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Dec 17th, 2018
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  1. Language = "English"
  2. Hideout Name = "Glacial Hideout"
  3. Hideout Hash = 64285
  4.  
  5. Stash = { Hash=3230065491, X=336, Y=337, Rot=16384, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=340, Y=332, Rot=16384, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=444, Y=596, Rot=687, Flip=0, Var=1 }
  8. Crafting Bench = { Hash=2059629901, X=502, Y=500, Rot=16683, Flip=0, Var=6 }
  9. Map Device = { Hash=2306038834, X=379, Y=307, Rot=32766, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=400, Y=686, Rot=32768, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=590, Y=464, Rot=37130, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=502, Y=616, Rot=46871, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=393, Y=686, Rot=61749, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=597, Y=471, Rot=61173, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=344, Y=645, Rot=38901, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=344, Y=349, Rot=8002, Flip=0, Var=0 }
  17. Full Armour Stand = { Hash=966844978, X=604, Y=476, Rot=0, Flip=0, Var=0 }
  18. Bush = { Hash=645016677, X=429, Y=517, Rot=0, Flip=0, Var=12 }
  19. Bush = { Hash=645016677, X=467, Y=522, Rot=0, Flip=0, Var=0 }
  20. Hanging Lamp = { Hash=3152505982, X=542, Y=504, Rot=563, Flip=0, Var=0 }
  21. Bush = { Hash=645016677, X=491, Y=529, Rot=0, Flip=0, Var=0 }
  22. Flag = { Hash=3776910981, X=425, Y=292, Rot=63488, Flip=0, Var=3 }
  23. Bush = { Hash=645016677, X=521, Y=543, Rot=0, Flip=0, Var=14 }
  24. Bush = { Hash=645016677, X=517, Y=540, Rot=0, Flip=0, Var=0 }
  25. Bush = { Hash=645016677, X=519, Y=542, Rot=0, Flip=0, Var=1 }
  26. Bush = { Hash=645016677, X=524, Y=534, Rot=0, Flip=0, Var=15 }
  27. Oriath Supply Crate = { Hash=3277109697, X=573, Y=519, Rot=0, Flip=0, Var=0 }
  28. Thick Trees = { Hash=2603050131, X=344, Y=373, Rot=55296, Flip=0, Var=0 }
  29. Hanging Lamp = { Hash=3152505982, X=547, Y=487, Rot=5832, Flip=0, Var=0 }
  30. Bush = { Hash=645016677, X=529, Y=528, Rot=0, Flip=0, Var=1 }
  31. Bush = { Hash=645016677, X=527, Y=533, Rot=0, Flip=0, Var=15 }
  32. Bush = { Hash=645016677, X=528, Y=536, Rot=0, Flip=0, Var=0 }
  33. Bush = { Hash=645016677, X=532, Y=529, Rot=0, Flip=0, Var=1 }
  34. Bush = { Hash=645016677, X=565, Y=542, Rot=0, Flip=0, Var=15 }
  35. Fetid Smog = { Hash=1563598902, X=504, Y=506, Rot=0, Flip=0, Var=0 }
  36. Bush = { Hash=645016677, X=568, Y=542, Rot=0, Flip=0, Var=0 }
  37. Bush = { Hash=645016677, X=568, Y=570, Rot=0, Flip=0, Var=15 }
  38. Hanging Lamp = { Hash=3152505982, X=562, Y=476, Rot=13940, Flip=0, Var=0 }
  39. Mossy Wall = { Hash=2903045040, X=542, Y=597, Rot=57550, Flip=0, Var=2 }
  40. Bush = { Hash=645016677, X=575, Y=628, Rot=0, Flip=0, Var=15 }
  41. Bush = { Hash=645016677, X=583, Y=560, Rot=0, Flip=0, Var=15 }
  42. Bush = { Hash=645016677, X=522, Y=566, Rot=0, Flip=0, Var=0 }
  43. Bush = { Hash=645016677, X=509, Y=564, Rot=0, Flip=0, Var=0 }
  44. Hanging Lamp = { Hash=3152505982, X=580, Y=476, Rot=51987, Flip=0, Var=0 }
  45. Bush = { Hash=645016677, X=436, Y=587, Rot=0, Flip=0, Var=1 }
  46. Hanging Lamp = { Hash=3152505982, X=595, Y=487, Rot=60446, Flip=0, Var=0 }
  47. Bush = { Hash=645016677, X=423, Y=567, Rot=0, Flip=0, Var=0 }
  48. Bush = { Hash=645016677, X=457, Y=590, Rot=0, Flip=0, Var=0 }
  49. Bush = { Hash=645016677, X=450, Y=579, Rot=0, Flip=0, Var=0 }
  50. Bush = { Hash=645016677, X=449, Y=608, Rot=0, Flip=0, Var=15 }
  51. Bush = { Hash=645016677, X=456, Y=584, Rot=0, Flip=0, Var=0 }
  52. Hanging Lamp = { Hash=3152505982, X=598, Y=503, Rot=0, Flip=0, Var=0 }
  53. Bush = { Hash=645016677, X=434, Y=598, Rot=0, Flip=0, Var=0 }
  54. Mossy Wall = { Hash=2903045040, X=556, Y=584, Rot=0, Flip=0, Var=9 }
  55. Bush = { Hash=645016677, X=417, Y=531, Rot=0, Flip=0, Var=1 }
  56. Low Mossy Wall = { Hash=1476284439, X=553, Y=461, Rot=1043, Flip=0, Var=0 }
  57. Bush = { Hash=645016677, X=414, Y=566, Rot=0, Flip=0, Var=0 }
  58. Bush = { Hash=645016677, X=432, Y=541, Rot=0, Flip=0, Var=0 }
  59. Bush = { Hash=645016677, X=400, Y=545, Rot=0, Flip=0, Var=0 }
  60. Low Mossy Wall = { Hash=1476284439, X=414, Y=530, Rot=12716, Flip=0, Var=0 }
  61. Hanging Lamp = { Hash=3152505982, X=594, Y=521, Rot=5306, Flip=0, Var=0 }
  62. Bush = { Hash=645016677, X=383, Y=312, Rot=0, Flip=0, Var=0 }
  63. Bush = { Hash=645016677, X=385, Y=305, Rot=0, Flip=0, Var=0 }
  64. Bush = { Hash=645016677, X=384, Y=309, Rot=0, Flip=0, Var=0 }
  65. Bush = { Hash=645016677, X=383, Y=306, Rot=0, Flip=0, Var=0 }
  66. Bush = { Hash=645016677, X=380, Y=305, Rot=0, Flip=0, Var=0 }
  67. Bush = { Hash=645016677, X=377, Y=305, Rot=0, Flip=0, Var=0 }
  68. Bush = { Hash=645016677, X=379, Y=309, Rot=0, Flip=0, Var=0 }
  69. Bush = { Hash=645016677, X=376, Y=310, Rot=0, Flip=0, Var=0 }
  70. Bush = { Hash=645016677, X=375, Y=303, Rot=0, Flip=0, Var=0 }
  71. Mossy Wall = { Hash=2903045040, X=552, Y=564, Rot=15966, Flip=0, Var=9 }
  72. Bush = { Hash=645016677, X=374, Y=307, Rot=0, Flip=0, Var=0 }
  73. Bush = { Hash=645016677, X=349, Y=292, Rot=0, Flip=0, Var=14 }
  74. Bush = { Hash=645016677, X=344, Y=305, Rot=0, Flip=0, Var=0 }
  75. Wooden Hut = { Hash=312058833, X=624, Y=467, Rot=47104, Flip=0, Var=0 }
  76. Mossy Wall = { Hash=2903045040, X=539, Y=477, Rot=50307, Flip=0, Var=2 }
  77. Bush = { Hash=645016677, X=379, Y=274, Rot=0, Flip=0, Var=1 }
  78. Bush = { Hash=645016677, X=387, Y=276, Rot=0, Flip=0, Var=0 }
  79. Mossy Wall = { Hash=2903045040, X=503, Y=538, Rot=6389, Flip=0, Var=9 }
  80. Bush = { Hash=645016677, X=409, Y=326, Rot=0, Flip=0, Var=15 }
  81. Mossy Wall = { Hash=2903045040, X=513, Y=573, Rot=0, Flip=0, Var=20 }
  82. Bush = { Hash=645016677, X=379, Y=274, Rot=0, Flip=0, Var=0 }
  83. Glowing Embers = { Hash=3678754958, X=581, Y=495, Rot=0, Flip=0, Var=1 }
  84. Mossy Wall = { Hash=2903045040, X=473, Y=567, Rot=5339, Flip=0, Var=9 }
  85. Glowing Embers = { Hash=3678754958, X=564, Y=496, Rot=0, Flip=0, Var=1 }
  86. Bush = { Hash=645016677, X=382, Y=275, Rot=0, Flip=0, Var=1 }
  87. Mossy Wall = { Hash=2903045040, X=531, Y=566, Rot=65263, Flip=0, Var=9 }
  88. Bush = { Hash=645016677, X=369, Y=276, Rot=0, Flip=0, Var=0 }
  89. Bush = { Hash=645016677, X=388, Y=275, Rot=0, Flip=0, Var=2 }
  90. Bush = { Hash=645016677, X=392, Y=277, Rot=0, Flip=0, Var=0 }
  91. Candelabrum = { Hash=1837658399, X=502, Y=542, Rot=0, Flip=0, Var=0 }
  92. Mossy Wall = { Hash=2903045040, X=495, Y=564, Rot=12839, Flip=0, Var=9 }
  93. Bush = { Hash=645016677, X=396, Y=280, Rot=0, Flip=0, Var=1 }
  94. Bush = { Hash=645016677, X=402, Y=285, Rot=0, Flip=0, Var=2 }
  95. Mossy Wall = { Hash=2903045040, X=477, Y=536, Rot=7160, Flip=0, Var=9 }
  96. Bush = { Hash=645016677, X=404, Y=287, Rot=0, Flip=0, Var=4 }
  97. Glowing Embers = { Hash=3678754958, X=584, Y=491, Rot=0, Flip=0, Var=0 }
  98. Glowing Embers = { Hash=3678754958, X=587, Y=507, Rot=0, Flip=0, Var=0 }
  99. Mossy Wall = { Hash=2903045040, X=454, Y=541, Rot=0, Flip=0, Var=9 }
  100. Glowing Embers = { Hash=3678754958, X=573, Y=516, Rot=0, Flip=0, Var=0 }
  101. Bush = { Hash=645016677, X=407, Y=290, Rot=0, Flip=0, Var=2 }
  102. Mossy Wall = { Hash=2903045040, X=394, Y=551, Rot=57746, Flip=0, Var=1 }
  103. Bush = { Hash=645016677, X=410, Y=294, Rot=0, Flip=0, Var=2 }
