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- RPCS3 v0.0.7-8790-e53e9874 Alpha | HEAD | Firmware version: 4.85
- Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: Bad | AVX+ | TSX-FA
- S Removed shaders cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
- S Removed PPU cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
- S Removed SPU cache in C:/Users/Tom_N/Documents/EMULATOR/PS3/rpcs3/cache/BCES00664
- S LDR: Updates found at /dev_hdd0/game/BCES00664/!
- S HLE: [DS4] Controllers found: 1
- S HLE: DualShock 4 device 0 connected
- S LDR: Boot successful.
- S {cellAudio Thread} XAudio 2.9 initialized
- S PPU: LLVM: Compiled module v3-tane-Fctwjvp53TdUzFg9iz3T4v-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-X9ss8YYzM2QVstHn7SqdcH-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-tWaGC6LfJiAZoJP2kKmFcY-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-X9hRe3bp5VaUXFjGY7JWtJ-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-tNPvSKKNMdyGvJ4Vnu25XY-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Hh8tgH2tL34posyAxNPMXq-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-MHJZgZ4K7Hx3cWa9PPaguk-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-mduFE479565CiTWiGgX60S-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-VCTiFAGteQi4Wim6VTRjPE-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-mtGJ4aJkA4RrxFAcKvpHyt-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-J4X6eyARdJKUYKLXuZ7pYa-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-GHn2AwmzQJ66oCTZPL48cG-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-TZoVGQnnjjUnw5PftYEfNA-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-5s5egoWPNmfW8PtpiXw302-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-SmJGsgPfQnEsLhSR86J3j2-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Cr6mHhyLdf4fEJgvfAR2X7-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-kMpp09XvoGSVvibUdFew5E-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-qGKntkwf9XNj7E0nSEfjhe-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-P7LTaGzWL0b7G8CPmufL4r-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-nydLAPJuncW8qmxkp0p3tu-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-gg7JMwRPRuFZ5FLcmFKiW1-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-i3JCJdNPwgVHcrjt6eZnQy-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-eJT5Y01YkxdQWhfS9AaQfw-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-qiYuuw4RZjdbCyLWkAtaQa-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-3YzuWxyGfd1PAHAp0TSrFK-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-q95tEPtrT81XWrk402obUt-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-5aas9uLT864AUR2hpwRJcs-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-0wmcty1tL3jJ66j2idMS8i-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-bW0KWQNNErwrFGNGRaCCXq-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-0JPV8ZUXrqb2PwWGjfq9cV-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-pupXN2XYJrVrPzLcGFb1zx-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Xr4P2Uvh0dEnyrUZZHP3xk-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-gFNLK08700Jmyhn8FY9Pjw-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-k6NXzsqJV2yjVnP3Pop10g-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-LGddo9YjqctoqNUwtUxPs0-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Vtb8iNgUQuXX527EANY9FW-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-R0P8L9F5paAk0sYCE3zU58-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Q4GVqctFwpnWtr6XygGZgQ-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-U5ofGPRPWf0TdiSscvFnAK-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Uh7cKnuKSeigP7zNGMFTAA-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-adTCVtam289P7ZTWPihdJG-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-4jomm9WZAqdFNjGnAAZ5T2-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-RntGpth3NyXXaTFgemCQMp-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-pF0Zcj3xWRjMkVeWGvnZTA-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-hHxmFF9JW0y64FsvtL3tp6-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-EJhvFzqRpmHQz3AyjQFUnS-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Jji1uMPVQYtoFUX9c2bRm2-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-UgrX30GWNUF2w0ma24udty-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-RxoWykLqr6shbToFxdTpKC-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-bWWNHCZCin7oAV7M3rLjwk-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-0ushEKSiuk4KNNScdPfdrx-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-9r9797ocF15axU43oUqNS4-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-sT6dq49sXc6p1GuQCbbWyR-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Hu5Rz55t2eUEn67bPmMr8u-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Hx1zKii43Gw4M8ezo26yM1-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-HEP5jyTaLs9cJFeRrzoyki-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-4e1piwhUa5xVoQn8E6P0fP-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-3z8qLpZUg9h20XWJyoeU3y-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-Lx7d4i54gyqqswfsG22GcH-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-7A0G04oEJQUSd8XqVvTkwZ-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-mPXz6R5HeUCayr10pZ8Kok-000000-skylake.obj
- S PPU: LLVM: Compiled module v3-tane-57pg2jM4ZaP9pSwG4mqPJa-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v3-tane-KCXPzQvyKS0TkKaAdvtP8r-000000-skylake.obj
- U {PPU[0x1000000] Thread (main_thread) [0x0161fe64]} sys_prx TODO: _sys_prx_register_module()
- U {PPU[0x1000000] Thread (main_thread) [0x016200bc]} sys_prx TODO: _sys_prx_register_library(library=*0x16226a0)
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-1z3Pyu8YVnnorJiQ2hfu1e-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x01663d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-XCgQWMc1s99n1WTwrpWvw4-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-TP3c8YsdNggjaG5WRjcboe-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-LWAKW9c35vXJad6uHkwzhK-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} PPU: LLVM: Loaded module v3-tane-fLV79QqHgPi90UziTsWrHo-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016214d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x0162061c]} sys_prx TODO: _sys_prx_register_module()
- U {PPU[0x1000000] Thread (main_thread) [0x01620208]} sys_prx TODO: _sys_prx_register_library(library=*0x5fea80)
- U {PPU[0x1000000] Thread (main_thread) [0x01620208]} sys_prx TODO: _sys_prx_register_library(library=*0x5fea9c)
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-gchiVUbW1b4kPJPTmwJ8QL-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libadec.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-NVdZ2METGUM1woNEnerk28-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libm4aacdec.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-ZgbphXgac94Wnne0KqYPYA-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libmp3dec.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-2my7r7Nd2rncZdtcuT9g60-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-aaAKL9HJRRAWFrQ1t0vFNk-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x016a7c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
- U {PPU[0x1000000] Thread (main_thread) [0x016a7d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2) x5
- U {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
- U {PPU[0x1000000] Thread (main_thread) [0x016a7d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00818]} SPU: LLVM: Building spu-0x00818-XUoFy8QTLhHovoagbj3awfn0hHR9 (size 11)...
- U {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x0161ff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
- E {PPU[0x1000000] Thread (main_thread) [0x0006532c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x400, alignment=0x0, alloc_addr=*0x7a3140)
- E {PPU[0x1000000] Thread (main_thread) [0x01616ad8]} sys_mmapper: sys_mmapper_allocate_shared_memory_from_container(0xffff000000000000, size=0xa00000, cid=0x3f000001, flags=0x400, mem_id=*0x7a314c)
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x006c0]} SPU: LLVM: Building spu-0x006c0-4ccvY2sQL08Lm5TwJwhzaiTGSbxY (size 81)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x007d8]} SPU: LLVM: Building spu-0x007d8-gnwyFfvPXvffrCHwd9aS7jo7L7j0 (size 11)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00a00]} SPU: LLVM: Building spu-0x00a00-c2VLWW2HsJcZ7q4y88JEad1E8aEE (size 18)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01230]} SPU: LLVM: Building spu-0x01230-AoMEN17e7my8kdZCgaYmQLmeKQwc (size 35)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x012bc]} SPU: LLVM: Building spu-0x012bc-TLnkqQHRfExRHEanfL9ueQKJap38 (size 21)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01310]} SPU: LLVM: Building spu-0x01310-UsTPN1V26gHqUA9EV4aiR2PputMy (size 11)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0133c]} SPU: LLVM: Building spu-0x0133c-20FCRCi22CgrxTgMnwcZVufNowmS (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d88]} SPU: LLVM: Building spu-0x01d88-U5iYqHLrA6eL5rWv6jLWupfEwiMk (size 40)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x012f0]} SPU: LLVM: Building spu-0x012f0-ooJEdiqPPEwCfb6un4zw0atjXtQw (size 8)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01e28]} SPU: LLVM: Building spu-0x01e28-i4bWoU0oYcENtScHL3vi2L6qwSYj (size 61)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f0660]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd004006c, option=*0x0, waitForEvent=0)
- E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [1]
- E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [2]
- E {PPU[0x1000008] Thread (FpPadThread) [0x013f1110]} 'cellPadGetData' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [3]
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-1teMJUAhK72E0HUW5x8A3F-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libkey2char.sprx
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01f1c]} SPU: LLVM: Building spu-0x01f1c-V7hjNWJXfAhQxGQaJmVSSdTtaFA5 (size 39)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01e04]} SPU: LLVM: Building spu-0x01e04-dXrYC2ecXcRsgPidA0QkwVoA8iq0 (size 9)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01fb8]} SPU: LLVM: Building spu-0x01fb8-Ac3badWvaSSbiTGKRwWmbra9oU1r (size 55)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x020bc]} SPU: LLVM: Building spu-0x020bc-e9dcGmisa1NdUJg7tK86ZqCAoCkm (size 2)...
- E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
- E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
- E {PPU[0x1000000] Thread (main_thread) [0x016154ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01c00]} SPU: LLVM: Building spu-0x01c00-o3y51nqbffaXc5ftNzfuo3PJNgGr (size 39)...
- U {PPU[0x1000000] Thread (main_thread) [0x01621038]} sys_prx TODO: _sys_prx_unload_module(id=0x2300b700, flags=0x0, pOpt=*0x0)
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data01.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data02.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data02.psarc” [2]
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x020c4]} SPU: LLVM: Building spu-0x020c4-rPAGExmR6yXmsMSKPeMd7UHVq8Uu (size 38)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data03.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data03.psarc” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data04.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data04.psarc” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data05.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data05.psarc” [2]
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data06.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data06.psarc” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data00.psarc” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data00.psarc” [2]
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01394]} SPU: LLVM: Building spu-0x01394-W1V3qG38dxYRLmxKZe0XgCgpEdvp (size 2)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02630]} SPU: LLVM: Building spu-0x02630-HLyjzbavRu4MaevoCHt8fbgevhdS (size 56)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02830]} SPU: LLVM: Building spu-0x02830-m3C2nzvPv7GRhX6AjynTfCPMpkM0 (size 7)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0139c]} SPU: LLVM: Building spu-0x0139c-FoZaLu6wChEp8JVozM0cRf1vHe51 (size 4)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x028d0]} SPU: LLVM: Building spu-0x028d0-NK7MfSb4MxuKhHZ8dGHUVnqEnQEd (size 55)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x013ac]} SPU: LLVM: Building spu-0x013ac-c2aUhMERsqj9FrfPo9cgx67d5Nao (size 4)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x013bc]} SPU: LLVM: Building spu-0x013bc-krH9RHMqkN0L088Ms4SFj7CF5xyS (size 2)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01470]} SPU: LLVM: Building spu-0x01470-LsRS2JjnXGuTSm9L1wtmTQJPwmZ8 (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01500]} SPU: LLVM: Building spu-0x01500-SzyRp1cFYpJ38e7h2UHuyyjVrh3K (size 22)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01558]} SPU: LLVM: Building spu-0x01558-rns1s6t4CPF5TPwu3cjpLrhU4JMW (size 24)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x014e0]} SPU: LLVM: Building spu-0x014e0-VH3dCKFLg9mPFQRFqqU1XEVxwAGq (size 8)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01600]} SPU: LLVM: Building spu-0x01600-AF7vSQ0VmZE6wQqLNMm2ZV1R4not (size 58)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x016e8]} SPU: LLVM: Building spu-0x016e8-U2E1dTe7K5FJfGe8uidfvH3EiThf (size 102)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x01880]} SPU: LLVM: Building spu-0x01880-edkHjhURH2anarhFzLVy7vWvZT68 (size 43)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x0192c]} SPU: LLVM: Building spu-0x0192c-2WpesEzARpZnURstqec24T5rkyEw (size 22)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x0185c]} SPU: LLVM: Building spu-0x0185c-TVC864Yhd6SXjzhhZ1TC2uiNjGcY (size 9)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0158c]} SPU: LLVM: Building spu-0x0158c-WzUoQX0hz1gfxZbsxHMYjE0MTFC3 (size 11)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x015e8]} SPU: LLVM: Building spu-0x015e8-dWLQCVtF1thSr0xptFudyknnfjQp (size 6)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x013c4]} SPU: LLVM: Building spu-0x013c4-ksvyJ6cyV6GAXkS4MM8JdF13cZd6 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02868]} SPU: LLVM: Building spu-0x02868-JpfLS4A92YGmrgMoUxa11eoo3tF3 (size 9)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00290]} SPU: LLVM: Building