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  1. [0.990] Initializing Lua 5.1.4
  2. [33.485] MainMenu: ================================================================================
  3. Loading MainMenu IsHotLoad false GameStarted false
  4. [33.485] MainMenu: SetShowHideHandler isHide true isInit true IsHotLoad false GameStarted false IsLaunchingGame false CurrentGameState 3 MultiplayerLobbyMode 0
  5. [33.490] MainMenu: SetShowHideHandler isHide false isInit nil IsHotLoad false GameStarted false IsLaunchingGame false CurrentGameState 3 MultiplayerLobbyMode 0
  6. [33.490] MainMenu: Modding.ActivateDLC
  7. [33.491] MainMenu: SystemRestoreUI MainMenu 0 0
  8. [33.491] MainMenu: SelectMenu 0
  9. [41.707] MainMenu: Queing popup LoadGameScreen
  10. [41.707] MainMenu: SetShowHideHandler isHide true isInit nil IsHotLoad false GameStarted false IsLaunchingGame false CurrentGameState 3 MultiplayerLobbyMode 0
  11. [41.734] LoadMenu: Loading EUI cache manager; IsPregame: true Context: LoadGameScreen
  12. [42.908] LoadMenu: loading saved game C:\Emu\AppDataParent\Sid Meier's Civilization 5\Saves\single\Wu Zetian_0016 BC-3040.Civ5Save Single Player
  13. [45.256] LoadScreen: Loading EUI cache manager; IsPregame: false Context: Load Screen
  14. [45.259] LoadScreen: Lua memory in use: 2,708,309 Starting game...
  15. ----------------------------------------------------------------------------------------------------
  16. [46.880] CivilopediaScreen: Loading EUI Civilopedia Script
  17. [46.882] EUI_Context: DLC/MOD configuration
  18. Active DLC: 6DA07636-4123-4018-B643-6575B4EC336B Brave New World Expansion Pack
  19. Active DLC: 8871E748-29A4-4910-8C57-8C99E32D0167 Upgrade Data 1
  20. [46.883] EUI_Context: GAME_SINGLE_PLAYER turn 16[0-330] with 7 players and 12 minor civs
  21. * player 0 team 0 HANDICAP_KING SS_TAKEN civ 3 China
  22. player 1 team 1 HANDICAP_AI_DEFAULT SS_COMPUTER civ 13 Persia
  23. player 2 team 2 HANDICAP_AI_DEFAULT SS_COMPUTER civ 15 Russia
  24. player 3 team 3 HANDICAP_AI_DEFAULT SS_COMPUTER civ 27 The Shoshone
  25. player 4 team 4 HANDICAP_AI_DEFAULT SS_COMPUTER civ 26 Portugal
  26. player 5 team 5 HANDICAP_AI_DEFAULT SS_COMPUTER civ 4 Egypt
  27. player 22 team 22 HANDICAP_PRINCE SS_COMPUTER civ 18 Buenos Aires
  28. player 23 team 23 HANDICAP_PRINCE SS_COMPUTER civ 18 Vatican City
  29. player 24 team 24 HANDICAP_PRINCE SS_COMPUTER civ 18 Cahokia
  30. player 25 team 25 HANDICAP_PRINCE SS_COMPUTER civ 18 Cape Town
  31. player 26 team 26 HANDICAP_PRINCE SS_COMPUTER civ 18 Samarkand
  32. player 27 team 27 HANDICAP_PRINCE SS_COMPUTER civ 18 Brussels
  33. player 28 team 28 HANDICAP_PRINCE SS_COMPUTER civ 18 Zanzibar
  34. player 29 team 29 HANDICAP_PRINCE SS_COMPUTER civ 18 Quebec City
  35. player 30 team 30 HANDICAP_PRINCE SS_COMPUTER civ 18 Manila
  36. player 31 team 31 HANDICAP_PRINCE SS_COMPUTER civ 18 Tyre
  37. player 32 team 32 HANDICAP_PRINCE SS_COMPUTER civ 18 Vancouver
  38. player 33 team 33 HANDICAP_PRINCE SS_COMPUTER civ 18 Bratislava
  39. player 63 team 63 HANDICAP_CHIEFTAIN SS_COMPUTER civ 19 Barbarians
  40. [46.883] EUI_Context: Loading EUI cache manager; IsPregame: false Context: EUI Context
  41. [46.883] EUI_Context: EUI game info cache loaded.
  42. [46.883] EUI_Context: Loading EUI settings manager...
  43. [46.883] EUI_Context: EUI settings cache loaded.
  44. [46.886] EUI_Context: Loading EUI tooltip server...
  45. [46.911] EUI_Context: EUI tooltip server loaded.
  46. [46.919] EUI_Context: Lua API
  47. Area = { CalculateTotalBestNatureYield, CountCoastalLand, CountNumUniqueResourceTypes, GetCitiesPerPlayer, GetFreeSpecialist, GetID, GetNumCities, GetNumImprovements, GetNumOwnedTiles, GetNumResources, GetNumRevealedTiles, GetNumRiverEdges, GetNumStartingPlots, GetNumTiles, GetNumTotalResources, GetNumUnits, GetNumUnownedTiles, GetNumUnrevealedTiles, GetPopulationPerPlayer, GetTargetCity, GetTotalPopulation, GetUnitsPerPlayer, GetYieldRateModifier, IsNone, IsWater, __instances }
  48. City = { AddProductionExperience, AdoptReligionFully, AllUpgradesAvailable, AlterWorkingPlot, Area, At, AtPlot, CanBuyAnyPlot, CanBuyPlot, CanBuyPlotAt, CanConscript, CanConstruct, CanConstructTooltip, CanContinueProduction, CanCreate, CanHurry, CanJoin, CanMaintain, CanPlaceUnitHere, CanPrepare, CanRangeStrike, CanRangeStrikeAt, CanRangeStrikeNow, CanTrain, CanTrainTooltip, CanWork, ChangeBaseGreatPeopleRate, ChangeBaseYieldRateFromBuildings, ChangeBaseYieldRateFromMisc, ChangeBaseYieldRateFromReligion, ChangeBaseYieldRateFromSpecialists, ChangeBaseYieldRateFromTerrain, ChangeBuildingProduction, ChangeBuildingProductionTime, ChangeCultureRateModifier, ChangeDamage, ChangeFood, ChangeHealRate, ChangeJONSCultureLevel, ChangeJONSCulturePerTurnFromBuildings, ChangeJONSCulturePerTurnFromPolicies, ChangeJONSCulturePerTurnFromSpecialists, ChangeJONSCultureStored, ChangePopulation, ChangeProduction, ChangeRazingTurns, ChangeResistanceTurns, ChangeSpecialistGreatPersonProgressTimes100, ChangeUnitProduction, ChangeWeLoveTheKingDayCounter, ChangeWonderProductionModifier, ChooseProduction, ClearGreatWorks, ClearOrderQueue, ClearWorkingOverride, Conscript, ConscriptMinCityPopulation, ConvertPercentFollowers, CountNumImprovedPlots, CountNumRiverPlots, CountNumWaterPlots, CreateApolloProgram, CreateGreatAdmiral, CreateGreatGeneral, DoJONSCultureLevelIncrease, DoPickResourceDemanded, DoReallocateCitizens, DoTask, DoVerifyWorkingPlots, FindBaseYieldRateRank, FindPopulationRank, FindYieldRateRank, FoodConsumption, FoodDifference, FoodDifferenceTimes100, GetAirStrikeDefenseDamage, GetArtStyleType, GetBaseGreatPeopleRate, GetBaseJONSCulturePerTurn, GetBaseTourism, GetBaseYieldRate, GetBaseYieldRateFromBuildings, GetBaseYieldRateFromMisc, GetBaseYieldRateFromReligion, GetBaseYieldRateFromSpecialists, GetBaseYieldRateFromTerrain, GetBaseYieldRateModifier, GetBuildingDefense, GetBuildingEspionageModifier, GetBuildingFaithPurchaseCost, GetBuildingGlobalEspionageModifier, GetBuildingGreatWork, GetBuildingOriginalOwner, GetBuildingOriginalTime, GetBuildingProduction, GetBuildingProductionModifier, GetBuildingProductionNeeded, GetBuildingProductionTime, GetBuildingProductionTurnsLeft, GetBuildingPurchaseCost, GetBuildingYieldChange, GetBuyPlotCost, GetBuyablePlotList, GetCityIndexPlot, GetCityPlotIndex, GetCitySizeType, GetCivilizationType, GetConscriptPopulation, GetConscriptUnit, GetCultureFromSpecialist, GetCultureRateModifier, GetCurrentProductionDifference, GetCurrentProductionDifferenceTimes100, GetDamage, GetDomainFreeExperience, GetDomainProductionModifier, GetExtraProductionDifference, GetExtraSpecialistYield, GetExtraSpecialistYieldOfType, GetFaithBuildingTourism, GetFaithPerTurn, GetFaithPerTurnFromBuildings, GetFaithPerTurnFromPolicies, GetFaithPerTurnFromReligion, GetFaithPerTurnFromTraits, GetFaithPurchaseBuildingTooltip, GetFaithPurchaseUnitTooltip, GetFeatureProduction, GetFilledSlotsTooltip, GetFirstBuildingOrder, GetFirstProjectOrder, GetFirstSpecialistOrder, GetFirstUnitOrder, GetFocusType, GetFood, GetFoodKept, GetFoodTimes100, GetFoodTurnsLeft, GetFreeExperience, GetFreePromotionCount, GetGameTurnAcquired, GetGameTurnFounded, GetGameTurnLastExpanded, GetGarrisonedUnit, GetGeneralProductionTurnsLeft, GetGreatPeopleRate, GetGreatPeopleRateModifier, GetHandicapType, GetHappiness, GetHappinessFromBuildings, GetHighestPopulation, GetID, GetJONSCultureLevel, GetJONSCulturePerTurn, GetJONSCulturePerTurnFromBuildings, GetJONSCulturePerTurnFromGreatWorks, GetJONSCulturePerTurnFromLeagues, GetJONSCulturePerTurnFromPolicies, GetJONSCulturePerTurnFromReligion, GetJONSCulturePerTurnFromSpecialists, GetJONSCulturePerTurnFromTraits, GetJONSCultureStored, GetJONSCultureThreshold, GetLakePlotYield, GetLeagueBuildingClassYieldChange, GetLocalHappiness, GetLocalResourceWonderProductionMod, GetMaxFoodKeptPercent, GetMaxHitPoints, GetMilitaryProductionModifier, GetName, GetNameKey, GetNextBuyablePlot, GetNukeModifier, GetNumActiveBuilding, GetNumBuilding, GetNumBuildings, GetNumCityPlots, GetNumFollowers, GetNumForcedWorkingPlots, GetNumFreeBuilding, GetNumGreatPeople, GetNumGreatWorkSlots, GetNumGreatWorks, GetNumGreatWorksInBuilding, GetNumNationalWonders, GetNumRealBuilding, GetNumSpecialistsAllowedByBuilding, GetNumSpecialistsInBuilding, GetNumTeamWonders, GetNumThingsProduced, GetNumTradeRoutesAddingPressure, GetNumTrainUnitAI, GetNumWorldWonders, GetOrderFromQueue, GetOrderQueueLength, GetOriginalOwner, GetOverflowProduction, GetOwner, GetPersonalityType, GetPopulation, GetPressurePerTurn, GetPreviousOwner, GetProduction, GetProductionBuilding, GetProductionExperience, GetProductionModifier, GetProductionNameKey, GetProductionNeeded, GetProductionProcess, GetProductionProject, GetProductionSpecialist, GetProductionTimes100, GetProductionTurnsLeft, GetProductionUnit, GetProductionUnitAI, GetProjectProductionModifier, GetProjectProductionNeeded, GetProjectProductionTurnsLeft, GetProjectPurchaseCost, GetPurchaseBuildingTooltip, GetPurchaseUnitTooltip, GetRallyPlot, GetRawProductionDifference, GetRawProductionDifferenceTimes100, GetRazingTurns, GetRealPopulation, GetReligionBuildingClassHappiness, GetReligionBuildingClassYieldChange, GetReligionCityRangeStrikeModifier, GetReligiousMajority, GetResistanceTurns, GetResourceDemanded, GetResourceYieldRateModifier, GetRiverPlotYield, GetSeaPlotYield, GetSecondaryReligion, GetSecondaryReligionPantheonBelief, GetSellBuildingRefund, GetSpaceProductionModifier, GetSpecialistCount, GetSpecialistFreeExperience, GetSpecialistGreatPersonProgress, GetSpecialistGreatPersonProgressTimes100, GetSpecialistProductionModifier, GetSpecialistProductionTurnsLeft, GetSpecialistUpgradeThreshold, GetSpecialistYield, GetStrengthValue, GetTeam, GetThemingBonus, GetThemingTooltip, GetTotalBaseBuildingMaintenance, GetTotalGreatPeopleRateModifier, GetTotalSlotsTooltip, GetTourismMultiplier, GetTourismTooltip, GetUnitCombatFreeExperience, GetUnitFaithPurchaseCost, GetUnitProduction, GetUnitProductionModifier, GetUnitProductionNeeded, GetUnitProductionTurnsLeft, GetUnitPurchaseCost, GetWeLoveTheKingDayCounter, GetWonderProductionModifier, GetX, GetY, GetYieldModifierTooltip, GetYieldPerPopTimes100, GetYieldRate, GetYieldRateModifier, GetYieldRateTimes100, GrowthThreshold, HasPerformedRangedStrikeThisTurn, Hurry, HurryCost, HurryGold, HurryPopulation, HurryProduction, IsBarbarian, IsBlockaded, IsBuildingLocalResourceValid, IsBuildingSellable, IsBuildingsMaxed, IsCanAddSpecialistToBuilding, IsCanPurchase, IsCapital, IsCoastal, IsDrafted, IsEverOwned, IsFoodProduction, IsForcedAvoidGrowth, IsForcedWorkingPlot, IsFreePromotion, IsHasBuilding, IsHasResourceLocal, IsHoldingGreatWork, IsHolyCityAnyReligion, IsHolyCityForReligion, IsHuman, IsNationalWondersMaxed, IsNeverLost, IsNoAutoAssignSpecialists, IsNoOccupiedUnhappiness, IsNone, IsOccupied, IsOriginalCapital, IsOriginalMajorCapital, IsPlotBlockaded, IsProduction, IsProductionAutomated, IsProductionBuilding, IsProductionLimited, IsProductionProcess, IsProductionProject, IsProductionSpecialist, IsProductionUnit, IsPuppet, IsRazing, IsReligionInCity, IsResistance, IsRevealed, IsTeamWondersMaxed, IsThemingBonusPossible, IsUnitFoodProduction, IsVisible, IsWorkingPlot, IsWorldWondersMaxed, Kill, MaxHurryPopulation, Plot, PopOrder, ProductionLeft, PushOrder, RangeCombatDamage, RangeCombatUnitDefense, SetBuildingGreatWork, SetBuildingProduction, SetBuildingProductionTime, SetBuildingYieldChange, SetCitySizeBoost, SetDamage, SetDrafted, SetFeatureProduction, SetFocusType, SetFood, SetHighestPopulation, SetJONSCultureLevel, SetJONSCultureStored, SetName, SetNeverLost, SetNumRealBuilding, SetOccupied, SetOverflowProduction, SetPopulation, SetProduction, SetProductionAutomated, SetPuppet, SetResourceDemanded, SetRevealed, SetUnitProduction, SetWeLoveTheKingDayCounter, UpdateStrengthValue, WaterArea, __instances }
