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- go to room 190
- trigger dialogue
- Go OoB and go to the 13th floor
- 2 ducktape + open the door
- left room ducktape + alcohol, get gauze
- Get metal part + last ductape before elevator.
- change clothes
- 2050 ductape, medkits and metal parts.
- do the parkour things
- jump off crane asap and use medkit
- get weapon from quartermaseter
- stairs>van>pole>roof>zere
- pick up 2 herbs and a toxic thing
- get package&quitout when pkg is gone
- get to the car
- kill zombies, throw away weapon and turn on lights
- Dupe firecrackers, disaster relief package, toxic lichen
- head to quartermaster and turn in packages
- level up survivor, craft speedbooster and quitout
- Dupe speedbooster&rearrange invent
- GRE call
- drink speedybooster and do the other 2 cars
- roof>ground>house
- arm trap
- roof>balcony thingy
- arm trapx3
- head up the stairs and get quarantine zone
- lamp>train>train>enter power station
- select stuffed turtle during opening animation
- get sunny apartments and quitout
- left>lamp>roof>right side house>safezone
- sleep
- talk to spike
- GRE call
- shop, sell speed booster, buy stuff
- GRE call
- stuffed turtle selected quit on autosave
- go straight, get crate
- select gun
- staight>slightly left>up the roofs>weak roof>safezone
- get 2 granades
- leave left>up stairs>grab rocks>roof(FLAG)>get down
- melee zombies, get crate
- over fence>blue van>keep on the road>over the fence>get inside
- Select sunny apartments
- equip grenades at elevator exit
- talk to breckan
- quit out after
- get to rais
- make it daytime you idiot
- GRE call quitout on autosave
- swampy area>radio tower
- open garage turn on light
- open the thing and select stuffed turtle
- get flag, quitout
- take a right and enter radio tower
- climb boy
- select sunny apartments
- zipline down
- select grenades
- quitout on autosave
- kys
- talk to dem boys
- bus>rock>bus>train
- GRE call
- along the train>car>rock>house
- talk, select stuffed turtle
- dupe grenade.
- quitout
- streetlamp>small roof>stairs>tunnel
- clear zombies
- talk to the dude
- last pickup
- quitout when you get the dialogue
- get envelope, select sunny A
- quitout 2nd autosave
- kys on GRE call
- select mothers day
- quitout when dialogue ends
- talk to breckan, GRE phone call
- select gassed up
- talk to the dude a stair down to pickup sidequest.
- quitout
- Gun out
- go left and open the train
- op the roof, enter school
- end of the hall left
- go down, kick glass
- continue with school
- kill the dudes
- push the heavy thing KICK DOOR
- pickup key go down
- exit school
- mothers day
- sound que, quit out
- good night mr bahir, quit out
- talk to rahim
- talk to zere, mothersday, quitout
- talk to quartermaster, kill weird zombie, quitout
- go to zere's trailer
- stuffed turtle, quitout on audio que
- go to the trainyard
- overpass say hi do omar, trainyard
- 2nd hangar left side
- gun+grenade
- go to the nest
- be speedy
- grapple thin air you god
- go OoB
- say hi to dead rahim
- fix your shit while waiting for dialogue
- mothers day, exit and quit out asap
- talk to breckan
- clear zere's area and talk to the dying dude
- select sunny apartments
- speak to the dude in front of quartermaster to cancel dialogue
- back to the tower and buy ammo
- quit as soon as you legend lvl up
- get to rise's funhouse
- trigger dialogue
- go to top
- jump through window like a god unlike wolfe
- get elevator
- left to trigger a guy
- right to progress
- one story down and continue
- into that small room for a trigger then go down
- shoot ppl
- LEVEL UP
- do more of that killing thing
- 4 throwing knives
- 4 big bars, select damaged one
- throw one bar
- 2 hits, 4 throwing knives
- throw the 2nd bar
- and a hit to finish him
- get on a container and start slicing some zombies
- pick up medkit
- RUNNNNNNNNNN
- hug left and all that
- RUUUUUNNNNN
- side hopp
- leave
- follow the dot line
- go through the little gap, pick up quarantine zone
- stuffed turtle
- get your shit back
- quitout
- go straight forward
- talk to the dude
- select gassed up
- talk some more and quitout
- turn around and go to the sewers.
- get in the sewers and quitout.
- Talk to the dude and clip through the fence
- after the tunnel go left and b4 the pipe grapple up and go OoB.
- progress
- turn levers
- swim, get grenades ready
- kill guy on the right, throw grenade at hiding dude
- throw grenade at the door
- exit sewers
- get up the tower
- long grapple>level up
- take zipline at 10 o clock
- get your ass to the uni
- talk to the guy TWICE
- back to the tower
- talk to the guy (sidequest)
- take ziplone 8 o clock
- straight>building left>FOOD> keep going
- enter hotel
- clip through the fence
- right tunnel, left and grapple through the door
- pick up bombs
- first floor>left>elevator
- climb up
- go throught the door (left)
- plant bombs and quit when mission goes green
- 12th floor pull OoB at the stairs+grapple
- quitout when you placed it
- left>up>shoot>place
- down the elevator
- down the stairs
- OoB and leave
- up the stairs>up trade building>green hous
- interact with poster
- mission marker
- turn back
- under the arch and back go to the house and talk
- rupert the gunsmith, quit on save
- head left and towards the flag, 2nd zipline
- go to tarik and talk
- pikc up side quest next to him and talk to tarik
- fanzone
- jump off into garbage
- get to the entrance interact with door
- swim
- get out with grapple
- use speedbooster to cancel animation
- hang left and jump up (2nd "floor")
- knife first then gun
- Kill ppl
- do some running
- firecrackers+grandes to kill the last zombies
- door
- grenades ready? THROW EM
- melee the rest
- left>left>right (doors)
- dreamland
- done? drop weapon while falling back
- kill tahir
- sidehop
- gtfo
- Fan zone &quitout
- left zipline
- over the plaza>white building>big tower
- the bunker & quitout
- enter sewers
- go through
- get OoB
- exit sewers
- rocks>other side lake>up
- pickup keycard
- get up the stairs and go to antenna, progress
- bunker
- quitout
- enter sewers again, then leave
- rupert the gunsmith, quitout
- get to the clinic
- lamp OoB
- open door
- lamp OoB go left above decontamination room
- on "decontamination protocol move"
- lamp OoB above the door
- vents for trigger
- make your way back.
- gtfo
- alright buckle up
- head up then towards blue. go up the tower.
- kys while calling
- get back to the tower
- kys again, ez pz
- get down and talk to cancel dialogue
- make it day, brightstone maintain, quitout
- do the rest
- ASDWAA FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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