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Tom_Neverwinter

WipEout® HD Fury [BCES00664] 09/27/2019 RPCS3 8790 Retest:1

Sep 27th, 2019
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  1. RPCS3 v0.0.7-8790-e53e9874 Alpha | HEAD | Firmware version: 4.85
  2. Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: Bad | AVX+ | TSX-FA
  3. S Removed shaders cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
  4. S Removed PPU cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
  5. S Removed SPU cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
  6. S LDR: Updates found at /dev_hdd0/game/BCES00664/!
  7. S HLE: [DS4] Controllers found: 1
  8. S HLE: DualShock 4 device 0 connected
  9. S LDR: Boot successful.
  10. S {cellAudio Thread} XAudio 2.9 initialized
  11. S PPU: LLVM: Compiled module v3-tane-Fctwjvp53TdUzFg9iz3T4v-000000-skylake.obj
  12. S PPU: LLVM: Compiled module v3-tane-X9ss8YYzM2QVstHn7SqdcH-000000-skylake.obj
  13. S PPU: LLVM: Compiled module v3-tane-tWaGC6LfJiAZoJP2kKmFcY-000000-skylake.obj
  14. S PPU: LLVM: Compiled module v3-tane-X9hRe3bp5VaUXFjGY7JWtJ-000000-skylake.obj
  15. S PPU: LLVM: Compiled module v3-tane-tNPvSKKNMdyGvJ4Vnu25XY-000000-skylake.obj
  16. S PPU: LLVM: Compiled module v3-tane-Hh8tgH2tL34posyAxNPMXq-000000-skylake.obj
  17. S PPU: LLVM: Compiled module v3-tane-MHJZgZ4K7Hx3cWa9PPaguk-000000-skylake.obj
  18. S PPU: LLVM: Compiled module v3-tane-mduFE479565CiTWiGgX60S-000000-skylake.obj
  19. S PPU: LLVM: Compiled module v3-tane-VCTiFAGteQi4Wim6VTRjPE-000000-skylake.obj
  20. S PPU: LLVM: Compiled module v3-tane-mtGJ4aJkA4RrxFAcKvpHyt-000000-skylake.obj
  21. S PPU: LLVM: Compiled module v3-tane-J4X6eyARdJKUYKLXuZ7pYa-000000-skylake.obj
  22. S PPU: LLVM: Compiled module v3-tane-GHn2AwmzQJ66oCTZPL48cG-000000-skylake.obj
  23. S PPU: LLVM: Compiled module v3-tane-TZoVGQnnjjUnw5PftYEfNA-000000-skylake.obj
  24. S PPU: LLVM: Compiled module v3-tane-5s5egoWPNmfW8PtpiXw302-000000-skylake.obj
  25. S PPU: LLVM: Compiled module v3-tane-SmJGsgPfQnEsLhSR86J3j2-000000-skylake.obj
  26. S PPU: LLVM: Compiled module v3-tane-Cr6mHhyLdf4fEJgvfAR2X7-000000-skylake.obj
  27. S PPU: LLVM: Compiled module v3-tane-kMpp09XvoGSVvibUdFew5E-000000-skylake.obj
  28. S PPU: LLVM: Compiled module v3-tane-qGKntkwf9XNj7E0nSEfjhe-000000-skylake.obj
  29. S PPU: LLVM: Compiled module v3-tane-P7LTaGzWL0b7G8CPmufL4r-000000-skylake.obj
  30. S PPU: LLVM: Compiled module v3-tane-nydLAPJuncW8qmxkp0p3tu-000000-skylake.obj
  31. S PPU: LLVM: Compiled module v3-tane-gg7JMwRPRuFZ5FLcmFKiW1-000000-skylake.obj
  32. S PPU: LLVM: Compiled module v3-tane-i3JCJdNPwgVHcrjt6eZnQy-000000-skylake.obj
  33. S PPU: LLVM: Compiled module v3-tane-eJT5Y01YkxdQWhfS9AaQfw-000000-skylake.obj
  34. S PPU: LLVM: Compiled module v3-tane-qiYuuw4RZjdbCyLWkAtaQa-000000-skylake.obj
  35. S PPU: LLVM: Compiled module v3-tane-3YzuWxyGfd1PAHAp0TSrFK-000000-skylake.obj
  36. S PPU: LLVM: Compiled module v3-tane-q95tEPtrT81XWrk402obUt-000000-skylake.obj
  37. S PPU: LLVM: Compiled module v3-tane-5aas9uLT864AUR2hpwRJcs-000000-skylake.obj
  38. S PPU: LLVM: Compiled module v3-tane-0wmcty1tL3jJ66j2idMS8i-000000-skylake.obj
  39. S PPU: LLVM: Compiled module v3-tane-bW0KWQNNErwrFGNGRaCCXq-000000-skylake.obj
  40. S PPU: LLVM: Compiled module v3-tane-0JPV8ZUXrqb2PwWGjfq9cV-000000-skylake.obj
  41. S PPU: LLVM: Compiled module v3-tane-pupXN2XYJrVrPzLcGFb1zx-000000-skylake.obj
  42. S PPU: LLVM: Compiled module v3-tane-Xr4P2Uvh0dEnyrUZZHP3xk-000000-skylake.obj
  43. S PPU: LLVM: Compiled module v3-tane-gFNLK08700Jmyhn8FY9Pjw-000000-skylake.obj
  44. S PPU: LLVM: Compiled module v3-tane-k6NXzsqJV2yjVnP3Pop10g-000000-skylake.obj
  45. S PPU: LLVM: Compiled module v3-tane-LGddo9YjqctoqNUwtUxPs0-000000-skylake.obj
  46. S PPU: LLVM: Compiled module v3-tane-Vtb8iNgUQuXX527EANY9FW-000000-skylake.obj
  47. S PPU: LLVM: Compiled module v3-tane-R0P8L9F5paAk0sYCE3zU58-000000-skylake.obj
  48. S PPU: LLVM: Compiled module v3-tane-Q4GVqctFwpnWtr6XygGZgQ-000000-skylake.obj
  49. S PPU: LLVM: Compiled module v3-tane-U5ofGPRPWf0TdiSscvFnAK-000000-skylake.obj
  50. S PPU: LLVM: Compiled module v3-tane-Uh7cKnuKSeigP7zNGMFTAA-000000-skylake.obj
  51. S PPU: LLVM: Compiled module v3-tane-adTCVtam289P7ZTWPihdJG-000000-skylake.obj
  52. S PPU: LLVM: Compiled module v3-tane-4jomm9WZAqdFNjGnAAZ5T2-000000-skylake.obj
  53. S PPU: LLVM: Compiled module v3-tane-RntGpth3NyXXaTFgemCQMp-000000-skylake.obj
  54. S PPU: LLVM: Compiled module v3-tane-pF0Zcj3xWRjMkVeWGvnZTA-000000-skylake.obj
  55. S PPU: LLVM: Compiled module v3-tane-hHxmFF9JW0y64FsvtL3tp6-000000-skylake.obj
  56. S PPU: LLVM: Compiled module v3-tane-EJhvFzqRpmHQz3AyjQFUnS-000000-skylake.obj
  57. S PPU: LLVM: Compiled module v3-tane-Jji1uMPVQYtoFUX9c2bRm2-000000-skylake.obj
  58. S PPU: LLVM: Compiled module v3-tane-UgrX30GWNUF2w0ma24udty-000000-skylake.obj
  59. S PPU: LLVM: Compiled module v3-tane-RxoWykLqr6shbToFxdTpKC-000000-skylake.obj
  60. S PPU: LLVM: Compiled module v3-tane-bWWNHCZCin7oAV7M3rLjwk-000000-skylake.obj
  61. S PPU: LLVM: Compiled module v3-tane-0ushEKSiuk4KNNScdPfdrx-000000-skylake.obj
  62. S PPU: LLVM: Compiled module v3-tane-9r9797ocF15axU43oUqNS4-000000-skylake.obj
  63. S PPU: LLVM: Compiled module v3-tane-sT6dq49sXc6p1GuQCbbWyR-000000-skylake.obj
  64. S PPU: LLVM: Compiled module v3-tane-Hu5Rz55t2eUEn67bPmMr8u-000000-skylake.obj
  65. S PPU: LLVM: Compiled module v3-tane-Hx1zKii43Gw4M8ezo26yM1-000000-skylake.obj
  66. S PPU: LLVM: Compiled module v3-tane-HEP5jyTaLs9cJFeRrzoyki-000000-skylake.obj
  67. S PPU: LLVM: Compiled module v3-tane-4e1piwhUa5xVoQn8E6P0fP-000000-skylake.obj
  68. S PPU: LLVM: Compiled module v3-tane-3z8qLpZUg9h20XWJyoeU3y-000000-skylake.obj
  69. S PPU: LLVM: Compiled module v3-tane-Lx7d4i54gyqqswfsG22GcH-000000-skylake.obj
  70. S PPU: LLVM: Compiled module v3-tane-7A0G04oEJQUSd8XqVvTkwZ-000000-skylake.obj
  71. S PPU: LLVM: Compiled module v3-tane-mPXz6R5HeUCayr10pZ8Kok-000000-skylake.obj
  72. S PPU: LLVM: Compiled module v3-tane-57pg2jM4ZaP9pSwG4mqPJa-000000-skylake.obj
  73. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v3-tane-KCXPzQvyKS0TkKaAdvtP8r-000000-skylake.obj
  74. U {PPU[0x1000000] Thread (main_thread) [0x0161fe64]} sys_prx TODO: _sys_prx_register_module()
  75. U {PPU[0x1000000] Thread (main_thread) [0x016200bc]} sys_prx TODO: _sys_prx_register_library(library=*0x16226a0)
  76. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-1z3Pyu8YVnnorJiQ2hfu1e-000000-skylake.obj
  77. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
  78. U {PPU[0x1000000] Thread (main_thread) [0x01663d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
  79. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-XCgQWMc1s99n1WTwrpWvw4-000000-skylake.obj
  80. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
  81. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-TP3c8YsdNggjaG5WRjcboe-000000-skylake.obj
  82. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-LWAKW9c35vXJad6uHkwzhK-000000-skylake.obj
  83. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
  84. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-fLV79QqHgPi90UziTsWrHo-000000-skylake.obj
  85. S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
  86. U {PPU[0x1000000] Thread (main_thread) [0x0162061c]} sys_prx TODO: _sys_prx_register_module()
  87. U {PPU[0x1000000] Thread (main_thread) [0x01620208]} sys_prx TODO: _sys_prx_register_library(library=*0x5fea80)
  88. U {PPU[0x1000000] Thread (main_thread) [0x01620208]} sys_prx TODO: _sys_prx_register_library(library=*0x5fea9c)
  89. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-gchiVUbW1b4kPJPTmwJ8QL-000000-skylake.obj
  90. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libadec.sprx
  91. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-NVdZ2METGUM1woNEnerk28-000000-skylake.obj
  92. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libm4aacdec.sprx
  93. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-ZgbphXgac94Wnne0KqYPYA-000000-skylake.obj
  94. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libmp3dec.sprx
  95. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-2my7r7Nd2rncZdtcuT9g60-000000-skylake.obj
  96. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-aaAKL9HJRRAWFrQ1t0vFNk-000000-skylake.obj
  97. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
  98. U {PPU[0x1000000] Thread (main_thread) [0x016a7c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
  99. U {PPU[0x1000000] Thread (main_thread) [0x016a7d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2) x5
  100. U {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  101. E {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
  102. U {PPU[0x1000000] Thread (main_thread) [0x016a7d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  103. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00818]} SPU: LLVM: Building spu-0x00818-XUoFy8QTLhHovoagbj3awfn0hHR9 (size 11)...
  104. U {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  105. E {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
  106. E {PPU[0x1000000] Thread (main_thread) [0x0006532c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x400, alignment=0x0, alloc_addr=*0x7a3140)
  107. E {PPU[0x1000000] Thread (main_thread) [0x01616ad8]} sys_mmapper: sys_mmapper_allocate_shared_memory_from_container(0xffff000000000000, size=0xa00000, cid=0x3f000001, flags=0x400, mem_id=*0x7a314c)
  108. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x006c0]} SPU: LLVM: Building spu-0x006c0-4ccvY2sQL08Lm5TwJwhzaiTGSbxY (size 81)...
  109. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x007d8]} SPU: LLVM: Building spu-0x007d8-gnwyFfvPXvffrCHwd9aS7jo7L7j0 (size 11)...
  110. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00a00]} SPU: LLVM: Building spu-0x00a00-c2VLWW2HsJcZ7q4y88JEad1E8aEE (size 18)...
  111. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01230]} SPU: LLVM: Building spu-0x01230-AoMEN17e7my8kdZCgaYmQLmeKQwc (size 35)...
  112. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x012bc]} SPU: LLVM: Building spu-0x012bc-TLnkqQHRfExRHEanfL9ueQKJap38 (size 21)...
  113. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01310]} SPU: LLVM: Building spu-0x01310-UsTPN1V26gHqUA9EV4aiR2PputMy (size 11)...
  114. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0133c]} SPU: LLVM: Building spu-0x0133c-20FCRCi22CgrxTgMnwcZVufNowmS (size 22)...
  115. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d88]} SPU: LLVM: Building spu-0x01d88-U5iYqHLrA6eL5rWv6jLWupfEwiMk (size 40)...
  116. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x012f0]} SPU: LLVM: Building spu-0x012f0-ooJEdiqPPEwCfb6un4zw0atjXtQw (size 8)...
  117. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01e28]} SPU: LLVM: Building spu-0x01e28-i4bWoU0oYcENtScHL3vi2L6qwSYj (size 61)...
  118. U {PPU[0x1000000] Thread (main_thread) [0x013f0660]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd004006c, option=*0x0, waitForEvent=0)
  119. E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [1]
  120. E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [2]
  121. E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [3]
  122. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-1teMJUAhK72E0HUW5x8A3F-000000-skylake.obj
  123. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libkey2char.sprx
  124. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01f1c]} SPU: LLVM: Building spu-0x01f1c-V7hjNWJXfAhQxGQaJmVSSdTtaFA5 (size 39)...
  125. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01e04]} SPU: LLVM: Building spu-0x01e04-dXrYC2ecXcRsgPidA0QkwVoA8iq0 (size 9)...
  126. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01fb8]} SPU: LLVM: Building spu-0x01fb8-Ac3badWvaSSbiTGKRwWmbra9oU1r (size 55)...
  127. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x020bc]} SPU: LLVM: Building spu-0x020bc-e9dcGmisa1NdUJg7tK86ZqCAoCkm (size 2)...
  128. E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
  129. E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
  130. E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
  131. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01c00]} SPU: LLVM: Building spu-0x01c00-o3y51nqbffaXc5ftNzfuo3PJNgGr (size 39)...
  132. U {PPU[0x1000000] Thread (main_thread) [0x01621038]} sys_prx TODO: _sys_prx_unload_module(id=0x2300b700, flags=0x0, pOpt=*0x0)
  133. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data01.psarc” [1]
  134. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data02.psarc” [1]
  135. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data02.psarc” [2]
  136. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x020c4]} SPU: LLVM: Building spu-0x020c4-rPAGExmR6yXmsMSKPeMd7UHVq8Uu (size 38)...
  137. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data03.psarc” [1]
  138. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data03.psarc” [2]
  139. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data04.psarc” [1]
  140. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data04.psarc” [2]
  141. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data05.psarc” [1]
  142. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data05.psarc” [2]
  143. S {RSX Decompiler Thread} RSX: New program compiled successfully
  144. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data06.psarc” [1]
  145. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data06.psarc” [2]
  146. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data00.psarc” [1]
  147. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data00.psarc” [2]
  148. S {RSX Decompiler Thread} RSX: New program compiled successfully
  149. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01394]} SPU: LLVM: Building spu-0x01394-W1V3qG38dxYRLmxKZe0XgCgpEdvp (size 2)...
  150. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02630]} SPU: LLVM: Building spu-0x02630-HLyjzbavRu4MaevoCHt8fbgevhdS (size 56)...
  151. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02830]} SPU: LLVM: Building spu-0x02830-m3C2nzvPv7GRhX6AjynTfCPMpkM0 (size 7)...
  152. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0139c]} SPU: LLVM: Building spu-0x0139c-FoZaLu6wChEp8JVozM0cRf1vHe51 (size 4)...
  153. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x028d0]} SPU: LLVM: Building spu-0x028d0-NK7MfSb4MxuKhHZ8dGHUVnqEnQEd (size 55)...
  154. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x013ac]} SPU: LLVM: Building spu-0x013ac-c2aUhMERsqj9FrfPo9cgx67d5Nao (size 4)...
  155. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x013bc]} SPU: LLVM: Building spu-0x013bc-krH9RHMqkN0L088Ms4SFj7CF5xyS (size 2)...
  156. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01470]} SPU: LLVM: Building spu-0x01470-LsRS2JjnXGuTSm9L1wtmTQJPwmZ8 (size 36)...
  157. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01500]} SPU: LLVM: Building spu-0x01500-SzyRp1cFYpJ38e7h2UHuyyjVrh3K (size 22)...
  158. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01558]} SPU: LLVM: Building spu-0x01558-rns1s6t4CPF5TPwu3cjpLrhU4JMW (size 24)...
  159. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x014e0]} SPU: LLVM: Building spu-0x014e0-VH3dCKFLg9mPFQRFqqU1XEVxwAGq (size 8)...
  160. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01600]} SPU: LLVM: Building spu-0x01600-AF7vSQ0VmZE6wQqLNMm2ZV1R4not (size 58)...
  161. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x016e8]} SPU: LLVM: Building spu-0x016e8-U2E1dTe7K5FJfGe8uidfvH3EiThf (size 102)...
  162. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x01880]} SPU: LLVM: Building spu-0x01880-edkHjhURH2anarhFzLVy7vWvZT68 (size 43)...
  163. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x0192c]} SPU: LLVM: Building spu-0x0192c-2WpesEzARpZnURstqec24T5rkyEw (size 22)...
  164. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x0185c]} SPU: LLVM: Building spu-0x0185c-TVC864Yhd6SXjzhhZ1TC2uiNjGcY (size 9)...
  165. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0158c]} SPU: LLVM: Building spu-0x0158c-WzUoQX0hz1gfxZbsxHMYjE0MTFC3 (size 11)...
  166. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x015e8]} SPU: LLVM: Building spu-0x015e8-dWLQCVtF1thSr0xptFudyknnfjQp (size 6)...
  167. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x013c4]} SPU: LLVM: Building spu-0x013c4-ksvyJ6cyV6GAXkS4MM8JdF13cZd6 (size 2)...
  168. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02868]} SPU: LLVM: Building spu-0x02868-JpfLS4A92YGmrgMoUxa11eoo3tF3 (size 9)...
  169. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00290]} SPU: LLVM: Building spu-0x00290-2ZkaFvH4T4wfydW6KxYVQP24GTHK (size 47)...
  170. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0034c]} SPU: LLVM: Building spu-0x0034c-2yvwwwEsTgpJUZeA6btRXcQ0yQHm (size 190)...
  171. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00644]} SPU: LLVM: Building spu-0x00644-LcfJmsHx8PRn9wE5RVX1Vm5eA3y0 (size 19)...
  172. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x00324]} SPU: LLVM: Building spu-0x00324-KjwKjNru0jme4kzyS4kqe9Ky1zEA (size 10)...
  173. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x006a8]} SPU: LLVM: Building spu-0x006a8-6iZRz9xEC97ryMTg3Zm85SNEZXvc (size 6)...
  174. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0288c]} SPU: LLVM: Building spu-0x0288c-8zqakAGzPocQSXRyRhZUNVTWEuaV (size 16)...
  175. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x013cc]} SPU: LLVM: Building spu-0x013cc-i3xJmRXT83LYW0jgiCtbc7kkX3Ri (size 10)...
  176. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00690]} SPU: LLVM: Building spu-0x00690-LsAzimTCJedc6Kj3eWZaAfPUsk8U (size 6)...
  177. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x005d8]} SPU: LLVM: Building spu-0x005d8-gVh78KwGvWtT8AHutqGGhbCdiCR7 (size 27)...
  178. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01400]} SPU: LLVM: Building spu-0x01400-3LC9gV6r2ZWGooaC8hNZWCSTcfgP (size 4)...
  179. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01410]} SPU: LLVM: Building spu-0x01410-pZnZY8anfZF784UQPoUdyJYj8CU0 (size 13)...
  180. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01444]} SPU: LLVM: Building spu-0x01444-7cjAUAh2AFynYp0u24P65636SxJm (size 11)...
  181. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00a48]} SPU: LLVM: Building spu-0x00a48-nS8qqnsTfYfkAeAHTUEpMXGpMhTq (size 1)...
  182. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00a50]} SPU: LLVM: Building spu-0x00a50-pt3dwEHZCqbdWjePUUFitmMVcqho (size 1)...
  183. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02850]} SPU: LLVM: Building spu-0x02850-HfrWvjmzpbKq7dn8xSuXeqZsHRCb (size 5)...
  184. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00808]} SPU: LLVM: Building spu-0x00808-bMU0CHNXAqRo0QQkHEh1Q6HafRup (size 3)...
  185. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00814]} SPU: LLVM: Building spu-0x00814-rozfkLqXtiXS5xTndGJenq56mZv5 (size 1)...
  186. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00a00]} SPU: LLVM: Building spu-0x00a00-fUrQGYGjuXZJrUsxGcS18GiUa3iR (size 11)...
  187. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a00]} SPU: LLVM: Building spu-0x00a00-4eKPsq5eQ6tH4a4iVWbM1ethx4K4 (size 26)...
  188. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02bf0]} SPU: LLVM: Building spu-0x02bf0-FqCwaoh7gTsVnzeGVV5s7osLhp2a (size 17)...
  189. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01ec8]} SPU: LLVM: Building spu-0x01ec8-516ibfcV28tm7A8WhVsnCHhAtF6u (size 14)...
  190. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03568]} SPU: LLVM: Building spu-0x03568-SdvLpmv715XPm5wkufA7MsZZSFiX (size 3)...
  191. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01f00]} SPU: LLVM: Building spu-0x01f00-cynM0tNRf1w0Z6QYVUqxcAYpW8yL (size 5)...
  192. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02c34]} SPU: LLVM: Building spu-0x02c34-6p7efAGEKaj1stv0HKP9TpLm7ueW (size 3)...
  193. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02720]} SPU: LLVM: Building spu-0x02720-p7ch7aNHXHxbJh5LXKiNVXs8uFCJ (size 58)...
  194. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01338]} SPU: LLVM: Building spu-0x01338-rkQ2wsu2dmHhVnVgvs3a3TqM8CMv (size 6)...
  195. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a68]} SPU: LLVM: Building spu-0x00a68-7qJ8xv8YVmi4xEETJivZgbLEkyxh (size 1)...
  196. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02c40]} SPU: LLVM: Building spu-0x02c40-2CxcrxtxRAFb9WcFbKoRaid4bG89 (size 1)...
  197. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01778]} SPU: LLVM: Building spu-0x01778-r0JamxWztC0sdVoExQNVqqKxP7yK (size 10)...
  198. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x03578]} SPU: LLVM: Building spu-0x03578-qokATJSo8uh49nA7GSP7dYopFYr7 (size 3)...
  199. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00e40]} SPU: LLVM: Building spu-0x00e40-X4EZeQRbgvRftkqHX40ogApwz0YF (size 23)...
  200. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02c44]} SPU: LLVM: Building spu-0x02c44-ZZF00ubVoFL6Q93eAVAQA3HEqc79 (size 5)...
  201. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02668]} SPU: LLVM: Building spu-0x02668-aupGuCuyTamYVWLXgdPTZHjYFuKH (size 46)...
  202. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00e9c]} SPU: LLVM: Building spu-0x00e9c-mL4WLR5jdYuUFZkyiaEJcRWUxYxq (size 66)...
  203. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02c58]} SPU: LLVM: Building spu-0x02c58-7drrPAKicPtaZ5mQRmrrRJeKSZu0 (size 2)...
  204. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02698]} SPU: LLVM: Building spu-0x02698-JTXjYC9yn5YckU8T2iSCWyWoAe7y (size 34)...
  205. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x010f8]} SPU: LLVM: Building spu-0x010f8-Z7zbsJ55eyFoRvxy3v7X5onyYYMg (size 60)...
  206. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02c60]} SPU: LLVM: Building spu-0x02c60-L6x86Suv9vRrV46kzVtStv4M8wwo (size 16)...
  207. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02ce0]} SPU: LLVM: Building spu-0x02ce0-krmMn42Fxrkng8jvauAjLjs2Gauf (size 16)...
  208. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x011f4]} SPU: LLVM: Building spu-0x011f4-po6xKJ7Mek5nWAQtfxvz6wi7PfrV (size 6)...
  209. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03038]} SPU: LLVM: Building spu-0x03038-G3dmyWYz6qG2hbauQTfgPdmmTS06 (size 4)...
  210. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0120c]} SPU: LLVM: Building spu-0x0120c-cxgqWWUKhCPNrMfFzhNGSpLWf1Pj (size 63)...
  211. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02418]} SPU: LLVM: Building spu-0x02418-FttjTPkpGaFi67aVCeJ35fqX6nQ4 (size 110)...
  212. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01330]} SPU: LLVM: Building spu-0x01330-Tipt1cZY901n8anPugsjyPeKGF9x (size 2)...
  213. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x017a0]} SPU: LLVM: Building spu-0x017a0-S65Lyz8WvisKQuby8MTSA9UFANWt (size 59)...
  214. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x03048]} SPU: LLVM: Building spu-0x03048-4CUM4Mtdn1o1EuaFtP7v65kpNYUL (size 8)...
  215. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0188c]} SPU: LLVM: Building spu-0x0188c-Pftc9yEhwVPezC1wUhp92v72b4ok (size 25)...
  216. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x03688]} SPU: LLVM: Building spu-0x03688-Zb2Rn2MNxX0VRK81sZ8A7TbpWzy1 (size 23)...
  217. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x036e4]} SPU: LLVM: Building spu-0x036e4-GJdLy0ZYyRxt8z6thbgoEHYNymwP (size 6)...
  218. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b30]} SPU: LLVM: Building spu-0x01b30-pbpCeCotv5vFkdWzcLLvTdf3SgpP (size 13)...
  219. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x036fc]} SPU: LLVM: Building spu-0x036fc-fRn7mE7wLX44m2bGwq7US4NZ0XtQ (size 9)...
  220. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01f18]} SPU: LLVM: Building spu-0x01f18-MPV1yEk5KXkg1TJ3y6px2s5mb58g (size 71)...
  221. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x036c4]} SPU: LLVM: Building spu-0x036c4-g5MF4CiUAF2KKkxwtTX0PmVtFmtx (size 8)...
  222. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03068]} SPU: LLVM: Building spu-0x03068-5CrCuLCra0k40m8K7a5K2ESuMbZ7 (size 4)...
  223. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02034]} SPU: LLVM: Building spu-0x02034-jouQdVxr8WdpTG187VTkHw4zGAoZ (size 58)...
  224. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02270]} SPU: LLVM: Building spu-0x02270-4eb1CesPqubTJu8Luq98ZZbpGes7 (size 9)...
  225. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x03078]} SPU: LLVM: Building spu-0x03078-2ddamsPMuzn3ZCm00Ar6ydhx7UuH (size 54)...
  226. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0211c]} SPU: LLVM: Building spu-0x0211c-qFWY6JcqNg8rPSFwGenmoJjPZ79L (size 54)...
  227. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x031bc]} SPU: LLVM: Building spu-0x031bc-KdgjQs1sCdTq7c5uh892g02NvUiS (size 3)...
  228. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02cf0]} SPU: LLVM: Building spu-0x02cf0-YN9Yw2kVm18bQLGF8kYGHeFvashA (size 12)...
  229. S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02b20]} SPU: LLVM: Building spu-0x02b20-WkerG9H2KL856xckvELvFXY1Ae3A (size 44)...
  230. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02540]} SPU: LLVM: Building spu-0x02540-QNkjRXrm2ujg2QrX5rGdTdiUqiCm (size 46)...
  231. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02be8]} SPU: LLVM: Building spu-0x02be8-hqfRp3Q5oG5UE9qVXzKQk6Ew665q (size 2)...
