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therainbowcreeperRBX

normal clothes for a script attempt

Mar 17th, 2019
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  1. local PLRN = "therainbowcreeperRBX" --<== change the name to yours
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
  6. math.randomseed(tick())
  7. local number = 0
  8. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  9. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  10. end
  11. local yeetis = Instance.new("RemoteEvent", workspace)
  12. yeetis.Name = "yeetmyfeeeeeeeee"
  13. yeetis.OnServerEvent:Connect(function(plr, num)
  14. number = num
  15. end)
  16.  
  17.  
  18. PLR = game:GetService("Players")[PLRN]
  19.  
  20. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  21. sound2vis.SoundId = "rbxassetid://397312275"
  22. sound2vis.Volume = 0
  23. sound2vis.Looped = true
  24. sound2vis.Name = "I LIKE DICK"
  25. sound2vis:Play()
  26. NLS([==[
  27. local Player = game:GetService("Players").LocalPlayer
  28. print'yeetus'
  29. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  30. print'foundevent'
  31. local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
  32. print'foundsound'
  33. --Give the server mouse data 30 times every second, but only if the values changed
  34. --If player is not moving their mouse, client won't fire events
  35. while wait(1/60) do
  36. --print(sound.PlaybackLoudness)
  37. event:FireServer(sound.PlaybackLoudness)
  38. end
  39. ]==],PLR.Character)
  40. do
  41. print("FE Compatibility code by Mokiros")
  42. local rp = RealPlayer
  43. script.Parent = rp.Character
  44.  
  45. --RemoteEvent for communicating
  46. local Event = Instance.new("RemoteEvent")
  47. Event.Name = "UserInput_Event"
  48.  
  49. --Fake event to make stuff like Mouse.KeyDown work
  50. local function fakeEvent()
  51. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  52. t.connect = t.Connect
  53. return t
  54. end
  55.  
  56. --Creating fake input objects with fake variables
  57. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  58. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  59. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  60. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  61. end}
  62. --Merged 2 functions into one by checking amount of arguments
  63. CAS.UnbindAction = CAS.BindAction
  64.  
  65. --This function will trigger the events that have been :Connect()'ed
  66. local function te(self,ev,...)
  67. local t = m[ev]
  68. if t and t._fakeEvent then
  69. for _,f in pairs(t.Functions) do
  70. f(...)
  71. end
  72. end
  73. end
  74. m.TrigEvent = te
  75. UIS.TrigEvent = te
  76.  
  77. Event.OnServerEvent:Connect(function(plr,io)
  78. if plr~=rp then return end
  79. m.Target = io.Target
  80. m.Hit = io.Hit
  81. if not io.isMouse then
  82. local b = io.UserInputState == Enum.UserInputState.Begin
  83. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  84. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  85. end
  86. for _,t in pairs(CAS.Actions) do
  87. for _,k in pairs(t.Keys) do
  88. if k==io.KeyCode then
  89. t.Function(t.Name,io.UserInputState,io)
  90. end
  91. end
  92. end
  93. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  94. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  95. end
  96. end)
  97. Event.Parent = NLS([==[
  98. local Player = game:GetService("Players").LocalPlayer
  99. local Event = script:WaitForChild("UserInput_Event")
  100.  
  101. local Mouse = Player:GetMouse()
  102. local UIS = game:GetService("UserInputService")
  103. local input = function(io,a)
  104. if a then return end
  105. --Since InputObject is a client-side instance, we create and pass table instead
  106. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  107. end
  108. UIS.InputBegan:Connect(input)
  109. UIS.InputEnded:Connect(input)
  110.  
  111. local h,t
  112. --Give the server mouse data 30 times every second, but only if the values changed
  113. --If player is not moving their mouse, client won't fire events
  114. while wait(1/30) do
  115. if h~=Mouse.Hit or t~=Mouse.Target then
  116. h,t=Mouse.Hit,Mouse.Target
  117. Event:FireServer({isMouse=true,Target=t,Hit=h})
  118. end
  119. end]==],Player.Character)
  120.  
  121. ----Sandboxed game object that allows the usage of client-side methods and services
  122. --Real game object
  123. local _rg = game
  124.  
  125. --Metatable for fake service
  126. local fsmt = {
  127. __index = function(self,k)
  128. local s = rawget(self,"_RealService")
  129. if s then return s[k] end
  130. end,
  131. __newindex = function(self,k,v)
  132. local s = rawget(self,"_RealService")
  133. if s then s[k]=v end
  134. end,
  135. __call = function(self,...)
  136. local s = rawget(self,"_RealService")
  137. if s then return s(...) end
  138. end
  139. }
  140. local function FakeService(t,RealService)
  141. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  142. return setmetatable(t,fsmt)
  143. end
  144.  
  145. --Fake game object
  146. local g = {
  147. GetService = function(self,s)
  148. return self[s]
  149. end,
  150. Players = FakeService({
  151. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  152. },"Players"),
  153. UserInputService = FakeService(UIS,"UserInputService"),
  154. ContextActionService = FakeService(CAS,"ContextActionService"),
  155. }
  156. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  157. g.service = g.GetService
  158.  
  159. g.RunService = FakeService({
  160. RenderStepped = _rg:GetService("RunService").Heartbeat,
  161. BindToRenderStep = function(self,name,_,fun)
  162. self._btrs[name] = self.Heartbeat:Connect(fun)
  163. end,
  164. UnbindFromRenderStep = function(self,name)
  165. self._btrs[name]:Disconnect()
  166. end,
  167. },"RunService")
  168.  
  169. setmetatable(g,{
  170. __index=function(self,s)
  171. return _rg:GetService(s) or typeof(_rg[s])=="function"
  172. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  173. end,
  174. __newindex = fsmt.__newindex,
  175. __call = fsmt.__call
  176. })
  177. --Changing owner to fake player object to support owner:GetMouse()
  178. game,owner = g,g.Players.LocalPlayer
  179. end
  180.  
  181.  
  182. --add a welcome to the game 2 mode 2007066385
  183. --[[
  184. // Kiroki
  185. // Kiroki#7043
  186.  
  187.  
  188.  
  189. ~~------Script Name------~~
  190.  
  191. The Hood
  192.  
  193. ~~------Script Pack------~~
  194.  
  195. Chill
  196.  
  197. ~~-----------------------~~
  198. --]]
  199.  
  200.  
  201. --//Customizeable Variables
  202.  
  203. local music = true
  204.  
  205. local soundeffects = true
  206. --//
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213. math.randomseed(tick())
  214. local alafiaf = 1
  215. local alrt = false
  216. local sn = 1
  217. local PT = {}
  218. local idletimer = 0
  219. local visrot = false
  220. local loopvis = false
  221. local volumevis = 5
  222. local bcch = BrickColor.new("Really red")
  223. local visrota = 1
  224. local drota = 0
  225. local hatfly = false
  226. local rainbow = false
  227. local vismode = false
  228. local vising = false
  229. local normanim = true
  230. local doingsomething = false
  231. local hoodup = false
  232. local pitchvis = 1
  233. local jumpd = false
  234. local cloud = false
  235. local fenkeded = true
  236. local BCC = false
  237. local moveloop = true
  238. local rapparip = 0
  239. local alrup = false
  240. local sunflower = true
  241. local meeka = "n"
  242. local fighting = false
  243. local sitting = false
  244. local ang = false
  245. local jacket = false
  246. function sandbox(var,func)
  247. local env = getfenv(func)
  248. local newenv = setmetatable({},{
  249. __index = function(self,k)
  250. if k=="script" then
  251. return var
  252. else
  253. return env[k]
  254. end
  255. end,
  256. })
  257. setfenv(func,newenv)
  258. return func
  259. end
  260. local player = Player
  261. local character = player.Character
  262. local dgasdjh = coroutine.wrap(function()
  263. pe = Instance.new("ParticleEmitter", character.Torso)
  264. pe.Rate = 50
  265. pe.Size = NumberSequence.new(10)
  266. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  267. pe.EmissionDirection = "Front"
  268. pe.LockedToPart = true
  269. pe.Acceleration = Vector3.new(0,0,0)
  270. pe.Drag = NumberSequence.new(10)
  271. pe.Lifetime = NumberRange.new(1)
  272. pb = Instance.new("ParticleEmitter", character.Torso)
  273. pb.Rate = 50
  274. pb.Size = NumberSequence.new(10)
  275. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  276. pb.EmissionDirection = "Back"
  277. pb.LockedToPart = true
  278. pb.Acceleration = Vector3.new(0,0,0)
  279. pb.Drag = NumberSequence.new(10)
  280. pb.Lifetime = NumberRange.new(1)
  281. pc = Instance.new("ParticleEmitter", character.Torso)
  282. pc.Rate = 50
  283. pc.Size = NumberSequence.new(10)
  284. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  285. pc.EmissionDirection = "Left"
  286. pc.LockedToPart = true
  287. pc.Acceleration = Vector3.new(0,0,0)
  288. pc.Drag = NumberSequence.new(10)
  289. pc.Lifetime = NumberRange.new(1)
  290. pd = Instance.new("ParticleEmitter", character.Torso)
  291. pd.Rate = 50
  292. pd.Size = NumberSequence.new(10)
  293. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  294. pd.EmissionDirection = "Right"
  295. pd.LockedToPart = true
  296. pd.Acceleration = Vector3.new(0,0,0)
  297. pd.Drag = NumberSequence.new(10)
  298. pd.Lifetime = NumberRange.new(1)
  299. pa = Instance.new("ParticleEmitter", character.Torso)
  300. pa.Rate = 50
  301. pa.Size = NumberSequence.new(10)
  302. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  303. pa.EmissionDirection = "Top"
  304. pa.LockedToPart = true
  305. pa.Acceleration = Vector3.new(0,0,0)
  306. pa.Drag = NumberSequence.new(10)
  307. pa.Lifetime = NumberRange.new(1)
  308. --[[pe.Texture = "rbxassetid://522606102"
  309. pb.Texture = "rbxassetid://522606102"
  310. pc.Texture = "rbxassetid://522606102"
  311. pd.Texture = "rbxassetid://522606102"
  312. pa.Texture = "rbxassetid://522606102"--]]
  313. pe.Texture = "rbxassetid://136597777"
  314. pb.Texture = "rbxassetid://136597777"
  315. pc.Texture = "rbxassetid://136597777"
  316. pd.Texture = "rbxassetid://136597777"
  317. pa.Texture = "rbxassetid://136597777"
  318. pa.RotSpeed = NumberRange.new(360, 360)
  319. pe.RotSpeed = NumberRange.new(360, 360)
  320. pb.RotSpeed = NumberRange.new(360, 360)
  321. pc.RotSpeed = NumberRange.new(360, 360)
  322. pd.RotSpeed = NumberRange.new(360, 360)
  323. wait(2)
  324. pe.Enabled = false
  325. pe.Rate = 0
  326. pb.Enabled = false
  327. pb.Rate = 0
  328. pc.Enabled = false
  329. pc.Rate = 0
  330. pd.Enabled = false
  331. pd.Rate = 0
  332. pa.Enabled = false
  333. pa.Rate = 0
  334.  
  335. end)
  336. dgasdjh()
  337. cors = {}
  338. mas = Instance.new("Model",game:GetService("Lighting"))
  339. Model0 = Instance.new("Model")
  340. Model1 = Instance.new("Model")
  341. Part2 = Instance.new("Part")
  342. SpecialMesh3 = Instance.new("SpecialMesh")
  343. Model4 = Instance.new("Model")
  344. Part5 = Instance.new("Part")
  345. Part6 = Instance.new("Part")
  346. WedgePart7 = Instance.new("WedgePart")
  347. Part8 = Instance.new("Part")
  348. Part9 = Instance.new("Part")
  349. WedgePart10 = Instance.new("WedgePart")
  350. WedgePart11 = Instance.new("WedgePart")
  351. Model12 = Instance.new("Model")
  352. Part13 = Instance.new("Part")
  353. Part14 = Instance.new("Part")
  354. Part15 = Instance.new("Part")
  355. Part16 = Instance.new("Part")
  356. Part17 = Instance.new("Part")
  357. WedgePart18 = Instance.new("WedgePart")
  358. WedgePart19 = Instance.new("WedgePart")
  359. WedgePart20 = Instance.new("WedgePart")
  360. WedgePart21 = Instance.new("WedgePart")
  361. WedgePart22 = Instance.new("WedgePart")
  362. WedgePart23 = Instance.new("WedgePart")
  363. WedgePart24 = Instance.new("WedgePart")
  364. Part25 = Instance.new("Part")
  365. Part26 = Instance.new("Part")
  366. Part27 = Instance.new("Part")
  367. Part28 = Instance.new("Part")
  368. WedgePart29 = Instance.new("WedgePart")
  369. Part30 = Instance.new("Part")
  370. Part31 = Instance.new("Part")
  371. Part32 = Instance.new("Part")
  372. SpecialMesh33 = Instance.new("SpecialMesh")
  373. Part34 = Instance.new("Part")
  374. Part35 = Instance.new("Part")
  375. Part36 = Instance.new("Part")
  376. Model37 = Instance.new("Model")
  377. Part38 = Instance.new("Part")
  378. Part39 = Instance.new("Part")
  379. Model40 = Instance.new("Model")
  380. Part41 = Instance.new("Part")
  381. Part42 = Instance.new("Part")
  382. Model43 = Instance.new("Model")
  383. Part44 = Instance.new("Part")
  384. Part45 = Instance.new("Part")
  385. WedgePart46 = Instance.new("WedgePart")
  386. Part47 = Instance.new("Part")
  387. Part48 = Instance.new("Part")
  388. WedgePart49 = Instance.new("WedgePart")
  389. WedgePart50 = Instance.new("WedgePart")
  390. Script51 = Instance.new("Script")
  391. Model0.Name = "Armor"
  392. Model0.Parent = mas
  393. Model1.Name = "Head"
  394. Model1.Parent = Model0
  395. Part2.Name = "Head1"
  396. Part2.Parent = Model1
  397. Part2.Material = Enum.Material.SmoothPlastic
  398. Part2.BrickColor = BrickColor.new("Pastel brown")
  399. Part2.Transparency = 1
  400. Part2.Rotation = Vector3.new(-180, 0, 180)
  401. Part2.Anchored = true
  402. Part2.CanCollide = false
  403. Part2.FormFactor = Enum.FormFactor.Symmetric
  404. Part2.Size = Vector3.new(2, 1, 1)
  405. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  406. Part2.TopSurface = Enum.SurfaceType.Smooth
  407. Part2.Color = Color3.new(1, 0.8, 0.6)
  408. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  409. Part2.Orientation = Vector3.new(0, 180, 0)
  410. Part2.Color = Color3.new(1, 0.8, 0.6)
  411. SpecialMesh3.Parent = Part2
  412. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  413. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  414. Model4.Name = "RightLeg"
  415. Model4.Parent = Model0
  416. Part5.Name = "Right Leg1"
  417. Part5.Parent = Model4
  418. Part5.Material = Enum.Material.SmoothPlastic
  419. Part5.BrickColor = BrickColor.new("Pastel brown")
  420. Part5.Transparency = 1
  421. Part5.Rotation = Vector3.new(-180, 0, 180)
  422. Part5.Anchored = true
  423. Part5.CanCollide = false
  424. Part5.FormFactor = Enum.FormFactor.Plate
  425. Part5.Size = Vector3.new(1, 2, 1)
  426. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  427. Part5.Color = Color3.new(1, 0.8, 0.6)
  428. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  429. Part5.Orientation = Vector3.new(0, 180, 0)
  430. Part5.Color = Color3.new(1, 0.8, 0.6)
  431. Part6.Parent = Model4
  432. Part6.Material = Enum.Material.SmoothPlastic
  433. Part6.BrickColor = BrickColor.new("Really black")
  434. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  435. Part6.Anchored = true
  436. Part6.CanCollide = false
  437. Part6.FormFactor = Enum.FormFactor.Custom
  438. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  439. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  440. Part6.BottomSurface = Enum.SurfaceType.Smooth
  441. Part6.TopSurface = Enum.SurfaceType.Smooth
  442. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  444. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  445. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. WedgePart7.Parent = Model4
  447. WedgePart7.Material = Enum.Material.SmoothPlastic
  448. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  449. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  450. WedgePart7.Anchored = true
  451. WedgePart7.CanCollide = false
  452. WedgePart7.FormFactor = Enum.FormFactor.Custom
  453. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  454. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  455. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  456. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  457. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  458. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  459. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  460. Part8.Parent = Model4
  461. Part8.Material = Enum.Material.SmoothPlastic
  462. Part8.BrickColor = BrickColor.new("Dark blue")
  463. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  464. Part8.Anchored = true
  465. Part8.CanCollide = false
  466. Part8.FormFactor = Enum.FormFactor.Custom
  467. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  468. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  469. Part8.BottomSurface = Enum.SurfaceType.Smooth
  470. Part8.TopSurface = Enum.SurfaceType.Smooth
  471. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  472. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  473. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  474. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  475. Part9.Parent = Model4
  476. Part9.Material = Enum.Material.SmoothPlastic
  477. Part9.BrickColor = BrickColor.new("Dark blue")
  478. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  479. Part9.Anchored = true
  480. Part9.CanCollide = false
  481. Part9.FormFactor = Enum.FormFactor.Custom
  482. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  483. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  485. Part9.TopSurface = Enum.SurfaceType.Smooth
  486. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  487. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  488. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  489. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  490. WedgePart10.Parent = Model4
  491. WedgePart10.Material = Enum.Material.SmoothPlastic
  492. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  493. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  494. WedgePart10.Anchored = true
  495. WedgePart10.CanCollide = false
  496. WedgePart10.FormFactor = Enum.FormFactor.Custom
  497. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  498. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  499. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  500. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  501. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  502. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  503. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  504. WedgePart11.Parent = Model4
  505. WedgePart11.Material = Enum.Material.SmoothPlastic
  506. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  507. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  508. WedgePart11.Anchored = true
  509. WedgePart11.CanCollide = false
  510. WedgePart11.FormFactor = Enum.FormFactor.Custom
  511. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  512. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  513. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  514. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  515. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  516. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  517. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  518. Model12.Name = "Torso"
  519. Model12.Parent = Model0
  520. Part13.Name = "Torso1"
  521. Part13.Parent = Model12
  522. Part13.Material = Enum.Material.SmoothPlastic
  523. Part13.BrickColor = BrickColor.new("Pastel brown")
  524. Part13.Transparency = 1
  525. Part13.Rotation = Vector3.new(-180, 0, 0)
  526. Part13.Anchored = true
  527. Part13.CanCollide = false
  528. Part13.FormFactor = Enum.FormFactor.Plate
  529. Part13.Size = Vector3.new(2, 2, 1)
  530. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  531. Part13.TopSurface = Enum.SurfaceType.Smooth
  532. Part13.Color = Color3.new(1, 0.8, 0.6)
  533. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  534. Part13.Orientation = Vector3.new(0, 180, 180)
  535. Part13.Color = Color3.new(1, 0.8, 0.6)
  536. Part14.Parent = Model12
  537. Part14.Material = Enum.Material.SmoothPlastic
  538. Part14.BrickColor = BrickColor.new("Pearl")
  539. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  540. Part14.Anchored = true
  541. Part14.CanCollide = false
  542. Part14.FormFactor = Enum.FormFactor.Custom
  543. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  544. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  545. Part14.BottomSurface = Enum.SurfaceType.Smooth
  546. Part14.TopSurface = Enum.SurfaceType.Smooth
  547. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  548. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  549. Part15.Parent = Model12
  550. Part15.Material = Enum.Material.SmoothPlastic
  551. Part15.BrickColor = BrickColor.new("Pearl")
  552. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  553. Part15.Anchored = true
  554. Part15.CanCollide = false
  555. Part15.FormFactor = Enum.FormFactor.Custom
  556. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  557. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  558. Part15.BottomSurface = Enum.SurfaceType.Smooth
  559. Part15.TopSurface = Enum.SurfaceType.Smooth
  560. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  561. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  562. Part16.Parent = Model12
  563. Part16.Material = Enum.Material.SmoothPlastic
  564. Part16.BrickColor = BrickColor.new("Really black")
  565. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  566. Part16.Anchored = true
  567. Part16.CanCollide = false
  568. Part16.FormFactor = Enum.FormFactor.Custom
  569. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  570. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  571. Part16.BottomSurface = Enum.SurfaceType.Smooth
  572. Part16.TopSurface = Enum.SurfaceType.Smooth
  573. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  575. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  576. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. Part17.Parent = Model12
  578. Part17.Material = Enum.Material.SmoothPlastic
  579. Part17.BrickColor = BrickColor.new("Really black")
  580. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  581. Part17.Anchored = true
  582. Part17.CanCollide = false
  583. Part17.FormFactor = Enum.FormFactor.Custom
  584. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  585. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  586. Part17.BottomSurface = Enum.SurfaceType.Smooth
  587. Part17.TopSurface = Enum.SurfaceType.Smooth
  588. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  589. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  590. WedgePart18.Parent = Model12
  591. WedgePart18.Material = Enum.Material.SmoothPlastic
  592. WedgePart18.BrickColor = BrickColor.new("Really black")
  593. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  594. WedgePart18.Anchored = true
  595. WedgePart18.CanCollide = false
  596. WedgePart18.FormFactor = Enum.FormFactor.Custom
  597. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  598. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  599. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  600. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  602. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  603. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. WedgePart19.Parent = Model12
  605. WedgePart19.Material = Enum.Material.SmoothPlastic
  606. WedgePart19.BrickColor = BrickColor.new("Really black")
  607. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  608. WedgePart19.Anchored = true
  609. WedgePart19.CanCollide = false
  610. WedgePart19.FormFactor = Enum.FormFactor.Custom
  611. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  612. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  613. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  614. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  616. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  617. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. WedgePart20.Parent = Model12
  619. WedgePart20.Material = Enum.Material.SmoothPlastic
  620. WedgePart20.BrickColor = BrickColor.new("Really black")
  621. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  622. WedgePart20.Anchored = true
  623. WedgePart20.CanCollide = false
  624. WedgePart20.FormFactor = Enum.FormFactor.Custom
  625. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  626. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  627. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  628. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  630. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  631. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. WedgePart21.Parent = Model12
  633. WedgePart21.Material = Enum.Material.SmoothPlastic
  634. WedgePart21.BrickColor = BrickColor.new("Really black")
  635. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  636. WedgePart21.Anchored = true
  637. WedgePart21.CanCollide = false
  638. WedgePart21.FormFactor = Enum.FormFactor.Custom
  639. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  640. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  641. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  642. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  644. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  645. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. WedgePart22.Parent = Model12
  647. WedgePart22.Material = Enum.Material.SmoothPlastic
  648. WedgePart22.BrickColor = BrickColor.new("Really black")
  649. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  650. WedgePart22.Anchored = true
  651. WedgePart22.CanCollide = false
  652. WedgePart22.FormFactor = Enum.FormFactor.Custom
  653. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  654. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  655. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  656. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  658. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  659. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. WedgePart23.Parent = Model12
  661. WedgePart23.Material = Enum.Material.SmoothPlastic
  662. WedgePart23.BrickColor = BrickColor.new("Really black")
  663. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  664. WedgePart23.Anchored = true
  665. WedgePart23.CanCollide = false
  666. WedgePart23.FormFactor = Enum.FormFactor.Custom
  667. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  668. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  669. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  670. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  672. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  673. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. WedgePart24.Parent = Model12
  675. WedgePart24.Material = Enum.Material.SmoothPlastic
  676. WedgePart24.BrickColor = BrickColor.new("Really black")
  677. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  678. WedgePart24.Anchored = true
  679. WedgePart24.CanCollide = false
  680. WedgePart24.FormFactor = Enum.FormFactor.Custom
  681. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  682. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  683. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  684. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  686. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  687. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part25.Parent = Model12
  689. Part25.Material = Enum.Material.SmoothPlastic
  690. Part25.BrickColor = BrickColor.new("Really black")
  691. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  692. Part25.Anchored = true
  693. Part25.CanCollide = false
  694. Part25.FormFactor = Enum.FormFactor.Custom
  695. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  696. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  697. Part25.BottomSurface = Enum.SurfaceType.Smooth
  698. Part25.TopSurface = Enum.SurfaceType.Smooth
  699. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  700. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  701. Part26.Parent = Model12
  702. Part26.Material = Enum.Material.SmoothPlastic
  703. Part26.BrickColor = BrickColor.new("Really black")
  704. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  705. Part26.Anchored = true
  706. Part26.CanCollide = false
  707. Part26.FormFactor = Enum.FormFactor.Custom
  708. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  709. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  710. Part26.BottomSurface = Enum.SurfaceType.Smooth
  711. Part26.TopSurface = Enum.SurfaceType.Smooth
  712. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  713. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  714. Part27.Parent = Model12
  715. Part27.Material = Enum.Material.SmoothPlastic
  716. Part27.BrickColor = BrickColor.new("Black")
  717. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  718. Part27.Anchored = true
  719. Part27.CanCollide = false
  720. Part27.FormFactor = Enum.FormFactor.Custom
  721. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  722. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  723. Part27.BottomSurface = Enum.SurfaceType.Smooth
  724. Part27.TopSurface = Enum.SurfaceType.Smooth
  725. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  727. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  728. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. Part28.Parent = Model12
  730. Part28.Material = Enum.Material.SmoothPlastic
  731. Part28.BrickColor = BrickColor.new("Really black")
  732. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  733. Part28.Anchored = true
  734. Part28.CanCollide = false
  735. Part28.FormFactor = Enum.FormFactor.Custom
  736. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  737. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  738. Part28.BottomSurface = Enum.SurfaceType.Smooth
  739. Part28.TopSurface = Enum.SurfaceType.Smooth
  740. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  742. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  743. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. WedgePart29.Parent = Model12
  745. WedgePart29.Material = Enum.Material.SmoothPlastic
  746. WedgePart29.BrickColor = BrickColor.new("Really black")
  747. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  748. WedgePart29.Anchored = true
  749. WedgePart29.CanCollide = false
  750. WedgePart29.FormFactor = Enum.FormFactor.Custom
  751. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  752. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  753. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  754. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  756. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  757. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  758. Part30.Parent = Model12
  759. Part30.Material = Enum.Material.SmoothPlastic
  760. Part30.BrickColor = BrickColor.new("Really black")
  761. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  762. Part30.Anchored = true
  763. Part30.CanCollide = false
  764. Part30.FormFactor = Enum.FormFactor.Custom
  765. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  766. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  767. Part30.BottomSurface = Enum.SurfaceType.Smooth
  768. Part30.TopSurface = Enum.SurfaceType.Smooth
  769. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  771. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  772. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part31.Parent = Model12
  774. Part31.Material = Enum.Material.SmoothPlastic
  775. Part31.BrickColor = BrickColor.new("Really black")
  776. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  777. Part31.Anchored = true
  778. Part31.CanCollide = false
  779. Part31.FormFactor = Enum.FormFactor.Custom
  780. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  781. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  782. Part31.BottomSurface = Enum.SurfaceType.Smooth
  783. Part31.TopSurface = Enum.SurfaceType.Smooth
  784. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  785. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  786. Part32.Parent = Model1
  787. Part32.Material = Enum.Material.SmoothPlastic
  788. Part32.BrickColor = BrickColor.new("Really black")
  789. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  790. Part32.Anchored = true
  791. Part32.CanCollide = false
  792. Part32.FormFactor = Enum.FormFactor.Custom
  793. Part32.Size = Vector3.new(4, 1, 2)
  794. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  795. Part32.BottomSurface = Enum.SurfaceType.Smooth
  796. Part32.TopSurface = Enum.SurfaceType.Smooth
  797. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  798. Part32.Orientation = Vector3.new(90, 180, 0)
  799. Part32.Name = "HATT"
  800. SpecialMesh33.Parent = Part32
  801. SpecialMesh33.MeshId = "rbxassetid://155495525"
  802. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  803. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  804. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  805. Part34.Parent = Model12
  806. Part34.Material = Enum.Material.SmoothPlastic
  807. Part34.BrickColor = BrickColor.new("Really black")
  808. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  809. Part34.Anchored = true
  810. Part34.CanCollide = false
  811. Part34.FormFactor = Enum.FormFactor.Custom
  812. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  813. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  814. Part34.BottomSurface = Enum.SurfaceType.Smooth
  815. Part34.TopSurface = Enum.SurfaceType.Smooth
  816. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  817. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  818. Part35.Parent = Model12
  819. Part35.Material = Enum.Material.SmoothPlastic
  820. Part35.BrickColor = BrickColor.new("Really black")
  821. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  822. Part35.Anchored = true
  823. Part35.CanCollide = false
  824. Part35.FormFactor = Enum.FormFactor.Custom
  825. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  826. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  827. Part35.BottomSurface = Enum.SurfaceType.Smooth
  828. Part35.TopSurface = Enum.SurfaceType.Smooth
  829. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  830. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  831. Part36.Parent = Model12
  832. Part36.Material = Enum.Material.SmoothPlastic
  833. Part36.BrickColor = BrickColor.new("Really black")
  834. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  835. Part36.Anchored = true
  836. Part36.CanCollide = false
  837. Part36.FormFactor = Enum.FormFactor.Custom
  838. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  839. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  840. Part36.BottomSurface = Enum.SurfaceType.Smooth
  841. Part36.TopSurface = Enum.SurfaceType.Smooth
  842. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  843. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  844. Model37.Name = "LeftArm"
  845. Model37.Parent = Model0
  846. Part38.Name = "Left Arm1"
  847. Part38.Parent = Model37
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Pastel brown")
  850. Part38.Transparency = 1
  851. Part38.Rotation = Vector3.new(-180, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Plate
  855. Part38.Size = Vector3.new(1, 2, 1)
  856. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(1, 0.8, 0.6)
  860. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  861. Part38.Orientation = Vector3.new(0, 180, 180)
  862. Part38.Color = Color3.new(1, 0.8, 0.6)
  863. Part39.Parent = Model37
  864. Part39.Material = Enum.Material.SmoothPlastic
  865. Part39.BrickColor = BrickColor.new("Really black")
  866. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  867. Part39.Anchored = true
  868. Part39.CanCollide = false
  869. Part39.FormFactor = Enum.FormFactor.Custom
  870. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  871. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  872. Part39.BottomSurface = Enum.SurfaceType.Smooth
  873. Part39.TopSurface = Enum.SurfaceType.Smooth
  874. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  875. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  876. Model40.Name = "RightArm"
  877. Model40.Parent = Model0
  878. Part41.Name = "Right Arm1"
  879. Part41.Parent = Model40
  880. Part41.Material = Enum.Material.SmoothPlastic
  881. Part41.BrickColor = BrickColor.new("Pastel brown")
  882. Part41.Transparency = 1
  883. Part41.Rotation = Vector3.new(180, 0, 180)
  884. Part41.Anchored = true
  885. Part41.CanCollide = false
  886. Part41.FormFactor = Enum.FormFactor.Plate
  887. Part41.Size = Vector3.new(1, 2, 1)
  888. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  889. Part41.BottomSurface = Enum.SurfaceType.Smooth
  890. Part41.TopSurface = Enum.SurfaceType.Smooth
  891. Part41.Color = Color3.new(1, 0.8, 0.6)
  892. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  893. Part41.Orientation = Vector3.new(0, 180, 0)
  894. Part41.Color = Color3.new(1, 0.8, 0.6)
  895. Part42.Parent = Model40
  896. Part42.Material = Enum.Material.SmoothPlastic
  897. Part42.BrickColor = BrickColor.new("Really black")
  898. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  899. Part42.Anchored = true
  900. Part42.CanCollide = false
  901. Part42.FormFactor = Enum.FormFactor.Custom
  902. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  903. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  904. Part42.BottomSurface = Enum.SurfaceType.Smooth
  905. Part42.TopSurface = Enum.SurfaceType.Smooth
  906. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  907. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  908. Model43.Name = "LeftLeg"
  909. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  910. Model43.Parent = Model0
  911. Part44.Name = "Left Leg1"
  912. Part44.Parent = Model43
  913. Part44.Material = Enum.Material.SmoothPlastic
  914. Part44.BrickColor = BrickColor.new("Pastel brown")
  915. Part44.Transparency = 1
  916. Part44.Rotation = Vector3.new(-180, 0, 180)
  917. Part44.Anchored = true
  918. Part44.CanCollide = false
  919. Part44.FormFactor = Enum.FormFactor.Plate
  920. Part44.Size = Vector3.new(1, 2, 1)
  921. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  922. Part44.Color = Color3.new(1, 0.8, 0.6)
  923. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  924. Part44.Orientation = Vector3.new(0, 180, 0)
  925. Part44.Color = Color3.new(1, 0.8, 0.6)
  926. Part45.Parent = Model43
  927. Part45.Material = Enum.Material.SmoothPlastic
  928. Part45.BrickColor = BrickColor.new("Really black")
  929. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  930. Part45.Anchored = true
  931. Part45.CanCollide = false
  932. Part45.FormFactor = Enum.FormFactor.Custom
  933. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  934. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  935. Part45.BottomSurface = Enum.SurfaceType.Smooth
  936. Part45.TopSurface = Enum.SurfaceType.Smooth
  937. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  939. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  940. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. WedgePart46.Parent = Model43
  942. WedgePart46.Material = Enum.Material.SmoothPlastic
  943. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  944. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  945. WedgePart46.Anchored = true
  946. WedgePart46.CanCollide = false
  947. WedgePart46.FormFactor = Enum.FormFactor.Custom
  948. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  949. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  950. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  951. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  952. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  953. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  954. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  955. Part47.Parent = Model43
  956. Part47.Material = Enum.Material.SmoothPlastic
  957. Part47.BrickColor = BrickColor.new("Dark blue")
  958. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  959. Part47.Anchored = true
  960. Part47.CanCollide = false
  961. Part47.FormFactor = Enum.FormFactor.Custom
  962. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  963. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  964. Part47.BottomSurface = Enum.SurfaceType.Smooth
  965. Part47.TopSurface = Enum.SurfaceType.Smooth
  966. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  967. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  968. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  969. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  970. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  971. Part48.Parent = Model43
  972. Part48.Material = Enum.Material.SmoothPlastic
  973. Part48.BrickColor = BrickColor.new("Dark blue")
  974. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  975. Part48.Anchored = true
  976. Part48.CanCollide = false
  977. Part48.FormFactor = Enum.FormFactor.Custom
  978. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  979. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  980. Part48.BottomSurface = Enum.SurfaceType.Smooth
  981. Part48.TopSurface = Enum.SurfaceType.Smooth
  982. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  983. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  984. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  985. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  986. WedgePart49.Parent = Model43
  987. WedgePart49.Material = Enum.Material.SmoothPlastic
  988. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  989. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  990. WedgePart49.Anchored = true
  991. WedgePart49.CanCollide = false
  992. WedgePart49.FormFactor = Enum.FormFactor.Custom
  993. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  994. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  995. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  996. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  997. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  998. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  999. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1000. WedgePart50.Parent = Model43
  1001. WedgePart50.Material = Enum.Material.SmoothPlastic
  1002. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1003. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1004. WedgePart50.Anchored = true
  1005. WedgePart50.CanCollide = false
  1006. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1007. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1008. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1009. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1010. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1011. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1012. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1013. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1014. Script51.Name = "Welds"
  1015. Script51.Parent = Model0
  1016. Script51.Disabled = true
  1017. table.insert(cors,sandbox(Script51,function()
  1018. --Saz
  1019.  