  104. Bush = { Hash=645016677, X=410, Y=298, Rot=0, Flip=0, Var=3 }
  105. Glowing Embers = { Hash=3678754958, X=562, Y=498, Rot=0, Flip=0, Var=0 }
  106. Bush = { Hash=645016677, X=412, Y=303, Rot=0, Flip=0, Var=1 }
  107. Bush = { Hash=645016677, X=413, Y=309, Rot=0, Flip=0, Var=1 }
  108. Mossy Wall = { Hash=2903045040, X=421, Y=576, Rot=63163, Flip=0, Var=10 }
  109. Bush = { Hash=645016677, X=413, Y=316, Rot=0, Flip=0, Var=0 }
  110. Bush = { Hash=645016677, X=413, Y=312, Rot=0, Flip=0, Var=2 }
  111. Glowing Embers = { Hash=3678754958, X=501, Y=592, Rot=0, Flip=0, Var=0 }
  112. Glowing Embers = { Hash=3678754958, X=517, Y=591, Rot=0, Flip=0, Var=0 }
  113. Bush = { Hash=645016677, X=408, Y=329, Rot=0, Flip=0, Var=1 }
  114. Mossy Wall = { Hash=2903045040, X=403, Y=554, Rot=48791, Flip=0, Var=9 }
  115. Bush = { Hash=645016677, X=412, Y=320, Rot=0, Flip=0, Var=0 }
  116. Bush = { Hash=645016677, X=396, Y=339, Rot=0, Flip=0, Var=0 }
  117. Bush = { Hash=645016677, X=398, Y=338, Rot=0, Flip=0, Var=3 }
  118. Glowing Embers = { Hash=3678754958, X=490, Y=637, Rot=0, Flip=0, Var=0 }
  119. Glowing Embers = { Hash=3678754958, X=509, Y=638, Rot=0, Flip=0, Var=0 }
  120. Bush = { Hash=645016677, X=401, Y=337, Rot=0, Flip=0, Var=2 }
  121. Bush = { Hash=645016677, X=405, Y=334, Rot=0, Flip=0, Var=1 }
  122. Bush = { Hash=645016677, X=408, Y=330, Rot=0, Flip=0, Var=0 }
  123. Glowing Embers = { Hash=3678754958, X=523, Y=628, Rot=0, Flip=0, Var=0 }
  124. Bush = { Hash=645016677, X=386, Y=342, Rot=0, Flip=0, Var=2 }
  125. Fetid Smog = { Hash=1563598902, X=383, Y=359, Rot=0, Flip=0, Var=0 }
  126. Bush = { Hash=645016677, X=390, Y=342, Rot=0, Flip=0, Var=0 }
  127. Bush = { Hash=645016677, X=395, Y=341, Rot=0, Flip=0, Var=15 }
  128. Bush = { Hash=645016677, X=385, Y=343, Rot=0, Flip=0, Var=15 }
  129. Bush = { Hash=645016677, X=381, Y=345, Rot=0, Flip=0, Var=13 }
  130. Bush = { Hash=645016677, X=374, Y=344, Rot=0, Flip=0, Var=13 }
  131. Glowing Embers = { Hash=3678754958, X=525, Y=604, Rot=0, Flip=0, Var=0 }
  132. Bush = { Hash=645016677, X=362, Y=340, Rot=0, Flip=0, Var=0 }
  133. Glowing Embers = { Hash=3678754958, X=471, Y=488, Rot=0, Flip=0, Var=0 }
  134. Bush = { Hash=645016677, X=370, Y=343, Rot=0, Flip=0, Var=2 }
  135. Bush = { Hash=645016677, X=364, Y=341, Rot=0, Flip=0, Var=15 }
  136. Bush = { Hash=645016677, X=353, Y=333, Rot=0, Flip=0, Var=12 }
  137. Glowing Embers = { Hash=3678754958, X=471, Y=509, Rot=0, Flip=0, Var=0 }
  138. Bush = { Hash=645016677, X=364, Y=341, Rot=0, Flip=0, Var=14 }
  139. Glowing Embers = { Hash=3678754958, X=492, Y=463, Rot=0, Flip=0, Var=0 }
  140. Bush = { Hash=645016677, X=357, Y=337, Rot=0, Flip=0, Var=0 }
  141. Glowing Embers = { Hash=3678754958, X=506, Y=520, Rot=0, Flip=0, Var=0 }
  142. Wisp Swarm = { Hash=1266985406, X=576, Y=501, Rot=0, Flip=0, Var=0 }
  143. Fetid Smog = { Hash=1563598902, X=352, Y=355, Rot=0, Flip=0, Var=0 }
  144. Bush = { Hash=645016677, X=346, Y=324, Rot=0, Flip=0, Var=13 }
  145. Bush = { Hash=645016677, X=351, Y=329, Rot=0, Flip=0, Var=1 }
  146. Garden Path = { Hash=2866336567, X=536, Y=526, Rot=0, Flip=0, Var=5 }
  147. Bush = { Hash=645016677, X=345, Y=319, Rot=0, Flip=0, Var=0 }
  148. Bush = { Hash=645016677, X=346, Y=314, Rot=0, Flip=0, Var=15 }
  149. Bush = { Hash=645016677, X=344, Y=312, Rot=0, Flip=0, Var=1 }
  150. Bush = { Hash=645016677, X=344, Y=307, Rot=0, Flip=0, Var=2 }
  151. Hanging Lamp = { Hash=3152505982, X=580, Y=531, Rot=13302, Flip=0, Var=0 }
  152. Garden Path = { Hash=2866336567, X=471, Y=582, Rot=0, Flip=0, Var=5 }
  153. Glowing Embers = { Hash=3678754958, X=528, Y=494, Rot=0, Flip=0, Var=0 }
  154. Garden Path = { Hash=2866336567, X=543, Y=612, Rot=0, Flip=0, Var=0 }
  155. Garden Path = { Hash=2866336567, X=557, Y=596, Rot=0, Flip=0, Var=0 }
  156. Garden Path = { Hash=2866336567, X=547, Y=605, Rot=0, Flip=0, Var=5 }
  157. Bush = { Hash=645016677, X=345, Y=300, Rot=0, Flip=0, Var=0 }
  158. Bush = { Hash=645016677, X=346, Y=297, Rot=0, Flip=0, Var=3 }
  159. Garden Path = { Hash=2866336567, X=561, Y=628, Rot=0, Flip=0, Var=5 }
  160. Bush = { Hash=645016677, X=348, Y=293, Rot=0, Flip=0, Var=2 }
  161. Garden Path = { Hash=2866336567, X=545, Y=622, Rot=0, Flip=0, Var=5 }
  162. Bush = { Hash=645016677, X=352, Y=287, Rot=0, Flip=0, Var=1 }
  163. Glowing Embers = { Hash=3678754958, X=529, Y=478, Rot=0, Flip=0, Var=0 }
  164. Hanging Lamp = { Hash=3152505982, X=562, Y=530, Rot=52815, Flip=0, Var=0 }
  165. Bush = { Hash=645016677, X=356, Y=284, Rot=0, Flip=0, Var=1 }
  166. Garden Path = { Hash=2866336567, X=568, Y=619, Rot=0, Flip=0, Var=5 }
  167. Garden Path = { Hash=2866336567, X=551, Y=614, Rot=0, Flip=0, Var=5 }
  168. Bush = { Hash=645016677, X=359, Y=282, Rot=0, Flip=0, Var=3 }
  169. Garden Path = { Hash=2866336567, X=555, Y=608, Rot=0, Flip=0, Var=5 }
  170. Bush = { Hash=645016677, X=360, Y=280, Rot=0, Flip=0, Var=2 }
  171. Hanging Lamp = { Hash=3152505982, X=548, Y=520, Rot=58203, Flip=0, Var=0 }
  172. Garden Path = { Hash=2866336567, X=562, Y=603, Rot=0, Flip=0, Var=4 }
  173. Fetid Smog = { Hash=1563598902, X=333, Y=313, Rot=0, Flip=0, Var=0 }
  174. Garden Path = { Hash=2866336567, X=566, Y=595, Rot=0, Flip=0, Var=5 }
  175. Bush = { Hash=645016677, X=371, Y=275, Rot=0, Flip=0, Var=1 }
  176. Bush = { Hash=645016677, X=364, Y=278, Rot=0, Flip=0, Var=1 }
  177. Garden Path = { Hash=2866336567, X=578, Y=587, Rot=0, Flip=0, Var=5 }
  178. Garden Path = { Hash=2866336567, X=577, Y=568, Rot=0, Flip=0, Var=4 }
  179. Large Crypt Rubble = { Hash=3910420264, X=518, Y=455, Rot=51979, Flip=0, Var=2 }
  180. Garden Path = { Hash=2866336567, X=561, Y=565, Rot=0, Flip=0, Var=5 }
  181. Garden Path = { Hash=2866336567, X=569, Y=557, Rot=0, Flip=0, Var=5 }
  182. Garden Path = { Hash=2866336567, X=557, Y=549, Rot=0, Flip=0, Var=5 }
  183. Mossy Wall = { Hash=2903045040, X=435, Y=546, Rot=51332, Flip=0, Var=9 }
  184. Garden Path = { Hash=2866336567, X=558, Y=536, Rot=0, Flip=0, Var=5 }
  185. Garden Path = { Hash=2866336567, X=560, Y=519, Rot=0, Flip=0, Var=5 }
  186. Garden Path = { Hash=2866336567, X=548, Y=515, Rot=0, Flip=0, Var=5 }
  187. Fetid Smog = { Hash=1563598902, X=340, Y=289, Rot=0, Flip=0, Var=0 }
  188. Garden Path = { Hash=2866336567, X=602, Y=522, Rot=0, Flip=0, Var=5 }
  189. Candelabrum = { Hash=1837658399, X=471, Y=538, Rot=0, Flip=0, Var=0 }
  190. Garden Path = { Hash=2866336567, X=618, Y=465, Rot=47104, Flip=0, Var=5 }
  191. Garden Path = { Hash=2866336567, X=535, Y=519, Rot=0, Flip=0, Var=5 }
  192. Blown Grass = { Hash=1970218640, X=424, Y=277, Rot=0, Flip=0, Var=0 }
  193. Garden Path = { Hash=2866336567, X=517, Y=549, Rot=0, Flip=0, Var=5 }
  194. Garden Path = { Hash=2866336567, X=545, Y=534, Rot=0, Flip=0, Var=5 }
  195. Fetid Smog = { Hash=1563598902, X=364, Y=269, Rot=0, Flip=0, Var=0 }
  196. Garden Path = { Hash=2866336567, X=535, Y=548, Rot=0, Flip=0, Var=5 }
  197. Garden Path = { Hash=2866336567, X=535, Y=557, Rot=0, Flip=0, Var=5 }
  198. Mossy Wall = { Hash=2903045040, X=460, Y=578, Rot=7272, Flip=0, Var=7 }
  199. Garden Path = { Hash=2866336567, X=523, Y=550, Rot=0, Flip=0, Var=0 }
  200. Tree = { Hash=1654000752, X=572, Y=493, Rot=0, Flip=0, Var=0 }
  201. Garden Path = { Hash=2866336567, X=521, Y=561, Rot=0, Flip=0, Var=5 }
  202. Fetid Smog = { Hash=1563598902, X=409, Y=276, Rot=0, Flip=0, Var=0 }
