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  1. Log uploaded on Wednesday, March 20, 2019, 2:07:31 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. [1.0]ResourcePackCore: HealthDifferenceAuraCore(1.0.0.0), RPC_NonPowerTempControl(1.0.0.0), RPC_TerrainAffordance(1.0.0.0)
  6. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  7. Graphic Chair Overhaul: AnimalAccessories(1.0.6952.26145)
  8. Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
  9. 【ZP】Rice cultivating civilization【1.0】: Zipangu(1.0.0.0), ZPMOD_Kakashi(1.0.0.0)
  10. 【ZP】Sengoku period: ShieldBelt_NoDisplay(1.0.0.0)
  11. 【ZP】Japanese bread: (no assemblies)
  12.  
  13. Active Harmony patches:
  14. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  15. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  16. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  17. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  18. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  19. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  20. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  21. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  22. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  23. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  24. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  25. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  26. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  27. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  28. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
  29. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  30. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  31. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  32. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  33. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
  34. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
  35. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  36. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  37. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  38. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  39. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  40. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  41. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  42. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  43. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
  44. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  45. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, HugsLib.AllowTool, fluffy.modmanager
  46.  
  47. Platform information: (hidden, hold Shift while publishing to include)
  48.  
  49. Log file contents:
  50. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  51. GfxDevice: [Renderer information redacted]
  52. Begin MonoManager ReloadAssembly
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  61. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  62. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  63. desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
  64. RimWorld 1.0.2150 rev801
  65.  
  66. [HugsLib] version 6.1.1
  67.  
  68. Translation data for language English has 4 errors. Generate translation report for more info.
  69.  
  70. [HugsLib] initializing AllowTool
  71.  
  72. Setting up 2 worker threads for Enlighten.
  73. Thread -> id: 2a7c -> priority: 1
  74. Thread -> id: 283c -> priority: 1
  75. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  76. GfxDevice: creating device client; threaded=1
  77. Direct3D:
  78. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
  79. Renderer: NVIDIA GeForce GTX 1050 Ti
  80. Vendor: NVIDIA
  81. VRAM: 4029 MB (via DXGI)
  82. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  83. Begin MonoManager ReloadAssembly
  84. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  85. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  86. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  87. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  88. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  89. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  90. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  91. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  92. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  93. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  94. desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
  95. RimWorld 1.0.2150 rev801
  96.  
  97. [HugsLib] version 6.1.1
  98.  
  99. Translation data for language English has 7 errors. Generate translation report for more info.
  100.  
  101. [HugsLib] initializing AllowTool
  102.  
  103. Setting up 2 worker threads for Enlighten.
  104. Thread -> id: 2258 -> priority: 1
  105. Thread -> id: 1a60 -> priority: 1
  106. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  107. GfxDevice: creating device client; threaded=1
  108. Direct3D:
  109. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
  110. Renderer: NVIDIA GeForce GTX 1050 Ti
  111. Vendor: NVIDIA
  112. VRAM: 4029 MB (via DXGI)
  113. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  114. Begin MonoManager ReloadAssembly
  115. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  116. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  117. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  118. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  119. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  120. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  121. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  122. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  123. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  124. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  125. desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
  126. RimWorld 1.0.2150 rev801
  127.  
  128. [HugsLib] version 6.1.1
  129.  
  130. Translation data for language English has 7 errors. Generate translation report for more info.
  131.  
  132. [HugsLib] initializing AllowTool
  133.  
  134. Setting up 2 worker threads for Enlighten.
  135. Thread -> id: 28dc -> priority: 1
  136. Thread -> id: 2054 -> priority: 1
  137. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  138. GfxDevice: creating device client; threaded=1
  139. Direct3D:
  140. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
  141. Renderer: NVIDIA GeForce GTX 1050 Ti
  142. Vendor: NVIDIA
  143. VRAM: 4029 MB (via DXGI)
  144. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  145. Begin MonoManager ReloadAssembly
  146. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  151. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  152. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  153. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  154. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  155. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  156. desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
  157. RimWorld 1.0.2150 rev801
  158.  
  159. [HugsLib] version 6.1.1
  160.  
  161. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="ArtableFurnitureBase"><defName>DiningChair</defName><label>dining chair</label><description>A comfortable and attractive chair. Can be used at tables, work stations, and elsewhere.</description><graphicData><texPath>Things/Building/Furniture/DiningChair</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><damageData><rectN>(0.25,0.234375,0.5,0.28125)</rectN><rectS>(0.25,0.234375,0.5,0.28125)</rectS><rectE>(0.28125,0.25,0.453125,0.25)</rectE><rectW>(0.28125,0.25,0.453125,0.25)</rectW></damageData><shadowData><volume>(0.23, 0.26, 0.23)</volume></shadowData></graphicData><altitudeLayer>Building</altitudeLayer><statBases><MaxHitPoints>170</MaxHitPoints><WorkToBuild>8000</WorkToBuild><Mass>5</Mass><Flammability>1.0</Flammability><Beauty>8</Beauty><Comfort>0.70</Comfort></statBases><socialPropernessMatters>true</socialPropernessMatters><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>45</costStuffCount><pathCost>30</pathCost><designationHotKey>Misc7</designationHotKey><fillPercent>0.35</fillPercent><defaultPlacingRot>South</defaultPlacingRot><building><isSittable>true</isSittable></building><constructionSkillPrerequisite>4</constructionSkillPrerequisite><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><comps><li Class="DoubleGraphicLayer.CompProperties_SecondLayer"><graphicData><texPath>Things/Building/Furniture/Diningchair/DiningChair_back</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ZP_ConfectionerySaucer</li></linkableFacilities></li></comps></ThingDef>
  162.  
  163. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="FurnitureWithQualityBase"><defName>Armchair</defName><label>armchair</label><description>A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere.</description><graphicData><texPath>Things/Building/Furniture/Armchair</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><damageData><rectN>(0,0,1,0.703125)</rectN><rectS>(0.09375,0,0.84375,1)</rectS><rectE>(0,0,0.84375,0.625)</rectE><rectW>(0.15625,0,0.84375,0.625)</rectW></damageData><shadowData><volume>(0.3, 0.33, 0.3)</volume></shadowData></graphicData><uiIconScale>0.9</uiIconScale><altitudeLayer>Building</altitudeLayer><statBases><MaxHitPoints>220</MaxHitPoints><WorkToBuild>14000</WorkToBuild><Mass>18</Mass><Flammability>1.0</Flammability><Beauty>4</Beauty><Comfort>0.8</Comfort></statBases><socialPropernessMatters>true</socialPropernessMatters><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><costStuffCount>110</costStuffCount><pathCost>30</pathCost><fillPercent>0.40</fillPercent><designationHotKey>Misc8</designationHotKey><defaultPlacingRot>South</defaultPlacingRot><constructionSkillPrerequisite>5</constructionSkillPrerequisite><building><isSittable>true</isSittable></building><comps><li Class="DoubleGraphicLayer.CompProperties_SecondLayer"><graphicData><texPath>Things/Building/Furniture/Armchair/Armchair_back</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ZP_ConfectionerySaucer</li></linkableFacilities></li></comps></ThingDef>
  164.  
  165. Translation data for language English has 7 errors. Generate translation report for more info.
  166.  
  167. [HugsLib] initializing AllowTool
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