  1020. --A new system which is a combination of fast-welds and hard-welds.
  1021. --Should be far, far better.
  1022.  
  1023. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1024. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1025.  
  1026. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1027. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1028.  
  1029. wait(.33)
  1030.  
  1031. Tool=script.Parent
  1032. Nib=Tool.Parent
  1033.  
  1034.  
  1035.  
  1036.  
  1037. wait(1)
  1038. weldparts=function()
  1039. print("Welding")
  1040. lel={}
  1041. function jarate(p)
  1042. for i=1, #p do
  1043. table.insert(lel,p[i])
  1044. k=p[i]:children()
  1045. if #k>0 then
  1046. jarate(k)
  1047. end
  1048. end
  1049. end
  1050. for _,v in pairs(script.Parent:children()) do
  1051. if v.Name~="Cloak" and v.className~="Script" then
  1052. v:BreakJoints()
  1053. jarate(v:children())
  1054. end
  1055. end
  1056. for _,v in pairs(lel) do
  1057. if v.className=="Weld" or v.className=="Motor6D" then
  1058. v:Remove()
  1059. end
  1060. end
  1061. for _,v in pairs(script.Parent["RightArm"]:children()) do
  1062. if v.Name~="Right Arm1" then
  1063. w=Instance.new("Weld")
  1064. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1065. w.Part1=v
  1066. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1067. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1068. w.Parent=w.Part1
  1069. end
  1070. end
  1071. w=Instance.new("Weld")
  1072. w.Part0=Nib["Right Arm"]
  1073. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1074. w.Parent=w.Part0
  1075. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1076.  
  1077. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1078. if v.Name~="Left Arm1" then
  1079. w=Instance.new("Weld")
  1080. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1081. w.Part1=v
  1082. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1083. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1084. w.Parent=w.Part0
  1085. end
  1086. end
  1087. w=Instance.new("Weld")
  1088. w.Part0=Nib["Left Arm"]
  1089. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1090. w.Parent=w.Part0
  1091.  
  1092. for _,v in pairs(script.Parent["Head"]:children()) do
  1093. if v.Name~="Head1" then
  1094. w=Instance.new("Weld")
  1095. w.Part0=script.Parent["Head"]["Head1"]
  1096. w.Part1=v
  1097. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1098. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1099. w.Parent=w.Part0
  1100. if v.Name == "HATT" then
  1101. w.Name = "cwelda"
  1102. end
  1103. end
  1104. end
  1105. w=Instance.new("Weld")
  1106. w.Part0=Nib["Head"]
  1107. w.Part1=script.Parent["Head"]["Head1"]
  1108. w.Parent=w.Part0
  1109.  
  1110. for _,v in pairs(script.Parent["Torso"]:children()) do
  1111. if v.Name~="Torso1" then
  1112. w=Instance.new("Weld")
  1113. w.Part0=script.Parent["Torso"]["Torso1"]
  1114. w.Part1=v
  1115. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1116. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1117. w.Parent=script.Parent["Torso"]["Torso1"]
  1118.  
  1119. end
  1120. end
  1121.  
  1122. w=Instance.new("Weld")
  1123. w.Part0=Nib["Torso"]
  1124. w.Part1=script.Parent["Torso"]["Torso1"]
  1125. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1126. w.Parent=w.Part0
  1127. w.Name = "cweld"
  1128.  
  1129. for _,v in pairs(lel) do
  1130. if v:IsA("BasePart") then v.Anchored=false end
  1131. end
  1132.  
  1133.  
  1134.  
  1135. wait(1)
  1136.  
  1137. w=Instance.new("Weld")
  1138. w.Part0=Nib.Torso
  1139. w.Part1=Tool.Torso.Torso1
  1140. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1141. w.C1=CFrame.new(0,0,0)
  1142. w.Parent=w.Part1
  1143. w.Name="ClothingWeld"
  1144.  
  1145. wait(.06)
  1146.  
  1147. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1148. wait(.03)
  1149. w=Instance.new("Weld")
  1150. w.Part0=Nib.Torso
  1151. w.Part1=Tool.Torso.Torso1
  1152. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1153. w.C1=CFrame.new(0,0,0)
  1154. w.Parent=w.Part1
  1155. w.Name="ClothingWeld"
  1156. end
  1157.  
  1158.  
  1159. w=Instance.new("Weld")
  1160. w.Part0=Nib["Right Arm"]
  1161. w.Part1=Tool.RightArm["Right Arm1"]
  1162. w.C0=CFrame.new(0,0,0)
  1163. w.C1=CFrame.new(0,0,0)
  1164. w.Parent=w.Part1
  1165. w.Name="ClothingWeld"
  1166.  
  1167. w=Instance.new("Weld")
  1168. w.Part0=Nib["Left Arm"]
  1169. w.Part1=Tool.LeftArm["Left Arm1"]
  1170. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1171. w.C1=CFrame.new(0,0,0)
  1172. w.Parent=w.Part1
  1173. w.Name="ClothingWeld"
  1174.  
  1175. wait()
  1176.  
  1177. end
  1178. weldparts()
  1179.  
  1180. end))
  1181. for i,v in pairs(mas:GetChildren()) do
  1182. v.Parent = Player.Character
  1183. pcall(function() v:MakeJoints() end)
  1184. end
  1185. mas:Destroy()
  1186. for i,v in pairs(cors) do
  1187. spawn(function()
  1188. pcall(v)
  1189. end)
  1190. end
  1191.  
  1192. local quotes = {
  1193. "Just kick back and relax..",
  1194. "Without music, life has no meaning",
  1195. "Just relaxing'~",
  1196. "Don't let anyone change who you are",
  1197. "I like this song..",
  1198. "You are unique",
  1199. } --Feel free to replace the quotes with stuff of your own.
  1200.  
  1201. --Everything is Meaningless.....
  1202.  
  1203. local plr = Player
  1204.  
  1205. local chara = plr.Character
  1206. local hum = chara:FindFirstChildOfClass'Humanoid'
  1207. local hed = chara.Head
  1208. local root = chara:FindFirstChild'HumanoidRootPart'
  1209. local rootj = root.RootJoint
  1210. local tors = chara.Torso
  1211. local ra = chara["Right Arm"]
  1212. local la = chara["Left Arm"]
  1213. local rl = chara["Right Leg"]
  1214. local ll = chara["Left Leg"]
  1215. local neck = tors["Neck"]
  1216. local anglespeed = 1
  1217. local mouse = plr:GetMouse()
  1218. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1219. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1220. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1221. local maincolor = BrickColor.new("Institutional white")
  1222. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1223.  
  1224. for i,v in pairs(chara:GetChildren()) do
  1225. if v:IsA("Accessory") then
  1226. v:Remove()
  1227. end
  1228. end
  1229. function clearmus()
  1230. for i,aa in pairs(chara:GetDescendants()) do
  1231. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1232. aa:Remove()
  1233. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1234. aa:Stop()
  1235. end
  1236. end
  1237. end
  1238. function playmus(id,vol,pit,loop)
  1239. if music == true then
  1240. for i,aa in pairs(chara:GetDescendants()) do
  1241. if aa:IsA("Sound") and aa.Name == "Music" then
  1242. aa:Remove()
  1243. end
  1244. end
  1245. local S = Instance.new('Sound',chara.Head)
  1246. S.Name = "Music"
  1247. S.SoundId = "rbxassetid://"..id
  1248.  
  1249. S.Looped = loop
  1250. S.Pitch = pit
  1251. S.Volume = vol
  1252. S.MaxDistance = 300
  1253.  
  1254. S:Play()
  1255. end
  1256. end
  1257.  
  1258.  
  1259. function vismus(id,vol,pit,loop)
  1260. if music == true then
  1261. --[[for i,aa in pairs(chara:GetDescendants()) do
  1262. if aa:IsA("Sound") and aa.Name == "Music" then
  1263. aa:Remove()
  1264. end
  1265. end--]]
  1266.  
  1267. sound2vis.SoundId = "rbxassetid://"..id
  1268. sound2vis.Looped = loop
  1269. sound2vis.Pitch = pit
  1270. sound2vis.Volume = vol
  1271. sound2vis.MaxDistance = 300
  1272. sound2vis.TimePosition = 0
  1273. sound2vis:Play()
  1274. vising = true
  1275. end
  1276. end
  1277. local aafaf = coroutine.wrap(function()
  1278. while wait() do
  1279. if vising == true then
  1280. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1281. Part32.Transparency = 0.8-number/600
  1282. if hatfly == true then
  1283. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1284. end
  1285. local S = sound2vis
  1286. sound2vis.Volume = volumevis
  1287. sound2vis.Pitch = pitchvis
  1288. sound2vis.Looped = loopvis
  1289. if visrot == true then
  1290. visrota = visrota + 1+(number/500)
  1291. else
  1292. visrota = drota
  1293. end
  1294. -- ghost 392370456
  1295. else
  1296. end
  1297. end
  1298. end)
  1299. aafaf()
  1300.  
  1301.  
  1302. function playSE(id,vol,pit,loop)
  1303. if music == true then
  1304. for i,aa in pairs(character:GetDescendants()) do
  1305. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1306. aa:Remove()
  1307. end
  1308. end
  1309. local S = Instance.new('Sound',character.Head)
  1310. S.Name = "EEEE"
  1311. S.SoundId = "rbxassetid://"..id
  1312.  
  1313. S.Looped = loop
  1314. S.Pitch = pit
  1315. S.Volume = vol
  1316. S.MaxDistance = 300
  1317.  
  1318. S:Play()
  1319. end
  1320. end
  1321. playmus("433861213", 2, 1, true)
  1322. local Hat = Instance.new("Part", chara)
  1323. Hat.Name = "Hat"
  1324. Hat.CanCollide = false
  1325. Hat.BrickColor = BrickColor.new("Really black")
  1326. Hat.Transparency = 0
  1327. Hat.Material = "Plastic"
  1328. Hat.Size = Vector3.new(1, 1, 2)
  1329. Hat.TopSurface = Enum.SurfaceType.Smooth
  1330. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1331.  
  1332. local Weld = Instance.new("Weld", Hat)
  1333. Weld.Part0 = hed
  1334. Weld.Part1 =
  1335. Weld.C1 = CFrame.new(0, -0.4, 0)
  1336.  
  1337. local M2 = Instance.new("SpecialMesh")
  1338. M2.Parent =
  1339. M2.MeshId = ""
  1340. M2.TextureId = ""
  1341. M2.Scale = Vector3.new(2, 2, 2)
  1342.  
  1343.  
  1344.  
  1345. local Hat2 = Instance.new("Part", chara)
  1346. HAI_R = Hat2
  1347. Hat2.Name = "Hat2"
  1348. Hat2.CanCollide = false
  1349. Hat2.BrickColor = BrickColor.new("Really black")
  1350. Hat2.Transparency = 0
  1351. Hat2.Material = "Fabric"
  1352. Hat2.Size = Vector3.new(1, 1, 2)
  1353. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1354. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1355.  
  1356. local Weld = Instance.new("Weld", Hat2)
  1357. Weld.Part0 = hed
  1358. Weld.Part1 = Hat2
  1359. Weld.C1 = CFrame.new(0,-0.2,0)
  1360.  
  1361. local M2 = Instance.new("SpecialMesh")
  1362. M2.Parent = Hat2
  1363. M2.MeshId = "http://www.roblox.com/asset/?id=0"
  1364. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1365.  
  1366. local Weld = Instance.new("Weld", Hat)
  1367. Weld.Part0 = hed
  1368. Weld.Part1 = Hat
  1369. Weld.C1 = CFrame.new(0, -0.4, 0)
  1370.  
  1371. local M2 = Instance.new("SpecialMesh")
  1372. M2.Parent = Hat
  1373. M2.MeshId = "http://www.roblox.com/asset/?id="
  1374. M2.TextureId = ""
  1375. M2.Scale = Vector3.new(2, 2, 2)
  1376.  
  1377.  
  1378.  
  1379. local Hat2 = Instance.new("Part", chara)
  1380. Hat2.Name = "Hat2"
  1381. Hat2.CanCollide = false
  1382. Hat2.BrickColor = BrickColor.new("Institutional white")
  1383. Hat2.Transparency = 0
  1384. Hat2.Material = "Plastic"
  1385. Hat2.Size = Vector3.new(1, 1, 2)
  1386. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1387. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1388.  
  1389. local Weld = Instance.new("Weld", Hat2)
  1390. Weld.Part0 = hed
  1391. Weld.Part1 = Hat2
  1392. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1393.  
  1394. local M2 = Instance.new("SpecialMesh")
  1395. M2.Parent = Hat2
  1396. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1397. M2.Scale = Vector3.new(2, 2, 2)
  1398.  
  1399. local asin = math.asin
  1400. local atan2 = math.atan2
  1401. local rad = math.rad
  1402. local sin = math.sin
  1403. local abs = math.abs
  1404. local ceil = math.ceil
  1405. local pi = math.pi
  1406. playingg = false
  1407. deddeb=false
  1408. deb=false
  1409. enGGaseT = 1
  1410. STT = false
  1411. AASD = false
  1412. AAAD = false
  1413. AAAC = false
  1414. local plr = Player
  1415. local character = plr.Character
  1416. local face = character.Head.face
  1417. local mouse = owner:GetMouse()
  1418. local torso=character.Torso
  1419. angle = 0
  1420. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1421. p0.Position = p1.Position
  1422.  
  1423. local w = Instance.new('Motor',par or p0)
  1424. w.Part0 = p0
  1425. w.Part1 = p1
  1426. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1427. return w
  1428. end
  1429. BWeld = function(p0,p1)
  1430.  
  1431. local w = Instance.new('Weld',p0)
  1432. w.Part0 = p0
  1433. w.Part1 = p1
  1434. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1435. return w
  1436. end
  1437. Mesh = function(par,num,x,y,z)
  1438. local msh = nil
  1439. if num == 1 then
  1440. msh = Instance.new("CylinderMesh",par)
  1441. elseif num == 2 then
  1442. msh = Instance.new("SpecialMesh",par)
  1443. msh.MeshType = 3
  1444. elseif num == 3 then
  1445. msh = Instance.new("BlockMesh",par)
  1446. elseif type(num) == 'string' then
  1447. msh = Instance.new("SpecialMesh",par)
  1448. msh.MeshId = num
  1449. end
  1450. msh.Scale = Vector3.new(x,y,z)
  1451. return msh
  1452. end
  1453.  
  1454. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1455. for i = 1, 360, 360/t do wait()
  1456. local c = Instance.new("Part", pa)
  1457. c.FormFactor = 3
  1458. c.TopSurface = 0
  1459. c.BottomSurface = 0
  1460. c.Size = s
  1461. c.Anchored = true
  1462. c.CanCollide = wt
  1463. c.Transparency = trans
  1464. c.BrickColor = BrickColor.new(col)
  1465. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1466. end
  1467. end
  1468.  
  1469. local function getAngles(cf)
  1470. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1471. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1472. end
  1473. Lerp = {
  1474. Number = function(C1,C2,inc)
  1475. return C1 + (C2 - C1) * inc
  1476. end;
  1477. CFrame = function(a,b,m)
  1478. local c,d={a:components()},{b:components()}
  1479. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1480. return CFrame.new(unpack(c))
  1481. end;
  1482. }
  1483. local function genWeld(a,b)
  1484. local w = Instance.new("Weld",a)
  1485. w.Part0 = a
  1486. w.Part1 = b
  1487. w.Name = "W_LD"..b.Name
  1488. return w
  1489. end
  1490.  
  1491. local Neck = genWeld(character.Torso,character.Head)
  1492. Neck.C0 = CFrame.new(0,1,0)
  1493. Neck.C1 = CFrame.new(0,-0.5,0)
  1494. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1495. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1496. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1497. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1498. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1499. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1500. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1501. LeftHip.C0 = CFrame.new(-1,-1,0)
  1502. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1503. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1504. RightHip.C0 = CFrame.new(1,-1,0)
  1505. RightHip.C1 = CFrame.new(0.5,1,0)
  1506. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1507.  
  1508.  
  1509. function swait(t)
  1510. if t then
  1511. for i = 0, t do
  1512. game:GetService('RunService').Stepped:wait(0)
  1513. end
  1514. else
  1515. game:GetService('RunService').Stepped:wait(0)
  1516. end
  1517. return true
  1518. end
  1519.  
  1520. character:WaitForChild("Armor")
  1521. character.Armor:WaitForChild("Head")
  1522. character.Armor.Head:WaitForChild("Head1")
  1523. character.Armor.Head.Head1:WaitForChild("Weld")
  1524. ffafffa = coroutine.wrap(function()
  1525. if jacket == true then
  1526.  
  1527. else
  1528. wait(1.5)
  1529. character.Armor.LeftArm:Remove()
  1530. character.Armor.RightArm:Remove()
  1531. character.Armor.Torso:Remove()
  1532. end
  1533. end)
  1534. ffafffa()
  1535. wait(0.2)
  1536. LerpTo = {}
  1537. local function newLerpTo(weld)
  1538. if not LerpTo[weld] then
  1539. table.insert(LerpTo, weld)
  1540. end
  1541. return {
  1542. Weld = weld;
  1543. To = weld.C0;
  1544. Cache = weld.C0;
  1545. Speed = 0.1;
  1546. }
  1547. end
  1548. LerpTo = {
  1549. Neck = newLerpTo(Neck);
  1550. LeftArm = newLerpTo(LeftShoulder);
  1551. RightArm = newLerpTo(RightShoulder);
  1552. LeftLeg = newLerpTo(LeftHip);
  1553. RightLeg = newLerpTo(RightHip);
  1554. RootJoint = newLerpTo(RootJoint);
  1555. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1556. }
  1557.  
  1558. print('Hello, '..Player.Name..[[!
  1559. ~Moves:
  1560.  
  1561. Default:
  1562.  
  1563. H: Skid-Begone
  1564.  
  1565. Angry:
  1566. Click
  1567.  
  1568. Madness:
  1569. Click
  1570.  
  1571. Visualizer:
  1572. Play ID
  1573. Pitch #
  1574. Vol #
  1575. Spin
  1576.  
  1577. -Preset Songs
  1578. Play Nightmare
  1579. Play TheGirl
  1580. Play ThePit
  1581. Play SnapJazz
  1582. Play YeahRight
  1583. play SomePlace
  1584. play Alright
  1585. -Preset Songs
  1586.  
  1587. ~Chat Commands:
  1588. Load!Terrain
  1589. Get!ScriptSource
  1590.  
  1591. ~Taunts:
  1592.  
  1593. Default:
  1594. Z: Hello!
  1595. X: Sit
  1596.  
  1597. Gloomy:
  1598. Z: Nani?
  1599.  
  1600. Angry:
  1601. Z: You're Stupid.
  1602.  
  1603. Madness:
  1604. Z: Scream
  1605. X: Louder Scream
  1606.  
  1607. ~Modes:
  1608.  
  1609. Q - Gloomy
  1610. //Sub-Mode: E (Depression)
  1611.  
  1612.  
  1613. R - Angry
  1614. //Sub-Mode: E (Madness)
  1615.  
  1616. J: Visualizer
  1617.  
  1618.  
  1619. Made by Kir0ki/Kiroki#7043
  1620. ]])
  1621. function nani()
  1622. if doingsomething == false then
  1623. doingsomething = true
  1624. local storetexture = face.Texture
  1625. face.Texture = "rbxassetid://147144198"
  1626. playSE(948494432, 10, 1, false)
  1627. wait(1)
  1628. face.Texture = storetexture
  1629. doingsomething = false
  1630. end
  1631. end
  1632. hum.WalkSpeed = 20
  1633.  