  203. Flag = { Hash=3776910981, X=417, Y=269, Rot=57850, Flip=0, Var=3 }
  204. Flag = { Hash=3776910981, X=396, Y=261, Rot=49359, Flip=0, Var=3 }
  205. Flag = { Hash=3776910981, X=372, Y=261, Rot=48214, Flip=0, Var=3 }
  206. Flag = { Hash=3776910981, X=346, Y=271, Rot=43354, Flip=0, Var=3 }
  207. Flag = { Hash=3776910981, X=329, Y=289, Rot=38528, Flip=0, Var=3 }
  208. Flag = { Hash=3776910981, X=318, Y=312, Rot=37126, Flip=0, Var=3 }
  209. Flag = { Hash=3776910981, X=317, Y=332, Rot=30721, Flip=0, Var=3 }
  210. Flag = { Hash=3776910981, X=425, Y=316, Rot=0, Flip=0, Var=3 }
  211. Flag = { Hash=3776910981, X=419, Y=338, Rot=0, Flip=0, Var=3 }
  212. Thick Trees = { Hash=2603050131, X=310, Y=343, Rot=0, Flip=0, Var=0 }
  213. Thick Trees = { Hash=2603050131, X=312, Y=294, Rot=38912, Flip=0, Var=0 }
  214. Thick Trees = { Hash=2603050131, X=349, Y=256, Rot=47104, Flip=0, Var=0 }
  215. Thick Trees = { Hash=2603050131, X=405, Y=250, Rot=53248, Flip=0, Var=0 }
  216. Thick Trees = { Hash=2603050131, X=442, Y=280, Rot=0, Flip=0, Var=0 }
  217. Fortification Door = { Hash=198423894, X=530, Y=619, Rot=53248, Flip=0, Var=2 }
  218. Fortification Door = { Hash=198423894, X=370, Y=560, Rot=0, Flip=0, Var=1 }
  219. Canary Pet = { Hash=2077529846, X=480, Y=612, Rot=52894, Flip=0, Var=0 }
  220. Fortification Door = { Hash=198423894, X=370, Y=565, Rot=0, Flip=0, Var=1 }
  221. Fortification Door = { Hash=198423894, X=368, Y=569, Rot=0, Flip=0, Var=1 }
  222. Fortification Door = { Hash=198423894, X=366, Y=572, Rot=0, Flip=0, Var=1 }
  223. Fortification Door = { Hash=198423894, X=367, Y=577, Rot=0, Flip=0, Var=1 }
  224. Blown Grass = { Hash=1970218640, X=342, Y=279, Rot=0, Flip=0, Var=0 }
  225. Blown Grass = { Hash=1970218640, X=326, Y=327, Rot=0, Flip=0, Var=0 }
  226. Ruined Fence = { Hash=3666457219, X=528, Y=486, Rot=48082, Flip=0, Var=0 }
  227. Ruined Fence = { Hash=3666457219, X=525, Y=471, Rot=42251, Flip=0, Var=0 }
  228. Ruined Fence = { Hash=3666457219, X=506, Y=462, Rot=1725, Flip=0, Var=2 }
  229. Ruined Fence = { Hash=3666457219, X=486, Y=463, Rot=62445, Flip=0, Var=0 }
  230. Ruined Fence = { Hash=3666457219, X=472, Y=473, Rot=57810, Flip=0, Var=1 }
  231. Ruined Fence = { Hash=3666457219, X=465, Y=487, Rot=50126, Flip=0, Var=0 }
  232. Ruined Fence = { Hash=3666457219, X=466, Y=505, Rot=46567, Flip=0, Var=0 }
  233. Wisp Swarm = { Hash=1266985406, X=572, Y=502, Rot=0, Flip=0, Var=0 }
  234. Wisp Swarm = { Hash=1266985406, X=579, Y=507, Rot=0, Flip=0, Var=0 }
  235. Wisp Swarm = { Hash=1266985406, X=379, Y=307, Rot=0, Flip=0, Var=0 }
  236. Flag = { Hash=3776910981, X=404, Y=356, Rot=8193, Flip=0, Var=3 }
  237. Road Trim = { Hash=3047058999, X=436, Y=615, Rot=0, Flip=0, Var=5 }
  238. Road Trim = { Hash=3047058999, X=446, Y=610, Rot=64785, Flip=0, Var=1 }
  239. Ruined Fence = { Hash=3666457219, X=480, Y=517, Rot=2877, Flip=0, Var=0 }
  240. Ruined Fence = { Hash=3666457219, X=496, Y=517, Rot=62805, Flip=0, Var=0 }
  241. Courthouse Desk = { Hash=4119296993, X=472, Y=499, Rot=11582, Flip=0, Var=1 }
  242. Candelabrum = { Hash=1837658399, X=486, Y=562, Rot=0, Flip=0, Var=0 }
  243. Candelabrum = { Hash=1837658399, X=602, Y=460, Rot=0, Flip=0, Var=0 }
  244. Candelabrum = { Hash=1837658399, X=614, Y=465, Rot=0, Flip=0, Var=0 }
  245. Candelabrum = { Hash=1837658399, X=570, Y=489, Rot=0, Flip=0, Var=0 }
  246. Candelabrum = { Hash=1837658399, X=468, Y=503, Rot=0, Flip=0, Var=0 }
  247. Candelabrum = { Hash=1837658399, X=498, Y=464, Rot=0, Flip=0, Var=0 }
  248. Candelabrum = { Hash=1837658399, X=480, Y=469, Rot=0, Flip=0, Var=0 }
  249. Candelabrum = { Hash=1837658399, X=471, Y=484, Rot=0, Flip=0, Var=0 }
  250. Candelabrum = { Hash=1837658399, X=517, Y=467, Rot=0, Flip=0, Var=0 }
  251. Candelabrum = { Hash=1837658399, X=527, Y=494, Rot=8933, Flip=0, Var=0 }
  252. Relic Crate = { Hash=289381901, X=560, Y=507, Rot=62538, Flip=0, Var=1 }
  253. Wooden Planks = { Hash=3816231519, X=526, Y=502, Rot=55498, Flip=0, Var=0 }
  254. Wooden Planks = { Hash=3816231519, X=507, Y=501, Rot=0, Flip=0, Var=0 }
  255. Wooden Planks = { Hash=3816231519, X=504, Y=509, Rot=0, Flip=0, Var=0 }
  256. Wooden Planks = { Hash=3816231519, X=469, Y=612, Rot=4064, Flip=0, Var=0 }
  257. Wooden Planks = { Hash=3816231519, X=464, Y=598, Rot=4446, Flip=0, Var=0 }
  258. Wooden Planks = { Hash=3816231519, X=461, Y=604, Rot=4162, Flip=0, Var=0 }
  259. Wooden Planks = { Hash=3816231519, X=468, Y=600, Rot=3738, Flip=0, Var=0 }
  260. Wooden Planks = { Hash=3816231519, X=465, Y=609, Rot=3196, Flip=0, Var=0 }
  261. Tree = { Hash=1654000752, X=568, Y=506, Rot=0, Flip=0, Var=0 }
  262. Wooden Planks = { Hash=3816231519, X=471, Y=608, Rot=4711, Flip=0, Var=0 }
  263. Wooden Planks = { Hash=3816231519, X=355, Y=346, Rot=0, Flip=0, Var=0 }
  264. Wooden Planks = { Hash=3816231519, X=519, Y=505, Rot=0, Flip=0, Var=0 }
  265. Tree = { Hash=1654000752, X=563, Y=493, Rot=0, Flip=0, Var=5 }
  266. Wooden Planks = { Hash=3816231519, X=518, Y=513, Rot=55296, Flip=0, Var=0 }
  267. Tree = { Hash=1654000752, X=565, Y=504, Rot=24577, Flip=0, Var=5 }
  268. Oriath Armour Crate = { Hash=1891653249, X=602, Y=455, Rot=0, Flip=0, Var=2 }
  269. Wooden Planks = { Hash=3816231519, X=514, Y=496, Rot=0, Flip=0, Var=0 }
  270. Tree = { Hash=1654000752, X=566, Y=503, Rot=18433, Flip=0, Var=4 }
  271. Wooden Planks = { Hash=3816231519, X=514, Y=481, Rot=0, Flip=0, Var=0 }
  272. Tree = { Hash=1654000752, X=566, Y=503, Rot=59391, Flip=0, Var=4 }
  273. Oriath Supply Crate = { Hash=3277109697, X=568, Y=523, Rot=0, Flip=0, Var=0 }
  274. Wooden Planks = { Hash=3816231519, X=514, Y=467, Rot=0, Flip=0, Var=0 }
  275. Wooden Planks = { Hash=3816231519, X=497, Y=465, Rot=0, Flip=0, Var=0 }
  276. Sky Shrine Door = { Hash=1678164433, X=379, Y=390, Rot=0, Flip=0, Var=2 }
  277. Wooden Planks = { Hash=3816231519, X=478, Y=480, Rot=0, Flip=0, Var=0 }
  278. Sky Shrine Mosaic = { Hash=961671605, X=502, Y=615, Rot=0, Flip=0, Var=6 }
  279. Wooden Planks = { Hash=3816231519, X=496, Y=480, Rot=0, Flip=0, Var=0 }
  280. Tree = { Hash=1654000752, X=566, Y=503, Rot=0, Flip=0, Var=5 }
  281. Wooden Planks = { Hash=3816231519, X=380, Y=512, Rot=0, Flip=0, Var=0 }
  282. Sky Shrine Wall = { Hash=3137700392, X=502, Y=587, Rot=1092, Flip=0, Var=0 }
  283. Tree = { Hash=1654000752, X=566, Y=503, Rot=47878, Flip=0, Var=0 }
  284. Wooden Planks = { Hash=3816231519, X=381, Y=517, Rot=0, Flip=0, Var=0 }
  285. Sky Shrine Wall = { Hash=3137700392, X=482, Y=634, Rot=44364, Flip=0, Var=0 }
  286. Tree = { Hash=1654000752, X=568, Y=502, Rot=57744, Flip=0, Var=0 }
  287. Relic Crate = { Hash=289381901, X=556, Y=506, Rot=0, Flip=0, Var=0 }
  288. Sky Shrine Wall = { Hash=3137700392, X=466, Y=614, Rot=5497, Flip=0, Var=0 }
  289. Tree = { Hash=1654000752, X=574, Y=505, Rot=0, Flip=0, Var=0 }
  290. Relic Crate = { Hash=289381901, X=565, Y=486, Rot=0, Flip=0, Var=0 }
  291. Sky Shrine Door = { Hash=1678164433, X=381, Y=363, Rot=0, Flip=0, Var=6 }
  292. Sky Shrine Wall = { Hash=3137700392, X=477, Y=592, Rot=1386, Flip=0, Var=0 }
  293. Ossuary Pillar = { Hash=1971912066, X=324, Y=347, Rot=4945, Flip=0, Var=3 }
  294. Sky Shrine Wall = { Hash=3137700392, X=524, Y=597, Rot=43007, Flip=0, Var=0 }
  295. Sky Shrine Door = { Hash=1678164433, X=459, Y=601, Rot=53540, Flip=0, Var=2 }
  296. Ossuary Pillar = { Hash=1971912066, X=423, Y=328, Rot=0, Flip=0, Var=2 }