  49. Deal = { AddAllowEmbassy, AddCityTrade, AddDeclarationOfFriendship, AddDefensivePact, AddGoldPerTurnTrade, AddGoldTrade, AddMapTrade, AddOpenBorders, AddPeaceTreaty, AddPermamentAlliance, AddResearchAgreement, AddResourceTrade, AddSurrender, AddThirdPartyEmbargo, AddThirdPartyPeace, AddThirdPartyWar, AddTradeAgreement, AddTruce, AddUnitTrade, AddVoteCommitment, ChangeGoldPerTurnTrade, ChangeGoldTrade, ChangeResourceTrade, ChangeThirdPartyEmbargoDuration, ChangeThirdPartyPeaceDuration, ChangeThirdPartyWarDuration, ClearItems, GetDemandingPlayer, GetDuration, GetEndTurn, GetFromPlayer, GetGoldAvailable, GetNextItem, GetNumItems, GetNumResource, GetOtherPlayer, GetRequestingPlayer, GetStartTurn, GetSurrenderingPlayer, GetToPlayer, IsPossibleToTradeItem, RemoveByType, RemoveCityTrade, RemoveResourceTrade, RemoveThirdPartyEmbargo, RemoveThirdPartyPeace, RemoveThirdPartyWar, RemoveUnitTrade, RemoveVoteCommitment, ResetIterator, SetDemandingPlayer, SetFromPlayer, SetRequestingPlayer, SetSurrenderingPlayer, SetToPlayer, __instances }
  50. Player = { AI_foundValue, AI_updateFoundValues, AcquireCity, AddCityName, AddFreeUnit, AddMinorCivQuestIfAble, AddNotification, AddTemporaryDominanceZone, CalculateGoldRate, CalculateGoldRateTimes100, CalculateGrossGold, CalculateGrossGoldTimes100, CalculateInflatedCosts, CalculateResearchModifier, CalculateTotalYield, CalculateUnitCost, CalculateUnitSupply, CanAdoptPolicy, CanBuild, CanCommitVote, CanConstruct, CanCreate, CanCreatePantheon, CanEverResearch, CanFound, CanGetGoody, CanMaintain, CanMajorBullyGold, CanMajorBullyUnit, CanMajorBuyout, CanMajorGiftTileImprovement, CanMajorGiftTileImprovementAtPlot, CanMajorProtect, CanMajorStartProtection, CanMajorWithdrawProtection, CanPrepare, CanRaze, CanReceiveGoody, CanResearch, CanResearchForFree, CanSpyStageCoup, CanTrain, CanUnlockPolicyBranch, ChangeAdvancedStartPoints, ChangeAlwaysSeeBarbCampsCount, ChangeAnarchyNumTurns, ChangeBarbarianCombatBonus, ChangeBaseBuildingGoldMaintenance, ChangeCombatExperience, ChangeConscriptCount, ChangeExtraHappinessPerCity, ChangeFaith, ChangeFreePromotionCount, ChangeGarrisonedCityRangeStrikeModifier, ChangeGold, ChangeGoldPerUnitTimes100, ChangeGoldenAgeProgressMeter, ChangeGoldenAgeTurns, ChangeHappinessPerGarrisonedUnit, ChangeHappinessPerTradeRoute, ChangeJONSCulture, ChangeJONSCulturePerTurnForFree, ChangeJONSCulturePerTurnFromMinorCivs, ChangeMinorCivFriendshipWithMajor, ChangeNavalCombatExperience, ChangeNewCityExtraPopulation, ChangeNumFaithGreatPeople, ChangeNumFreeGreatPeople, ChangeNumFreePolicies, ChangeNumFreeTenets, ChangeNumGoldenAges, ChangeNumMayaBoosts, ChangeNumPlotsBought, ChangeNumResourceTotal, ChangeNumUnitGoldenAges, ChangeNumWorldWonders, ChangeScoreFromFutureTech, ChangeScoreFromScenario1, ChangeScoreFromScenario2, ChangeScoreFromScenario3, ChangeScoreFromScenario4, ChangeUnhappinessFromUnits, ChooseTech, Cities, ClearResearchQueue, CountCityFeatures, CountNumBuildings, CreateGreatGeneral, Disband, DisbandUnit, DoAdoptPolicy, DoBeginDiploWithHuman, DoForceDenounce, DoForceDoF, DoGoody, DoMinorLiberationByMajor, DoTradeScreenClosed, DoTradeScreenOpened, DoUpdateProximityToPlayer, DoesUnitPassFaithPurchaseCheck, FindNewCapital, FindPathLength, Found, GetActiveQuestForPlayer, GetAdvancedStartBuildingCost, GetAdvancedStartCityCost, GetAdvancedStartImprovementCost, GetAdvancedStartPoints, GetAdvancedStartPopCost, GetAdvancedStartRouteCost, GetAdvancedStartTechCost, GetAdvancedStartUnitCost, GetAdvancedStartVisibilityCost, GetAgricultureHistory, GetAlliedTurns, GetAlly, GetAnarchyNumTurns, GetAnyUnitHasOrderToGoody, GetApproachTowardsUsGuess, GetArtStyleType, GetAttackBonusTurns, GetAvailableSpyRelocationCities, GetAvailableTenets, GetAveragePopulation, GetBarbarianCombatBonus, GetBeliefInPantheon, GetBestRoute, GetBranchPicked1, GetBranchPicked2, GetBranchPicked3, GetBuildingClassCount, GetBuildingClassCountPlusMaking, GetBuildingClassMaking, GetBuildingClassPrereqBuilding, GetBuildingGoldMaintenance, GetBuildingOfClosestGreatWorkSlot, GetBuildingProductionModifier, GetBuildingProductionNeeded, GetBuyPlotCost, GetBuyoutCost, GetCapitalCity, GetCapitalSettlerProductionModifier, GetCapitalUnhappinessMod, GetCapitalYieldRateModifier, GetCitiesLost, GetCityByID, GetCityConnectionGold, GetCityConnectionGoldTimes100, GetCityConnectionRouteGoldTimes100, GetCityConnectionTradeRouteGoldModifier, GetCityCountUnhappinessMod, GetCityDefenseModifier, GetCityName, GetCityOfClosestGreatWorkSlot, GetCivilizationAdjective, GetCivilizationAdjectiveKey, GetCivilizationDescription, GetCivilizationDescriptionKey, GetCivilizationShortDescription, GetCivilizationShortDescriptionKey, GetCivilizationType, GetClosestGoodyPlot, GetCombatBonusVsHigherTech, GetCombatBonusVsLargerCiv, GetCombatExperience, GetCommitVoteDetails, GetCommonFoeValue, GetConscriptCount, GetConversionTimer, GetCoopWarAcceptedState, GetCoupChanceOfSuccess, GetCultureBombTimer, GetCultureBonusTurns, GetCultureCityModifier, GetCulturePerTurnFromBonusTurns, GetCulturePerTurnFromMinor, GetCulturePerTurnFromMinorCivs, GetCulturePerTurnFromReligion, GetCultureWonderMultiplier, GetCurrentCapitalFoodBonus, GetCurrentCultureBonus, GetCurrentEra, GetCurrentOtherCityFoodBonus, GetCurrentResearch, GetCurrentScienceFriendshipBonusTimes100, GetCurrentSpawnEstimate, GetDealMyValue, GetDealTheyreValue, GetDealValue, GetDenouncedPlayerCounter, GetDoFCounter, GetDomesticGreatGeneralRateModifier, GetDominantPolicyBranchForTitle, GetEconomyHistory, GetEmbarkedGraphicOverride, GetEndTurnBlockingNotificationIndex, GetEndTurnBlockingType, GetEspionageCityStatus, GetEspionageSpies, GetEverPoppedGoody, GetEverTrainedBuilder, GetExcessHappiness, GetExpInBorderModifier, GetExtraBuildingHappinessFromPolicies, GetExtraHappinessPerCity, GetExtraHappinessPerLuxury, GetExtraUnitCost, GetExtraYieldThreshold, GetFaith, GetFaithPerTurnFromCities, GetFaithPerTurnFromMinorCivs, GetFaithPerTurnFromReligion, GetFaithPurchaseIndex, GetFaithPurchaseType, GetFeatureProductionModifier, GetFirstReadyUnit, GetFirstReadyUnitPlot, GetFoundedReligionEnemyCityCombatMod, GetFoundedReligionFriendlyCityCombatMod, GetFreeExperience, GetFreePromotionCount, GetFriendshipChangePerTurnTimes100, GetFriendshipFromGoldGift, GetFriendshipFromUnitGift, GetFriendshipNeededForNextLevel, GetGarrisonedCityRangeStrikeModifier, GetGiftTileImprovementCost, GetGold, GetGoldFromCitiesMinusTradeRoutesTimes100, GetGoldFromCitiesTimes100, GetGoldPerMilitaryUnit, GetGoldPerTurnFromDiplomacy, GetGoldPerTurnFromReligion, GetGoldPerTurnFromTradeRoutes, GetGoldPerTurnFromTradeRoutesTimes100, GetGoldPerTurnFromTraits, GetGoldPerUnit, GetGoldenAgeGreatArtistRateModifier, GetGoldenAgeGreatMusicianRateModifier, GetGoldenAgeGreatWriterRateModifier, GetGoldenAgeLength, GetGoldenAgeModifier, GetGoldenAgeProgressMeter, GetGoldenAgeProgressThreshold, GetGoldenAgeTourismModifier, GetGoldenAgeTurns, GetGreatAdmiralsThresholdModifier, GetGreatArtistRateModifier, GetGreatEngineerRateModifier, GetGreatGeneralCombatBonus, GetGreatGeneralRateModifier, GetGreatGeneralsCreated, GetGreatGeneralsThresholdModifier, GetGreatMerchantRateModifier, GetGreatMusicianRateModifier, GetGreatPeopleCreated, GetGreatPeopleRateModifier, GetGreatPeopleThresholdModifier, GetGreatScientistRateModifier, GetGreatWorks, GetGreatWriterRateModifier, GetHandicapType, GetHappiness, GetHappinessFromBuildings, GetHappinessFromCities, GetHappinessFromLeagues, GetHappinessFromLuxury, GetHappinessFromMinor, GetHappinessFromMinorCivs, GetHappinessFromNaturalWonders, GetHappinessFromPolicies, GetHappinessFromReligion, GetHappinessFromResourceVariety, GetHappinessFromResources, GetHappinessFromTradeRoutes, GetHappinessPerGarrisonedUnit, GetHappinessPerTradeRoute, GetHappyPerMilitaryUnit, GetHighestUnitLevel, GetHurryCount, GetHurryGoldCost, GetHurryModifier, GetID, GetImprovementCount, GetImprovementGoldMaintenance, GetImprovementUpgradeRate, GetImprovementUpgradeRateModifier, GetIncomingUnitCountdown, GetIncomingUnitType, GetIndustryHistory, GetInfluenceCityStateSpyRankBonus, GetInfluenceLevel, GetInfluenceMajorCivSpyRankBonus, GetInfluenceOn, GetInfluencePerTurn, GetInfluenceSpyRankTooltip, GetInfluenceTradeRouteScienceBonus, GetInfluenceTrend, GetInternationalTradeRouteBaseBonus, GetInternationalTradeRouteDomainModifier, GetInternationalTradeRouteExclusiveBonus, GetInternationalTradeRouteGPTBonus, GetInternationalTradeRouteOtherTraitBonus, GetInternationalTradeRoutePlotMouseoverToolTip, GetInternationalTradeRoutePlotToolTip, GetInternationalTradeRoutePolicyBonus, GetInternationalTradeRouteResourceBonus, GetInternationalTradeRouteResourceTraitModifier, GetInternationalTradeRouteRiverModifier, GetInternationalTradeRouteScience, GetInternationalTradeRouteTheirBuildingBonus, GetInternationalTradeRouteTotal, GetInternationalTradeRouteYourBuildingBonus, GetIntrigueMessages, GetJONSCulture, GetJONSCultureEverGenerated, GetJONSCulturePerTurnForFree, GetJONSCulturePerTurnFromCities, GetJONSCulturePerTurnFromExcessHappiness, GetJONSCulturePerTurnFromMinorCivs, GetJONSCulturePerTurnFromTraits, GetLandDisputeLevel, GetLastTurnInfluenceOn, GetLastTurnLifetimeCulture, GetLateGamePolicyTree, GetLeaderType, GetLengthResearchQueue, GetLevelExperienceModifier, GetLiberationPreviewString, GetLifetimeCombatExperience, GetLifetimeGrossGold, GetMajorBullyGoldDetails, GetMajorBullyUnitDetails, GetMajorCivApproach, GetMaxConscript, GetMaxGlobalBuildingProductionModifier, GetMaxPlayerBuildingProductionModifier, GetMaxTeamBuildingProductionModifier, GetMayaCalendarLongString, GetMayaCalendarString, GetMilitaryMight, GetMilitaryProductionModifier, GetMinimumFaithNextGreatProphet, GetMinorCivBullyGoldAmount, GetMinorCivContestValueForLeader, GetMinorCivContestValueForPlayer, GetMinorCivCultureFriendshipBonus, GetMinorCivCurrentCultureBonus, GetMinorCivCurrentCultureFlatBonus, GetMinorCivCurrentCulturePerBuildingBonus, GetMinorCivCurrentFaithBonus, GetMinorCivCurrentHappinessBonus, GetMinorCivCurrentHappinessFlatBonus, GetMinorCivCurrentHappinessPerLuxuryBonus, GetMinorCivDisputeLevel, GetMinorCivFavoriteMajor, GetMinorCivFriendshipAnchorWithMajor, GetMinorCivFriendshipLevelWithMajor, GetMinorCivFriendshipWithMajor, GetMinorCivHappinessFriendshipBonus, GetMinorCivNumActiveQuestsForPlayer, GetMinorCivNumDisplayedQuestsForPlayer, GetMinorCivScienceFriendshipBonus, GetMinorCivTrait, GetMinorCivType, GetMinorCivUniqueUnit, GetMinorWarQuestWithMajorRemainingCount, GetName, GetNameKey, GetNaturalWonderYieldModifier, GetNavalCombatExperience, GetNegativeArchaeologyPoints, GetNegativeReligiousConversionPoints, GetNewCityExtraPopulation, GetNewCityName, GetNextCity, GetNextDigCompletePlot, GetNextPolicyCost, GetNickName, GetNotificationDismissed, GetNotificationIndex, GetNotificationStr, GetNotificationSummaryStr, GetNotificationTurn, GetNumAvailableTradeUnits, GetNumCities, GetNumCityNames, GetNumCiviliansReturnedToMe, GetNumCivsInfluentialOn, GetNumCivsToBeInfluentialOn, GetNumFaithGreatPeople, GetNumFreeGreatPeople, GetNumFreePolicies, GetNumFreeTechs, GetNumFreeTenets, GetNumFriendsDenouncedBy, GetNumGoldenAges, GetNumGreatWorkSlots, GetNumGreatWorks, GetNumInternationalTradeRoutesAvailable, GetNumInternationalTradeRoutesUsed, GetNumLandmarksBuiltForMe, GetNumMaintenanceFreeUnits, GetNumMayaBoosts, GetNumMilitaryUnits, GetNumMinorCivsMet, GetNumNotifications, GetNumNukeUnits, GetNumOutsideUnits, GetNumPlots, GetNumPlotsBought, GetNumPolicies, GetNumPoliciesInBranch, GetNumPolicyBranchesAllowed, GetNumPolicyBranchesFinished, GetNumPolicyBranchesUnlocked, GetNumResourceAvailable, GetNumResourceTotal, GetNumResourceUsed, GetNumSpies, GetNumTechDifference, GetNumTechsToSteal, GetNumTimesCultureBombed, GetNumTimesIntrigueSharedBy, GetNumTimesRobbedBy, GetNumUnassignedSpies, GetNumUnitGoldenAges, GetNumUnits, GetNumUnitsOutOfSupply, GetNumUnitsSupplied, GetNumUnitsSuppliedByCities, GetNumUnitsSuppliedByHandicap, GetNumUnitsSuppliedByPopulation, GetNumWarsFought, GetNumWondersBeatenTo, GetNumWorldWonders, GetOccupiedPopulationUnhappinessMod, GetOpinionTable, GetOtherPlayerNumProtectedMinorsAttacked, GetOtherPlayerNumProtectedMinorsKilled, GetOthersGreatWorks, GetOverflowResearch, GetPersonality, GetPersonalityType, GetPlayerBuildingClassHappiness, GetPlayerBuildingClassYieldChange, GetPlayerColor, GetPlayerColors, GetPlayerVisiblePlot, GetPlotDanger, GetPlotHasOrder, GetPolicyBranchChosen, GetPolicyBuildingClassYieldChange, GetPolicyBuildingClassYieldModifier, GetPolicyCatchSpiesModifier, GetPolicyEspionageCatchSpiesModifier, GetPolicyEspionageModifier, GetPolicyGreatArtistRateModifier, GetPolicyGreatEngineerRateModifier, GetPolicyGreatMerchantRateModifier, GetPolicyGreatMusicianRateModifier, GetPolicyGreatPeopleRateModifier, GetPolicyGreatScientistRateModifier, GetPolicyGreatWriterRateModifier, GetPotentialAdmiralNewPort, GetPotentialInternationalTradeRouteDestinations, GetPotentialTradeUnitNewHomeCity, GetPower, GetPowerHistory, GetPrevCity, GetProductionModifier, GetProjectProductionModifier, GetProjectProductionNeeded, GetProximityToPlayer, GetPublicOpinionPreferredIdeology, GetPublicOpinionTooltip, GetPublicOpinionType, GetPublicOpinionUnhappiness, GetPublicOpinionUnhappinessTooltip, GetQuestData1, GetQuestData2, GetQuestTurnsRemaining, GetQueuePosition, GetRealPopulation, GetRecentAssistValue, GetRecentIntrigueInfo, GetRecentTradeValue, GetRecommendedFoundCityPlots, GetRecommendedWorkerPlots, GetReligionCreatedByPlayer, GetReplayData, GetResearchCost, GetResearchProgress, GetResearchTurnsLeft, GetResourceExport, GetResourceFromMinors, GetResourceImport, GetScience, GetScienceFromBudgetDeficitTimes100, GetScienceFromCitiesTimes100, GetScienceFromHappinessTimes100, GetScienceFromOtherPlayersTimes100, GetScienceFromResearchAgreementsTimes100, GetScienceTimes100, GetScore, GetScoreFromCities, GetScoreFromFutureTech, GetScoreFromGreatWorks, GetScoreFromLand, GetScoreFromPolicies, GetScoreFromPopulation, GetScoreFromReligion, GetScoreFromScenario1, GetScoreFromScenario2, GetScoreFromScenario3, GetScoreFromScenario4, GetScoreFromTechs, GetScoreFromWonders, GetScoreHistory, GetScriptData, GetSeaPlotYield, GetSettlerProductionModifier, GetSpaceProductionModifier, GetSpecialistExtraYield, GetSpecialistProductionModifier, GetStartingPlot, GetStateReligionKey, GetStateReligionName, GetStrikeTurns, GetSwappableGreatArt, GetSwappableGreatArtifact, GetSwappableGreatMusic, GetSwappableGreatWriting, GetTeam, GetTenet, GetTotalFaithPerTurn, GetTotalJONSCulturePerTurn, GetTotalLand, GetTotalLandScored, GetTotalPopulation, GetTotalTimePlayed, GetTourism, GetTourismBonusTurns, GetTourismModifierWith, GetTourismModifierWithTooltip, GetTradeRouteRange, GetTradeRoutes, GetTradeRoutesAvailable, GetTradeRoutesToYou, GetTradeToYouRoutesTTString, GetTradeUnitType, GetTradeYourRoutesTTString, GetTraitCityStateCombatModifier, GetTraitCityUnhappinessMod, GetTraitGoldenAgeCombatModifier, GetTraitGreatGeneralExtraBonus, GetTraitGreatScientistRateModifier, GetTraitPopUnhappinessMod, GetTurnLastPledgeBrokenByMajor, GetTurnLastPledgedProtectionByMajor, GetTurnsSincePlayerBulliedProtectedMinor, GetTurnsSinceThreatenedAnnouncement, GetTurnsSinceThreatenedByBarbarians, GetTurnsToInfluential, GetUnhappiness, GetUnhappinessForecast, GetUnhappinessFromCapturedCityCount, GetUnhappinessFromCityCount, GetUnhappinessFromCityForUI, GetUnhappinessFromCityPopulation, GetUnhappinessFromCitySpecialists, GetUnhappinessFromOccupiedCities, GetUnhappinessFromPublicOpinion, GetUnhappinessFromPuppetCityPopulation, GetUnhappinessFromUnits, GetUnhappinessMod, GetUnimprovedAvailableLuxuryResource, GetUnitBaktun, GetUnitByID, GetUnitClassCount, GetUnitClassCountPlusMaking, GetUnitClassMaking, GetUnitProductionMaintenanceMod, GetUnitProductionModifier, GetUnitProductionNeeded, GetVictoryDisputeLevel, GetWarmongerPreviewString, GetWarmongerThreat, GetWeDeclaredWarOnFriendCount, GetWeDenouncedFriendCount, GetWonderDisputeLevel, GetWonderProductionModifier, GetWorkerSpeedModifier, GetWorstEnemyName, GetWrittenArtifactCulture, GetYieldRateModifier, GreatAdmiralThreshold, GreatGeneralThreshold, HasAvailableGreatWorkSlot, HasBusyMovingUnit, HasBusyUnit, HasCreatedPantheon, HasCreatedReligion, HasOthersReligionInMostCities, HasPolicy, HasReadyUnit, HasReceivedNetTurnComplete, HasRecentIntrigueAbout, HasReligionInMostCities, HasSpyEstablishedSurveillance, HasTurnTimerExpired, HasUnitOfClassType, InitCity, InitUnit, InitUnitWithNameOffset, IsAbleToAnnexCityStates, IsAlive, IsAllies, IsAlwaysSeeBarbCamps, IsAnarchy, IsAngryAboutProtectedMinorAttacked, IsAngryAboutProtectedMinorBullied, IsAngryAboutProtectedMinorKilled, IsAngryAboutSidedWithTheirProtectedMinor, IsAnyGoodyPlotAccessible, IsAnyPlotImproved, IsAskedToStopConverting, IsAskedToStopDigging, IsBarbarian, IsBuildBlockedByFeature, IsBuildingClassMaxedOut, IsBuildingFree, IsCanHurry, IsCanPurchaseAnyCity, IsCapitalCapturedBy, IsCapitalConnectedToCity, IsConnected, IsCurrentResearchRepeat, IsDemandEverMade, IsDenouncedPlayer, IsDenouncingPlayer, IsDoF, IsDoFMessageTooSoon, IsDontSettleMessageTooSoon, IsEmpireSuperUnhappy, IsEmpireUnhappy, IsEmpireVeryUnhappy, IsEverAlive, IsExtendedGame, IsFoundedFirstCity, IsFreeMayaGreatPersonChoice, IsFreePromotion, IsFriendDeclaredWarOnUs, IsFriendDenouncedUs, IsFriends, IsGaveAssistanceTo, IsGoldenAge, IsGoldenAgeCultureBonusDisabled, IsHalfSpecialistUnhappiness, IsHasAccessToHurry, IsHasLostCapital, IsHasPaidTributeTo, IsHasPlayerBulliedProtectedMinor, IsHuman, IsMilitaryFoodProduction, IsMinorCiv, IsMinorCivActiveQuestForPlayer, IsMinorCivContestLeader, IsMinorCivDisplayedQuestForPlayer, IsMinorCivHasUniqueUnit, IsMinorCivRouteEstablishedWithMajor, IsMinorCivUnitSpawningDisabled, IsMinorPermanentWar, IsMinorWarQuestWithMajorActive, IsMyDiplomatVisitingThem, IsNoResearchAvailable, IsNukedBy, IsObserver, IsOption, IsOtherDiplomatVisitingMe, IsPeaceBlocked, IsPlayable, IsPlayerBrokenAttackCityStatePromise, IsPlayerBrokenBorderPromise, IsPlayerBrokenBullyCityStatePromise, IsPlayerBrokenCoopWarPromise, IsPlayerBrokenExpansionPromise, IsPlayerBrokenMilitaryPromise, IsPlayerBrokenNoConvertPromise, IsPlayerBrokenNoDiggingPromise, IsPlayerBrokenSpyPromise, IsPlayerDenouncedEnemy, IsPlayerDenouncedFriend, IsPlayerDoFwithAnyEnemy, IsPlayerDoFwithAnyFriend, IsPlayerForgivenForSpying, IsPlayerHasOpenBorders, IsPlayerHasOpenBordersAutomatically, IsPlayerIgnoredAttackCityStatePromise, IsPlayerIgnoredBorderPromise, IsPlayerIgnoredBullyCityStatePromise, IsPlayerIgnoredExpansionPromise, IsPlayerIgnoredMilitaryPromise, IsPlayerIgnoredNoConvertPromise, IsPlayerIgnoredNoDiggingPromise, IsPlayerIgnoredSpyPromise, IsPlayerNoSettleRequestEverAsked, IsPlayerRecklessExpander, IsPlayerStopSpyingRequestEverAsked, IsPolicyBlocked, IsPolicyBranchBlocked, IsPolicyBranchFinished, IsPolicyBranchUnlocked, IsProductionMaxedBuildingClass, IsProductionMaxedProject, IsProductionMaxedUnitClass, IsProtectedByMajor, IsProtectingMinor, IsProxyWarActiveForMajor, IsResearch, IsResearchingTech, IsSimultaneousTurns, IsSpyDiplomat, IsSpySchmoozing, IsStopSpyingMessageTooSoon, IsStrike, IsThreateningBarbariansEventActiveForPlayer, IsTraitBonusReligiousBelief, IsTurnActive, IsUnitClassMaxedOut, IsUntrustworthyFriend, IsUsingMayaCalendar, IsWhiteFlag, IsWillAcceptPeaceWithPlayer, KillCities, KillUnits, MayNotAnnex, PopResearch, PushResearch, Raze, ReceiveGoody, RemoveBuildingClass, SetAdvancedStartPoints, SetAlwaysSeeBarbCampsCount, SetAnarchyNumTurns, SetBarbarianCombatBonus, SetBaseBuildingGoldMaintenance, SetCombatExperience, SetConscriptCount, SetEmbarkedGraphicOverride, SetFaith, SetFaithPurchaseIndex, SetFaithPurchaseType, SetGold, SetGoldenAgeProgressMeter, SetGreatGeneralCombatBonus, SetHappiness, SetHappinessPerGarrisonedUnit, SetHappinessPerTradeRoute, SetHasPolicy, SetJONSCulture, SetMinorCivUniqueUnit, SetNavalCombatExperience, SetNumFaithGreatPeople, SetNumFreeGreatPeople, SetNumFreePolicies, SetNumFreeTechs, SetNumFreeTenets, SetNumGoldenAges, SetNumMayaBoosts, SetNumPlotsBought, SetNumWondersBeatenTo, SetOption, SetPersonalityType, SetPlayable, SetPolicyBranchUnlocked, SetReplayDataValue, SetResearchingTech, SetScriptData, SetStartingPlot, SpecialistYield, Units, UnitsGoldenAgeCapable, UnitsGoldenAgeReady, UnitsRequiredForGoldenAge, WasResurrectedBy, WasResurrectedThisTurnBy, __instances }
  51. Plot = { Area, At, CalculateBestNatureYield, CalculateImprovementYieldChange, CalculateNatureYield, CalculateTotalBestNatureYield, CalculateYield, CanBuild, CanHaveFeature, CanHaveImprovement, CanHaveResource, CanSeePlot, ChangeBuildProgress, ChangeExtraMovePathCost, ChangeImprovementDuration, ChangeInvisibleVisibilityCount, ChangeNumResource, ChangeOwnershipDuration, ChangeUpgradeProgress, ChangeVisibilityCount, CountNumAirUnits, DefenseModifier, Erase, GetActiveFogOfWarMode, GetArchaeologyArtifactEra, GetArchaeologyArtifactPlayer1, GetArchaeologyArtifactPlayer2, GetArchaeologyArtifactType, GetArchaeologyArtifactWork, GetArea, GetBestDefender, GetBuildProgress, GetBuildTime, GetBuildTurnsLeft, GetBuildTurnsTotal, GetCityPurchaseID, GetCityRadiusCount, GetContinentArtType, GetExtraMovePathCost, GetFeatureProduction, GetFeatureType, GetFeatureVariety, GetFoundValue, GetImprovementDuration, GetImprovementType, GetInlandCorner, GetInvisibleVisibilityCount, GetLatitude, GetLayerUnit, GetNearestLandArea, GetNearestLandPlot, GetNonObsoleteResourceType, GetNumDefenders, GetNumFriendlyUnitsOfType, GetNumLayerUnits, GetNumResource, GetNumUnits, GetNumVisibleEnemyDefenders, GetNumVisiblePotentialEnemyDefenders, GetOwner, GetOwnershipDuration, GetPlayerCityRadiusCount, GetPlotCity, GetPlotIndex, GetPlotType, GetReconCount, GetResourceType, GetRevealedImprovementType, GetRevealedOwner, GetRevealedRouteType, GetRevealedTeam, GetRiverCrossingCount, GetRiverEFlowDirection, GetRiverSEFlowDirection, GetRiverSWFlowDirection, GetRouteType, GetScriptData, GetSelectedUnit, GetTeam, GetTerrainType, GetUnit, GetUnitPower, GetUpgradeProgress, GetUpgradeTimeLeft, GetVisibilityCount, GetWorkingCity, GetWorkingCityOverride, GetX, GetY, GetYield, GetYieldWithBuild, HasBarbarianCamp, HasWrittenArtifact, HasYield, IsActiveVisible, IsAdjacentNonrevealed, IsAdjacentNonvisible, IsAdjacentOwned, IsAdjacentPlayer, IsAdjacentRevealed, IsAdjacentTeam, IsAdjacentToArea, IsAdjacentToLand, IsAdjacentToShallowWater, IsAdjacentVisible, IsBarbarian, IsBeingWorked, IsBestAdjacentFound, IsBuildRemovesFeature, IsCity, IsCityRadius, IsCoastalLand, IsEnemyCity, IsFighting, IsFlatlands, IsFreshWater, IsFriendlyCity, IsFriendlyTerritory, IsGoody, IsHills, IsImpassable, IsImprovementPillaged, IsInvisibleVisible, IsLake, IsMountain, IsNEOfRiver, IsNWOfRiver, IsNone, IsOpenGround, IsOwned, IsOwnershipScore, IsPlayerCityRadius, IsPotentialCityWork, IsPotentialCityWorkForArea, IsResourceConnectedByImprovement, IsRevealed, IsRevealedBarbarian, IsRevealedGoody, IsRiver, IsRiverConnection, IsRiverCrossing, IsRiverCrossingFlowClockwise, IsRiverCrossingToPlot, IsRiverSide, IsRoughGround, IsRoute, IsRoutePillaged, IsStartingPlot, IsTradeRoute, IsUnit, IsValidDomainForAction, IsValidDomainForLocation, IsVisible, IsVisibleEnemyDefender, IsVisibleEnemyUnit, IsVisibleOtherUnit, IsVisibleToWatchingHuman, IsWOfRiver, IsWater, IsWithinTeamCityRadius, MovementCost, NukeExplosion, RemoveGoody, SeeFromLevel, SeeThroughLevel, SetArea, SetCityPurchaseID, SetContinentArtType, SetFeatureType, SetImprovementDuration, SetImprovementPillaged, SetImprovementType, SetNEOfRiver, SetNWOfRiver, SetNumResource, SetOwner, SetOwnershipDuration, SetPlotType, SetResourceType, SetRevealed, SetRouteType, SetScriptData, SetStartingPlot, SetTerrainType, SetUpgradeProgress, SetWOfRiver, ShareAdjacentArea, UpdateFog, UpdateVisibility, WaterArea, __instances }
  52. Team = { AddTeam, CanChangeWarPeace, CanDeclareWar, CanDefensiveEmbark, CanEmbark, CanLaunch, ChangeAllowEmbassyTradingAllowedCount, ChangeBorderObstacleCount, ChangeBridgeBuildingCount, ChangeDefensivePactTradingAllowedCount, ChangeExtraMoves, ChangeExtraWaterSeeFromCount, ChangeForceTeamVoteEligibilityCount, ChangeGoldTradingCount, ChangeImprovementYieldChange, ChangeMapTradingCount, ChangeNukeInterception, ChangeOpenBordersTradingAllowedCount, ChangePermanentAllianceTradingCount, ChangeProjectCount, ChangeRouteChange, ChangeTechShareCount, ChangeTechTradingCount, ChangeVictoryPoints, ChangeWaterWorkCount, CountEnemyDangerByArea, CountNumCitiesByArea, CountNumUnitsByArea, CountTotalPopulationByArea, DeclareWar, GetAllowEmbassyTradingAllowedCount, GetAtWarCount, GetBorderObstacleCount, GetBridgeBuildingCount, GetBuildingClassCount, GetBuildingClassCountPlusMaking, GetBuildingClassMaking, GetCurrentEra, GetDefensivePactCount, GetDefensivePactTradingAllowedCount, GetDefensivePower, GetExtraMoves, GetExtraWaterSeeFromCount, GetForceTeamVoteEligibilityCount, GetGoldTradingCount, GetHandicapType, GetHasMetCivCount, GetID, GetImprovementYieldChange, GetKilledByTeam, GetLeaderID, GetLiberatedByTeam, GetMapTradingCount, GetName, GetNameKey, GetNukeInterception, GetNumCities, GetNumMembers, GetNumNukeUnits, GetNumTurnsLockedIntoWar, GetObsoleteBuildingCount, GetOpenBordersTradingAllowedCount, GetPermanentAllianceTradingCount, GetPower, GetProjectArtType, GetProjectCount, GetProjectDefaultArtType, GetProjectMaking, GetProjectedVotesFromCivs, GetProjectedVotesFromLiberatedMinors, GetProjectedVotesFromMinorAllies, GetRouteChange, GetScore, GetSecretaryID, GetTeamTechs, GetTeamVotingForInDiplo, GetTechShareCount, GetTechTradingCount, GetTotalLand, GetTotalPopulation, GetTotalProjectedVotes, GetTotalSecuredVotes, GetUnitClassCount, GetUnitClassCountPlusMaking, GetUnitClassMaking, GetVictoryCountdown, GetVictoryDelay, GetVictoryPoints, GetWaterWorkCount, HasEmbassyAtTeam, HasMetHuman, IsAlive, IsAllowEmbassyTradingAllowed, IsAllowsOpenBordersToTeam, IsAtWar, IsBarbarian, IsBorderObstacle, IsBridgeBuilding, IsBuildingClassMaxedOut, IsDefensivePact, IsDefensivePactTradingAllowed, IsDefensivePactTradingAllowedWithTeam, IsEverAlive, IsExtraWaterSeeFrom, IsForcePeace, IsForceTeamVoteEligible, IsGoldTrading, IsHasMet, IsHasResearchAgreement, IsHasTech, IsHasTradeAgreement, IsHomeOfUnitedNations, IsHuman, IsMapCentering, IsMapTrading, IsMinorCiv, IsMinorCivWarmonger, IsNone, IsObsoleteBuilding, IsOpenBordersTradingAllowed, IsOpenBordersTradingAllowedWithTeam, IsPermanentAllianceTrading, IsPermanentWarPeace, IsProjectAndArtMaxedOut, IsProjectMaxedOut, IsResearchAgreementTradingAllowed, IsResearchAgreementTradingAllowedWithTeam, IsTechShare, IsTechTrading, IsTradeAgreementTradingAllowed, IsUnitClassMaxedOut, IsWaterWork, MakePeace, Meet, SetCurrentEra, SetHasTech, SetMapCentering, SetPermanentWarPeace, SetProjectArtType, SetProjectDefaultArtType, UpdateEmbarkGraphics, __instances }
  53. TeamTechs = { ChangeResearchProgress, ChangeResearchProgressPercent, ChangeResearchProgressTimes100, GetLastTechAcquired, GetNumTechsKnown, GetResearchCost, GetResearchLeft, GetResearchProgress, GetResearchProgressTimes100, GetTechCount, HasResearchedAllTechs, HasTech, IncrementTechCount, IsNoTradeTech, SetHasTech, SetNoTradeTech, SetResearchProgress, SetResearchProgressTimes100, __instances }