  1634. function cry()
  1635. if cloud == false then
  1636. doingsomething = true
  1637. hum.WalkSpeed = 0
  1638. bcch = BrickColor.new("Really blue")
  1639. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1640. Cloud.Name = "Cloud"
  1641. Cloud.Size = Vector3.new(25,60,25)
  1642. Cloud.CanCollide = false
  1643. Cloud.Transparency = 1
  1644. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1645. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1646. CloudMesh.Scale = Vector3.new(25,10,25)
  1647. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1648. CloudMesh.Offset = Vector3.new(0,30,0)
  1649. cloud = true
  1650. hum.WalkSpeed = 7
  1651. for i=1,20 do
  1652. wait(0.025)
  1653. Cloud.Transparency = Cloud.Transparency - 0.05
  1654. end
  1655.  
  1656. face.Texture = 'rbxassetid://152628548' --2050158513
  1657. local Rain = Instance.new('ParticleEmitter',Cloud)
  1658. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1659. Rain.Size = NumberSequence.new(.5)
  1660. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1661. Rain.Transparency = NumberSequence.new(0,.6)
  1662. Rain.Acceleration = Vector3.new(0,-150,0)
  1663. Rain.Lifetime = NumberRange.new(5,10)
  1664. Rain.LockedToPart = true
  1665. Rain.Rate = 300
  1666. Rain.Enabled = true
  1667.  
  1668. playmus("911100428", 2, 1, true)
  1669. playSE("167048484", 0.5, 1, true)
  1670.  
  1671. doingsomething = false
  1672. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1673. doingsomething = true
  1674. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1675. for i=1,20 do
  1676. wait(0.025)
  1677. Cloud.Transparency = Cloud.Transparency + 0.05
  1678. end
  1679.  
  1680. Cloud:Remove()
  1681. face.Texture = 'rbxassetid://287976694'
  1682. cloud = false
  1683. clearmus()
  1684.  
  1685. playmus("1837230310", 2, 1, true)
  1686. doingsomething = false
  1687. hum.WalkSpeed = 16
  1688. end
  1689. end
  1690.  
  1691. function gloom()
  1692. if hoodup == false then
  1693. normanim = false
  1694. bcch = BrickColor.new("Crimson")
  1695. wait()
  1696. doingsomething = true
  1697. hum.WalkSpeed = 0
  1698. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1699. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1700. wait(0.5)
  1701. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1702. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1703. wait(0.1)
  1704. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1705. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1706. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1707. wait(0.3)
  1708. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1709. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1710. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1711. for i=1,20 do
  1712. wait(0.025)
  1713. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1714. end
  1715. clearmus()
  1716. playmus("1837230310", 2, 1, true)
  1717. wait(0.6)
  1718. face.Texture = 'rbxassetid://287976694'
  1719. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1720. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1721. hum.WalkSpeed = 16
  1722.  
  1723. wait(0.7)
  1724. normanim = true
  1725. doingsomething = false
  1726. hoodup = true
  1727. else
  1728.  
  1729. normanim = false
  1730. doingsomething = true
  1731. hum.WalkSpeed = 0
  1732. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1733. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1734. wait(0.2)
  1735. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1736.  
  1737. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1738. for i=1,20 do
  1739. wait(0.025)
  1740. Cloud.Transparency = Cloud.Transparency + 0.05
  1741. end
  1742. Cloud:Remove()
  1743. cloud = false
  1744.  
  1745. end
  1746. for i=1,20 do
  1747. wait(0.025)
  1748. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1749. end
  1750. clearmus()
  1751. playmus("433861213", 2, 1, true)
  1752. wait(0.2)
  1753. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1754. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1755. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1756. wait(0.6)
  1757. face.Texture = 'rbxassetid://248698606'
  1758. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1759. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1760. wait(0.7)
  1761. normanim = true
  1762. doingsomething = false
  1763. hoodup = false
  1764. hum.WalkSpeed = 20
  1765. end
  1766. end
  1767.  
  1768.  
  1769.  
  1770.  
  1771. local function angery()
  1772. if fighting == false then
  1773. else
  1774. if ang == false then
  1775. doingsomething = true
  1776. normanim = false
  1777. face.Texture = "rbxassetid://963142862"
  1778. ang = true
  1779. clearmus()
  1780. playmus("1429729391", 3, 1.2, true)
  1781. normanim = true
  1782. doingsomething = false
  1783.  
  1784. else
  1785.  
  1786. LerpTo.RootJoint.Speed = 0.1
  1787. LerpTo.Neck.Speed = 0.1
  1788. LerpTo.RightArm.Speed = 0.1
  1789. LerpTo.LeftArm.Speed = 0.1
  1790. LerpTo.RightLeg.Speed = 0.1
  1791. LerpTo.LeftLeg.Speed = 0.1
  1792.  
  1793. doingsomething = true
  1794. ang = false
  1795. local reta = coroutine.wrap(function()
  1796. pcall(function()
  1797. SREE:Remove()
  1798. end)
  1799. for i=1,20 do
  1800. Part32.Transparency = Part32.Transparency - 0.05
  1801. wait(0.1)
  1802. end
  1803. end)--coroutine
  1804. reta()
  1805. playmus("433861213", 2, 1, true)
  1806. face.Texture = 'rbxassetid://248698606'
  1807. hum.WalkSpeed = 20
  1808. normanim = true
  1809. doingsomething = false
  1810. fighting = false
  1811.  
  1812.  
  1813. end
  1814. end
  1815. end
  1816.  
  1817. function fight()
  1818. if fighting == false then
  1819. doingsomething = true
  1820. normanim = false
  1821. character.Head.face.Texture = 'rbxassetid://1001855720'
  1822. clearmus()
  1823. playmus("1843274186", 3, 1, true)
  1824. anglespeed = 1/2/2
  1825. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1826. wait(0.7)
  1827. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1828. LerpTo.LeftArm.CFrame = REEEEE
  1829. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1830. wait(0.1)
  1831. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1832. wait(0.35)
  1833. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1834. SREE = Instance.new("Part", game:GetService("Workspace"))
  1835. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1836. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1837. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1838. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1839. SREE.Size = Part32.Size
  1840. SREE.BrickColor = Part32.BrickColor
  1841. SREE.Orientation = Part32.Orientation
  1842. SREE.Anchored = false
  1843. SREE.CFrame = Part32.CFrame
  1844. --SREE.Velocity =
  1845. Part32.Transparency = 1
  1846. normanim = true
  1847. doingsomething = false
  1848. fighting = true
  1849. hum.WalkSpeed = 30
  1850. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1851. elseif fighting == true and doingsomething == false then
  1852. if ang == true then
  1853.  
  1854. angery()
  1855. else
  1856. LerpTo.RootJoint.Speed = 0.1
  1857. LerpTo.Neck.Speed = 0.1
  1858. LerpTo.RightArm.Speed = 0.1
  1859. LerpTo.LeftArm.Speed = 0.1
  1860. LerpTo.RightLeg.Speed = 0.1
  1861. LerpTo.LeftLeg.Speed = 0.1
  1862. doingsomething = true
  1863. local reta = coroutine.wrap(function()
  1864. pcall(function()
  1865. SREE:Remove()
  1866. end)
  1867. for i=1,20 do
  1868. Part32.Transparency = Part32.Transparency - 0.05
  1869. wait(0.1)
  1870. end
  1871. end)--coroutine
  1872. reta()
  1873. playmus("433861213", 2, 1, true)
  1874. LerpTo.RootJoint.Speed = 0.1
  1875. LerpTo.Neck.Speed = 0.1
  1876. LerpTo.RightArm.Speed = 0.1
  1877. LerpTo.LeftArm.Speed = 0.1
  1878. LerpTo.RightLeg.Speed = 0.1
  1879. LerpTo.LeftLeg.Speed = 0.1
  1880. face.Texture = 'rbxassetid://248698606'
  1881. hum.WalkSpeed = 20
  1882. normanim = true
  1883. doingsomething = false
  1884. fighting = false
  1885. end
  1886. end
  1887. end
  1888. local function loadhouse()
  1889. --Converted with ttyyuu12345's model to script plugin v4
  1890. function sandbox(var,func)
  1891. local env = getfenv(func)
  1892. local newenv = setmetatable({},{
  1893. __index = function(self,k)
  1894. if k=="script" then
  1895. return var
  1896. else
  1897. return env[k]
  1898. end
  1899. end,
  1900. })
  1901. setfenv(func,newenv)
  1902. return func
  1903. end
  1904. cors = {}
  1905. mas = Instance.new("Model",game:GetService("Lighting"))
  1906. WedgePart0 = Instance.new("WedgePart")
  1907. Part1 = Instance.new("Part")
  1908. Decal2 = Instance.new("Decal")
  1909. WedgePart3 = Instance.new("WedgePart")
  1910. Part4 = Instance.new("Part")
  1911. Part5 = Instance.new("Part")
  1912. Part6 = Instance.new("Part")
  1913. Part7 = Instance.new("Part")
  1914. Part8 = Instance.new("Part")
  1915. Part9 = Instance.new("Part")
  1916. Part10 = Instance.new("Part")
  1917. Part11 = Instance.new("Part")
  1918. Part12 = Instance.new("Part")
  1919. Model13 = Instance.new("Model")
  1920. Part14 = Instance.new("Part")
  1921. Part15 = Instance.new("Part")
  1922. Part16 = Instance.new("Part")
  1923. Part17 = Instance.new("Part")
  1924. Part18 = Instance.new("Part")
  1925. Part19 = Instance.new("Part")
  1926. Part20 = Instance.new("Part")
  1927. Part21 = Instance.new("Part")
  1928. Part22 = Instance.new("Part")
  1929. Part23 = Instance.new("Part")
  1930. Part24 = Instance.new("Part")
  1931. Part25 = Instance.new("Part")
  1932. Part26 = Instance.new("Part")
  1933. Part27 = Instance.new("Part")
  1934. Part28 = Instance.new("Part")
  1935. Part29 = Instance.new("Part")
  1936. Part30 = Instance.new("Part")
  1937. Part31 = Instance.new("Part")
  1938. Part32 = Instance.new("Part")
  1939. Part33 = Instance.new("Part")
  1940. Part34 = Instance.new("Part")
  1941. Part35 = Instance.new("Part")
  1942. Part36 = Instance.new("Part")
  1943. Part37 = Instance.new("Part")
  1944. Part38 = Instance.new("Part")
  1945. Part39 = Instance.new("Part")
  1946. Part40 = Instance.new("Part")
  1947. Part41 = Instance.new("Part")
  1948. Part42 = Instance.new("Part")
  1949. Part43 = Instance.new("Part")
  1950. Part44 = Instance.new("Part")
  1951. Part45 = Instance.new("Part")
  1952. Part46 = Instance.new("Part")
  1953. Part47 = Instance.new("Part")
  1954. Part48 = Instance.new("Part")
  1955. Part49 = Instance.new("Part")
  1956. Part50 = Instance.new("Part")
  1957. Part51 = Instance.new("Part")
  1958. Part52 = Instance.new("Part")
  1959. Part53 = Instance.new("Part")
  1960. Part54 = Instance.new("Part")
  1961. Part55 = Instance.new("Part")
  1962. Part56 = Instance.new("Part")
  1963. Part57 = Instance.new("Part")
  1964. Part58 = Instance.new("Part")
  1965. Part59 = Instance.new("Part")
  1966. Part60 = Instance.new("Part")
  1967. Part61 = Instance.new("Part")
  1968. Part62 = Instance.new("Part")
  1969. Part63 = Instance.new("Part")
  1970. Part64 = Instance.new("Part")
  1971. Part65 = Instance.new("Part")
  1972. Part66 = Instance.new("Part")
  1973. Part67 = Instance.new("Part")
  1974. Part68 = Instance.new("Part")
  1975. Part69 = Instance.new("Part")
  1976. Part70 = Instance.new("Part")
  1977. Part71 = Instance.new("Part")
  1978. Part72 = Instance.new("Part")
  1979. Part73 = Instance.new("Part")
  1980. Part74 = Instance.new("Part")
  1981. Part75 = Instance.new("Part")
  1982. Part76 = Instance.new("Part")
  1983. Part77 = Instance.new("Part")
  1984. Part78 = Instance.new("Part")
  1985. Part79 = Instance.new("Part")
  1986. Part80 = Instance.new("Part")
  1987. Part81 = Instance.new("Part")
  1988. Part82 = Instance.new("Part")
  1989. Part83 = Instance.new("Part")
  1990. Part84 = Instance.new("Part")
  1991. Part85 = Instance.new("Part")
  1992. Part86 = Instance.new("Part")
  1993. Part87 = Instance.new("Part")
  1994. Part88 = Instance.new("Part")
  1995. Part89 = Instance.new("Part")
  1996. Part90 = Instance.new("Part")
  1997. Part91 = Instance.new("Part")
  1998. Part92 = Instance.new("Part")
  1999. Part93 = Instance.new("Part")
  2000. Part94 = Instance.new("Part")
  2001. Part95 = Instance.new("Part")
  2002. Part96 = Instance.new("Part")
  2003. Part97 = Instance.new("Part")
  2004. Part98 = Instance.new("Part")
  2005. Part99 = Instance.new("Part")
  2006. Part100 = Instance.new("Part")
  2007. Part101 = Instance.new("Part")
  2008. Part102 = Instance.new("Part")
  2009. Part103 = Instance.new("Part")
  2010. Part104 = Instance.new("Part")
  2011. Part105 = Instance.new("Part")
  2012. Part106 = Instance.new("Part")
  2013. Part107 = Instance.new("Part")
  2014. Part108 = Instance.new("Part")
  2015. Part109 = Instance.new("Part")
  2016. Part110 = Instance.new("Part")
  2017. Part111 = Instance.new("Part")
  2018. Part112 = Instance.new("Part")
  2019. Part113 = Instance.new("Part")
  2020. Part114 = Instance.new("Part")
  2021. Part115 = Instance.new("Part")
  2022. Part116 = Instance.new("Part")
  2023. Part117 = Instance.new("Part")
  2024. Part118 = Instance.new("Part")
  2025. Part119 = Instance.new("Part")
  2026. Part120 = Instance.new("Part")
  2027. Part121 = Instance.new("Part")
  2028. Part122 = Instance.new("Part")
  2029. Part123 = Instance.new("Part")
  2030. Part124 = Instance.new("Part")
  2031. Part125 = Instance.new("Part")
  2032. Part126 = Instance.new("Part")
  2033. Part127 = Instance.new("Part")
  2034. Part128 = Instance.new("Part")
  2035. Part129 = Instance.new("Part")
  2036. Part130 = Instance.new("Part")
  2037. Part131 = Instance.new("Part")
  2038. Part132 = Instance.new("Part")
  2039. Part133 = Instance.new("Part")
  2040. Part134 = Instance.new("Part")
  2041. Part135 = Instance.new("Part")
  2042. Part136 = Instance.new("Part")
  2043. Part137 = Instance.new("Part")
  2044. Part138 = Instance.new("Part")
  2045. Part139 = Instance.new("Part")
  2046. Part140 = Instance.new("Part")
  2047. Part141 = Instance.new("Part")
  2048. Part142 = Instance.new("Part")
  2049. Part143 = Instance.new("Part")
  2050. Model144 = Instance.new("Model")
  2051. Part145 = Instance.new("Part")
  2052. SpecialMesh146 = Instance.new("SpecialMesh")
  2053. Part147 = Instance.new("Part")
  2054. SpecialMesh148 = Instance.new("SpecialMesh")
  2055. Part149 = Instance.new("Part")
  2056. SpecialMesh150 = Instance.new("SpecialMesh")
  2057. Part151 = Instance.new("Part")
  2058. SpecialMesh152 = Instance.new("SpecialMesh")
  2059. Part153 = Instance.new("Part")
  2060. SpecialMesh154 = Instance.new("SpecialMesh")
  2061. Part155 = Instance.new("Part")
  2062. SpecialMesh156 = Instance.new("SpecialMesh")
  2063. Part157 = Instance.new("Part")
  2064. SpecialMesh158 = Instance.new("SpecialMesh")
  2065. Part159 = Instance.new("Part")
  2066. SpecialMesh160 = Instance.new("SpecialMesh")
  2067. Part161 = Instance.new("Part")
  2068. SpecialMesh162 = Instance.new("SpecialMesh")
  2069. Part163 = Instance.new("Part")
  2070. SpecialMesh164 = Instance.new("SpecialMesh")
  2071. Part165 = Instance.new("Part")
  2072. SpecialMesh166 = Instance.new("SpecialMesh")
  2073. Part167 = Instance.new("Part")
  2074. SpecialMesh168 = Instance.new("SpecialMesh")
  2075. Part169 = Instance.new("Part")
  2076. SpecialMesh170 = Instance.new("SpecialMesh")
  2077. Part171 = Instance.new("Part")
  2078. SpecialMesh172 = Instance.new("SpecialMesh")
  2079. Part173 = Instance.new("Part")
  2080. SpecialMesh174 = Instance.new("SpecialMesh")
  2081. Part175 = Instance.new("Part")
  2082. SpecialMesh176 = Instance.new("SpecialMesh")
  2083. Part177 = Instance.new("Part")
  2084. SpecialMesh178 = Instance.new("SpecialMesh")
  2085. Part179 = Instance.new("Part")
  2086. SpecialMesh180 = Instance.new("SpecialMesh")
  2087. Part181 = Instance.new("Part")
  2088. SpecialMesh182 = Instance.new("SpecialMesh")
  2089. Part183 = Instance.new("Part")
  2090. SpecialMesh184 = Instance.new("SpecialMesh")
  2091. Part185 = Instance.new("Part")
  2092. SpecialMesh186 = Instance.new("SpecialMesh")
  2093. Part187 = Instance.new("Part")
  2094. SpecialMesh188 = Instance.new("SpecialMesh")
  2095. Part189 = Instance.new("Part")
  2096. SpecialMesh190 = Instance.new("SpecialMesh")
  2097. Part191 = Instance.new("Part")
  2098. Part192 = Instance.new("Part")
  2099. Part193 = Instance.new("Part")
  2100. Part194 = Instance.new("Part")
  2101. Decal195 = Instance.new("Decal")
  2102. Part196 = Instance.new("Part")
  2103. Decal197 = Instance.new("Decal")
  2104. Part198 = Instance.new("Part")
  2105. Part199 = Instance.new("Part")
  2106. Part200 = Instance.new("Part")
  2107. Part201 = Instance.new("Part")
  2108. Part202 = Instance.new("Part")
  2109. Part203 = Instance.new("Part")
  2110. Part204 = Instance.new("Part")
  2111. PointLight205 = Instance.new("PointLight")
  2112. Part206 = Instance.new("Part")
  2113. Part207 = Instance.new("Part")
  2114. Part208 = Instance.new("Part")
  2115. Part209 = Instance.new("Part")
  2116. Part210 = Instance.new("Part")
  2117. Part211 = Instance.new("Part")
  2118. Part212 = Instance.new("Part")
  2119. SpecialMesh213 = Instance.new("SpecialMesh")
  2120. Part214 = Instance.new("Part")
  2121. Part215 = Instance.new("Part")
  2122. Part216 = Instance.new("Part")
  2123. Part217 = Instance.new("Part")
  2124. PointLight218 = Instance.new("PointLight")
  2125. Part219 = Instance.new("Part")
  2126. Part220 = Instance.new("Part")
  2127. Part221 = Instance.new("Part")
  2128. Part222 = Instance.new("Part")
  2129. Part223 = Instance.new("Part")
  2130. Part224 = Instance.new("Part")
  2131. SurfaceGui225 = Instance.new("SurfaceGui")
  2132. TextLabel226 = Instance.new("TextLabel")
  2133. Part227 = Instance.new("Part")
  2134. Part228 = Instance.new("Part")
  2135. Part229 = Instance.new("Part")
  2136. Part230 = Instance.new("Part")
  2137. Part231 = Instance.new("Part")
  2138. Part232 = Instance.new("Part")
  2139. Part233 = Instance.new("Part")
  2140. Part234 = Instance.new("Part")
  2141. Part235 = Instance.new("Part")
  2142. WedgePart236 = Instance.new("WedgePart")
  2143. WedgePart237 = Instance.new("WedgePart")
  2144. SpecialMesh238 = Instance.new("SpecialMesh")
  2145. WedgePart239 = Instance.new("WedgePart")
  2146. WedgePart240 = Instance.new("WedgePart")
  2147. SpecialMesh241 = Instance.new("SpecialMesh")
  2148. WedgePart242 = Instance.new("WedgePart")
  2149. SpecialMesh243 = Instance.new("SpecialMesh")
  2150. WedgePart244 = Instance.new("WedgePart")
  2151. WedgePart245 = Instance.new("WedgePart")
  2152. SpecialMesh246 = Instance.new("SpecialMesh")
  2153. WedgePart247 = Instance.new("WedgePart")
  2154. SpecialMesh248 = Instance.new("SpecialMesh")
  2155. WedgePart249 = Instance.new("WedgePart")
  2156. SpecialMesh250 = Instance.new("SpecialMesh")
  2157. WedgePart251 = Instance.new("WedgePart")
  2158. SpecialMesh252 = Instance.new("SpecialMesh")
  2159. WedgePart253 = Instance.new("WedgePart")
  2160. WedgePart254 = Instance.new("WedgePart")
  2161. WedgePart255 = Instance.new("WedgePart")
  2162. WedgePart256 = Instance.new("WedgePart")
  2163. SpecialMesh257 = Instance.new("SpecialMesh")
  2164. WedgePart258 = Instance.new("WedgePart")
  2165. WedgePart259 = Instance.new("WedgePart")
  2166. WedgePart260 = Instance.new("WedgePart")
  2167. WedgePart261 = Instance.new("WedgePart")
  2168. SpecialMesh262 = Instance.new("SpecialMesh")
  2169. WedgePart263 = Instance.new("WedgePart")
  2170. WedgePart264 = Instance.new("WedgePart")
  2171. WedgePart265 = Instance.new("WedgePart")
  2172. WedgePart266 = Instance.new("WedgePart")
  2173. WedgePart267 = Instance.new("WedgePart")
  2174. Model268 = Instance.new("Model")
  2175. Part269 = Instance.new("Part")
  2176. Script270 = Instance.new("Script")
  2177. SurfaceGui271 = Instance.new("SurfaceGui")
  2178. TextLabel272 = Instance.new("TextLabel")
  2179. TextLabel273 = Instance.new("TextLabel")
  2180. Model274 = Instance.new("Model")
  2181. Part275 = Instance.new("Part")
  2182. Part276 = Instance.new("Part")
  2183. Part277 = Instance.new("Part")
  2184. Part278 = Instance.new("Part")
  2185. Model279 = Instance.new("Model")
  2186. Model280 = Instance.new("Model")
  2187. Part281 = Instance.new("Part")
  2188. Part282 = Instance.new("Part")
  2189. Part283 = Instance.new("Part")
  2190. Part284 = Instance.new("Part")
  2191. Part285 = Instance.new("Part")
  2192. Part286 = Instance.new("Part")
  2193. Part287 = Instance.new("Part")
  2194. Part288 = Instance.new("Part")
  2195. Part289 = Instance.new("Part")
  2196. Part290 = Instance.new("Part")
  2197. UnionOperation291 = Instance.new("UnionOperation")
  2198. Part292 = Instance.new("Part")
  2199. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2200. Sound294 = Instance.new("Sound")
  2201. Model295 = Instance.new("Model")
  2202. Part296 = Instance.new("Part")
  2203. Part297 = Instance.new("Part")
  2204. Part298 = Instance.new("Part")
  2205. Part299 = Instance.new("Part")
  2206. Part300 = Instance.new("Part")
  2207. Part301 = Instance.new("Part")
  2208. Part302 = Instance.new("Part")
  2209. Part303 = Instance.new("Part")
  2210. Part304 = Instance.new("Part")
  2211. Part305 = Instance.new("Part")
  2212. Part306 = Instance.new("Part")
  2213. Part307 = Instance.new("Part")
  2214. WedgePart0.Parent = mas
  2215. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2216. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2217. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2218. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2219. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2220. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2221. WedgePart0.Anchored = true
  2222. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2223. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2224. WedgePart0.Material = Enum.Material.Wood
  2225. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2226. Part1.Parent = mas
  2227. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2228. Part1.Orientation = Vector3.new(-90, 90, 0)
  2229. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2230. Part1.Rotation = Vector3.new(-90, 0, 90)
  2231. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2232. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2233. Part1.Anchored = true
  2234. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2235. Part1.BrickColor = BrickColor.new("Institutional white")
  2236. Part1.Material = Enum.Material.SmoothPlastic
  2237. Part1.TopSurface = Enum.SurfaceType.Smooth
  2238. Part1.brickColor = BrickColor.new("Institutional white")
  2239. Decal2.Parent = Part1
  2240. Decal2.Texture = "rbxassetid://156287541"
  2241. Decal2.Face = Enum.NormalId.Bottom
  2242. WedgePart3.Parent = mas
  2243. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2244. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2245. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2246. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2247. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2248. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2249. WedgePart3.Anchored = true
  2250. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2251. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2252. WedgePart3.Material = Enum.Material.Wood
  2253. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2254. Part4.Parent = mas
  2255. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2256. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2257. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2258. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2259. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2260. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2261. Part4.Anchored = true
  2262. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2263. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2264. Part4.Material = Enum.Material.Wood
  2265. Part4.TopSurface = Enum.SurfaceType.Smooth
  2266. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2267. Part5.Parent = mas
  2268. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2269. Part5.Orientation = Vector3.new(0, 0, -90)
  2270. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2271. Part5.Rotation = Vector3.new(0, 0, -90)
  2272. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2273. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2274. Part5.Anchored = true
  2275. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2276. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2277. Part5.Material = Enum.Material.Wood
  2278. Part5.TopSurface = Enum.SurfaceType.Smooth
  2279. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2280. Part6.Parent = mas
  2281. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2282. Part6.Orientation = Vector3.new(0, 0, -90)
  2283. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2284. Part6.Rotation = Vector3.new(0, 0, -90)
  2285. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2286. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2287. Part6.Anchored = true
  2288. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2289. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2290. Part6.Material = Enum.Material.Wood
  2291. Part6.TopSurface = Enum.SurfaceType.Smooth
  2292. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2293. Part7.Parent = mas
  2294. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2295. Part7.Orientation = Vector3.new(0, -90, 0)
  2296. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2297. Part7.Rotation = Vector3.new(0, -90, 0)
  2298. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2299. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2300. Part7.Anchored = true
  2301. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2302. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2303. Part7.Material = Enum.Material.Wood
  2304. Part7.TopSurface = Enum.SurfaceType.Smooth
  2305. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2306. Part8.Name = "Wall"
  2307. Part8.Parent = mas
  2308. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2309. Part8.Orientation = Vector3.new(0, 90, 0)
  2310. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2311. Part8.Rotation = Vector3.new(0, 90, 0)
  2312. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2313. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2314. Part8.Anchored = true
  2315. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part8.BrickColor = BrickColor.new("Dark orange")
  2317. Part8.Material = Enum.Material.Wood
  2318. Part8.TopSurface = Enum.SurfaceType.Smooth
  2319. Part8.brickColor = BrickColor.new("Dark orange")
  2320. Part9.Parent = mas
  2321. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2322. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2323. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2324. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2325. Part9.Anchored = true
  2326. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2327. Part9.BrickColor = BrickColor.new("Dark orange")
  2328. Part9.Material = Enum.Material.Wood
  2329. Part9.TopSurface = Enum.SurfaceType.Smooth
  2330. Part9.brickColor = BrickColor.new("Dark orange")
  2331. Part10.Parent = mas
  2332. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2333. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2334. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2335. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2336. Part10.Anchored = true
  2337. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2338. Part10.BrickColor = BrickColor.new("Dark orange")
  2339. Part10.Material = Enum.Material.Wood
  2340. Part10.TopSurface = Enum.SurfaceType.Smooth
  2341. Part10.brickColor = BrickColor.new("Dark orange")
  2342. Part11.Parent = mas
  2343. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2344. Part11.Orientation = Vector3.new(0, 90, -90)
  2345. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2346. Part11.Rotation = Vector3.new(-90, 90, 0)
  2347. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2348. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2349. Part11.Anchored = true
  2350. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2351. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2352. Part11.Material = Enum.Material.Wood
  2353. Part11.TopSurface = Enum.SurfaceType.Smooth
  2354. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2355. Part12.Name = "Floor"
  2356. Part12.Parent = mas
  2357. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2359. Part12.Color = Color3.new(1, 0.8, 0.6)
  2360. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2361. Part12.Anchored = true
  2362. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part12.BrickColor = BrickColor.new("Pastel brown")
  2364. Part12.Material = Enum.Material.WoodPlanks
  2365. Part12.TopSurface = Enum.SurfaceType.Smooth
  2366. Part12.brickColor = BrickColor.new("Pastel brown")
  2367. Model13.Name = "Ladder"
  2368. Model13.Parent = mas
  2369. Part14.Parent = Model13
  2370. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2371. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2372. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2373. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2374. Part14.Anchored = true
  2375. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2376. Part14.BrickColor = BrickColor.new("Dark orange")
  2377. Part14.Material = Enum.Material.WoodPlanks
  2378. Part14.TopSurface = Enum.SurfaceType.Smooth
  2379. Part14.brickColor = BrickColor.new("Dark orange")
  2380. Part14.Shape = Enum.PartType.Cylinder
  2381. Part15.Parent = Model13
  2382. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2383. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2384. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2385. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2386. Part15.Anchored = true
  2387. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2388. Part15.BrickColor = BrickColor.new("Dark orange")
  2389. Part15.Material = Enum.Material.WoodPlanks
  2390. Part15.TopSurface = Enum.SurfaceType.Smooth
  2391. Part15.brickColor = BrickColor.new("Dark orange")
  2392. Part15.Shape = Enum.PartType.Cylinder
  2393. Part16.Parent = Model13
  2394. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2395. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2396. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2397. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2398. Part16.Anchored = true
  2399. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2400. Part16.BrickColor = BrickColor.new("Dark orange")
  2401. Part16.Material = Enum.Material.WoodPlanks
  2402. Part16.TopSurface = Enum.SurfaceType.Smooth
  2403. Part16.brickColor = BrickColor.new("Dark orange")
  2404. Part16.Shape = Enum.PartType.Cylinder
  2405. Part17.Parent = Model13
  2406. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2407. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2408. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2409. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2410. Part17.Anchored = true
  2411. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2412. Part17.BrickColor = BrickColor.new("Dark orange")
  2413. Part17.Material = Enum.Material.WoodPlanks
  2414. Part17.TopSurface = Enum.SurfaceType.Smooth
  2415. Part17.brickColor = BrickColor.new("Dark orange")
  2416. Part17.Shape = Enum.PartType.Cylinder
  2417. Part18.Parent = Model13
  2418. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2419. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2420. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2421. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2422. Part18.Anchored = true
  2423. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2424. Part18.BrickColor = BrickColor.new("Dark orange")
  2425. Part18.Material = Enum.Material.WoodPlanks
  2426. Part18.TopSurface = Enum.SurfaceType.Smooth
  2427. Part18.brickColor = BrickColor.new("Dark orange")
  2428. Part18.Shape = Enum.PartType.Cylinder
  2429. Part19.Parent = Model13
  2430. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2431. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2432. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2433. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2434. Part19.Anchored = true
  2435. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2436. Part19.BrickColor = BrickColor.new("Dark orange")
  2437. Part19.Material = Enum.Material.WoodPlanks
  2438. Part19.TopSurface = Enum.SurfaceType.Smooth
  2439. Part19.brickColor = BrickColor.new("Dark orange")
  2440. Part19.Shape = Enum.PartType.Cylinder
  2441. Part20.Parent = Model13
  2442. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2443. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2444. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2445. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2446. Part20.Anchored = true
  2447. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2448. Part20.BrickColor = BrickColor.new("Dark orange")
  2449. Part20.Material = Enum.Material.WoodPlanks
  2450. Part20.TopSurface = Enum.SurfaceType.Smooth
  2451. Part20.brickColor = BrickColor.new("Dark orange")
  2452. Part20.Shape = Enum.PartType.Cylinder
  2453. Part21.Parent = Model13
  2454. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2455. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2456. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2457. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2458. Part21.Anchored = true
  2459. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part21.BrickColor = BrickColor.new("Dark orange")
  2461. Part21.Material = Enum.Material.WoodPlanks
  2462. Part21.TopSurface = Enum.SurfaceType.Smooth
  2463. Part21.brickColor = BrickColor.new("Dark orange")
  2464. Part21.Shape = Enum.PartType.Cylinder
  2465. Part22.Parent = Model13
  2466. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2467. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2468. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2469. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2470. Part22.Anchored = true
  2471. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2472. Part22.BrickColor = BrickColor.new("Dark orange")
  2473. Part22.Material = Enum.Material.WoodPlanks
  2474. Part22.TopSurface = Enum.SurfaceType.Smooth
  2475. Part22.brickColor = BrickColor.new("Dark orange")
  2476. Part22.Shape = Enum.PartType.Cylinder
  2477. Part23.Parent = Model13
  2478. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2479. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2480. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2481. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2482. Part23.Anchored = true
  2483. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2484. Part23.BrickColor = BrickColor.new("Dark orange")
  2485. Part23.Material = Enum.Material.WoodPlanks
  2486. Part23.TopSurface = Enum.SurfaceType.Smooth
  2487. Part23.brickColor = BrickColor.new("Dark orange")
  2488. Part23.Shape = Enum.PartType.Cylinder
  2489. Part24.Parent = Model13
  2490. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2491. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2492. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2493. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2494. Part24.Anchored = true
  2495. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2496. Part24.BrickColor = BrickColor.new("Dark orange")
  2497. Part24.Material = Enum.Material.WoodPlanks
  2498. Part24.TopSurface = Enum.SurfaceType.Smooth
  2499. Part24.brickColor = BrickColor.new("Dark orange")
  2500. Part24.Shape = Enum.PartType.Cylinder
  2501. Part25.Parent = Model13
  2502. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2503. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2504. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2505. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2506. Part25.Anchored = true
  2507. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2508. Part25.BrickColor = BrickColor.new("Dark orange")
  2509. Part25.Material = Enum.Material.WoodPlanks
  2510. Part25.TopSurface = Enum.SurfaceType.Smooth
  2511. Part25.brickColor = BrickColor.new("Dark orange")
  2512. Part25.Shape = Enum.PartType.Cylinder
  2513. Part26.Parent = Model13
  2514. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2515. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2516. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2517. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2518. Part26.Anchored = true
  2519. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2520. Part26.BrickColor = BrickColor.new("Dark orange")
  2521. Part26.Material = Enum.Material.WoodPlanks
  2522. Part26.TopSurface = Enum.SurfaceType.Smooth
  2523. Part26.brickColor = BrickColor.new("Dark orange")
  2524. Part26.Shape = Enum.PartType.Cylinder
  2525. Part27.Parent = Model13
  2526. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2527. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2528. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2529. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2530. Part27.Anchored = true
  2531. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2532. Part27.BrickColor = BrickColor.new("Dark orange")
  2533. Part27.Material = Enum.Material.WoodPlanks
  2534. Part27.TopSurface = Enum.SurfaceType.Smooth
  2535. Part27.brickColor = BrickColor.new("Dark orange")
  2536. Part27.Shape = Enum.PartType.Cylinder
  2537. Part28.Parent = Model13
  2538. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2539. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2540. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2541. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2542. Part28.Anchored = true
  2543. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2544. Part28.BrickColor = BrickColor.new("Dark orange")
  2545. Part28.Material = Enum.Material.WoodPlanks
  2546. Part28.TopSurface = Enum.SurfaceType.Smooth
  2547. Part28.brickColor = BrickColor.new("Dark orange")
  2548. Part28.Shape = Enum.PartType.Cylinder
  2549. Part29.Parent = Model13
  2550. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2551. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2552. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2553. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2554. Part29.Anchored = true