  297. Sky Shrine Door = { Hash=1678164433, X=532, Y=618, Rot=51195, Flip=0, Var=2 }
  298. Sky Shrine Door = { Hash=1678164433, X=447, Y=562, Rot=41437, Flip=0, Var=2 }
  299. Sky Shrine Pillar = { Hash=3580884248, X=478, Y=620, Rot=1918, Flip=0, Var=0 }
  300. Sky Shrine Pillar = { Hash=3580884248, X=492, Y=592, Rot=0, Flip=0, Var=0 }
  301. Candelabrum = { Hash=1837658399, X=433, Y=540, Rot=0, Flip=0, Var=0 }
  302. Candelabrum = { Hash=1837658399, X=526, Y=494, Rot=0, Flip=0, Var=0 }
  303. Ossuary Pillar = { Hash=1971912066, X=414, Y=350, Rot=55296, Flip=0, Var=2 }
  304. Ossuary Grave Marker = { Hash=3475504462, X=524, Y=627, Rot=0, Flip=0, Var=7 }
  305. Ossuary Pillar = { Hash=1971912066, X=396, Y=361, Rot=11684, Flip=0, Var=2 }
  306. Courthouse Armchair = { Hash=3345943811, X=509, Y=472, Rot=0, Flip=0, Var=0 }
  307. Ossuary Brazier = { Hash=975029275, X=580, Y=520, Rot=0, Flip=0, Var=11 }
  308. Ossuary Grave Marker = { Hash=3475504462, X=526, Y=605, Rot=0, Flip=0, Var=7 }
  309. Ossuary Pillar = { Hash=1971912066, X=365, Y=362, Rot=47266, Flip=0, Var=3 }
  310. Ossuary Brazier = { Hash=975029275, X=581, Y=510, Rot=0, Flip=0, Var=11 }
  311. Ossuary Grave Marker = { Hash=3475504462, X=500, Y=590, Rot=0, Flip=0, Var=10 }
  312. Reading Desk = { Hash=28014178, X=519, Y=473, Rot=60175, Flip=0, Var=0 }
  313. Ossuary Pillar = { Hash=1971912066, X=344, Y=358, Rot=2745, Flip=0, Var=3 }
  314. Writing Desk = { Hash=1015730179, X=509, Y=468, Rot=34195, Flip=0, Var=0 }
  315. Garden Path = { Hash=2866336567, X=526, Y=566, Rot=0, Flip=0, Var=5 }
  316. Ossuary Brazier = { Hash=975029275, X=576, Y=494, Rot=0, Flip=0, Var=11 }
  317. Garden Path = { Hash=2866336567, X=511, Y=556, Rot=0, Flip=0, Var=0 }
  318. Relic Pile = { Hash=2617763121, X=557, Y=486, Rot=0, Flip=0, Var=0 }
  319. Court Bookcase = { Hash=3736953161, X=482, Y=511, Rot=52314, Flip=0, Var=0 }
  320. Garden Path = { Hash=2866336567, X=507, Y=564, Rot=0, Flip=0, Var=5 }
  321. Ossuary Brazier = { Hash=975029275, X=561, Y=504, Rot=0, Flip=0, Var=11 }
  322. Garden Path = { Hash=2866336567, X=496, Y=560, Rot=0, Flip=0, Var=5 }
  323. Garden Path = { Hash=2866336567, X=473, Y=565, Rot=0, Flip=0, Var=5 }
  324. Garden Path = { Hash=2866336567, X=481, Y=559, Rot=420, Flip=0, Var=5 }
  325. Innocence Candle = { Hash=1547125340, X=481, Y=559, Rot=0, Flip=0, Var=4 }
  326. Innocence Candle = { Hash=1547125340, X=498, Y=560, Rot=0, Flip=0, Var=0 }
  327. Innocence Candle = { Hash=1547125340, X=520, Y=565, Rot=0, Flip=0, Var=3 }
  328. Innocence Candle = { Hash=1547125340, X=409, Y=546, Rot=0, Flip=0, Var=9 }
  329. Innocence Candle = { Hash=1547125340, X=422, Y=571, Rot=0, Flip=0, Var=0 }
  330. Innocence Candle = { Hash=1547125340, X=414, Y=526, Rot=0, Flip=0, Var=0 }
  331. Thick Trees = { Hash=2603050131, X=444, Y=331, Rot=2177, Flip=0, Var=0 }
  332. Road Trim = { Hash=3047058999, X=445, Y=604, Rot=0, Flip=0, Var=0 }
  333. Tree = { Hash=1654000752, X=373, Y=371, Rot=42028, Flip=0, Var=3 }
  334. Garden Path = { Hash=2866336567, X=460, Y=567, Rot=0, Flip=0, Var=5 }
  335. Garden Path = { Hash=2866336567, X=469, Y=563, Rot=65153, Flip=0, Var=5 }
  336. Garden Path = { Hash=2866336567, X=508, Y=551, Rot=0, Flip=0, Var=5 }
  337. Garden Path = { Hash=2866336567, X=491, Y=550, Rot=0, Flip=0, Var=5 }
  338. Garden Path = { Hash=2866336567, X=471, Y=551, Rot=0, Flip=0, Var=5 }
  339. Garden Path = { Hash=2866336567, X=459, Y=559, Rot=57498, Flip=0, Var=0 }
  340. Garden Path = { Hash=2866336567, X=489, Y=597, Rot=0, Flip=0, Var=5 }
  341. Garden Path = { Hash=2866336567, X=484, Y=604, Rot=0, Flip=0, Var=0 }
  342. Torch = { Hash=1319619711, X=455, Y=610, Rot=0, Flip=0, Var=0 }
  343. Torch = { Hash=1319619711, X=463, Y=592, Rot=0, Flip=0, Var=0 }
  344. Torch = { Hash=1319619711, X=488, Y=641, Rot=0, Flip=0, Var=0 }
  345. Torch = { Hash=1319619711, X=498, Y=590, Rot=0, Flip=0, Var=0 }
  346. Torch = { Hash=1319619711, X=518, Y=589, Rot=0, Flip=0, Var=0 }
  347. Torch = { Hash=1319619711, X=509, Y=642, Rot=0, Flip=0, Var=0 }
  348. Low Mossy Wall = { Hash=1476284439, X=434, Y=599, Rot=0, Flip=0, Var=1 }
  349. Sky Shrine Wall = { Hash=3137700392, X=519, Y=637, Rot=58034, Flip=0, Var=0 }
  350. Sky Shrine Wall = { Hash=3137700392, X=499, Y=642, Rot=0, Flip=0, Var=0 }
  351. Forest Flowers = { Hash=1741965589, X=448, Y=608, Rot=0, Flip=0, Var=3 }
  352. Sky Shrine Wall = { Hash=3137700392, X=407, Y=360, Rot=59993, Flip=0, Var=0 }
  353. Forest Flowers = { Hash=1741965589, X=450, Y=572, Rot=0, Flip=0, Var=3 }
  354. Sky Shrine Wall = { Hash=3137700392, X=422, Y=341, Rot=51909, Flip=0, Var=0 }
  355. Sky Shrine Wall = { Hash=3137700392, X=427, Y=316, Rot=50833, Flip=0, Var=0 }
  356. Sky Shrine Wall = { Hash=3137700392, X=428, Y=292, Rot=47502, Flip=0, Var=0 }
  357. Sky Shrine Wall = { Hash=3137700392, X=418, Y=269, Rot=8913, Flip=0, Var=0 }
  358. Sky Shrine Wall = { Hash=3137700392, X=396, Y=260, Rot=1202, Flip=0, Var=0 }
  359. Road Trim = { Hash=3047058999, X=415, Y=529, Rot=0, Flip=0, Var=5 }
  360. Sky Shrine Wall = { Hash=3137700392, X=370, Y=260, Rot=64548, Flip=0, Var=0 }
  361. Sky Shrine Wall = { Hash=3137700392, X=346, Y=270, Rot=59222, Flip=0, Var=0 }
  362. Sky Shrine Wall = { Hash=3137700392, X=317, Y=311, Rot=53248, Flip=0, Var=0 }
  363. Sky Shrine Wall = { Hash=3137700392, X=329, Y=289, Rot=55296, Flip=0, Var=0 }
  364. Oriathan Books = { Hash=3651586296, X=485, Y=506, Rot=0, Flip=0, Var=4 }
  365. Sky Shrine Wall = { Hash=3137700392, X=316, Y=335, Rot=12289, Flip=0, Var=0 }
  366. Thick Trees = { Hash=2603050131, X=416, Y=373, Rot=47104, Flip=0, Var=0 }
  367. Oriathan Books = { Hash=3651586296, X=504, Y=471, Rot=0, Flip=0, Var=2 }
  368. Sky Shrine Wall = { Hash=3137700392, X=333, Y=354, Rot=4722, Flip=0, Var=0 }
  369. Tree = { Hash=1654000752, X=575, Y=496, Rot=16665, Flip=0, Var=2 }
  370. Oriathan Books = { Hash=3651586296, X=520, Y=482, Rot=0, Flip=0, Var=1 }
  371. Sky Shrine Wall = { Hash=3137700392, X=355, Y=361, Rot=1075, Flip=0, Var=0 }
  372. Wooden Planks = { Hash=3816231519, X=359, Y=354, Rot=0, Flip=0, Var=0 }
  373. Wooden Planks = { Hash=3816231519, X=358, Y=270, Rot=0, Flip=0, Var=0 }
  374. Garden Path = { Hash=2866336567, X=484, Y=620, Rot=0, Flip=0, Var=5 }
  375. Wooden Planks = { Hash=3816231519, X=428, Y=335, Rot=0, Flip=0, Var=0 }
  376. Wooden Planks = { Hash=3816231519, X=429, Y=318, Rot=0, Flip=0, Var=0 }
  377. Wooden Planks = { Hash=3816231519, X=429, Y=303, Rot=0, Flip=0, Var=0 }
  378. Wooden Planks = { Hash=3816231519, X=430, Y=288, Rot=0, Flip=0, Var=0 }
  379. Wooden Planks = { Hash=3816231519, X=411, Y=349, Rot=0, Flip=0, Var=0 }
  380. Oriath Statue = { Hash=596544799, X=378, Y=307, Rot=33084, Flip=0, Var=5 }
  381. Wooden Planks = { Hash=3816231519, X=415, Y=340, Rot=0, Flip=0, Var=0 }
  382. Wooden Planks = { Hash=3816231519, X=379, Y=521, Rot=0, Flip=0, Var=0 }
  383. Wooden Planks = { Hash=3816231519, X=496, Y=495, Rot=0, Flip=0, Var=0 }
  384. Wooden Planks = { Hash=3816231519, X=479, Y=495, Rot=0, Flip=0, Var=0 }
  385. Garden Path = { Hash=2866336567, X=493, Y=636, Rot=0, Flip=0, Var=5 }
  386. Wooden Planks = { Hash=3816231519, X=413, Y=280, Rot=0, Flip=0, Var=0 }
  387. Garden Path = { Hash=2866336567, X=514, Y=633, Rot=0, Flip=0, Var=5 }
  388. Candelabrum = { Hash=1837658399, X=475, Y=513, Rot=0, Flip=0, Var=0 }
  389. Wooden Planks = { Hash=3816231519, X=380, Y=264, Rot=0, Flip=0, Var=0 }