spu-0x00290-2ZkaFvH4T4wfydW6KxYVQP24GTHK (size 47)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0034c]} SPU: LLVM: Building spu-0x0034c-2yvwwwEsTgpJUZeA6btRXcQ0yQHm (size 190)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00644]} SPU: LLVM: Building spu-0x00644-LcfJmsHx8PRn9wE5RVX1Vm5eA3y0 (size 19)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x00324]} SPU: LLVM: Building spu-0x00324-KjwKjNru0jme4kzyS4kqe9Ky1zEA (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x006a8]} SPU: LLVM: Building spu-0x006a8-6iZRz9xEC97ryMTg3Zm85SNEZXvc (size 6)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x0288c]} SPU: LLVM: Building spu-0x0288c-8zqakAGzPocQSXRyRhZUNVTWEuaV (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x013cc]} SPU: LLVM: Building spu-0x013cc-i3xJmRXT83LYW0jgiCtbc7kkX3Ri (size 10)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00690]} SPU: LLVM: Building spu-0x00690-LsAzimTCJedc6Kj3eWZaAfPUsk8U (size 6)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x005d8]} SPU: LLVM: Building spu-0x005d8-gVh78KwGvWtT8AHutqGGhbCdiCR7 (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01400]} SPU: LLVM: Building spu-0x01400-3LC9gV6r2ZWGooaC8hNZWCSTcfgP (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01410]} SPU: LLVM: Building spu-0x01410-pZnZY8anfZF784UQPoUdyJYj8CU0 (size 13)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01444]} SPU: LLVM: Building spu-0x01444-7cjAUAh2AFynYp0u24P65636SxJm (size 11)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00a48]} SPU: LLVM: Building spu-0x00a48-nS8qqnsTfYfkAeAHTUEpMXGpMhTq (size 1)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00a50]} SPU: LLVM: Building spu-0x00a50-pt3dwEHZCqbdWjePUUFitmMVcqho (size 1)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02850]} SPU: LLVM: Building spu-0x02850-HfrWvjmzpbKq7dn8xSuXeqZsHRCb (size 5)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x00808]} SPU: LLVM: Building spu-0x00808-bMU0CHNXAqRo0QQkHEh1Q6HafRup (size 3)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00814]} SPU: LLVM: Building spu-0x00814-rozfkLqXtiXS5xTndGJenq56mZv5 (size 1)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00a00]} SPU: LLVM: Building spu-0x00a00-fUrQGYGjuXZJrUsxGcS18GiUa3iR (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a00]} SPU: LLVM: Building spu-0x00a00-4eKPsq5eQ6tH4a4iVWbM1ethx4K4 (size 26)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02bf0]} SPU: LLVM: Building spu-0x02bf0-FqCwaoh7gTsVnzeGVV5s7osLhp2a (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01ec8]} SPU: LLVM: Building spu-0x01ec8-516ibfcV28tm7A8WhVsnCHhAtF6u (size 14)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03568]} SPU: LLVM: Building spu-0x03568-SdvLpmv715XPm5wkufA7MsZZSFiX (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01f00]} SPU: LLVM: Building spu-0x01f00-cynM0tNRf1w0Z6QYVUqxcAYpW8yL (size 5)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02c34]} SPU: LLVM: Building spu-0x02c34-6p7efAGEKaj1stv0HKP9TpLm7ueW (size 3)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02720]} SPU: LLVM: Building spu-0x02720-p7ch7aNHXHxbJh5LXKiNVXs8uFCJ (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01338]} SPU: LLVM: Building spu-0x01338-rkQ2wsu2dmHhVnVgvs3a3TqM8CMv (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a68]} SPU: LLVM: Building spu-0x00a68-7qJ8xv8YVmi4xEETJivZgbLEkyxh (size 1)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02c40]} SPU: LLVM: Building spu-0x02c40-2CxcrxtxRAFb9WcFbKoRaid4bG89 (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01778]} SPU: LLVM: Building spu-0x01778-r0JamxWztC0sdVoExQNVqqKxP7yK (size 10)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x03578]} SPU: LLVM: Building spu-0x03578-qokATJSo8uh49nA7GSP7dYopFYr7 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00e40]} SPU: LLVM: Building spu-0x00e40-X4EZeQRbgvRftkqHX40ogApwz0YF (size 23)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02c44]} SPU: LLVM: Building spu-0x02c44-ZZF00ubVoFL6Q93eAVAQA3HEqc79 (size 5)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02668]} SPU: LLVM: Building spu-0x02668-aupGuCuyTamYVWLXgdPTZHjYFuKH (size 46)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00e9c]} SPU: LLVM: Building spu-0x00e9c-mL4WLR5jdYuUFZkyiaEJcRWUxYxq (size 66)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02c58]} SPU: LLVM: Building spu-0x02c58-7drrPAKicPtaZ5mQRmrrRJeKSZu0 (size 2)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02698]} SPU: LLVM: Building spu-0x02698-JTXjYC9yn5YckU8T2iSCWyWoAe7y (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x010f8]} SPU: LLVM: Building spu-0x010f8-Z7zbsJ55eyFoRvxy3v7X5onyYYMg (size 60)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02c60]} SPU: LLVM: Building spu-0x02c60-L6x86Suv9vRrV46kzVtStv4M8wwo (size 16)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02ce0]} SPU: LLVM: Building spu-0x02ce0-krmMn42Fxrkng8jvauAjLjs2Gauf (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x011f4]} SPU: LLVM: Building spu-0x011f4-po6xKJ7Mek5nWAQtfxvz6wi7PfrV (size 6)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03038]} SPU: LLVM: Building spu-0x03038-G3dmyWYz6qG2hbauQTfgPdmmTS06 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0120c]} SPU: LLVM: Building spu-0x0120c-cxgqWWUKhCPNrMfFzhNGSpLWf1Pj (size 63)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02418]} SPU: LLVM: Building spu-0x02418-FttjTPkpGaFi67aVCeJ35fqX6nQ4 (size 110)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01330]} SPU: LLVM: Building spu-0x01330-Tipt1cZY901n8anPugsjyPeKGF9x (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x017a0]} SPU: LLVM: Building spu-0x017a0-S65Lyz8WvisKQuby8MTSA9UFANWt (size 59)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x03048]} SPU: LLVM: Building spu-0x03048-4CUM4Mtdn1o1EuaFtP7v65kpNYUL (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0188c]} SPU: LLVM: Building spu-0x0188c-Pftc9yEhwVPezC1wUhp92v72b4ok (size 25)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x03688]} SPU: LLVM: Building spu-0x03688-Zb2Rn2MNxX0VRK81sZ8A7TbpWzy1 (size 23)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x036e4]} SPU: LLVM: Building spu-0x036e4-GJdLy0ZYyRxt8z6thbgoEHYNymwP (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b30]} SPU: LLVM: Building spu-0x01b30-pbpCeCotv5vFkdWzcLLvTdf3SgpP (size 13)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x036fc]} SPU: LLVM: Building spu-0x036fc-fRn7mE7wLX44m2bGwq7US4NZ0XtQ (size 9)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01f18]} SPU: LLVM: Building spu-0x01f18-MPV1yEk5KXkg1TJ3y6px2s5mb58g (size 71)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x036c4]} SPU: LLVM: Building spu-0x036c4-g5MF4CiUAF2KKkxwtTX0PmVtFmtx (size 8)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x03068]} SPU: LLVM: Building spu-0x03068-5CrCuLCra0k40m8K7a5K2ESuMbZ7 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02034]} SPU: LLVM: Building spu-0x02034-jouQdVxr8WdpTG187VTkHw4zGAoZ (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02270]} SPU: LLVM: Building spu-0x02270-4eb1CesPqubTJu8Luq98ZZbpGes7 (size 9)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x03078]} SPU: LLVM: Building spu-0x03078-2ddamsPMuzn3ZCm00Ar6ydhx7UuH (size 54)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0211c]} SPU: LLVM: Building spu-0x0211c-qFWY6JcqNg8rPSFwGenmoJjPZ79L (size 54)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x031bc]} SPU: LLVM: Building spu-0x031bc-KdgjQs1sCdTq7c5uh892g02NvUiS (size 3)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02cf0]} SPU: LLVM: Building spu-0x02cf0-YN9Yw2kVm18bQLGF8kYGHeFvashA (size 12)...
- S {SPU[0x2000002] Thread (WOHD_multiSPU_CellSpursKernel2) [0x02b20]} SPU: LLVM: Building spu-0x02b20-WkerG9H2KL856xckvELvFXY1Ae3A (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02540]} SPU: LLVM: Building spu-0x02540-QNkjRXrm2ujg2QrX5rGdTdiUqiCm (size 46)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02be8]} SPU: LLVM: Building spu-0x02be8-hqfRp3Q5oG5UE9qVXzKQk6Ew665q (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x021f4]} SPU: LLVM: Building spu-0x021f4-tei5Xw0Sf3q06ceHLz2Nf7YAwY9A (size 17)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d20]} SPU: LLVM: Building spu-0x02d20-fVkF3nb96FCTwSJF70fbnfKX2oLa (size 2)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02320]} SPU: LLVM: Building spu-0x02320-Fr21Rx9eoGfLSt0tbaykHgWRyXoo (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02268]} SPU: LLVM: Building spu-0x02268-ixd4CMZChpUtTwhqgx5c6L20Z2nJ (size 11)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02328]} SPU: LLVM: Building spu-0x02328-sCchjPxmR5kWoUaEZ2vgZN0zRWY3 (size 2)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02330]} SPU: LLVM: Building spu-0x02330-NEy5QhLLtwtUQVhQ3N6pKmCc7Evv (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0224c]} SPU: LLVM: Building spu-0x0224c-KT1tLJZhXyC8TXAiqT9dZboNNs05 (size 18)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d28]} SPU: LLVM: Building spu-0x02d28-b8rbWyAvzPgrT0kM2AwPSKry2bL6 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02238]} SPU: LLVM: Building spu-0x02238-tW39La45K7836KexGN5K6T2QzK0j (size 23)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02d38]} SPU: LLVM: Building spu-0x02d38-sTKeah1znS0Z9y13Nyj8ssMGwYhw (size 2)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02d40]} SPU: LLVM: Building spu-0x02d40-CqNZSPJuWVHcGAmy0SbEJZ1m0qfh (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x022b4]} SPU: LLVM: Building spu-0x022b4-Qq6dsxK0oPYV2KVnynrEe7LZVo8N (size 20)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02660]} SPU: LLVM: Building spu-0x02660-mU0L8TRdxc654SQoNW47unRdabST (size 48)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02d48]} SPU: LLVM: Building spu-0x02d48-WwcE1ttCdaX95TXLYynXWhXkYJYY (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b64]} SPU: LLVM: Building spu-0x01b64-aEwRHk8ba6enMvCCX8JCfJ2UrP2J (size 39)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x02808]} SPU: LLVM: Building spu-0x02808-gcEJzMtU569598mGeW3k5fS00UEN (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c04]} SPU: LLVM: Building spu-0x01c04-6QUh9kCrGG8EoUAWRswRe8gx1RpV (size 13)...
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x02d4c]} SPU: LLVM: Building spu-0x02d4c-7YXW7ZXPg4UtTjWqLdsFmYS39at3 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c38]} SPU: LLVM: Building spu-0x01c38-341TCu31arXRZYGsmPFaa7L9xnka (size 6)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x02d58]} SPU: LLVM: Building spu-0x02d58-Ux8quQYe3iuWuwvzQhSQUPVQa68z (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00c40]} SPU: LLVM: Building spu-0x00c40-Ysw5crr2WFdEqkYmtGjrjgFmsCbe (size 127)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03050]} SPU: LLVM: Building spu-0x03050-ZZY7oef2cyVHqgv7drK3sphUqpZe (size 27)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x013f4]} SPU: LLVM: Building spu-0x013f4-5t4Muu4ZPNF7cYvPyaksTwXk5XS0 (size 2)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x02244]} SPU: LLVM: Building spu-0x02244-60VFbyHA4Q9Ta9KW4Hr2nXoxaNxa (size 20)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/scepresents.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/scepresents.gtf” [3]
- S {SPU[0x2000003] Thread (WOHD_multiSPU_CellSpursKernel3) [0x00cc8]} SPU: LLVM: Building spu-0x00cc8-Am9do5KmSAzRjNmE4rZwWre7Kwxf (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03010]} SPU: LLVM: Building spu-0x03010-YHPqPse5iXfJA3e2Ycpmu1RZCQ12 (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03050]} SPU: LLVM: Building spu-0x03050-P7GvYSvg3ag04W3Z7GgJVSEJ8SFU (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x030bc]} SPU: LLVM: Building spu-0x030bc-YSbkRg4Khvf3HnmLkVFVTuStbFwy (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0308c]} SPU: LLVM: Building spu-0x0308c-RTXgpNJz5ALPJAt4Rx50rTSGzyMz (size 5)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00d30]} SPU: LLVM: Building spu-0x00d30-5n4uJCyGTjfbbXvYbkYQn7E1Cy6k (size 290)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x163f0]} SPU: LLVM: Building spu-0x163f0-s0PfUXg6hGEmPvAvbaynUxQJJjzU (size 1)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08e58]} SPU: LLVM: Building spu-0x08e58-MQi1WtyVtovf5W4JrUHR8qc2FtHb (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x078f8]} SPU: LLVM: Building spu-0x078f8-4XCu8vmrKZzWPkm875FwAkVo3dgj (size 109)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x030e8]} SPU: LLVM: Building spu-0x030e8-cyPJ2Z7k3stAt2fTjNRUctjpbxed (size 40)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x094b0]} SPU: LLVM: Building spu-0x094b0-XQAH4rAosN5kPxbn0jzKHUG4zVH6 (size 84)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03588]} SPU: LLVM: Building spu-0x03588-4FXS5zy2bFoVpTzCPmx32og04MWx (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07aac]} SPU: LLVM: Building spu-0x07aac-7d447Qy67MhT176jbEZFT9bWh1fd (size 11)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a10]} SPU: LLVM: Building spu-0x09a10-EjvzN3AJnZ7KSzbHFQM9EftF09Xk (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075e8]} SPU: LLVM: Building spu-0x075e8-7Sjn0qUJuL0tx8KCCxqCZA7innN5 (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a64]} SPU: LLVM: Building spu-0x09a64-h5ZP1p6St7bRmUrHn8r8HLRFeYnY (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16420]} SPU: LLVM: Building spu-0x16420-3cAJGbVu4EaqZ9LxyGbXf3qsQJTy (size 7)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x096f8]} SPU: LLVM: Building spu-0x096f8-rRgojguYfj9LdNTvjJ6qN136cHJW (size 11)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x011b8]} SPU: LLVM: Building spu-0x011b8-XFcq1uQXY2gJ99WE9eRPzxYrwK8S (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16498]} SPU: LLVM: Building spu-0x16498-JE4UWL50jqc34rtTyYfmZds6Qc8R (size 37)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x013fc]} SPU: LLVM: Building spu-0x013fc-cXrF8niCUR0dSajH3q9pkX81E9t1 (size 1)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x00cf4]} SPU: LLVM: Building spu-0x00cf4-XpAZVgiAdXjE4Aio0ZMZ5XaRWUai (size 15)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a68]} SPU: LLVM: Building spu-0x09a68-oAkQdC3axhvFWpPjWCiir7r2KVtH (size 20)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01208]} SPU: LLVM: Building spu-0x01208-2Pdz3PxzsUS3yuUrRzpKovh3CbAU (size 10)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09ab8]} SPU: LLVM: Building spu-0x09ab8-nwnZaCY6gZEf1HPwfsY7EiFs5akS (size 204)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1643c]} SPU: LLVM: Building spu-0x1643c-Ug6aANVPVUjo66UvWrgMdx7r0qTd (size 13)...