  2555. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2556. Part29.BrickColor = BrickColor.new("Dark orange")
  2557. Part29.Material = Enum.Material.WoodPlanks
  2558. Part29.TopSurface = Enum.SurfaceType.Smooth
  2559. Part29.brickColor = BrickColor.new("Dark orange")
  2560. Part29.Shape = Enum.PartType.Cylinder
  2561. Part30.Parent = Model13
  2562. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2563. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2564. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2565. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2566. Part30.Anchored = true
  2567. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2568. Part30.BrickColor = BrickColor.new("Dark orange")
  2569. Part30.Material = Enum.Material.WoodPlanks
  2570. Part30.TopSurface = Enum.SurfaceType.Smooth
  2571. Part30.brickColor = BrickColor.new("Dark orange")
  2572. Part30.Shape = Enum.PartType.Cylinder
  2573. Part31.Parent = Model13
  2574. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2575. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2576. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2577. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2578. Part31.Anchored = true
  2579. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2580. Part31.BrickColor = BrickColor.new("Dark orange")
  2581. Part31.Material = Enum.Material.WoodPlanks
  2582. Part31.TopSurface = Enum.SurfaceType.Smooth
  2583. Part31.brickColor = BrickColor.new("Dark orange")
  2584. Part31.Shape = Enum.PartType.Cylinder
  2585. Part32.Parent = Model13
  2586. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2587. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2588. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2589. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2590. Part32.Anchored = true
  2591. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2592. Part32.BrickColor = BrickColor.new("Dark orange")
  2593. Part32.Material = Enum.Material.WoodPlanks
  2594. Part32.TopSurface = Enum.SurfaceType.Smooth
  2595. Part32.brickColor = BrickColor.new("Dark orange")
  2596. Part32.Shape = Enum.PartType.Cylinder
  2597. Part33.Parent = Model13
  2598. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2599. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2600. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2601. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2602. Part33.Anchored = true
  2603. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2604. Part33.BrickColor = BrickColor.new("Dark orange")
  2605. Part33.Material = Enum.Material.WoodPlanks
  2606. Part33.TopSurface = Enum.SurfaceType.Smooth
  2607. Part33.brickColor = BrickColor.new("Dark orange")
  2608. Part33.Shape = Enum.PartType.Cylinder
  2609. Part34.Parent = Model13
  2610. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2611. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2612. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2613. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2614. Part34.Anchored = true
  2615. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2616. Part34.BrickColor = BrickColor.new("Dark orange")
  2617. Part34.Material = Enum.Material.WoodPlanks
  2618. Part34.TopSurface = Enum.SurfaceType.Smooth
  2619. Part34.brickColor = BrickColor.new("Dark orange")
  2620. Part34.Shape = Enum.PartType.Cylinder
  2621. Part35.Parent = Model13
  2622. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2623. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2624. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2625. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2626. Part35.Anchored = true
  2627. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2628. Part35.BrickColor = BrickColor.new("Dark orange")
  2629. Part35.Material = Enum.Material.WoodPlanks
  2630. Part35.TopSurface = Enum.SurfaceType.Smooth
  2631. Part35.brickColor = BrickColor.new("Dark orange")
  2632. Part35.Shape = Enum.PartType.Cylinder
  2633. Part36.Parent = Model13
  2634. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2635. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2636. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2637. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2638. Part36.Anchored = true
  2639. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2640. Part36.BrickColor = BrickColor.new("Dark orange")
  2641. Part36.Material = Enum.Material.WoodPlanks
  2642. Part36.TopSurface = Enum.SurfaceType.Smooth
  2643. Part36.brickColor = BrickColor.new("Dark orange")
  2644. Part36.Shape = Enum.PartType.Cylinder
  2645. Part37.Parent = Model13
  2646. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2647. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2648. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2649. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2650. Part37.Anchored = true
  2651. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2652. Part37.BrickColor = BrickColor.new("Dark orange")
  2653. Part37.Material = Enum.Material.WoodPlanks
  2654. Part37.TopSurface = Enum.SurfaceType.Smooth
  2655. Part37.brickColor = BrickColor.new("Dark orange")
  2656. Part37.Shape = Enum.PartType.Cylinder
  2657. Part38.Parent = Model13
  2658. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2659. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2660. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2661. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2662. Part38.Anchored = true
  2663. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2664. Part38.BrickColor = BrickColor.new("Dark orange")
  2665. Part38.Material = Enum.Material.WoodPlanks
  2666. Part38.TopSurface = Enum.SurfaceType.Smooth
  2667. Part38.brickColor = BrickColor.new("Dark orange")
  2668. Part38.Shape = Enum.PartType.Cylinder
  2669. Part39.Parent = Model13
  2670. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2671. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2672. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2673. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2674. Part39.Anchored = true
  2675. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part39.BrickColor = BrickColor.new("Dark orange")
  2677. Part39.Material = Enum.Material.WoodPlanks
  2678. Part39.TopSurface = Enum.SurfaceType.Smooth
  2679. Part39.brickColor = BrickColor.new("Dark orange")
  2680. Part39.Shape = Enum.PartType.Cylinder
  2681. Part40.Parent = Model13
  2682. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2683. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2684. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2685. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2686. Part40.Anchored = true
  2687. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2688. Part40.BrickColor = BrickColor.new("Dark orange")
  2689. Part40.Material = Enum.Material.WoodPlanks
  2690. Part40.TopSurface = Enum.SurfaceType.Smooth
  2691. Part40.brickColor = BrickColor.new("Dark orange")
  2692. Part40.Shape = Enum.PartType.Cylinder
  2693. Part41.Parent = Model13
  2694. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2695. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2696. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2697. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2698. Part41.Anchored = true
  2699. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2700. Part41.BrickColor = BrickColor.new("Dark orange")
  2701. Part41.Material = Enum.Material.WoodPlanks
  2702. Part41.TopSurface = Enum.SurfaceType.Smooth
  2703. Part41.brickColor = BrickColor.new("Dark orange")
  2704. Part41.Shape = Enum.PartType.Cylinder
  2705. Part42.Parent = Model13
  2706. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2707. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2708. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2709. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2710. Part42.Anchored = true
  2711. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2712. Part42.BrickColor = BrickColor.new("Dark orange")
  2713. Part42.Material = Enum.Material.WoodPlanks
  2714. Part42.TopSurface = Enum.SurfaceType.Smooth
  2715. Part42.brickColor = BrickColor.new("Dark orange")
  2716. Part42.Shape = Enum.PartType.Cylinder
  2717. Part43.Parent = Model13
  2718. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2719. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2720. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2721. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2722. Part43.Anchored = true
  2723. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2724. Part43.BrickColor = BrickColor.new("Dark orange")
  2725. Part43.Material = Enum.Material.WoodPlanks
  2726. Part43.TopSurface = Enum.SurfaceType.Smooth
  2727. Part43.brickColor = BrickColor.new("Dark orange")
  2728. Part43.Shape = Enum.PartType.Cylinder
  2729. Part44.Parent = Model13
  2730. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2731. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2732. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2733. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2734. Part44.Anchored = true
  2735. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2736. Part44.BrickColor = BrickColor.new("Dark orange")
  2737. Part44.Material = Enum.Material.WoodPlanks
  2738. Part44.TopSurface = Enum.SurfaceType.Smooth
  2739. Part44.brickColor = BrickColor.new("Dark orange")
  2740. Part44.Shape = Enum.PartType.Cylinder
  2741. Part45.Parent = Model13
  2742. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2743. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2744. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2745. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2746. Part45.Anchored = true
  2747. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2748. Part45.BrickColor = BrickColor.new("Dark orange")
  2749. Part45.Material = Enum.Material.WoodPlanks
  2750. Part45.TopSurface = Enum.SurfaceType.Smooth
  2751. Part45.brickColor = BrickColor.new("Dark orange")
  2752. Part45.Shape = Enum.PartType.Cylinder
  2753. Part46.Parent = Model13
  2754. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2755. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2756. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2757. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2758. Part46.Anchored = true
  2759. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2760. Part46.BrickColor = BrickColor.new("Dark orange")
  2761. Part46.Material = Enum.Material.WoodPlanks
  2762. Part46.TopSurface = Enum.SurfaceType.Smooth
  2763. Part46.brickColor = BrickColor.new("Dark orange")
  2764. Part46.Shape = Enum.PartType.Cylinder
  2765. Part47.Parent = Model13
  2766. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2767. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2768. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2769. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2770. Part47.Anchored = true
  2771. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2772. Part47.BrickColor = BrickColor.new("Dark orange")
  2773. Part47.Material = Enum.Material.WoodPlanks
  2774. Part47.TopSurface = Enum.SurfaceType.Smooth
  2775. Part47.brickColor = BrickColor.new("Dark orange")
  2776. Part47.Shape = Enum.PartType.Cylinder
  2777. Part48.Parent = Model13
  2778. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2779. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2780. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2781. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2782. Part48.Anchored = true
  2783. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2784. Part48.BrickColor = BrickColor.new("Dark orange")
  2785. Part48.Material = Enum.Material.WoodPlanks
  2786. Part48.TopSurface = Enum.SurfaceType.Smooth
  2787. Part48.brickColor = BrickColor.new("Dark orange")
  2788. Part48.Shape = Enum.PartType.Cylinder
  2789. Part49.Parent = Model13
  2790. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2791. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2792. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2793. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2794. Part49.Anchored = true
  2795. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2796. Part49.BrickColor = BrickColor.new("Dark orange")
  2797. Part49.Material = Enum.Material.WoodPlanks
  2798. Part49.TopSurface = Enum.SurfaceType.Smooth
  2799. Part49.brickColor = BrickColor.new("Dark orange")
  2800. Part49.Shape = Enum.PartType.Cylinder
  2801. Part50.Parent = Model13
  2802. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2803. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2804. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2805. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2806. Part50.Anchored = true
  2807. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2808. Part50.BrickColor = BrickColor.new("Dark orange")
  2809. Part50.Material = Enum.Material.WoodPlanks
  2810. Part50.TopSurface = Enum.SurfaceType.Smooth
  2811. Part50.brickColor = BrickColor.new("Dark orange")
  2812. Part50.Shape = Enum.PartType.Cylinder
  2813. Part51.Parent = Model13
  2814. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2815. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2816. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2817. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2818. Part51.Anchored = true
  2819. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2820. Part51.BrickColor = BrickColor.new("Dark orange")
  2821. Part51.Material = Enum.Material.WoodPlanks
  2822. Part51.TopSurface = Enum.SurfaceType.Smooth
  2823. Part51.brickColor = BrickColor.new("Dark orange")
  2824. Part51.Shape = Enum.PartType.Cylinder
  2825. Part52.Parent = Model13
  2826. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2827. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2828. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2829. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2830. Part52.Anchored = true
  2831. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2832. Part52.BrickColor = BrickColor.new("Dark orange")
  2833. Part52.Material = Enum.Material.WoodPlanks
  2834. Part52.TopSurface = Enum.SurfaceType.Smooth
  2835. Part52.brickColor = BrickColor.new("Dark orange")
  2836. Part52.Shape = Enum.PartType.Cylinder
  2837. Part53.Parent = Model13
  2838. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2839. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2840. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2841. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2842. Part53.Anchored = true
  2843. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2844. Part53.BrickColor = BrickColor.new("Dark orange")
  2845. Part53.Material = Enum.Material.WoodPlanks
  2846. Part53.TopSurface = Enum.SurfaceType.Smooth
  2847. Part53.brickColor = BrickColor.new("Dark orange")
  2848. Part53.Shape = Enum.PartType.Cylinder
  2849. Part54.Parent = Model13
  2850. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2851. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2852. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2853. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2854. Part54.Anchored = true
  2855. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2856. Part54.BrickColor = BrickColor.new("Dark orange")
  2857. Part54.Material = Enum.Material.WoodPlanks
  2858. Part54.TopSurface = Enum.SurfaceType.Smooth
  2859. Part54.brickColor = BrickColor.new("Dark orange")
  2860. Part54.Shape = Enum.PartType.Cylinder
  2861. Part55.Parent = Model13
  2862. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2863. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2864. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2865. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2866. Part55.Anchored = true
  2867. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2868. Part55.BrickColor = BrickColor.new("Dark orange")
  2869. Part55.Material = Enum.Material.WoodPlanks
  2870. Part55.TopSurface = Enum.SurfaceType.Smooth
  2871. Part55.brickColor = BrickColor.new("Dark orange")
  2872. Part55.Shape = Enum.PartType.Cylinder
  2873. Part56.Parent = Model13
  2874. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2875. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2876. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2877. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2878. Part56.Anchored = true
  2879. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2880. Part56.BrickColor = BrickColor.new("Dark orange")
  2881. Part56.Material = Enum.Material.WoodPlanks
  2882. Part56.TopSurface = Enum.SurfaceType.Smooth
  2883. Part56.brickColor = BrickColor.new("Dark orange")
  2884. Part56.Shape = Enum.PartType.Cylinder
  2885. Part57.Parent = Model13
  2886. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2887. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2888. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2889. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2890. Part57.Anchored = true
  2891. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2892. Part57.BrickColor = BrickColor.new("Dark orange")
  2893. Part57.Material = Enum.Material.WoodPlanks
  2894. Part57.TopSurface = Enum.SurfaceType.Smooth
  2895. Part57.brickColor = BrickColor.new("Dark orange")
  2896. Part57.Shape = Enum.PartType.Cylinder
  2897. Part58.Parent = Model13
  2898. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2899. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2900. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2901. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2902. Part58.Anchored = true
  2903. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2904. Part58.BrickColor = BrickColor.new("Dark orange")
  2905. Part58.Material = Enum.Material.WoodPlanks
  2906. Part58.TopSurface = Enum.SurfaceType.Smooth
  2907. Part58.brickColor = BrickColor.new("Dark orange")
  2908. Part58.Shape = Enum.PartType.Cylinder
  2909. Part59.Parent = Model13
  2910. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2911. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2912. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2913. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2914. Part59.Anchored = true
  2915. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2916. Part59.BrickColor = BrickColor.new("Dark orange")
  2917. Part59.Material = Enum.Material.WoodPlanks
  2918. Part59.TopSurface = Enum.SurfaceType.Smooth
  2919. Part59.brickColor = BrickColor.new("Dark orange")
  2920. Part59.Shape = Enum.PartType.Cylinder
  2921. Part60.Parent = Model13
  2922. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2923. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2924. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2925. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2926. Part60.Anchored = true
  2927. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2928. Part60.BrickColor = BrickColor.new("Dark orange")
  2929. Part60.Material = Enum.Material.WoodPlanks
  2930. Part60.TopSurface = Enum.SurfaceType.Smooth
  2931. Part60.brickColor = BrickColor.new("Dark orange")
  2932. Part60.Shape = Enum.PartType.Cylinder
  2933. Part61.Parent = Model13
  2934. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2935. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2936. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2937. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2938. Part61.Anchored = true
  2939. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2940. Part61.BrickColor = BrickColor.new("Dark orange")
  2941. Part61.Material = Enum.Material.WoodPlanks
  2942. Part61.TopSurface = Enum.SurfaceType.Smooth
  2943. Part61.brickColor = BrickColor.new("Dark orange")
  2944. Part61.Shape = Enum.PartType.Cylinder
  2945. Part62.Parent = Model13
  2946. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2947. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2948. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2949. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2950. Part62.Anchored = true
  2951. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2952. Part62.BrickColor = BrickColor.new("Dark orange")
  2953. Part62.Material = Enum.Material.WoodPlanks
  2954. Part62.TopSurface = Enum.SurfaceType.Smooth
  2955. Part62.brickColor = BrickColor.new("Dark orange")
  2956. Part62.Shape = Enum.PartType.Cylinder
  2957. Part63.Parent = Model13
  2958. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2959. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2960. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2961. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2962. Part63.Anchored = true
  2963. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2964. Part63.BrickColor = BrickColor.new("Dark orange")
  2965. Part63.Material = Enum.Material.WoodPlanks
  2966. Part63.TopSurface = Enum.SurfaceType.Smooth
  2967. Part63.brickColor = BrickColor.new("Dark orange")
  2968. Part63.Shape = Enum.PartType.Cylinder
  2969. Part64.Parent = Model13
  2970. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2971. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2972. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2973. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2974. Part64.Anchored = true
  2975. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2976. Part64.BrickColor = BrickColor.new("Dark orange")
  2977. Part64.Material = Enum.Material.WoodPlanks
  2978. Part64.TopSurface = Enum.SurfaceType.Smooth
  2979. Part64.brickColor = BrickColor.new("Dark orange")
  2980. Part64.Shape = Enum.PartType.Cylinder
  2981. Part65.Parent = Model13
  2982. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2983. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2984. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2985. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2986. Part65.Anchored = true
  2987. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2988. Part65.BrickColor = BrickColor.new("Dark orange")
  2989. Part65.Material = Enum.Material.WoodPlanks
  2990. Part65.TopSurface = Enum.SurfaceType.Smooth
  2991. Part65.brickColor = BrickColor.new("Dark orange")
  2992. Part65.Shape = Enum.PartType.Cylinder
  2993. Part66.Parent = Model13
  2994. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2995. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  2996. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2997. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2998. Part66.Anchored = true
  2999. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3000. Part66.BrickColor = BrickColor.new("Dark orange")
  3001. Part66.Material = Enum.Material.WoodPlanks
  3002. Part66.TopSurface = Enum.SurfaceType.Smooth
  3003. Part66.brickColor = BrickColor.new("Dark orange")
  3004. Part66.Shape = Enum.PartType.Cylinder
  3005. Part67.Parent = Model13
  3006. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3007. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3008. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3009. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3010. Part67.Anchored = true
  3011. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3012. Part67.BrickColor = BrickColor.new("Dark orange")
  3013. Part67.Material = Enum.Material.WoodPlanks
  3014. Part67.TopSurface = Enum.SurfaceType.Smooth
  3015. Part67.brickColor = BrickColor.new("Dark orange")
  3016. Part67.Shape = Enum.PartType.Cylinder
  3017. Part68.Parent = Model13
  3018. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3019. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3020. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3021. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3022. Part68.Anchored = true
  3023. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3024. Part68.BrickColor = BrickColor.new("Dark orange")
  3025. Part68.Material = Enum.Material.WoodPlanks
  3026. Part68.TopSurface = Enum.SurfaceType.Smooth
  3027. Part68.brickColor = BrickColor.new("Dark orange")
  3028. Part68.Shape = Enum.PartType.Cylinder
  3029. Part69.Parent = Model13
  3030. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3031. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3032. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3033. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3034. Part69.Anchored = true
  3035. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3036. Part69.BrickColor = BrickColor.new("Dark orange")
  3037. Part69.Material = Enum.Material.WoodPlanks
  3038. Part69.TopSurface = Enum.SurfaceType.Smooth
  3039. Part69.brickColor = BrickColor.new("Dark orange")
  3040. Part69.Shape = Enum.PartType.Cylinder
  3041. Part70.Parent = Model13
  3042. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3043. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3044. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3045. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3046. Part70.Anchored = true
  3047. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3048. Part70.BrickColor = BrickColor.new("Dark orange")
  3049. Part70.Material = Enum.Material.WoodPlanks
  3050. Part70.TopSurface = Enum.SurfaceType.Smooth
  3051. Part70.brickColor = BrickColor.new("Dark orange")
  3052. Part70.Shape = Enum.PartType.Cylinder
  3053. Part71.Parent = Model13
  3054. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3055. Part71.Orientation = Vector3.new(0, 0, -90)
  3056. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3057. Part71.Rotation = Vector3.new(0, 0, -90)
  3058. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3059. Part71.Size = Vector3.new(90, 1, 1)
  3060. Part71.Anchored = true
  3061. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3062. Part71.BrickColor = BrickColor.new("Dark orange")
  3063. Part71.Material = Enum.Material.Wood
  3064. Part71.TopSurface = Enum.SurfaceType.Smooth
  3065. Part71.brickColor = BrickColor.new("Dark orange")
  3066. Part71.Shape = Enum.PartType.Cylinder
  3067. Part72.Parent = Model13
  3068. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3069. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3070. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3071. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3072. Part72.Anchored = true
  3073. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3074. Part72.BrickColor = BrickColor.new("Dark orange")
  3075. Part72.Material = Enum.Material.WoodPlanks
  3076. Part72.TopSurface = Enum.SurfaceType.Smooth
  3077. Part72.brickColor = BrickColor.new("Dark orange")
  3078. Part72.Shape = Enum.PartType.Cylinder
  3079. Part73.Parent = Model13
  3080. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3081. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3082. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3083. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3084. Part73.Anchored = true
  3085. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3086. Part73.BrickColor = BrickColor.new("Dark orange")
  3087. Part73.Material = Enum.Material.WoodPlanks
  3088. Part73.TopSurface = Enum.SurfaceType.Smooth
  3089. Part73.brickColor = BrickColor.new("Dark orange")
  3090. Part73.Shape = Enum.PartType.Cylinder
  3091. Part74.Parent = Model13
  3092. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3093. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3094. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3095. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3096. Part74.Anchored = true
  3097. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3098. Part74.BrickColor = BrickColor.new("Dark orange")
  3099. Part74.Material = Enum.Material.WoodPlanks
  3100. Part74.TopSurface = Enum.SurfaceType.Smooth
  3101. Part74.brickColor = BrickColor.new("Dark orange")
  3102. Part74.Shape = Enum.PartType.Cylinder
  3103. Part75.Parent = Model13
  3104. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3105. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3106. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3107. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3108. Part75.Anchored = true
  3109. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3110. Part75.BrickColor = BrickColor.new("Dark orange")
  3111. Part75.Material = Enum.Material.WoodPlanks
  3112. Part75.TopSurface = Enum.SurfaceType.Smooth
  3113. Part75.brickColor = BrickColor.new("Dark orange")
  3114. Part75.Shape = Enum.PartType.Cylinder
  3115. Part76.Parent = Model13
  3116. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3117. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3118. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3119. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3120. Part76.Anchored = true
  3121. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3122. Part76.BrickColor = BrickColor.new("Dark orange")
  3123. Part76.Material = Enum.Material.WoodPlanks
  3124. Part76.TopSurface = Enum.SurfaceType.Smooth
  3125. Part76.brickColor = BrickColor.new("Dark orange")
  3126. Part76.Shape = Enum.PartType.Cylinder
  3127. Part77.Parent = Model13
  3128. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3129. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3130. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3131. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3132. Part77.Anchored = true
  3133. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3134. Part77.BrickColor = BrickColor.new("Dark orange")
  3135. Part77.Material = Enum.Material.WoodPlanks
  3136. Part77.TopSurface = Enum.SurfaceType.Smooth
  3137. Part77.brickColor = BrickColor.new("Dark orange")
  3138. Part77.Shape = Enum.PartType.Cylinder
  3139. Part78.Parent = Model13
  3140. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3141. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3142. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3143. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3144. Part78.Anchored = true
  3145. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3146. Part78.BrickColor = BrickColor.new("Dark orange")
  3147. Part78.Material = Enum.Material.WoodPlanks
  3148. Part78.TopSurface = Enum.SurfaceType.Smooth
  3149. Part78.brickColor = BrickColor.new("Dark orange")
  3150. Part78.Shape = Enum.PartType.Cylinder
  3151. Part79.Parent = Model13
  3152. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3153. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3154. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3155. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3156. Part79.Anchored = true
  3157. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3158. Part79.BrickColor = BrickColor.new("Dark orange")
  3159. Part79.Material = Enum.Material.WoodPlanks
  3160. Part79.TopSurface = Enum.SurfaceType.Smooth
  3161. Part79.brickColor = BrickColor.new("Dark orange")
  3162. Part79.Shape = Enum.PartType.Cylinder
  3163. Part80.Parent = Model13
  3164. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3165. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3166. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3167. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3168. Part80.Anchored = true
  3169. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part80.BrickColor = BrickColor.new("Dark orange")
  3171. Part80.Material = Enum.Material.WoodPlanks
  3172. Part80.TopSurface = Enum.SurfaceType.Smooth
  3173. Part80.brickColor = BrickColor.new("Dark orange")
  3174. Part80.Shape = Enum.PartType.Cylinder
  3175. Part81.Parent = Model13
  3176. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3177. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3178. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3179. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3180. Part81.Anchored = true
  3181. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3182. Part81.BrickColor = BrickColor.new("Dark orange")
  3183. Part81.Material = Enum.Material.WoodPlanks
  3184. Part81.TopSurface = Enum.SurfaceType.Smooth
  3185. Part81.brickColor = BrickColor.new("Dark orange")
  3186. Part81.Shape = Enum.PartType.Cylinder
  3187. Part82.Parent = Model13
  3188. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3189. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3190. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3191. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3192. Part82.Anchored = true
  3193. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3194. Part82.BrickColor = BrickColor.new("Dark orange")
  3195. Part82.Material = Enum.Material.WoodPlanks
  3196. Part82.TopSurface = Enum.SurfaceType.Smooth
  3197. Part82.brickColor = BrickColor.new("Dark orange")
  3198. Part82.Shape = Enum.PartType.Cylinder
  3199. Part83.Parent = Model13
  3200. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3201. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3202. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3203. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3204. Part83.Anchored = true
  3205. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3206. Part83.BrickColor = BrickColor.new("Dark orange")
  3207. Part83.Material = Enum.Material.WoodPlanks
  3208. Part83.TopSurface = Enum.SurfaceType.Smooth
  3209. Part83.brickColor = BrickColor.new("Dark orange")
  3210. Part83.Shape = Enum.PartType.Cylinder
  3211. Part84.Parent = Model13
  3212. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3213. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3214. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3215. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3216. Part84.Anchored = true
  3217. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part84.BrickColor = BrickColor.new("Dark orange")
  3219. Part84.Material = Enum.Material.WoodPlanks
  3220. Part84.TopSurface = Enum.SurfaceType.Smooth
  3221. Part84.brickColor = BrickColor.new("Dark orange")
  3222. Part84.Shape = Enum.PartType.Cylinder
  3223. Part85.Parent = Model13
  3224. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3225. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3226. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3227. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3228. Part85.Anchored = true
  3229. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3230. Part85.BrickColor = BrickColor.new("Dark orange")
  3231. Part85.Material = Enum.Material.WoodPlanks
  3232. Part85.TopSurface = Enum.SurfaceType.Smooth
  3233. Part85.brickColor = BrickColor.new("Dark orange")
  3234. Part85.Shape = Enum.PartType.Cylinder
  3235. Part86.Parent = Model13
  3236. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3237. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3238. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3239. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3240. Part86.Anchored = true
  3241. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3242. Part86.BrickColor = BrickColor.new("Dark orange")
  3243. Part86.Material = Enum.Material.WoodPlanks
  3244. Part86.TopSurface = Enum.SurfaceType.Smooth
  3245. Part86.brickColor = BrickColor.new("Dark orange")
  3246. Part86.Shape = Enum.PartType.Cylinder
  3247. Part87.Parent = Model13
  3248. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3249. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3250. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3251. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3252. Part87.Anchored = true
  3253. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3254. Part87.BrickColor = BrickColor.new("Dark orange")
  3255. Part87.Material = Enum.Material.WoodPlanks
  3256. Part87.TopSurface = Enum.SurfaceType.Smooth
  3257. Part87.brickColor = BrickColor.new("Dark orange")
  3258. Part87.Shape = Enum.PartType.Cylinder
  3259. Part88.Parent = Model13
  3260. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3261. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3262. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3263. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3264. Part88.Anchored = true
  3265. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3266. Part88.BrickColor = BrickColor.new("Dark orange")
  3267. Part88.Material = Enum.Material.WoodPlanks
  3268. Part88.TopSurface = Enum.SurfaceType.Smooth
  3269. Part88.brickColor = BrickColor.new("Dark orange")
  3270. Part88.Shape = Enum.PartType.Cylinder
  3271. Part89.Parent = Model13
  3272. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3273. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3274. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3275. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3276. Part89.Anchored = true
  3277. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3278. Part89.BrickColor = BrickColor.new("Dark orange")
  3279. Part89.Material = Enum.Material.WoodPlanks
  3280. Part89.TopSurface = Enum.SurfaceType.Smooth
  3281. Part89.brickColor = BrickColor.new("Dark orange")
  3282. Part89.Shape = Enum.PartType.Cylinder
  3283. Part90.Parent = Model13
  3284. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3285. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3286. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3287. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3288. Part90.Anchored = true
  3289. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3290. Part90.BrickColor = BrickColor.new("Dark orange")
  3291. Part90.Material = Enum.Material.WoodPlanks
  3292. Part90.TopSurface = Enum.SurfaceType.Smooth
  3293. Part90.brickColor = BrickColor.new("Dark orange")
  3294. Part90.Shape = Enum.PartType.Cylinder
  3295. Part91.Parent = Model13
  3296. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3297. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3298. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3299. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3300. Part91.Anchored = true
  3301. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3302. Part91.BrickColor = BrickColor.new("Dark orange")
  3303. Part91.Material = Enum.Material.WoodPlanks
  3304. Part91.TopSurface = Enum.SurfaceType.Smooth
  3305. Part91.brickColor = BrickColor.new("Dark orange")
  3306. Part91.Shape = Enum.PartType.Cylinder
  3307. Part92.Parent = Model13