  390. Garden Path = { Hash=2866336567, X=523, Y=616, Rot=0, Flip=0, Var=5 }
  391. Candelabrum = { Hash=1837658399, X=488, Y=518, Rot=57499, Flip=0, Var=0 }
  392. Wooden Planks = { Hash=3816231519, X=413, Y=265, Rot=0, Flip=0, Var=0 }
  393. Garden Path = { Hash=2866336567, X=516, Y=597, Rot=0, Flip=0, Var=5 }
  394. Candelabrum = { Hash=1837658399, X=504, Y=515, Rot=62658, Flip=0, Var=0 }
  395. Wooden Planks = { Hash=3816231519, X=395, Y=264, Rot=0, Flip=0, Var=0 }
  396. Candelabrum = { Hash=1837658399, X=580, Y=495, Rot=0, Flip=0, Var=0 }
  397. Wooden Planks = { Hash=3816231519, X=472, Y=510, Rot=0, Flip=0, Var=0 }
  398. Candelabrum = { Hash=1837658399, X=586, Y=521, Rot=0, Flip=0, Var=0 }
  399. Wooden Planks = { Hash=3816231519, X=490, Y=510, Rot=0, Flip=0, Var=0 }
  400. Candelabrum = { Hash=1837658399, X=560, Y=514, Rot=0, Flip=0, Var=0 }
  401. Wooden Planks = { Hash=3816231519, X=478, Y=604, Rot=2552, Flip=0, Var=0 }
  402. Candelabrum = { Hash=1837658399, X=559, Y=495, Rot=0, Flip=0, Var=0 }
  403. Wooden Planks = { Hash=3816231519, X=371, Y=268, Rot=63767, Flip=0, Var=0 }
  404. Wooden Planks = { Hash=3816231519, X=351, Y=278, Rot=57690, Flip=0, Var=0 }
  405. Wooden Planks = { Hash=3816231519, X=395, Y=354, Rot=0, Flip=0, Var=0 }
  406. Wooden Planks = { Hash=3816231519, X=340, Y=292, Rot=53248, Flip=0, Var=0 }
  407. Oriath Supply Crate = { Hash=3277109697, X=581, Y=485, Rot=0, Flip=0, Var=0 }
  408. Light Mural Tile = { Hash=2337499714, X=379, Y=310, Rot=0, Flip=0, Var=11 }
  409. Wooden Planks = { Hash=3816231519, X=336, Y=310, Rot=49506, Flip=0, Var=0 }
  410. Wooden Planks = { Hash=3816231519, X=337, Y=324, Rot=62683, Flip=0, Var=0 }
  411. Wooden Planks = { Hash=3816231519, X=345, Y=337, Rot=58421, Flip=0, Var=0 }
  412. Wooden Planks = { Hash=3816231519, X=459, Y=601, Rot=3887, Flip=0, Var=0 }
  413. Wooden Planks = { Hash=3816231519, X=385, Y=268, Rot=894, Flip=0, Var=0 }
  414. Wooden Planks = { Hash=3816231519, X=393, Y=350, Rot=62733, Flip=0, Var=0 }
  415. Wooden Planks = { Hash=3816231519, X=402, Y=273, Rot=54933, Flip=0, Var=0 }
  416. Oriath Armour Crate = { Hash=1891653249, X=617, Y=465, Rot=0, Flip=0, Var=1 }
  417. Wooden Planks = { Hash=3816231519, X=376, Y=352, Rot=348, Flip=0, Var=0 }
  418. Wooden Planks = { Hash=3816231519, X=414, Y=283, Rot=57344, Flip=0, Var=0 }
  419. Oriath Supply Crate = { Hash=3277109697, X=575, Y=482, Rot=0, Flip=0, Var=0 }
  420. Ossuary Grave Marker = { Hash=3475504462, X=515, Y=592, Rot=34816, Flip=0, Var=10 }
  421. Wooden Planks = { Hash=3816231519, X=377, Y=361, Rot=0, Flip=0, Var=0 }
  422. Wooden Planks = { Hash=3816231519, X=341, Y=284, Rot=0, Flip=0, Var=0 }
  423. Ossuary Grave Marker = { Hash=3475504462, X=489, Y=639, Rot=3643, Flip=0, Var=10 }
  424. Wooden Planks = { Hash=3816231519, X=377, Y=375, Rot=0, Flip=0, Var=0 }
  425. Wooden Planks = { Hash=3816231519, X=420, Y=295, Rot=61921, Flip=0, Var=0 }
  426. Ossuary Grave Marker = { Hash=3475504462, X=509, Y=640, Rot=63589, Flip=0, Var=10 }
  427. Wooden Planks = { Hash=3816231519, X=422, Y=312, Rot=0, Flip=0, Var=0 }
  428. Wooden Planks = { Hash=3816231519, X=419, Y=327, Rot=4781, Flip=0, Var=0 }
  429. Wooden Planks = { Hash=3816231519, X=340, Y=343, Rot=0, Flip=0, Var=0 }
  430. Wooden Planks = { Hash=3816231519, X=342, Y=356, Rot=0, Flip=0, Var=0 }
  431. Wooden Planks = { Hash=3816231519, X=328, Y=346, Rot=0, Flip=0, Var=0 }
  432. Wooden Planks = { Hash=3816231519, X=331, Y=334, Rot=0, Flip=0, Var=0 }
  433. Wooden Planks = { Hash=3816231519, X=324, Y=319, Rot=0, Flip=0, Var=0 }
  434. Wooden Planks = { Hash=3816231519, X=326, Y=306, Rot=0, Flip=0, Var=0 }
  435. Wooden Planks = { Hash=3816231519, X=395, Y=369, Rot=0, Flip=0, Var=0 }
  436. Wooden Planks = { Hash=3816231519, X=413, Y=363, Rot=0, Flip=0, Var=0 }
  437. Wooden Planks = { Hash=3816231519, X=379, Y=384, Rot=0, Flip=0, Var=0 }
  438. Wooden Planks = { Hash=3816231519, X=407, Y=342, Rot=57931, Flip=0, Var=0 }
  439. Church Wall Gate = { Hash=3838928866, X=525, Y=513, Rot=55329, Flip=0, Var=0 }
  440. Church Wall = { Hash=384120639, X=576, Y=450, Rot=0, Flip=0, Var=1 }
  441. Church Wall = { Hash=384120639, X=598, Y=449, Rot=0, Flip=0, Var=1 }
  442. Church Wall = { Hash=384120639, X=622, Y=449, Rot=0, Flip=0, Var=1 }
  443. Church Wall = { Hash=384120639, X=633, Y=457, Rot=49152, Flip=0, Var=1 }
  444. Church Wall = { Hash=384120639, X=633, Y=475, Rot=49152, Flip=0, Var=1 }
  445. Church Wall = { Hash=384120639, X=609, Y=484, Rot=0, Flip=0, Var=1 }
  446. Church Wall = { Hash=384120639, X=626, Y=484, Rot=0, Flip=0, Var=1 }
  447. Flag = { Hash=3776910981, X=333, Y=353, Rot=21745, Flip=0, Var=3 }
  448. Flag = { Hash=3776910981, X=354, Y=361, Rot=18433, Flip=0, Var=3 }
  449. Vaal Altar = { Hash=2484481250, X=501, Y=502, Rot=0, Flip=0, Var=0 }
  450. Blown Grass = { Hash=1970218640, X=351, Y=311, Rot=0, Flip=0, Var=0 }
  451. Blown Grass = { Hash=1970218640, X=360, Y=336, Rot=0, Flip=0, Var=0 }
  452. Road Trim = { Hash=3047058999, X=393, Y=540, Rot=0, Flip=0, Var=0 }
  453. Road Trim = { Hash=3047058999, X=397, Y=541, Rot=0, Flip=0, Var=5 }
  454. Road Trim = { Hash=3047058999, X=401, Y=535, Rot=0, Flip=0, Var=5 }
  455. Road Trim = { Hash=3047058999, X=408, Y=536, Rot=0, Flip=0, Var=5 }
  456. Road Trim = { Hash=3047058999, X=407, Y=541, Rot=0, Flip=0, Var=5 }
  457. Road Trim = { Hash=3047058999, X=416, Y=535, Rot=0, Flip=0, Var=5 }
  458. Road Trim = { Hash=3047058999, X=414, Y=543, Rot=0, Flip=0, Var=5 }
  459. Road Trim = { Hash=3047058999, X=423, Y=538, Rot=0, Flip=0, Var=5 }
  460. Road Trim = { Hash=3047058999, X=415, Y=547, Rot=0, Flip=0, Var=5 }
  461. Road Trim = { Hash=3047058999, X=427, Y=549, Rot=0, Flip=0, Var=0 }
  462. Road Trim = { Hash=3047058999, X=423, Y=544, Rot=0, Flip=0, Var=5 }
  463. Road Trim = { Hash=3047058999, X=415, Y=552, Rot=0, Flip=0, Var=5 }
  464. Road Trim = { Hash=3047058999, X=424, Y=549, Rot=0, Flip=0, Var=5 }
  465. Road Trim = { Hash=3047058999, X=417, Y=557, Rot=0, Flip=0, Var=5 }
  466. Road Trim = { Hash=3047058999, X=428, Y=555, Rot=0, Flip=0, Var=5 }
  467. Road Trim = { Hash=3047058999, X=420, Y=564, Rot=0, Flip=0, Var=5 }
  468. Road Trim = { Hash=3047058999, X=427, Y=560, Rot=0, Flip=0, Var=5 }
  469. Road Trim = { Hash=3047058999, X=425, Y=568, Rot=0, Flip=0, Var=5 }
  470. Forest Flowers = { Hash=1741965589, X=425, Y=555, Rot=0, Flip=0, Var=3 }
  471. Forest Flowers = { Hash=1741965589, X=413, Y=541, Rot=0, Flip=0, Var=3 }
  472. Crypt Rubble = { Hash=1237008312, X=525, Y=450, Rot=0, Flip=0, Var=0 }
  473. Crypt Rubble = { Hash=1237008312, X=497, Y=450, Rot=0, Flip=0, Var=0 }
  474. Crypt Rubble = { Hash=1237008312, X=509, Y=449, Rot=0, Flip=0, Var=0 }
  475. Crypt Rubble = { Hash=1237008312, X=484, Y=456, Rot=0, Flip=0, Var=0 }
  476. Crypt Rubble = { Hash=1237008312, X=476, Y=456, Rot=0, Flip=0, Var=0 }
  477. Crypt Rubble = { Hash=1237008312, X=465, Y=467, Rot=0, Flip=0, Var=0 }
  478. Crypt Rubble = { Hash=1237008312, X=453, Y=478, Rot=0, Flip=0, Var=0 }
  479. Crypt Rubble = { Hash=1237008312, X=456, Y=472, Rot=0, Flip=0, Var=0 }
  480. Crypt Rubble = { Hash=1237008312, X=462, Y=485, Rot=0, Flip=0, Var=0 }
  481. Crypt Rubble = { Hash=1237008312, X=449, Y=501, Rot=0, Flip=0, Var=0 }
  482. Crypt Rubble = { Hash=1237008312, X=450, Y=489, Rot=0, Flip=0, Var=0 }
  483. Crypt Rubble = { Hash=1237008312, X=441, Y=516, Rot=0, Flip=0, Var=0 }