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x01160]} SPU: LLVM: Building spu-0x01160-dzXvXgWiGbX98W5ViCQaeZdWirG5 (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a70]} SPU: LLVM: Building spu-0x00a70-qhfhviJMAPP9kQZh2qbRgvV5VQv8 (size 60)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c58]} SPU: LLVM: Building spu-0x01c58-RvaHSeQXiihTAUrEhsF7sScrSn39 (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d80]} SPU: LLVM: Building spu-0x01d80-M871foPZbybhJWzkNzzVHfLtSz6c (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00fcc]} SPU: LLVM: Building spu-0x00fcc-Q0bqxCihYd4774tbAELGjLJFUqMA (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01040]} SPU: LLVM: Building spu-0x01040-dbE8ze6CrC4J2kY6QTjdRgJWoLX2 (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09de8]} SPU: LLVM: Building spu-0x09de8-hvZANSLw8dyXFVMaMMxkJETZEZuA (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01d90]} SPU: LLVM: Building spu-0x01d90-ZAzHJr8yhKgsNAznaE2JHHCwJc4A (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01e9c]} SPU: LLVM: Building spu-0x01e9c-nXvLxnAY96fJPwHsvx47QvVSbRpi (size 2)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e50]} SPU: LLVM: Building spu-0x09e50-23tC5TnMqLFUNoEn2R8muJegadsP (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01eb0]} SPU: LLVM: Building spu-0x01eb0-oNwJ3rxiA6cEnb92U5SNsV8ve7Vw (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a5c]} SPU: LLVM: Building spu-0x09a5c-6n84qj9Ews76zW6UE5G8a2r5JTeh (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00b60]} SPU: LLVM: Building spu-0x00b60-pUU490niKYNV8VmxVYi7uw0xS8K2 (size 55)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e78]} SPU: LLVM: Building spu-0x09e78-c9rRPaRePkKoKy8AJ5wz9yGNdPkn (size 9)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16470]} SPU: LLVM: Building spu-0x16470-tKG6guf9HSaJd3CuJjrnzXe2qGQY (size 10)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09600]} SPU: LLVM: Building spu-0x09600-N0zrUeo0n9gsoXj41gjbggYv1tXP (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075f8]} SPU: LLVM: Building spu-0x075f8-Y5ssfxXYJbbCbdo81ZKhJA7RVexH (size 136)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a4a0]} SPU: LLVM: Building spu-0x0a4a0-o9vaL2beGvsTNXEJ3LmrgL9juvHg (size 30)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09654]} SPU: LLVM: Building spu-0x09654-6dWMVmSRigcLTVa0qJx2Hot82NVc (size 8)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03188]} SPU: LLVM: Building spu-0x03188-FvceM96rZefckuSdcxq5y579YCza (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09398]} SPU: LLVM: Building spu-0x09398-LN0pmhCqnq1JZP5spNq7AJgikbMh (size 56)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07840]} SPU: LLVM: Building spu-0x07840-87Cq6TNxAs4CsRTjY6s0zXmArx6L (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05e58]} SPU: LLVM: Building spu-0x05e58-Fp6cgy1krUdpK7pWEMWZAZ7XeUyF (size 79)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09ea0]} SPU: LLVM: Building spu-0x09ea0-XPKUnPjrCA7o6Zm2UbqmgPtu7pnY (size 33)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09f24]} SPU: LLVM: Building spu-0x09f24-34YHLGxCTAyjMASxtmP2RgH4J5t1 (size 333)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07850]} SPU: LLVM: Building spu-0x07850-aXCEjH4eExXKuEs8YLqWaRWN41aV (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x077d0]} SPU: LLVM: Building spu-0x077d0-UEPKWZi4Fdp7qHHbtd4CNYobZCbR (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ad8]} SPU: LLVM: Building spu-0x07ad8-2rodPE08RN8Jfjvv5dqzkkR89f8y (size 287)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a458]} SPU: LLVM: Building spu-0x0a458-ACJhkprxAUwcseKqFZ3dXe1ce7sg (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a590]} SPU: LLVM: Building spu-0x0a590-6jxvj30rrKjt4vKddgU9HF3q71xQ (size 44)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a6b0]} SPU: LLVM: Building spu-0x0a6b0-p500qHqrVCMTjmzM3A6o3fcnWy2W (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a490]} SPU: LLVM: Building spu-0x0a490-EaKLsLTpc9HAu80Mkzhc7G91xzdq (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09478]} SPU: LLVM: Building spu-0x09478-F4Y60LiRJT3Z9zewRUUWpdke0Au2 (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f7c]} SPU: LLVM: Building spu-0x08f7c-LrCSmC5Ap875V2rSu58QV2f9HVFp (size 41)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03198]} SPU: LLVM: Building spu-0x03198-ApCYqurajS6rUUtcWja8Yc0Wp2X8 (size 46)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07dc4]} SPU: LLVM: Building spu-0x07dc4-gqUTigXUGf67V24LH0AcVXd8hvL5 (size 98)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03354]} SPU: LLVM: Building spu-0x03354-bh6TxTh8TSLJCwCtStvfi74Fjznx (size 25)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08da0]} SPU: LLVM: Building spu-0x08da0-PWmYYntwNSgQ8vgnqHwYgTLgbkTd (size 46)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x033b8]} SPU: LLVM: Building spu-0x033b8-egzsHtfkZZ3dWXGibYKtEHWh8zTW (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07d10]} SPU: LLVM: Building spu-0x07d10-bfsvMLhEnhid9ZSGhP9rcQpbqGJm (size 145)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03558]} SPU: LLVM: Building spu-0x03558-73iV58GsnU0YqCHRLrZX42We0j0s (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03d58]} SPU: LLVM: Building spu-0x03d58-nfm8PQRLTW4i1Hcy21b6zmRuyimn (size 42)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x042c8]} SPU: LLVM: Building spu-0x042c8-E65od51btgY4JEnnoeYVkn1Nd87S (size 79)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04168]} SPU: LLVM: Building spu-0x04168-pAC66NXzUCQTLMpjPCeGfYYv9W9u (size 87)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x065b0]} SPU: LLVM: Building spu-0x065b0-7p66719KSmTd7wxgTW9RopEHEhb7 (size 351)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e00]} SPU: LLVM: Building spu-0x03e00-XHALnAcdPKSEa5Uu2VfuA0mP8rUk (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e48]} SPU: LLVM: Building spu-0x03e48-j0zHZhuwttkekyjXVW1hye8mZh6K (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04b10]} SPU: LLVM: Building spu-0x04b10-sagb37GQWaaqatpZRPMjzR3v4Ff3 (size 103)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06088]} SPU: LLVM: Building spu-0x06088-2GcKgMjQrP24EokvsdvxKxYWNP5Y (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04c84]} SPU: LLVM: Building spu-0x04c84-ayM3e0W77kubEqG7jmsCNisMPCGC (size 10)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04d20]} SPU: LLVM: Building spu-0x04d20-oP894c3AWNGg7JiMiohbg9MnWL6U (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07f54]} SPU: LLVM: Building spu-0x07f54-qLkwYHPgEJ3mtLzbfLuryLo63V0m (size 259)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0646c]} SPU: LLVM: Building spu-0x0646c-TsTczJ2oeo3j01ZCCNRNQ8PWxM3E (size 24)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06440]} SPU: LLVM: Building spu-0x06440-KevWtTP7pMp6sw2kXuSo3vGRGeeS (size 35)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06590]} SPU: LLVM: Building spu-0x06590-Z4aZ29yijewMN89SA97JVk6FMAQQ (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x064f8]} SPU: LLVM: Building spu-0x064f8-9G92LUC8cZ8ZnEbbVj4HeA1nFwTy (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05944]} SPU: LLVM: Building spu-0x05944-phJKSWnct6rJ5J1Jx8UbujqqG0a9 (size 46)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05918]} SPU: LLVM: Building spu-0x05918-E6ZeUrQPFYvHbZ8woeeK3NfPWzs8 (size 57)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05728]} SPU: LLVM: Building spu-0x05728-bv8fZd4nFKwZH1pqQWqn322ixEmk (size 110)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f88]} SPU: LLVM: Building spu-0x10f88-pSj8tnwynyeW8Ym7WjUZzZjx1tyF (size 514)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06cdc]} SPU: LLVM: Building spu-0x06cdc-Yw6AKQzgZjkgwC5W0C9eweYH2GMT (size 13)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0578c]} SPU: LLVM: Building spu-0x0578c-FsuL7QPzg2Zbg34jcMXQYfpUs6XQ (size 85)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07818]} SPU: LLVM: Building spu-0x07818-RANo7H5GUCFo0tuxmJFd1CM7YQX8 (size 555)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a08]} SPU: LLVM: Building spu-0x11a08-YFAoRbkRbpAJQ4sd94oFVW3Muvoc (size 65)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x114c8]} SPU: LLVM: Building spu-0x114c8-HMYooMhRp52aF9QuJrskRvtxHoKQ (size 178)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x058e0]} SPU: LLVM: Building spu-0x058e0-1wPKFSGopSijPhCUYF5rcf8cyCwZ (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x066e0]} SPU: LLVM: Building spu-0x066e0-etgHFpEWm09qfCUcpTqXscW5mU1n (size 19)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05bbc]} SPU: LLVM: Building spu-0x05bbc-JJZNVWtQec61TGaEtS6XSqicKThV (size 75)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11268]} SPU: LLVM: Building spu-0x11268-T91r0vamAbXHN1mYzhPCQvUT7FAa (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x111b0]} SPU: LLVM: Building spu-0x111b0-beJneZN54kqc98wVA8XURY3rzbVM (size 376)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06fa4]} SPU: LLVM: Building spu-0x06fa4-ZsePUqMudbvTFSe7rVHMegPX61it (size 47)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07110]} SPU: LLVM: Building spu-0x07110-SeSK4LdW2cbQxgvz4ZWZdRWM2LCP (size 17)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x072e4]} SPU: LLVM: Building spu-0x072e4-HyWJrRocoGUYjp9W15b7pGHH9vf4 (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06ff8]} SPU: LLVM: Building spu-0x06ff8-8PEWR1SugGC1GVmMZGWsCXcg5XkY (size 26)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x072b8]} SPU: LLVM: Building spu-0x072b8-jumGMGnhc5YcG2z3FJ8Jo4043JNS (size 23)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05d14]} SPU: LLVM: Building spu-0x05d14-PTru8FKeZt1pSYifF9A22TKFCMCt (size 37)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05da8]} SPU: LLVM: Building spu-0x05da8-ih9xMp9EK2eEmbMa564syCt2gpzp (size 30)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05e20]} SPU: LLVM: Building spu-0x05e20-rL45p0wqhzKiARXaNXeASbbWuh8d (size 93)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06f00]} SPU: LLVM: Building spu-0x06f00-f8xS6nitWuQo1QR1zLizRbQzi9bx (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1247c]} SPU: LLVM: Building spu-0x1247c-h5JokMpii6RGwXatYPM7CVcxr76S (size 73)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08100]} SPU: LLVM: Building spu-0x08100-jQNiecsqdnCdT7GxpgJ9dSCqnWVH (size 784)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fd18]} SPU: LLVM: Building spu-0x0fd18-r2T6mXMTQ4q5deMCnUrmmxn9VmbE (size 172)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10d18]} SPU: LLVM: Building spu-0x10d18-qiHkgtkp5NxWNSga48ZUrzCpjWSw (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fe54]} SPU: LLVM: Building spu-0x0fe54-1NuvapedZw0KX6KRNfqaSUh8Y5wL (size 93)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10018]} SPU: LLVM: Building spu-0x10018-qg8w1aELVWrRoFAkS8Ag1Zrw8ASN (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fedc]} SPU: LLVM: Building spu-0x0fedc-KxCgsaULmrZeCkJ34hfR1V95w4Ld (size 59)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1010c]} SPU: LLVM: Building spu-0x1010c-8qp44t4mt6K7KC8cUFhpmpgPFmaQ (size 255)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06f68]} SPU: LLVM: Building spu-0x06f68-EvtqiwQnp35gTN5PP3HJF7SnEK5c (size 15)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05e38]} SPU: LLVM: Building spu-0x05e38-inQSh4G7enXRrdesjYRqAmnCePe1 (size 87)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a18]} SPU: LLVM: Building spu-0x10a18-o9ZujbnFXSHhura5gJ5HJiKnJbp3 (size 15)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04d60]} SPU: LLVM: Building spu-0x04d60-NwyGj33TF977XeYEAxc6AVnbEpj5 (size 162)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035c0]} SPU: LLVM: Building spu-0x035c0-bzKUzLHsTNS2Kqd8p5Sj5dnWEtJ4 (size 220)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x068ac]} SPU: LLVM: Building spu-0x068ac-0AnvPQk2xevbEP6FvxHLT9eFWa0T (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06880]} SPU: LLVM: Building spu-0x06880-nq8nEzQf1dL2CYgjCZXQmWiTsmPh (size 29)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04db8]} SPU: LLVM: Building spu-0x04db8-SeEMZy7b7jFXvPwr4tsSsyMMkynP (size 140)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x039c8]} SPU: LLVM: Building spu-0x039c8-mvkf3yEKp5HhtrmtujpkiPAEWGaY (size 52)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03740]} SPU: LLVM: Building spu-0x03740-oFnpgTn7h64UU20fnnpswKH6WoUQ (size 124)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0668c]} SPU: LLVM: Building spu-0x0668c-684qiJ5gWkeMMFaRN1GCgLH1xLnv (size 21)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04efc]} SPU: LLVM: Building spu-0x04efc-tPZ6YECNHVw3TRGe35dcNNG0SjNT (size 59)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38430]} SPU: LLVM: Building spu-0x38430-T1WqPEjz01uTbo8yMiWXC9jTr4kb (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03930]} SPU: LLVM: Building spu-0x03930-5RqNtZ1ExuGEoWuMgf3GESKHbmy1 (size 34)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07634]} SPU: LLVM: Building spu-0x07634-eSgtSFfbrV7XErRRQp4Ldj7QgSRf (size 43)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ac8]} SPU: LLVM: Building spu-0x03ac8-qHe9aKA8ReSNFWb7nptzoyCvXS53 (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07804]} SPU: LLVM: Building spu-0x07804-P0vK2C4xKLLmUofJU6QW1zk6KLpH (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38490]} SPU: LLVM: Building spu-0x38490-FEXNpknA4wZsj48gbd8aiHSq3r4m (size 175)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05f50]} SPU: LLVM: Building spu-0x05f50-ihow0kKmYa2dobiYrL0wz3M0xype (size 17)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x077f0]} SPU: LLVM: Building spu-0x077f0-4sqqF7rGkshMqr4sM1wrrTYm6Y7k (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x050ec]} SPU: LLVM: Building spu-0x050ec-LeiM4eHYv1NirvwrJQoNCNFfv4z0 (size 40)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05fdc]} SPU: LLVM: Building spu-0x05fdc-4bMJYM1r9W8LvJNveRqjyRpQk3M1 (size 38)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x050f8]} SPU: LLVM: Building spu-0x050f8-tYUdqKJ0EHCFW8GbTskz8EAbT7M7 (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ae0]} SPU: LLVM: Building spu-0x03ae0-eqEC0KCgMA5ETFsdxH4WKoYbdLvc (size 170)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05190]} SPU: LLVM: Building spu-0x05190-UabMsXzJMgccMYYUfxPkdHqXQb7J (size 54)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05298]} SPU: LLVM: Building spu-0x05298-YcCd4k3JgeYoEigfj2AbzoNXZwtA (size 40)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04bb0]} SPU: LLVM: Building spu-0x04bb0-HVyW9aFqga4PqcrexfUY4uNeN045 (size 23)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e58]} SPU: LLVM: Building spu-0x03e58-8G5XCbQ2ZMiXQshKGGuxer3CU7nr (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03ea8]} SPU: LLVM: Building spu-0x03ea8-LibzRE9geugstV3ceo5LN3f1mxes (size 130)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04408]} SPU: LLVM: Building spu-0x04408-ApMj2FQbmLz6TeoKpiuLPLcQmfWc (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e70]} SPU: LLVM: Building spu-0x03e70-5J01Rx9eFis4sRRctq17FrGpcq8g (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03e18]} SPU: LLVM: Building spu-0x03e18-dziyhaiKy3vU4Rd6zZhxRc6dx6pA (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03570]} SPU: LLVM: Building spu-0x03570-mwutfsGxRL36NNoWaVusodtejs6U (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03510]} SPU: LLVM: Building spu-0x03510-Zzwj69ohsuLcE3L82VLqcPcSXZf4 (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03f50]} SPU: LLVM: Building spu-0x03f50-eNh2HZE0u9zMrJP8kxj8s0YuChwV (size 72)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04070]} SPU: LLVM: Building spu-0x04070-hj58hCe22ZUXX8j4jKa8dUkfWg3y (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03be8]} SPU: LLVM: Building spu-0x03be8-bJLLj7zP37cTPT3VzvCVMyYHYsYb (size 104)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0409c]} SPU: LLVM: Building spu-0x0409c-t0EcJm19RpsfbUmeFzRp6woAuREP (size 10)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03fdc]} SPU: LLVM: Building spu-0x03fdc-QcFhEERnfQ1S2N7cvsA1qgSjnmJN (size 37)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040c4]} SPU: LLVM: Building spu-0x040c4-TJcnqvFu5CNmvngp80YVkjFhhSTm (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04060]} SPU: LLVM: Building spu-0x04060-QeccNQiAgKSY2Wwe0NiMS2R2a1tH (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04118]} SPU: LLVM: Building spu-0x04118-TTn5Wz34a2h6XfrqM7KK5pqwKRGm (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040fc]} SPU: LLVM: Building spu-0x040fc-U6gCJzSgS1uSoRF5Ky2woy7TvVQu (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38750]} SPU: LLVM: Building spu-0x38750-mL6b364XSrcrGmv3m1zz2322NMTr (size 323)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03528]} SPU: LLVM: Building spu-0x03528-eMNzw5EPa8z1ZjVEbVxFbmZQxEiS (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03258]} SPU: LLVM: Building spu-0x03258-J8HTNUufE065LeAVEExgi6NykiMv (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a6f8]} SPU: LLVM: Building spu-0x0a6f8-Ph8xjxTKEi76Xk1pe55Q1KFHT7WP (size 30)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a770]} SPU: LLVM: Building spu-0x0a770-50ywNRZMTdbPyjAgZx7GRr6W6YEV (size 7)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0a78c]} SPU: LLVM: Building spu-0x0a78c-aqz23pKKgC55E0HgL7AE2dXPYjUq (size 10)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03290]} SPU: LLVM: Building spu-0x03290-ZbEzEZyqwf6QpwG7qY9oycWFTf6s (size 7)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0332c]} SPU: LLVM: Building spu-0x0332c-WuYdkCoJu1AnCE3S823pPftRuK5R (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08ef0]} SPU: LLVM: Building spu-0x08ef0-9Q24ziRWqCisUc09iUjZvUeg7tgw (size 49)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08fb4]} SPU: LLVM: Building spu-0x08fb4-d3WPfQJ7JCTbtm4kMzphvjfkkJ0q (size 142)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x091ec]} SPU: LLVM: Building spu-0x091ec-f7JA2AQ0or0gyZcyCnSJTaWQ846x (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04130]} SPU: LLVM: Building spu-0x04130-4paVs1VgdA3FxTLGQKYL00rTPrgr (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09298]} SPU: LLVM: Building spu-0x09298-UVM4NtTxVQdGh1sHFJZ0C4kwauKV (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03c58]} SPU: LLVM: Building spu-0x03c58-hUtmQqqMjeKTuQh4RWEVSKRHvkqS (size 76)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x092b0]} SPU: LLVM: Building spu-0x092b0-H62XomjWJRQ45LoHA1cAzA800T02 (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0aa38]} SPU: LLVM: Building spu-0x0aa38-5KJFtmCFNNTLv5ti7Q0uRfnA0AXu (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x092c0]} SPU: LLVM: Building spu-0x092c0-aw4MuoQdEXrCbHRSXzxitj3gkF9X (size 15)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/presents_english.