  3308. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3309. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3310. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3311. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3312. Part92.Anchored = true
  3313. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3314. Part92.BrickColor = BrickColor.new("Dark orange")
  3315. Part92.Material = Enum.Material.WoodPlanks
  3316. Part92.TopSurface = Enum.SurfaceType.Smooth
  3317. Part92.brickColor = BrickColor.new("Dark orange")
  3318. Part92.Shape = Enum.PartType.Cylinder
  3319. Part93.Parent = Model13
  3320. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3321. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3322. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3323. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3324. Part93.Anchored = true
  3325. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3326. Part93.BrickColor = BrickColor.new("Dark orange")
  3327. Part93.Material = Enum.Material.WoodPlanks
  3328. Part93.TopSurface = Enum.SurfaceType.Smooth
  3329. Part93.brickColor = BrickColor.new("Dark orange")
  3330. Part93.Shape = Enum.PartType.Cylinder
  3331. Part94.Parent = Model13
  3332. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3333. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3334. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3335. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3336. Part94.Anchored = true
  3337. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3338. Part94.BrickColor = BrickColor.new("Dark orange")
  3339. Part94.Material = Enum.Material.WoodPlanks
  3340. Part94.TopSurface = Enum.SurfaceType.Smooth
  3341. Part94.brickColor = BrickColor.new("Dark orange")
  3342. Part94.Shape = Enum.PartType.Cylinder
  3343. Part95.Parent = Model13
  3344. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3345. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3346. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3347. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3348. Part95.Anchored = true
  3349. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3350. Part95.BrickColor = BrickColor.new("Dark orange")
  3351. Part95.Material = Enum.Material.WoodPlanks
  3352. Part95.TopSurface = Enum.SurfaceType.Smooth
  3353. Part95.brickColor = BrickColor.new("Dark orange")
  3354. Part95.Shape = Enum.PartType.Cylinder
  3355. Part96.Parent = Model13
  3356. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3357. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3358. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3359. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3360. Part96.Anchored = true
  3361. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3362. Part96.BrickColor = BrickColor.new("Dark orange")
  3363. Part96.Material = Enum.Material.WoodPlanks
  3364. Part96.TopSurface = Enum.SurfaceType.Smooth
  3365. Part96.brickColor = BrickColor.new("Dark orange")
  3366. Part96.Shape = Enum.PartType.Cylinder
  3367. Part97.Parent = Model13
  3368. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3369. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3370. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3371. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3372. Part97.Anchored = true
  3373. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3374. Part97.BrickColor = BrickColor.new("Dark orange")
  3375. Part97.Material = Enum.Material.WoodPlanks
  3376. Part97.TopSurface = Enum.SurfaceType.Smooth
  3377. Part97.brickColor = BrickColor.new("Dark orange")
  3378. Part97.Shape = Enum.PartType.Cylinder
  3379. Part98.Parent = Model13
  3380. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3381. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3382. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3383. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3384. Part98.Anchored = true
  3385. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3386. Part98.BrickColor = BrickColor.new("Dark orange")
  3387. Part98.Material = Enum.Material.WoodPlanks
  3388. Part98.TopSurface = Enum.SurfaceType.Smooth
  3389. Part98.brickColor = BrickColor.new("Dark orange")
  3390. Part98.Shape = Enum.PartType.Cylinder
  3391. Part99.Parent = Model13
  3392. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3393. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3394. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3395. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3396. Part99.Anchored = true
  3397. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3398. Part99.BrickColor = BrickColor.new("Dark orange")
  3399. Part99.Material = Enum.Material.WoodPlanks
  3400. Part99.TopSurface = Enum.SurfaceType.Smooth
  3401. Part99.brickColor = BrickColor.new("Dark orange")
  3402. Part99.Shape = Enum.PartType.Cylinder
  3403. Part100.Parent = Model13
  3404. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3405. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3406. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3407. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3408. Part100.Anchored = true
  3409. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3410. Part100.BrickColor = BrickColor.new("Dark orange")
  3411. Part100.Material = Enum.Material.WoodPlanks
  3412. Part100.TopSurface = Enum.SurfaceType.Smooth
  3413. Part100.brickColor = BrickColor.new("Dark orange")
  3414. Part100.Shape = Enum.PartType.Cylinder
  3415. Part101.Parent = Model13
  3416. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3417. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3418. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3419. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3420. Part101.Anchored = true
  3421. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3422. Part101.BrickColor = BrickColor.new("Dark orange")
  3423. Part101.Material = Enum.Material.WoodPlanks
  3424. Part101.TopSurface = Enum.SurfaceType.Smooth
  3425. Part101.brickColor = BrickColor.new("Dark orange")
  3426. Part101.Shape = Enum.PartType.Cylinder
  3427. Part102.Parent = Model13
  3428. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3429. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3430. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3431. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3432. Part102.Anchored = true
  3433. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3434. Part102.BrickColor = BrickColor.new("Dark orange")
  3435. Part102.Material = Enum.Material.WoodPlanks
  3436. Part102.TopSurface = Enum.SurfaceType.Smooth
  3437. Part102.brickColor = BrickColor.new("Dark orange")
  3438. Part102.Shape = Enum.PartType.Cylinder
  3439. Part103.Parent = Model13
  3440. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3441. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3442. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3443. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3444. Part103.Anchored = true
  3445. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3446. Part103.BrickColor = BrickColor.new("Dark orange")
  3447. Part103.Material = Enum.Material.WoodPlanks
  3448. Part103.TopSurface = Enum.SurfaceType.Smooth
  3449. Part103.brickColor = BrickColor.new("Dark orange")
  3450. Part103.Shape = Enum.PartType.Cylinder
  3451. Part104.Parent = Model13
  3452. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3453. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3454. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3455. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3456. Part104.Anchored = true
  3457. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3458. Part104.BrickColor = BrickColor.new("Dark orange")
  3459. Part104.Material = Enum.Material.WoodPlanks
  3460. Part104.TopSurface = Enum.SurfaceType.Smooth
  3461. Part104.brickColor = BrickColor.new("Dark orange")
  3462. Part104.Shape = Enum.PartType.Cylinder
  3463. Part105.Parent = Model13
  3464. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3465. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3466. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3467. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3468. Part105.Anchored = true
  3469. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3470. Part105.BrickColor = BrickColor.new("Dark orange")
  3471. Part105.Material = Enum.Material.WoodPlanks
  3472. Part105.TopSurface = Enum.SurfaceType.Smooth
  3473. Part105.brickColor = BrickColor.new("Dark orange")
  3474. Part105.Shape = Enum.PartType.Cylinder
  3475. Part106.Parent = Model13
  3476. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3477. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3478. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3479. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3480. Part106.Anchored = true
  3481. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3482. Part106.BrickColor = BrickColor.new("Dark orange")
  3483. Part106.Material = Enum.Material.WoodPlanks
  3484. Part106.TopSurface = Enum.SurfaceType.Smooth
  3485. Part106.brickColor = BrickColor.new("Dark orange")
  3486. Part106.Shape = Enum.PartType.Cylinder
  3487. Part107.Parent = Model13
  3488. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3489. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3490. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3491. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3492. Part107.Anchored = true
  3493. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3494. Part107.BrickColor = BrickColor.new("Dark orange")
  3495. Part107.Material = Enum.Material.WoodPlanks
  3496. Part107.TopSurface = Enum.SurfaceType.Smooth
  3497. Part107.brickColor = BrickColor.new("Dark orange")
  3498. Part107.Shape = Enum.PartType.Cylinder
  3499. Part108.Parent = Model13
  3500. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3501. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3502. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3503. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3504. Part108.Anchored = true
  3505. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3506. Part108.BrickColor = BrickColor.new("Dark orange")
  3507. Part108.Material = Enum.Material.WoodPlanks
  3508. Part108.TopSurface = Enum.SurfaceType.Smooth
  3509. Part108.brickColor = BrickColor.new("Dark orange")
  3510. Part108.Shape = Enum.PartType.Cylinder
  3511. Part109.Parent = Model13
  3512. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3513. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3514. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3515. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3516. Part109.Anchored = true
  3517. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3518. Part109.BrickColor = BrickColor.new("Dark orange")
  3519. Part109.Material = Enum.Material.WoodPlanks
  3520. Part109.TopSurface = Enum.SurfaceType.Smooth
  3521. Part109.brickColor = BrickColor.new("Dark orange")
  3522. Part109.Shape = Enum.PartType.Cylinder
  3523. Part110.Parent = Model13
  3524. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3525. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3526. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3527. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3528. Part110.Anchored = true
  3529. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3530. Part110.BrickColor = BrickColor.new("Dark orange")
  3531. Part110.Material = Enum.Material.WoodPlanks
  3532. Part110.TopSurface = Enum.SurfaceType.Smooth
  3533. Part110.brickColor = BrickColor.new("Dark orange")
  3534. Part110.Shape = Enum.PartType.Cylinder
  3535. Part111.Parent = Model13
  3536. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3537. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3538. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3539. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3540. Part111.Anchored = true
  3541. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3542. Part111.BrickColor = BrickColor.new("Dark orange")
  3543. Part111.Material = Enum.Material.WoodPlanks
  3544. Part111.TopSurface = Enum.SurfaceType.Smooth
  3545. Part111.brickColor = BrickColor.new("Dark orange")
  3546. Part111.Shape = Enum.PartType.Cylinder
  3547. Part112.Parent = Model13
  3548. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3549. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3550. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3551. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3552. Part112.Anchored = true
  3553. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3554. Part112.BrickColor = BrickColor.new("Dark orange")
  3555. Part112.Material = Enum.Material.WoodPlanks
  3556. Part112.TopSurface = Enum.SurfaceType.Smooth
  3557. Part112.brickColor = BrickColor.new("Dark orange")
  3558. Part112.Shape = Enum.PartType.Cylinder
  3559. Part113.Parent = Model13
  3560. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3561. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3562. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3563. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3564. Part113.Anchored = true
  3565. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3566. Part113.BrickColor = BrickColor.new("Dark orange")
  3567. Part113.Material = Enum.Material.WoodPlanks
  3568. Part113.TopSurface = Enum.SurfaceType.Smooth
  3569. Part113.brickColor = BrickColor.new("Dark orange")
  3570. Part113.Shape = Enum.PartType.Cylinder
  3571. Part114.Parent = Model13
  3572. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3573. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3574. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3575. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3576. Part114.Anchored = true
  3577. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3578. Part114.BrickColor = BrickColor.new("Dark orange")
  3579. Part114.Material = Enum.Material.WoodPlanks
  3580. Part114.TopSurface = Enum.SurfaceType.Smooth
  3581. Part114.brickColor = BrickColor.new("Dark orange")
  3582. Part114.Shape = Enum.PartType.Cylinder
  3583. Part115.Parent = Model13
  3584. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3585. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3586. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3587. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3588. Part115.Anchored = true
  3589. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3590. Part115.BrickColor = BrickColor.new("Dark orange")
  3591. Part115.Material = Enum.Material.WoodPlanks
  3592. Part115.TopSurface = Enum.SurfaceType.Smooth
  3593. Part115.brickColor = BrickColor.new("Dark orange")
  3594. Part115.Shape = Enum.PartType.Cylinder
  3595. Part116.Parent = Model13
  3596. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3597. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3598. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3599. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3600. Part116.Anchored = true
  3601. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3602. Part116.BrickColor = BrickColor.new("Dark orange")
  3603. Part116.Material = Enum.Material.WoodPlanks
  3604. Part116.TopSurface = Enum.SurfaceType.Smooth
  3605. Part116.brickColor = BrickColor.new("Dark orange")
  3606. Part116.Shape = Enum.PartType.Cylinder
  3607. Part117.Parent = Model13
  3608. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3609. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3610. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3611. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3612. Part117.Anchored = true
  3613. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3614. Part117.BrickColor = BrickColor.new("Dark orange")
  3615. Part117.Material = Enum.Material.WoodPlanks
  3616. Part117.TopSurface = Enum.SurfaceType.Smooth
  3617. Part117.brickColor = BrickColor.new("Dark orange")
  3618. Part117.Shape = Enum.PartType.Cylinder
  3619. Part118.Parent = Model13
  3620. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3621. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3622. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3623. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3624. Part118.Anchored = true
  3625. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3626. Part118.BrickColor = BrickColor.new("Dark orange")
  3627. Part118.Material = Enum.Material.WoodPlanks
  3628. Part118.TopSurface = Enum.SurfaceType.Smooth
  3629. Part118.brickColor = BrickColor.new("Dark orange")
  3630. Part118.Shape = Enum.PartType.Cylinder
  3631. Part119.Parent = Model13
  3632. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3633. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3634. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3635. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3636. Part119.Anchored = true
  3637. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3638. Part119.BrickColor = BrickColor.new("Dark orange")
  3639. Part119.Material = Enum.Material.WoodPlanks
  3640. Part119.TopSurface = Enum.SurfaceType.Smooth
  3641. Part119.brickColor = BrickColor.new("Dark orange")
  3642. Part119.Shape = Enum.PartType.Cylinder
  3643. Part120.Parent = Model13
  3644. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3645. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3646. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3647. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3648. Part120.Anchored = true
  3649. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3650. Part120.BrickColor = BrickColor.new("Dark orange")
  3651. Part120.Material = Enum.Material.WoodPlanks
  3652. Part120.TopSurface = Enum.SurfaceType.Smooth
  3653. Part120.brickColor = BrickColor.new("Dark orange")
  3654. Part120.Shape = Enum.PartType.Cylinder
  3655. Part121.Parent = Model13
  3656. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3657. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3658. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3659. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3660. Part121.Anchored = true
  3661. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3662. Part121.BrickColor = BrickColor.new("Dark orange")
  3663. Part121.Material = Enum.Material.WoodPlanks
  3664. Part121.TopSurface = Enum.SurfaceType.Smooth
  3665. Part121.brickColor = BrickColor.new("Dark orange")
  3666. Part121.Shape = Enum.PartType.Cylinder
  3667. Part122.Parent = Model13
  3668. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3669. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3670. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3671. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3672. Part122.Anchored = true
  3673. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3674. Part122.BrickColor = BrickColor.new("Dark orange")
  3675. Part122.Material = Enum.Material.WoodPlanks
  3676. Part122.TopSurface = Enum.SurfaceType.Smooth
  3677. Part122.brickColor = BrickColor.new("Dark orange")
  3678. Part122.Shape = Enum.PartType.Cylinder
  3679. Part123.Parent = Model13
  3680. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3681. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3682. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3683. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3684. Part123.Anchored = true
  3685. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3686. Part123.BrickColor = BrickColor.new("Dark orange")
  3687. Part123.Material = Enum.Material.WoodPlanks
  3688. Part123.TopSurface = Enum.SurfaceType.Smooth
  3689. Part123.brickColor = BrickColor.new("Dark orange")
  3690. Part123.Shape = Enum.PartType.Cylinder
  3691. Part124.Parent = Model13
  3692. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3693. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3694. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3695. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3696. Part124.Anchored = true
  3697. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3698. Part124.BrickColor = BrickColor.new("Dark orange")
  3699. Part124.Material = Enum.Material.WoodPlanks
  3700. Part124.TopSurface = Enum.SurfaceType.Smooth
  3701. Part124.brickColor = BrickColor.new("Dark orange")
  3702. Part124.Shape = Enum.PartType.Cylinder
  3703. Part125.Parent = Model13
  3704. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3705. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3706. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3707. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3708. Part125.Anchored = true
  3709. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3710. Part125.BrickColor = BrickColor.new("Dark orange")
  3711. Part125.Material = Enum.Material.WoodPlanks
  3712. Part125.TopSurface = Enum.SurfaceType.Smooth
  3713. Part125.brickColor = BrickColor.new("Dark orange")
  3714. Part125.Shape = Enum.PartType.Cylinder
  3715. Part126.Parent = Model13
  3716. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3717. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3718. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3719. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3720. Part126.Anchored = true
  3721. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3722. Part126.BrickColor = BrickColor.new("Dark orange")
  3723. Part126.Material = Enum.Material.WoodPlanks
  3724. Part126.TopSurface = Enum.SurfaceType.Smooth
  3725. Part126.brickColor = BrickColor.new("Dark orange")
  3726. Part126.Shape = Enum.PartType.Cylinder
  3727. Part127.Parent = Model13
  3728. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3729. Part127.Orientation = Vector3.new(0, 0, -90)
  3730. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3731. Part127.Rotation = Vector3.new(0, 0, -90)
  3732. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3733. Part127.Size = Vector3.new(90, 1, 1)
  3734. Part127.Anchored = true
  3735. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3736. Part127.BrickColor = BrickColor.new("Dark orange")
  3737. Part127.Material = Enum.Material.Wood
  3738. Part127.TopSurface = Enum.SurfaceType.Smooth
  3739. Part127.brickColor = BrickColor.new("Dark orange")
  3740. Part127.Shape = Enum.PartType.Cylinder
  3741. Part128.Parent = Model13
  3742. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3743. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3744. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3745. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3746. Part128.Anchored = true
  3747. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3748. Part128.BrickColor = BrickColor.new("Dark orange")
  3749. Part128.Material = Enum.Material.WoodPlanks
  3750. Part128.TopSurface = Enum.SurfaceType.Smooth
  3751. Part128.brickColor = BrickColor.new("Dark orange")
  3752. Part128.Shape = Enum.PartType.Cylinder
  3753. Part129.Parent = Model13
  3754. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3755. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3756. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3757. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3758. Part129.Anchored = true
  3759. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3760. Part129.BrickColor = BrickColor.new("Dark orange")
  3761. Part129.Material = Enum.Material.WoodPlanks
  3762. Part129.TopSurface = Enum.SurfaceType.Smooth
  3763. Part129.brickColor = BrickColor.new("Dark orange")
  3764. Part129.Shape = Enum.PartType.Cylinder
  3765. Part130.Parent = Model13
  3766. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3767. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3768. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3769. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3770. Part130.Anchored = true
  3771. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3772. Part130.BrickColor = BrickColor.new("Dark orange")
  3773. Part130.Material = Enum.Material.WoodPlanks
  3774. Part130.TopSurface = Enum.SurfaceType.Smooth
  3775. Part130.brickColor = BrickColor.new("Dark orange")
  3776. Part130.Shape = Enum.PartType.Cylinder
  3777. Part131.Parent = Model13
  3778. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3779. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3780. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3781. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3782. Part131.Anchored = true
  3783. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3784. Part131.BrickColor = BrickColor.new("Dark orange")
  3785. Part131.Material = Enum.Material.WoodPlanks
  3786. Part131.TopSurface = Enum.SurfaceType.Smooth
  3787. Part131.brickColor = BrickColor.new("Dark orange")
  3788. Part131.Shape = Enum.PartType.Cylinder
  3789. Part132.Parent = Model13
  3790. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3791. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3792. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3793. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3794. Part132.Anchored = true
  3795. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3796. Part132.BrickColor = BrickColor.new("Dark orange")
  3797. Part132.Material = Enum.Material.WoodPlanks
  3798. Part132.TopSurface = Enum.SurfaceType.Smooth
  3799. Part132.brickColor = BrickColor.new("Dark orange")
  3800. Part132.Shape = Enum.PartType.Cylinder
  3801. Part133.Parent = Model13
  3802. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3803. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3804. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3805. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3806. Part133.Anchored = true
  3807. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3808. Part133.BrickColor = BrickColor.new("Dark orange")
  3809. Part133.Material = Enum.Material.WoodPlanks
  3810. Part133.TopSurface = Enum.SurfaceType.Smooth
  3811. Part133.brickColor = BrickColor.new("Dark orange")
  3812. Part133.Shape = Enum.PartType.Cylinder
  3813. Part134.Parent = Model13
  3814. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3815. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3816. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3817. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3818. Part134.Anchored = true
  3819. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3820. Part134.BrickColor = BrickColor.new("Dark orange")
  3821. Part134.Material = Enum.Material.WoodPlanks
  3822. Part134.TopSurface = Enum.SurfaceType.Smooth
  3823. Part134.brickColor = BrickColor.new("Dark orange")
  3824. Part134.Shape = Enum.PartType.Cylinder
  3825. Part135.Parent = Model13
  3826. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3827. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3828. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3829. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3830. Part135.Anchored = true
  3831. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3832. Part135.BrickColor = BrickColor.new("Dark orange")
  3833. Part135.Material = Enum.Material.WoodPlanks
  3834. Part135.TopSurface = Enum.SurfaceType.Smooth
  3835. Part135.brickColor = BrickColor.new("Dark orange")
  3836. Part135.Shape = Enum.PartType.Cylinder
  3837. Part136.Parent = Model13
  3838. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3839. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3840. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3841. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3842. Part136.Anchored = true
  3843. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3844. Part136.BrickColor = BrickColor.new("Dark orange")
  3845. Part136.Material = Enum.Material.WoodPlanks
  3846. Part136.TopSurface = Enum.SurfaceType.Smooth
  3847. Part136.brickColor = BrickColor.new("Dark orange")
  3848. Part136.Shape = Enum.PartType.Cylinder
  3849. Part137.Parent = Model13
  3850. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3851. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3852. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3853. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3854. Part137.Anchored = true
  3855. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3856. Part137.BrickColor = BrickColor.new("Dark orange")
  3857. Part137.Material = Enum.Material.WoodPlanks
  3858. Part137.TopSurface = Enum.SurfaceType.Smooth
  3859. Part137.brickColor = BrickColor.new("Dark orange")
  3860. Part137.Shape = Enum.PartType.Cylinder
  3861. Part138.Parent = Model13
  3862. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3863. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3864. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3865. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3866. Part138.Anchored = true
  3867. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3868. Part138.BrickColor = BrickColor.new("Dark orange")
  3869. Part138.Material = Enum.Material.WoodPlanks
  3870. Part138.TopSurface = Enum.SurfaceType.Smooth
  3871. Part138.brickColor = BrickColor.new("Dark orange")
  3872. Part138.Shape = Enum.PartType.Cylinder
  3873. Part139.Parent = Model13
  3874. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3875. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3876. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3877. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3878. Part139.Anchored = true
  3879. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3880. Part139.BrickColor = BrickColor.new("Dark orange")
  3881. Part139.Material = Enum.Material.WoodPlanks
  3882. Part139.TopSurface = Enum.SurfaceType.Smooth
  3883. Part139.brickColor = BrickColor.new("Dark orange")
  3884. Part139.Shape = Enum.PartType.Cylinder
  3885. Part140.Parent = Model13
  3886. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3887. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3888. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3889. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3890. Part140.Anchored = true
  3891. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3892. Part140.BrickColor = BrickColor.new("Dark orange")
  3893. Part140.Material = Enum.Material.WoodPlanks
  3894. Part140.TopSurface = Enum.SurfaceType.Smooth
  3895. Part140.brickColor = BrickColor.new("Dark orange")
  3896. Part140.Shape = Enum.PartType.Cylinder
  3897. Part141.Parent = Model13
  3898. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3899. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3900. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3901. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3902. Part141.Anchored = true
  3903. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3904. Part141.BrickColor = BrickColor.new("Dark orange")
  3905. Part141.Material = Enum.Material.WoodPlanks
  3906. Part141.TopSurface = Enum.SurfaceType.Smooth
  3907. Part141.brickColor = BrickColor.new("Dark orange")
  3908. Part141.Shape = Enum.PartType.Cylinder
  3909. Part142.Parent = Model13
  3910. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3911. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3912. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3913. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3914. Part142.Anchored = true
  3915. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3916. Part142.BrickColor = BrickColor.new("Dark orange")
  3917. Part142.Material = Enum.Material.WoodPlanks
  3918. Part142.TopSurface = Enum.SurfaceType.Smooth
  3919. Part142.brickColor = BrickColor.new("Dark orange")
  3920. Part142.Shape = Enum.PartType.Cylinder
  3921. Part143.Parent = Model13
  3922. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3923. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3924. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3925. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3926. Part143.Anchored = true
  3927. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3928. Part143.BrickColor = BrickColor.new("Dark orange")
  3929. Part143.Material = Enum.Material.WoodPlanks
  3930. Part143.TopSurface = Enum.SurfaceType.Smooth
  3931. Part143.brickColor = BrickColor.new("Dark orange")
  3932. Part143.Shape = Enum.PartType.Cylinder
  3933. Model144.Name = "Armory room"
  3934. Model144.Parent = mas
  3935. Part145.Parent = Model144
  3936. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3937. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3938. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3939. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3940. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3941. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3942. Part145.Anchored = true
  3943. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3944. Part145.BrickColor = BrickColor.new("Institutional white")
  3945. Part145.Material = Enum.Material.SmoothPlastic
  3946. Part145.TopSurface = Enum.SurfaceType.Smooth
  3947. Part145.brickColor = BrickColor.new("Institutional white")
  3948. SpecialMesh146.Parent = Part145
  3949. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3950. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3951. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3952. Part147.Parent = Model144
  3953. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3954. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3955. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3956. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3957. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3958. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3959. Part147.Anchored = true
  3960. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3961. Part147.BrickColor = BrickColor.new("Institutional white")
  3962. Part147.Material = Enum.Material.SmoothPlastic
  3963. Part147.TopSurface = Enum.SurfaceType.Smooth
  3964. Part147.brickColor = BrickColor.new("Institutional white")
  3965. SpecialMesh148.Parent = Part147
  3966. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3967. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3968. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3969. Part149.Parent = Model144
  3970. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3971. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3972. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3973. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3974. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3975. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3976. Part149.Anchored = true
  3977. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3978. Part149.BrickColor = BrickColor.new("Institutional white")
  3979. Part149.Material = Enum.Material.SmoothPlastic
  3980. Part149.TopSurface = Enum.SurfaceType.Smooth
  3981. Part149.brickColor = BrickColor.new("Institutional white")
  3982. SpecialMesh150.Parent = Part149
  3983. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3984. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3985. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3986. Part151.Parent = Model144
  3987. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3988. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3989. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  3990. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3991. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3992. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3993. Part151.Anchored = true
  3994. Part151.BottomSurface = Enum.SurfaceType.Smooth
  3995. Part151.BrickColor = BrickColor.new("Institutional white")
  3996. Part151.Material = Enum.Material.SmoothPlastic
  3997. Part151.TopSurface = Enum.SurfaceType.Smooth
  3998. Part151.brickColor = BrickColor.new("Institutional white")
  3999. SpecialMesh152.Parent = Part151
  4000. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4001. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4002. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4003. Part153.Parent = Model144
  4004. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4005. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4006. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4007. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4008. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4009. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4010. Part153.Anchored = true
  4011. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4012. Part153.BrickColor = BrickColor.new("Institutional white")
  4013. Part153.Material = Enum.Material.SmoothPlastic
  4014. Part153.TopSurface = Enum.SurfaceType.Smooth
  4015. Part153.brickColor = BrickColor.new("Institutional white")
  4016. SpecialMesh154.Parent = Part153
  4017. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4018. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4019. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4020. Part155.Parent = Model144
  4021. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4022. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4023. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4024. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4025. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4026. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4027. Part155.Anchored = true
  4028. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4029. Part155.BrickColor = BrickColor.new("Institutional white")
  4030. Part155.Material = Enum.Material.SmoothPlastic
  4031. Part155.TopSurface = Enum.SurfaceType.Smooth
  4032. Part155.brickColor = BrickColor.new("Institutional white")
  4033. SpecialMesh156.Parent = Part155
  4034. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4035. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4036. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4037. Part157.Parent = Model144
  4038. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4039. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4040. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4041. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4042. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4043. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4044. Part157.Anchored = true
  4045. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4046. Part157.BrickColor = BrickColor.new("Institutional white")
  4047. Part157.Material = Enum.Material.SmoothPlastic
  4048. Part157.TopSurface = Enum.SurfaceType.Smooth
  4049. Part157.brickColor = BrickColor.new("Institutional white")
  4050. SpecialMesh158.Parent = Part157
