:04] gameprofile path: gameProfiles/00050000101c9500.ini
  21. [19:00:04] RPX hash (updated): fb7911ad
  22. [19:00:04] RPX hash (base): dcac9927
  23. [19:00:04] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  24. [19:00:04] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  25. [19:00:04] ------- Init Vulkan graphics backend -------
  26. [19:00:04] Vulkan instance version: 1.3
  27. [19:00:04] Using GPU: NVIDIA GeForce RTX 3060 Ti
  28. [19:00:04] Driver version: 516.59
  29. [19:00:04] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
  30. [19:00:04] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  31. [19:00:04] Vulkan device memory info:
  32. [19:00:04] Heap 0 - Size 8050MB Flags 0x00000001
  33. [19:00:04] Heap 1 - Size 8167MB Flags 0x00000000
  34. [19:00:04] Heap 2 - Size 214MB Flags 0x00000001
  35. [19:00:04] Memory 0 - HeapIndex 1 Flags 0x00000000
  36. [19:00:04] Memory 1 - HeapIndex 0 Flags 0x00000001
  37. [19:00:04] Memory 2 - HeapIndex 1 Flags 0x00000006
  38. [19:00:04] Memory 3 - HeapIndex 1 Flags 0x0000000e
  39. [19:00:04] Memory 4 - HeapIndex 2 Flags 0x00000007
  40. [19:00:05] Loaded module 'u-king' with checksum 0x6267bfd0
  41. [19:00:05] RPL link time: 109ms
  42. [19:00:05] HLE scan time: 125ms
  43. [19:00:05] ------- Active settings -------
  44. [19:00:05] CPU-Mode: Multi-core recompiler (gameprofile)
  45. [19:00:05] Load shared libraries: true (gameprofile)
  46. [19:00:05] Use precompiled shaders: auto (gameprofile)
  47. [19:00:05] Full sync at GX2DrawDone: false
  48. [19:00:05] Async compile: true
  49. [19:00:05] Console language: Italian
  50. [19:00:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
  51. [19:00:05] ------- Activate graphic packs -------
  52. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Extreme (64 samples),Extreme (16x)]
  53. [19:00:05] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
  54. [19:00:05] Applying patch group 'BotW_AspectRatio_V208'
  55. [19:00:05] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
  56. [19:00:05] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  57. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 21:9,3440x1440,Edge HUD (Default),NVIDIA FXAA,Ultra (300%),Very High (Recommended)]
  58. [19:00:05] Applying patch group 'BotW_XboxImageReplacement_V208' (Codecave: 01803500-01803770)
  59. [19:00:05] Applying patch group 'BotW_XboxTextReplacement_V208' (Codecave: 01803800-01803a68)
  60. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Xbox Controller Button Layout
  61. [19:00:05] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803b00-01803b40)
  62. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Extreme (2x, requires Extended Memory pack!),Ultra (1.5x, requires Extended Memory pack!),Extreme,High,Much higher(-3)]
  63. [19:00:05] Applying patch group 'BotW_ExtendedMemory_V208'
  64. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  65. [19:00:05] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803c00-01803fdc)
  66. [19:00:05] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01804000-01804238)
  67. [19:00:05] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01804300-0180436c)
  68. [19:00:05] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01804400-018046d0)
  69. [19:00:05] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804700-01804720)
  70. [19:00:05] Applying patch group 'BotW_LoadingScreen_V208'
  71. [19:00:05] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804800-01804810)
  72. [19:00:05] Applying patch group 'BotW_VSync_V208' (Codecave: 01804900-018049a4)
  73. [19:00:05] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804a00-01804a38)
  74. [19:00:05] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  75. [19:00:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  76. [19:00:05] ------- Init Audio backend -------
  77. [19:00:05] DirectSound: available
  78. [19:00:05] XAudio 2.8: available
  79. [19:00:05] ------- Run title -------
  80. [19:00:12] Shader cache loaded with 1238 shaders. Commited mem 191MB. Took 7188ms
  81. [19:00:12] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
  82. [19:00:12] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  83. [19:00:12] Custom timer mode: none
  84. [19:00:12] IOSU_ACT: using account default in first slot
  85. [19:00:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [19:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [19:00:36] Vulkan-Info: Allocated additional memory for textures from device-local memory
  91. [19:00:36] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92. [19:00:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
  93. [19:03:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  94. [19:03:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  95.  
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