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/presents_english.gtf” [3]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03b1c]} SPU: LLVM: Building spu-0x03b1c-1NFF05L8TysK1j8NRF6WLfC1ffMK (size 155)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0333c]} SPU: LLVM: Building spu-0x0333c-obATVAMAwoLKH9pAaq55PJ3nt07o (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x032a8]} SPU: LLVM: Building spu-0x032a8-dUMjNqZGadZT6k5hAb8R1Kj395ry (size 1)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x08ed0]} SPU: LLVM: Building spu-0x08ed0-anjJgwHw4tgmFihU8VgGGvEnUegx (size 7)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01db8]} SPU: LLVM: Building spu-0x01db8-7vrQj6kZbAs90q5E4Nt9L2ZK7YQ6 (size 1)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01350]} SPU: LLVM: Building spu-0x01350-1r8fu12Vt65VYfnX0TfxVo5dKRWL (size 6)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01368]} SPU: LLVM: Building spu-0x01368-Gai7TR1Ryi6Txop6HgpYoa2AKQSj (size 13)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01388]} SPU: LLVM: Building spu-0x01388-UKpkTC8G0cwReG6ASpxUuQ6wSz2N (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01dbc]} SPU: LLVM: Building spu-0x01dbc-JozPbUz72jF4cv3sUynLf2Y1PVZG (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0103c]} SPU: LLVM: Building spu-0x0103c-bmQ9zi6wAjcpTfr4ViHKE3CAai7T (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-13H6U8MALeffECCyXVvtzCbU5sgZ (size 23)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01dd0]} SPU: LLVM: Building spu-0x01dd0-C8MpK0PEWtemGzdg2xRKKWC9vcmL (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03a98]} SPU: LLVM: Building spu-0x03a98-1Z3RsU8V6rN22yP8wc0Nr3nog9di (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x032ac]} SPU: LLVM: Building spu-0x032ac-AwXpzRZS30h4iFNt3CjXgK1eRWYK (size 3)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x03174]} SPU: LLVM: Building spu-0x03174-5pL2SLxA66eMUQTfTJjQEJgeju2Z (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0397c]} SPU: LLVM: Building spu-0x0397c-0Sg3L1WV1KW1Yj6bmL3j8m5QkKN7 (size 15)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09300]} SPU: LLVM: Building spu-0x09300-kxTqffui4q2HdMPUnxwEi6eUyVfs (size 27)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/shipeffectstweaks.txt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/shipeffectstweaks.txt” [1]
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0936c]} SPU: LLVM: Building spu-0x0936c-Y1ZLuKUULoYQzxMNcRpERmSi9VbW (size 10)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully x2
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e48]} SPU: LLVM: Building spu-0x09e48-a1vSYwntd4Gmj43gwsvLFqpmNCXR (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03b0c]} SPU: LLVM: Building spu-0x03b0c-r41zHd13qmZppSGYjAg9Pjk385Ms (size 159)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09e60]} SPU: LLVM: Building spu-0x09e60-0MjTX5uSP0dHxcyrT6EmQnj8tSdU (size 4)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x09a74]} SPU: LLVM: Building spu-0x09a74-e3fi7sAFVJy25YNuz5ZgMXPTdFjw (size 17)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07284]} SPU: LLVM: Building spu-0x07284-L3zvF6M2nj8nZxdobU6ApA7kEckL (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37070]} SPU: LLVM: Building spu-0x37070-Pr0A1CggzyMar27zxrcRi5a5jFrz (size 480)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07120]} SPU: LLVM: Building spu-0x07120-HrbNuchf8fTAThAo1wVk92F53dge (size 13)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x070dc]} SPU: LLVM: Building spu-0x070dc-VCUjFfryXQQMc4vYro9gUcgys4Tr (size 13)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06fb0]} SPU: LLVM: Building spu-0x06fb0-RRfcKGFd5HubqtWUmCVVQSfRRU3k (size 44)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05f94]} SPU: LLVM: Building spu-0x05f94-nzNhVqjJRnNA2CHs9y8a0q2Xxv6E (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06664]} SPU: LLVM: Building spu-0x06664-3dZG29U09jcEW4Puk0SeGJqA3J8y (size 31)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x071dc]} SPU: LLVM: Building spu-0x071dc-Z4RuVYVQV3fHnhHzdrnLhwCx1hRr (size 42)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x07314]} SPU: LLVM: Building spu-0x07314-YtH0AEsZTY7U7iWhzh2A6eo04UMf (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x04e7c]} SPU: LLVM: Building spu-0x04e7c-aU1xqWmXvAJ9TSK0vkr4FKNiLv0U (size 91)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04140]} SPU: LLVM: Building spu-0x04140-hU5WXEvTCde0tmAnqcHxLZYxFdHE (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03a08]} SPU: LLVM: Building spu-0x03a08-8tokeXvJKra2VLVKd8Rj4egQqXkw (size 36)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0412c]} SPU: LLVM: Building spu-0x0412c-TpZ9vzjV0V75A5QLR1LE9TQj16tj (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a54]} SPU: LLVM: Building spu-0x10a54-KCu6xbdKYC5q2zw7v6XYyyd4QvnQ (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x103a4]} SPU: LLVM: Building spu-0x103a4-qPdhu8hQiMj6iKeiMepx5ds5pRx5 (size 89)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10548]} SPU: LLVM: Building spu-0x10548-Nx3JqHtSotNCN2mim0Fy54FL63Mz (size 56)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1048c]} SPU: LLVM: Building spu-0x1048c-ssZYtzc2hVX3XCWLLrmPhFKovtsh (size 31)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x040bc]} SPU: LLVM: Building spu-0x040bc-pN8HCdz6j4njNHEwPF43xafAveqG (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10458]} SPU: LLVM: Building spu-0x10458-bTZdLvVxYtNLJ12gjZFTW7eM8tXE (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10534]} SPU: LLVM: Building spu-0x10534-Gg2JTZ0oc6t4r8p1Y5GPCuJrQmbi (size 5)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x014d0]} SPU: LLVM: Building spu-0x014d0-Z10ixtHw9inkFfMJNmQr1oUzfaFb (size 136)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x016f0]} SPU: LLVM: Building spu-0x016f0-6UdY3RwTskvCe6tGfrNEdTRxJws0 (size 34)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01d98]} SPU: LLVM: Building spu-0x01d98-aatKGuxpmYKNGRTKgn8ssqhNTos0 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10428]} SPU: LLVM: Building spu-0x10428-giyyqrJPuQi2vFhFuER8VLXa17zg (size 56)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [2]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10648]} SPU: LLVM: Building spu-0x10648-YwmQapP4THeFd1CQsW0LfV9qMjnC (size 76)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00fd8]} SPU: LLVM: Building spu-0x00fd8-d49aniAHEYMXXhMA1EXLPAn401p5 (size 19)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/feenvmap.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/feenvmap.gtf” [3]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x125a0]} SPU: LLVM: Building spu-0x125a0-XpwP35C8W9UhXL38ekVH4p9FFigC (size 50)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x00e60]} SPU: LLVM: Building spu-0x00e60-hVZt7LZtcQmHsCg3110A9vJy2NXd (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11aa4]} SPU: LLVM: Building spu-0x11aa4-2jHYtzVxqwLYLSXE2SZC0NTnUZYy (size 26)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01db0]} SPU: LLVM: Building spu-0x01db0-HuPwF0XzmTrVhtqRsQzUqtLpTu1v (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12668]} SPU: LLVM: Building spu-0x12668-YnNSoknbHZjnnsjisgez3Etr6hth (size 36)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01ea4]} SPU: LLVM: Building spu-0x01ea4-FEvMzviQyRhHpsi0Q4ZNRc7frZsq (size 3)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fe.envsettings” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fe.envsettings” [1]
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01920]} SPU: LLVM: Building spu-0x01920-ghp0AYNup9iaPhpo0qKEkwJcMWc8 (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e48]} SPU: LLVM: Building spu-0x01e48-MrCoxFUxshf0TGYU3Yo0k6MzMnfK (size 11)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01950]} SPU: LLVM: Building spu-0x01950-HsMKUGY632Te83PmoTAXeA77jqtJ (size 76)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01a80]} SPU: LLVM: Building spu-0x01a80-3pXXCz7MgwirkJPtwecFj80S48u4 (size 40)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01b20]} SPU: LLVM: Building spu-0x01b20-34xwGYVQo6tNhGvzZp15u4jezSki (size 4)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e74]} SPU: LLVM: Building spu-0x01e74-7KWP6ZtaLjFLcEkhVC66UFJpP9wK (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05c70]} SPU: LLVM: Building spu-0x05c70-ATSc22Q38Zies3uWpS3iXXG9TFgK (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b90]} SPU: LLVM: Building spu-0x05b90-e6ZkstFjoEupJPHCQcWz6jkcTr4h (size 56)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x01e88]} SPU: LLVM: Building spu-0x01e88-aTQZbywqVm8WZRKrA3NCQsKWxq9i (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05120]} SPU: LLVM: Building spu-0x05120-Mp0iAk3Ti7RaZQWZ1gGmKKE1svUm (size 224)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x08e88]} SPU: LLVM: Building spu-0x08e88-puHJgZs5SCZapreW6FLACi44aXSp (size 18)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x013b0]} SPU: LLVM: Building spu-0x013b0-Q5Wb9aCxXCLGQpqsmdPtvpVERrWZ (size 18)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons.gtf” [3]
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x013f8]} SPU: LLVM: Building spu-0x013f8-SppT6hr4FsxqMysGZ4r05gbQ6uz7 (size 15)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d34]} SPU: LLVM: Building spu-0x01d34-JnndyH4eMa8U0V0YtPYyFn2C9kzm (size 1)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d38]} SPU: LLVM: Building spu-0x01d38-jffqbTXVfi9XxYUPPSR8f3RhYR8f (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04d88]} SPU: LLVM: Building spu-0x04d88-e7R3wjEGA8ML30TzrHnjv7d4mciK (size 91)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d4c]} SPU: LLVM: Building spu-0x01d4c-akHQvcrAsJx08kZ8eqv7N8SvX63r (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x054a0]} SPU: LLVM: Building spu-0x054a0-FvR04PygQcx0wCdv5TsVcvnTbARA (size 47)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d5c]} SPU: LLVM: Building spu-0x01d5c-Ts0U8qj69HkGEqMNcjYwC0PFqwh2 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05d90]} SPU: LLVM: Building spu-0x05d90-4zK65QmfaPxKeNM5rQZvKXbojCkC (size 44)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x00fc4]} SPU: LLVM: Building spu-0x00fc4-g734yexcjzh4jK4yCzRQ63PjCCpf (size 2)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01034]} SPU: LLVM: Building spu-0x01034-gmZUuULqrk8n03WVy1jyCPfq0Ez2 (size 2)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x011f0]} SPU: LLVM: Building spu-0x011f0-2Yes5FhuMs9cRMCRfs0pHWfiZgTE (size 7)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x01d74]} SPU: LLVM: Building spu-0x01d74-g4bwTZ23QZxk5V42TuuzZnGSR6nR (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x126f8]} SPU: LLVM: Building spu-0x126f8-H7io9cvHhzKizxtLjRV77PE8efPm (size 154)...
- S {SPU[0x2000001] Thread (WOHD_multiSPU_CellSpursKernel1) [0x032b8]} SPU: LLVM: Building spu-0x032b8-gztr3rni8svX1na19R1j6MZy5Jvy (size 4)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/saveicons_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/saveicons_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12690]} SPU: LLVM: Building spu-0x12690-oqTTEoNHm7yM9HCd2sWLr483J2bT (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12960]} SPU: LLVM: Building spu-0x12960-TkGdmTXwgPtUfeuMmq95jiWpcUGp (size 115)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x128f8]} SPU: LLVM: Building spu-0x128f8-p4nCE2eCtPpfCfhYNga9TJFz6zPZ (size 26)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11d84]} SPU: LLVM: Building spu-0x11d84-7j6TvTe2m3ysvcLgPm84eq3yLiLf (size 198)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12128]} SPU: LLVM: Building spu-0x12128-kQZNqHLxCL2ach8Sc1s7hnrT6Pu7 (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11d90]} SPU: LLVM: Building spu-0x11d90-o1C3ZqXsxwFoU1CiVXnpdR0TQLmC (size 195)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x119f8]} SPU: LLVM: Building spu-0x119f8-702GWSzFrzPEx50ntH0ugbU4m2Pa (size 69)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-4zpYaUbzEjhZsP2Py5Pd81fai3wA (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a98]} SPU: LLVM: Building spu-0x37a98-br9PxwmWh4Z3fARQfuc9Wgtj7n5N (size 77)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37330]} SPU: LLVM: Building spu-0x37330-1tK74mSUqYJLxJgbarq26oVTjqtP (size 143)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37bcc]} SPU: LLVM: Building spu-0x37bcc-ZebUUm0TM1d1ck0YtoWbGHd0FYXS (size 46)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a70]} SPU: LLVM: Building spu-0x37a70-Xq6i7PqQCGRtWfKd4peYaR7ten0E (size 231)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37018]} SPU: LLVM: Building spu-0x37018-UZo7iFS1ZvCoMAmPwVM7cWjLeqCa (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37010]} SPU: LLVM: Building spu-0x37010-87VyFRyhnRgGf2vygJGcXX6abPnA (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37c40]} SPU: LLVM: Building spu-0x37c40-2qaNqpwrh9VVb4G1NwRYcabc6a3x (size 305)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39638]} SPU: LLVM: Building spu-0x39638-d2uREzWr5c1NfRkMzZstKYKYznma (size 59)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38104]} SPU: LLVM: Building spu-0x38104-4hytxGo6CQYWrqmpE8yCCgqtJtb1 (size 173)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37a20]} SPU: LLVM: Building spu-0x37a20-rUdhx1cvR0b4pVfwMZpZuPStW7MN (size 135)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x383b8]} SPU: LLVM: Building spu-0x383b8-j6poNyyyRfAYCj66AyQxrihTc93e (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x383cc]} SPU: LLVM: Building spu-0x383cc-MR924nuk2m274GrRtiwamK5MR4Za (size 262)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38904]} SPU: LLVM: Building spu-0x38904-YkkmJvKrJbAnFguvCnwuJJRqcVhM (size 193)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x387e4]} SPU: LLVM: Building spu-0x387e4-6m3bZvnGpee6Z3JGKMCSmcY3ioMx (size 55)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x373a0]} SPU: LLVM: Building spu-0x373a0-JC9wEjY6F9jaXLLWJCsZQtnpU34i (size 54)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x388c0]} SPU: LLVM: Building spu-0x388c0-45JtdeXzhYWmUL4FnEn1wobZCCud (size 210)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37108]} SPU: LLVM: Building spu-0x37108-38Tj4tu41HN3N2th5th6jkJxZUHH (size 166)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38c08]} SPU: LLVM: Building spu-0x38c08-Zzab2j4hYH670xKYWAAp59ssyENG (size 526)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37478]} SPU: LLVM: Building spu-0x37478-5pAJ3cnRMmQ3X7uQQCMuCAbQmbMz (size 361)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39440]} SPU: LLVM: Building spu-0x39440-s5P6EmFm4bvndqMoMSeeqiMGGxTQ (size 185)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1246c]} SPU: LLVM: Building spu-0x1246c-qqdfpXGfHEU0zKbWPEaMoAnt0YSW (size 4)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x121b8]} SPU: LLVM: Building spu-0x121b8-KcpAsoMF6yon0ipoXvKz7o56i9bo (size 120)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11ed0]} SPU: LLVM: Building spu-0x11ed0-JEQnWQmNFPYgk2F9ZCE42C0ponpu (size 115)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38d18]} SPU: LLVM: Building spu-0x38d18-7fFuXJ4EHHNQjw7UJ8qg3HnNYmuF (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39058]} SPU: LLVM: Building spu-0x39058-2q9VKqF7PzoT8uLHTWwbSLbvZxfd (size 182)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39334]} SPU: LLVM: Building spu-0x39334-H00FGzSW6hSVsTUakvXfVrq5QdtW (size 10)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x38d78]} SPU: LLVM: Building spu-0x38d78-96TMJgNWgfsMnbbC7kkGPbVUtGp0 (size 184)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3935c]} SPU: LLVM: Building spu-0x3935c-0JJdAiiVVyzgXGfrruhUhibvzYjz (size 1)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39230]} SPU: LLVM: Building spu-0x39230-8T3F3q835oTAg2smPAaACCc4yZ0w (size 64)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39330]} SPU: LLVM: Building spu-0x39330-JCGdoh8kbgK4H87zMfP8GnH9XHaW (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3926c]} SPU: LLVM: Building spu-0x3926c-c76UnGfwgnv1nZHd98beFcY9pNtK (size 47)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x39238]} SPU: LLVM: Building spu-0x39238-RLTdwF67xMGdCsc2N4dj44bJFP0X (size 62)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10958]} SPU: LLVM: Building spu-0x10958-RQVd9MFE68QUAojJ84cdF4WFTyJn (size 18)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x109a0]} SPU: LLVM: Building spu-0x109a0-PU7YPKkkVTbrpsoSCTeJZ7fmvjcF (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04c60]} SPU: LLVM: Building spu-0x04c60-Xi1Xfu7GfEip5db1d9zd5qaG5Nno (size 67)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10a08]} SPU: LLVM: Building spu-0x10a08-g0z4ib6vsp3o291eM8f54ZLjpuCc (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x109d8]} SPU: LLVM: Building spu-0x109d8-sNQ0egXmH05AkCzkTRRdy5FLx5S5 (size 12)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x101c4]} SPU: LLVM: Building spu-0x101c4-nh6v3Tuf88YN3G1zsCyKCj4pQ3gu (size 209)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37c84]} SPU: LLVM: Building spu-0x37c84-JQyts5WXNah5rN3sq3Mrt6VPm2vj (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37570]} SPU: LLVM: Building spu-0x37570-qKUGazCUTU69NdUqF91dTzGPwZoa (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37158]} SPU: LLVM: Building spu-0x37158-SAwSjR24k0kPTV3ECNNAjQjHpksx (size 117)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x375d8]} SPU: LLVM: Building spu-0x375d8-1YeWh7nJ0S84fvau0txUny5AEt7d (size 85)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x37070]} SPU: LLVM: Building spu-0x37070-MMu5A6XC2oh5JebKgueTinC3Ak3U (size 57)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3772c]} SPU: LLVM: Building spu-0x3772c-N2gXbQvYPp1gyk9gQCty0RZgeyrR (size 209)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11174]} SPU: LLVM: Building spu-0x11174-fAKqpvgPGhfGnnQ0FJtwo7QmT29F (size 391)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10ad0]} SPU: LLVM: Building spu-0x10ad0-WwyCYCypUdNLfwvg1oLkJKSSmyqt (size 146)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10668]} SPU: LLVM: Building spu-0x10668-YRcvQFU7ZS1XMgeujSQjXxVo96Yx (size 68)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08360]} SPU: LLVM: Building spu-0x08360-bf7tymTHdNsj0RyeT49va3CZaUmz (size 78)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x095a0]} SPU: LLVM: Building spu-0x095a0-WmnPgkaMwJooVyUzb4he4b11rA67 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08404]} SPU: LLVM: Building spu-0x08404-sr3PYetiEhMa8TcpxZdTWcLKEufr (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05678]} SPU: LLVM: Building spu-0x05678-GTeMPSFEXkX6epoWcc60Ujtdhg2b (size 128)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04d70]} SPU: LLVM: Building spu-0x04d70-pgPRMqopcUY7HMZ8R5ceeLT28u6v (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05878]} SPU: LLVM: Building spu-0x05878-Ni3zy8LYVp46kVAd7jyy4w5Fde2g (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05560]} SPU: LLVM: Building spu-0x05560-gbdTKg5RyvU4FJSu0ui4xdFZi61J (size 70)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0587c]} SPU: LLVM: Building spu-0x0587c-mg42gL0YZ9pWyxRhGyC6HwVofCMn (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05880]} SPU: LLVM: Building spu-0x05880-0m63s00WnqvrKv8mQz60i74jReC1 (size 143)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08498]} SPU: LLVM: Building spu-0x08498-n1NQoYk2QQMZGgHryJqmYHJ45ARF (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08460]} SPU: LLVM: Building spu-0x08460-PxzrFyggTyEHbWFTWPTsFLTzM7mN (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07478]} SPU: LLVM: Building spu-0x07478-FRMmceKZta4KnRbQzLseRkRQ7qNF (size 92)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x084b0]} SPU: LLVM: Building spu-0x084b0-pr1bWFUZL4k70REeubexTTYm49s1 (size 87)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09688]} SPU: LLVM: Building spu-0x09688-rCf51P4QQR4tib7bL44eQVgA1RsF (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08508]} SPU: LLVM: Building spu-0x08508-5mg2g8psAn7ta1Qyvd5UEwjySQxb (size 65)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x095d0]} SPU: LLVM: Building spu-0x095d0-216oNg8EinWMxks8z6d0UsTvte86 (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x085cc]} SPU: LLVM: Building spu-0x085cc-jMLAXsv8CmonZhCjJLmexCKRF3Vk (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16530]} SPU: LLVM: Building spu-0x16530-bmnZd3ZnA4v3sTjHEgVxmqjtyGZ4 (size 49)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x165f4]} SPU: LLVM: Building spu-0x165f4-cJpgWJMmyLCUNJK5obVMnXtPt35b (size 141)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16828]} SPU: LLVM: Building spu-0x16828-s6Cg4trCN3tcT5xRSP0Q8045h4Vj (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16910]} SPU: LLVM: Building spu-0x16910-sixjEMZW8GR1nr8Gg6a9vaGcUNhr (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16934]} SPU: LLVM: Building spu-0x16934-1HNSKLSW9gzX2beUZRxuYrtQirMc (size 4)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x17118]} SPU: LLVM: Building spu-0x17118-ckQYCY21MR8UantpqJzcM2pQYHTy (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0860c]} SPU: LLVM: Building spu-0x0860c-hbpZwnF05YAdJNPAeWum1G5Jx8WG (size 6)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ac0]} SPU: LLVM: Building spu-0x07ac0-PA2bc41nhPhETxvAwo7JkvcF6ecg (size 6)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01954]} SPU: LLVM: Building spu-0x01954-gWPucJPZ9K1S3nUfxNGFZNoiUZNb (size 75)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_heavy_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_med_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_right_very_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_med_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/collision_left_very_light_looping.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_heavy.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_heavy.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_med.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_med.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_light.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_light.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/landing_very_light.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/landing_very_light.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_speed.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_speed.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/pad_weapon.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/pad_weapon.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rlr_barrell_roll.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lrl_barrell_roll.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/energy_critical_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/wrong_way.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/wrong_way.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_start_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/fire_engine.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/fire_engine.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/enter_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/travel_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/exit_mag_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/absorb_any_pickup_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/turbo_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/autopilot_active_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shield_active_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shield_active_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rockets_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_fired_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/cannon_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leech_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_impact_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/leeching_energy_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/mine_explosion_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/missile_rebound_wall_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/bomb_explosion_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/plasma_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/quake_incoming_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/rocket_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/repulser_out_of_range.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/shuriken_hits_wall.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lockon_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lockon_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/lock_on_warning.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/lock_on_warning.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/weapon_impact_shield_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/ship_exploding_player_rumble.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/photo_click.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/photo_click.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_left.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_left.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/side_shift_right.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/side_shift_right.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/rumble/heartbeat.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/rumble/heartbeat.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_race.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_race.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_elimination.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_elimination.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/weaponstats_detonator.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/weaponstats_detonator.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/handlingstats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/handlingstats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/frontend.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/frontend.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_results.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_results.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/generaltrack.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/generaltrack.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/voppler.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/voppler.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_preracechatter.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_preracechatter.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fe.envsettings” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fe.envsettings” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/languages/english/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helv.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helv.gtf” [3]
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06510]} SPU: LLVM: Building spu-0x06510-iHahyLKqk40hSyssAFiswLsdVawK (size 32)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/helvb.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/helvb.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/ps_buttons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/ps_buttons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/pulsehud.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/pulsehud.gtf” [3]
- S {SPU[0x2000004] Thread (WOHD_multiSPU_CellSpursKernel4) [0x092c4]} SPU: LLVM: Building spu-0x092c4-4jQXRGGLFy0pnQtRe99AYZcgr7m4 (size 14)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fonts/small.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fonts/small.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/font/wo3.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.fnt” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/font/2097.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/font/2097.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/languages/english/entries.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/languages/english/entries.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/skin.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/skin.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/network_icon_texture.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/network_icon_texture.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hd_options_arrow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hd_options_arrow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/studioliverpool_fury.bik” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/studioliverpool_fury.bik” [1]
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x064e0]} SPU: LLVM: Building spu-0x064e0-t8EaoyPw1eunyW9q6Fo4swsGCEVE (size 12)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x056a4]} SPU: LLVM: Building spu-0x056a4-7fnJpYLxqg8FEjnymjoURKCPdhkm (size 33)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0717c]} SPU: LLVM: Building spu-0x0717c-tXWeGst9fSNmax3K6Nx4ESMrRJEy (size 13)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x056b4]} SPU: LLVM: Building spu-0x056b4-3ik6nbFbe6H0PZZvMdHXfWcudofR (size 29)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x0672c]} SPU: LLVM: Building spu-0x0672c-80iWjsmRMk90eM4ciZPHeiVNeTRL (size 41)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06d10]} SPU: LLVM: Building spu-0x06d10-dNcaYWdsrV1QJMZCvWkghrZzeNeX (size 66)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x06798]} SPU: LLVM: Building spu-0x06798-fzfcp30rmo4Pm1u1C6LgfNS7br7g (size 14)...
- S {SPU[0x2000000] Thread (WOHD_multiSPU_CellSpursKernel0) [0x05700]} SPU: LLVM: Building spu-0x05700-378q7zHLGbSF73K1a87hPYjGpeEP (size 10)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/frontendscene/frontendscene_hd_atg.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/frontendscene/basic_vertexemissive.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/basic_emissive.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/basic_emissive.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/line.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/line.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/title_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/title_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/square.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/square.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/startprofile_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/startprofile_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickbootscreens_ps3.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/showunlocks_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/showunlocks_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dot.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dot.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_closed.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_icon_open.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_icon_open.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/unlocked_corner.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/unlocked_corner.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/subtitle_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/materials/cf_basicvertexalpha.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_back.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/textures/flyer_dummy_front.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/texture/unlock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/mainmenu_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/mainmenu_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/cursor.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/cursor.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/file2.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/file2.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/game_guide_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/game_guide_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/corner2.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/corner2.