  4051. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4052. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4053. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4054. Part159.Parent = Model144
  4055. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4056. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4057. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4058. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4059. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4060. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4061. Part159.Anchored = true
  4062. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4063. Part159.BrickColor = BrickColor.new("Institutional white")
  4064. Part159.Material = Enum.Material.SmoothPlastic
  4065. Part159.TopSurface = Enum.SurfaceType.Smooth
  4066. Part159.brickColor = BrickColor.new("Institutional white")
  4067. SpecialMesh160.Parent = Part159
  4068. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4069. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4070. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4071. Part161.Parent = Model144
  4072. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4073. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4074. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4075. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4076. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4077. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4078. Part161.Anchored = true
  4079. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4080. Part161.BrickColor = BrickColor.new("Institutional white")
  4081. Part161.Material = Enum.Material.SmoothPlastic
  4082. Part161.TopSurface = Enum.SurfaceType.Smooth
  4083. Part161.brickColor = BrickColor.new("Institutional white")
  4084. SpecialMesh162.Parent = Part161
  4085. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4086. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4087. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4088. Part163.Parent = Model144
  4089. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4090. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4091. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4092. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4093. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4094. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4095. Part163.Anchored = true
  4096. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4097. Part163.BrickColor = BrickColor.new("Institutional white")
  4098. Part163.Material = Enum.Material.SmoothPlastic
  4099. Part163.TopSurface = Enum.SurfaceType.Smooth
  4100. Part163.brickColor = BrickColor.new("Institutional white")
  4101. SpecialMesh164.Parent = Part163
  4102. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4103. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4104. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4105. Part165.Parent = Model144
  4106. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4107. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4108. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4109. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4110. Part165.Anchored = true
  4111. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4112. Part165.BrickColor = BrickColor.new("Institutional white")
  4113. Part165.Material = Enum.Material.SmoothPlastic
  4114. Part165.TopSurface = Enum.SurfaceType.Smooth
  4115. Part165.brickColor = BrickColor.new("Institutional white")
  4116. SpecialMesh166.Parent = Part165
  4117. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4118. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4119. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4120. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4121. Part167.Parent = Model144
  4122. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4123. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4124. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4125. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4126. Part167.Anchored = true
  4127. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4128. Part167.BrickColor = BrickColor.new("Institutional white")
  4129. Part167.Material = Enum.Material.SmoothPlastic
  4130. Part167.TopSurface = Enum.SurfaceType.Smooth
  4131. Part167.brickColor = BrickColor.new("Institutional white")
  4132. SpecialMesh168.Parent = Part167
  4133. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4134. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4135. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4136. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4137. Part169.Parent = Model144
  4138. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4139. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4140. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4141. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4142. Part169.Anchored = true
  4143. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4144. Part169.BrickColor = BrickColor.new("Institutional white")
  4145. Part169.Material = Enum.Material.SmoothPlastic
  4146. Part169.TopSurface = Enum.SurfaceType.Smooth
  4147. Part169.brickColor = BrickColor.new("Institutional white")
  4148. SpecialMesh170.Parent = Part169
  4149. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4150. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4151. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4152. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4153. Part171.Parent = Model144
  4154. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4155. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4156. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4157. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4158. Part171.Anchored = true
  4159. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4160. Part171.BrickColor = BrickColor.new("Institutional white")
  4161. Part171.Material = Enum.Material.SmoothPlastic
  4162. Part171.TopSurface = Enum.SurfaceType.Smooth
  4163. Part171.brickColor = BrickColor.new("Institutional white")
  4164. SpecialMesh172.Parent = Part171
  4165. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4166. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4167. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4168. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4169. Part173.Parent = Model144
  4170. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4171. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4172. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4173. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4174. Part173.Anchored = true
  4175. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4176. Part173.BrickColor = BrickColor.new("Institutional white")
  4177. Part173.Material = Enum.Material.SmoothPlastic
  4178. Part173.TopSurface = Enum.SurfaceType.Smooth
  4179. Part173.brickColor = BrickColor.new("Institutional white")
  4180. SpecialMesh174.Parent = Part173
  4181. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4182. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4183. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4184. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4185. Part175.Parent = Model144
  4186. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4187. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4188. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4189. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4190. Part175.Anchored = true
  4191. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4192. Part175.BrickColor = BrickColor.new("Institutional white")
  4193. Part175.Material = Enum.Material.SmoothPlastic
  4194. Part175.TopSurface = Enum.SurfaceType.Smooth
  4195. Part175.brickColor = BrickColor.new("Institutional white")
  4196. SpecialMesh176.Parent = Part175
  4197. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4198. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4199. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4200. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4201. Part177.Parent = Model144
  4202. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4203. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4204. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4205. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4206. Part177.Anchored = true
  4207. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4208. Part177.BrickColor = BrickColor.new("Institutional white")
  4209. Part177.Material = Enum.Material.SmoothPlastic
  4210. Part177.TopSurface = Enum.SurfaceType.Smooth
  4211. Part177.brickColor = BrickColor.new("Institutional white")
  4212. SpecialMesh178.Parent = Part177
  4213. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4214. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4215. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4216. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4217. Part179.Parent = Model144
  4218. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4219. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4220. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4221. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4222. Part179.Anchored = true
  4223. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4224. Part179.BrickColor = BrickColor.new("Institutional white")
  4225. Part179.Material = Enum.Material.SmoothPlastic
  4226. Part179.TopSurface = Enum.SurfaceType.Smooth
  4227. Part179.brickColor = BrickColor.new("Institutional white")
  4228. SpecialMesh180.Parent = Part179
  4229. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4230. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4231. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4232. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4233. Part181.Parent = Model144
  4234. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4235. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4236. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4237. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4238. Part181.Anchored = true
  4239. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4240. Part181.BrickColor = BrickColor.new("Institutional white")
  4241. Part181.Material = Enum.Material.SmoothPlastic
  4242. Part181.TopSurface = Enum.SurfaceType.Smooth
  4243. Part181.brickColor = BrickColor.new("Institutional white")
  4244. SpecialMesh182.Parent = Part181
  4245. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4246. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4247. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4248. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4249. Part183.Parent = Model144
  4250. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4251. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4252. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4253. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4254. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4255. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4256. Part183.Anchored = true
  4257. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4258. Part183.BrickColor = BrickColor.new("Institutional white")
  4259. Part183.Material = Enum.Material.SmoothPlastic
  4260. Part183.TopSurface = Enum.SurfaceType.Smooth
  4261. Part183.brickColor = BrickColor.new("Institutional white")
  4262. SpecialMesh184.Parent = Part183
  4263. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4264. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4265. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4266. Part185.Parent = Model144
  4267. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4268. Part185.Orientation = Vector3.new(0, -90, 90)
  4269. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4270. Part185.Rotation = Vector3.new(-90, -90, 0)
  4271. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4272. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4273. Part185.Anchored = true
  4274. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4275. Part185.BrickColor = BrickColor.new("Institutional white")
  4276. Part185.Material = Enum.Material.SmoothPlastic
  4277. Part185.TopSurface = Enum.SurfaceType.Smooth
  4278. Part185.brickColor = BrickColor.new("Institutional white")
  4279. SpecialMesh186.Parent = Part185
  4280. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4281. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4282. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4283. Part187.Parent = Model144
  4284. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4285. Part187.Orientation = Vector3.new(0, -90, 90)
  4286. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4287. Part187.Rotation = Vector3.new(-90, -90, 0)
  4288. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4289. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4290. Part187.Anchored = true
  4291. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4292. Part187.BrickColor = BrickColor.new("Institutional white")
  4293. Part187.Material = Enum.Material.SmoothPlastic
  4294. Part187.TopSurface = Enum.SurfaceType.Smooth
  4295. Part187.brickColor = BrickColor.new("Institutional white")
  4296. SpecialMesh188.Parent = Part187
  4297. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4298. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4299. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4300. Part189.Parent = Model144
  4301. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4302. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4303. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4304. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4305. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4306. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4307. Part189.Anchored = true
  4308. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4309. Part189.BrickColor = BrickColor.new("Institutional white")
  4310. Part189.Material = Enum.Material.SmoothPlastic
  4311. Part189.TopSurface = Enum.SurfaceType.Smooth
  4312. Part189.brickColor = BrickColor.new("Institutional white")
  4313. SpecialMesh190.Parent = Part189
  4314. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4315. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4316. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4317. Part191.Parent = mas
  4318. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4319. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4320. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4321. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4322. Part191.Anchored = true
  4323. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4324. Part191.BrickColor = BrickColor.new("Dark orange")
  4325. Part191.Material = Enum.Material.Wood
  4326. Part191.TopSurface = Enum.SurfaceType.Smooth
  4327. Part191.brickColor = BrickColor.new("Dark orange")
  4328. Part192.Name = "Wall"
  4329. Part192.Parent = mas
  4330. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4331. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4332. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4333. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4334. Part192.Anchored = true
  4335. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4336. Part192.BrickColor = BrickColor.new("Dark orange")
  4337. Part192.Material = Enum.Material.Wood
  4338. Part192.TopSurface = Enum.SurfaceType.Smooth
  4339. Part192.brickColor = BrickColor.new("Dark orange")
  4340. Part193.Parent = mas
  4341. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4342. Part193.Orientation = Vector3.new(0, 90, -90)
  4343. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4344. Part193.Rotation = Vector3.new(-90, 90, 0)
  4345. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4346. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4347. Part193.Anchored = true
  4348. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4349. Part193.BrickColor = BrickColor.new("Dark orange")
  4350. Part193.Material = Enum.Material.Wood
  4351. Part193.TopSurface = Enum.SurfaceType.Smooth
  4352. Part193.brickColor = BrickColor.new("Dark orange")
  4353. Part193.Shape = Enum.PartType.Cylinder
  4354. Part194.Parent = mas
  4355. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4356. Part194.Orientation = Vector3.new(-90, -180, 0)
  4357. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4358. Part194.Rotation = Vector3.new(-90, 0, -180)
  4359. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4360. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4361. Part194.Anchored = true
  4362. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4363. Part194.BrickColor = BrickColor.new("Institutional white")
  4364. Part194.Material = Enum.Material.SmoothPlastic
  4365. Part194.TopSurface = Enum.SurfaceType.Smooth
  4366. Part194.brickColor = BrickColor.new("Institutional white")
  4367. Decal195.Parent = Part194
  4368. Decal195.Texture = "rbxassetid://636768448"
  4369. Decal195.Face = Enum.NormalId.Bottom
  4370. Part196.Parent = mas
  4371. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4372. Part196.Orientation = Vector3.new(-90, -180, 0)
  4373. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4374. Part196.Rotation = Vector3.new(-90, 0, -180)
  4375. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4376. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4377. Part196.Anchored = true
  4378. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4379. Part196.BrickColor = BrickColor.new("Institutional white")
  4380. Part196.Material = Enum.Material.SmoothPlastic
  4381. Part196.TopSurface = Enum.SurfaceType.Smooth
  4382. Part196.brickColor = BrickColor.new("Institutional white")
  4383. Decal197.Parent = Part196
  4384. Decal197.Texture = "rbxassetid://1664931187"
  4385. Decal197.Face = Enum.NormalId.Bottom
  4386. Part198.Parent = mas
  4387. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4388. Part198.Orientation = Vector3.new(-90, 0, 0)
  4389. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4390. Part198.Rotation = Vector3.new(-90, 0, 0)
  4391. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4392. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4393. Part198.Anchored = true
  4394. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4395. Part198.BrickColor = BrickColor.new("Dark orange")
  4396. Part198.Material = Enum.Material.Wood
  4397. Part198.TopSurface = Enum.SurfaceType.Smooth
  4398. Part198.brickColor = BrickColor.new("Dark orange")
  4399. Part199.Name = "Wall"
  4400. Part199.Parent = mas
  4401. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4402. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4403. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4404. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4405. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4406. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4407. Part199.Anchored = true
  4408. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4409. Part199.BrickColor = BrickColor.new("Dark orange")
  4410. Part199.Material = Enum.Material.Wood
  4411. Part199.TopSurface = Enum.SurfaceType.Smooth
  4412. Part199.brickColor = BrickColor.new("Dark orange")
  4413. Part200.Parent = mas
  4414. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4415. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4416. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4417. Part200.Anchored = true
  4418. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4419. Part200.Material = Enum.Material.DiamondPlate
  4420. Part200.TopSurface = Enum.SurfaceType.Smooth
  4421. Part201.Name = "Wall"
  4422. Part201.Parent = mas
  4423. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4424. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4425. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4426. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4427. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4428. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4429. Part201.Anchored = true
  4430. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4431. Part201.BrickColor = BrickColor.new("Dark orange")
  4432. Part201.Material = Enum.Material.Wood
  4433. Part201.TopSurface = Enum.SurfaceType.Smooth
  4434. Part201.brickColor = BrickColor.new("Dark orange")
  4435. Part202.Parent = mas
  4436. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4437. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4438. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4439. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4440. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4441. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4442. Part202.Anchored = true
  4443. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4444. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4445. Part202.Material = Enum.Material.Wood
  4446. Part202.TopSurface = Enum.SurfaceType.Smooth
  4447. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4448. Part203.Name = "Tree"
  4449. Part203.Parent = mas
  4450. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4451. Part203.Orientation = Vector3.new(0, 0, 90)
  4452. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4453. Part203.Rotation = Vector3.new(0, 0, 90)
  4454. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4455. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4456. Part203.Anchored = true
  4457. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4458. Part203.BrickColor = BrickColor.new("Reddish brown")
  4459. Part203.Material = Enum.Material.Wood
  4460. Part203.TopSurface = Enum.SurfaceType.Smooth
  4461. Part203.brickColor = BrickColor.new("Reddish brown")
  4462. Part203.Shape = Enum.PartType.Cylinder
  4463. Part204.Parent = mas
  4464. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4465. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4466. Part204.Color = Color3.new(1, 0.690196, 0)
  4467. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4468. Part204.Anchored = true
  4469. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4470. Part204.BrickColor = BrickColor.new("Deep orange")
  4471. Part204.Material = Enum.Material.Neon
  4472. Part204.TopSurface = Enum.SurfaceType.Smooth
  4473. Part204.brickColor = BrickColor.new("Deep orange")
  4474. Part204.Shape = Enum.PartType.Ball
  4475. PointLight205.Parent = Part204
  4476. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4477. PointLight205.Range = 25
  4478. PointLight205.Brightness = 10
  4479. PointLight205.Shadows = true
  4480. Part206.Parent = mas
  4481. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4482. Part206.Orientation = Vector3.new(0, 0, 90)
  4483. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4484. Part206.Rotation = Vector3.new(0, 0, 90)
  4485. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4486. Part206.Anchored = true
  4487. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4488. Part206.TopSurface = Enum.SurfaceType.Smooth
  4489. Part207.Name = "Wall"
  4490. Part207.Parent = mas
  4491. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4492. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4493. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4494. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4495. Part207.Anchored = true
  4496. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4497. Part207.BrickColor = BrickColor.new("Dark orange")
  4498. Part207.Material = Enum.Material.Wood
  4499. Part207.TopSurface = Enum.SurfaceType.Smooth
  4500. Part207.brickColor = BrickColor.new("Dark orange")
  4501. Part208.Parent = mas
  4502. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4503. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4504. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4505. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4506. Part208.Anchored = true
  4507. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4508. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4509. Part208.Material = Enum.Material.Wood
  4510. Part208.TopSurface = Enum.SurfaceType.Smooth
  4511. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4512. Part209.Parent = mas
  4513. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4514. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4515. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4516. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4517. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4518. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4519. Part209.Anchored = true
  4520. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4521. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4522. Part209.Material = Enum.Material.Wood
  4523. Part209.TopSurface = Enum.SurfaceType.Smooth
  4524. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4525. Part210.Name = "Wall"
  4526. Part210.Parent = mas
  4527. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4528. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4529. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4530. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4531. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4532. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4533. Part210.Anchored = true
  4534. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4535. Part210.BrickColor = BrickColor.new("Dark orange")
  4536. Part210.Material = Enum.Material.Wood
  4537. Part210.TopSurface = Enum.SurfaceType.Smooth
  4538. Part210.brickColor = BrickColor.new("Dark orange")
  4539. Part211.Name = "Wall"
  4540. Part211.Parent = mas
  4541. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4542. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4543. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4544. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4545. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4546. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4547. Part211.Anchored = true
  4548. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4549. Part211.BrickColor = BrickColor.new("Dark orange")
  4550. Part211.Material = Enum.Material.Wood
  4551. Part211.TopSurface = Enum.SurfaceType.Smooth
  4552. Part211.brickColor = BrickColor.new("Dark orange")
  4553. Part212.Parent = mas
  4554. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4555. Part212.Orientation = Vector3.new(0, -90, 0)
  4556. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4557. Part212.Rotation = Vector3.new(0, -90, 0)
  4558. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4559. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4560. Part212.Anchored = true
  4561. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4562. Part212.BrickColor = BrickColor.new("Institutional white")
  4563. Part212.Material = Enum.Material.SmoothPlastic
  4564. Part212.TopSurface = Enum.SurfaceType.Smooth
  4565. Part212.brickColor = BrickColor.new("Institutional white")
  4566. SpecialMesh213.Parent = Part212
  4567. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4568. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4569. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4570. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4571. Part214.Name = "Wall"
  4572. Part214.Parent = mas
  4573. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4574. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4575. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4576. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4577. Part214.Anchored = true
  4578. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4579. Part214.BrickColor = BrickColor.new("Dark orange")
  4580. Part214.Material = Enum.Material.Wood
  4581. Part214.TopSurface = Enum.SurfaceType.Smooth
  4582. Part214.brickColor = BrickColor.new("Dark orange")
  4583. Part215.Parent = mas
  4584. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4585. Part215.Orientation = Vector3.new(0, 90, -90)
  4586. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4587. Part215.Rotation = Vector3.new(-90, 90, 0)
  4588. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4589. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4590. Part215.Anchored = true
  4591. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4592. Part215.BrickColor = BrickColor.new("Dark orange")
  4593. Part215.Material = Enum.Material.Wood
  4594. Part215.TopSurface = Enum.SurfaceType.Smooth
  4595. Part215.brickColor = BrickColor.new("Dark orange")
  4596. Part215.Shape = Enum.PartType.Cylinder
  4597. Part216.Parent = mas
  4598. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4599. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4600. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4601. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4602. Part216.Anchored = true
  4603. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4604. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4605. Part216.Material = Enum.Material.Wood
  4606. Part216.TopSurface = Enum.SurfaceType.Smooth
  4607. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4608. Part217.Parent = mas
  4609. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4610. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4611. Part217.Color = Color3.new(1, 0.690196, 0)
  4612. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4613. Part217.Anchored = true
  4614. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4615. Part217.BrickColor = BrickColor.new("Deep orange")
  4616. Part217.Material = Enum.Material.Neon
  4617. Part217.TopSurface = Enum.SurfaceType.Smooth
  4618. Part217.brickColor = BrickColor.new("Deep orange")
  4619. Part217.Shape = Enum.PartType.Ball
  4620. PointLight218.Parent = Part217
  4621. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4622. PointLight218.Range = 25
  4623. PointLight218.Brightness = 10
  4624. PointLight218.Shadows = true
  4625. Part219.Parent = mas
  4626. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4627. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4628. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4629. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4630. Part219.Anchored = true
  4631. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4632. Part219.BrickColor = BrickColor.new("Persimmon")
  4633. Part219.Material = Enum.Material.Fabric
  4634. Part219.TopSurface = Enum.SurfaceType.Smooth
  4635. Part219.brickColor = BrickColor.new("Persimmon")
  4636. Part220.Parent = mas
  4637. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4638. Part220.Orientation = Vector3.new(0, 90, -90)
  4639. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4640. Part220.Rotation = Vector3.new(-90, 90, 0)
  4641. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4642. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4643. Part220.Anchored = true
  4644. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4645. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4646. Part220.Material = Enum.Material.Wood
  4647. Part220.TopSurface = Enum.SurfaceType.Smooth
  4648. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4649. Part221.Parent = mas
  4650. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4651. Part221.Orientation = Vector3.new(0, 90, -90)
  4652. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4653. Part221.Rotation = Vector3.new(-90, 90, 0)
  4654. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4655. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4656. Part221.Anchored = true
  4657. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4658. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4659. Part221.Material = Enum.Material.Wood
  4660. Part221.TopSurface = Enum.SurfaceType.Smooth
  4661. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4662. Part222.Parent = mas
  4663. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4664. Part222.Orientation = Vector3.new(0, 90, -90)
  4665. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4666. Part222.Rotation = Vector3.new(-90, 90, 0)
  4667. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4668. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4669. Part222.Anchored = true
  4670. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4671. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4672. Part222.Material = Enum.Material.Wood
  4673. Part222.TopSurface = Enum.SurfaceType.Smooth
  4674. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4675. Part223.Parent = mas
  4676. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4677. Part223.Orientation = Vector3.new(0, 90, -90)
  4678. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4679. Part223.Rotation = Vector3.new(-90, 90, 0)
  4680. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4681. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4682. Part223.Anchored = true
  4683. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4684. Part223.BrickColor = BrickColor.new("Dark orange")
  4685. Part223.Material = Enum.Material.Wood
  4686. Part223.TopSurface = Enum.SurfaceType.Smooth
  4687. Part223.brickColor = BrickColor.new("Dark orange")
  4688. Part223.Shape = Enum.PartType.Cylinder
  4689. Part224.Parent = mas
  4690. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4691. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4692. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4693. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4694. Part224.Anchored = true
  4695. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4696. Part224.BrickColor = BrickColor.new("Institutional white")
  4697. Part224.Material = Enum.Material.DiamondPlate
  4698. Part224.TopSurface = Enum.SurfaceType.Smooth
  4699. Part224.brickColor = BrickColor.new("Institutional white")
  4700. SurfaceGui225.Parent = Part224
  4701. SurfaceGui225.LightInfluence = 1
  4702. SurfaceGui225.ClipsDescendants = true
  4703. TextLabel226.Parent = SurfaceGui225
  4704. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4705. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4706. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4707. TextLabel226.BackgroundTransparency = 1
  4708. TextLabel226.Font = Enum.Font.Arcade
  4709. TextLabel226.FontSize = Enum.FontSize.Size96
  4710. TextLabel226.Text = "ARMORY ROOM"
  4711. TextLabel226.TextColor = BrickColor.new("Really black")
  4712. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4713. TextLabel226.TextSize = 100
  4714. TextLabel226.TextWrap = true
  4715. TextLabel226.TextWrapped = true
  4716. Part227.Name = "Wall"
  4717. Part227.Parent = mas
  4718. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4719. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4720. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4721. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4722. Part227.Anchored = true
  4723. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4724. Part227.BrickColor = BrickColor.new("Dark orange")
  4725. Part227.Material = Enum.Material.Wood
  4726. Part227.TopSurface = Enum.SurfaceType.Smooth
  4727. Part227.brickColor = BrickColor.new("Dark orange")
  4728. Part228.Parent = mas
  4729. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4730. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4731. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4732. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4733. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4734. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4735. Part228.Anchored = true
  4736. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4737. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4738. Part228.Material = Enum.Material.Wood
  4739. Part228.TopSurface = Enum.SurfaceType.Smooth
  4740. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4741. Part229.Parent = mas
  4742. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4743. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4744. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4745. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4746. Part229.Anchored = true
  4747. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4748. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4749. Part229.Material = Enum.Material.Wood
  4750. Part229.TopSurface = Enum.SurfaceType.Smooth
  4751. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4752. Part230.Name = "Wall"
  4753. Part230.Parent = mas
  4754. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4755. Part230.Orientation = Vector3.new(0, 90, 0)
  4756. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4757. Part230.Rotation = Vector3.new(0, 90, 0)
  4758. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4759. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4760. Part230.Anchored = true
  4761. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4762. Part230.BrickColor = BrickColor.new("Dark orange")
  4763. Part230.Material = Enum.Material.Wood
  4764. Part230.TopSurface = Enum.SurfaceType.Smooth
  4765. Part230.brickColor = BrickColor.new("Dark orange")
  4766. Part231.Parent = mas
  4767. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4768. Part231.Orientation = Vector3.new(0, 0, 90)
  4769. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4770. Part231.Rotation = Vector3.new(0, 0, 90)
  4771. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4772. Part231.Anchored = true
  4773. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4774. Part231.TopSurface = Enum.SurfaceType.Smooth
  4775. Part232.Parent = mas
  4776. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4777. Part232.Orientation = Vector3.new(0, 0, 90)
  4778. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4779. Part232.Rotation = Vector3.new(0, 0, 90)
  4780. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4781. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4782. Part232.Anchored = true
  4783. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4784. Part232.BrickColor = BrickColor.new("Dark orange")
  4785. Part232.Material = Enum.Material.Wood
  4786. Part232.TopSurface = Enum.SurfaceType.Smooth
  4787. Part232.brickColor = BrickColor.new("Dark orange")
  4788. Part233.Parent = mas
  4789. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4790. Part233.Orientation = Vector3.new(0, 90, -90)
  4791. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4792. Part233.Rotation = Vector3.new(-90, 90, 0)