  232. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x021f4]} SPU: LLVM: Building spu-0x021f4-tei5Xw0Sf3q06ceHLz2Nf7YAwY9A (size 17)...
  233. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d20]} SPU: LLVM: Building spu-0x02d20-fVkF3nb96FCTwSJF70fbnfKX2oLa (size 2)...
  234. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02320]} SPU: LLVM: Building spu-0x02320-Fr21Rx9eoGfLSt0tbaykHgWRyXoo (size 2)...
  235. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02268]} SPU: LLVM: Building spu-0x02268-ixd4CMZChpUtTwhqgx5c6L20Z2nJ (size 11)...
  236. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02328]} SPU: LLVM: Building spu-0x02328-sCchjPxmR5kWoUaEZ2vgZN0zRWY3 (size 2)...
  237. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02330]} SPU: LLVM: Building spu-0x02330-NEy5QhLLtwtUQVhQ3N6pKmCc7Evv (size 12)...
  238. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0224c]} SPU: LLVM: Building spu-0x0224c-KT1tLJZhXyC8TXAiqT9dZboNNs05 (size 18)...
  239. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d28]} SPU: LLVM: Building spu-0x02d28-b8rbWyAvzPgrT0kM2AwPSKry2bL6 (size 4)...
  240. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02238]} SPU: LLVM: Building spu-0x02238-tW39La45K7836KexGN5K6T2QzK0j (size 23)...
  241. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02d38]} SPU: LLVM: Building spu-0x02d38-sTKeah1znS0Z9y13Nyj8ssMGwYhw (size 2)...
  242. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02d40]} SPU: LLVM: Building spu-0x02d40-CqNZSPJuWVHcGAmy0SbEJZ1m0qfh (size 2)...
  243. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x022b4]} SPU: LLVM: Building spu-0x022b4-Qq6dsxK0oPYV2KVnynrEe7LZVo8N (size 20)...
  244. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02660]} SPU: LLVM: Building spu-0x02660-mU0L8TRdxc654SQoNW47unRdabST (size 48)...
  245. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02d48]} SPU: LLVM: Building spu-0x02d48-WwcE1ttCdaX95TXLYynXWhXkYJYY (size 1)...
  246. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b64]} SPU: LLVM: Building spu-0x01b64-aEwRHk8ba6enMvCCX8JCfJ2UrP2J (size 39)...
  247. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02808]} SPU: LLVM: Building spu-0x02808-gcEJzMtU569598mGeW3k5fS00UEN (size 44)...
  248. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c04]} SPU: LLVM: Building spu-0x01c04-6QUh9kCrGG8EoUAWRswRe8gx1RpV (size 13)...
  249. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02d4c]} SPU: LLVM: Building spu-0x02d4c-7YXW7ZXPg4UtTjWqLdsFmYS39at3 (size 3)...
  250. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c38]} SPU: LLVM: Building spu-0x01c38-341TCu31arXRZYGsmPFaa7L9xnka (size 6)...
  251. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d58]} SPU: LLVM: Building spu-0x02d58-Ux8quQYe3iuWuwvzQhSQUPVQa68z (size 4)...
  252. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00c40]} SPU: LLVM: Building spu-0x00c40-Ysw5crr2WFdEqkYmtGjrjgFmsCbe (size 127)...
  253. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03050]} SPU: LLVM: Building spu-0x03050-ZZY7oef2cyVHqgv7drK3sphUqpZe (size 27)...
  254. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x013f4]} SPU: LLVM: Building spu-0x013f4-5t4Muu4ZPNF7cYvPyaksTwXk5XS0 (size 2)...
  255. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02244]} SPU: LLVM: Building spu-0x02244-60VFbyHA4Q9Ta9KW4Hr2nXoxaNxa (size 20)...
  256. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [1]
  257. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [1]
  258. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [2]
  259. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [2]
  260. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [3]
  261. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [3]
  262. S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x00cc8]} SPU: LLVM: Building spu-0x00cc8-Am9do5KmSAzRjNmE4rZwWre7Kwxf (size 26)...
  263. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03010]} SPU: LLVM: Building spu-0x03010-YHPqPse5iXfJA3e2Ycpmu1RZCQ12 (size 12)...
  264. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03050]} SPU: LLVM: Building spu-0x03050-P7GvYSvg3ag04W3Z7GgJVSEJ8SFU (size 15)...
  265. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x030bc]} SPU: LLVM: Building spu-0x030bc-YSbkRg4Khvf3HnmLkVFVTuStbFwy (size 5)...
  266. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0308c]} SPU: LLVM: Building spu-0x0308c-RTXgpNJz5ALPJAt4Rx50rTSGzyMz (size 5)...
  267. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00d30]} SPU: LLVM: Building spu-0x00d30-5n4uJCyGTjfbbXvYbkYQn7E1Cy6k (size 290)...
  268. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x163f0]} SPU: LLVM: Building spu-0x163f0-s0PfUXg6hGEmPvAvbaynUxQJJjzU (size 1)...
  269. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08e58]} SPU: LLVM: Building spu-0x08e58-MQi1WtyVtovf5W4JrUHR8qc2FtHb (size 1)...
  270. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x078f8]} SPU: LLVM: Building spu-0x078f8-4XCu8vmrKZzWPkm875FwAkVo3dgj (size 109)...
  271. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x030e8]} SPU: LLVM: Building spu-0x030e8-cyPJ2Z7k3stAt2fTjNRUctjpbxed (size 40)...
  272. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x094b0]} SPU: LLVM: Building spu-0x094b0-XQAH4rAosN5kPxbn0jzKHUG4zVH6 (size 84)...
  273. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03588]} SPU: LLVM: Building spu-0x03588-4FXS5zy2bFoVpTzCPmx32og04MWx (size 14)...
  274. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07aac]} SPU: LLVM: Building spu-0x07aac-7d447Qy67MhT176jbEZFT9bWh1fd (size 11)...
  275. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a10]} SPU: LLVM: Building spu-0x09a10-EjvzN3AJnZ7KSzbHFQM9EftF09Xk (size 19)...
  276. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075e8]} SPU: LLVM: Building spu-0x075e8-7Sjn0qUJuL0tx8KCCxqCZA7innN5 (size 4)...
  277. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a64]} SPU: LLVM: Building spu-0x09a64-h5ZP1p6St7bRmUrHn8r8HLRFeYnY (size 1)...
  278. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16420]} SPU: LLVM: Building spu-0x16420-3cAJGbVu4EaqZ9LxyGbXf3qsQJTy (size 7)...
  279. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x096f8]} SPU: LLVM: Building spu-0x096f8-rRgojguYfj9LdNTvjJ6qN136cHJW (size 11)...
  280. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x011b8]} SPU: LLVM: Building spu-0x011b8-XFcq1uQXY2gJ99WE9eRPzxYrwK8S (size 20)...
  281. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16498]} SPU: LLVM: Building spu-0x16498-JE4UWL50jqc34rtTyYfmZds6Qc8R (size 37)...
  282. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x013fc]} SPU: LLVM: Building spu-0x013fc-cXrF8niCUR0dSajH3q9pkX81E9t1 (size 1)...
  283. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00cf4]} SPU: LLVM: Building spu-0x00cf4-XpAZVgiAdXjE4Aio0ZMZ5XaRWUai (size 15)...
  284. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a68]} SPU: LLVM: Building spu-0x09a68-oAkQdC3axhvFWpPjWCiir7r2KVtH (size 20)...
  285. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01208]} SPU: LLVM: Building spu-0x01208-2Pdz3PxzsUS3yuUrRzpKovh3CbAU (size 10)...
  286. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09ab8]} SPU: LLVM: Building spu-0x09ab8-nwnZaCY6gZEf1HPwfsY7EiFs5akS (size 204)...
  287. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1643c]} SPU: LLVM: Building spu-0x1643c-Ug6aANVPVUjo66UvWrgMdx7r0qTd (size 13)...
  288. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01160]} SPU: LLVM: Building spu-0x01160-dzXvXgWiGbX98W5ViCQaeZdWirG5 (size 22)...
  289. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a70]} SPU: LLVM: Building spu-0x00a70-qhfhviJMAPP9kQZh2qbRgvV5VQv8 (size 60)...
  290. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c58]} SPU: LLVM: Building spu-0x01c58-RvaHSeQXiihTAUrEhsF7sScrSn39 (size 27)...
  291. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d80]} SPU: LLVM: Building spu-0x01d80-M871foPZbybhJWzkNzzVHfLtSz6c (size 4)...
  292. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00fcc]} SPU: LLVM: Building spu-0x00fcc-Q0bqxCihYd4774tbAELGjLJFUqMA (size 3)...
  293. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01040]} SPU: LLVM: Building spu-0x01040-dbE8ze6CrC4J2kY6QTjdRgJWoLX2 (size 5)...
  294. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09de8]} SPU: LLVM: Building spu-0x09de8-hvZANSLw8dyXFVMaMMxkJETZEZuA (size 24)...
  295. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d90]} SPU: LLVM: Building spu-0x01d90-ZAzHJr8yhKgsNAznaE2JHHCwJc4A (size 2)...
  296. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01e9c]} SPU: LLVM: Building spu-0x01e9c-nXvLxnAY96fJPwHsvx47QvVSbRpi (size 2)...
  297. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e50]} SPU: LLVM: Building spu-0x09e50-23tC5TnMqLFUNoEn2R8muJegadsP (size 8)...
  298. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01eb0]} SPU: LLVM: Building spu-0x01eb0-oNwJ3rxiA6cEnb92U5SNsV8ve7Vw (size 5)...
  299. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a5c]} SPU: LLVM: Building spu-0x09a5c-6n84qj9Ews76zW6UE5G8a2r5JTeh (size 2)...
  300. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00b60]} SPU: LLVM: Building spu-0x00b60-pUU490niKYNV8VmxVYi7uw0xS8K2 (size 55)...
  301. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e78]} SPU: LLVM: Building spu-0x09e78-c9rRPaRePkKoKy8AJ5wz9yGNdPkn (size 9)...
  302. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16470]} SPU: LLVM: Building spu-0x16470-tKG6guf9HSaJd3CuJjrnzXe2qGQY (size 10)...
  303. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09600]} SPU: LLVM: Building spu-0x09600-N0zrUeo0n9gsoXj41gjbggYv1tXP (size 21)...
  304. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075f8]} SPU: LLVM: Building spu-0x075f8-Y5ssfxXYJbbCbdo81ZKhJA7RVexH (size 136)...
  305. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a4a0]} SPU: LLVM: Building spu-0x0a4a0-o9vaL2beGvsTNXEJ3LmrgL9juvHg (size 30)...
  306. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09654]} SPU: LLVM: Building spu-0x09654-6dWMVmSRigcLTVa0qJx2Hot82NVc (size 8)...
  307. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03188]} SPU: LLVM: Building spu-0x03188-FvceM96rZefckuSdcxq5y579YCza (size 4)...
  308. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09398]} SPU: LLVM: Building spu-0x09398-LN0pmhCqnq1JZP5spNq7AJgikbMh (size 56)...
  309. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07840]} SPU: LLVM: Building spu-0x07840-87Cq6TNxAs4CsRTjY6s0zXmArx6L (size 4)...
  310. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05e58]} SPU: LLVM: Building spu-0x05e58-Fp6cgy1krUdpK7pWEMWZAZ7XeUyF (size 79)...
  311. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09ea0]} SPU: LLVM: Building spu-0x09ea0-XPKUnPjrCA7o6Zm2UbqmgPtu7pnY (size 33)...
  312. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09f24]} SPU: LLVM: Building spu-0x09f24-34YHLGxCTAyjMASxtmP2RgH4J5t1 (size 333)...
  313. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07850]} SPU: LLVM: Building spu-0x07850-aXCEjH4eExXKuEs8YLqWaRWN41aV (size 30)...
  314. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x077d0]} SPU: LLVM: Building spu-0x077d0-UEPKWZi4Fdp7qHHbtd4CNYobZCbR (size 12)...
  315. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ad8]} SPU: LLVM: Building spu-0x07ad8-2rodPE08RN8Jfjvv5dqzkkR89f8y (size 287)...
  316. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a458]} SPU: LLVM: Building spu-0x0a458-ACJhkprxAUwcseKqFZ3dXe1ce7sg (size 14)...
  317. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a590]} SPU: LLVM: Building spu-0x0a590-6jxvj30rrKjt4vKddgU9HF3q71xQ (size 44)...
  318. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a6b0]} SPU: LLVM: Building spu-0x0a6b0-p500qHqrVCMTjmzM3A6o3fcnWy2W (size 18)...
  319. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a490]} SPU: LLVM: Building spu-0x0a490-EaKLsLTpc9HAu80Mkzhc7G91xzdq (size 4)...
  320. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09478]} SPU: LLVM: Building spu-0x09478-F4Y60LiRJT3Z9zewRUUWpdke0Au2 (size 13)...
  321. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f7c]} SPU: LLVM: Building spu-0x08f7c-LrCSmC5Ap875V2rSu58QV2f9HVFp (size 41)...
  322. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03198]} SPU: LLVM: Building spu-0x03198-ApCYqurajS6rUUtcWja8Yc0Wp2X8 (size 46)...
  323. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07dc4]} SPU: LLVM: Building spu-0x07dc4-gqUTigXUGf67V24LH0AcVXd8hvL5 (size 98)...
  324. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03354]} SPU: LLVM: Building spu-0x03354-bh6TxTh8TSLJCwCtStvfi74Fjznx (size 25)...
  325. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08da0]} SPU: LLVM: Building spu-0x08da0-PWmYYntwNSgQ8vgnqHwYgTLgbkTd (size 46)...
  326. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x033b8]} SPU: LLVM: Building spu-0x033b8-egzsHtfkZZ3dWXGibYKtEHWh8zTW (size 22)...
  327. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07d10]} SPU: LLVM: Building spu-0x07d10-bfsvMLhEnhid9ZSGhP9rcQpbqGJm (size 145)...
  328. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03558]} SPU: LLVM: Building spu-0x03558-73iV58GsnU0YqCHRLrZX42We0j0s (size 6)...
  329. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03d58]} SPU: LLVM: Building spu-0x03d58-nfm8PQRLTW4i1Hcy21b6zmRuyimn (size 42)...
  330. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x042c8]} SPU: LLVM: Building spu-0x042c8-E65od51btgY4JEnnoeYVkn1Nd87S (size 79)...
  331. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04168]} SPU: LLVM: Building spu-0x04168-pAC66NXzUCQTLMpjPCeGfYYv9W9u (size 87)...
  332. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x065b0]} SPU: LLVM: Building spu-0x065b0-7p66719KSmTd7wxgTW9RopEHEhb7 (size 351)...
  333. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e00]} SPU: LLVM: Building spu-0x03e00-XHALnAcdPKSEa5Uu2VfuA0mP8rUk (size 6)...
  334. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e48]} SPU: LLVM: Building spu-0x03e48-j0zHZhuwttkekyjXVW1hye8mZh6K (size 4)...
  335. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04b10]} SPU: LLVM: Building spu-0x04b10-sagb37GQWaaqatpZRPMjzR3v4Ff3 (size 103)...
  336. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06088]} SPU: LLVM: Building spu-0x06088-2GcKgMjQrP24EokvsdvxKxYWNP5Y (size 14)...
  337. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04c84]} SPU: LLVM: Building spu-0x04c84-ayM3e0W77kubEqG7jmsCNisMPCGC (size 10)...
  338. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04d20]} SPU: LLVM: Building spu-0x04d20-oP894c3AWNGg7JiMiohbg9MnWL6U (size 16)...
  339. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07f54]} SPU: LLVM: Building spu-0x07f54-qLkwYHPgEJ3mtLzbfLuryLo63V0m (size 259)...
  340. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0646c]} SPU: LLVM: Building spu-0x0646c-TsTczJ2oeo3j01ZCCNRNQ8PWxM3E (size 24)...
  341. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06440]} SPU: LLVM: Building spu-0x06440-KevWtTP7pMp6sw2kXuSo3vGRGeeS (size 35)...
  342. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06590]} SPU: LLVM: Building spu-0x06590-Z4aZ29yijewMN89SA97JVk6FMAQQ (size 6)...
  343. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x064f8]} SPU: LLVM: Building spu-0x064f8-9G92LUC8cZ8ZnEbbVj4HeA1nFwTy (size 6)...
  344. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05944]} SPU: LLVM: Building spu-0x05944-phJKSWnct6rJ5J1Jx8UbujqqG0a9 (size 46)...
  345. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05918]} SPU: LLVM: Building spu-0x05918-E6ZeUrQPFYvHbZ8woeeK3NfPWzs8 (size 57)...
  346. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05728]} SPU: LLVM: Building spu-0x05728-bv8fZd4nFKwZH1pqQWqn322ixEmk (size 110)...
  347. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f88]} SPU: LLVM: Building spu-0x10f88-pSj8tnwynyeW8Ym7WjUZzZjx1tyF (size 514)...
  348. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06cdc]} SPU: LLVM: Building spu-0x06cdc-Yw6AKQzgZjkgwC5W0C9eweYH2GMT (size 13)...
  349. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0578c]} SPU: LLVM: Building spu-0x0578c-FsuL7QPzg2Zbg34jcMXQYfpUs6XQ (size 85)...
  350. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07818]} SPU: LLVM: Building spu-0x07818-RANo7H5GUCFo0tuxmJFd1CM7YQX8 (size 555)...
  351. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a08]} SPU: LLVM: Building spu-0x11a08-YFAoRbkRbpAJQ4sd94oFVW3Muvoc (size 65)...
  352. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x114c8]} SPU: LLVM: Building spu-0x114c8-HMYooMhRp52aF9QuJrskRvtxHoKQ (size 178)...
  353. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x058e0]} SPU: LLVM: Building spu-0x058e0-1wPKFSGopSijPhCUYF5rcf8cyCwZ (size 14)...
  354. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x066e0]} SPU: LLVM: Building spu-0x066e0-etgHFpEWm09qfCUcpTqXscW5mU1n (size 19)...
  355. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05bbc]} SPU: LLVM: Building spu-0x05bbc-JJZNVWtQec61TGaEtS6XSqicKThV (size 75)...
  356. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11268]} SPU: LLVM: Building spu-0x11268-T91r0vamAbXHN1mYzhPCQvUT7FAa (size 88)...
  357. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x111b0]} SPU: LLVM: Building spu-0x111b0-beJneZN54kqc98wVA8XURY3rzbVM (size 376)...
  358. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06fa4]} SPU: LLVM: Building spu-0x06fa4-ZsePUqMudbvTFSe7rVHMegPX61it (size 47)...
  359. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07110]} SPU: LLVM: Building spu-0x07110-SeSK4LdW2cbQxgvz4ZWZdRWM2LCP (size 17)...
  360. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x072e4]} SPU: LLVM: Building spu-0x072e4-HyWJrRocoGUYjp9W15b7pGHH9vf4 (size 12)...
  361. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06ff8]} SPU: LLVM: Building spu-0x06ff8-8PEWR1SugGC1GVmMZGWsCXcg5XkY (size 26)...
  362. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x072b8]} SPU: LLVM: Building spu-0x072b8-jumGMGnhc5YcG2z3FJ8Jo4043JNS (size 23)...
  363. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05d14]} SPU: LLVM: Building spu-0x05d14-PTru8FKeZt1pSYifF9A22TKFCMCt (size 37)...
  364. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05da8]} SPU: LLVM: Building spu-0x05da8-ih9xMp9EK2eEmbMa564syCt2gpzp (size 30)...
  365. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05e20]} SPU: LLVM: Building spu-0x05e20-rL45p0wqhzKiARXaNXeASbbWuh8d (size 93)...
  366. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06f00]} SPU: LLVM: Building spu-0x06f00-f8xS6nitWuQo1QR1zLizRbQzi9bx (size 26)...
  367. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1247c]} SPU: LLVM: Building spu-0x1247c-h5JokMpii6RGwXatYPM7CVcxr76S (size 73)...
  368. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08100]} SPU: LLVM: Building spu-0x08100-jQNiecsqdnCdT7GxpgJ9dSCqnWVH (size 784)...
  369. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fd18]} SPU: LLVM: Building spu-0x0fd18-r2T6mXMTQ4q5deMCnUrmmxn9VmbE (size 172)...
  370. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10d18]} SPU: LLVM: Building spu-0x10d18-qiHkgtkp5NxWNSga48ZUrzCpjWSw (size 4)...
  371. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fe54]} SPU: LLVM: Building spu-0x0fe54-1NuvapedZw0KX6KRNfqaSUh8Y5wL (size 93)...
  372. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10018]} SPU: LLVM: Building spu-0x10018-qg8w1aELVWrRoFAkS8Ag1Zrw8ASN (size 6)...
  373. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fedc]} SPU: LLVM: Building spu-0x0fedc-KxCgsaULmrZeCkJ34hfR1V95w4Ld (size 59)...
  374. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1010c]} SPU: LLVM: Building spu-0x1010c-8qp44t4mt6K7KC8cUFhpmpgPFmaQ (size 255)...
  375. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06f68]} SPU: LLVM: Building spu-0x06f68-EvtqiwQnp35gTN5PP3HJF7SnEK5c (size 15)...
  376. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05e38]} SPU: LLVM: Building spu-0x05e38-inQSh4G7enXRrdesjYRqAmnCePe1 (size 87)...
  377. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a18]} SPU: LLVM: Building spu-0x10a18-o9ZujbnFXSHhura5gJ5HJiKnJbp3 (size 15)...
  378. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04d60]} SPU: LLVM: Building spu-0x04d60-NwyGj33TF977XeYEAxc6AVnbEpj5 (size 162)...
  379. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035c0]} SPU: LLVM: Building spu-0x035c0-bzKUzLHsTNS2Kqd8p5Sj5dnWEtJ4 (size 220)...
  380. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x068ac]} SPU: LLVM: Building spu-0x068ac-0AnvPQk2xevbEP6FvxHLT9eFWa0T (size 18)...
  381. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06880]} SPU: LLVM: Building spu-0x06880-nq8nEzQf1dL2CYgjCZXQmWiTsmPh (size 29)...
  382. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04db8]} SPU: LLVM: Building spu-0x04db8-SeEMZy7b7jFXvPwr4tsSsyMMkynP (size 140)...
  383. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x039c8]} SPU: LLVM: Building spu-0x039c8-mvkf3yEKp5HhtrmtujpkiPAEWGaY (size 52)...
  384. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03740]} SPU: LLVM: Building spu-0x03740-oFnpgTn7h64UU20fnnpswKH6WoUQ (size 124)...
  385. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0668c]} SPU: LLVM: Building spu-0x0668c-684qiJ5gWkeMMFaRN1GCgLH1xLnv (size 21)...
  386. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04efc]} SPU: LLVM: Building spu-0x04efc-tPZ6YECNHVw3TRGe35dcNNG0SjNT (size 59)...
  387. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38430]} SPU: LLVM: Building spu-0x38430-T1WqPEjz01uTbo8yMiWXC9jTr4kb (size 24)...
  388. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03930]} SPU: LLVM: Building spu-0x03930-5RqNtZ1ExuGEoWuMgf3GESKHbmy1 (size 34)...
  389. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07634]} SPU: LLVM: Building spu-0x07634-eSgtSFfbrV7XErRRQp4Ldj7QgSRf (size 43)...
  390. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ac8]} SPU: LLVM: Building spu-0x03ac8-qHe9aKA8ReSNFWb7nptzoyCvXS53 (size 6)...
  391. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07804]} SPU: LLVM: Building spu-0x07804-P0vK2C4xKLLmUofJU6QW1zk6KLpH (size 5)...
  392. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38490]} SPU: LLVM: Building spu-0x38490-FEXNpknA4wZsj48gbd8aiHSq3r4m (size 175)...
  393. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05f50]} SPU: LLVM: Building spu-0x05f50-ihow0kKmYa2dobiYrL0wz3M0xype (size 17)...
  394. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x077f0]} SPU: LLVM: Building spu-0x077f0-4sqqF7rGkshMqr4sM1wrrTYm6Y7k (size 5)...
  395. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x050ec]} SPU: LLVM: Building spu-0x050ec-LeiM4eHYv1NirvwrJQoNCNFfv4z0 (size 40)...
  396. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05fdc]} SPU: LLVM: Building spu-0x05fdc-4bMJYM1r9W8LvJNveRqjyRpQk3M1 (size 38)...
  397. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x050f8]} SPU: LLVM: Building spu-0x050f8-tYUdqKJ0EHCFW8GbTskz8EAbT7M7 (size 37)...
  398. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ae0]} SPU: LLVM: Building spu-0x03ae0-eqEC0KCgMA5ETFsdxH4WKoYbdLvc (size 170)...
  399. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05190]} SPU: LLVM: Building spu-0x05190-UabMsXzJMgccMYYUfxPkdHqXQb7J (size 54)...
  400. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05298]} SPU: LLVM: Building spu-0x05298-YcCd4k3JgeYoEigfj2AbzoNXZwtA (size 40)...
  401. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04bb0]} SPU: LLVM: Building spu-0x04bb0-HVyW9aFqga4PqcrexfUY4uNeN045 (size 23)...
  402. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e58]} SPU: LLVM: Building spu-0x03e58-8G5XCbQ2ZMiXQshKGGuxer3CU7nr (size 6)...
  403. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ea8]} SPU: LLVM: Building spu-0x03ea8-LibzRE9geugstV3ceo5LN3f1mxes (size 130)...
  404. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04408]} SPU: LLVM: Building spu-0x04408-ApMj2FQbmLz6TeoKpiuLPLcQmfWc (size 18)...
  405. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e70]} SPU: LLVM: Building spu-0x03e70-5J01Rx9eFis4sRRctq17FrGpcq8g (size 12)...
  406. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e18]} SPU: LLVM: Building spu-0x03e18-dziyhaiKy3vU4Rd6zZhxRc6dx6pA (size 12)...
  407. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03570]} SPU: LLVM: Building spu-0x03570-mwutfsGxRL36NNoWaVusodtejs6U (size 6)...
  408. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03510]} SPU: LLVM: Building spu-0x03510-Zzwj69ohsuLcE3L82VLqcPcSXZf4 (size 6)...
  409. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03f50]} SPU: LLVM: Building spu-0x03f50-eNh2HZE0u9zMrJP8kxj8s0YuChwV (size 72)...
  410. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04070]} SPU: LLVM: Building spu-0x04070-hj58hCe22ZUXX8j4jKa8dUkfWg3y (size 11)...
  411. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03be8]} SPU: LLVM: Building spu-0x03be8-bJLLj7zP37cTPT3VzvCVMyYHYsYb (size 104)...
  412. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0409c]} SPU: LLVM: Building spu-0x0409c-t0EcJm19RpsfbUmeFzRp6woAuREP (size 10)...
  413. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03fdc]} SPU: LLVM: Building spu-0x03fdc-QcFhEERnfQ1S2N7cvsA1qgSjnmJN (size 37)...
  414. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040c4]} SPU: LLVM: Building spu-0x040c4-TJcnqvFu5CNmvngp80YVkjFhhSTm (size 14)...
  415. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04060]} SPU: LLVM: Building spu-0x04060-QeccNQiAgKSY2Wwe0NiMS2R2a1tH (size 4)...
  416. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04118]} SPU: LLVM: Building spu-0x04118-TTn5Wz34a2h6XfrqM7KK5pqwKRGm (size 6)...
  417. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040fc]} SPU: LLVM: Building spu-0x040fc-U6gCJzSgS1uSoRF5Ky2woy7TvVQu (size 12)...
  418. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38750]} SPU: LLVM: Building spu-0x38750-mL6b364XSrcrGmv3m1zz2322NMTr (size 323)...
  419. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03528]} SPU: LLVM: Building spu-0x03528-eMNzw5EPa8z1ZjVEbVxFbmZQxEiS (size 12)...
  420. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03258]} SPU: LLVM: Building spu-0x03258-J8HTNUufE065LeAVEExgi6NykiMv (size 14)...
  421. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a6f8]} SPU: LLVM: Building spu-0x0a6f8-Ph8xjxTKEi76Xk1pe55Q1KFHT7WP (size 30)...
  422. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a770]} SPU: LLVM: Building spu-0x0a770-50ywNRZMTdbPyjAgZx7GRr6W6YEV (size 7)...