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/box_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/box_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_hd copy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/psstore_ingame_sd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/racebox_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/racebox_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/singlerace_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/singlerace_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tournament_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tournament_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vectorvenom_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vectorvenom_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flash_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flash_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/rapier_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/rapier_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/phantom_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/phantom_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/easy_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/easy_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/medium_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/medium_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hard_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hard_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/any_players_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/any_players_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/number_players_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/number_players_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/location_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/location_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/horizontal_split.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/horizontal_split.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/vertical_split.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/vertical_split.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/barrelrolls_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/weapons_hints_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/respawns_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/respawns_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_on_icon_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pilot_assist_off_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/eliminator_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/eliminator_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zonebattle_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zonebattle_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/public_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/public_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/friends_only_icon_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/invite_only_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/invite_only_online_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/racebox_placeholder.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/racebox_placeholder.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/padlock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/padlock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/cellmode_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/cellmode_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/00_flyer.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/00_flyer.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexmedal_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexmedal_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/nonselectable_arrow_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/flyers/01_uplift/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tilted_arrows.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tilted_arrows.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_outline.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexlock_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexlock_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hexagon_hd_thick_out.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flyerbarcode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flyerbarcode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon_mini.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon_mini.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/memorystickscreens_ps3.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/additional_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/additional_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/tv.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/tv.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/centresoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/centresoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/frontsoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/frontsoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sofa.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sofa.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speaker.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speaker.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/leftrightsoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/leftrightsoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reversesoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reversesoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/sub.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/sub.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/basssoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/basssoundwave.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/team_selection_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/team_selection_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemoutline.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemoutline.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackemblemhexagon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackemblemhexagon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/downnobble.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/downnobble.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/track_selection_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/track_selection_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/reverse_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/reverse_icon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/infinity_symbol.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/infinity_symbol.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/furyshipicon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/furyshipicon.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/trackdirectionarrow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/trackdirectionarrow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/multiplayer_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/multiplayer_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/recordgrid_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/recordgrid_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/star.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/star.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/gallery_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/gallery_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/controls_definition_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/controls_definition_ps3.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/controls_buttons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/controls_buttons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stats_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stats_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/materials/medal.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/textures/medal_dissolvehexnormal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/network_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/network_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/voicecom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/voicecom.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/flags/us.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/flags/us.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/logo.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hdhud.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hdhud.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_icons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_icons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/hex_bg.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/hex_bg.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/pulse_assets.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/pulse_assets.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/online_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/online_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/minigamelist.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/manual_definition_eu.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/manual_definition_eu.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/campaign.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/campaign.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/racebox_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/racebox_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/pilot_ass_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/barrel_roll_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/airbrakes.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/airbrakes.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/side_shift_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/speedup_weapons.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/energy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/energy.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/absorb_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/absorb_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/maglock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/maglock.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/team_loyal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/team_loyal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/ghost_ship.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/ghost_ship.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/recovery.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/recovery.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/photomode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/photomode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/manual/custom_music.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/manual/custom_music.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/hud/textures/hud_components.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/hud/textures/hud_components.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/credits_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/credits_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/ship.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/ship.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_with_specular_from_alpha_n_vcol.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/diffuse_vcol.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/glass_texture.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/emissive_bloom.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/materials/ships/basicalpha.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_1024.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisarhd_skin_n_1024.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/feisar_glass.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/livery1/colours_flashing_glow.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/credits_text_eu.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/credits_text_eu.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dolby_digital.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dolby_digital.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dts.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dts.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/debug_screens.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/debug_screens.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/demo_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/demo_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/demo_logo_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/demo_logo_hd.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/ingame_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/ingame_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/photo_mode_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/photo_mode_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/materials/medal.rcsmaterial” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/tex/medal_dissolvehexnormal.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.vex” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.rcsmodel” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/endrace_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/endrace_definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/fe/minibw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_gold.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_gold.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_silver.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_silver.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/trophies/hd_bronze.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/trophies/hd_bronze.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/rank/rank_icon_01.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/rank/rank_icon_01.vex” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/speedlap_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/speedlap_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/timetrial_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/timetrial_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/zone_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/zone_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/detonator_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/detonator_bw.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/badges_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/badges_fury.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/frontend/gui/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/frontend/gui/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/frontend/gui/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/01_vineta_k/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/15_anulpha_pass/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/03_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/04_chenghou_project/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/02_track/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/10_sebenco_climb/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/05_ubermall/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/12_sol_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/01_vineta_k/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/01_vineta_k/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/01_vineta_k/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/15_anulpha_pass/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/15_anulpha_pass/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/03_track/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/03_track/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/03_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/04_chenghou_project/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/04_chenghou_project/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/02_track/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/02_track/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/02_track/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/10_sebenco_climb/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/10_sebenco_climb/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/05_ubermall/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/05_ubermall/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/05_ubermall/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/12_sol_2/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/12_sol_2/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/12_sol_2/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/talons_junction/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/talons_junction/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/talons_junction/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/talons_junction/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/amphiseum/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/amphiseum/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/amphiseum/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/amphiseum/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/modesto_heights/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/modesto_heights/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/modesto_heights/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/modesto_heights/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/tech_de_ra/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stats_reversed.