  4793. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4794. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4795. Part233.Anchored = true
  4796. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4797. Part233.BrickColor = BrickColor.new("Dark orange")
  4798. Part233.Material = Enum.Material.Wood
  4799. Part233.TopSurface = Enum.SurfaceType.Smooth
  4800. Part233.brickColor = BrickColor.new("Dark orange")
  4801. Part233.Shape = Enum.PartType.Cylinder
  4802. Part234.Parent = mas
  4803. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4804. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4805. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4806. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4807. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4808. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4809. Part234.Anchored = true
  4810. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4811. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4812. Part234.Material = Enum.Material.Wood
  4813. Part234.TopSurface = Enum.SurfaceType.Smooth
  4814. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4815. Part235.Name = "Wall"
  4816. Part235.Parent = mas
  4817. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4818. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4819. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4820. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4821. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4822. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4823. Part235.Anchored = true
  4824. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4825. Part235.BrickColor = BrickColor.new("Dark orange")
  4826. Part235.Material = Enum.Material.Wood
  4827. Part235.TopSurface = Enum.SurfaceType.Smooth
  4828. Part235.brickColor = BrickColor.new("Dark orange")
  4829. WedgePart236.Parent = mas
  4830. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4831. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4832. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4833. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4834. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4835. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4836. WedgePart236.Anchored = true
  4837. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4838. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4839. WedgePart236.Material = Enum.Material.Wood
  4840. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4841. WedgePart237.Parent = mas
  4842. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4843. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4844. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4845. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4846. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4847. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4848. WedgePart237.Anchored = true
  4849. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4850. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4851. WedgePart237.Material = Enum.Material.Wood
  4852. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4853. SpecialMesh238.Parent = WedgePart237
  4854. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4855. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4856. WedgePart239.Parent = mas
  4857. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4858. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4859. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4860. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4861. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4862. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4863. WedgePart239.Anchored = true
  4864. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4865. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4866. WedgePart239.Material = Enum.Material.Wood
  4867. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4868. WedgePart240.Parent = mas
  4869. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4870. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4871. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4872. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4873. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4874. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4875. WedgePart240.Anchored = true
  4876. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4877. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4878. WedgePart240.Material = Enum.Material.Wood
  4879. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4880. SpecialMesh241.Parent = WedgePart240
  4881. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4882. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4883. WedgePart242.Parent = mas
  4884. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4885. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4886. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4887. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4888. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4889. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4890. WedgePart242.Anchored = true
  4891. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4892. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4893. WedgePart242.Material = Enum.Material.Wood
  4894. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4895. SpecialMesh243.Parent = WedgePart242
  4896. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4897. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4898. WedgePart244.Parent = mas
  4899. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4900. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4901. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4902. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4903. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4904. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4905. WedgePart244.Anchored = true
  4906. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4907. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4908. WedgePart244.brickColor = BrickColor.new("Bright red")
  4909. WedgePart245.Parent = mas
  4910. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4911. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4912. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4913. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4914. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4915. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4916. WedgePart245.Anchored = true
  4917. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4918. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4919. WedgePart245.Material = Enum.Material.Wood
  4920. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4921. SpecialMesh246.Parent = WedgePart245
  4922. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4923. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4924. WedgePart247.Parent = mas
  4925. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4926. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4927. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4928. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4929. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4930. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4931. WedgePart247.Anchored = true
  4932. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4933. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4934. WedgePart247.Material = Enum.Material.Wood
  4935. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4936. SpecialMesh248.Parent = WedgePart247
  4937. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4938. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4939. WedgePart249.Parent = mas
  4940. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4941. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4942. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4943. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4944. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4945. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4946. WedgePart249.Anchored = true
  4947. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4948. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4949. WedgePart249.Material = Enum.Material.Wood
  4950. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4951. SpecialMesh250.Parent = WedgePart249
  4952. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4953. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4954. WedgePart251.Parent = mas
  4955. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4956. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4957. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4958. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4959. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4960. WedgePart251.Anchored = true
  4961. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4962. SpecialMesh252.Parent = WedgePart251
  4963. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4964. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4965. WedgePart253.Parent = mas
  4966. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4967. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4968. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4969. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4970. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4971. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4972. WedgePart253.Anchored = true
  4973. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4974. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4975. WedgePart253.Material = Enum.Material.Wood
  4976. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4977. WedgePart254.Parent = mas
  4978. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4979. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4980. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4981. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4982. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4983. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4984. WedgePart254.Anchored = true
  4985. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4986. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4987. WedgePart254.Material = Enum.Material.Wood
  4988. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4989. WedgePart255.Parent = mas
  4990. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4991. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  4992. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  4993. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  4994. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4995. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  4996. WedgePart255.Anchored = true
  4997. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  4998. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  4999. WedgePart255.Material = Enum.Material.Wood
  5000. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5001. WedgePart256.Parent = mas
  5002. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5003. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5004. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5005. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5006. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5007. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5008. WedgePart256.Anchored = true
  5009. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5010. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5011. WedgePart256.Material = Enum.Material.Wood
  5012. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5013. SpecialMesh257.Parent = WedgePart256
  5014. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5015. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5016. WedgePart258.Parent = mas
  5017. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5018. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5019. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5020. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5021. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5022. WedgePart258.Anchored = true
  5023. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5024. WedgePart259.Name = "Wall"
  5025. WedgePart259.Parent = mas
  5026. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5027. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5028. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5029. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5030. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5031. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5032. WedgePart259.Anchored = true
  5033. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5034. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5035. WedgePart259.Material = Enum.Material.Wood
  5036. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5037. WedgePart260.Parent = mas
  5038. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5039. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5040. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5041. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5042. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5043. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5044. WedgePart260.Anchored = true
  5045. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5046. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5047. WedgePart260.Material = Enum.Material.Wood
  5048. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5049. WedgePart261.Parent = mas
  5050. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5051. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5052. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5053. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5054. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5055. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5056. WedgePart261.Anchored = true
  5057. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5058. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5059. WedgePart261.Material = Enum.Material.Wood
  5060. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5061. SpecialMesh262.Parent = WedgePart261
  5062. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5063. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5064. WedgePart263.Name = "Wall"
  5065. WedgePart263.Parent = mas
  5066. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5067. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5068. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5069. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5070. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5071. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5072. WedgePart263.Anchored = true
  5073. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5074. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5075. WedgePart263.Material = Enum.Material.Wood
  5076. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5077. WedgePart264.Parent = mas
  5078. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5079. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5080. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5081. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5082. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5083. WedgePart264.Anchored = true
  5084. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5085. WedgePart265.Parent = mas
  5086. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5087. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5088. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5089. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5090. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5091. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5092. WedgePart265.Anchored = true
  5093. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5094. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5095. WedgePart265.Material = Enum.Material.Wood
  5096. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5097. WedgePart266.Parent = mas
  5098. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5099. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5100. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5101. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5102. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5103. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5104. WedgePart266.Anchored = true
  5105. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5106. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5107. WedgePart266.brickColor = BrickColor.new("Bright red")
  5108. WedgePart267.Parent = mas
  5109. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5110. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5111. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5112. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5113. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5114. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5115. WedgePart267.Anchored = true
  5116. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5117. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5118. WedgePart267.Material = Enum.Material.Wood
  5119. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5120. Model268.Parent = mas
  5121. Part269.Name = "MusicPlayer"
  5122. Part269.Parent = Model268
  5123. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5124. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5125. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5126. Part269.Transparency = 1
  5127. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5128. Part269.Anchored = true
  5129. Part269.BrickColor = BrickColor.new("Institutional white")
  5130. Part269.CanCollide = false
  5131. Part269.Material = Enum.Material.SmoothPlastic
  5132. Part269.brickColor = BrickColor.new("Institutional white")
  5133. Part269.FormFactor = Enum.FormFactor.Custom
  5134. Part269.formFactor = Enum.FormFactor.Custom
  5135. Script270.Parent = Part269
  5136. SurfaceGui271.Parent = Part269
  5137. SurfaceGui271.Face = Enum.NormalId.Back
  5138. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5139. TextLabel272.Parent = SurfaceGui271
  5140. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5141. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5142. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5143. TextLabel272.BackgroundTransparency = 1
  5144. TextLabel272.BorderColor = BrickColor.new("Really black")
  5145. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5146. TextLabel272.Font = Enum.Font.SourceSans
  5147. TextLabel272.FontSize = Enum.FontSize.Size36
  5148. TextLabel272.Text = "Now Playing:"
  5149. TextLabel272.TextColor = BrickColor.new("Really black")
  5150. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5151. TextLabel272.TextSize = 36
  5152. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5153. TextLabel273.Name = "currentsong"
  5154. TextLabel273.Parent = SurfaceGui271
  5155. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5156. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5157. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5158. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5159. TextLabel273.BackgroundTransparency = 1
  5160. TextLabel273.BorderColor = BrickColor.new("Really black")
  5161. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5162. TextLabel273.Font = Enum.Font.SourceSans
  5163. TextLabel273.FontSize = Enum.FontSize.Size36
  5164. TextLabel273.Text = "Nothing"
  5165. TextLabel273.TextColor = BrickColor.new("Really black")
  5166. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5167. TextLabel273.TextScaled = true
  5168. TextLabel273.TextSize = 36
  5169. TextLabel273.TextWrap = true
  5170. TextLabel273.TextWrapped = true
  5171. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5172. Model274.Name = "Radio"
  5173. Model274.Parent = Model268
  5174. Part275.Parent = Model274
  5175. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5176. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5177. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5178. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5179. Part275.Anchored = true
  5180. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5181. Part275.BrickColor = BrickColor.new("Institutional white")
  5182. Part275.CanCollide = false
  5183. Part275.Material = Enum.Material.Metal
  5184. Part275.TopSurface = Enum.SurfaceType.Smooth
  5185. Part275.brickColor = BrickColor.new("Institutional white")
  5186. Part275.Shape = Enum.PartType.Cylinder
  5187. Part276.Parent = Model274
  5188. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5189. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5190. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5191. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5192. Part276.Anchored = true
  5193. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5194. Part276.BrickColor = BrickColor.new("Institutional white")
  5195. Part276.CanCollide = false
  5196. Part276.Material = Enum.Material.Metal
  5197. Part276.TopSurface = Enum.SurfaceType.Smooth
  5198. Part276.brickColor = BrickColor.new("Institutional white")
  5199. Part276.Shape = Enum.PartType.Cylinder
  5200. Part277.Parent = Model274
  5201. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5202. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5203. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5204. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5205. Part277.Anchored = true
  5206. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5207. Part277.BrickColor = BrickColor.new("Institutional white")
  5208. Part277.CanCollide = false
  5209. Part277.Material = Enum.Material.Metal
  5210. Part277.TopSurface = Enum.SurfaceType.Smooth
  5211. Part277.brickColor = BrickColor.new("Institutional white")
  5212. Part277.Shape = Enum.PartType.Cylinder
  5213. Part278.Parent = Model274
  5214. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5215. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5216. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5217. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5218. Part278.Anchored = true
  5219. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5220. Part278.BrickColor = BrickColor.new("Institutional white")
  5221. Part278.CanCollide = false
  5222. Part278.Material = Enum.Material.Metal
  5223. Part278.TopSurface = Enum.SurfaceType.Smooth
  5224. Part278.brickColor = BrickColor.new("Institutional white")
  5225. Part278.Shape = Enum.PartType.Cylinder
  5226. Model279.Parent = Model274
  5227. Model280.Parent = Model279
  5228. Part281.Parent = Model280
  5229. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5230. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5231. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5232. Part281.Anchored = true
  5233. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5234. Part281.CanCollide = false
  5235. Part281.Material = Enum.Material.Metal
  5236. Part281.TopSurface = Enum.SurfaceType.Smooth
  5237. Part281.Shape = Enum.PartType.Cylinder
  5238. Part282.Parent = Model280
  5239. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5240. Part282.Orientation = Vector3.new(0, -90, 0)
  5241. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5242. Part282.Rotation = Vector3.new(0, -90, 0)
  5243. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5244. Part282.Anchored = true
  5245. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5246. Part282.CanCollide = false
  5247. Part282.Material = Enum.Material.Metal
  5248. Part282.TopSurface = Enum.SurfaceType.Smooth
  5249. Part283.Parent = Model280
  5250. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5251. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5252. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5253. Part283.Anchored = true
  5254. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5255. Part283.CanCollide = false
  5256. Part283.Material = Enum.Material.Metal
  5257. Part283.TopSurface = Enum.SurfaceType.Smooth
  5258. Part283.Shape = Enum.PartType.Cylinder
  5259. Part284.Parent = Model280
  5260. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5261. Part284.Orientation = Vector3.new(0, -90, 0)
  5262. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5263. Part284.Rotation = Vector3.new(0, -90, 0)
  5264. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5265. Part284.Anchored = true
  5266. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5267. Part284.CanCollide = false
  5268. Part284.Material = Enum.Material.Metal
  5269. Part284.TopSurface = Enum.SurfaceType.Smooth
  5270. Part285.Parent = Model280
  5271. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5272. Part285.Orientation = Vector3.new(0, -90, 0)
  5273. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5274. Part285.Rotation = Vector3.new(0, -90, 0)
  5275. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5276. Part285.Anchored = true
  5277. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5278. Part285.CanCollide = false
  5279. Part285.Material = Enum.Material.Metal
  5280. Part285.TopSurface = Enum.SurfaceType.Smooth
  5281. Part286.Parent = Model280
  5282. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5283. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5284. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5285. Part286.Anchored = true
  5286. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5287. Part286.CanCollide = false
  5288. Part286.Material = Enum.Material.Metal
  5289. Part286.TopSurface = Enum.SurfaceType.Smooth
  5290. Part286.Shape = Enum.PartType.Cylinder
  5291. Part287.Parent = Model280
  5292. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5293. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5294. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5295. Part287.Anchored = true
  5296. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5297. Part287.CanCollide = false
  5298. Part287.Material = Enum.Material.Metal
  5299. Part287.TopSurface = Enum.SurfaceType.Smooth
  5300. Part287.Shape = Enum.PartType.Cylinder
  5301. Part288.Parent = Model279
  5302. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5303. Part288.Orientation = Vector3.new(0, -90, 0)
  5304. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5305. Part288.Rotation = Vector3.new(0, -90, 0)
  5306. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5307. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5308. Part288.Anchored = true
  5309. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5310. Part288.BrickColor = BrickColor.new("Lily white")
  5311. Part288.CanCollide = false
  5312. Part288.Material = Enum.Material.Neon
  5313. Part288.TopSurface = Enum.SurfaceType.Smooth
  5314. Part288.brickColor = BrickColor.new("Lily white")
  5315. Part289.Parent = Model274
  5316. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5317. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5318. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5319. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5320. Part289.Anchored = true
  5321. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5322. Part289.BrickColor = BrickColor.new("Institutional white")
  5323. Part289.CanCollide = false
  5324. Part289.Material = Enum.Material.Metal
  5325. Part289.TopSurface = Enum.SurfaceType.Smooth
  5326. Part289.brickColor = BrickColor.new("Institutional white")
  5327. Part289.Shape = Enum.PartType.Cylinder
  5328. Part290.Parent = Model274
  5329. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5330. Part290.Orientation = Vector3.new(0, 0, 90)
  5331. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5332. Part290.Rotation = Vector3.new(0, 0, 90)
  5333. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5334. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5335. Part290.Anchored = true
  5336. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5337. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5338. Part290.CanCollide = false
  5339. Part290.Material = Enum.Material.DiamondPlate
  5340. Part290.TopSurface = Enum.SurfaceType.Smooth
  5341. Part290.brickColor = BrickColor.new("Dark stone grey")
  5342. Part290.Shape = Enum.PartType.Cylinder
  5343. UnionOperation291.Parent = Model274
  5344. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5345. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5346. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5347. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5348. UnionOperation291.Anchored = true
  5349. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5350. UnionOperation291.CanCollide = false
  5351. UnionOperation291.Material = Enum.Material.Metal
  5352. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5353. Part292.Parent = Model274
  5354. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5355. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5356. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5357. Part292.Anchored = true
  5358. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5359. Part292.CanCollide = false
  5360. Part292.Material = Enum.Material.DiamondPlate
  5361. Part292.TopSurface = Enum.SurfaceType.Smooth
  5362. Part292.Shape = Enum.PartType.Cylinder
  5363. ParticleEmitter293.Parent = Part292
  5364. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5365. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5366. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5367. ParticleEmitter293.LightEmission = 0.5
  5368. ParticleEmitter293.LightInfluence = 1
  5369. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5370. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5371. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5372. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5373. ParticleEmitter293.Rate = 3
  5374. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5375. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5376. ParticleEmitter293.VelocityInheritance = 50
  5377. ParticleEmitter293.VelocitySpread = 35
  5378. Sound294.Parent = Part292
  5379. Sound294.Looped = true
  5380. Sound294.MaxDistance = 60
  5381. Sound294.Playing = true
  5382. Sound294.SoundId = "rbxassetid://167689675"
  5383. Sound294.Volume = 3
  5384. Model295.Parent = Model274
  5385. Part296.Parent = Model295
  5386. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5387. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5388. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5389. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5390. Part296.Anchored = true
  5391. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5392. Part296.BrickColor = BrickColor.new("Pine Cone")
  5393. Part296.CanCollide = false
  5394. Part296.Material = Enum.Material.Wood
  5395. Part296.TopSurface = Enum.SurfaceType.Smooth
  5396. Part296.brickColor = BrickColor.new("Pine Cone")
  5397. Part296.Shape = Enum.PartType.Cylinder
  5398. Part297.Parent = Model295
  5399. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5400. Part297.Orientation = Vector3.new(0, -90, 0)
  5401. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5402. Part297.Rotation = Vector3.new(0, -90, 0)
  5403. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5404. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5405. Part297.Anchored = true
  5406. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5407. Part297.BrickColor = BrickColor.new("Pine Cone")
  5408. Part297.CanCollide = false
  5409. Part297.Material = Enum.Material.Wood
  5410. Part297.TopSurface = Enum.SurfaceType.Smooth
  5411. Part297.brickColor = BrickColor.new("Pine Cone")
  5412. Part298.Parent = Model295
  5413. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5414. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5415. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5416. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5417. Part298.Anchored = true
  5418. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5419. Part298.BrickColor = BrickColor.new("Pine Cone")
  5420. Part298.CanCollide = false
  5421. Part298.Material = Enum.Material.Wood
  5422. Part298.TopSurface = Enum.SurfaceType.Smooth
  5423. Part298.brickColor = BrickColor.new("Pine Cone")
  5424. Part298.Shape = Enum.PartType.Cylinder
  5425. Part299.Parent = Model295
  5426. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5427. Part299.Orientation = Vector3.new(0, -90, 0)
  5428. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5429. Part299.Rotation = Vector3.new(0, -90, 0)
  5430. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5431. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5432. Part299.Anchored = true
  5433. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5434. Part299.BrickColor = BrickColor.new("Pine Cone")
  5435. Part299.CanCollide = false
  5436. Part299.Material = Enum.Material.Wood
  5437. Part299.TopSurface = Enum.SurfaceType.Smooth
  5438. Part299.brickColor = BrickColor.new("Pine Cone")
  5439. Part300.Parent = Model295
  5440. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5441. Part300.Orientation = Vector3.new(0, -90, 0)
  5442. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5443. Part300.Rotation = Vector3.new(0, -90, 0)
  5444. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5445. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5446. Part300.Anchored = true
  5447. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5448. Part300.BrickColor = BrickColor.new("Pine Cone")
  5449. Part300.CanCollide = false
  5450. Part300.Material = Enum.Material.Wood
  5451. Part300.TopSurface = Enum.SurfaceType.Smooth
  5452. Part300.brickColor = BrickColor.new("Pine Cone")
  5453. Part301.Parent = Model295
  5454. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5455. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5456. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5457. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5458. Part301.Anchored = true
  5459. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5460. Part301.BrickColor = BrickColor.new("Pine Cone")
  5461. Part301.CanCollide = false
  5462. Part301.Material = Enum.Material.Wood
  5463. Part301.TopSurface = Enum.SurfaceType.Smooth
  5464. Part301.brickColor = BrickColor.new("Pine Cone")
  5465. Part301.Shape = Enum.PartType.Cylinder
  5466. Part302.Parent = Model295
  5467. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5468. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5469. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5470. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5471. Part302.Anchored = true
  5472. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5473. Part302.BrickColor = BrickColor.new("Pine Cone")
  5474. Part302.CanCollide = false
  5475. Part302.Material = Enum.Material.Wood
  5476. Part302.TopSurface = Enum.SurfaceType.Smooth
  5477. Part302.brickColor = BrickColor.new("Pine Cone")
  5478. Part302.Shape = Enum.PartType.Cylinder
  5479. Part303.Parent = Model274
  5480. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5481. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5482. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5483. Part303.Anchored = true
  5484. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5485. Part303.CanCollide = false
  5486. Part303.Material = Enum.Material.Metal
  5487. Part303.TopSurface = Enum.SurfaceType.Smooth
  5488. Part303.Shape = Enum.PartType.Cylinder
  5489. Part304.Parent = Model274
  5490. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5491. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5492. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5493. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5494. Part304.Anchored = true
  5495. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5496. Part304.BrickColor = BrickColor.new("Really black")
  5497. Part304.CanCollide = false
  5498. Part304.Material = Enum.Material.Metal
  5499. Part304.TopSurface = Enum.SurfaceType.Smooth
  5500. Part304.brickColor = BrickColor.new("Really black")
  5501. Part304.Shape = Enum.PartType.Cylinder
  5502. Part305.Parent = Model274
  5503. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5504. Part305.Orientation = Vector3.new(0, 0, 90)
  5505. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5506. Part305.Rotation = Vector3.new(0, 0, 90)
  5507. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5508. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5509. Part305.Anchored = true
  5510. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5511. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5512. Part305.CanCollide = false
  5513. Part305.Material = Enum.Material.DiamondPlate
  5514. Part305.TopSurface = Enum.SurfaceType.Smooth
  5515. Part305.brickColor = BrickColor.new("Dark stone grey")
  5516. Part305.Shape = Enum.PartType.Cylinder
  5517. Part306.Parent = Model274
  5518. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5519. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5520. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5521. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5522. Part306.Anchored = true
  5523. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5524. Part306.BrickColor = BrickColor.new("Institutional white")
  5525. Part306.CanCollide = false
  5526. Part306.Material = Enum.Material.Metal
  5527. Part306.TopSurface = Enum.SurfaceType.Smooth
  5528. Part306.brickColor = BrickColor.new("Institutional white")
  5529. Part306.Shape = Enum.PartType.Cylinder
  5530. Part307.Parent = Model274
  5531. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5532. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5533. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5534. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5535. Part307.Anchored = true
  5536. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5537. Part307.BrickColor = BrickColor.new("Really black")
  5538. Part307.CanCollide = false
  5539. Part307.Material = Enum.Material.Metal
  5540. Part307.TopSurface = Enum.SurfaceType.Smooth
  5541. Part307.brickColor = BrickColor.new("Really black")
  5542. Part307.Shape = Enum.PartType.Cylinder
  5543. for i,v in pairs(mas:GetChildren()) do
  5544. v.Parent = workspace
  5545. pcall(function() v:MakeJoints() end)
  5546. end
  5547. mas:Destroy()
  5548. for i,v in pairs(cors) do
  5549. spawn(function()
  5550. pcall(v)
  5551. end)
  5552. end
  5553. end
  5554.  
