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Aug 12th, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][9];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 544.875610, 412.833251, "brzinometar");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.125915, 0.742500);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 694973439);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 539.085144, 400.000000, "");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  19. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 55.000000, 60.000000);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  22. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  23. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
  26. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 560);
  29. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 330.000000, 1.000000);
  30. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][1], 1, 1);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 545.812683, 437.333251, "Sultan");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.125915, 0.742500);
  34. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 694973439);
  36. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  38. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  39. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  40. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  41. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  42.  
  43. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 587.511169, 418.666656, "256");
  44. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.213528, 1.553332);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 694973439);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 603.440979, 418.666687, "km/h");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.213528, 1.553332);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 694973439);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 581.420043, 431.500122, "ostecenje:");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.087964, 0.929165);
  67. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  68. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 694973439);
  69. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  70. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  72. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  73. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  74. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  75.  
  76. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 588.447875, 437.916809, "Gorivo:");
  77. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.087964, 0.929165);
  78. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  79. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 694973439);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  81. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  82. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  83. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  84. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  86.  
  87. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 603.909484, 437.916717, "100L");
  88. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.135753, 0.824166);
  89. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  90. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 694973439);
  91. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  92. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  93. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  94. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  95. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  97.  
  98. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 603.909484, 431.500030, "100%");
  99. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.135753, 0.824166);
  100. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  101. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 694973439);
  102. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  103. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  104. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  105. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  106. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  107. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  108.  
  109.  
  110.  
  111.  
  112. //Total textdraws exported: 9 (0 global textdraws / 9 player textdraws) ~ 12/8/2020 ~ 22:28:10
  113. TDEditor V1.17 BY ADRI1
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