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/tech_de_ra/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/tech_de_ra/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/tech_de_ra/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_1/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_1/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_1/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_2/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_2/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_2/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_3/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_3/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_3/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stats.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/environments/zone_4/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/environments/zone_4/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/environments/zone_4/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [2]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [3]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/stringtable.xml” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/feisar/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/feisar/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/feisar/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/qirex/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/qirex/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/qirex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/piranha/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/piranha/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/piranha/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/ag_systems/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/ag_systems/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/ag_systems/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/triakis/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/triakis/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/triakis/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/goteki/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/goteki/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/goteki/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/egx/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/egx/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/egx/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/assegai/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/assegai/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/assegai/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/mirage/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/mirage/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/mirage/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/harimau/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/harimau/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/harimau/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/auricom/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/auricom/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/auricom/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/ships/icaras/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/ships/icaras/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/ships/icaras/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/nosia_machinegun/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/nosia_machinegun/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/nosia_machinegun/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/gingy/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/gingy/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/gingy/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/gingy/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/gingy/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thecrystalmethod/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thecrystalmethod/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/thecrystalmethod/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thetouch/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thetouch/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/thetouch/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/thetouch/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/thetouch/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/spector/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/spector/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/spector/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/spector/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/spector/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/amontobin/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/amontobin/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/amontobin/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/amontobin/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/amontobin/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/edrushopticalmatrix/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/edrushopticalmatrix/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/moveyastevelavers/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/moveyastevelavers/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/moveyastevelavers/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/mist/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/mist/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/mist/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/mist/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/mist/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/djfresh/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/djfresh/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/djfresh/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/djfresh/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/djfresh/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/exceeder/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/exceeder/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/exceeder/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/exceeder/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/exceeder/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/bookashade/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/bookashade/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/bookashade/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/bookashade/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/bookashade/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/kraftwerk/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/kraftwerk/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/kraftwerk/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/noisia/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/noisia/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/noisia/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/noisia/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/noisia/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/stantonwarriors/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/stantonwarriors/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/music/stantonwarriors/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/2097_hud/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/2097_hud/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/xml/2097_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/wo3_hud/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/wo3_hud/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/xml/wo3_hud/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/billboards/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/billboards/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/billboards/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/billboards/hd_adverts/piranha/piranha_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/billboards/hd_adverts/feisar/feisaratg_landscape.vex/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/stringtable.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/stringtable.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/grids/stringtable.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_00.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_00.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_01.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_01.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_02.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_02.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_03.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_03.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_04.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_04.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_05.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_05.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_06.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_06.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_07.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_07.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_08.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_08.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_09.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_09.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_10.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_10.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_11.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_11.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_12.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_12.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_13.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_13.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_14.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_14.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/grids/grid_15.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/grids/grid_15.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/music/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/music/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/music/definition.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/music/definition.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/music/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/loading/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/loading/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/loading/definition.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/loading/definition.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/loading/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/news/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/news/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/plugins/news/definition.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/plugins/news/definition.xml” [1]
- E {PPU[0x100000d] Thread (fios mediathread) [0x016e2090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/data/plugins/news/definition.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/globalaudioconfig.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/globalaudioconfig.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/globalaudioconfig.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/globalaudioconfig.xml” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/frontend_fliers.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/frontend_fliers.bnk” [1]
- U {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f40d0]} cellSearch TODO: cellSearchStartListSearch(type=0x9, sortOrder=0x1, outSearchId=*0xd00c0d14)
- U {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f40d0]} cellSearch TODO: cellSearchStartListSearch(type=0x1, sortOrder=0x1, outSearchId=*0xd00c0d04)
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/sound/speech_fe.bnk” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/sound/speech_fe.bnk” [1]
- E {PPU[0x1000015] Thread (LoadingScreenThread) [0x013f4160]} 'cellSearchEnd' failed with 0x8002c80d : CELL_SEARCH_ERROR_INVALID_SEARCHID [1]
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-ZAhea3FFhakpfMa36ZvaNx-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
- E {PPU[0x1000000] Thread (main_thread) [0x013f5990]} 'sceNpInit' failed with 0x8002aa02 : SCE_NP_ERROR_ALREADY_INITIALIZED [1]
- E {PPU[0x1000000] Thread (main_thread) [0x013f5990]} 'sceNpInit' failed with 0x8002aa02 : SCE_NP_ERROR_ALREADY_INITIALIZED [2]
- U {PPU[0x1000000] Thread (main_thread) [0x013f59e0]} sceNp TODO: sceNpBasicRegisterHandler(context=*0x314f4c40, handler=*0x718f00, arg=*0x0)
- U {PPU[0x1000000] Thread (main_thread) [0x013f2608]} cellGameExec TODO: cellGameGetBootGameInfo(type=*0xd00405f0, dirName=“”, execdata=*0xd00405f4)
- E {PPU[0x100001a] Thread (TrophyInitThread) [0x013f0078]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x716468, arg=*0x30549ff0, options=0x0)
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/community/community.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/community/community.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/xml/community/prompt.xml” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/xml/community/prompt.xml” [1]
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040380)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040360)
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-Fw28ZLYjrm28jGkCjyP0Ew-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-SqhVEw8Eg0UcRMfygtcfjd-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-FotbZ1TdsVMNYskb7W12s6-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libssl.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-95r7Juhw7niQj6t9SAfNTR-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-XuGVy2wEHwt3xmazyhQcgn-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} PPU: LLVM: Loaded module v3-tane-Azvpte0puqKSeF3SPfQ5z5-000000-skylake.obj
- S {PPU[0x1000000] Thread (main_thread) [0x016209ac]} sys_prx: Loaded module: /dev_flash/sys/external/libhttp.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00403c0)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00403c0)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [2]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/images/dialog_tiled.gtf” [3]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/images/dialog_tiled.gtf” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x005d7b7c]} 'sys_mutex_destroy' failed with 0x8001000a : CELL_EBUSY [1]
- E {PPU[0x1000000] Thread (main_thread) [0x005d7b88]} 'sys_mutex_destroy' failed with 0x8001000a : CELL_EBUSY [2]