  423. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a78c]} SPU: LLVM: Building spu-0x0a78c-aqz23pKKgC55E0HgL7AE2dXPYjUq (size 10)...
  424. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03290]} SPU: LLVM: Building spu-0x03290-ZbEzEZyqwf6QpwG7qY9oycWFTf6s (size 7)...
  425. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0332c]} SPU: LLVM: Building spu-0x0332c-WuYdkCoJu1AnCE3S823pPftRuK5R (size 4)...
  426. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08ef0]} SPU: LLVM: Building spu-0x08ef0-9Q24ziRWqCisUc09iUjZvUeg7tgw (size 49)...
  427. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08fb4]} SPU: LLVM: Building spu-0x08fb4-d3WPfQJ7JCTbtm4kMzphvjfkkJ0q (size 142)...
  428. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x091ec]} SPU: LLVM: Building spu-0x091ec-f7JA2AQ0or0gyZcyCnSJTaWQ846x (size 35)...
  429. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04130]} SPU: LLVM: Building spu-0x04130-4paVs1VgdA3FxTLGQKYL00rTPrgr (size 4)...
  430. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09298]} SPU: LLVM: Building spu-0x09298-UVM4NtTxVQdGh1sHFJZ0C4kwauKV (size 3)...
  431. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03c58]} SPU: LLVM: Building spu-0x03c58-hUtmQqqMjeKTuQh4RWEVSKRHvkqS (size 76)...
  432. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x092b0]} SPU: LLVM: Building spu-0x092b0-H62XomjWJRQ45LoHA1cAzA800T02 (size 4)...
  433. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0aa38]} SPU: LLVM: Building spu-0x0aa38-5KJFtmCFNNTLv5ti7Q0uRfnA0AXu (size 18)...
  434. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x092c0]} SPU: LLVM: Building spu-0x092c0-aw4MuoQdEXrCbHRSXzxitj3gkF9X (size 15)...
  435. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [1]
  436. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [1]
  437. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [2]
  438. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [2]
  439. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [3]
  440. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [3]
  441. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03b1c]} SPU: LLVM: Building spu-0x03b1c-1NFF05L8TysK1j8NRF6WLfC1ffMK (size 155)...
  442. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0333c]} SPU: LLVM: Building spu-0x0333c-obATVAMAwoLKH9pAaq55PJ3nt07o (size 5)...
  443. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x032a8]} SPU: LLVM: Building spu-0x032a8-dUMjNqZGadZT6k5hAb8R1Kj395ry (size 1)...
  444. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08ed0]} SPU: LLVM: Building spu-0x08ed0-anjJgwHw4tgmFihU8VgGGvEnUegx (size 7)...
  445. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01db8]} SPU: LLVM: Building spu-0x01db8-7vrQj6kZbAs90q5E4Nt9L2ZK7YQ6 (size 1)...
  446. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01350]} SPU: LLVM: Building spu-0x01350-1r8fu12Vt65VYfnX0TfxVo5dKRWL (size 6)...
  447. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01368]} SPU: LLVM: Building spu-0x01368-Gai7TR1Ryi6Txop6HgpYoa2AKQSj (size 13)...
  448. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01388]} SPU: LLVM: Building spu-0x01388-UKpkTC8G0cwReG6ASpxUuQ6wSz2N (size 5)...
  449. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01dbc]} SPU: LLVM: Building spu-0x01dbc-JozPbUz72jF4cv3sUynLf2Y1PVZG (size 5)...
  450. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0103c]} SPU: LLVM: Building spu-0x0103c-bmQ9zi6wAjcpTfr4ViHKE3CAai7T (size 6)...
  451. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-13H6U8MALeffECCyXVvtzCbU5sgZ (size 23)...
  452. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01dd0]} SPU: LLVM: Building spu-0x01dd0-C8MpK0PEWtemGzdg2xRKKWC9vcmL (size 11)...
  453. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03a98]} SPU: LLVM: Building spu-0x03a98-1Z3RsU8V6rN22yP8wc0Nr3nog9di (size 18)...
  454. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x032ac]} SPU: LLVM: Building spu-0x032ac-AwXpzRZS30h4iFNt3CjXgK1eRWYK (size 3)...
  455. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03174]} SPU: LLVM: Building spu-0x03174-5pL2SLxA66eMUQTfTJjQEJgeju2Z (size 5)...
  456. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0397c]} SPU: LLVM: Building spu-0x0397c-0Sg3L1WV1KW1Yj6bmL3j8m5QkKN7 (size 15)...
  457. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09300]} SPU: LLVM: Building spu-0x09300-kxTqffui4q2HdMPUnxwEi6eUyVfs (size 27)...
  458. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/shipeffectstweaks.txt” [1]
  459. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/shipeffectstweaks.txt” [1]
  460. S {RSX Decompiler Thread} RSX: New program compiled successfully
  461. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0936c]} SPU: LLVM: Building spu-0x0936c-Y1ZLuKUULoYQzxMNcRpERmSi9VbW (size 10)...
  462. S {RSX Decompiler Thread} RSX: New program compiled successfully x2
  463. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e48]} SPU: LLVM: Building spu-0x09e48-a1vSYwntd4Gmj43gwsvLFqpmNCXR (size 2)...
  464. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03b0c]} SPU: LLVM: Building spu-0x03b0c-r41zHd13qmZppSGYjAg9Pjk385Ms (size 159)...
  465. S {RSX Decompiler Thread} RSX: New program compiled successfully
  466. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e60]} SPU: LLVM: Building spu-0x09e60-0MjTX5uSP0dHxcyrT6EmQnj8tSdU (size 4)...
  467. S {RSX Decompiler Thread} RSX: New program compiled successfully
  468. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a74]} SPU: LLVM: Building spu-0x09a74-e3fi7sAFVJy25YNuz5ZgMXPTdFjw (size 17)...
  469. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07284]} SPU: LLVM: Building spu-0x07284-L3zvF6M2nj8nZxdobU6ApA7kEckL (size 13)...
  470. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37070]} SPU: LLVM: Building spu-0x37070-Pr0A1CggzyMar27zxrcRi5a5jFrz (size 480)...
  471. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07120]} SPU: LLVM: Building spu-0x07120-HrbNuchf8fTAThAo1wVk92F53dge (size 13)...
  472. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x070dc]} SPU: LLVM: Building spu-0x070dc-VCUjFfryXQQMc4vYro9gUcgys4Tr (size 13)...
  473. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06fb0]} SPU: LLVM: Building spu-0x06fb0-RRfcKGFd5HubqtWUmCVVQSfRRU3k (size 44)...
  474. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05f94]} SPU: LLVM: Building spu-0x05f94-nzNhVqjJRnNA2CHs9y8a0q2Xxv6E (size 18)...
  475. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06664]} SPU: LLVM: Building spu-0x06664-3dZG29U09jcEW4Puk0SeGJqA3J8y (size 31)...
  476. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x071dc]} SPU: LLVM: Building spu-0x071dc-Z4RuVYVQV3fHnhHzdrnLhwCx1hRr (size 42)...
  477. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07314]} SPU: LLVM: Building spu-0x07314-YtH0AEsZTY7U7iWhzh2A6eo04UMf (size 5)...
  478. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04e7c]} SPU: LLVM: Building spu-0x04e7c-aU1xqWmXvAJ9TSK0vkr4FKNiLv0U (size 91)...
  479. S {RSX Decompiler Thread} RSX: New program compiled successfully
  480. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04140]} SPU: LLVM: Building spu-0x04140-hU5WXEvTCde0tmAnqcHxLZYxFdHE (size 58)...
  481. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03a08]} SPU: LLVM: Building spu-0x03a08-8tokeXvJKra2VLVKd8Rj4egQqXkw (size 36)...
  482. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0412c]} SPU: LLVM: Building spu-0x0412c-TpZ9vzjV0V75A5QLR1LE9TQj16tj (size 2)...
  483. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a54]} SPU: LLVM: Building spu-0x10a54-KCu6xbdKYC5q2zw7v6XYyyd4QvnQ (size 2)...
  484. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x103a4]} SPU: LLVM: Building spu-0x103a4-qPdhu8hQiMj6iKeiMepx5ds5pRx5 (size 89)...
  485. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10548]} SPU: LLVM: Building spu-0x10548-Nx3JqHtSotNCN2mim0Fy54FL63Mz (size 56)...
  486. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1048c]} SPU: LLVM: Building spu-0x1048c-ssZYtzc2hVX3XCWLLrmPhFKovtsh (size 31)...
  487. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040bc]} SPU: LLVM: Building spu-0x040bc-pN8HCdz6j4njNHEwPF43xafAveqG (size 2)...
  488. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10458]} SPU: LLVM: Building spu-0x10458-bTZdLvVxYtNLJ12gjZFTW7eM8tXE (size 44)...
  489. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10534]} SPU: LLVM: Building spu-0x10534-Gg2JTZ0oc6t4r8p1Y5GPCuJrQmbi (size 5)...
  490. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x014d0]} SPU: LLVM: Building spu-0x014d0-Z10ixtHw9inkFfMJNmQr1oUzfaFb (size 136)...
  491. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x016f0]} SPU: LLVM: Building spu-0x016f0-6UdY3RwTskvCe6tGfrNEdTRxJws0 (size 34)...
  492. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01d98]} SPU: LLVM: Building spu-0x01d98-aatKGuxpmYKNGRTKgn8ssqhNTos0 (size 6)...
  493. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10428]} SPU: LLVM: Building spu-0x10428-giyyqrJPuQi2vFhFuER8VLXa17zg (size 56)...
  494. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [1]
  495. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [1]
  496. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [2]
  497. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [2]
  498. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10648]} SPU: LLVM: Building spu-0x10648-YwmQapP4THeFd1CQsW0LfV9qMjnC (size 76)...
  499. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00fd8]} SPU: LLVM: Building spu-0x00fd8-d49aniAHEYMXXhMA1EXLPAn401p5 (size 19)...
  500. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [3]
  501. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [3]
  502. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x125a0]} SPU: LLVM: Building spu-0x125a0-XpwP35C8W9UhXL38ekVH4p9FFigC (size 50)...
  503. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00e60]} SPU: LLVM: Building spu-0x00e60-hVZt7LZtcQmHsCg3110A9vJy2NXd (size 15)...
  504. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11aa4]} SPU: LLVM: Building spu-0x11aa4-2jHYtzVxqwLYLSXE2SZC0NTnUZYy (size 26)...
  505. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01db0]} SPU: LLVM: Building spu-0x01db0-HuPwF0XzmTrVhtqRsQzUqtLpTu1v (size 2)...
  506. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12668]} SPU: LLVM: Building spu-0x12668-YnNSoknbHZjnnsjisgez3Etr6hth (size 36)...
  507. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01ea4]} SPU: LLVM: Building spu-0x01ea4-FEvMzviQyRhHpsi0Q4ZNRc7frZsq (size 3)...
  508. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fe.envsettings” [1]
  509. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fe.envsettings” [1]
  510. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01920]} SPU: LLVM: Building spu-0x01920-ghp0AYNup9iaPhpo0qKEkwJcMWc8 (size 12)...
  511. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e48]} SPU: LLVM: Building spu-0x01e48-MrCoxFUxshf0TGYU3Yo0k6MzMnfK (size 11)...
  512. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01950]} SPU: LLVM: Building spu-0x01950-HsMKUGY632Te83PmoTAXeA77jqtJ (size 76)...
  513. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01a80]} SPU: LLVM: Building spu-0x01a80-3pXXCz7MgwirkJPtwecFj80S48u4 (size 40)...
  514. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01b20]} SPU: LLVM: Building spu-0x01b20-34xwGYVQo6tNhGvzZp15u4jezSki (size 4)...
  515. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e74]} SPU: LLVM: Building spu-0x01e74-7KWP6ZtaLjFLcEkhVC66UFJpP9wK (size 5)...
  516. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05c70]} SPU: LLVM: Building spu-0x05c70-ATSc22Q38Zies3uWpS3iXXG9TFgK (size 72)...
  517. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b90]} SPU: LLVM: Building spu-0x05b90-e6ZkstFjoEupJPHCQcWz6jkcTr4h (size 56)...
  518. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e88]} SPU: LLVM: Building spu-0x01e88-aTQZbywqVm8WZRKrA3NCQsKWxq9i (size 5)...
  519. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05120]} SPU: LLVM: Building spu-0x05120-Mp0iAk3Ti7RaZQWZ1gGmKKE1svUm (size 224)...
  520. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x08e88]} SPU: LLVM: Building spu-0x08e88-puHJgZs5SCZapreW6FLACi44aXSp (size 18)...
  521. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x013b0]} SPU: LLVM: Building spu-0x013b0-Q5Wb9aCxXCLGQpqsmdPtvpVERrWZ (size 18)...
  522. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [1]
  523. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [1]
  524. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [2]
  525. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [2]
  526. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [3]
  527. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [3]
  528. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x013f8]} SPU: LLVM: Building spu-0x013f8-SppT6hr4FsxqMysGZ4r05gbQ6uz7 (size 15)...
  529. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d34]} SPU: LLVM: Building spu-0x01d34-JnndyH4eMa8U0V0YtPYyFn2C9kzm (size 1)...
  530. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d38]} SPU: LLVM: Building spu-0x01d38-jffqbTXVfi9XxYUPPSR8f3RhYR8f (size 5)...
  531. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04d88]} SPU: LLVM: Building spu-0x04d88-e7R3wjEGA8ML30TzrHnjv7d4mciK (size 91)...
  532. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d4c]} SPU: LLVM: Building spu-0x01d4c-akHQvcrAsJx08kZ8eqv7N8SvX63r (size 4)...
  533. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x054a0]} SPU: LLVM: Building spu-0x054a0-FvR04PygQcx0wCdv5TsVcvnTbARA (size 47)...
  534. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d5c]} SPU: LLVM: Building spu-0x01d5c-Ts0U8qj69HkGEqMNcjYwC0PFqwh2 (size 6)...
  535. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05d90]} SPU: LLVM: Building spu-0x05d90-4zK65QmfaPxKeNM5rQZvKXbojCkC (size 44)...
  536. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00fc4]} SPU: LLVM: Building spu-0x00fc4-g734yexcjzh4jK4yCzRQ63PjCCpf (size 2)...
  537. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01034]} SPU: LLVM: Building spu-0x01034-gmZUuULqrk8n03WVy1jyCPfq0Ez2 (size 2)...
  538. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x011f0]} SPU: LLVM: Building spu-0x011f0-2Yes5FhuMs9cRMCRfs0pHWfiZgTE (size 7)...
  539. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d74]} SPU: LLVM: Building spu-0x01d74-g4bwTZ23QZxk5V42TuuzZnGSR6nR (size 3)...
  540. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x126f8]} SPU: LLVM: Building spu-0x126f8-H7io9cvHhzKizxtLjRV77PE8efPm (size 154)...
  541. S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x032b8]} SPU: LLVM: Building spu-0x032b8-gztr3rni8svX1na19R1j6MZy5Jvy (size 4)...
  542. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [1]
  543. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [1]
  544. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [2]
  545. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [2]
  546. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [3]
  547. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [3]
  548. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [1]
  549. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [1]
  550. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12690]} SPU: LLVM: Building spu-0x12690-oqTTEoNHm7yM9HCd2sWLr483J2bT (size 26)...
  551. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12960]} SPU: LLVM: Building spu-0x12960-TkGdmTXwgPtUfeuMmq95jiWpcUGp (size 115)...
  552. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [1]
  553. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x128f8]} SPU: LLVM: Building spu-0x128f8-p4nCE2eCtPpfCfhYNga9TJFz6zPZ (size 26)...
  554. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [1]
  555. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11d84]} SPU: LLVM: Building spu-0x11d84-7j6TvTe2m3ysvcLgPm84eq3yLiLf (size 198)...
  556. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12128]} SPU: LLVM: Building spu-0x12128-kQZNqHLxCL2ach8Sc1s7hnrT6Pu7 (size 32)...
  557. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11d90]} SPU: LLVM: Building spu-0x11d90-o1C3ZqXsxwFoU1CiVXnpdR0TQLmC (size 195)...
  558. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x119f8]} SPU: LLVM: Building spu-0x119f8-702GWSzFrzPEx50ntH0ugbU4m2Pa (size 69)...
  559. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [1]
  560. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [1]
  561. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-4zpYaUbzEjhZsP2Py5Pd81fai3wA (size 23)...
  562. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a98]} SPU: LLVM: Building spu-0x37a98-br9PxwmWh4Z3fARQfuc9Wgtj7n5N (size 77)...
  563. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37330]} SPU: LLVM: Building spu-0x37330-1tK74mSUqYJLxJgbarq26oVTjqtP (size 143)...
  564. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [1]
  565. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [1]
  566. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [1]
  567. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [1]
  568. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37bcc]} SPU: LLVM: Building spu-0x37bcc-ZebUUm0TM1d1ck0YtoWbGHd0FYXS (size 46)...
  569. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a70]} SPU: LLVM: Building spu-0x37a70-Xq6i7PqQCGRtWfKd4peYaR7ten0E (size 231)...
  570. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [1]
  571. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [1]
  572. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37018]} SPU: LLVM: Building spu-0x37018-UZo7iFS1ZvCoMAmPwVM7cWjLeqCa (size 24)...
  573. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-87VyFRyhnRgGf2vygJGcXX6abPnA (size 1)...
  574. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37c40]} SPU: LLVM: Building spu-0x37c40-2qaNqpwrh9VVb4G1NwRYcabc6a3x (size 305)...
  575. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39638]} SPU: LLVM: Building spu-0x39638-d2uREzWr5c1NfRkMzZstKYKYznma (size 59)...
  576. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38104]} SPU: LLVM: Building spu-0x38104-4hytxGo6CQYWrqmpE8yCCgqtJtb1 (size 173)...
  577. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a20]} SPU: LLVM: Building spu-0x37a20-rUdhx1cvR0b4pVfwMZpZuPStW7MN (size 135)...
  578. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x383b8]} SPU: LLVM: Building spu-0x383b8-j6poNyyyRfAYCj66AyQxrihTc93e (size 5)...
  579. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x383cc]} SPU: LLVM: Building spu-0x383cc-MR924nuk2m274GrRtiwamK5MR4Za (size 262)...
  580. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [1]
  581. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [1]
  582. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38904]} SPU: LLVM: Building spu-0x38904-YkkmJvKrJbAnFguvCnwuJJRqcVhM (size 193)...
  583. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x387e4]} SPU: LLVM: Building spu-0x387e4-6m3bZvnGpee6Z3JGKMCSmcY3ioMx (size 55)...
  584. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x373a0]} SPU: LLVM: Building spu-0x373a0-JC9wEjY6F9jaXLLWJCsZQtnpU34i (size 54)...
  585. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x388c0]} SPU: LLVM: Building spu-0x388c0-45JtdeXzhYWmUL4FnEn1wobZCCud (size 210)...
  586. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37108]} SPU: LLVM: Building spu-0x37108-38Tj4tu41HN3N2th5th6jkJxZUHH (size 166)...
  587. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38c08]} SPU: LLVM: Building spu-0x38c08-Zzab2j4hYH670xKYWAAp59ssyENG (size 526)...
  588. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [1]
  589. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [1]
  590. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37478]} SPU: LLVM: Building spu-0x37478-5pAJ3cnRMmQ3X7uQQCMuCAbQmbMz (size 361)...
  591. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39440]} SPU: LLVM: Building spu-0x39440-s5P6EmFm4bvndqMoMSeeqiMGGxTQ (size 185)...
  592. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [1]
  593. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [1]
  594. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [1]
  595. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [1]
  596. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1246c]} SPU: LLVM: Building spu-0x1246c-qqdfpXGfHEU0zKbWPEaMoAnt0YSW (size 4)...
  597. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [1]
  598. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [1]
  599. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x121b8]} SPU: LLVM: Building spu-0x121b8-KcpAsoMF6yon0ipoXvKz7o56i9bo (size 120)...
  600. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [1]
  601. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [1]
  602. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [1]
  603. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [1]
  604. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11ed0]} SPU: LLVM: Building spu-0x11ed0-JEQnWQmNFPYgk2F9ZCE42C0ponpu (size 115)...
  605. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [1]
  606. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [1]
  607. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38d18]} SPU: LLVM: Building spu-0x38d18-7fFuXJ4EHHNQjw7UJ8qg3HnNYmuF (size 24)...
  608. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39058]} SPU: LLVM: Building spu-0x39058-2q9VKqF7PzoT8uLHTWwbSLbvZxfd (size 182)...
  609. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39334]} SPU: LLVM: Building spu-0x39334-H00FGzSW6hSVsTUakvXfVrq5QdtW (size 10)...
  610. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [1]
  611. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [1]
  612. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38d78]} SPU: LLVM: Building spu-0x38d78-96TMJgNWgfsMnbbC7kkGPbVUtGp0 (size 184)...
  613. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3935c]} SPU: LLVM: Building spu-0x3935c-0JJdAiiVVyzgXGfrruhUhibvzYjz (size 1)...
  614. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [1]
  615. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39230]} SPU: LLVM: Building spu-0x39230-8T3F3q835oTAg2smPAaACCc4yZ0w (size 64)...
  616. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39330]} SPU: LLVM: Building spu-0x39330-JCGdoh8kbgK4H87zMfP8GnH9XHaW (size 1)...
  617. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3926c]} SPU: LLVM: Building spu-0x3926c-c76UnGfwgnv1nZHd98beFcY9pNtK (size 47)...
  618. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [1]
  619. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39238]} SPU: LLVM: Building spu-0x39238-RLTdwF67xMGdCsc2N4dj44bJFP0X (size 62)...
  620. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [1]
  621. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10958]} SPU: LLVM: Building spu-0x10958-RQVd9MFE68QUAojJ84cdF4WFTyJn (size 18)...
  622. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [1]
  623. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x109a0]} SPU: LLVM: Building spu-0x109a0-PU7YPKkkVTbrpsoSCTeJZ7fmvjcF (size 26)...
  624. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04c60]} SPU: LLVM: Building spu-0x04c60-Xi1Xfu7GfEip5db1d9zd5qaG5Nno (size 67)...
  625. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a08]} SPU: LLVM: Building spu-0x10a08-g0z4ib6vsp3o291eM8f54ZLjpuCc (size 4)...
  626. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x109d8]} SPU: LLVM: Building spu-0x109d8-sNQ0egXmH05AkCzkTRRdy5FLx5S5 (size 12)...
  627. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [1]
  628. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [1]
  629. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x101c4]} SPU: LLVM: Building spu-0x101c4-nh6v3Tuf88YN3G1zsCyKCj4pQ3gu (size 209)...
  630. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37c84]} SPU: LLVM: Building spu-0x37c84-JQyts5WXNah5rN3sq3Mrt6VPm2vj (size 10)...
  631. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37570]} SPU: LLVM: Building spu-0x37570-qKUGazCUTU69NdUqF91dTzGPwZoa (size 26)...
  632. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37158]} SPU: LLVM: Building spu-0x37158-SAwSjR24k0kPTV3ECNNAjQjHpksx (size 117)...
  633. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [1]
  634. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [1]
  635. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x375d8]} SPU: LLVM: Building spu-0x375d8-1YeWh7nJ0S84fvau0txUny5AEt7d (size 85)...
  636. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37070]} SPU: LLVM: Building spu-0x37070-MMu5A6XC2oh5JebKgueTinC3Ak3U (size 57)...
  637. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3772c]} SPU: LLVM: Building spu-0x3772c-N2gXbQvYPp1gyk9gQCty0RZgeyrR (size 209)...
  638. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [1]
  639. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [1]
  640. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [1]
  641. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [1]
  642. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11174]} SPU: LLVM: Building spu-0x11174-fAKqpvgPGhfGnnQ0FJtwo7QmT29F (size 391)...
  643. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10ad0]} SPU: LLVM: Building spu-0x10ad0-WwyCYCypUdNLfwvg1oLkJKSSmyqt (size 146)...
  644. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10668]} SPU: LLVM: Building spu-0x10668-YRcvQFU7ZS1XMgeujSQjXxVo96Yx (size 68)...
  645. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [1]
  646. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [1]
  647. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08360]} SPU: LLVM: Building spu-0x08360-bf7tymTHdNsj0RyeT49va3CZaUmz (size 78)...
  648. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x095a0]} SPU: LLVM: Building spu-0x095a0-WmnPgkaMwJooVyUzb4he4b11rA67 (size 12)...
  649. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08404]} SPU: LLVM: Building spu-0x08404-sr3PYetiEhMa8TcpxZdTWcLKEufr (size 37)...
  650. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05678]} SPU: LLVM: Building spu-0x05678-GTeMPSFEXkX6epoWcc60Ujtdhg2b (size 128)...
  651. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04d70]} SPU: LLVM: Building spu-0x04d70-pgPRMqopcUY7HMZ8R5ceeLT28u6v (size 5)...
  652. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05878]} SPU: LLVM: Building spu-0x05878-Ni3zy8LYVp46kVAd7jyy4w5Fde2g (size 1)...
  653. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05560]} SPU: LLVM: Building spu-0x05560-gbdTKg5RyvU4FJSu0ui4xdFZi61J (size 70)...
  654. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [1]
  655. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [1]
  656. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0587c]} SPU: LLVM: Building spu-0x0587c-mg42gL0YZ9pWyxRhGyC6HwVofCMn (size 1)...
  657. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05880]} SPU: LLVM: Building spu-0x05880-0m63s00WnqvrKv8mQz60i74jReC1 (size 143)...
  658. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08498]} SPU: LLVM: Building spu-0x08498-n1NQoYk2QQMZGgHryJqmYHJ45ARF (size 6)...
  659. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08460]} SPU: LLVM: Building spu-0x08460-PxzrFyggTyEHbWFTWPTsFLTzM7mN (size 14)...
  660. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07478]} SPU: LLVM: Building spu-0x07478-FRMmceKZta4KnRbQzLseRkRQ7qNF (size 92)...
  661. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [1]
  662. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [1]
  663. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x084b0]} SPU: LLVM: Building spu-0x084b0-pr1bWFUZL4k70REeubexTTYm49s1 (size 87)...
  664. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [1]
  665. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [1]
  666. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09688]} SPU: LLVM: Building spu-0x09688-rCf51P4QQR4tib7bL44eQVgA1RsF (size 12)...
  667. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08508]} SPU: LLVM: Building spu-0x08508-5mg2g8psAn7ta1Qyvd5UEwjySQxb (size 65)...
  668. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x095d0]} SPU: LLVM: Building spu-0x095d0-216oNg8EinWMxks8z6d0UsTvte86 (size 23)...
  669. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x085cc]} SPU: LLVM: Building spu-0x085cc-jMLAXsv8CmonZhCjJLmexCKRF3Vk (size 16)...
  670. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16530]} SPU: LLVM: Building spu-0x16530-bmnZd3ZnA4v3sTjHEgVxmqjtyGZ4 (size 49)...
  671. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [1]
  672. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x165f4]} SPU: LLVM: Building spu-0x165f4-cJpgWJMmyLCUNJK5obVMnXtPt35b (size 141)...
  673. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [1]
  674. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [1]
  675. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [1]
  676. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16828]} SPU: LLVM: Building spu-0x16828-s6Cg4trCN3tcT5xRSP0Q8045h4Vj (size 35)...
  677. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16910]} SPU: LLVM: Building spu-0x16910-sixjEMZW8GR1nr8Gg6a9vaGcUNhr (size 3)...
  678. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16934]} SPU: LLVM: Building spu-0x16934-1HNSKLSW9gzX2beUZRxuYrtQirMc (size 4)...
  679. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [1]
  680. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x17118]} SPU: LLVM: Building spu-0x17118-ckQYCY21MR8UantpqJzcM2pQYHTy (size 19)...
  681. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0860c]} SPU: LLVM: Building spu-0x0860c-hbpZwnF05YAdJNPAeWum1G5Jx8WG (size 6)...
  682. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [1]
  683. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ac0]} SPU: LLVM: Building spu-0x07ac0-PA2bc41nhPhETxvAwo7JkvcF6ecg (size 6)...