  484. Crypt Rubble = { Hash=1237008312, X=446, Y=510, Rot=0, Flip=0, Var=0 }
  485. Crypt Rubble = { Hash=1237008312, X=429, Y=524, Rot=0, Flip=0, Var=0 }
  486. Crypt Rubble = { Hash=1237008312, X=438, Y=519, Rot=0, Flip=0, Var=0 }
  487. Crypt Rubble = { Hash=1237008312, X=449, Y=510, Rot=0, Flip=0, Var=0 }
  488. Crypt Rubble = { Hash=1237008312, X=457, Y=502, Rot=0, Flip=0, Var=0 }
  489. Crypt Rubble = { Hash=1237008312, X=439, Y=531, Rot=0, Flip=0, Var=0 }
  490. Crypt Rubble = { Hash=1237008312, X=451, Y=530, Rot=0, Flip=0, Var=0 }
  491. Crypt Rubble = { Hash=1237008312, X=461, Y=520, Rot=0, Flip=0, Var=0 }
  492. Crypt Rubble = { Hash=1237008312, X=468, Y=525, Rot=0, Flip=0, Var=0 }
  493. Crypt Rubble = { Hash=1237008312, X=480, Y=528, Rot=0, Flip=0, Var=0 }
  494. Crypt Rubble = { Hash=1237008312, X=492, Y=532, Rot=0, Flip=0, Var=0 }
  495. Crypt Rubble = { Hash=1237008312, X=502, Y=532, Rot=0, Flip=0, Var=0 }
  496. Blown Grass = { Hash=1970218640, X=425, Y=303, Rot=0, Flip=0, Var=0 }
  497. Blown Grass = { Hash=1970218640, X=407, Y=302, Rot=0, Flip=0, Var=0 }
  498. Stone Statue = { Hash=3957944660, X=323, Y=317, Rot=28673, Flip=0, Var=3 }
  499. Stone Statue = { Hash=3957944660, X=321, Y=332, Rot=16385, Flip=0, Var=2 }
  500. Stone Statue = { Hash=3957944660, X=335, Y=348, Rot=6144, Flip=0, Var=1 }
  501. Stone Statue = { Hash=3957944660, X=354, Y=357, Rot=0, Flip=0, Var=0 }
  502. Stone Statue = { Hash=3957944660, X=421, Y=292, Rot=49152, Flip=0, Var=3 }
  503. Stone Statue = { Hash=3957944660, X=419, Y=316, Rot=49152, Flip=0, Var=2 }
  504. Stone Statue = { Hash=3957944660, X=415, Y=337, Rot=49729, Flip=0, Var=1 }
  505. Stone Statue = { Hash=3957944660, X=402, Y=354, Rot=57487, Flip=0, Var=0 }
  506. Catacomb Pillar = { Hash=115239068, X=505, Y=517, Rot=61173, Flip=0, Var=4 }
  507. Catacomb Pillar = { Hash=115239068, X=488, Y=521, Rot=0, Flip=0, Var=4 }
  508. Catacomb Pillar = { Hash=115239068, X=473, Y=514, Rot=6905, Flip=0, Var=4 }
  509. Catacomb Pillar = { Hash=115239068, X=465, Y=498, Rot=48898, Flip=0, Var=4 }
  510. Catacomb Pillar = { Hash=115239068, X=467, Y=480, Rot=53066, Flip=0, Var=4 }
  511. Catacomb Pillar = { Hash=115239068, X=478, Y=467, Rot=59987, Flip=0, Var=4 }
  512. Catacomb Pillar = { Hash=115239068, X=495, Y=461, Rot=0, Flip=0, Var=4 }
  513. Catacomb Pillar = { Hash=115239068, X=517, Y=464, Rot=5565, Flip=0, Var=4 }
  514. Catacomb Pillar = { Hash=115239068, X=528, Y=477, Rot=46396, Flip=0, Var=4 }
  515. Catacomb Pillar = { Hash=115239068, X=528, Y=495, Rot=22006, Flip=0, Var=4 }
  516. Fortification Door = { Hash=198423894, X=378, Y=514, Rot=32768, Flip=0, Var=2 }
  517. Fortification Door = { Hash=198423894, X=377, Y=526, Rot=61851, Flip=0, Var=1 }
  518. Road Trim = { Hash=3047058999, X=429, Y=573, Rot=0, Flip=0, Var=5 }
  519. Road Trim = { Hash=3047058999, X=436, Y=563, Rot=0, Flip=0, Var=5 }
  520. Road Trim = { Hash=3047058999, X=432, Y=577, Rot=0, Flip=0, Var=5 }
  521. Road Trim = { Hash=3047058999, X=436, Y=570, Rot=0, Flip=0, Var=5 }
  522. Road Trim = { Hash=3047058999, X=455, Y=582, Rot=0, Flip=0, Var=5 }
  523. Road Trim = { Hash=3047058999, X=450, Y=579, Rot=0, Flip=0, Var=5 }
  524. Fortification Door = { Hash=198423894, X=373, Y=524, Rot=63006, Flip=0, Var=1 }
  525. Road Trim = { Hash=3047058999, X=441, Y=584, Rot=0, Flip=0, Var=0 }
  526. Road Trim = { Hash=3047058999, X=443, Y=593, Rot=0, Flip=0, Var=5 }
  527. Fortification Door = { Hash=198423894, X=374, Y=520, Rot=32200, Flip=0, Var=1 }
  528. Road Trim = { Hash=3047058999, X=444, Y=597, Rot=0, Flip=0, Var=5 }
  529. Road Trim = { Hash=3047058999, X=446, Y=604, Rot=0, Flip=0, Var=5 }
  530. Road Trim = { Hash=3047058999, X=451, Y=588, Rot=0, Flip=0, Var=5 }
  531. Fortification Door = { Hash=198423894, X=375, Y=523, Rot=6212, Flip=0, Var=1 }
  532. Road Trim = { Hash=3047058999, X=442, Y=576, Rot=51350, Flip=0, Var=5 }
  533. Candelabrum = { Hash=1837658399, X=371, Y=524, Rot=0, Flip=0, Var=0 }
  534. Road Trim = { Hash=3047058999, X=450, Y=570, Rot=14923, Flip=0, Var=5 }
  535. Candelabrum = { Hash=1837658399, X=385, Y=527, Rot=0, Flip=0, Var=0 }
  536. Road Trim = { Hash=3047058999, X=449, Y=583, Rot=0, Flip=0, Var=5 }
  537. Candelabrum = { Hash=1837658399, X=384, Y=520, Rot=0, Flip=0, Var=0 }
  538. Road Trim = { Hash=3047058999, X=445, Y=578, Rot=0, Flip=0, Var=5 }
  539. Road Trim = { Hash=3047058999, X=436, Y=579, Rot=57344, Flip=0, Var=5 }
  540. Road Trim = { Hash=3047058999, X=435, Y=591, Rot=0, Flip=0, Var=0 }
  541. Road Trim = { Hash=3047058999, X=437, Y=606, Rot=0, Flip=0, Var=5 }
  542. Road Trim = { Hash=3047058999, X=452, Y=596, Rot=0, Flip=0, Var=5 }
  543. Road Trim = { Hash=3047058999, X=453, Y=593, Rot=0, Flip=0, Var=5 }
  544. Road Trim = { Hash=3047058999, X=445, Y=589, Rot=0, Flip=0, Var=5 }
  545. Road Trim = { Hash=3047058999, X=449, Y=594, Rot=0, Flip=0, Var=5 }
  546. Road Trim = { Hash=3047058999, X=449, Y=598, Rot=0, Flip=0, Var=5 }
  547. Road Trim = { Hash=3047058999, X=450, Y=603, Rot=0, Flip=0, Var=5 }
  548. Road Trim = { Hash=3047058999, X=450, Y=607, Rot=0, Flip=0, Var=5 }
  549. Road Trim = { Hash=3047058999, X=455, Y=588, Rot=0, Flip=0, Var=5 }
  550. Sarcophagus = { Hash=1102015997, X=466, Y=487, Rot=323, Flip=0, Var=0 }
  551. Sarcophagus = { Hash=1102015997, X=468, Y=507, Rot=61440, Flip=0, Var=0 }
  552. Sarcophagus = { Hash=1102015997, X=479, Y=517, Rot=51199, Flip=0, Var=0 }
  553. Sarcophagus = { Hash=1102015997, X=497, Y=519, Rot=48947, Flip=0, Var=0 }
  554. Sarcophagus = { Hash=1102015997, X=528, Y=488, Rot=0, Flip=0, Var=0 }
  555. Sarcophagus = { Hash=1102015997, X=527, Y=472, Rot=60009, Flip=0, Var=0 }
  556. Sarcophagus = { Hash=1102015997, X=508, Y=463, Rot=51128, Flip=0, Var=0 }
  557. Sarcophagus = { Hash=1102015997, X=486, Y=464, Rot=13036, Flip=0, Var=0 }
  558. Sarcophagus = { Hash=1102015997, X=472, Y=473, Rot=7738, Flip=0, Var=0 }
  559. Fortification Door = { Hash=198423894, X=376, Y=522, Rot=4854, Flip=0, Var=1 }
  560. Fortification Door = { Hash=198423894, X=377, Y=519, Rot=2278, Flip=0, Var=1 }
  561. Fortification Door = { Hash=198423894, X=377, Y=518, Rot=0, Flip=0, Var=1 }
  562. Garden Path = { Hash=2866336567, X=571, Y=644, Rot=0, Flip=0, Var=5 }
  563. Garden Path = { Hash=2866336567, X=564, Y=644, Rot=0, Flip=0, Var=5 }
  564. Garden Path = { Hash=2866336567, X=555, Y=643, Rot=0, Flip=0, Var=5 }
  565. Garden Path = { Hash=2866336567, X=547, Y=641, Rot=0, Flip=0, Var=5 }
  566. Garden Path = { Hash=2866336567, X=573, Y=664, Rot=0, Flip=0, Var=5 }
  567. Garden Path = { Hash=2866336567, X=564, Y=662, Rot=0, Flip=0, Var=5 }
  568. Garden Path = { Hash=2866336567, X=556, Y=662, Rot=0, Flip=0, Var=5 }
  569. Garden Path = { Hash=2866336567, X=549, Y=660, Rot=0, Flip=0, Var=5 }
  570. Garden Path = { Hash=2866336567, X=539, Y=656, Rot=0, Flip=0, Var=5 }
  571. Garden Path = { Hash=2866336567, X=574, Y=684, Rot=0, Flip=0, Var=5 }
  572. Garden Path = { Hash=2866336567, X=560, Y=681, Rot=0, Flip=0, Var=5 }
  573. Garden Path = { Hash=2866336567, X=551, Y=677, Rot=0, Flip=0, Var=5 }
  574. Garden Path = { Hash=2866336567, X=544, Y=674, Rot=0, Flip=0, Var=5 }
  575. Garden Path = { Hash=2866336567, X=532, Y=671, Rot=0, Flip=0, Var=5 }
  576. Garden Path = { Hash=2866336567, X=526, Y=660, Rot=0, Flip=0, Var=5 }
  577. Garden Path = { Hash=2866336567, X=527, Y=686, Rot=0, Flip=0, Var=5 }
  578. Garden Path = { Hash=2866336567, X=518, Y=667, Rot=0, Flip=0, Var=5 }
  579. Garden Path = { Hash=2866336567, X=514, Y=659, Rot=0, Flip=0, Var=5 }
  580. Garden Path = { Hash=2866336567, X=509, Y=657, Rot=0, Flip=0, Var=5 }
  581. Garden Path = { Hash=2866336567, X=499, Y=662, Rot=0, Flip=0, Var=5 }
  582. Garden Path = { Hash=2866336567, X=506, Y=678, Rot=0, Flip=0, Var=5 }
  583. Garden Path = { Hash=2866336567, X=505, Y=695, Rot=0, Flip=0, Var=5 }
  584. Church Wall = { Hash=384120639, X=583, Y=553, Rot=13635, Flip=0, Var=1 }
  585. Church Wall = { Hash=384120639, X=582, Y=574, Rot=47191, Flip=0, Var=1 }
  586. Church Wall = { Hash=384120639, X=585, Y=594, Rot=46983, Flip=0, Var=1 }
  587. Church Wall = { Hash=384120639, X=583, Y=614, Rot=52417, Flip=0, Var=1 }
  588. Church Wall = { Hash=384120639, X=577, Y=632, Rot=57991, Flip=0, Var=1 }
  589. Church Wall = { Hash=384120639, X=571, Y=651, Rot=46284, Flip=0, Var=1 }
  590. Church Wall = { Hash=384120639, X=575, Y=671, Rot=48260, Flip=0, Var=1 }
  591. Church Wall = { Hash=384120639, X=569, Y=684, Rot=0, Flip=0, Var=1 }
  592. Church Wall = { Hash=384120639, X=545, Y=683, Rot=0, Flip=0, Var=1 }
  593. Church Wall = { Hash=384120639, X=524, Y=684, Rot=0, Flip=0, Var=1 }
  594. Church Wall = { Hash=384120639, X=500, Y=684, Rot=0, Flip=0, Var=1 }
  595. Church Wall = { Hash=384120639, X=482, Y=696, Rot=57135, Flip=0, Var=1 }
  596. Church Wall = { Hash=384120639, X=467, Y=704, Rot=0, Flip=0, Var=1 }
  597. Church Wall = { Hash=384120639, X=448, Y=698, Rot=5984, Flip=0, Var=1 }
  598. Church Wall = { Hash=384120639, X=427, Y=691, Rot=0, Flip=0, Var=1 }
  599. Church Wall = { Hash=384120639, X=405, Y=692, Rot=0, Flip=0, Var=1 }
  600. Church Wall = { Hash=384120639, X=384, Y=688, Rot=2400, Flip=0, Var=1 }
  601. Mossy Wall = { Hash=2903045040, X=545, Y=644, Rot=0, Flip=0, Var=9 }
  602. Mossy Wall = { Hash=2903045040, X=525, Y=658, Rot=4884, Flip=0, Var=9 }
  603. Mossy Wall = { Hash=2903045040, X=498, Y=659, Rot=10816, Flip=0, Var=9 }
  604. Mossy Wall = { Hash=2903045040, X=475, Y=671, Rot=9660, Flip=0, Var=9 }
  605. Low Mossy Wall = { Hash=1476284439, X=492, Y=661, Rot=1840, Flip=0, Var=3 }
  606. Low Mossy Wall = { Hash=1476284439, X=457, Y=654, Rot=52995, Flip=0, Var=0 }
  607. Low Mossy Wall = { Hash=1476284439, X=453, Y=628, Rot=0, Flip=0, Var=1 }
  608. Low Mossy Wall = { Hash=1476284439, X=435, Y=622, Rot=0, Flip=0, Var=12 }
  609. Low Mossy Wall = { Hash=1476284439, X=435, Y=646, Rot=27475, Flip=0, Var=1 }
  610. Low Mossy Wall = { Hash=1476284439, X=431, Y=662, Rot=35270, Flip=0, Var=0 }
  611. Low Mossy Wall = { Hash=1476284439, X=405, Y=667, Rot=50673, Flip=0, Var=12 }
  612. Low Mossy Wall = { Hash=1476284439, X=377, Y=664, Rot=50292, Flip=0, Var=1 }
  613. Low Mossy Wall = { Hash=1476284439, X=369, Y=648, Rot=0, Flip=0, Var=12 }
  614. Road Trim = { Hash=3047058999, X=446, Y=616, Rot=0, Flip=0, Var=0 }
  615. Road Trim = { Hash=3047058999, X=445, Y=619, Rot=0, Flip=0, Var=5 }
  616. Road Trim = { Hash=3047058999, X=448, Y=625, Rot=0, Flip=0, Var=5 }
  617. Road Trim = { Hash=3047058999, X=449, Y=620, Rot=0, Flip=0, Var=5 }
  618. Road Trim = { Hash=3047058999, X=444, Y=627, Rot=0, Flip=0, Var=0 }
  619. Road Trim = { Hash=3047058999, X=448, Y=633, Rot=0, Flip=0, Var=0 }
  620. Road Trim = { Hash=3047058999, X=443, Y=637, Rot=0, Flip=0, Var=5 }
  621. Road Trim = { Hash=3047058999, X=449, Y=636, Rot=0, Flip=0, Var=5 }
  622. Road Trim = { Hash=3047058999, X=437, Y=640, Rot=7016, Flip=0, Var=0 }
  623. Road Trim = { Hash=3047058999, X=444, Y=642, Rot=0, Flip=0, Var=5 }
  624. Road Trim = { Hash=3047058999, X=446, Y=647, Rot=15842, Flip=0, Var=0 }
  625. Road Trim = { Hash=3047058999, X=452, Y=662, Rot=7410, Flip=0, Var=0 }
  626. Road Trim = { Hash=3047058999, X=445, Y=660, Rot=0, Flip=0, Var=5 }
  627. Road Trim = { Hash=3047058999, X=444, Y=665, Rot=0, Flip=0, Var=5 }
  628. Road Trim = { Hash=3047058999, X=451, Y=666, Rot=0, Flip=0, Var=5 }
  629. Garden Path = { Hash=2866336567, X=499, Y=673, Rot=0, Flip=0, Var=0 }
  630. Innocence Candle = { Hash=1547125340, X=447, Y=642, Rot=0, Flip=0, Var=6 }
  631. Innocence Candle = { Hash=1547125340, X=453, Y=665, Rot=0, Flip=0, Var=6 }
  632. Innocence Candle = { Hash=1547125340, X=557, Y=646, Rot=0, Flip=0, Var=0 }
  633. Innocence Candle = { Hash=1547125340, X=557, Y=561, Rot=0, Flip=0, Var=6 }
  634. Innocence Candle = { Hash=1547125340, X=572, Y=579, Rot=0, Flip=0, Var=0 }
  635. Innocence Candle = { Hash=1547125340, X=551, Y=603, Rot=0, Flip=0, Var=6 }
  636. Tree = { Hash=1654000752, X=348, Y=697, Rot=0, Flip=0, Var=2 }
  637. Tree = { Hash=1654000752, X=348, Y=697, Rot=59392, Flip=0, Var=2 }
  638. Tree = { Hash=1654000752, X=348, Y=697, Rot=55296, Flip=0, Var=2 }
  639. Tree = { Hash=1654000752, X=348, Y=697, Rot=49152, Flip=0, Var=2 }
  640. Thicket Tree = { Hash=727709797, X=348, Y=700, Rot=12289, Flip=0, Var=2 }
  641. Tree = { Hash=1654000752, X=346, Y=698, Rot=0, Flip=0, Var=0 }
  642. Tree = { Hash=1654000752, X=349, Y=705, Rot=50701, Flip=0, Var=2 }
  643. Tree = { Hash=1654000752, X=347, Y=705, Rot=0, Flip=0, Var=0 }
  644. Tree = { Hash=1654000752, X=349, Y=705, Rot=57344, Flip=0, Var=0 }
  645. Oriath Supply Crate = { Hash=3277109697, X=339, Y=686, Rot=0, Flip=0, Var=0 }
  646. Oriath Weapons Crate = { Hash=4085599461, X=359, Y=690, Rot=0, Flip=0, Var=1 }
  647. Oriath Weapons Crate = { Hash=4085599461, X=352, Y=686, Rot=0, Flip=0, Var=1 }
  648. Oriath Weapons Crate = { Hash=4085599461, X=335, Y=698, Rot=0, Flip=0, Var=1 }
  649. Hanging Lamp = { Hash=3152505982, X=324, Y=701, Rot=0, Flip=0, Var=0 }
  650. Hanging Lamp = { Hash=3152505982, X=331, Y=686, Rot=9017, Flip=0, Var=0 }
  651. Hanging Lamp = { Hash=3152505982, X=348, Y=681, Rot=16806, Flip=0, Var=0 }
  652. Hanging Lamp = { Hash=3152505982, X=364, Y=689, Rot=57909, Flip=0, Var=0 }
  653. Red Carpet = { Hash=1255200948, X=351, Y=689, Rot=0, Flip=0, Var=5 }
  654. Red Carpet = { Hash=1255200948, X=337, Y=689, Rot=0, Flip=0, Var=8 }
  655. Red Carpet = { Hash=1255200948, X=337, Y=701, Rot=0, Flip=0, Var=10 }
  656. Relic Crate = { Hash=289381901, X=334, Y=685, Rot=58490, Flip=0, Var=0 }
  657. Golden Sparkles = { Hash=312707477, X=345, Y=695, Rot=0, Flip=0, Var=0 }
  658. Golden Sparkles = { Hash=312707477, X=356, Y=701, Rot=0, Flip=0, Var=0 }
  659. Golden Sparkles = { Hash=312707477, X=343, Y=707, Rot=0, Flip=0, Var=0 }
  660. Glowing Embers = { Hash=3678754958, X=345, Y=697, Rot=0, Flip=0, Var=1 }
  661. Glowing Embers = { Hash=3678754958, X=351, Y=701, Rot=0, Flip=0, Var=1 }
  662. Cave Treasure = { Hash=1379745395, X=568, Y=483, Rot=0, Flip=0, Var=0 }
  663. Cave Treasure = { Hash=1379745395, X=588, Y=482, Rot=0, Flip=0, Var=2 }
  664. Cave Treasure = { Hash=1379745395, X=560, Y=517, Rot=0, Flip=0, Var=1 }
  665. Cave Treasure = { Hash=1379745395, X=332, Y=697, Rot=0, Flip=0, Var=0 }
  666. Sky Shrine Wall = { Hash=3137700392, X=362, Y=647, Rot=49560, Flip=0, Var=0 }
  667. Sky Shrine Wall = { Hash=3137700392, X=335, Y=619, Rot=0, Flip=0, Var=0 }
  668. Sky Shrine Wall = { Hash=3137700392, X=319, Y=629, Rot=54213, Flip=0, Var=0 }
  669. Sky Shrine Wall = { Hash=3137700392, X=319, Y=649, Rot=44779, Flip=0, Var=0 }
  670. Sky Shrine Door = { Hash=1678164433, X=345, Y=664, Rot=62050, Flip=0, Var=2 }
  671. Sky Shrine Pillar = { Hash=3580884248, X=359, Y=659, Rot=62306, Flip=0, Var=0 }
  672. Sky Shrine Pillar = { Hash=3580884248, X=329, Y=667, Rot=64846, Flip=0, Var=0 }
  673. Fortification Door = { Hash=198423894, X=356, Y=628, Rot=40083, Flip=0, Var=2 }
  674. Ossuary Grave = { Hash=121445976, X=360, Y=647, Rot=0, Flip=0, Var=6 }
  675. Ossuary Grave = { Hash=121445976, X=325, Y=653, Rot=61929, Flip=0, Var=6 }
  676. Ossuary Grave = { Hash=121445976, X=323, Y=633, Rot=5073, Flip=0, Var=6 }
  677. Ossuary Grave = { Hash=121445976, X=337, Y=624, Rot=49939, Flip=0, Var=6 }
  678. Wooden Planks = { Hash=3816231519, X=365, Y=583, Rot=0, Flip=0, Var=0 }
  679. Wooden Planks = { Hash=3816231519, X=368, Y=598, Rot=0, Flip=0, Var=0 }
  680. Wooden Planks = { Hash=3816231519, X=350, Y=598, Rot=0, Flip=0, Var=0 }
  681. Wooden Planks = { Hash=3816231519, X=366, Y=610, Rot=0, Flip=0, Var=0 }
  682. Wooden Planks = { Hash=3816231519, X=348, Y=612, Rot=0, Flip=0, Var=0 }
  683. Wooden Planks = { Hash=3816231519, X=363, Y=609, Rot=0, Flip=0, Var=0 }
  684. Wooden Planks = { Hash=3816231519, X=350, Y=607, Rot=0, Flip=0, Var=0 }
  685. Wooden Planks = { Hash=3816231519, X=362, Y=622, Rot=0, Flip=0, Var=0 }
  686. Wooden Planks = { Hash=3816231519, X=355, Y=637, Rot=0, Flip=0, Var=0 }
  687. Wooden Planks = { Hash=3816231519, X=346, Y=624, Rot=0, Flip=0, Var=0 }
  688. Wooden Planks = { Hash=3816231519, X=349, Y=651, Rot=0, Flip=0, Var=0 }
  689. Wooden Planks = { Hash=3816231519, X=335, Y=656, Rot=0, Flip=0, Var=0 }
  690. Wooden Planks = { Hash=3816231519, X=331, Y=641, Rot=0, Flip=0, Var=0 }
  691. Wooden Planks = { Hash=3816231519, X=337, Y=636, Rot=0, Flip=0, Var=0 }
  692. Thick Trees = { Hash=2603050131, X=338, Y=535, Rot=5632, Flip=0, Var=1 }
  693. Low Mossy Wall = { Hash=1476284439, X=370, Y=597, Rot=0, Flip=0, Var=1 }
  694. Low Mossy Wall = { Hash=1476284439, X=370, Y=613, Rot=57211, Flip=0, Var=0 }
  695. Low Mossy Wall = { Hash=1476284439, X=348, Y=602, Rot=61563, Flip=0, Var=0 }
  696. Forest Flowers = { Hash=1741965589, X=550, Y=465, Rot=0, Flip=0, Var=3 }
  697. Forest Flowers = { Hash=1741965589, X=587, Y=473, Rot=0, Flip=0, Var=3 }
  698. Forest Flowers = { Hash=1741965589, X=568, Y=455, Rot=0, Flip=0, Var=3 }
  699. Forest Flowers = { Hash=1741965589, X=596, Y=548, Rot=0, Flip=0, Var=3 }
  700. Forest Flowers = { Hash=1741965589, X=580, Y=534, Rot=0, Flip=0, Var=3 }
  701. Forest Flowers = { Hash=1741965589, X=572, Y=565, Rot=0, Flip=0, Var=3 }
  702. Forest Flowers = { Hash=1741965589, X=544, Y=541, Rot=0, Flip=0, Var=3 }
  703. Forest Flowers = { Hash=1741965589, X=545, Y=550, Rot=0, Flip=0, Var=3 }
  704. Innocence Candle = { Hash=1547125340, X=367, Y=601, Rot=0, Flip=0, Var=9 }
  705. Church Wall = { Hash=384120639, X=305, Y=685, Rot=47104, Flip=0, Var=1 }
  706. Church Wall = { Hash=384120639, X=302, Y=665, Rot=47104, Flip=0, Var=1 }
  707. Thick Trees = { Hash=2603050131, X=291, Y=674, Rot=0, Flip=0, Var=0 }
  708. Thick Trees = { Hash=2603050131, X=274, Y=680, Rot=0, Flip=0, Var=0 }
  709. Wooden Planks = { Hash=3816231519, X=351, Y=676, Rot=61709, Flip=0, Var=0 }
  710. Wooden Planks = { Hash=3816231519, X=367, Y=677, Rot=0, Flip=0, Var=0 }
  711. Wooden Planks = { Hash=3816231519, X=385, Y=677, Rot=0, Flip=0, Var=0 }
  712. Wooden Planks = { Hash=3816231519, X=403, Y=677, Rot=0, Flip=0, Var=0 }
  713. Wooden Planks = { Hash=3816231519, X=421, Y=677, Rot=0, Flip=0, Var=0 }
  714. Wooden Planks = { Hash=3816231519, X=395, Y=690, Rot=0, Flip=0, Var=0 }
  715. Wooden Planks = { Hash=3816231519, X=411, Y=688, Rot=0, Flip=0, Var=0 }
  716. Wooden Planks = { Hash=3816231519, X=429, Y=684, Rot=0, Flip=0, Var=0 }
  717. Wooden Planks = { Hash=3816231519, X=429, Y=669, Rot=0, Flip=0, Var=0 }
  718. Wooden Planks = { Hash=3816231519, X=447, Y=691, Rot=0, Flip=0, Var=0 }
  719. Wooden Planks = { Hash=3816231519, X=447, Y=675, Rot=0, Flip=0, Var=0 }
  720. Wooden Planks = { Hash=3816231519, X=463, Y=693, Rot=0, Flip=0, Var=0 }
  721. Wooden Planks = { Hash=3816231519, X=457, Y=674, Rot=0, Flip=0, Var=0 }
  722. Wooden Planks = { Hash=3816231519, X=465, Y=683, Rot=0, Flip=0, Var=0 }
  723. Wooden Planks = { Hash=3816231519, X=475, Y=693, Rot=0, Flip=0, Var=0 }
  724. Wooden Planks = { Hash=3816231519, X=474, Y=681, Rot=0, Flip=0, Var=0 }
  725. Wooden Planks = { Hash=3816231519, X=489, Y=683, Rot=0, Flip=0, Var=0 }
  726. Wooden Planks = { Hash=3816231519, X=463, Y=700, Rot=0, Flip=0, Var=0 }
  727. Bush = { Hash=645016677, X=459, Y=669, Rot=0, Flip=0, Var=0 }
  728. Bush = { Hash=645016677, X=435, Y=667, Rot=0, Flip=0, Var=0 }
  729. Bush = { Hash=645016677, X=417, Y=670, Rot=0, Flip=0, Var=0 }
  730. Bush = { Hash=645016677, X=384, Y=685, Rot=0, Flip=0, Var=0 }
  731. Bush = { Hash=645016677, X=371, Y=687, Rot=0, Flip=0, Var=0 }
  732. Bush = { Hash=645016677, X=376, Y=684, Rot=0, Flip=0, Var=0 }
  733. Bush = { Hash=645016677, X=382, Y=664, Rot=0, Flip=0, Var=0 }
  734. Fetid Smog = { Hash=1563598902, X=323, Y=656, Rot=0, Flip=0, Var=0 }
  735. Fetid Smog = { Hash=1563598902, X=361, Y=647, Rot=0, Flip=0, Var=0 }
  736. Fetid Smog = { Hash=1563598902, X=346, Y=621, Rot=0, Flip=0, Var=0 }
  737. Ossuary Brazier = { Hash=975029275, X=307, Y=669, Rot=0, Flip=0, Var=11 }
  738. Ossuary Brazier = { Hash=975029275, X=309, Y=688, Rot=0, Flip=0, Var=11 }
  739. Ossuary Brazier = { Hash=975029275, X=387, Y=691, Rot=0, Flip=0, Var=11 }
  740. Ossuary Brazier = { Hash=975029275, X=428, Y=692, Rot=0, Flip=0, Var=11 }
  741. Ossuary Brazier = { Hash=975029275, X=469, Y=706, Rot=0, Flip=0, Var=11 }
  742. Ossuary Brazier = { Hash=975029275, X=500, Y=689, Rot=0, Flip=0, Var=11 }
  743. Ossuary Brazier = { Hash=975029275, X=549, Y=686, Rot=0, Flip=0, Var=11 }
  744. Bush = { Hash=645016677, X=474, Y=701, Rot=0, Flip=0, Var=0 }
  745. Ossuary Brazier = { Hash=975029275, X=575, Y=453, Rot=0, Flip=0, Var=11 }
  746. Ossuary Brazier = { Hash=975029275, X=598, Y=450, Rot=0, Flip=0, Var=11 }
  747. Ossuary Brazier = { Hash=975029275, X=576, Y=671, Rot=0, Flip=0, Var=11 }
  748. Ossuary Brazier = { Hash=975029275, X=583, Y=617, Rot=0, Flip=0, Var=11 }
  749. Ossuary Brazier = { Hash=975029275, X=583, Y=574, Rot=0, Flip=0, Var=11 }
  750. Fetid Smog = { Hash=1563598902, X=578, Y=554, Rot=0, Flip=0, Var=0 }
  751. Fetid Smog = { Hash=1563598902, X=582, Y=595, Rot=0, Flip=0, Var=0 }
  752. Fetid Smog = { Hash=1563598902, X=576, Y=654, Rot=0, Flip=0, Var=0 }
  753. Fetid Smog = { Hash=1563598902, X=534, Y=686, Rot=0, Flip=0, Var=0 }
  754. Fetid Smog = { Hash=1563598902, X=474, Y=702, Rot=0, Flip=0, Var=0 }
  755. Fetid Smog = { Hash=1563598902, X=440, Y=693, Rot=0, Flip=0, Var=0 }
  756. Fetid Smog = { Hash=1563598902, X=391, Y=685, Rot=0, Flip=0, Var=0 }
  757. Fetid Smog = { Hash=1563598902, X=319, Y=677, Rot=0, Flip=0, Var=0 }
  758. Glowing Embers = { Hash=3678754958, X=361, Y=648, Rot=0, Flip=0, Var=0 }
  759. Garden Path = { Hash=2866336567, X=383, Y=546, Rot=0, Flip=0, Var=5 }
  760. Garden Path = { Hash=2866336567, X=367, Y=549, Rot=0, Flip=0, Var=5 }
  761. Garden Path = { Hash=2866336567, X=358, Y=535, Rot=0, Flip=0, Var=5 }
  762. Garden Path = { Hash=2866336567, X=351, Y=552, Rot=0, Flip=0, Var=5 }
  763. Garden Path = { Hash=2866336567, X=384, Y=536, Rot=0, Flip=0, Var=0 }
  764. Wooden Planks = { Hash=3816231519, X=369, Y=567, Rot=0, Flip=0, Var=0 }
  765. Wooden Planks = { Hash=3816231519, X=369, Y=563, Rot=0, Flip=0, Var=0 }
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