  54. Unit = { AirSweepCombatMod, At, AtPlot, AttackFortifiedModifier, AttackWoundedModifier, AttackXPValue, CanAcquirePromotion, CanAcquirePromotionAny, CanAirAttack, CanAirDefend, CanAirPatrol, CanAirlift, CanAirliftAt, CanAutomate, CanBuild, CanBuildRoute, CanBuildSpaceship, CanBuyCityState, CanCargoAllMove, CanCoexistWithEnemyUnit, CanConstruct, CanDiscover, CanDisembark, CanDisembarkOnto, CanDistanceGift, CanDoCommand, CanEmbark, CanEmbarkOnto, CanEnterTerritory, CanFortify, CanFound, CanGift, CanGiveExperience, CanGoldenAge, CanHeal, CanHold, CanJoin, CanLead, CanLoad, CanLoadUnit, CanMakeTradeRoute, CanMakeTradeRouteAt, CanMove, CanMoveAllTerrain, CanMoveImpassable, CanMoveOrAttackInto, CanMoveThrough, CanNuke, CanNukeAt, CanParadrop, CanParadropAt, CanPillage, CanPromote, CanRangeStrike, CanRangeStrikeAt, CanRebaseAt, CanRepairFleet, CanScrap, CanSentry, CanSetUpForRangedAttack, CanSiege, CanSleep, CanStartMission, CanTrade, CanUnload, CanUnloadAll, CanUpgradeRightNow, CapitalDefenseFalloff, CapitalDefenseModifier, CargoSpace, CargoSpaceAvailable, ChanceFirstStrikes, ChangeCargoSpace, ChangeDamage, ChangeExperience, ChangeLevel, ChangeMoves, CityAttackModifier, CityDefenseModifier, Convert, CurrInterceptionProbability, DefenseXPValue, DoCommand, DomainCargo, DomainModifier, Embark, EvasionProbability, ExecuteSpecialExploreMove, ExperienceNeeded, FeatureAttackModifier, FeatureDefenseModifier, FinishMoves, FirstStrikes, FlankAttackModifier, FlatMovementCost, FlavorValue, FortifyModifier, GeneratePath, GetActivityType, GetAdjacentModifier, GetAdjacentTileHeal, GetAirCombatDamage, GetAirStrikeDefenseDamage, GetAmphibCount, GetArea, GetAttackModifier, GetBaseCombatStrength, GetBaseRangedCombatStrength, GetBestInterceptor, GetBestSeaPillageInterceptor, GetBlastTourism, GetBlitzCount, GetBuildType, GetCaptureChance, GetCaptureUnitType, GetCargo, GetCivilizationType, GetCombatDamage, GetCombatLimit, GetCombatOwner, GetConversionStrength, GetCurrHitPoints, GetDamage, GetDeclareWarRangeStrike, GetDefenseModifier, GetDiscoverAmount, GetDomainType, GetDropRange, GetEmbarkedUnitDefense, GetExoticGoodsGoldAmount, GetExoticGoodsXPAmount, GetExperience, GetExperiencePercent, GetExtraAttackFortifiedMod, GetExtraAttackWoundedMod, GetExtraChanceFirstStrikes, GetExtraCityAttackPercent, GetExtraCityDefensePercent, GetExtraCombatPercent, GetExtraDomainModifier, GetExtraEnemyHeal, GetExtraEvasion, GetExtraFeatureAttackPercent, GetExtraFeatureDefensePercent, GetExtraFirstStrikes, GetExtraFriendlyHeal, GetExtraHillsAttackPercent, GetExtraHillsDefensePercent, GetExtraIntercept, GetExtraMoveDiscount, GetExtraMoves, GetExtraNeutralHeal, GetExtraOpenAttackPercent, GetExtraOpenDefensePercent, GetExtraOpenRangedAttackMod, GetExtraRange, GetExtraRoughAttackPercent, GetExtraRoughRangedAttackMod, GetExtraTerrainAttackPercent, GetExtraTerrainDefensePercent, GetExtraUnitCombatModifier, GetExtraVisibilityRange, GetExtraWithdrawal, GetFacingDirection, GetFireSupportUnit, GetFortifyTurns, GetFriendlyLandsAttackModifier, GetFriendlyLandsModifier, GetGameTurnCreated, GetGarrisonedCity, GetGivePoliciesCulture, GetGoldenAgeTurns, GetGreatGeneralCombatModifier, GetGreatWorkSlotType, GetHandicapType, GetHotKeyNumber, GetHurryProduction, GetID, GetInterceptorCount, GetInvisibleType, GetKamikazePercent, GetLastMoveTurn, GetLeaderUnitType, GetLevel, GetMajorityReligionAfterSpread, GetMaxAttackStrength, GetMaxDefenseStrength, GetMaxHitPoints, GetMaxRangedCombatStrength, GetMoves, GetName, GetNameKey, GetNameNoDesc, GetNearbyImprovementModifier, GetNumEnemyUnitsAdjacent, GetNumFollowersAfterSpread, GetNumResourceNeededToUpgrade, GetOriginalOwner, GetOutsideFriendlyLandsModifier, GetOwner, GetPathEndTurnPlot, GetPillageChange, GetPlot, GetRangeCombatDamage, GetRangedAttackModifier, GetRangedCombatLimit, GetReconPlot, GetReligion, GetReverseGreatGeneralModifier, GetRiverCrossingNoPenaltyCount, GetSameTileHeal, GetScenarioData, GetScrapGold, GetScriptData, GetSeeInvisibleType, GetSpecialUnitType, GetSpreadsLeft, GetStrategicResourceCombatPenalty, GetTeam, GetTourismBlastStrength, GetTradeGold, GetTradeInfluence, GetTransportUnit, GetUnhappinessCombatPenalty, GetUnitAICargo, GetUnitAIType, GetUnitClassModifier, GetUnitClassType, GetUnitCombatType, GetUnitFlagIconOffset, GetUnitPortraitOffset, GetUnitType, GetUpgradeDiscount, GetUpgradeUnitType, GetVisualOwner, GetX, GetY, GiveExperience, HasCargo, HasMoved, HasName, HillsAttackModifier, HillsDefenseModifier, IgnoreBuildingDefense, IgnoreTerrainCost, ImmuneToFirstStrikes, IsActionRecommended, IsAlwaysHeal, IsAmphib, IsAttacking, IsAutomated, IsBarbarian, IsBetterDefenderThan, IsBlitz, IsBusy, IsCanAttack, IsCanAttackRanged, IsCanAttackWithMove, IsCanAttackWithMoveNow, IsCanDefend, IsCargo, IsCityAttackOnly, IsCombatUnit, IsDead, IsDefending, IsDelayedDeath, IsEmbarked, IsEnemyCityAdjacent, IsEnemyInMovementRange, IsEnemyRoute, IsEverFortifyable, IsFeatureDoubleMove, IsFighting, IsFortifyable, IsFound, IsFriendlyUnitAdjacent, IsFull, IsGarrisoned, IsGoldenAge, IsGreatPerson, IsHasPromotion, IsHealOutsideFriendly, IsHigherTechThan, IsHillsDoubleMove, IsHuman, IsHurt, IsIgnoreGreatGeneralBenefit, IsImmobile, IsInCombat, IsInvisible, IsLargerCivThan, IsMustSetUpToRangedAttack, IsNearGreatGeneral, IsNearSapper, IsNeverInvisible, IsNoBadGoodies, IsNoCapture, IsNone, IsNukeImmune, IsNukeVictim, IsOnlyDefensive, IsOutOfAttacks, IsPromotionReady, IsPromotionValid, IsRangeAttackIgnoreLOS, IsRangeAttackOnlyInDomain, IsRanged, IsRangedSupportFire, IsReadyToMove, IsRivalTerritory, IsRiverCrossingNoPenalty, IsSelected, IsSetUpForRangedAttack, IsStackedGreatGeneral, IsTerrainDoubleMove, IsTrade, IsWaiting, IsWork, JumpToNearestValidPlot, Kill, LastMissionPlot, Lead, MaxFirstStrikes, MaxInterceptionProbability, MaxMoves, MaxXPValue, MovesLeft, NoDefensiveBonus, NukeDamageLevel, OpenAttackModifier, OpenDefenseModifier, OpenRangedAttackModifier, PopMis
  55.  
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