  684. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [1]
  685. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [1]
  686. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [1]
  687. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [1]
  688. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [1]
  689. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [1]
  690. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [1]
  691. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [1]
  692. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [1]
  693. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [1]
  694. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [1]
  695. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [1]
  696. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [1]
  697. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [1]
  698. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [1]
  699. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [1]
  700. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [1]
  701. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [1]
  702. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [1]
  703. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [1]
  704. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [1]
  705. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [1]
  706. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01954]} SPU: LLVM: Building spu-0x01954-gWPucJPZ9K1S3nUfxNGFZNoiUZNb (size 75)...
  707. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [1]
  708. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [1]
  709. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [1]
  710. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [1]
  711. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [1]
  712. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [1]
  713. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [1]
  714. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [1]
  715. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [1]
  716. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [1]
  717. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [1]
  718. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [1]
  719. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [1]
  720. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [1]
  721. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [1]
  722. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [1]
  723. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [1]
  724. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [1]
  725. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [1]
  726. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [1]
  727. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [1]
  728. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [1]
  729. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [1]
  730. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [1]
  731. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [1]
  732. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [1]
  733. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [1]
  734. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [1]
  735. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [1]
  736. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [1]
  737. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [1]
  738. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [1]
  739. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [1]
  740. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [1]
  741. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [1]
  742. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [1]
  743. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [1]
  744. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [1]
  745. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [1]
  746. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [1]
  747. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [1]
  748. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [1]
  749. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [1]
  750. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [1]
  751. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [1]
  752. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [1]
  753. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [1]
  754. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [1]
  755. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [1]
  756. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [1]
  757. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [2]
  758. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [2]
  759. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [2]
  760. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [2]
  761. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [2]
  762. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [2]
  763. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [2]
  764. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [2]
  765. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [2]
  766. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [2]
  767. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [2]
  768. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [2]
  769. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [2]
  770. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [2]
  771. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [2]
  772. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [2]
  773. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [2]
  774. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [2]
  775. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [2]
  776. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [2]
  777. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [2]
  778. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [2]
  779. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [2]
  780. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [2]
  781. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [2]
  782. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [2]
  783. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [2]
  784. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [2]
  785. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [2]
  786. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [2]
  787. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [2]
  788. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [2]
  789. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [2]
  790. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [2]
  791. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [2]
  792. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [2]
  793. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [2]
  794. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [2]
  795. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [2]
  796. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [2]
  797. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [2]
  798. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [2]
  799. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [2]
  800. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [2]
  801. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [2]
  802. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [2]
  803. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [2]
  804. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [2]
  805. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [2]
  806. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [2]
  807. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [2]
  808. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [2]
  809. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [2]
  810. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [2]
  811. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [2]
  812. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [2]
  813. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [2]
  814. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [2]
  815. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [2]
  816. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [2]
  817. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [2]
  818. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [2]
  819. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [2]
  820. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [2]
  821. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [2]
  822. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [2]
  823. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [2]
  824. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [2]
  825. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [2]
  826. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [2]
  827. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [2]
  828. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [2]
  829. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [2]
  830. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [2]
  831. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [2]
  832. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [2]
  833. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [2]
  834. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [2]
  835. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [2]
  836. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [2]
  837. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [2]
  838. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [2]
  839. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [2]
  840. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [2]
  841. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [2]
  842. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [2]
  843. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [2]
  844. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [2]
  845. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [2]
  846. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [2]
  847. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [2]
  848. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [2]
  849. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [2]
  850. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [2]
  851. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [2]
  852. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [2]
  853. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [2]
  854. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [2]
  855. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [2]
  856. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [2]
  857. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [2]
  858. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [2]
  859. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [2]
  860. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [2]
  861. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [2]
  862. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [2]
  863. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [2]
  864. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [2]
  865. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [2]
  866. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [2]
  867. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [2]
  868. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [2]
  869. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [2]
  870. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [2]
  871. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [2]
  872. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [2]
  873. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [2]
  874. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [2]
  875. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [2]
  876. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [2]
  877. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [2]
  878. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [2]
  879. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [2]
  880. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [2]
  881. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [2]
  882. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [2]
  883. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [2]
  884. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [2]
  885. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [3]
  886. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [3]
  887. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [3]
  888. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [3]
  889. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [3]
  890. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [3]
  891. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [3]
  892. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [3]
  893. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [3]
  894. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [3]
  895. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [3]
  896. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [3]
  897. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [3]
  898. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [3]
  899. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [3]
  900. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [3]
  901. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [3]
  902. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [3]
  903. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [3]
  904. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [3]
  905. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [3]
  906. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [3]
  907. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [3]
  908. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [3]
  909. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [3]
  910. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [3]
  911. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [3]
  912. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [3]
  913. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [3]
  914. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [3]
  915. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [3]
  916. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [3]
  917. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [3]
  918. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [3]
  919. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [3]
  920. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [3]
  921. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [3]
  922. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [3]
  923. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [3]
  924. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [3]
  925. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [3]
  926. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [3]
  927. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [3]
  928. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [3]
  929. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [3]
  930. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [3]
  931. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [3]
  932. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [3]
  933. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [3]
  934. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [3]
  935. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [3]
  936. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [3]
  937. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [3]
  938. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [3]
  939. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [3]
  940. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [3]
  941. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [3]
  942. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [3]
  943. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [3]
  944. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [3]
  945. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [3]
  946. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [3]
  947. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [3]
  948. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [3]
  949. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [3]
  950. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [3]
  951. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [3]
  952. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [3]
  953. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [3]
  954. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [3]
  955. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [3]
  956. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [3]
  957. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [3]
  958. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [3]
  959. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [3]
  960. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [3]
  961. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [3]
  962. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [3]
  963. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [3]
  964. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [3]
  965. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [3]
  966. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [3]
  967. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [3]
  968. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [3]
  969. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [3]
  970. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [3]
  971. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [3]
  972. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [3]
  973. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [3]
  974. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [3]
  975. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [3]
  976. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [3]
  977. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [3]
  978. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [3]
  979. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [3]
  980. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [3]
  981. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [3]
  982. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [3]
  983. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [3]
  984. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [3]
  985. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [3]
  986. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [3]
  987. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [3]
  988. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [3]
  989. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [3]
  990. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [3]
  991. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [3]
  992. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [3]
  993. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [3]
  994. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [3]
  995. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [3]
  996. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [3]
  997. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [3]
  998. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [3]
  999. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [3]
  1000. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [3]
  1001. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [3]
  1002. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [3]
  1003. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [3]
  1004. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [3]
  1005. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [3]
  1006. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [3]
  1007. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [3]
  1008. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [3]
  1009. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [3]
  1010. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [3]
  1011. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [3]
  1012. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [3]
  1013. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_race.xml” [1]
  1014. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_race.xml” [1]
  1015. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_elimination.xml” [1]
  1016. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_elimination.xml” [1]
  1017. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_detonator.xml” [1]
  1018. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_detonator.xml” [1]
  1019. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/handlingstats.xml” [1]
  1020. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/handlingstats.xml” [1]
  1021. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/frontend.bnk” [1]
  1022. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/frontend.bnk” [1]
  1023. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_results.bnk” [1]
  1024. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_results.bnk” [1]
  1025. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/generaltrack.bnk” [1]
  1026. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/generaltrack.bnk” [1]
  1027. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/voppler.bnk” [1]
  1028. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/voppler.bnk” [1]
  1029. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_preracechatter.bnk” [1]
  1030. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_preracechatter.bnk” [1]
  1031. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fe.envsettings” [2]
  1032. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fe.envsettings” [2]
  1033. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/definition.xml” [1]
  1034. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/definition.xml” [1]
  1035. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
  1036. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
  1037. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/stringtable.xml” [2]
  1038. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
  1039. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/languages/english/stringtable.xml” [1]
  1040. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.fnt” [1]
  1041. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.fnt” [1]
  1042. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [1]
  1043. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [1]
  1044. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [2]
  1045. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [2]
  1046. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [3]
  1047. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [3]
  1048. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06510]} SPU: LLVM: Building spu-0x06510-iHahyLKqk40hSyssAFiswLsdVawK (size 32)...
  1049. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.fnt” [1]
  1050. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.fnt” [1]
  1051. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [1]
  1052. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [1]
  1053. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [2]
  1054. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [2]
  1055. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [3]
  1056. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [3]
  1057. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.fnt” [1]
  1058. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.fnt” [1]
  1059. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [1]
  1060. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [1]
  1061. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [2]
  1062. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [2]
  1063. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [3]
  1064. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [3]
  1065. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.fnt” [1]
  1066. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.fnt” [1]
  1067. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [1]
  1068. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [1]
  1069. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [2]
  1070. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [2]
  1071. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [3]
  1072. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [3]
  1073. S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x092c4]} SPU: LLVM: Building spu-0x092c4-4jQXRGGLFy0pnQtRe99AYZcgr7m4 (size 14)...
  1074. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.fnt” [1]
  1075. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.fnt” [1]
  1076. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [1]
  1077. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [1]
  1078. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [2]
  1079. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [2]
  1080. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [3]
  1081. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [3]
  1082. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.fnt” [1]
  1083. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.fnt” [1]
  1084. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [1]
  1085. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [1]
  1086. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [2]
  1087. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [2]
  1088. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [3]
  1089. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [3]
  1090. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.fnt” [1]
  1091. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.fnt” [1]
  1092. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [1]
  1093. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [1]
  1094. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [2]
  1095. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [2]
  1096. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [3]
  1097. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [3]
  1098. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/entries.xml” [1]
  1099. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/entries.xml” [1]
  1100. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/definition.xml” [1]
  1101. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/definition.xml” [1]
  1102. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/stringtable.xml” [1]
  1103. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/stringtable.xml” [1]
  1104. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/stringtable.xml” [2]
  1105. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/stringtable.xml” [1]
  1106. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/stringtable.xml” [1]
  1107. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/skin.xml” [1]
  1108. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/skin.xml” [1]
  1109. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [1]
  1110. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [1]
  1111. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [2]
  1112. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [2]
  1113. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [3]
  1114. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [3]
  1115. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [1]
  1116. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [1]
  1117. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [2]
  1118. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [2]
  1119. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [3]
  1120. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [3]
  1121. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/studioliverpool_fury.bik” [1]
  1122. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/studioliverpool_fury.bik” [1]
  1123. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x064e0]} SPU: LLVM: Building spu-0x064e0-t8EaoyPw1eunyW9q6Fo4swsGCEVE (size 12)...
  1124. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x056a4]} SPU: LLVM: Building spu-0x056a4-7fnJpYLxqg8FEjnymjoURKCPdhkm (size 33)...
  1125. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0717c]} SPU: LLVM: Building spu-0x0717c-tXWeGst9fSNmax3K6Nx4ESMrRJEy (size 13)...
  1126. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x056b4]} SPU: LLVM: Building spu-0x056b4-3ik6nbFbe6H0PZZvMdHXfWcudofR (size 29)...
  1127. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0672c]} SPU: LLVM: Building spu-0x0672c-80iWjsmRMk90eM4ciZPHeiVNeTRL (size 41)...
  1128. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06d10]} SPU: LLVM: Building spu-0x06d10-dNcaYWdsrV1QJMZCvWkghrZzeNeX (size 66)...
  1129. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06798]} SPU: LLVM: Building spu-0x06798-fzfcp30rmo4Pm1u1C6LgfNS7br7g (size 14)...
  1130. S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05700]} SPU: LLVM: Building spu-0x05700-378q7zHLGbSF73K1a87hPYjGpeEP (size 10)...
  1131. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.vex” [1]
  1132. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.vex” [1]
  1133. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [1]
  1134. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [1]
  1135. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [2]
  1136. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [2]
  1137. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [3]
  1138. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [3]
  1139. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [1]
  1140. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [1]
  1141. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [2]
  1142. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [2]
  1143. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [3]
  1144. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [3]
  1145. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [1]
  1146. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [1]
  1147. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [2]
  1148. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [2]
  1149. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [3]
  1150. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [3]
  1151. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [1]
  1152. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [1]
  1153. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [2]
  1154. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [2]
  1155. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [3]
  1156. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [3]
  1157. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [1]
  1158. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [1]
  1159. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [2]
  1160. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [2]
  1161. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [3]
  1162. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [3]
  1163. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [1]
  1164. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [1]
  1165. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [2]
  1166. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [2]
  1167. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [3]
  1168. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [3]
  1169. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/startprofile_definition.xml” [1]
  1170. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/startprofile_definition.xml” [1]
  1171. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
  1172. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
  1173. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
  1174. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
  1175. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
  1176. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [3]
  1177. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
  1178. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
  1179. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/showunlocks_definition.xml” [1]
  1180. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/showunlocks_definition.xml” [1]
  1181. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [1]
  1182. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [1]
  1183. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [2]
  1184. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [2]
  1185. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [3]
  1186. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [3]
  1187. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [1]
  1188. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [1]
  1189. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [2]
  1190. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [2]
  1191. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [3]
  1192. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [3]
  1193. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [1]
  1194. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [1]
  1195. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [2]
  1196. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [2]
  1197. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [3]
  1198. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [3]
  1199. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [1]
  1200. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [1]
  1201. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [2]
  1202. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [2]
  1203. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [3]
  1204. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [3]
  1205. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [1]
  1206. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [1]
  1207. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [2]
  1208. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [2]
  1209. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [3]
  1210. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [3]
  1211. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.vex” [1]
  1212. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.vex” [1]
  1213. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [1]
  1214. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [1]
  1215. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [2]
  1216. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [2]
  1217. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [3]
  1218. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [3]
  1219. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [1]
  1220. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [1]
  1221. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [2]
  1222. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [2]
  1223. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [3]
  1224. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [3]
  1225. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [1]
  1226. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [1]
  1227. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [2]
  1228. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [2]
  1229. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [3]
  1230. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [3]
  1231. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [1]
  1232. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [1]
  1233. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [2]
  1234. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [2]
  1235. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [3]
  1236. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [3]
  1237. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [1]
  1238. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [1]
  1239. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [2]
  1240. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [2]
  1241. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [3]
  1242. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [3]
  1243. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/mainmenu_definition.xml” [1]
  1244. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/mainmenu_definition.xml” [1]
  1245. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [1]
  1246. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [1]
  1247. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [2]
  1248. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [2]
  1249. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [3]
  1250. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [3]
  1251. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [1]
  1252. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [1]
  1253. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [2]
  1254. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [2]
  1255. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [3]
  1256. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [3]
  1257. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [1]
  1258. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [1]
  1259. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [2]
  1260. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [2]
  1261. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [3]
  1262. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [3]
  1263. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [1]
  1264. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [1]
  1265. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [2]
  1266. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [2]
  1267. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [3]
  1268. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [3]
  1269. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [1]
  1270. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [1]
  1271. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [2]
  1272. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [2]
  1273. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [3]
  1274. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [3]
  1275. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [1]
  1276. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [1]
  1277. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [2]
  1278. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [2]
  1279. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [3]
  1280. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [3]
  1281. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [1]
  1282. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [1]
  1283. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [1]
  1284. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [1]
  1285. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [2]
  1286. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [2]
  1287. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [3]
  1288. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [3]
  1289. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [1]
  1290. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [1]
  1291. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [2]
  1292. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [2]
  1293. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [3]
  1294. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [3]
  1295. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [1]
  1296. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [1]
  1297. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [2]
  1298. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [2]
  1299. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [3]
  1300. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [3]
  1301. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/racebox_definition.xml” [1]
  1302. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/racebox_definition.xml” [1]
  1303. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [1]
  1304. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [1]
  1305. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [2]
  1306. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [2]
  1307. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [3]
  1308. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [3]
  1309. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [1]
  1310. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [1]
  1311. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [2]
  1312. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [2]
  1313. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [3]
  1314. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [3]
  1315. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [1]
  1316. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [1]
  1317. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [2]
  1318. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [2]
  1319. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [3]
  1320. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [3]
  1321. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [1]
  1322. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [1]
  1323. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [2]
  1324. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [2]
  1325. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [3]
  1326. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [3]
  1327. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [1]
  1328. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [1]
  1329. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [2]
  1330. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [2]
  1331. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [3]
  1332. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [3]
  1333. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [1]
  1334. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [1]
  1335. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [2]
  1336. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [2]
  1337. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [3]
  1338. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [3]
  1339. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [1]
  1340. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [1]
  1341. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [2]
  1342. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [2]
  1343. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [3]
  1344. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [3]
  1345. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [1]
  1346. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [1]
  1347. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [2]
  1348. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [2]
  1349. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [3]
  1350. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [3]
  1351. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [1]
  1352. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [1]
  1353. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [2]
  1354. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [2]
  1355. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [3]
  1356. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [3]
  1357. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [1]
  1358. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [1]
  1359. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [2]
  1360. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [2]
  1361. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [3]
  1362. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [3]
  1363. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [1]
  1364. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [1]
  1365. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [2]
  1366. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [2]
  1367. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [3]
  1368. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [3]
  1369. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [1]
  1370. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [1]
  1371. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [2]
  1372. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [2]
  1373. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [3]
  1374. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [3]
  1375. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [1]
  1376. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [1]
  1377. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [2]
  1378. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [2]
  1379. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [3]
  1380. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [3]
  1381. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [1]
  1382. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [1]
  1383. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [2]
  1384. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [2]
  1385. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [3]
  1386. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [3]
  1387. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [1]
  1388. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [1]
  1389. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [2]
  1390. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [2]
  1391. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [3]
  1392. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [3]
  1393. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [1]
  1394. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [1]
  1395. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [2]
  1396. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [2]
  1397. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [3]
  1398. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [3]
  1399. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [1]
  1400. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [1]
  1401. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [2]
  1402. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [2]
  1403. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [3]
  1404. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [3]
  1405. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [1]
  1406. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [1]
  1407. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [2]
  1408. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [2]
  1409. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [3]
  1410. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [3]
  1411. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [1]
  1412. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [1]
  1413. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [2]
  1414. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [2]
  1415. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [3]
  1416. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [3]
  1417. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [1]
  1418. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [1]
  1419. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [2]
  1420. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [2]
  1421. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [3]
  1422. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [3]
  1423. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [1]
  1424. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [1]
  1425. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [2]
  1426. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [2]
  1427. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [3]
  1428. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [3]
  1429. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [1]
  1430. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [1]
  1431. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [2]
  1432. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [2]
  1433. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [3]
  1434. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [3]
  1435. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [1]
  1436. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [1]
  1437. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [2]
  1438. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [2]
  1439. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [3]
  1440. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [3]
  1441. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [1]
  1442. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [1]
  1443. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [2]
  1444. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [2]
  1445. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [3]
  1446. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [3]
  1447. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [1]
  1448. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [1]
  1449. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [2]
  1450. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [2]
  1451. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [3]
  1452. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [3]
  1453. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [1]
  1454. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [1]
  1455. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [2]
  1456. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [2]
  1457. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [3]
  1458. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [3]
  1459. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [1]
  1460. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [1]
  1461. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [2]
  1462. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [2]
  1463. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [3]
  1464. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [3]
  1465. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [1]
  1466. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [1]
  1467. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [2]
  1468. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [2]
  1469. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [3]
  1470. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [3]
  1471. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [1]
  1472. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [1]
  1473. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [2]
  1474. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [2]
  1475. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [3]
  1476. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [3]
  1477. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [1]
  1478. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [1]
  1479. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [2]
  1480. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [2]
  1481. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [3]
  1482. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [3]
  1483. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [1]
  1484. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [1]
  1485. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [2]
  1486. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [2]
  1487. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [3]
  1488. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [3]
  1489. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [1]
  1490. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [1]
  1491. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [2]
  1492. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [2]
  1493. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [3]
  1494. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [3]
  1495. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [1]
  1496. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [1]
  1497. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [2]
  1498. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [2]
  1499. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [3]
  1500. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [3]
  1501. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [1]
  1502. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [1]
  1503. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [2]
  1504. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [2]
  1505. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [3]
  1506. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [3]
  1507. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [1]
  1508. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [1]
  1509. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [2]
  1510. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [2]
  1511. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [3]
  1512. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [3]
  1513. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [1]
  1514. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [1]
  1515. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [2]
  1516. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [2]
  1517. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [3]
  1518. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [3]
  1519. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [1]
  1520. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [1]
  1521. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [2]
  1522. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [2]
  1523. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [3]
  1524. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [3]
  1525. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [1]
  1526. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [1]
  1527. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [2]
  1528. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [2]
  1529. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [3]
  1530. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [3]
  1531. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [1]
  1532. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [1]
  1533. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [2]
  1534. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [2]
  1535. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [3]
  1536. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [3]
  1537. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [1]
  1538. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [1]
  1539. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [2]
  1540. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [2]
  1541. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [3]
  1542. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [3]
  1543. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [1]
  1544. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [1]
  1545. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [2]
  1546. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [2]
  1547. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [3]
  1548. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [3]
  1549. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [1]
  1550. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [1]
  1551. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [2]
  1552. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [2]
  1553. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [3]
  1554. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [3]
  1555. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [1]
  1556. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [1]
  1557. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [2]
  1558. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [2]
  1559. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [3]
  1560. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [3]
  1561. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [1]
  1562. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [1]
  1563. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [2]
  1564. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [2]
  1565. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [3]
  1566. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [3]
  1567. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [1]
  1568. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [1]
  1569. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [2]
  1570. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [2]
  1571. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [3]
  1572. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [3]
  1573. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [1]
  1574. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [1]
  1575. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [2]
  1576. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [2]
  1577. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [3]
  1578. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [3]
  1579. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [1]
  1580. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [1]
  1581. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [2]
  1582. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [2]
  1583. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [3]
  1584. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [3]
  1585. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [1]
  1586. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [1]
  1587. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [2]
  1588. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [2]
  1589. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [3]
  1590. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [3]
  1591. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [1]
  1592. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [1]
  1593. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [2]
  1594. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [2]
  1595. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [3]
  1596. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [3]
  1597. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [1]
  1598. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [1]
  1599. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [2]
  1600. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [2]
  1601. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [3]
  1602. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [3]
  1603. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [1]
  1604. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [1]
  1605. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [2]
  1606. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [2]
  1607. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [3]
  1608. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [3]
  1609. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [1]
  1610. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [1]
  1611. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [2]
  1612. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [2]
  1613. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [3]
  1614. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [3]
  1615. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [1]
  1616. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [1]
  1617. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [2]
  1618. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [2]
  1619. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [3]
  1620. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [3]
  1621. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [1]
  1622. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [1]
  1623. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [2]
  1624. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [2]
  1625. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [3]
  1626. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [3]
  1627. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [1]
  1628. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [1]
  1629. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [2]
  1630. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [2]
  1631. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [3]
  1632. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [3]
  1633. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [1]
  1634. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [1]
  1635. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [2]
  1636. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [2]
  1637. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [3]
  1638. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [3]
  1639. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [1]
  1640. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [1]
  1641. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [2]
  1642. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [2]
  1643. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [3]
  1644. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [3]
  1645. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [1]
  1646. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [1]
  1647. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [2]
  1648. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [2]
  1649. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [3]
  1650. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [3]
  1651. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [1]
  1652. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [1]
  1653. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [2]
  1654. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [2]
  1655. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [3]
  1656. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [3]
  1657. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [1]
  1658. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [1]
  1659. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [2]
  1660. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [2]
  1661. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [3]
  1662. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [3]
  1663. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [1]
  1664. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [1]
  1665. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [2]
  1666. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [2]
  1667. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [3]
  1668. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [3]
  1669. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [1]
  1670. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [1]
  1671. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [2]
  1672. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [2]
  1673. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [3]
  1674. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [3]
  1675. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [1]
  1676. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [1]
  1677. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [2]
  1678. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [2]
  1679. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [3]
  1680. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [3]
  1681. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/cellmode_definition.xml” [1]
  1682. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/cellmode_definition.xml” [1]
  1683. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.vex” [2]
  1684. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.vex” [2]
  1685. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [1]
  1686. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [1]
  1687. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [2]
  1688. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [2]
  1689. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [3]
  1690. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [3]
  1691. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [1]
  1692. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [1]
  1693. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [2]
  1694. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [2]
  1695. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [3]
  1696. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [3]
  1697. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [1]
  1698. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [1]
  1699. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [2]
  1700. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [2]
  1701. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [3]
  1702. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [3]
  1703. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [1]
  1704. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [1]
  1705. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [2]
  1706. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [2]
  1707. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [3]
  1708. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [3]
  1709. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [1]
  1710. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [1]
  1711. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [2]
  1712. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [2]
  1713. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [3]
  1714. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [3]
  1715. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [1]
  1716. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [1]
  1717. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [2]
  1718. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [2]
  1719. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [3]
  1720. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [3]
  1721. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [1]
  1722. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [1]
  1723. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [2]
  1724. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [2]
  1725. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [3]
  1726. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [3]
  1727. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [1]
  1728. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [1]
  1729. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [2]
  1730. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [2]
  1731. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [3]
  1732. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [3]
  1733. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [1]
  1734. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [1]
  1735. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [2]
  1736. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [2]
  1737. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [3]
  1738. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [3]
  1739. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [1]
  1740. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [1]
  1741. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [2]
  1742. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [2]
  1743. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [3]
  1744. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [3]
  1745. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
  1746. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
  1747. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
  1748. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
  1749. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
  1750. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [3]
  1751. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
  1752. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
  1753. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/additional_definition.xml” [1]
  1754. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/additional_definition.xml” [1]
  1755. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [1]
  1756. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [1]
  1757. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [2]
  1758. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [2]
  1759. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [3]
  1760. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [3]
  1761. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [1]
  1762. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [1]
  1763. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [2]
  1764. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [2]
  1765. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [3]
  1766. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [3]
  1767. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [1]
  1768. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [1]
  1769. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [2]
  1770. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [2]
  1771. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [3]
  1772. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [3]
  1773. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [1]
  1774. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [1]
  1775. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [2]
  1776. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [2]
  1777. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [3]
  1778. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [3]
  1779. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [1]
  1780. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [1]
  1781. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [2]
  1782. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [2]
  1783. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [3]
  1784. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [3]
  1785. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [1]
  1786. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [1]
  1787. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [2]
  1788. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [2]
  1789. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [3]
  1790. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [3]
  1791. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [1]
  1792. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [1]
  1793. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [2]
  1794. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [2]
  1795. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [3]
  1796. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [3]
  1797. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [1]
  1798. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [1]
  1799. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [2]
  1800. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [2]
  1801. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [3]
  1802. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [3]
  1803. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [1]
  1804. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [1]
  1805. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [2]
  1806. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [2]
  1807. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [3]
  1808. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [3]
  1809. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/team_selection_definition.xml” [1]
  1810. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/team_selection_definition.xml” [1]
  1811. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [1]
  1812. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [1]
  1813. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [2]
  1814. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [2]
  1815. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [3]
  1816. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [3]
  1817. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [1]
  1818. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [1]
  1819. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [2]
  1820. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [2]
  1821. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [3]
  1822. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [3]
  1823. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [1]
  1824. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [1]
  1825. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [2]
  1826. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [2]
  1827. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [3]
  1828. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [3]
  1829. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [1]
  1830. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [1]
  1831. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [2]
  1832. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [2]
  1833. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [3]
  1834. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [3]
  1835. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/track_selection_definition.xml” [1]
  1836. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/track_selection_definition.xml” [1]
  1837. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [1]
  1838. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [1]
  1839. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [2]
  1840. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [2]
  1841. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [3]
  1842. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [3]
  1843. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [1]
  1844. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [1]
  1845. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [2]
  1846. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [2]
  1847. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [3]
  1848. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [3]
  1849. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [1]
  1850. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [1]
  1851. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [2]
  1852. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [2]
  1853. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [3]
  1854. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [3]
  1855. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [1]
  1856. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [1]
  1857. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [2]
  1858. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [2]
  1859. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [3]
  1860. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [3]
  1861. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/multiplayer_definition.xml” [1]
  1862. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/multiplayer_definition.xml” [1]
  1863. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/recordgrid_definition.xml” [1]
  1864. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/recordgrid_definition.xml” [1]
  1865. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [1]
  1866. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [1]
  1867. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [2]
  1868. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [2]
  1869. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [3]
  1870. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [3]
  1871. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/gallery_definition.xml” [1]
  1872. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/gallery_definition.xml” [1]
  1873. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/controls_definition_ps3.xml” [1]
  1874. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/controls_definition_ps3.xml” [1]
  1875. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [1]
  1876. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [1]
  1877. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [2]
  1878. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [2]
  1879. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [3]
  1880. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [3]
  1881. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stats_definition.xml” [1]
  1882. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stats_definition.xml” [1]
  1883. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.vex” [1]
  1884. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.vex” [1]
  1885. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [1]
  1886. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [1]
  1887. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [2]
  1888. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [2]
  1889. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [3]
  1890. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [3]
  1891. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [1]
  1892. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [1]
  1893. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [2]
  1894. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [2]
  1895. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [3]
  1896. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [3]
  1897. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [1]
  1898. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [1]
  1899. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [2]
  1900. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [2]
  1901. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [3]
  1902. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [3]
  1903. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [1]
  1904. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [1]
  1905. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [2]
  1906. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [2]
  1907. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [3]
  1908. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [3]
  1909. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/network_definition.xml” [1]
  1910. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/network_definition.xml” [1]
  1911. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [1]
  1912. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [1]
  1913. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [2]
  1914. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [2]
  1915. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [3]
  1916. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [3]
  1917. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [1]
  1918. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [1]
  1919. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [2]
  1920. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [2]
  1921. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [3]
  1922. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [3]
  1923. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [1]
  1924. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [1]
  1925. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [2]
  1926. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [2]
  1927. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [3]
  1928. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [3]
  1929. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [1]
  1930. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [1]
  1931. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [2]
  1932. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [2]
  1933. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [3]
  1934. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [3]
  1935. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [1]
  1936. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [1]
  1937. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [2]
  1938. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [2]
  1939. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [3]
  1940. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [3]
  1941. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [1]
  1942. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [1]
  1943. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [2]
  1944. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [2]
  1945. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [3]
  1946. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [3]
  1947. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [1]
  1948. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [1]
  1949. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [2]
  1950. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [2]
  1951. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [3]
  1952. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [3]
  1953. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [1]
  1954. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [1]
  1955. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [2]
  1956. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [2]
  1957. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [3]
  1958. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [3]
  1959. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [1]
  1960. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [1]
  1961. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [2]
  1962. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [2]
  1963. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [3]
  1964. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [3]
  1965. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [1]
  1966. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [1]
  1967. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [2]
  1968. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [2]
  1969. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [3]
  1970. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [3]
  1971. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [1]
  1972. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [1]
  1973. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [2]
  1974. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [2]
  1975. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [3]
  1976. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [3]
  1977. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [1]
  1978. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [1]
  1979. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [2]
  1980. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [2]
  1981. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [3]
  1982. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [3]
  1983. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [1]
  1984. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [1]
  1985. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [2]
  1986. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [2]
  1987. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [3]
  1988. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [3]
  1989. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/online_definition.xml” [1]
  1990. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/online_definition.xml” [1]
  1991. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [2]
  1992. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [2]
  1993. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/manual_definition_eu.xml” [1]
  1994. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/manual_definition_eu.xml” [1]
  1995. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [1]
  1996. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [1]
  1997. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [2]
  1998. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [2]
  1999. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [3]
  2000. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [3]
  2001. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [1]
  2002. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [1]
  2003. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [2]
  2004. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [2]
  2005. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [3]
  2006. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [3]
  2007. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [1]
  2008. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [1]
  2009. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [2]
  2010. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [2]
  2011. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [3]
  2012. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [3]
  2013. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [1]
  2014. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [1]
  2015. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [2]
  2016. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [2]
  2017. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [3]
  2018. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [3]
  2019. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [1]
  2020. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [1]
  2021. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [2]
  2022. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [2]
  2023. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [3]
  2024. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [3]
  2025. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [1]
  2026. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [1]