  5555. local function wave()
  5556. if doingsomething == false then
  5557. doingsomething = true
  5558. normanim = false
  5559. local savws = hum.WalkSpeed
  5560. hum.WalkSpeed = 0
  5561. wait(0.2)
  5562. LerpTo.RightArm.Speed = 0.2
  5563. LerpTo.LeftArm.Speed = 0.2
  5564. LerpTo.RootJoint.Speed = 0.2
  5565. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5566. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5567. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5568. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5569. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5570.  
  5571. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5572. playSE("659669306", 7, 1, false)
  5573. wait(0.3)
  5574. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5575. wait(0.3)
  5576. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5577. wait(0.3)
  5578. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5579. wait()
  5580. normanim = true
  5581. doingsomething = false
  5582. --clearmus()
  5583. --playmus("433861213", 2, 1, true)
  5584. hum.WalkSpeed = savws
  5585. end
  5586. end
  5587.  
  5588.  
  5589.  
  5590. local function stoopid()
  5591. if doingsomething == false then
  5592.  
  5593. normanim = false
  5594. doingsomething = true
  5595. wait(0.2)
  5596. playSE("148869648", 10, 1, false)
  5597. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5598. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5599. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5600. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5601. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5602. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5603. wait(1.7)
  5604. normanim = true
  5605. doingsomething = false
  5606. --clearmus()
  5607. --playmus("1843274186", 3, 1, true)
  5608. end
  5609.  
  5610. end
  5611.  
  5612. local function cyka()
  5613. if doingsomething == false then
  5614. normanim = false
  5615. doingsomething = true
  5616. wait(0.2)
  5617. playSE("572840337", 10, 1, false)
  5618. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5619. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5620. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5621. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5622. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5623. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5624. wait(1.7)
  5625.  
  5626. normanim = true
  5627. doingsomething = false
  5628. --clearmus()
  5629. --playmus("1843274186", 3, 1, true)
  5630. end
  5631.  
  5632. end
  5633.  
  5634. local function yeetle() local char = Player.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5635. local afaa = player.Chatted:connect(function(faggot)
  5636. if faggot:lower()=='load!terrain' then
  5637. yeetle()
  5638. elseif faggot:lower()=='load!house' then
  5639. loadhouse()
  5640. elseif faggot:lower()=='get!scriptsource' then
  5641.  
  5642. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5643. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5644. if visrot == false then
  5645. visrot = true
  5646. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5647. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5648. visrot = false
  5649. end
  5650. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5651. if tonumber(faggot:sub(4)) then
  5652. if tonumber(faggot:sub(4))>9 then
  5653. volumevis = 9
  5654. else
  5655. volumevis = faggot:sub(4)
  5656. end
  5657. end
  5658. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5659. if loopvis == false then
  5660. loopvis = true
  5661. else
  5662. loopvis = false
  5663. end
  5664. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5665. if tonumber(faggot:sub(6)) then
  5666. if tonumber(faggot:sub(6))>5 then
  5667. pitchvis = 5
  5668. else
  5669. pitchvis = faggot:sub(6)
  5670. end
  5671. end
  5672. if visrot == false then
  5673. visrot = true
  5674. else
  5675. visrot = false
  5676. end
  5677. elseif faggot:sub(1,10):lower()=='changecol ' then
  5678. alafiaf = tonumber(faggot:sub(11))
  5679. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5680. normanim = false
  5681. doingsomething = true
  5682.  
  5683. if alrup == false then
  5684. alrup = true
  5685. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5686. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5687. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5688. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5689. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5690. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5691. wait(1)
  5692. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5693. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5694. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5695. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5696. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5697. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5698. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5699. hatfly = true
  5700. wait(1) -- ghost 392370456
  5701. end
  5702. clearmus()
  5703. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5704. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5705. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5706. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5707. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5708. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5709. wait(1)
  5710. playSE("670796769", 5, 1, false)
  5711. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5712. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5713. local rass = LerpTo.RightArm.Speed
  5714. LerpTo.RightArm.Speed = 0.2
  5715. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5716. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5717. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5718. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5719. wait(0.5)
  5720. normanim = true
  5721. doingsomething = false
  5722. if faggot:sub(6):lower()=='nightmare' then
  5723. vismus("392370456", volumevis, pitchvis, loopvis)
  5724. elseif faggot:sub(6):lower()=='snapjazz' then
  5725. vismus("1836901409", volumevis, pitchvis, loopvis)
  5726. elseif faggot:sub(6):lower()=='getdie' then
  5727. vismus("1161853563", volumevis, pitchvis, loopvis)
  5728. elseif faggot:sub(6):lower()=='thegirl' then
  5729. vismus("1633667634", volumevis, pitchvis, loopvis)
  5730. elseif faggot:sub(6):lower()=='yeahright' then
  5731. vismus("1750854877", volumevis, pitchvis, loopvis)
  5732. elseif faggot:sub(6):lower()=='thepit' then
  5733. vismus("1252866137", volumevis, pitchvis, loopvis)
  5734. elseif faggot:sub(6):lower()=='someplace' then
  5735. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5736. elseif faggot:sub(6):lower()=='alright' then
  5737. vismus("1393453021", volumevis, pitchvis, loopvis)
  5738. elseif faggot:sub(6):lower()=='ninja' then
  5739. vismus("772468305", volumevis, pitchvis, loopvis)
  5740. else
  5741. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5742. end
  5743.  
  5744. end
  5745. end)
  5746. local function screame()
  5747. if doingsomething == false then
  5748.  
  5749. normanim = false
  5750. doingsomething = true
  5751. wait(0.1)
  5752. playSE("1422881019", 5, 0.7, false)
  5753. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5754. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5755. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5756. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5757. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5758. for i=1,20 do
  5759. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5760. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5761. wait(0.06)
  5762. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5763. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5764. wait(0.06)
  5765. end
  5766. normanim = true
  5767. doingsomething = false
  5768. --clearmus()
  5769. --playmus("1843274186", 3, 1, true)
  5770. end
  5771.  
  5772. end
  5773.  
  5774.  
  5775. local function omegascreame()
  5776. if doingsomething == false then
  5777.  
  5778. normanim = false
  5779. doingsomething = true
  5780. wait(0.1)
  5781. playSE("1422881019", 10, 1, false)
  5782. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5783. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5784. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5785. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5786. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5787. for i=1,20 do
  5788. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5789. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5790. wait(0.05)
  5791. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5792. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5793. wait(0.05)
  5794. end
  5795. normanim = true
  5796. doingsomething = false
  5797. --clearmus()
  5798. --playmus("1843274186", 3, 1, true)
  5799. end
  5800.  
  5801. end
  5802. --392370456
  5803. local function skiddie()
  5804. if doingsomething == false then
  5805. normanim = false
  5806. doingsomething = true
  5807. swait(0.2)
  5808. local FTEX = face.Texture
  5809. face.Texture = "rbxassetid://15637705"
  5810. doingsomething = true
  5811. local ffafd = anglespeed
  5812. anglespeed = 1/2/2
  5813. local ras = LerpTo.RightArm.Speed
  5814. local las = LerpTo.LeftArm.Speed
  5815. local rjs = LerpTo.RootJoint.Speed
  5816. LerpTo.RightArm.Speed = 0.05
  5817. LerpTo.LeftArm.Speed = 0.05
  5818. LerpTo.RootJoint.Speed = 0.05
  5819. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5820. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5821. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5822. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5823. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5824. wait(0.3)
  5825.  
  5826. anglespeed = 9
  5827. LerpTo.RightArm.Speed = 0.5
  5828. LerpTo.LeftArm.Speed = 0.5
  5829. LerpTo.RootJoint.Speed = 0.5
  5830. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5831. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5832. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5833. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5834. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5835. local FA = mouse.Hit
  5836. for i=1,5 do
  5837. local yelsp = Instance.new("Part", game.Workspace)
  5838. yelsp.Anchored = true
  5839. yelsp.CanCollide = false
  5840. yelsp.Size = Vector3.new(20,20,20)
  5841. yelsp.CFrame = FA
  5842. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5843. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5844. local yelm = Instance.new("SpecialMesh", yelsp)
  5845. yelm.MeshType = "Sphere"
  5846. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5847. yelsp.BrickColor = BrickColor.new("New Yeller")
  5848. local afafa = yelsp.Touched:connect(function(obj)
  5849. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5850. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5851. obj.Parent:BreakJoints()
  5852. wait(0.3)
  5853. obj.Parent:Remove()
  5854.  
  5855. end
  5856. end
  5857. end)
  5858. local growup = coroutine.wrap(function()
  5859. for a=1,50 do
  5860. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5861. yelsp.Transparency = yelsp.Transparency + 0.022
  5862. swait(a/100)
  5863. if a == 50 then
  5864. yelsp:Remove()
  5865. end
  5866. end
  5867. end)
  5868. growup()
  5869. end
  5870. wait(1)
  5871. face.Texture = FTEX
  5872. LerpTo.RightArm.Speed = ras
  5873. LerpTo.LeftArm.Speed = las
  5874. LerpTo.RootJoint.Speed = rjs
  5875. wait(0.5)
  5876. normanim = true
  5877. doingsomething = false
  5878. end
  5879. end
  5880.  
  5881. function visualizer()
  5882. if doingsomething == false then
  5883. if vismode == false then
  5884. alrup = false
  5885. face.Texture = "rbxassetid://1600005376"
  5886. vismode = true
  5887. clearmus()
  5888. else
  5889. vismode = false
  5890. playmus("433861213", 2, 1, true)
  5891. vising = false
  5892. face.Texture = 'rbxassetid://248698606'
  5893. for i=1,10 do
  5894. Part32.Transparency = Part32.Transparency + 0.1
  5895. wait()
  5896. end
  5897. hatfly = false
  5898. Part32.Transparency = 1
  5899. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5900. wait(1)
  5901. wait()
  5902. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5903. for i=1,10 do
  5904. Part32.Transparency = Part32.Transparency - 0.1
  5905. wait()
  5906. end
  5907. Part32.Transparency = 0
  5908. end
  5909. end
  5910. end
  5911. function sit()
  5912. if doingsomething == false and sitting == false then
  5913. sitting = true
  5914. hum.JumpPower = 0
  5915. else
  5916. sitting = false
  5917. hum.JumpPower = 60
  5918. end
  5919. end
  5920. local adaaa = mouse.KeyDown:connect(function(key)
  5921. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5922. gloom()
  5923. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5924. skiddie()
  5925. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5926. cry()
  5927. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5928. angery()
  5929. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5930. visualizer()
  5931. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5932. sit()
  5933. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5934. cyka()
  5935. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5936. nani()
  5937. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5938. fight()
  5939. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5940. wave()
  5941. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5942. stoopid()
  5943. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5944. screame()
  5945. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5946. omegascreame()
  5947. end
  5948. end)
  5949. local function ponch()
  5950. normanim = false
  5951. doingsomething = true
  5952. swait(0.2)
  5953. meeka = 'ra'
  5954. doingsomething = true
  5955. local ffafd = anglespeed
  5956. anglespeed = 1/2/2
  5957. local ras = LerpTo.RightArm.Speed
  5958. local las = LerpTo.LeftArm.Speed
  5959. local rjs = LerpTo.RootJoint.Speed
  5960. LerpTo.RightArm.Speed = 0.2
  5961. LerpTo.LeftArm.Speed = 0.2
  5962. LerpTo.RootJoint.Speed = 0.2
  5963. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5964. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5965. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5966. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5967. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5968. wait(0.3)
  5969.  
  5970. anglespeed = 9
  5971. LerpTo.RightArm.Speed = 0.5
  5972. LerpTo.LeftArm.Speed = 0.5
  5973. LerpTo.RootJoint.Speed = 0.5
  5974. fenkedded = false
  5975. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5976. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5977. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5978. wait(0.35)
  5979. LerpTo.RightArm.Speed = ras
  5980. LerpTo.LeftArm.Speed = las
  5981. LerpTo.RootJoint.Speed = rjs
  5982. normanim = true
  5983. doingsomething = false
  5984. fenkedded = true
  5985. rapparip = rapparip + 1
  5986. end
  5987.  
  5988.  
  5989. function kicc()
  5990. normanim = false
  5991. doingsomething = true
  5992. swait(0.2)
  5993. doingsomething = true
  5994. rapparip = 0
  5995. local ffafd = anglespeed
  5996. anglespeed = 1/2/2
  5997. local rls = LerpTo.RightLeg.Speed
  5998. local lls = LerpTo.LeftLeg.Speed
  5999. local rjs = LerpTo.RootJoint.Speed
  6000. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6001. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6002. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6003. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6004. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6005. wait(0.3)
  6006. asda = true
  6007. fenkedded = false
  6008. meeka = 'll'
  6009. LerpTo.RootJoint.Speed = 0.2
  6010. LerpTo.LeftLeg.Speed = 0.4
  6011. LerpTo.RightLeg.Speed = 0.2
  6012. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6013. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6014. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6015. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6016. wait(0.1)
  6017. LerpTo.RootJoint.Speed = rjs
  6018. LerpTo.LeftLeg.Speed = lls
  6019. LerpTo.RightLeg.Speed = rls
  6020. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6021. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6022. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6023. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6024. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6025. wait(0.2)
  6026. fenkedded = false
  6027. meeka = 'll'
  6028. LerpTo.RootJoint.Speed = 0.23
  6029. LerpTo.LeftLeg.Speed = 0.45
  6030. LerpTo.RightLeg.Speed = 0.2
  6031. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6032. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6033. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6034. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6035. wait(0.2)
  6036. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6037. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6038. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6039. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6040. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6041. wait(0.15)
  6042. LerpTo.RootJoint.Speed = rjs
  6043. LerpTo.LeftLeg.Speed = lls
  6044. LerpTo.RightLeg.Speed = rls
  6045. normanim = true
  6046. doingsomething = false
  6047. if fenkedded == false then
  6048. fenkedded = true
  6049. end
  6050. end
  6051.  
  6052.  
  6053.  
  6054. local bdaaa = mouse.Button1Down:connect(function()
  6055. if fighting == true and doingsomething == false then
  6056. if rapparip <= 1 then
  6057. ponch()
  6058. elseif fighting == true and doingsomething == false then
  6059. kicc()
  6060. end
  6061. end
  6062.  
  6063. end)
  6064.  
  6065. ree = character["Right Arm"].Touched:connect(function(sup)
  6066. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6067. if fighting == true then
  6068. if doingsomething == true then
  6069. if sup.Parent:FindFirstChild("Humanoid") then
  6070. if fenkedded == false then
  6071. fenkedded = true
  6072. meeka = 'n'
  6073. if ang == false then
  6074. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6075. else
  6076. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6077. end
  6078. local soundsp = coroutine.wrap(function()
  6079. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6080. screet.SoundId = "rbxassetid://743886825"
  6081. screet.Volume = 3
  6082. screet.Pitch = 1
  6083. screet.Looped = true
  6084. screet:Play()
  6085. wait(1)
  6086. screet:Remove()
  6087. end)
  6088. soundsp()
  6089. end
  6090. end
  6091. end
  6092. end
  6093. end
  6094. end)
  6095.  
  6096. reee = character["Left Leg"].Touched:connect(function(sup)
  6097. if sup.Parent:IsA("Model") and meeka == 'll' then
  6098. if fighting == true then
  6099. if doingsomething == true then
  6100. if sup.Parent:FindFirstChild("Humanoid") then
  6101. if fenkedded == false then
  6102. fenkedded = true
  6103. meeka = 'n'
  6104. if ang == false then
  6105. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6106. else
  6107. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6108. end
  6109. local frze = coroutine.wrap(function()
  6110. if asda == true then
  6111. local storews = sup.Parent.Humanoid.WalkSpeed
  6112. swait(1)
  6113. sup.Parent.Humanoid.WalkSpeed = 0
  6114. wait(1)
  6115. sup.Parent.Humanoid.WalkSpeed = 16
  6116. asda = false
  6117. end
  6118. end)
  6119. frze()
  6120. local soundsp = coroutine.wrap(function()
  6121. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6122. screet.SoundId = "rbxassetid://743886825"
  6123. screet.Volume = 3
  6124. screet.Pitch = 1
  6125. screet.Looped = true
  6126. screet:Play()
  6127. wait(1)
  6128. screet:Remove()
  6129. end)
  6130. soundsp()
  6131. end
  6132. end
  6133. end
  6134. end
  6135. end
  6136. end)
  6137.  
  6138.  
  6139.  
  6140.  
  6141.  
  6142.  
  6143.  
  6144.  
  6145.  
  6146.  
  6147.  
  6148.  
  6149.  
  6150.  
  6151. local function sitanim()
  6152. anglespeed = 1/2/2
  6153. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6154. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6155. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6156. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6157. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6158. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6159. end
  6160. local function visidle()
  6161. anglespeed = 1/2/2
  6162. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6163. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6164. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6165. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6166. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6167. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6168. end
  6169. local function idle()
  6170. anglespeed = 1/2/2
  6171. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6172. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6173. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6174. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6175. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6176. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6177.  
  6178. end
  6179. local function madidle()
  6180. anglespeed = 1/2/1
  6181. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6182. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6183. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6184. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6185. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6186. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6187. end
  6188. local function angidle()
  6189. anglespeed = 1/3/1
  6190. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6191. LerpTo.Neck.Speed = 1
  6192. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6193. LerpTo.RightArm.Speed = 1
  6194. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6195. LerpTo.LeftArm.Speed = 1
  6196. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6197. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6198. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6199. end
  6200. local function walk()
  6201. idletimer = 0
  6202. anglespeed = 4/2/1.3
  6203. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6204. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6205. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6206. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6207. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6208. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6209.  
  6210. end
  6211. local function madrun()
  6212. anglespeed = 4/2/0.7
  6213. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6214. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6215. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6216. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6217. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6218. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6219.  
  6220. end
  6221. local function angrun()
  6222. anglespeed = 4/2/0.7
  6223. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6224. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6225. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6226. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6227. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6228. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6229.  
  6230. end
  6231. local function gloomidle()
  6232.  
  6233. anglespeed = 1/2/2
  6234. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6235. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6236. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6237. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6238. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6239. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6240. end
  6241. local function gloomidle()
  6242.  
  6243. anglespeed = 1/2/2
  6244. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6245. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6246. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6247. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6248. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6249. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6250. end
  6251. local function cryidle()
  6252.  
  6253. anglespeed = 1/2/2
  6254. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6255. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6256. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6257. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6258. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6259. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6260. end
  6261. local function gloomwalk()
  6262. anglespeed = 4/2/1
  6263. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6264. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6265. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6266. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6267. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6268. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6269.  
  6270. end
  6271. local function crywalk()
  6272. anglespeed = 4/2/2
  6273. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6274. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6275. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6276. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6277. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6278. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6279.  
  6280. end
  6281.  
  6282.  
  6283. Part32.Parent = character.Head
  6284. makbag = 0
  6285. game:GetService("RunService").Stepped:connect(function()
  6286. angle = (angle % 100) + anglespeed/10
  6287. if normanim==true then
  6288. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6289. idle()
  6290. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6291. sitanim()
  6292. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6293. visidle()
  6294. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6295. walk()
  6296. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6297. gloomidle()
  6298. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6299. gloomwalk()
  6300. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6301. cryidle()
  6302. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6303. crywalk()
  6304. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6305. madrun()
  6306. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6307. madidle()
  6308. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6309. angidle()
  6310. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6311. angrun()
  6312. end
  6313.  
  6314.  
  6315. else
  6316.  
  6317. end
  6318.  
  6319. for _,v in pairs(LerpTo) do
  6320. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6321. end
  6322. hum.MaxHealth = math.huge
  6323. hum.Health = math.huge
  6324. for i,gbag in pairs(character:GetDescendants()) do
  6325. makbag = makbag + 0.1
  6326. if makbag > 2.5 then
  6327. pcall(function()
  6328. gbag.Locked = true
  6329. end)
  6330. makbag = 0
  6331. end
  6332. end
  6333.  
  6334. end)
  6335.  
  6336. local function jumpe()
  6337. if hoodup == false then
  6338. normanim = false
  6339. jumpd = true
  6340. anglespeed = 4/2/0.3
  6341. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6342. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6343. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6344. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6345. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6346. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6347. normanim = true
  6348. wait(0.5)
  6349. jumpd = false
  6350. else
  6351. normanim = false
  6352. jumpd = true
  6353. anglespeed = 4/2/0.3
  6354. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6355. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6356. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6357. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6358. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6359. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6360. normanim = true
  6361. wait(0.5)
  6362. jumpd = false
  6363.  
  6364. end
  6365. end
  6366. table.insert(PT, Part32)
  6367. colors = coroutine.wrap(function()
  6368. i = 1
  6369. while wait(0.01) do
  6370. if i >= 1 then
  6371. i = 0
  6372. else
  6373. i = i + 0.005
  6374. end
  6375. local color1 = Color3.fromHSV(i,1,1)
  6376. local color2 = Color3.fromHSV(i,1,1)
  6377. for i=1,#PT do
  6378. if vising == true then
  6379. PT[i].Color = color1
  6380. else
  6381. PT[i].BrickColor = BrickColor.new("Really black")
  6382. end
  6383. end
  6384. end
  6385. end)
  6386. colors()
  6387.  
  6388. gui = Instance.new("BillboardGui", character.Head)
  6389. gui.Size = UDim2.new(0,200,0,50)
  6390. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6391.  
  6392. text = Instance.new("TextLabel", gui)
  6393. text.BackgroundTransparency = 1
  6394. text.Size = UDim2.new(10,0,1,0)
  6395. text.Position = UDim2.new(-4.5,0,0,0)
  6396. text.Font = "SciFi"
  6397. text.TextColor3 = Color3.new(1, 1, 1)
  6398. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6399. text.TextSize = 20
  6400. text.TextStrokeTransparency = 0.8
  6401. text.TextWrapped = true
  6402. text.Text = ' '
  6403.  
  6404. namejump = coroutine.wrap(function()
  6405. local FA = Player.Character.Name
  6406. local F = Player.Character.Name
  6407. while wait(0.1) do
  6408. if F == "kir0ki" then
  6409. if alrt == false then
  6410. local colorss = coroutine.wrap(function()
  6411. wait(2)
  6412. i = 1
  6413. while wait(0.01) do
  6414. if i >= 1 then
  6415. i = 0
  6416. else
  6417. i = i + 0.005
  6418. end
  6419. if alafiaf < 1.1 then
  6420. color1 = Color3.new(i,0,0)
  6421. elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6422. color1 = Color3.new(0,i,0)
  6423. elseif alafiaf > 2.1 then
  6424. color1 = Color3.new(0,0,i)
  6425. end
  6426.  
  6427. end
  6428. end)
  6429. colorss()
  6430. alrt = true
  6431. end
  6432. rainbow = true
  6433. text.Text = "Editor, "..F
  6434. elseif F == "therainbowcreeperRBX" then
  6435. bcch = BrickColor.new("Lime green")
  6436. text.Text = "Script Showcaser, "..F
  6437. elseif F == "Netdyninja696" then
  6438. bcch = BrickColor.new("Institutional white")
  6439. text.Text = "Script Inspiration, "..F
  6440. else
  6441. bcch = BrickColor.Random()
  6442. text.Text = "User, "..F
  6443. end
  6444. end
  6445. end)
  6446. namejump()
  6447. aaga = hum.Jumping:connect(function()
  6448. jumpe()
  6449. end)
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