  2027. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [2]
  2028. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [2]
  2029. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [3]
  2030. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [3]
  2031. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [1]
  2032. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [1]
  2033. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [2]
  2034. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [2]
  2035. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [3]
  2036. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [3]
  2037. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [1]
  2038. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [1]
  2039. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [2]
  2040. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [2]
  2041. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [3]
  2042. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [3]
  2043. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [1]
  2044. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [1]
  2045. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [2]
  2046. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [2]
  2047. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [3]
  2048. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [3]
  2049. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [1]
  2050. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [1]
  2051. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [2]
  2052. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [2]
  2053. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [3]
  2054. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [3]
  2055. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [1]
  2056. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [1]
  2057. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [2]
  2058. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [2]
  2059. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [3]
  2060. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [3]
  2061. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [1]
  2062. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [1]
  2063. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [2]
  2064. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [2]
  2065. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [3]
  2066. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [3]
  2067. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [1]
  2068. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [1]
  2069. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [2]
  2070. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [2]
  2071. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [3]
  2072. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [3]
  2073. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [1]
  2074. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [1]
  2075. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [2]
  2076. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [2]
  2077. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [3]
  2078. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [3]
  2079. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [1]
  2080. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [1]
  2081. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [2]
  2082. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [2]
  2083. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [3]
  2084. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [3]
  2085. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [1]
  2086. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [1]
  2087. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [2]
  2088. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [2]
  2089. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [3]
  2090. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [3]
  2091. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [1]
  2092. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [1]
  2093. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [2]
  2094. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [2]
  2095. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [3]
  2096. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [3]
  2097. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [1]
  2098. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [1]
  2099. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [2]
  2100. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [2]
  2101. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [3]
  2102. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [3]
  2103. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [1]
  2104. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [1]
  2105. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [2]
  2106. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [2]
  2107. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [3]
  2108. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [3]
  2109. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [1]
  2110. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [1]
  2111. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [2]
  2112. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [2]
  2113. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [3]
  2114. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [3]
  2115. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [1]
  2116. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [1]
  2117. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [2]
  2118. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [2]
  2119. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [3]
  2120. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [3]
  2121. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/credits_definition.xml” [1]
  2122. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/credits_definition.xml” [1]
  2123. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.vex” [1]
  2124. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.vex” [1]
  2125. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [1]
  2126. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [1]
  2127. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [2]
  2128. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [2]
  2129. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [3]
  2130. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [3]
  2131. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [1]
  2132. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [1]
  2133. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [2]
  2134. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [2]
  2135. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [3]
  2136. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [3]
  2137. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [1]
  2138. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [1]
  2139. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [2]
  2140. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [2]
  2141. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [3]
  2142. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [3]
  2143. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [1]
  2144. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [1]
  2145. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [2]
  2146. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [2]
  2147. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [3]
  2148. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [3]
  2149. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [1]
  2150. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [1]
  2151. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [2]
  2152. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [2]
  2153. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [3]
  2154. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [3]
  2155. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [1]
  2156. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [1]
  2157. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [2]
  2158. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [2]
  2159. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [3]
  2160. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [3]
  2161. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [1]
  2162. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [1]
  2163. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [2]
  2164. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [2]
  2165. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [3]
  2166. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [3]
  2167. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [1]
  2168. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [1]
  2169. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [2]
  2170. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [2]
  2171. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [3]
  2172. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [3]
  2173. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [1]
  2174. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [1]
  2175. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [2]
  2176. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [2]
  2177. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [3]
  2178. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [3]
  2179. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [1]
  2180. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [1]
  2181. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [2]
  2182. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [2]
  2183. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [3]
  2184. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [3]
  2185. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/credits_text_eu.xml” [1]
  2186. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/credits_text_eu.xml” [1]
  2187. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [1]
  2188. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [1]
  2189. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [2]
  2190. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [2]
  2191. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [3]
  2192. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [3]
  2193. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [1]
  2194. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [1]
  2195. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [2]
  2196. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [2]
  2197. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [3]
  2198. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [3]
  2199. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/debug_screens.xml” [1]
  2200. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/debug_screens.xml” [1]
  2201. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/demo_definition.xml” [1]
  2202. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/demo_definition.xml” [1]
  2203. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [1]
  2204. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [1]
  2205. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [2]
  2206. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [2]
  2207. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [3]
  2208. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [3]
  2209. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/ingame_definition.xml” [1]
  2210. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/ingame_definition.xml” [1]
  2211. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [1]
  2212. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [1]
  2213. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [2]
  2214. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [2]
  2215. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [3]
  2216. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [3]
  2217. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [1]
  2218. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [1]
  2219. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [2]
  2220. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [2]
  2221. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [3]
  2222. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [3]
  2223. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.vex” [1]
  2224. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.vex” [1]
  2225. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [1]
  2226. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [1]
  2227. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [2]
  2228. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [2]
  2229. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [3]
  2230. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [3]
  2231. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [1]
  2232. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [1]
  2233. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [2]
  2234. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [2]
  2235. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [3]
  2236. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [3]
  2237. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [1]
  2238. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [1]
  2239. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [2]
  2240. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [2]
  2241. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [3]
  2242. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [3]
  2243. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.vex” [1]
  2244. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.vex” [1]
  2245. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [1]
  2246. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [1]
  2247. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [2]
  2248. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [2]
  2249. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [3]
  2250. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [3]
  2251. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.vex” [1]
  2252. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.vex” [1]
  2253. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [1]
  2254. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [1]
  2255. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [2]
  2256. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [2]
  2257. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [3]
  2258. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [3]
  2259. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/endrace_definition.xml” [1]
  2260. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/endrace_definition.xml” [1]
  2261. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [1]
  2262. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [1]
  2263. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [2]
  2264. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [2]
  2265. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [3]
  2266. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [3]
  2267. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [1]
  2268. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [1]
  2269. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [2]
  2270. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [2]
  2271. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [3]
  2272. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [3]
  2273. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [1]
  2274. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [1]
  2275. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [2]
  2276. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [2]
  2277. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [3]
  2278. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [3]
  2279. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [1]
  2280. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [1]
  2281. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [2]
  2282. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [2]
  2283. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [3]
  2284. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [3]
  2285. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [1]
  2286. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [1]
  2287. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [2]
  2288. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [2]
  2289. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [3]
  2290. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [3]
  2291. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [1]
  2292. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [1]
  2293. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [2]
  2294. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [2]
  2295. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [3]
  2296. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [3]
  2297. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [1]
  2298. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [1]
  2299. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [2]
  2300. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [2]
  2301. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [3]
  2302. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [3]
  2303. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [1]
  2304. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [1]
  2305. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [2]
  2306. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [2]
  2307. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [3]
  2308. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [3]
  2309. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [1]
  2310. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [1]
  2311. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [2]
  2312. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [2]
  2313. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [3]
  2314. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [3]
  2315. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [1]
  2316. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [1]
  2317. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [2]
  2318. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [2]
  2319. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [3]
  2320. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [3]
  2321. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [1]
  2322. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [1]
  2323. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [2]
  2324. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [2]
  2325. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [3]
  2326. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [3]
  2327. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [1]
  2328. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [1]
  2329. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [2]
  2330. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [2]
  2331. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [3]
  2332. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [3]
  2333. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.vex” [2]
  2334. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.vex” [2]
  2335. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.vex” [2]
  2336. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.vex” [2]
  2337. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.vex” [2]
  2338. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.vex” [2]
  2339. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.vex” [2]
  2340. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.vex” [2]
  2341. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [1]
  2342. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [1]
  2343. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [2]
  2344. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [2]
  2345. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [3]
  2346. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [3]
  2347. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [1]
  2348. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [1]
  2349. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [2]
  2350. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [2]
  2351. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [3]
  2352. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [3]
  2353. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [1]
  2354. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [1]
  2355. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [2]
  2356. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [2]
  2357. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [3]
  2358. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [3]
  2359. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [1]
  2360. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [1]
  2361. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [2]
  2362. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [2]
  2363. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [3]
  2364. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [3]
  2365. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [1]
  2366. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [1]
  2367. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [2]
  2368. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [2]
  2369. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [3]
  2370. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [3]
  2371. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
  2372. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
  2373. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stringtable.xml” [2]
  2374. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
  2375. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/stringtable.xml” [1]
  2376. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stats.xml” [1]
  2377. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stats.xml” [1]
  2378. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
  2379. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
  2380. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
  2381. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
  2382. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/01_vineta_k/stringtable.xml” [1]
  2383. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stats.xml” [1]
  2384. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stats.xml” [1]
  2385. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
  2386. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
  2387. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
  2388. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
  2389. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/15_anulpha_pass/stringtable.xml” [1]
  2390. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stats.xml” [1]
  2391. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stats.xml” [1]
  2392. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [1]
  2393. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [1]
  2394. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [2]
  2395. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [1]
  2396. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/03_track/stringtable.xml” [1]
  2397. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stats.xml” [1]
  2398. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stats.xml” [1]
  2399. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
  2400. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
  2401. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
  2402. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
  2403. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/04_chenghou_project/stringtable.xml” [1]
  2404. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stats.xml” [1]
  2405. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stats.xml” [1]
  2406. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [1]
  2407. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [1]
  2408. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [2]
  2409. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [1]
  2410. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/02_track/stringtable.xml” [1]
  2411. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stats.xml” [1]
  2412. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stats.xml” [1]
  2413. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
  2414. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
  2415. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
  2416. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
  2417. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/10_sebenco_climb/stringtable.xml” [1]
  2418. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stats.xml” [1]
  2419. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stats.xml” [1]
  2420. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
  2421. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
  2422. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
  2423. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
  2424. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/05_ubermall/stringtable.xml” [1]
  2425. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stats.xml” [1]
  2426. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stats.xml” [1]
  2427. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
  2428. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
  2429. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
  2430. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
  2431. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/12_sol_2/stringtable.xml” [1]
  2432. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stats_reversed.xml” [1]
  2433. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stats_reversed.xml” [1]
  2434. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [3]
  2435. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
  2436. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
  2437. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/01_vineta_k/stringtable.xml” [2]
  2438. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stats_reversed.xml” [1]
  2439. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stats_reversed.xml” [1]
  2440. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [3]
  2441. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
  2442. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
  2443. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/15_anulpha_pass/stringtable.xml” [2]
  2444. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stats_reversed.xml” [1]
  2445. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stats_reversed.xml” [1]
  2446. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [3]
  2447. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [2]
  2448. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [2]
  2449. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/03_track/stringtable.xml” [2]
  2450. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stats_reversed.xml” [1]
  2451. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stats_reversed.xml” [1]
  2452. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [3]
  2453. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
  2454. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
  2455. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/04_chenghou_project/stringtable.xml” [2]
  2456. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stats_reversed.xml” [1]
  2457. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stats_reversed.xml” [1]
  2458. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [3]
  2459. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [2]
  2460. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [2]
  2461. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/02_track/stringtable.xml” [2]
  2462. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stats_reversed.xml” [1]
  2463. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stats_reversed.xml” [1]
  2464. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [3]
  2465. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
  2466. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
  2467. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/10_sebenco_climb/stringtable.xml” [2]
  2468. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stats_reversed.xml” [1]
  2469. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stats_reversed.xml” [1]
  2470. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [3]
  2471. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
  2472. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
  2473. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/05_ubermall/stringtable.xml” [2]
  2474. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stats_reversed.xml” [1]
  2475. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stats_reversed.xml” [1]
  2476. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [3]
  2477. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
  2478. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
  2479. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/12_sol_2/stringtable.xml” [2]
  2480. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stats.xml” [1]
  2481. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stats.xml” [1]
  2482. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
  2483. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
  2484. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [2]
  2485. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
  2486. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/talons_junction/stringtable.xml” [1]
  2487. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stats_reversed.xml” [1]
  2488. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stats_reversed.xml” [1]
  2489. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [3]
  2490. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [2]
  2491. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/talons_junction/stringtable.xml” [2]
  2492. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stats.xml” [1]
  2493. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stats.xml” [1]
  2494. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
  2495. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
  2496. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [2]
  2497. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
  2498. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/amphiseum/stringtable.xml” [1]
  2499. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stats_reversed.xml” [1]
  2500. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stats_reversed.xml” [1]
  2501. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [3]
  2502. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [2]
  2503. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/amphiseum/stringtable.xml” [2]
  2504. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stats.xml” [1]
  2505. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stats.xml” [1]
  2506. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
  2507. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
  2508. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [2]
  2509. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
  2510. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/modesto_heights/stringtable.xml” [1]
  2511. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stats_reversed.xml” [1]
  2512. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stats_reversed.xml” [1]
  2513. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [3]
  2514. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [2]
  2515. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/modesto_heights/stringtable.xml” [2]
  2516. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stats.xml” [1]
  2517. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stats.xml” [1]
  2518. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
  2519. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
  2520. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [2]
  2521. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
  2522. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/tech_de_ra/stringtable.xml” [1]
  2523. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stats_reversed.xml” [1]
  2524. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stats_reversed.xml” [1]
  2525. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [3]
  2526. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [2]
  2527. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/tech_de_ra/stringtable.xml” [2]
  2528. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stats.xml” [1]
  2529. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stats.xml” [1]
  2530. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stringtable.xml” [1]
  2531. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stringtable.xml” [1]
  2532. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stringtable.xml” [2]
  2533. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stringtable.xml” [1]
  2534. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_1/stringtable.xml” [1]
  2535. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stats.xml” [1]
  2536. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stats.xml” [1]
  2537. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stringtable.xml” [1]
  2538. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stringtable.xml” [1]
  2539. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stringtable.xml” [2]
  2540. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stringtable.xml” [1]
  2541. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_2/stringtable.xml” [1]
  2542. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stats.xml” [1]
  2543. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stats.xml” [1]
  2544. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stringtable.xml” [1]
  2545. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stringtable.xml” [1]
  2546. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stringtable.xml” [2]
  2547. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stringtable.xml” [1]
  2548. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_3/stringtable.xml” [1]
  2549. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stats.xml” [1]
  2550. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stats.xml” [1]
  2551. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stringtable.xml” [1]
  2552. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stringtable.xml” [1]
  2553. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stringtable.xml” [2]
  2554. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stringtable.xml” [1]
  2555. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_4/stringtable.xml” [1]
  2556. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [1]
  2557. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [1]
  2558. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [2]
  2559. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [1]
  2560. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [1]
  2561. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [3]
  2562. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [2]
  2563. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [2]
  2564. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [3]
  2565. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [3]
  2566. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/stringtable.xml” [1]
  2567. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/stringtable.xml” [1]
  2568. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/stringtable.xml” [2]
  2569. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/stringtable.xml” [1]
  2570. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/feisar/stringtable.xml” [1]
  2571. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/stringtable.xml” [1]
  2572. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/stringtable.xml” [1]
  2573. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/stringtable.xml” [2]
  2574. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/stringtable.xml” [1]
  2575. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/qirex/stringtable.xml” [1]
  2576. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/stringtable.xml” [1]
  2577. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/stringtable.xml” [1]
  2578. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/stringtable.xml” [2]
  2579. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/stringtable.xml” [1]
  2580. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/piranha/stringtable.xml” [1]
  2581. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
  2582. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
  2583. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/stringtable.xml” [2]
  2584. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
  2585. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/ag_systems/stringtable.xml” [1]
  2586. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/stringtable.xml” [1]
  2587. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/stringtable.xml” [1]
  2588. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/stringtable.xml” [2]
  2589. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/stringtable.xml” [1]
  2590. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/triakis/stringtable.xml” [1]
  2591. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/stringtable.xml” [1]
  2592. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/stringtable.xml” [1]
  2593. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/stringtable.xml” [2]
  2594. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/stringtable.xml” [1]
  2595. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/goteki/stringtable.xml” [1]
  2596. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/stringtable.xml” [1]
  2597. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/stringtable.xml” [1]
  2598. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/stringtable.xml” [2]
  2599. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/stringtable.xml” [1]
  2600. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/egx/stringtable.xml” [1]
  2601. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/stringtable.xml” [1]
  2602. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/stringtable.xml” [1]
  2603. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/stringtable.xml” [2]
  2604. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/stringtable.xml” [1]
  2605. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/assegai/stringtable.xml” [1]
  2606. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [2]
  2607. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/stringtable.xml” [1]
  2608. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/stringtable.xml” [1]
  2609. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/stringtable.xml” [2]
  2610. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/stringtable.xml” [1]
  2611. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/mirage/stringtable.xml” [1]
  2612. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/stringtable.xml” [1]
  2613. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/stringtable.xml” [1]
  2614. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/stringtable.xml” [2]
  2615. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/stringtable.xml” [1]
  2616. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/harimau/stringtable.xml” [1]
  2617. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/stringtable.xml” [1]
  2618. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/stringtable.xml” [1]
  2619. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/stringtable.xml” [2]
  2620. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/stringtable.xml” [1]
  2621. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/auricom/stringtable.xml” [1]
  2622. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/stringtable.xml” [1]
  2623. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/stringtable.xml” [1]
  2624. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/stringtable.xml” [2]
  2625. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/stringtable.xml” [1]
  2626. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/icaras/stringtable.xml” [1]
  2627. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
  2628. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
  2629. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/nosia_machinegun/stringtable.xml” [2]
  2630. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
  2631. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/nosia_machinegun/stringtable.xml” [1]
  2632. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/gingy/stringtable.xml” [1]
  2633. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/gingy/stringtable.xml” [1]
  2634. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/gingy/stringtable.xml” [2]
  2635. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/gingy/stringtable.xml” [1]
  2636. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/gingy/stringtable.xml” [1]
  2637. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
  2638. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
  2639. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thecrystalmethod/stringtable.xml” [2]
  2640. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
  2641. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/thecrystalmethod/stringtable.xml” [1]
  2642. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thetouch/stringtable.xml” [1]
  2643. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thetouch/stringtable.xml” [1]
  2644. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thetouch/stringtable.xml” [2]
  2645. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thetouch/stringtable.xml” [1]
  2646. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/thetouch/stringtable.xml” [1]
  2647. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/spector/stringtable.xml” [1]
  2648. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/spector/stringtable.xml” [1]
  2649. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/spector/stringtable.xml” [2]
  2650. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/spector/stringtable.xml” [1]
  2651. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/spector/stringtable.xml” [1]
  2652. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/amontobin/stringtable.xml” [1]
  2653. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/amontobin/stringtable.xml” [1]
  2654. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/amontobin/stringtable.xml” [2]
  2655. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/amontobin/stringtable.xml” [1]
  2656. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/amontobin/stringtable.xml” [1]
  2657. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
  2658. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
  2659. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [2]
  2660. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
  2661. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/edrushopticalmatrix/stringtable.xml” [1]
  2662. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
  2663. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
  2664. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/moveyastevelavers/stringtable.xml” [2]
  2665. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
  2666. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/moveyastevelavers/stringtable.xml” [1]
  2667. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/mist/stringtable.xml” [1]
  2668. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/mist/stringtable.xml” [1]
  2669. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/mist/stringtable.xml” [2]
  2670. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/mist/stringtable.xml” [1]
  2671. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/mist/stringtable.xml” [1]
  2672. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/djfresh/stringtable.xml” [1]
  2673. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/djfresh/stringtable.xml” [1]
  2674. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/djfresh/stringtable.xml” [2]
  2675. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/djfresh/stringtable.xml” [1]
  2676. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/djfresh/stringtable.xml” [1]
  2677. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/exceeder/stringtable.xml” [1]
  2678. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/exceeder/stringtable.xml” [1]
  2679. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/exceeder/stringtable.xml” [2]
  2680. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/exceeder/stringtable.xml” [1]
  2681. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/exceeder/stringtable.xml” [1]
  2682. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/bookashade/stringtable.xml” [1]
  2683. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/bookashade/stringtable.xml” [1]
  2684. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/bookashade/stringtable.xml” [2]
  2685. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/bookashade/stringtable.xml” [1]
  2686. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/bookashade/stringtable.xml” [1]
  2687. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
  2688. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
  2689. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/kraftwerk/stringtable.xml” [2]
  2690. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
  2691. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/kraftwerk/stringtable.xml” [1]
  2692. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/noisia/stringtable.xml” [1]
  2693. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/noisia/stringtable.xml” [1]
  2694. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/noisia/stringtable.xml” [2]
  2695. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/noisia/stringtable.xml” [1]
  2696. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/noisia/stringtable.xml” [1]
  2697. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
  2698. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
  2699. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/stantonwarriors/stringtable.xml” [2]
  2700. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
  2701. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/stantonwarriors/stringtable.xml” [1]
  2702. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
  2703. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
  2704. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/stringtable.xml” [2]
  2705. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
  2706. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/xml/2097_hud/stringtable.xml” [1]
  2707. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
  2708. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
  2709. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/stringtable.xml” [2]
  2710. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
  2711. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/xml/wo3_hud/stringtable.xml” [1]
  2712. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/definition.xml” [1]
  2713. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/definition.xml” [1]
  2714. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/stringtable.xml” [1]
  2715. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/stringtable.xml” [1]
  2716. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/stringtable.xml” [2]
  2717. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/stringtable.xml” [1]
  2718. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/billboards/stringtable.xml” [1]
  2719. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
  2720. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
  2721. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [2]
  2722. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
  2723. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
  2724. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
  2725. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
  2726. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [2]
  2727. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
  2728. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
  2729. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/definition.xml” [1]
  2730. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/definition.xml” [1]
  2731. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/stringtable.xml” [1]
  2732. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/stringtable.xml” [1]
  2733. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/stringtable.xml” [2]
  2734. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/stringtable.xml” [1]
  2735. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/grids/stringtable.xml” [1]
  2736. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_00.xml” [1]
  2737. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_00.xml” [1]
  2738. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_01.xml” [1]
  2739. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_01.xml” [1]
  2740. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_02.xml” [1]
  2741. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_02.xml” [1]
  2742. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_03.xml” [1]
  2743. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_03.xml” [1]
  2744. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_04.xml” [1]
  2745. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_04.xml” [1]
  2746. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_05.xml” [1]
  2747. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_05.xml” [1]
  2748. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_06.xml” [1]
  2749. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_06.xml” [1]
  2750. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_07.xml” [1]
  2751. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_07.xml” [1]
  2752. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_08.xml” [1]
  2753. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_08.xml” [1]
  2754. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_09.xml” [1]
  2755. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_09.xml” [1]
  2756. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_10.xml” [1]
  2757. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_10.xml” [1]
  2758. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_11.xml” [1]
  2759. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_11.xml” [1]
  2760. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_12.xml” [1]
  2761. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_12.xml” [1]
  2762. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_13.xml” [1]
  2763. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_13.xml” [1]
  2764. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_14.xml” [1]
  2765. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_14.xml” [1]
  2766. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_15.xml” [1]
  2767. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_15.xml” [1]
  2768. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/music/definition.xml” [1]
  2769. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/music/definition.xml” [1]
  2770. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/music/definition.xml” [2]
  2771. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/music/definition.xml” [1]
  2772. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/music/definition.xml” [1]
  2773. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/loading/definition.xml” [1]
  2774. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/loading/definition.xml” [1]
  2775. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/loading/definition.xml” [2]
  2776. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/loading/definition.xml” [1]
  2777. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/loading/definition.xml” [1]
  2778. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/news/definition.xml” [1]
  2779. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/news/definition.xml” [1]
  2780. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/news/definition.xml” [2]
  2781. E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/news/definition.xml” [1]
  2782. E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/news/definition.xml” [1]
  2783. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/globalaudioconfig.xml” [1]
  2784. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/globalaudioconfig.xml” [1]
  2785. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/globalaudioconfig.xml” [2]
  2786. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/globalaudioconfig.xml” [2]
  2787. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/frontend_fliers.bnk” [1]
  2788. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/frontend_fliers.bnk” [1]
  2789. U {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f40d0]} cellSearch TODO: cellSearchStartListSearch(type=0x9, sortOrder=0x1, outSearchId=*0xd00c0d14)
  2790. U {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f40d0]} cellSearch TODO: cellSearchStartListSearch(type=0x1, sortOrder=0x1, outSearchId=*0xd00c0d04)
  2791. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_fe.bnk” [1]
  2792. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_fe.bnk” [1]
  2793. E {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f4160]} 'cellSearchEnd' failed with 0x8002c80d : CELL_SEARCH_ERROR_INVALID_SEARCHID [1]
  2794. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-ZAhea3FFhakpfMa36ZvaNx-000000-skylake.obj
  2795. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
  2796. E {PPU[0x1000000] Thread (main_thread) [0x013f5990]} 'sceNpInit' failed with 0x8002aa02 : SCE_NP_ERROR_ALREADY_INITIALIZED [1]
  2797. E {PPU[0x1000000] Thread (main_thread) [0x013f5990]} 'sceNpInit' failed with 0x8002aa02 : SCE_NP_ERROR_ALREADY_INITIALIZED [2]
  2798. U {PPU[0x1000000] Thread (main_thread) [0x013f59e0]} sceNp TODO: sceNpBasicRegisterHandler(context=*0x314f4c40, handler=*0x718f00, arg=*0x0)
  2799. U {PPU[0x1000000] Thread (main_thread) [0x013f2608]} cellGameExec TODO: cellGameGetBootGameInfo(type=*0xd00405f0, dirName=“”, execdata=*0xd00405f4)
  2800. E {PPU[0x100001a] Thread (TrophyInitThread) [0x013f0078]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x716468, arg=*0x30549ff0, options=0x0)
  2801. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/community/community.xml” [1]
  2802. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/community/community.xml” [1]
  2803. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/community/prompt.xml” [1]
  2804. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/community/prompt.xml” [1]
  2805. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040380)
  2806. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040360)
  2807. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-Fw28ZLYjrm28jGkCjyP0Ew-000000-skylake.obj
  2808. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-SqhVEw8Eg0UcRMfygtcfjd-000000-skylake.obj
  2809. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-FotbZ1TdsVMNYskb7W12s6-000000-skylake.obj
  2810. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libssl.sprx
  2811. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-95r7Juhw7niQj6t9SAfNTR-000000-skylake.obj
  2812. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-XuGVy2wEHwt3xmazyhQcgn-000000-skylake.obj
  2813. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-Azvpte0puqKSeF3SPfQ5z5-000000-skylake.obj
  2814. S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libhttp.sprx
  2815. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00403c0)
  2816. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2817. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2818. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2819. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2820. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2821. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2822. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2823. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2824. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2825. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2826. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2827. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2828. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2829. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2830. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2831. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2832. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2833. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2834. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2835. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2836. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2837. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2838. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2839. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2840. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2841. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2842. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2843. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2844. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2845. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2846. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2847. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2848. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2849. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2850. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2851. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2852. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2853. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2854. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2855. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2856. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2857. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2858. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2859. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2860. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2861. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2862. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2863. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2864. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2865. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2866. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2867. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2868. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2869. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2870. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2871. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2872. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2873. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2874. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2875. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2876. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2877. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2878. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2879. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2880. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2881. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2882. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2883. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2884. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2885. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2886. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2887. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2888. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2889. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2890. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2891. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2892. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2893. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2894. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2895. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2896. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2897. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2898. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2899. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2900. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2901. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2902. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2903. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2904. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2905. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2906. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2907. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2908. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2909. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2910. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2911. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2912. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2913. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2914. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2915. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2916. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2917. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2918. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2919. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2920. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2921. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2922. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2923. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2924. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2925. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2926. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2927. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2928. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2929. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2930. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2931. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2932. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2933. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2934. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2935. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2936. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2937. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2938. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2939. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2940. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2941. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2942. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2943. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2944. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2945. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2946. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2947. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2948. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2949. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2950. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2951. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2952. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2953. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2954. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2955. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2956. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2957. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2958. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2959. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2960. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2961. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2962. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2963. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2964. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2965. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2966. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2967. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2968. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2969. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2970. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2971. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2972. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2973. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2974. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2975. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2976. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2977. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2978. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2979. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2980. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2981. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2982. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2983. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2984. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2985. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2986. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2987. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2988. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2989. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2990. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2991. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2992. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2993. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2994. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2995. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2996. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2997. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  2998. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  2999. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3000. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00403c0)
  3001. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3002. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3003. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3004. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3005. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3006. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3007. S {RSX Decompiler Thread} RSX: New program compiled successfully
  3008. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3009. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3010. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3011. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3012. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3013. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3014. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3015. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3016. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3017. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3018. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3019. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3020. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3021. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3022. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3023. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3024. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3025. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3026. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3027. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3028. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3029. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3030. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3031. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3032. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3033. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3034. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3035. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3036. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3037. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3038. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3039. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3040. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3041. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3042. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3043. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3044. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3045. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3046. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3047. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3048. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3049. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3050. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3051. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3052. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3053. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3054. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3055. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3056. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3057. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3058. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3059. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3060. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3061. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3062. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3063. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3064. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3065. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3066. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3067. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3068. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3069. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3070. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3071. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3072. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3073. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3074. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3075. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3076. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3077. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3078. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3079. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3080. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3081. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3082. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3083. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3084. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3085. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3086. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3087. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3088. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3089. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3090. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3091. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3092. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3093. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3094. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3095. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3096. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3097. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3098. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3099. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3100. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3101. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3102. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3103. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3104. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3105. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3106. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3107. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3108. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3109. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3110. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3111. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3112. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3113. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3114. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3115. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3116. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3117. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3118. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3119. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3120. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3121. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3122. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3123. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3124. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3125. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3126. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3127. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3128. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3129. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3130. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3131. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3132. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3133. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3134. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3135. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3136. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3137. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3138. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3139. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3140. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3141. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3142. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3143. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3144. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3145. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3146. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3147. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3148. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3149. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3150. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3151. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3152. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3153. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3154. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3155. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3156. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3157. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3158. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3159. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3160. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3161. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3162. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3163. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3164. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3165. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3166. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3167. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3168. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3169. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3170. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3171. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3172. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3173. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3174. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3175. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3176. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3177. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3178. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3179. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3180. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3181. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3182. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3183. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3184. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3185. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3186. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3187. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3188. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3189. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3190. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3191. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3192. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3193. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3194. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3195. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3196. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3197. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3198. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3199. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3200. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3201. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3202. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3203. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3204. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3205. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3206. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3207. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3208. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3209. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3210. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3211. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3212. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3213. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3214. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3215. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3216. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3217. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3218. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3219. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3220. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3221. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3222. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3223. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3224. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3225. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3226. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3227. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3228. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3229. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3230. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3231. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3232. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3233. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3234. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3235. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3236. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3237. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3238. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3239. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3240. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3241. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3242. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3243. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3244. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3245. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3246. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3247. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3248. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3249. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3250. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3251. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3252. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3253. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3254. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3255. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3256. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3257. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3258. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3259. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3260. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3261. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3262. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3263. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3264. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3265. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3266. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3267. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3268. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3269. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3270. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3271. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3272. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3273. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3274. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3275. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3276. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3277. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3278. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3279. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3280. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3281. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3282. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3283. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3284. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3285. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3286. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3287. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3288. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3289. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3290. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3291. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3292. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3293. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3294. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3295. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3296. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3297. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3298. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3299. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3300. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3301. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3302. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3303. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3304. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3305. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3306. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3307. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3308. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3309. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3310. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3311. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3312. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3313. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3314. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3315. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3316. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3317. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3318. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3319. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3320. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3321. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3322. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3323. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3324. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3325. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3326. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3327. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3328. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3329. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3330. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3331. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3332. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3333. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3334. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3335. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3336. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3337. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3338. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3339. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3340. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3341. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3342. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3343. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3344. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3345. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3346. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3347. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3348. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3349. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3350. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3351. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3352. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3353. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3354. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3355. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3356. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3357. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3358. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3359. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3360. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3361. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3362. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3363. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3364. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3365. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3366. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3367. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3368. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3369. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3370. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3371. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3372. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3373. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3374. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3375. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3376. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3377. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3378. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3379. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3380. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3381. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3382. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3383. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3384. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3385. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3386. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3387. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3388. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3389. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3390. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3391. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3392. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3393. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3394. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3395. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3396. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3397. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3398. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3399. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3400. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3401. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3402. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3403. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3404. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3405. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3406. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3407. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3408. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3409. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3410. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3411. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3412. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3413. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3414. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3415. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3416. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3417. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3418. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3419. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3420. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3421. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3422. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3423. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3424. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3425. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3426. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3427. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3428. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3429. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3430. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3431. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3432. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3433. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3434. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3435. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3436. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3437. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3438. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3439. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3440. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3441. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3442. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3443. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3444. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3445. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3446. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3447. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3448. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3449. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3450. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3451. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3452. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3453. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3454. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3455. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3456. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3457. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3458. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3459. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3460. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3461. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3462. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3463. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3464. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3465. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3466. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3467. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3468. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3469. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3470. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3471. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3472. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3473. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3474. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3475. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3476. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3477. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3478. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3479. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3480. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3481. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3482. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3483. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3484. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3485. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3486. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3487. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3488. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3489. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3490. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3491. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3492. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3493. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3494. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3495. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3496. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3497. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3498. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3499. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3500. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3501. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3502. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3503. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3504. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3505. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3506. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3507. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3508. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3509. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3510. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3511. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3512. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3513. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3514. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3515. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3516. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3517. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3518. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3519. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3520. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3521. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3522. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3523. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3524. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3525. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3526. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3527. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3528. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3529. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3530. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3531. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3532. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3533. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3534. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3535. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3536. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3537. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3538. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3539. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3540. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3541. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3542. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3543. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3544. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3545. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3546. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3547. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3548. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3549. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3550. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3551. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3552. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3553. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3554. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3555. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3556. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3557. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3558. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3559. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3560. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3561. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3562. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3563. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3564. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3565. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3566. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3567. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3568. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3569. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3570. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3571. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3572. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3573. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3574. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3575. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3576. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3577. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3578. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3579. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3580. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3581. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3582. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3583. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3584. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3585. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3586. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3587. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3588. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3589. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3590. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3591. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3592. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3593. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3594. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3595. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3596. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3597. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3598. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3599. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3600. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3601. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3602. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3603. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3604. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3605. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3606. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3607. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3608. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3609. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3610. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3611. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3612. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3613. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3614. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3615. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3616. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3617. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3618. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3619. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3620. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3621. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3622. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3623. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3624. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3625. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3626. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3627. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3628. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3629. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3630. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3631. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3632. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3633. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3634. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3635. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3636. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3637. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3638. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3639. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3640. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3641. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3642. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3643. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3644. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3645. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3646. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3647. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3648. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3649. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3650. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3651. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3652. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3653. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3654. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3655. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3656. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3657. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3658. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3659. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3660. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3661. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3662. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3663. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3664. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3665. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3666. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3667. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3668. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3669. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3670. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3671. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3672. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3673. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3674. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3675. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3676. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3677. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3678. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3679. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3680. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3681. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3682. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3683. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3684. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3685. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3686. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3687. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3688. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3689. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3690. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3691. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3692. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3693. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3694. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3695. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3696. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3697. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3698. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3699. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3700. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3701. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3702. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3703. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3704. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3705. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3706. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3707. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3708. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3709. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3710. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3711. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3712. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3713. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3714. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3715. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3716. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3717. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3718. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3719. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3720. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3721. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3722. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3723. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3724. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3725. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3726. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3727. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3728. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3729. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3730. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3731. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3732. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3733. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3734. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3735. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3736. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3737. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3738. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3739. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3740. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3741. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3742. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3743. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3744. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3745. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3746. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3747. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3748. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3749. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3750. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3751. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3752. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3753. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3754. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3755. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3756. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3757. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3758. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3759. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3760. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3761. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3762. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3763. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3764. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3765. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3766. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3767. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3768. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3769. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3770. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3771. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3772. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3773. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3774. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3775. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3776. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3777. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3778. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3779. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3780. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3781. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3782. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3783. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3784. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3785. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3786. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3787. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3788. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3789. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3790. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3791. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3792. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3793. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3794. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3795. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3796. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3797. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3798. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3799. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3800. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3801. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3802. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3803. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3804. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3805. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3806. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3807. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3808. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3809. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3810. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3811. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3812. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3813. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3814. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3815. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3816. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3817. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3818. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3819. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3820. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3821. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3822. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3823. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3824. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3825. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3826. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3827. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3828. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3829. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3830. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3831. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3832. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3833. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3834. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3835. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3836. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3837. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3838. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3839. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3840. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3841. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3842. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3843. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3844. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3845. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3846. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3847. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3848. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3849. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3850. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3851. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3852. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3853. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3854. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3855. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3856. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3857. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3858. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3859. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3860. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3861. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3862. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3863. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3864. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3865. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3866. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3867. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3868. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3869. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3870. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3871. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3872. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3873. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3874. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3875. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3876. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3877. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3878. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3879. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3880. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3881. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3882. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3883. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3884. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3885. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3886. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3887. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3888. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3889. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3890. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3891. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3892. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3893. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3894. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3895. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3896. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3897. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3898. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3899. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3900. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3901. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3902. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3903. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3904. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3905. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3906. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3907. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3908. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3909. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3910. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3911. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3912. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3913. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3914. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3915. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3916. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3917. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3918. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3919. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3920. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3921. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3922. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3923. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3924. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3925. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3926. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3927. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3928. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3929. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3930. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3931. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3932. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3933. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3934. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3935. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3936. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3937. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3938. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3939. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3940. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3941. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3942. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3943. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3944. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3945. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3946. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3947. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3948. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3949. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3950. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3951. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3952. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3953. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3954. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3955. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3956. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3957. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3958. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3959. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3960. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3961. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3962. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3963. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3964. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3965. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3966. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3967. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3968. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3969. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3970. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3971. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3972. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3973. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3974. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3975. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3976. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3977. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3978. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3979. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3980. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3981. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3982. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3983. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3984. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3985. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3986. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3987. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3988. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3989. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3990. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3991. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3992. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3993. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3994. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3995. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3996. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3997. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  3998. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  3999. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4000. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4001. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4002. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4003. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4004. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4005. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4006. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4007. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4008. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4009. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4010. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4011. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4012. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4013. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4014. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4015. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4016. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4017. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4018. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4019. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4020. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4021. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4022. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4023. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4024. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4025. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4026. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4027. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4028. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4029. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4030. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4031. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4032. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4033. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4034. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4035. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4036. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4037. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4038. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4039. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4040. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4041. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4042. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4043. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4044. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4045. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4046. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4047. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4048. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4049. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4050. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4051. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4052. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4053. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4054. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4055. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4056. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4057. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4058. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4059. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4060. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4061. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4062. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4063. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4064. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4065. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4066. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4067. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4068. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4069. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4070. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4071. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4072. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4073. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4074. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4075. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4076. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4077. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4078. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4079. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4080. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4081. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4082. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4083. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4084. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4085. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4086. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4087. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4088. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4089. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4090. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4091. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4092. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4093. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4094. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4095. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4096. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4097. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4098. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4099. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4100. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4101. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4102. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4103. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4104. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4105. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4106. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4107. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4108. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4109. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4110. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4111. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4112. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [1]
  4113. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [1]
  4114. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [2]
  4115. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [2]
  4116. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [3]
  4117. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [3]
  4118. E {PPU[0x1000000] Thread (main_thread) [0x005d7b7c]} 'sys_mutex_destroy' failed with 0x8001000a : CELL_EBUSY [1]
  4119. E {PPU[0x1000000] Thread (main_thread) [0x005d7b88]} 'sys_mutex_destroy' failed with 0x8001000a : CELL_EBUSY [2]
  4120. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4121. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4122. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4123. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4124. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4125. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4126. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4127. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4128. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4129. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4130. S {RSX Decompiler Thread} RSX: New program compiled successfully
  4131. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4132. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4133. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4134. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4135. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4136. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4137. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4138. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4139. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4140. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4141. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4142. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4143. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4144. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4145. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4146. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4147. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4148. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4149. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4150. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4151. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4152. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4153. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4154. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4155. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4156. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4157. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4158. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4159. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4160. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4161. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4162. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4163. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4164. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4165. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4166. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4167. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4168. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4169. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4170. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4171. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4172. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4173. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4174. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4175. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4176. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4177. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4178. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4179. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4180. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4181. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4182. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4183. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4184. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4185. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4186. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4187. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4188. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4189. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4190. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4191. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4192. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4193. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4194. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4195. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4196. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4197. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4198. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4199. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4200. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4201. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4202. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4203. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4204. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4205. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4206. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4207. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4208. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4209. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4210. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4211. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4212. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4213. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4214. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4215. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4216. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4217. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4218. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4219. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4220. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4221. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4222. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4223. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4224. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4225. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4226. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4227. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4228. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4229. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4230. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4231. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4232. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4233. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4234. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4235. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4236. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4237. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4238. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4239. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4240. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4241. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4242. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4243. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4244. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4245. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4246. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4247. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4248. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4249. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4250. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4251. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4252. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4253. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4254. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4255. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4256. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4257. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4258. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4259. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4260. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4261. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4262. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4263. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4264. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4265. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4266. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4267. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4268. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4269. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4270. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4271. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4272. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4273. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4274. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4275. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4276. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4277. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4278. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4279. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4280. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4281. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4282. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4283. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4284. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4285. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4286. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4287. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4288. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4289. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4290. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4291. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4292. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4293. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4294. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4295. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4296. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4297. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4298. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4299. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4300. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4301. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4302. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4303. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4304. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4305. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4306. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4307. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4308. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4309. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4310. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4311. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4312. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4313. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4314. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4315. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4316. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4317. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4318. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4319. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4320. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4321. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4322. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4323. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4324. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4325. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4326. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4327. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4328. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4329. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4330. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4331. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4332. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4333. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4334. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4335. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4336. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4337. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4338. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4339. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4340. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4341. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4342. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4343. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4344. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4345. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4346. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4347. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4348. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4349. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4350. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4351. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4352. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4353. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4354. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4355. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4356. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4357. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4358. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4359. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4360. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4361. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4362. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4363. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4364. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4365. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4366. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4367. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4368. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4369. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4370. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4371. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4372. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4373. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4374. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4375. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4376. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4377. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4378. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4379. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4380. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4381. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4382. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4383. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4384. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4385. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4386. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4387. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4388. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4389. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4390. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4391. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4392. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4393. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4394. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4395. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4396. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4397. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4398. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4399. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4400. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4401. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4402. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4403. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4404. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4405. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4406. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4407. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4408. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4409. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4410. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4411. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4412. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4413. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4414. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4415. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4416. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4417. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4418. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4419. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4420. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4421. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4422. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4423. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4424. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4425. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4426. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4427. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4428. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4429. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4430. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4431. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4432. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4433. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4434. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4435. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4436. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4437. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4438. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4439. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4440. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4441. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4442. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4443. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4444. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4445. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4446. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4447. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4448. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4449. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4450. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4451. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4452. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4453. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4454. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4455. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4456. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4457. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4458. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4459. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4460. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4461. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4462. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4463. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4464. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4465. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4466. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4467. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4468. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4469. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4470. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4471. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4472. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4473. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4474. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4475. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4476. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4477. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4478. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4479. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4480. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4481. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4482. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4483. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4484. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4485. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4486. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4487. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4488. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4489. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4490. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4491. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4492. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4493. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4494. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4495. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4496. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4497. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4498. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4499. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4500. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4501. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4502. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4503. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4504. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4505. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4506. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4507. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4508. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4509. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4510. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4511. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4512. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4513. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4514. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4515. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4516. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4517. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4518. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4519. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4520. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4521. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4522. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4523. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4524. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4525. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4526. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4527. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4528. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4529. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4530. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4531. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4532. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4533. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4534. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4535. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4536. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4537. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4538. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4539. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4540. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4541. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4542. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4543. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4544. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4545. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4546. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4547. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4548. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4549. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4550. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4551. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4552. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4553. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4554. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4555. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4556. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4557. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4558. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4559. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4560. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4561. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4562. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4563. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4564. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4565. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4566. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4567. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4568. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4569. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4570. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4571. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4572. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4573. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4574. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4575. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4576. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4577. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4578. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4579. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4580. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4581. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4582. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4583. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4584. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4585. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4586. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4587. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4588. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4589. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4590. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4591. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4592. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4593. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4594. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4595. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4596. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4597. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4598. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4599. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4600. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4601. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4602. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4603. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4604. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4605. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4606. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4607. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4608. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4609. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4610. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4611. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4612. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4613. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4614. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4615. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4616. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4617. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4618. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4619. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4620. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4621. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4622. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4623. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4624. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4625. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4626. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4627. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4628. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4629. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4630. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4631. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4632. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4633. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4634. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4635. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4636. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4637. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4638. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4639. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4640. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4641. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4642. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4643. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4644. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4645. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4646. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4647. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4648. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4649. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4650. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4651. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4652. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4653. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4654. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4655. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4656. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4657. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4658. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4659. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4660. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4661. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4662. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4663. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4664. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4665. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4666. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4667. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4668. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4669. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4670. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4671. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4672. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4673. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4674. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4675. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4676. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4677. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4678. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4679. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4680. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4681. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4682. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4683. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4684. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4685. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4686. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4687. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4688. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4689. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4690. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4691. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4692. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4693. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4694. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4695. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4696. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4697. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4698. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4699. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4700. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4701. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4702. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4703. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4704. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4705. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4706. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4707. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4708. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4709. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4710. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4711. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4712. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4713. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4714. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4715. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4716. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4717. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4718. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4719. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4720. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4721. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4722. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4723. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4724. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4725. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4726. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4727. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/femusic/frontend1_surr_fury.mp3” [1]
  4728. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/femusic/frontend1_surr_fury.mp3” [1]
  4729. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury.envsettings” [1]
  4730. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury.envsettings” [1]
  4731. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03098]} SPU: LLVM: Building spu-0x03098-77bctP8z5s4nypQNSxdnp35Q4CAK (size 46)...
  4732. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/auricom_c1.points2” [1]
  4733. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/auricom_c1.points2” [1]
  4734. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x028c4]} SPU: LLVM: Building spu-0x028c4-NGKW6zMEE7geRnsipymKSpcjV174 (size 11)...
  4735. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03150]} SPU: LLVM: Building spu-0x03150-hWubFrus4Trsx3oFhK2S00eTTeU0 (size 30)...
  4736. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02c68]} SPU: LLVM: Building spu-0x02c68-oG94ngJow8nNVTtvXZL8Mhi99MKy (size 14)...
  4737. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d30]} SPU: LLVM: Building spu-0x02d30-ohzQU7gzsTM8o0yZS8RYhkcrbCtQ (size 2)...
  4738. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a2c]} SPU: LLVM: Building spu-0x00a2c-R2CHH8WPjphWNwjXhaZhM0HYM7Hq (size 21)...
  4739. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a80]} SPU: LLVM: Building spu-0x00a80-mSSh4kPATsTbvVAMNRsbhMt52Yv3 (size 1)...
  4740. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3fec0]} SPU: LLVM: Building spu-0x3fec0-RJMcr1gY03H5Fj3pkGdCFh26214C (size 77)...
  4741. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a84]} SPU: LLVM: Building spu-0x00a84-HSz5E5uE9LmSFc2Z9XPj8W2TPkC2 (size 3)...
  4742. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02360]} SPU: LLVM: Building spu-0x02360-JXzTAPb4px49UQPnWqne3vst2ifv (size 25)...
  4743. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/mirage_c1.points2” [1]
  4744. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/mirage_c1.points2” [1]
  4745. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x023c8]} SPU: LLVM: Building spu-0x023c8-RgpKZLKuQQ8KAFTi5rKCwvZdEQZ8 (size 4)...
  4746. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x023e0]} SPU: LLVM: Building spu-0x023e0-oGUKX72Hq1UpZdYYCHAm9MVrKo37 (size 7)...
  4747. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02400]} SPU: LLVM: Building spu-0x02400-TRsHkNSF9d5kNpXuaraiZmq42k03 (size 6)...
  4748. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02db8]} SPU: LLVM: Building spu-0x02db8-oviScyCJbAzWjWqjhKxHSG9F3TU0 (size 3)...
  4749. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02dc4]} SPU: LLVM: Building spu-0x02dc4-YdRZm9Xab1o34ZGntC3AwEM9TtQY (size 8)...
  4750. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b78]} SPU: LLVM: Building spu-0x01b78-UCaHNqV6SvxQmouJ11sRWQFrRZFs (size 26)...
  4751. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02df8]} SPU: LLVM: Building spu-0x02df8-45hr1pv3SSvn2F4R5ANYgrrM38Ac (size 32)...
  4752. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01be0]} SPU: LLVM: Building spu-0x01be0-LRsY99UyK8veWos6GmgVG2QPF1A7 (size 20)...
  4753. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02930]} SPU: LLVM: Building spu-0x02930-6cZUmcb0sJUo39U69KPb2RZEN4cp (size 26)...
  4754. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/harimau_n1.points2” [1]
  4755. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/harimau_n1.points2” [1]
  4756. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c30]} SPU: LLVM: Building spu-0x01c30-Cc9wCcpga2eJjSaMAgT8RrPvAJ7n (size 34)...
  4757. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02998]} SPU: LLVM: Building spu-0x02998-cnoUiYkQwXcNmm9HN2cPPM5EwQsm (size 36)...
  4758. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b9c]} SPU: LLVM: Building spu-0x01b9c-QYiKecTU4drr7u5EW52y7tXdwVWZ (size 17)...
  4759. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01cb8]} SPU: LLVM: Building spu-0x01cb8-rTxpcbXsATcRt1mdc6gxRjcGibEZ (size 102)...
  4760. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01e50]} SPU: LLVM: Building spu-0x01e50-2QH8hxkRFApUENAXhmhRhiHTEznW (size 94)...
  4761. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01fdc]} SPU: LLVM: Building spu-0x01fdc-VFjqAW77g6MrorXaq1AL2gJgGtX8 (size 17)...
  4762. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02020]} SPU: LLVM: Building spu-0x02020-a7qXz5QigK2Q7w5W5eo4nwevzXgf (size 77)...
  4763. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02154]} SPU: LLVM: Building spu-0x02154-jwoKQ5ueWhvjwT4v8tJdKT3RMbpj (size 20)...
  4764. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x022d4]} SPU: LLVM: Building spu-0x022d4-ef8ChJxxKiX2QXkFViduarobubFP (size 17)...
  4765. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02de4]} SPU: LLVM: Building spu-0x02de4-4MKrRWi8uVv1Eyd15wy96PikXAxH (size 5)...
  4766. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02410]} SPU: LLVM: Building spu-0x02410-tZsHuTTGN4tT7KAs3HEfqgnApATL (size 2)...
  4767. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a90]} SPU: LLVM: Building spu-0x00a90-LCd7q43HdgiAKMvAy9hY2rUmddWo (size 15)...
  4768. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3fec0]} SPU: LLVM: Building spu-0x3fec0-qscUVa9hYJ3W2JFwjwGR3ncf6v0c (size 77)...
  4769. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/mirage_n1.points2” [1]
  4770. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/mirage_n1.points2” [1]
  4771. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00ad0]} SPU: LLVM: Building spu-0x00ad0-jAoa9A8HVeGZmTTiLNYzP21kVvbY (size 7)...
  4772. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00aec]} SPU: LLVM: Building spu-0x00aec-cRY5i5kUuF9gGkiNZ8XMuKcncuW8 (size 1)...
  4773. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02ca0]} SPU: LLVM: Building spu-0x02ca0-YexftpbK4An30jduUGwinEfM9Wjj (size 2)...
  4774. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x031c8]} SPU: LLVM: Building spu-0x031c8-p5QMqZiKRnmSX1zgPnvRtLgqJTrh (size 32)...
  4775. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03248]} SPU: LLVM: Building spu-0x03248-E3gXEH6XMtsESfkGGGyruj05c8qJ (size 2)...
  4776. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03250]} SPU: LLVM: Building spu-0x03250-8Aj1xk1z8bG7h2XA70MqMPSvb2fS (size 1)...
  4777. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03254]} SPU: LLVM: Building spu-0x03254-728Np1YCK4CnjEGjGSgVsSLjvTMZ (size 1)...
  4778. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16030]} SPU: LLVM: Building spu-0x16030-bJ4SG1QgTcunvpTwokejUZr5dSuC (size 42)...
  4779. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1611c]} SPU: LLVM: Building spu-0x1611c-FsHamjnKKxE0rvWbS8EUyPcUMHFe (size 7)...
  4780. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/ag_systems_n1.points2” [1]
  4781. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/ag_systems_n1.points2” [1]
  4782. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1607c]} SPU: LLVM: Building spu-0x1607c-0UPY0G0sm3t8ALpjuM33Ke3Hjr2W (size 23)...
  4783. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051a8]} SPU: LLVM: Building spu-0x051a8-erkHUTjzLaff5MgpUVX9RtAg7PXu (size 8)...
  4784. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051c8]} SPU: LLVM: Building spu-0x051c8-YJNFeuC1fNjnPbj0itoE6MTfQmpJ (size 12)...
  4785. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02f30]} SPU: LLVM: Building spu-0x02f30-te6z9H8rVoam1g3Ev2eCijaZE3FH (size 15)...
  4786. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02f6c]} SPU: LLVM: Building spu-0x02f6c-6W17uCzEWWicfkTbRpNrGmVcUnGP (size 40)...
  4787. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x028f0]} SPU: LLVM: Building spu-0x028f0-o8equkqeHWXN0VyTXX54pRadKfe4 (size 14)...
  4788. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0300c]} SPU: LLVM: Building spu-0x0300c-ReqpFE1121yVt4vFg3K1EcgdwoXJ (size 11)...
  4789. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051f8]} SPU: LLVM: Building spu-0x051f8-UKJiVL24vtdHkjusTZGCcvqZKkeF (size 4)...
  4790. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05208]} SPU: LLVM: Building spu-0x05208-pk0owVGP03w1EnhitKd91sTLHHhH (size 2)...
  4791. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05210]} SPU: LLVM: Building spu-0x05210-45E0MRd4EKuXq9LE3JPxcigtrAVF (size 10)...
  4792. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05238]} SPU: LLVM: Building spu-0x05238-7RGnCfQzvR5C6PYJZLuo0uWvPzPi (size 2)...
  4793. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05240]} SPU: LLVM: Building spu-0x05240-iYzWppzEW3hd3FS0Yscsd67FK7zr (size 44)...
  4794. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x052f0]} SPU: LLVM: Building spu-0x052f0-W7hPW8qTcQZL9C8iA2RMWw1GA6f0 (size 6)...
  4795. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x017f0]} SPU: LLVM: Building spu-0x017f0-4zE9jTUfJ3s6G0YiPycckGgKzWr3 (size 31)...
  4796. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/detonator.points2” [1]
  4797. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/detonator.points2” [1]
  4798. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a48]} SPU: LLVM: Building spu-0x01a48-Ev1PcNNbiV2Ydk2GjQgiJf7RdnYx (size 6)...
  4799. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a60]} SPU: LLVM: Building spu-0x01a60-1c9V0a4vrTqZXeHb0NS5Hm9SEMCz (size 1)...
  4800. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d68]} SPU: LLVM: Building spu-0x02d68-sf8GpGK6oshWvku4NLJiyEiT2Ygb (size 12)...
  4801. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035a0]} SPU: LLVM: Building spu-0x035a0-honNT8UYfqaTga2vffFJrwnSqJLb (size 7)...
  4802. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035bc]} SPU: LLVM: Building spu-0x035bc-rYgWJbyrn0zek8iaMJuUpsogpU3U (size 8)...
  4803. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d98]} SPU: LLVM: Building spu-0x02d98-P67eEs60nCUnyvnfq5XMeii0f6E8 (size 8)...
  4804. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a64]} SPU: LLVM: Building spu-0x01a64-14QsmmK1VjCLioc37kWwn6swyn8c (size 9)...
  4805. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05308]} SPU: LLVM: Building spu-0x05308-fje0SgAZj53SNnkeFgjo7XUfjkzM (size 2)...
  4806. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05310]} SPU: LLVM: Building spu-0x05310-YiVPR1aw5vMRJUZ1XmL1TdngHmfd (size 2)...
  4807. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04318]} SPU: LLVM: Building spu-0x04318-RWR9zr9tk4VTqGLAtf3fQsnVxEjV (size 6)...
  4808. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/qirex_n1.points2” [1]
  4809. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/qirex_n1.points2” [1]
  4810. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15d00]} SPU: LLVM: Building spu-0x15d00-AnXs6hGARuaf3bVJVnPN4bF3Mcog (size 14)...
  4811. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04030]} SPU: LLVM: Building spu-0x04030-Y5EUw8g6XRYhgHjCCmSX1PYzrVhm (size 6)...
  4812. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15d38]} SPU: LLVM: Building spu-0x15d38-atX2hq00j5LhEhJnGTjc44KP9tSE (size 88)...
  4813. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15710]} SPU: LLVM: Building spu-0x15710-NJSF1Ydpead1mwuXwcLM6dQ9tmfz (size 18)...
  4814. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15758]} SPU: LLVM: Building spu-0x15758-psyj6N3Juo0KmKkHa0q3MsAfUGuv (size 80)...
  4815. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15898]} SPU: LLVM: Building spu-0x15898-4HgWk08SoC6izbGpHtxq6zh5co4d (size 2)...
  4816. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0abf8]} SPU: LLVM: Building spu-0x0abf8-CRz7AyECG7ejcWh8q41czSEMhuM5 (size 58)...
  4817. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x158a0]} SPU: LLVM: Building spu-0x158a0-pqTsiY5g7p90citbkb1euX6vHC3f (size 16)...
  4818. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15900]} SPU: LLVM: Building spu-0x15900-Vx9YhMPJSHY6WXoP6Lx57foqZuyC (size 7)...
  4819. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15e98]} SPU: LLVM: Building spu-0x15e98-89f44ojuQU0dRFZ9cCKV1jYW4gKr (size 10)...
  4820. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/goteki_c1.points2” [1]
  4821. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/goteki_c1.points2” [1]
  4822. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x154c8]} SPU: LLVM: Building spu-0x154c8-a6CswAKtQXrHmp1xAcoeYNQAWsWK (size 24)...
  4823. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15528]} SPU: LLVM: Building spu-0x15528-9fVMhd8rG0cgR1Xx3tokfHihui1j (size 80)...
  4824. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15668]} SPU: LLVM: Building spu-0x15668-RAK6KyNKdM7Zj9rCnTeqhi6cTV4P (size 6)...
  4825. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12338]} SPU: LLVM: Building spu-0x12338-4MMtz2yaUgdHjSrpTa9wbiov7Cps (size 72)...
  4826. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x113f8]} SPU: LLVM: Building spu-0x113f8-9E1EGPSFQdoCKmKtxsMtmvPfT4HQ (size 8)...
  4827. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05ec8]} SPU: LLVM: Building spu-0x05ec8-2MfFHEpob5VRwWyx1vHvtaRc4cGa (size 28)...
  4828. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05f38]} SPU: LLVM: Building spu-0x05f38-YHuXJzxhaFJ3FwLRfYu9GiLh3jMM (size 23)...
  4829. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053a0]} SPU: LLVM: Building spu-0x053a0-mjz0uzmcmRg4o7oWiX3QAjSjZ2gZ (size 32)...
  4830. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11418]} SPU: LLVM: Building spu-0x11418-CVQVgcURd25WWtE1qgnY8pZesmd2 (size 12)...
  4831. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a10]} SPU: LLVM: Building spu-0x11a10-sVQnoFJ63hdbdK0x1hxHffNFwykz (size 12)...
  4832. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/piranha_c1.points2” [1]
  4833. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/piranha_c1.points2” [1]
  4834. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x118a8]} SPU: LLVM: Building spu-0x118a8-o1A3ECnfnC18GCJjgYJFzESKeLVA (size 89)...
  4835. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a40]} SPU: LLVM: Building spu-0x11a40-GV1wVhrF8t33THtT7Hhv16TnCEyk (size 10)...
  4836. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11448]} SPU: LLVM: Building spu-0x11448-EwyWj8Xz71a8SGwJ10q4So7ZTj1e (size 5)...
  4837. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x112c8]} SPU: LLVM: Building spu-0x112c8-E9pG4RLmxLiVZdyJhJ6SAnN8cNSw (size 8)...
  4838. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x112e8]} SPU: LLVM: Building spu-0x112e8-Tj8g3Mjwk44ULt6GToqN56KCCjU5 (size 26)...
  4839. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12458]} SPU: LLVM: Building spu-0x12458-rEtk1fw97WUReYRvmrFfT95tXEH0 (size 6)...
  4840. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf30]} SPU: LLVM: Building spu-0x0bf30-oHd6wZPzcw5WW6q0A9fVUJGx6mvY (size 18)...
  4841. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e90]} SPU: LLVM: Building spu-0x06e90-mLRbRq3fSm58hv0sTT7s5KGMsJ2M (size 15)...
  4842. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/assegai_n1.points2” [1]
  4843. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/assegai_n1.points2” [1]
  4844. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07b68]} SPU: LLVM: Building spu-0x07b68-rNFoWegj8URKfv09PJX0sZGxzPWo (size 13)...
  4845. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ecc]} SPU: LLVM: Building spu-0x06ecc-b65UbqoNK7SF0JecEko7PwZMKS73 (size 3)...
  4846. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x068f8]} SPU: LLVM: Building spu-0x068f8-8vKdG5Emg1t8Q867N9osrqEK3ydU (size 12)...
  4847. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ed8]} SPU: LLVM: Building spu-0x06ed8-WnPRcqxuxkN5oQxQzqCUe88wNCXN (size 38)...
  4848. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf78]} SPU: LLVM: Building spu-0x0bf78-Eg00ixu2bWCPdtRVZeRhXiWepS8t (size 12)...
  4849. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07c60]} SPU: LLVM: Building spu-0x07c60-EJ8PKkcp8atngaeiyZgTff4kVaPL (size 12)...
  4850. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07bd0]} SPU: LLVM: Building spu-0x07bd0-VCAZjhi6Gbb81WYpdSthxH3T0hPs (size 36)...
  4851. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bfa8]} SPU: LLVM: Building spu-0x0bfa8-4SofgzjcruZEebw9pfvKZKYcpUFT (size 11)...
  4852. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12550]} SPU: LLVM: Building spu-0x12550-1fPFK0y6ANbTftgn04HrC5mnJoJd (size 21)...
  4853. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x124d8]} SPU: LLVM: Building spu-0x124d8-rmYe5srtJJ9hmMKTxMX8zHGZNLTC (size 29)...
  4854. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bfd4]} SPU: LLVM: Building spu-0x0bfd4-i7VPNov0rfFt5R9AkYiAVWEo4mc1 (size 7)...
  4855. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09400]} SPU: LLVM: Building spu-0x09400-4uSLSzdzJyZcWxASC0hHAwNHZXx7 (size 84)...
  4856. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/harimau_c1.points2” [1]
  4857. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/harimau_c1.points2” [1]
  4858. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bff0]} SPU: LLVM: Building spu-0x0bff0-pwrN0bu83rnfYg4gv4tCEjKPPPPz (size 12)...
  4859. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05420]} SPU: LLVM: Building spu-0x05420-mzYgUm8g0dqKa42AU6ZpvmVm7XWQ (size 42)...
  4860. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x054c8]} SPU: LLVM: Building spu-0x054c8-TekXQsevgj2jnkCXgxYFjtfU2crd (size 16)...
  4861. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c020]} SPU: LLVM: Building spu-0x0c020-JyRRT8kE0Zi3Fs60xyhQvk2rhbQn (size 27)...
  4862. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b718]} SPU: LLVM: Building spu-0x0b718-LVayKc73pywFYsH5UatNXqL1nzaT (size 11)...
  4863. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b744]} SPU: LLVM: Building spu-0x0b744-GxZ4qxPdudymoPXzNGposk49tTwL (size 5)...
  4864. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b758]} SPU: LLVM: Building spu-0x0b758-35F0MV4XaKAN3xV1CuyUAnkL2eNG (size 4)...
  4865. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b768]} SPU: LLVM: Building spu-0x0b768-gW0p3R3EVus9dWV1x0oiGwhkHTUq (size 2)...
  4866. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ade0]} SPU: LLVM: Building spu-0x0ade0-PJvkS59pYtyTiSsbXVd1XFqgge2z (size 29)...
  4867. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b770]} SPU: LLVM: Building spu-0x0b770-ezf69A2LvSm5NoCgYPJS3qN3NT4N (size 2)...
  4868. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ae58]} SPU: LLVM: Building spu-0x0ae58-UTTzJ46ZcoCsXouLHA4yadtCkNYk (size 36)...
  4869. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b778]} SPU: LLVM: Building spu-0x0b778-oRGiY6fowMe5m7UQWFpAhid0J47P (size 6)...
  4870. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0aee8]} SPU: LLVM: Building spu-0x0aee8-ruH3FLAXWtAAT8HX1NCGzLEmNTd7 (size 36)...
  4871. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12470]} SPU: LLVM: Building spu-0x12470-5L9osT29SmuWFtdA8iaJULNpPK61 (size 25)...
  4872. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/ag_systems_c1.points2” [1]
  4873. E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/ag_systems_c1.points2” [1]
  4874. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x122e0]} SPU: LLVM: Building spu-0x122e0-dkzVMkUEzSJHVW7JY7p5xj8oHFsf (size 16)...
  4875. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12320]} SPU: LLVM: Building spu-0x12320-7zJkm417gJEgqUZTTsYujy7qY2H9 (size 6)...
  4876. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15680]} SPU: LLVM: Building spu-0x15680-F60ycAoCkbn0rSTjv9f9See3sEUK (size 16)...
  4877. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x156e0]} SPU: LLVM: Building spu-0x156e0-Lwz2dLLuf6w9chtYnnyrjbNL4rGU (size 12)...
  4878. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ec0]} SPU: LLVM: Building spu-0x15ec0-5ZPZ6Qryc9ueXwXQkaFj5bJSihWK (size 4)...
  4879. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15b98]} SPU: LLVM: Building spu-0x15b98-kehmswrurxuQu1ZL4Rm0XtAZEzNb (size 34)...
  4880. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15c20]} SPU: LLVM: Building spu-0x15c20-hFYs0tbTL2W3C6HMVGLHdk7U3JKz (size 44)...
  4881. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ce0]} SPU: LLVM: Building spu-0x15ce0-FbEwrSjdHuk7mnJ2ceo8rZtfcUPp (size 8)...
  4882. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ed0]} SPU: LLVM: Building spu-0x15ed0-7vYAEGp1cL987jyZr13WjPCXjKun (size 64)...
  4883. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00402f0)
  4884. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4885. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4886. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15920]} SPU: LLVM: Building spu-0x15920-CznVRA0pJL9jTbwCGvTeec5ncEQK (size 14)...
  4887. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4888. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4889. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15958]} SPU: LLVM: Building spu-0x15958-kQFPd0G8NpmYVjfNYcWveGYrcUjj (size 88)...
  4890. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ad8]} SPU: LLVM: Building spu-0x15ad8-1wzExp8LsLo0vkEx89xH5sRiGZNX (size 47)...
  4891. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4892. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4893. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ab8]} SPU: LLVM: Building spu-0x15ab8-gFKujbqpNMaZUTeWsrRjxhVFGyJ1 (size 8)...
  4894. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15fd0]} SPU: LLVM: Building spu-0x15fd0-Xf6278zQZkYn54KYP13sE5Ag67sW (size 23)...
  4895. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04330]} SPU: LLVM: Building spu-0x04330-kLPQH3sG9oa76g6KUsT6VcK3VV7h (size 13)...
  4896. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05318]} SPU: LLVM: Building spu-0x05318-XP8n3VqTdUw5dwFo0a1W8soeaoUE (size 14)...
  4897. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05368]} SPU: LLVM: Building spu-0x05368-21k8Gif1cgajWsc037gr8ztXmPpA (size 4)...
  4898. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04080]} SPU: LLVM: Building spu-0x04080-RwTdX9hRauEa3o4k8mSpMMsf6Xtp (size 81)...
  4899. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05378]} SPU: LLVM: Building spu-0x05378-QnPvFAMPwPM5gLW3Wper3s4M1uqT (size 4)...
  4900. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04048]} SPU: LLVM: Building spu-0x04048-1PESujbKYudnhxK5rziPZaQxsh11 (size 13)...
  4901. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05388]} SPU: LLVM: Building spu-0x05388-hnHfYGFdf0i7b6AtYnYLt02TAXWs (size 5)...
  4902. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04590]} SPU: LLVM: Building spu-0x04590-kvQja3sU7xxEmhVdvjGmYeE1PXqg (size 50)...
  4903. S {RSX Decompiler Thread} RSX: New program compiled successfully x2
  4904. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15330]} SPU: LLVM: Building spu-0x15330-J24P1rhuQUUGU3VmLZWKHVdHp6hc (size 11)...
  4905. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15258]} SPU: LLVM: Building spu-0x15258-ZEUeygJHSbu0Xtm0RAenigjnbb2i (size 6)...
  4906. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x151c8]} SPU: LLVM: Building spu-0x151c8-evb0oj3e6uWLuzFdnMXCpcPk2dMH (size 35)...
  4907. S {RSX Decompiler Thread} RSX: New program compiled successfully x3
  4908. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15270]} SPU: LLVM: Building spu-0x15270-hZP87Jr6gzPfhYiNMCPu66Fu97pG (size 15)...
  4909. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4910. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4911. S {RSX Decompiler Thread} RSX: New program compiled successfully x2
  4912. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1535c]} SPU: LLVM: Building spu-0x1535c-M3TC7gVWUaoJcnT3X84wk3EFhN93 (size 3)...
  4913. S {RSX Decompiler Thread} RSX: New program compiled successfully
  4914. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15378]} SPU: LLVM: Building spu-0x15378-Xbbts2otLWYViYWtNWP24bdJTi6K (size 4)...
  4915. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15398]} SPU: LLVM: Building spu-0x15398-XKnC0QFiiC70Nfj5jgK4s9gfnatF (size 2)...
  4916. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12100]} SPU: LLVM: Building spu-0x12100-ps8LV8qePZXhnLFwRCtWyni6YbTt (size 2)...
  4917. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4918. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4919. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05820]} SPU: LLVM: Building spu-0x05820-65qUcJLGrApYUtiFjqmqS9S7cgyL (size 11)...
  4920. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057d0]} SPU: LLVM: Building spu-0x057d0-Vse3pVL1nJpcy8tm4MWMEw1kaqWK (size 13)...
  4921. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0584c]} SPU: LLVM: Building spu-0x0584c-8qdxC1aYVF4d1M4adfp8i2pCLygE (size 80)...
  4922. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x153a0]} SPU: LLVM: Building spu-0x153a0-6P1nH0ftq9u7YnAjRvt5txPKy2c3 (size 13)...
  4923. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4924. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4925. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04658]} SPU: LLVM: Building spu-0x04658-ZCrVgwe3VsW4o3d2oi9UiAA8fFNG (size 23)...
  4926. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x153d8]} SPU: LLVM: Building spu-0x153d8-ebExa56gqJGYRp2gfqN2xcasq1gm (size 22)...
  4927. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15430]} SPU: LLVM: Building spu-0x15430-XvG1mJyEVwCYJw4nSsivVY2TGUHM (size 24)...
  4928. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x122b0]} SPU: LLVM: Building spu-0x122b0-p5mL7W4HgNLJXE6C65pVphaxSoGT (size 11)...
  4929. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12108]} SPU: LLVM: Building spu-0x12108-iabaFW4tfcN4vxcresEe2UpxnKvk (size 36)...
  4930. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11460]} SPU: LLVM: Building spu-0x11460-UmwvjYpvA5MpJUfxoRgfmQFbF8RL (size 14)...
  4931. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b70]} SPU: LLVM: Building spu-0x05b70-iG2xnf9cZkEqq2EUY26VnzmZyoAr (size 11)...
  4932. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4933. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4934. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11498]} SPU: LLVM: Building spu-0x11498-N14NG5A5W448Wgc9vKfU9e8Tz0Vp (size 30)...
  4935. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11528]} SPU: LLVM: Building spu-0x11528-GMVZm5eugodH6zPGPnCHWYpbqoXu (size 48)...
  4936. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11600]} SPU: LLVM: Building spu-0x11600-ak9fWdhgcufk81k0s39KLEAdi9St (size 2)...
  4937. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f48]} SPU: LLVM: Building spu-0x10f48-XwcjL3habREWqN1NU3TXh76qmGUa (size 24)...
  4938. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4939. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4940. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05770]} SPU: LLVM: Building spu-0x05770-NzSd2qY0e7AkK7ycKfMwhKgwwKV1 (size 12)...
  4941. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05508]} SPU: LLVM: Building spu-0x05508-t90Y18yv3M0fHnvb8Q4dnLjrNJ58 (size 84)...
  4942. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057a0]} SPU: LLVM: Building spu-0x057a0-m141hdLsrq0mM5PWPG3jd0HtwcMc (size 5)...
  4943. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057b4]} SPU: LLVM: Building spu-0x057b4-ok9UvyQPyb6hZYg0UFHqhRokZCWZ (size 6)...
  4944. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4945. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4946. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10fa8]} SPU: LLVM: Building spu-0x10fa8-C7QSAch7uyH3P7hnZ9ZbJAHTZotw (size 4)...
  4947. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c70]} SPU: LLVM: Building spu-0x11c70-6hAf62CwAYSaAi9qFywE8GLHa84x (size 125)...
  4948. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11e68]} SPU: LLVM: Building spu-0x11e68-CTg4M06LL1ZXkdEzTVCEvJAixfon (size 12)...
  4949. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4950. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4951. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a68]} SPU: LLVM: Building spu-0x11a68-5339wXt4NTy5oJECFCUoS7e3mdpM (size 104)...
  4952. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x116f0]} SPU: LLVM: Building spu-0x116f0-2LFWGvxAxq8JV563C7PmY8rSNPKz (size 110)...
  4953. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c08]} SPU: LLVM: Building spu-0x11c08-ScYZTGzZcTAjkEPsjaVFjkHXutkR (size 6)...
  4954. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x116b0]} SPU: LLVM: Building spu-0x116b0-J0miigjfGNkqn74rMzraY3JghM9j (size 16)...
  4955. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c20]} SPU: LLVM: Building spu-0x11c20-GFrd6jPe9268NuiH4jYjAh2rV6SX (size 19)...
  4956. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4957. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4958. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11e98]} SPU: LLVM: Building spu-0x11e98-GkfiXWKEYKNkefjRjZSusxfHgsys (size 9)...
  4959. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4960. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4961. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10fb8]} SPU: LLVM: Building spu-0x10fb8-gxS4whxYW02LZuZfXK1vwRMSxC20 (size 74)...
  4962. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4963. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4964. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x110e0]} SPU: LLVM: Building spu-0x110e0-6GmfKGzhbf7SCaSKNCdtKEYCZSox (size 122)...
  4965. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11608]} SPU: LLVM: Building spu-0x11608-cHNYmUXteFpiMKncm6HgMoogCTWa (size 6)...
  4966. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b58]} SPU: LLVM: Building spu-0x05b58-XRZzSQTb4uAtthS780cVHte1fE5p (size 5)...
  4967. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4968. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4969. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11620]} SPU: LLVM: Building spu-0x11620-7qrXKVzRSHAVT1yR8mHenc2jibNs (size 35)...
  4970. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4971. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4972. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12198]} SPU: LLVM: Building spu-0x12198-6to1gWVqy5cnqosTvypv0am6zCPh (size 26)...
  4973. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b808]} SPU: LLVM: Building spu-0x0b808-VxR3ZweUVm1nNvL6Cf66Lq0Yjt1r (size 56)...
  4974. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b928]} SPU: LLVM: Building spu-0x0b928-kGL0eo8X6ELWx1GZ06V4XXnJtLde (size 2)...
  4975. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4976. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4977. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4978. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4979. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b930]} SPU: LLVM: Building spu-0x0b930-fyNdu62ixTXf9hLJcMt5hwJY9bsq (size 58)...
  4980. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0af78]} SPU: LLVM: Building spu-0x0af78-NfdoU47JfP7quN1bxEHd4VfQNaJa (size 91)...
  4981. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba18]} SPU: LLVM: Building spu-0x0ba18-Pw7MZ67iGnGoZXcNua35buj3MrNn (size 12)...
  4982. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e368]} SPU: LLVM: Building spu-0x0e368-67zeKTb0eWf4EjAjbtiwcPnx33Rd (size 147)...
  4983. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4984. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4985. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e664]} SPU: LLVM: Building spu-0x0e664-19KoQ1aT65m39n34EtGfFcRhNamp (size 7)...
  4986. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4987. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4988. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e680]} SPU: LLVM: Building spu-0x0e680-J9pN2vWQp4WHGFjG4taqhWakcuJX (size 18)...
  4989. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4990. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4991. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6c8]} SPU: LLVM: Building spu-0x0e6c8-c73su1Zfju3mf4sTjfZ5CRfPtijc (size 18)...
  4992. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e710]} SPU: LLVM: Building spu-0x0e710-6Hog0zyb1TkY3NysFYL7yXXkzLrk (size 19)...
  4993. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4994. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4995. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e700]} SPU: LLVM: Building spu-0x0e700-so9hgXYgvG0Az9VkSzp6tZmYSsi2 (size 4)...
  4996. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6f8]} SPU: LLVM: Building spu-0x0e6f8-AYnTiAJYWPvhprvyoj3M3dk2Z7EU (size 6)...
  4997. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  4998. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  4999. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7c8]} SPU: LLVM: Building spu-0x0e7c8-WRpyyghpdCuAxe5QuQqNZgYU19fG (size 6)...
  5000. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ecb8]} SPU: LLVM: Building spu-0x0ecb8-96a5xNFvTM38bfE7cYvmwb7mqysm (size 22)...
  5001. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7e0]} SPU: LLVM: Building spu-0x0e7e0-Wqfwzjpb5jvdadxxrTrYFds984LG (size 6)...
  5002. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7f8]} SPU: LLVM: Building spu-0x0e7f8-4gKcZUzuJxZ0TkdS0hzfSNZ6mzjJ (size 10)...
  5003. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e820]} SPU: LLVM: Building spu-0x0e820-PhtPFRpp8t2cmonZYhsGb4kP6hhp (size 6)...
  5004. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e838]} SPU: LLVM: Building spu-0x0e838-hf7EPxeK9wFWpdooi2d4wNnFGzLP (size 18)...
  5005. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5006. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5007. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e880]} SPU: LLVM: Building spu-0x0e880-THawJzT3y466CHpmUYCw3T2xMghv (size 6)...
  5008. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e898]} SPU: LLVM: Building spu-0x0e898-Fb0VHtaJCYJMZswXHf7TAceGpoMx (size 25)...
  5009. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5010. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5011. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb30]} SPU: LLVM: Building spu-0x0eb30-9YtTGhshQ8WXNgjT86MhFugdkqma (size 17)...
  5012. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5013. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5014. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb74]} SPU: LLVM: Building spu-0x0eb74-4E3HhRZWVkz78ZTJw3cUW92ssRuH (size 17)...
  5015. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb68]} SPU: LLVM: Building spu-0x0eb68-Mf8yF6vHsmrN0ZAqxa0cTYV5i2oy (size 3)...
  5016. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ebb8]} SPU: LLVM: Building spu-0x0ebb8-AaEzp8mv2SHAc1M1TVepF9hzN4hk (size 8)...
  5017. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ebd8]} SPU: LLVM: Building spu-0x0ebd8-3Fz6bp4mRYM0yTRxsAgSgJej98m0 (size 20)...
  5018. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5019. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5020. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec28]} SPU: LLVM: Building spu-0x0ec28-hKqGr1cJ6WXGjn3epMuThzRpobh2 (size 11)...
  5021. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec54]} SPU: LLVM: Building spu-0x0ec54-CKgp9uJxWb5Q3j2ptPHcxdbN7hdA (size 11)...
  5022. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec80]} SPU: LLVM: Building spu-0x0ec80-YpPo9beKMnLFfPCzir9cekkaMEnA (size 36)...
  5023. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e8fc]} SPU: LLVM: Building spu-0x0e8fc-NTAvYF7AziRqEWaPN6jZCgpkMQz0 (size 11)...
  5024. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5025. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5026. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e928]} SPU: LLVM: Building spu-0x0e928-HEnussLHXAciSgsLrby6vG13Mk4a (size 22)...
  5027. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e980]} SPU: LLVM: Building spu-0x0e980-n73PGwAg1G0XvSKwsdLpCmNPPs8h (size 32)...
  5028. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e970]} SPU: LLVM: Building spu-0x0e970-nz7axLacjHiQLCQxeWFn2i5pTd9b (size 4)...
  5029. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5030. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5031. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ea00]} SPU: LLVM: Building spu-0x0ea00-N9FAmiwUKJMQy8pHKoCRMn4dS4bS (size 76)...
  5032. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e9f0]} SPU: LLVM: Building spu-0x0e9f0-6W513RStsx5YhKWrGUVbtP84Yg3U (size 4)...
  5033. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec00]} SPU: LLVM: Building spu-0x0ec00-PpJUMpkCpu9iTFeedQxKt4qsWH9s (size 10)...
  5034. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5035. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5036. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eee0]} SPU: LLVM: Building spu-0x0eee0-mJXWxREKhQYhmXfYMR17MnX2bM37 (size 2)...
  5037. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ef24]} SPU: LLVM: Building spu-0x0ef24-Gqsq0Z0Z1kePpLLRJQrYSkkZuTCt (size 19)...
  5038. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba48]} SPU: LLVM: Building spu-0x0ba48-SXtqkjyrV6tq7P34kYSYcYePAAYG (size 14)...
  5039. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ef70]} SPU: LLVM: Building spu-0x0ef70-dCbfEJ4FYmHa07cQ77E97GPLV2w1 (size 50)...
  5040. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f038]} SPU: LLVM: Building spu-0x0f038-b56fp7Y90qibjnAEFC1K0yE1WYUe (size 4)...
  5041. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5042. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5043. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f0c8]} SPU: LLVM: Building spu-0x0f0c8-a8xUEN9CoE6WRMvYZwyS46tYRjVv (size 4)...
  5044. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5045. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5046. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05990]} SPU: LLVM: Building spu-0x05990-E36EaF7cNTLFJkq4iYiCWJVUVeJW (size 18)...
  5047. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x059d8]} SPU: LLVM: Building spu-0x059d8-m8dw5Z99bjeYFdRyHM8Gzk9kbnVm (size 27)...
  5048. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a58]} SPU: LLVM: Building spu-0x05a58-pVUbmzYTk1gr5Fr8Qbm08TaFeNiA (size 10)...
  5049. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5050. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5051. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a80]} SPU: LLVM: Building spu-0x05a80-CsTA2chjaEZN8VJMQsMjJtNcCq9o (size 53)...
  5052. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5053. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5054. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a44]} SPU: LLVM: Building spu-0x05a44-Q0qnkP2Y4m58iSjVyzNNcCkj4zRn (size 15)...
  5055. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f0d8]} SPU: LLVM: Building spu-0x0f0d8-4ZvTgYCoxyx03CPkbGbQRrs1mqkt (size 93)...
  5056. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5057. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5058. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba80]} SPU: LLVM: Building spu-0x0ba80-bU2PANzGEf43XrXLY2pdWQYLKrTA (size 35)...
  5059. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb28]} SPU: LLVM: Building spu-0x0bb28-oe2mStwUo45bK5axEtw83SKVcbwm (size 11)...
  5060. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b330]} SPU: LLVM: Building spu-0x0b330-kr2rzHKtHmp6jvAYyeY2VwhoAxTU (size 70)...
  5061. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5062. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5063. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5064. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5065. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b608]} SPU: LLVM: Building spu-0x0b608-9Eoc81aXTGhYxmYxgmoraZKZVgH4 (size 68)...
  5066. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b448]} SPU: LLVM: Building spu-0x0b448-WLPV0c7Lmm3hMj7NvWkRfy0NPg6s (size 14)...
  5067. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d2f0]} SPU: LLVM: Building spu-0x0d2f0-fH3Rw4XjHmvKCizCJyfSo4cRpxvG (size 72)...
  5068. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5069. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5070. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d70c]} SPU: LLVM: Building spu-0x0d70c-7Yt5FAeoiRcb0K4dbr9nk685eJ8a (size 43)...
  5071. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5072. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5073. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d7b8]} SPU: LLVM: Building spu-0x0d7b8-HwsbmmcAC1u6SSkn8unLCgQTpvbf (size 44)...
  5074. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5075. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5076. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d780]} SPU: LLVM: Building spu-0x0d780-ZoNpPWmLLuV7vZbiux1gnLeAS1Mn (size 14)...
  5077. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e31c]} SPU: LLVM: Building spu-0x0e31c-Vc9oxi3a0MWe2tLNRUFtPKaAhTae (size 18)...
  5078. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b480]} SPU: LLVM: Building spu-0x0b480-Ez2WYMcgvRdSzeaFfps88GQ4Ye15 (size 6)...
  5079. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06108]} SPU: LLVM: Building spu-0x06108-L3jfKGbP0dhehJJMRUGAY6Nksv7e (size 232)...
  5080. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5081. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5082. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07960]} SPU: LLVM: Building spu-0x07960-LCLpuh9M0hPrdHyzbpMk21CzAjHS (size 16)...
  5083. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5084. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5085. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07700]} SPU: LLVM: Building spu-0x07700-o71hXLZbjhEjmsFJtL3iUMNmGubs (size 88)...
  5086. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07904]} SPU: LLVM: Building spu-0x07904-PqQLTNhKJXF9YJ31xi9WgxPsUWgU (size 23)...
  5087. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07770]} SPU: LLVM: Building spu-0x07770-nY0dGXRiGU49ax6k1e3orZVtSCZX (size 60)...
  5088. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5089. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5090. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x079a0]} SPU: LLVM: Building spu-0x079a0-UMcpjrEUjsio8HUjvTL0oeTpYoqf (size 15)...
  5091. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5092. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5093. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07198]} SPU: LLVM: Building spu-0x07198-SHwoh8CP5HWkarEYdukEq8MaQk2Y (size 37)...
  5094. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07230]} SPU: LLVM: Building spu-0x07230-g8r8GMQGttnVkySL9sX1QwmFpeww (size 4)...
  5095. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06f70]} SPU: LLVM: Building spu-0x06f70-0LSFogdT4SKm98682F3VfoCiQAhc (size 28)...
  5096. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5097. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5098. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06958]} SPU: LLVM: Building spu-0x06958-mi9L8Fg5qQ9ejRKGiFTSTt2vz2iT (size 30)...
  5099. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5100. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5101. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05658]} SPU: LLVM: Building spu-0x05658-Wshnqqzg0qCr46E5yGKRSQ0tdgTn (size 69)...
  5102. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x069d0]} SPU: LLVM: Building spu-0x069d0-8AiC1zNWr5i08WmW6zWW0Qc2JUpi (size 42)...
  5103. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06b00]} SPU: LLVM: Building spu-0x06b00-9svnTsy7rL95N3Qvyy3R0EmUw5ER (size 56)...
  5104. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e28]} SPU: LLVM: Building spu-0x06e28-E4mkP4S36oE9WgswKJ4ZcGJrKdCf (size 14)...
  5105. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5106. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5107. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06fe0]} SPU: LLVM: Building spu-0x06fe0-WQqksn74mFCdA0nqzGUFcGFLNm4L (size 18)...
  5108. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07048]} SPU: LLVM: Building spu-0x07048-d6Ci7Pvd0KHYdEcXcyNYxiXm6PX9 (size 8)...
  5109. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5110. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5111. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07088]} SPU: LLVM: Building spu-0x07088-GCNtePCMo8S3QUfEEe5RmsNqjTXj (size 8)...
  5112. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5113. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5114. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x070c8]} SPU: LLVM: Building spu-0x070c8-YZ5XRt1rjW7ZUJ05JfCa8C3s9QPQ (size 8)...
  5115. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07108]} SPU: LLVM: Building spu-0x07108-XqmbjM3P6zoR28ut7k6VvK9uSy62 (size 35)...
  5116. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07240]} SPU: LLVM: Building spu-0x07240-RXypM8fdrHr8cSYgwNwrv7jEn09d (size 12)...
  5117. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0722c]} SPU: LLVM: Building spu-0x0722c-CCVJd6kQEfEUKXsaW35pFkT0bEEp (size 5)...
  5118. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07398]} SPU: LLVM: Building spu-0x07398-diqKh9WGZq3k9gQdEokMnPn6G6Vm (size 4)...
  5119. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5120. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5121. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07278]} SPU: LLVM: Building spu-0x07278-kvG72dbe3bZNaHH7fitdLQ1Yj4Q5 (size 71)...
  5122. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5123. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5124. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073a8]} SPU: LLVM: Building spu-0x073a8-5F6cbNcu1WCpfYwWjQ7d893CkVk4 (size 12)...
  5125. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x064a8]} SPU: LLVM: Building spu-0x064a8-UFsSkKwutWZh6Uoty5Eg87K2NXjh (size 275)...
  5126. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b498]} SPU: LLVM: Building spu-0x0b498-oEckcFUno3JdT201AjZzTsnH3Uep (size 8)...
  5127. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5128. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5129. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c960]} SPU: LLVM: Building spu-0x0c960-j7aZPZvoFeHffWszomUqhkocjc90 (size 134)...
  5130. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5131. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5132. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce74]} SPU: LLVM: Building spu-0x0ce74-R3ATp48dpfs9r7FWCx25hxhhmSXg (size 79)...
  5133. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c090]} SPU: LLVM: Building spu-0x0c090-Cdbp2eCCRyypMtbcyQH0dzFYENqH (size 564)...
  5134. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cfb0]} SPU: LLVM: Building spu-0x0cfb0-CnUhCkbJHPwGCpiZJMnVKpY1b6v8 (size 46)...
  5135. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5136. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5137. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b4b8]} SPU: LLVM: Building spu-0x0b4b8-004bAvzGteGYxy286fyU2mFxz5jU (size 16)...
  5138. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07394]} SPU: LLVM: Building spu-0x07394-0nsiWC6FUGS7oLjL9XGRPkjsq59b (size 5)...
  5139. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5140. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5141. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cfc8]} SPU: LLVM: Building spu-0x0cfc8-EAMiFAG56Ye82pNb8jLY9MXCAgMn (size 40)...
  5142. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5143. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5144. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d068]} SPU: LLVM: Building spu-0x0d068-FyLeYieg3RRG2HsNwL91ut0Wc6Cy (size 161)...
  5145. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5146. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5147. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b4f8]} SPU: LLVM: Building spu-0x0b4f8-qcr3LmSku6LYjWXMePc91TTmGQ51 (size 12)...
  5148. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f6a8]} SPU: LLVM: Building spu-0x0f6a8-rF4qAcorp8LpbV04VZXfqoFALEq1 (size 100)...
  5149. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5150. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5151. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fe38]} SPU: LLVM: Building spu-0x0fe38-7wJQzP2YL4sdKtQmNCTgQcYAvcN0 (size 81)...
  5152. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5153. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5154. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ff80]} SPU: LLVM: Building spu-0x0ff80-qQtn9oHKEVQ4KHGa8uhkMMiKtMXn (size 6)...
  5155. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5156. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5157. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f630]} SPU: LLVM: Building spu-0x0f630-Xa3GktLLRf5HHJH1PEkEoVXMW2GN (size 29)...
  5158. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ff98]} SPU: LLVM: Building spu-0x0ff98-GfifMEaf74a7HYXHNb0Rhi6kX5Qp (size 124)...
  5159. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5160. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5161. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10238]} SPU: LLVM: Building spu-0x10238-N30TJidUcQS8183JeZZF0wjstYYb (size 30)...
  5162. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5163. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5164. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b528]} SPU: LLVM: Building spu-0x0b528-aXjvFHfnbJgbAuvrPafb8hHwysQY (size 14)...
  5165. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x102b0]} SPU: LLVM: Building spu-0x102b0-4N23SUWgScK4v1Fv95qMJVk8CJfn (size 152)...
  5166. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5167. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5168. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b560]} SPU: LLVM: Building spu-0x0b560-a17RRq8ZMAXpuSJyGFnSyt6zgY4Z (size 12)...
  5169. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10510]} SPU: LLVM: Building spu-0x10510-6cs6cb9icjAbGHWMYjQ6k9kNxS2g (size 409)...
  5170. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b590]} SPU: LLVM: Building spu-0x0b590-7XYynSaT38tU0Lcpsf3wtyZKPEr3 (size 8)...
  5171. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x090f8]} SPU: LLVM: Building spu-0x090f8-dbF1fqULzyMq5r3s7q5ZsP3zet3Y (size 112)...
  5172. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5173. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5174. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092bc]} SPU: LLVM: Building spu-0x092bc-ajZ8mvLPsPiahzi03VKqGMHXM2rs (size 11)...
  5175. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5176. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5177. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5178. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5179. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08c88]} SPU: LLVM: Building spu-0x08c88-nH7wKsR2djEdM7f0XJehv6exNTrK (size 180)...
  5180. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08090]} SPU: LLVM: Building spu-0x08090-keXPj2EovkbHvfmq18WT2QiUmQNx (size 204)...
  5181. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f58]} SPU: LLVM: Building spu-0x08f58-TrY55K44Sjcjv7VnAs6q1P6h6ZcY (size 4)...
  5182. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5183. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5184. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f68]} SPU: LLVM: Building spu-0x08f68-3VRMtsfVRh8mAnrsX985FQL80EiJ (size 99)...
  5185. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x083c0]} SPU: LLVM: Building spu-0x083c0-Nq8tiMnVCF43wFUW6zV6NRi9StGG (size 561)...
  5186. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5187. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5188. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5189. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5190. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092e8]} SPU: LLVM: Building spu-0x092e8-2pFSzdAk2nQZ5bVzu1mSQGPriKjr (size 6)...
  5191. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09348]} SPU: LLVM: Building spu-0x09348-8P9tvHMetbYsyWNFi2f06FVd5AZf (size 46)...
  5192. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5193. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5194. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09210]} SPU: LLVM: Building spu-0x09210-Q4d1NhvcYTrHWueWTGdrc5RmmmEC (size 42)...
  5195. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5196. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5197. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09300]} SPU: LLVM: Building spu-0x09300-noeQ5gMuTusbzMmCmzMK8sKHe1mZ (size 64)...
  5198. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5b0]} SPU: LLVM: Building spu-0x0b5b0-sQ3dsMzjwLvLTPS9bVLrEhN8F2qR (size 4)...
  5199. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
  5200. U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
  5201. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b550]} SPU: LLVM: Building spu-0x0b550-rpjvojrwrmr5EHcyWWLRMegptz2E (size 4)...
  5202. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ace0]} SPU: LLVM: Building spu-0x0ace0-AzMyURGMrhhJSE56zctwjzJNjQpu (size 64)...
  5203. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5c0]} SPU: LLVM: Building spu-0x0b5c0-fbGRTe6PdV387oAnP7GYcjRJpe03 (size 6)...
  5204. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5e0]} SPU: LLVM: Building spu-0x0b5e0-QEWYCHyrQh4JbuexKjvsbs3LNjPk (size 4)...
  5205. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14fa8]} SPU: LLVM: Building spu-0x14fa8-ajVK0Z5CH19JPjbxaRjmPirp9fAP (size 39)...
  5206. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15050]} SPU: LLVM: Building spu-0x15050-tM8knwgk6pVrkkuE2nxLjWsC08HS (size 16)...
  5207. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1509c]} SPU: LLVM: Building spu-0x1509c-cX5hFUuAcpdsCkQb7nAFLmHU8zq4 (size 13)...
  5208. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x13c70]} SPU: LLVM: Building spu-0x13c70-cYe0NYCsuuyZMhVKAvc1J2C2J8we (size 710)...
  5209. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x150d0]} SPU: LLVM: Building spu-0x150d0-X3SWsqSpUyKAxwEMr1axUFFjY74C (size 11)...
  5210. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15090]} SPU: LLVM: Building spu-0x15090-2JCfKPiUJCNC6GeY84GhmXRpACCy (size 16)...
  5211. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15100]} SPU: LLVM: Building spu-0x15100-kG4Fba8suhcH8k55ciCnMa2Tfpa0 (size 5)...
  5212. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x149d8]} SPU: LLVM: Building spu-0x149d8-C13pKZtgPe8eduooLbhZRLLXgtZd (size 372)...
  5213. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15114]} SPU: LLVM: Building spu-0x15114-RNzFRxrUJXsab501RzChGu1p5m8u (size 5)...
  5214. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15064]} SPU: LLVM: Building spu-0x15064-RoZaJN1st3b9bQ0X71Ai9YKwj42E (size 11)...
  5215. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15178]} SPU: LLVM: Building spu-0x15178-Z7so39Q5LFk0r8ZToAK2x8VVLrd3 (size 20)...
  5216. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5f0]} SPU: LLVM: Building spu-0x0b5f0-gjWd0uPUfhEHg4TPy9w2gM9fYg6W (size 74)...
  5217. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10020]} SPU: LLVM: Building spu-0x10020-kcrZdi3j4iCGgWGmgXm21Qq51YEj (size 90)...
  5218. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb54]} SPU: LLVM: Building spu-0x0bb54-38uFaKbYNf5WM4JCpRz98neTpqTi (size 10)...
  5219. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a1f0]} SPU: LLVM: Building spu-0x0a1f0-SAoPrFCJiFZ4rU1pticx3p6fNV6M (size 17)...
  5220. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09550]} SPU: LLVM: Building spu-0x09550-4ksmtbwe7Vhq1zGPAaXvXSbe4raN (size 6)...
  5221. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a234]} SPU: LLVM: Building spu-0x0a234-CLCjPZ8cLfQGcXjoza5bb6Ka6dFx (size 11)...
  5222. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a0b0]} SPU: LLVM: Building spu-0x0a0b0-GYbTpGjdhoZ7fnFJZgR26V4t5JEc (size 34)...
  5223. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a128]} SPU: LLVM: Building spu-0x0a128-Szzv8XW2x35KeQCoUbPdG6o84RRk (size 4)...
  5224. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09bb8]} SPU: LLVM: Building spu-0x09bb8-hynHTVQotCzndzfLM2Nf8m3uU2gp (size 24)...
  5225. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c18]} SPU: LLVM: Building spu-0x09c18-PAXPuEb38T3WEFVr3EUPeNCrSsHn (size 26)...
  5226. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09dcc]} SPU: LLVM: Building spu-0x09dcc-U8ReZwyvHhkn0WYfEcZ76qRdet2s (size 7)...
  5227. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fa4]} SPU: LLVM: Building spu-0x09fa4-p0g5VvaYNZrX9vAWVhVAQiEsjGSu (size 3)...
  5228. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c08]} SPU: LLVM: Building spu-0x09c08-siyvAVVmjgQFeHuqqcccAn93UFAq (size 4)...
  5229. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09de8]} SPU: LLVM: Building spu-0x09de8-q3nzy0xHxLTHnNpQosqhjG6Q0nJH (size 6)...
  5230. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f30]} SPU: LLVM: Building spu-0x09f30-b7uzJRx2gF7S1bpJcFNNemqapX67 (size 32)...
  5231. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fb0]} SPU: LLVM: Building spu-0x09fb0-i0iXxXoTNh5CyX5xMH0gfzKQHeWv (size 4)...
  5232. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fc0]} SPU: LLVM: Building spu-0x09fc0-781wim6wZcfd4r3p8N29LTL7Za9r (size 14)...
  5233. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fb4]} SPU: LLVM: Building spu-0x09fb4-rNdn4gu3ojeGUffAT1mfWr6sS8J5 (size 3)...
  5234. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x098e8]} SPU: LLVM: Building spu-0x098e8-0zY0pv5v1aa57SryiQG6rQWUGWxc (size 33)...
  5235. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x099dc]} SPU: LLVM: Building spu-0x099dc-8q2X1fRa2Akc4mh1fRKsxSTwc1Cp (size 16)...
  5236. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09870]} SPU: LLVM: Building spu-0x09870-gLK6bFN43y5sMCMcmSVPaT2WTtE4 (size 29)...
  5237. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09a1c]} SPU: LLVM: Building spu-0x09a1c-VGZNSAVuTPSFhmsQqonSAj7RHEuZ (size 37)...
  5238. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x099f0]} SPU: LLVM: Building spu-0x099f0-NW4g6f7X29KqWQLL1RFzoeHSUJtr (size 11)...
  5239. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ff8]} SPU: LLVM: Building spu-0x09ff8-P2chL5K8LunQURu5twyL9xiNE7pQ (size 45)...
  5240. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0996c]} SPU: LLVM: Building spu-0x0996c-WhHftpjtywJ4t1MdCSeLJ68bUTRf (size 28)...
  5241. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09940]} SPU: LLVM: Building spu-0x09940-i21pjT9igHiRatGr6sW2AcM8udXT (size 11)...
  5242. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09a78]} SPU: LLVM: Building spu-0x09a78-mkjzCJG9Nz4R4AsrnRa7RG3aY02Z (size 14)...
  5243. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c80]} SPU: LLVM: Building spu-0x09c80-5bGuMuSmzCZ97X5VRGuoVMdgJ9pb (size 6)...
  5244. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09d60]} SPU: LLVM: Building spu-0x09d60-mZFAHffcNcQYQkz2TFoFPVPX5RUw (size 27)...
  5245. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f94]} SPU: LLVM: Building spu-0x09f94-VwXdsaY2GnwC8hK86YCTni7H2avi (size 7)...
  5246. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a080]} SPU: LLVM: Building spu-0x0a080-nKQAdMgcqpK2bGFiA5G3aN1aitYr (size 11)...
  5247. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a138]} SPU: LLVM: Building spu-0x0a138-MCfcXR54e7xGirCiHLX6RSm195bo (size 34)...
  5248. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09568]} SPU: LLVM: Building spu-0x09568-LaxzKdo1QXJ62vVgRL0wUdhRVAaR (size 6)...
  5249. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a1c0]} SPU: LLVM: Building spu-0x0a1c0-6hj8rvyGpFy4p9d3LVWWcZGf7iez (size 11)...
  5250. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a260]} SPU: LLVM: Building spu-0x0a260-2c50b3deG9WGK6HZHYYWErPQXXrE (size 31)...
  5251. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a308]} SPU: LLVM: Building spu-0x0a308-FYofyU49rYGsfPdUnMAyLf75dLX1 (size 21)...
  5252. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb7c]} SPU: LLVM: Building spu-0x0bb7c-AWpyUTfC8TTLRLHKngWXLaXX4jeQ (size 1)...
  5253. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb94]} SPU: LLVM: Building spu-0x0bb94-WoY8wqbYPtRsFVcrz5UTPFEyoPj0 (size 68)...
  5254. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bce0]} SPU: LLVM: Building spu-0x0bce0-ar71so7hjPyKZVs9eJgg1QbJZAPW (size 21)...
  5255. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12200]} SPU: LLVM: Building spu-0x12200-tTbhKKfnn7Nr6Y4rPHN3NN2wpjK8 (size 5)...
  5256. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11ef0]} SPU: LLVM: Building spu-0x11ef0-55wzN4zPbC2Ag3wSuP7isgr304Wx (size 130)...
  5257. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12214]} SPU: LLVM: Building spu-0x12214-bNUR602CNQQAAtfhhRog7tTCwFWo (size 1)...
  5258. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12270]} SPU: LLVM: Building spu-0x12270-p87oeEvHW3G0G3o2RdT7RJeu4zt2 (size 16)...
  5259. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x046b4]} SPU: LLVM: Building spu-0x046b4-PuHf5MS3J9Y2nC3t714GV6mS38gJ (size 39)...
  5260. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10b78]} SPU: LLVM: Building spu-0x10b78-53NpfdWL32SFvjFXsVw64Z6qKLxZ (size 22)...
  5261. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10bd0]} SPU: LLVM: Building spu-0x10bd0-31ndwEJUJg0X97X4khXY1GHCeSb5 (size 14)...
  5262. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10c08]} SPU: LLVM: Building spu-0x10c08-eUysx9Jp84T66RT9b54sYyK58MEn (size 34)...
  5263. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10efc]} SPU: LLVM: Building spu-0x10efc-iPnG5vxSdSEieZNccK89ddPVzCsg (size 11)...
  5264. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10d1c]} SPU: LLVM: Building spu-0x10d1c-6janZcoyPdQShkkV9tdwtZcMu0EZ (size 41)...
  5265. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10dc0]} SPU: LLVM: Building spu-0x10dc0-1ZnnzR8A7S2joKUhJwWxdA4m7xmN (size 79)...
  5266. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f28]} SPU: LLVM: Building spu-0x10f28-bUWejkidfwzQvVchK8vdCZF4i3Zw (size 8)...
  5267. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x115e8]} SPU: LLVM: Building spu-0x115e8-YejaEwEoz0uon1moZA2Hkc6pfCeN (size 6)...
  5268. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11618]} SPU: LLVM: Building spu-0x11618-1hFiRMhsRCXJbjJc1GLV4AJ6EmCL (size 2)...
  5269. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a360]} SPU: LLVM: Building spu-0x0a360-rZ2naHfPFATELjPpnM909adpuqVQ (size 19)...
  5270. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09758]} SPU: LLVM: Building spu-0x09758-skkVn1urf5g96iEotMqPnpYAV3ev (size 8)...
  5271. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09778]} SPU: LLVM: Building spu-0x09778-2N8UYQifuXmW8gLp47YGWZZLNjzG (size 33)...
  5272. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09810]} SPU: LLVM: Building spu-0x09810-M7qnfRSnPCotAVysY5sbx8S9EfAz (size 5)...
  5273. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a3ac]} SPU: LLVM: Building spu-0x0a3ac-UN9enV1nUwsK0ZbeKkvUXUf2v5Eg (size 99)...
  5274. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a538]} SPU: LLVM: Building spu-0x0a538-KfQjVmo1v7ho2m12eNpLEe2T4xcV (size 16)...
  5275. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a578]} SPU: LLVM: Building spu-0x0a578-3aUymVHaqZwXwZpEKjk3TpWWbLPT (size 172)...
  5276. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a558]} SPU: LLVM: Building spu-0x0a558-5mxfs41Q12aHnZ4TSxrbTdepn2z7 (size 8)...
  5277. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a830]} SPU: LLVM: Building spu-0x0a830-KNL6ZMQ1Eu0hacnskZiuHtRU5n6T (size 228)...
  5278. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a708]} SPU: LLVM: Building spu-0x0a708-iweyPgJqWMYJNcLLqa75Ed6CTiym (size 72)...
  5279. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ab0]} SPU: LLVM: Building spu-0x09ab0-W5JpGKjSTTY2L0jxkKStANtRVUfn (size 48)...
  5280. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ba0]} SPU: LLVM: Building spu-0x09ba0-RSHdXjKZuYc1ingW0hTyqGsG9V1m (size 6)...
  5281. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a888]} SPU: LLVM: Building spu-0x0a888-Z8HXYS79dvT7938Qn9SZiVN38WXf (size 206)...
  5282. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09828]} SPU: LLVM: Building spu-0x09828-cmiyKcUpeCHAz4aNqgCebyZ6iL31 (size 18)...
  5283. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0abc0]} SPU: LLVM: Building spu-0x0abc0-dJm0KnyWxnLCp8cMWZaL8cojvuQ2 (size 13)...
  5284. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb0c]} SPU: LLVM: Building spu-0x0bb0c-ecnFGfWsjmjbNKtE9ZtSJL0SwRVy (size 18)...
  5285. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d5c8]} SPU: LLVM: Building spu-0x0d5c8-fZV986kENffYepFw4EsUYVgC2bZ6 (size 36)...
  5286. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d658]} SPU: LLVM: Building spu-0x0d658-XGhy81ywdtCVf8p7h1Tz7ekvmdwL (size 45)...
  5287. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d61c]} SPU: LLVM: Building spu-0x0d61c-p8U8CF3X8UPewwpVVVQSSZ5jtHYW (size 15)...
  5288. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d610]} SPU: LLVM: Building spu-0x0d610-qg5K8PNc5Q3q7diVJ58454K1p0Fi (size 18)...
  5289. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07890]} SPU: LLVM: Building spu-0x07890-8TkWMg3ZP0J839pJaiX4WSbsqo1N (size 4)...
  5290. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073d8]} SPU: LLVM: Building spu-0x073d8-0kRYuydWc4V4dzxHZKJhCxRf3mfb (size 26)...
  5291. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07440]} SPU: LLVM: Building spu-0x07440-VWRnUW6xvjGbHjaiWS9p5rdMhcsA (size 14)...
  5292. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07498]} SPU: LLVM: Building spu-0x07498-QpUpiNNQTXeQz5sLuc7fkgZrXJrL (size 8)...
  5293. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074d8]} SPU: LLVM: Building spu-0x074d8-7xWhVfmhuNjgLJZdMkYoYf6v881p (size 8)...
  5294. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07518]} SPU: LLVM: Building spu-0x07518-5XURpMVf1a98o74drCHvm18oaGvm (size 8)...
  5295. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07558]} SPU: LLVM: Building spu-0x07558-mwVTKx0AgTh220qyRaJrAM7EZPnC (size 23)...
  5296. S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0)