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/music/femusic/frontend1_surr_fury.mp3” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/music/femusic/frontend1_surr_fury.mp3” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury.envsettings” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury.envsettings” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03098]} SPU: LLVM: Building spu-0x03098-77bctP8z5s4nypQNSxdnp35Q4CAK (size 46)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/auricom_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/auricom_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x028c4]} SPU: LLVM: Building spu-0x028c4-NGKW6zMEE7geRnsipymKSpcjV174 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03150]} SPU: LLVM: Building spu-0x03150-hWubFrus4Trsx3oFhK2S00eTTeU0 (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02c68]} SPU: LLVM: Building spu-0x02c68-oG94ngJow8nNVTtvXZL8Mhi99MKy (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d30]} SPU: LLVM: Building spu-0x02d30-ohzQU7gzsTM8o0yZS8RYhkcrbCtQ (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a2c]} SPU: LLVM: Building spu-0x00a2c-R2CHH8WPjphWNwjXhaZhM0HYM7Hq (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a80]} SPU: LLVM: Building spu-0x00a80-mSSh4kPATsTbvVAMNRsbhMt52Yv3 (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3fec0]} SPU: LLVM: Building spu-0x3fec0-RJMcr1gY03H5Fj3pkGdCFh26214C (size 77)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a84]} SPU: LLVM: Building spu-0x00a84-HSz5E5uE9LmSFc2Z9XPj8W2TPkC2 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02360]} SPU: LLVM: Building spu-0x02360-JXzTAPb4px49UQPnWqne3vst2ifv (size 25)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/mirage_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/mirage_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x023c8]} SPU: LLVM: Building spu-0x023c8-RgpKZLKuQQ8KAFTi5rKCwvZdEQZ8 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x023e0]} SPU: LLVM: Building spu-0x023e0-oGUKX72Hq1UpZdYYCHAm9MVrKo37 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02400]} SPU: LLVM: Building spu-0x02400-TRsHkNSF9d5kNpXuaraiZmq42k03 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02db8]} SPU: LLVM: Building spu-0x02db8-oviScyCJbAzWjWqjhKxHSG9F3TU0 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02dc4]} SPU: LLVM: Building spu-0x02dc4-YdRZm9Xab1o34ZGntC3AwEM9TtQY (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b78]} SPU: LLVM: Building spu-0x01b78-UCaHNqV6SvxQmouJ11sRWQFrRZFs (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02df8]} SPU: LLVM: Building spu-0x02df8-45hr1pv3SSvn2F4R5ANYgrrM38Ac (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01be0]} SPU: LLVM: Building spu-0x01be0-LRsY99UyK8veWos6GmgVG2QPF1A7 (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02930]} SPU: LLVM: Building spu-0x02930-6cZUmcb0sJUo39U69KPb2RZEN4cp (size 26)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/harimau_n1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/harimau_n1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01c30]} SPU: LLVM: Building spu-0x01c30-Cc9wCcpga2eJjSaMAgT8RrPvAJ7n (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02998]} SPU: LLVM: Building spu-0x02998-cnoUiYkQwXcNmm9HN2cPPM5EwQsm (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01b9c]} SPU: LLVM: Building spu-0x01b9c-QYiKecTU4drr7u5EW52y7tXdwVWZ (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01cb8]} SPU: LLVM: Building spu-0x01cb8-rTxpcbXsATcRt1mdc6gxRjcGibEZ (size 102)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01e50]} SPU: LLVM: Building spu-0x01e50-2QH8hxkRFApUENAXhmhRhiHTEznW (size 94)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01fdc]} SPU: LLVM: Building spu-0x01fdc-VFjqAW77g6MrorXaq1AL2gJgGtX8 (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02020]} SPU: LLVM: Building spu-0x02020-a7qXz5QigK2Q7w5W5eo4nwevzXgf (size 77)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02154]} SPU: LLVM: Building spu-0x02154-jwoKQ5ueWhvjwT4v8tJdKT3RMbpj (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x022d4]} SPU: LLVM: Building spu-0x022d4-ef8ChJxxKiX2QXkFViduarobubFP (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02de4]} SPU: LLVM: Building spu-0x02de4-4MKrRWi8uVv1Eyd15wy96PikXAxH (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02410]} SPU: LLVM: Building spu-0x02410-tZsHuTTGN4tT7KAs3HEfqgnApATL (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00a90]} SPU: LLVM: Building spu-0x00a90-LCd7q43HdgiAKMvAy9hY2rUmddWo (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x3fec0]} SPU: LLVM: Building spu-0x3fec0-qscUVa9hYJ3W2JFwjwGR3ncf6v0c (size 77)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/mirage_n1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/mirage_n1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00ad0]} SPU: LLVM: Building spu-0x00ad0-jAoa9A8HVeGZmTTiLNYzP21kVvbY (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x00aec]} SPU: LLVM: Building spu-0x00aec-cRY5i5kUuF9gGkiNZ8XMuKcncuW8 (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02ca0]} SPU: LLVM: Building spu-0x02ca0-YexftpbK4An30jduUGwinEfM9Wjj (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x031c8]} SPU: LLVM: Building spu-0x031c8-p5QMqZiKRnmSX1zgPnvRtLgqJTrh (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03248]} SPU: LLVM: Building spu-0x03248-E3gXEH6XMtsESfkGGGyruj05c8qJ (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03250]} SPU: LLVM: Building spu-0x03250-8Aj1xk1z8bG7h2XA70MqMPSvb2fS (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03254]} SPU: LLVM: Building spu-0x03254-728Np1YCK4CnjEGjGSgVsSLjvTMZ (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16030]} SPU: LLVM: Building spu-0x16030-bJ4SG1QgTcunvpTwokejUZr5dSuC (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1611c]} SPU: LLVM: Building spu-0x1611c-FsHamjnKKxE0rvWbS8EUyPcUMHFe (size 7)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/ag_systems_n1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/ag_systems_n1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1607c]} SPU: LLVM: Building spu-0x1607c-0UPY0G0sm3t8ALpjuM33Ke3Hjr2W (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051a8]} SPU: LLVM: Building spu-0x051a8-erkHUTjzLaff5MgpUVX9RtAg7PXu (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051c8]} SPU: LLVM: Building spu-0x051c8-YJNFeuC1fNjnPbj0itoE6MTfQmpJ (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02f30]} SPU: LLVM: Building spu-0x02f30-te6z9H8rVoam1g3Ev2eCijaZE3FH (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02f6c]} SPU: LLVM: Building spu-0x02f6c-6W17uCzEWWicfkTbRpNrGmVcUnGP (size 40)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x028f0]} SPU: LLVM: Building spu-0x028f0-o8equkqeHWXN0VyTXX54pRadKfe4 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0300c]} SPU: LLVM: Building spu-0x0300c-ReqpFE1121yVt4vFg3K1EcgdwoXJ (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x051f8]} SPU: LLVM: Building spu-0x051f8-UKJiVL24vtdHkjusTZGCcvqZKkeF (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05208]} SPU: LLVM: Building spu-0x05208-pk0owVGP03w1EnhitKd91sTLHHhH (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05210]} SPU: LLVM: Building spu-0x05210-45E0MRd4EKuXq9LE3JPxcigtrAVF (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05238]} SPU: LLVM: Building spu-0x05238-7RGnCfQzvR5C6PYJZLuo0uWvPzPi (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05240]} SPU: LLVM: Building spu-0x05240-iYzWppzEW3hd3FS0Yscsd67FK7zr (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x052f0]} SPU: LLVM: Building spu-0x052f0-W7hPW8qTcQZL9C8iA2RMWw1GA6f0 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x017f0]} SPU: LLVM: Building spu-0x017f0-4zE9jTUfJ3s6G0YiPycckGgKzWr3 (size 31)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/detonator.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/detonator.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a48]} SPU: LLVM: Building spu-0x01a48-Ev1PcNNbiV2Ydk2GjQgiJf7RdnYx (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a60]} SPU: LLVM: Building spu-0x01a60-1c9V0a4vrTqZXeHb0NS5Hm9SEMCz (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d68]} SPU: LLVM: Building spu-0x02d68-sf8GpGK6oshWvku4NLJiyEiT2Ygb (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035a0]} SPU: LLVM: Building spu-0x035a0-honNT8UYfqaTga2vffFJrwnSqJLb (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x035bc]} SPU: LLVM: Building spu-0x035bc-rYgWJbyrn0zek8iaMJuUpsogpU3U (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02d98]} SPU: LLVM: Building spu-0x02d98-P67eEs60nCUnyvnfq5XMeii0f6E8 (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a64]} SPU: LLVM: Building spu-0x01a64-14QsmmK1VjCLioc37kWwn6swyn8c (size 9)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05308]} SPU: LLVM: Building spu-0x05308-fje0SgAZj53SNnkeFgjo7XUfjkzM (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05310]} SPU: LLVM: Building spu-0x05310-YiVPR1aw5vMRJUZ1XmL1TdngHmfd (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04318]} SPU: LLVM: Building spu-0x04318-RWR9zr9tk4VTqGLAtf3fQsnVxEjV (size 6)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/qirex_n1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/qirex_n1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15d00]} SPU: LLVM: Building spu-0x15d00-AnXs6hGARuaf3bVJVnPN4bF3Mcog (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04030]} SPU: LLVM: Building spu-0x04030-Y5EUw8g6XRYhgHjCCmSX1PYzrVhm (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15d38]} SPU: LLVM: Building spu-0x15d38-atX2hq00j5LhEhJnGTjc44KP9tSE (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15710]} SPU: LLVM: Building spu-0x15710-NJSF1Ydpead1mwuXwcLM6dQ9tmfz (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15758]} SPU: LLVM: Building spu-0x15758-psyj6N3Juo0KmKkHa0q3MsAfUGuv (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15898]} SPU: LLVM: Building spu-0x15898-4HgWk08SoC6izbGpHtxq6zh5co4d (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0abf8]} SPU: LLVM: Building spu-0x0abf8-CRz7AyECG7ejcWh8q41czSEMhuM5 (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x158a0]} SPU: LLVM: Building spu-0x158a0-pqTsiY5g7p90citbkb1euX6vHC3f (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15900]} SPU: LLVM: Building spu-0x15900-Vx9YhMPJSHY6WXoP6Lx57foqZuyC (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15e98]} SPU: LLVM: Building spu-0x15e98-89f44ojuQU0dRFZ9cCKV1jYW4gKr (size 10)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/goteki_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/goteki_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x154c8]} SPU: LLVM: Building spu-0x154c8-a6CswAKtQXrHmp1xAcoeYNQAWsWK (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15528]} SPU: LLVM: Building spu-0x15528-9fVMhd8rG0cgR1Xx3tokfHihui1j (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15668]} SPU: LLVM: Building spu-0x15668-RAK6KyNKdM7Zj9rCnTeqhi6cTV4P (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12338]} SPU: LLVM: Building spu-0x12338-4MMtz2yaUgdHjSrpTa9wbiov7Cps (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x113f8]} SPU: LLVM: Building spu-0x113f8-9E1EGPSFQdoCKmKtxsMtmvPfT4HQ (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05ec8]} SPU: LLVM: Building spu-0x05ec8-2MfFHEpob5VRwWyx1vHvtaRc4cGa (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05f38]} SPU: LLVM: Building spu-0x05f38-YHuXJzxhaFJ3FwLRfYu9GiLh3jMM (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053a0]} SPU: LLVM: Building spu-0x053a0-mjz0uzmcmRg4o7oWiX3QAjSjZ2gZ (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11418]} SPU: LLVM: Building spu-0x11418-CVQVgcURd25WWtE1qgnY8pZesmd2 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a10]} SPU: LLVM: Building spu-0x11a10-sVQnoFJ63hdbdK0x1hxHffNFwykz (size 12)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/piranha_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/piranha_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x118a8]} SPU: LLVM: Building spu-0x118a8-o1A3ECnfnC18GCJjgYJFzESKeLVA (size 89)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a40]} SPU: LLVM: Building spu-0x11a40-GV1wVhrF8t33THtT7Hhv16TnCEyk (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11448]} SPU: LLVM: Building spu-0x11448-EwyWj8Xz71a8SGwJ10q4So7ZTj1e (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x112c8]} SPU: LLVM: Building spu-0x112c8-E9pG4RLmxLiVZdyJhJ6SAnN8cNSw (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x112e8]} SPU: LLVM: Building spu-0x112e8-Tj8g3Mjwk44ULt6GToqN56KCCjU5 (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12458]} SPU: LLVM: Building spu-0x12458-rEtk1fw97WUReYRvmrFfT95tXEH0 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf30]} SPU: LLVM: Building spu-0x0bf30-oHd6wZPzcw5WW6q0A9fVUJGx6mvY (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e90]} SPU: LLVM: Building spu-0x06e90-mLRbRq3fSm58hv0sTT7s5KGMsJ2M (size 15)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/assegai_n1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/assegai_n1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07b68]} SPU: LLVM: Building spu-0x07b68-rNFoWegj8URKfv09PJX0sZGxzPWo (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ecc]} SPU: LLVM: Building spu-0x06ecc-b65UbqoNK7SF0JecEko7PwZMKS73 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x068f8]} SPU: LLVM: Building spu-0x068f8-8vKdG5Emg1t8Q867N9osrqEK3ydU (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ed8]} SPU: LLVM: Building spu-0x06ed8-WnPRcqxuxkN5oQxQzqCUe88wNCXN (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf78]} SPU: LLVM: Building spu-0x0bf78-Eg00ixu2bWCPdtRVZeRhXiWepS8t (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07c60]} SPU: LLVM: Building spu-0x07c60-EJ8PKkcp8atngaeiyZgTff4kVaPL (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07bd0]} SPU: LLVM: Building spu-0x07bd0-VCAZjhi6Gbb81WYpdSthxH3T0hPs (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bfa8]} SPU: LLVM: Building spu-0x0bfa8-4SofgzjcruZEebw9pfvKZKYcpUFT (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12550]} SPU: LLVM: Building spu-0x12550-1fPFK0y6ANbTftgn04HrC5mnJoJd (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x124d8]} SPU: LLVM: Building spu-0x124d8-rmYe5srtJJ9hmMKTxMX8zHGZNLTC (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bfd4]} SPU: LLVM: Building spu-0x0bfd4-i7VPNov0rfFt5R9AkYiAVWEo4mc1 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09400]} SPU: LLVM: Building spu-0x09400-4uSLSzdzJyZcWxASC0hHAwNHZXx7 (size 84)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/harimau_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/harimau_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bff0]} SPU: LLVM: Building spu-0x0bff0-pwrN0bu83rnfYg4gv4tCEjKPPPPz (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05420]} SPU: LLVM: Building spu-0x05420-mzYgUm8g0dqKa42AU6ZpvmVm7XWQ (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x054c8]} SPU: LLVM: Building spu-0x054c8-TekXQsevgj2jnkCXgxYFjtfU2crd (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c020]} SPU: LLVM: Building spu-0x0c020-JyRRT8kE0Zi3Fs60xyhQvk2rhbQn (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b718]} SPU: LLVM: Building spu-0x0b718-LVayKc73pywFYsH5UatNXqL1nzaT (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b744]} SPU: LLVM: Building spu-0x0b744-GxZ4qxPdudymoPXzNGposk49tTwL (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b758]} SPU: LLVM: Building spu-0x0b758-35F0MV4XaKAN3xV1CuyUAnkL2eNG (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b768]} SPU: LLVM: Building spu-0x0b768-gW0p3R3EVus9dWV1x0oiGwhkHTUq (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ade0]} SPU: LLVM: Building spu-0x0ade0-PJvkS59pYtyTiSsbXVd1XFqgge2z (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b770]} SPU: LLVM: Building spu-0x0b770-ezf69A2LvSm5NoCgYPJS3qN3NT4N (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ae58]} SPU: LLVM: Building spu-0x0ae58-UTTzJ46ZcoCsXouLHA4yadtCkNYk (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b778]} SPU: LLVM: Building spu-0x0b778-oRGiY6fowMe5m7UQWFpAhid0J47P (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0aee8]} SPU: LLVM: Building spu-0x0aee8-ruH3FLAXWtAAT8HX1NCGzLEmNTd7 (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12470]} SPU: LLVM: Building spu-0x12470-5L9osT29SmuWFtdA8iaJULNpPK61 (size 25)...
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664/USRDIR/data/fe/fury/ag_systems_c1.points2” [1]
- E {PPU[0x1000011] Thread (fios mediathread) [0x016e1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BCES00664DATA/USRDIR/data/fe/fury/ag_systems_c1.points2” [1]
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x122e0]} SPU: LLVM: Building spu-0x122e0-dkzVMkUEzSJHVW7JY7p5xj8oHFsf (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12320]} SPU: LLVM: Building spu-0x12320-7zJkm417gJEgqUZTTsYujy7qY2H9 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15680]} SPU: LLVM: Building spu-0x15680-F60ycAoCkbn0rSTjv9f9See3sEUK (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x156e0]} SPU: LLVM: Building spu-0x156e0-Lwz2dLLuf6w9chtYnnyrjbNL4rGU (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ec0]} SPU: LLVM: Building spu-0x15ec0-5ZPZ6Qryc9ueXwXQkaFj5bJSihWK (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15b98]} SPU: LLVM: Building spu-0x15b98-kehmswrurxuQu1ZL4Rm0XtAZEzNb (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15c20]} SPU: LLVM: Building spu-0x15c20-hFYs0tbTL2W3C6HMVGLHdk7U3JKz (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ce0]} SPU: LLVM: Building spu-0x15ce0-FbEwrSjdHuk7mnJ2ceo8rZtfcUPp (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ed0]} SPU: LLVM: Building spu-0x15ed0-7vYAEGp1cL987jyZr13WjPCXjKun (size 64)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd00402f0)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15920]} SPU: LLVM: Building spu-0x15920-CznVRA0pJL9jTbwCGvTeec5ncEQK (size 14)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15958]} SPU: LLVM: Building spu-0x15958-kQFPd0G8NpmYVjfNYcWveGYrcUjj (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ad8]} SPU: LLVM: Building spu-0x15ad8-1wzExp8LsLo0vkEx89xH5sRiGZNX (size 47)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15ab8]} SPU: LLVM: Building spu-0x15ab8-gFKujbqpNMaZUTeWsrRjxhVFGyJ1 (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15fd0]} SPU: LLVM: Building spu-0x15fd0-Xf6278zQZkYn54KYP13sE5Ag67sW (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04330]} SPU: LLVM: Building spu-0x04330-kLPQH3sG9oa76g6KUsT6VcK3VV7h (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05318]} SPU: LLVM: Building spu-0x05318-XP8n3VqTdUw5dwFo0a1W8soeaoUE (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05368]} SPU: LLVM: Building spu-0x05368-21k8Gif1cgajWsc037gr8ztXmPpA (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04080]} SPU: LLVM: Building spu-0x04080-RwTdX9hRauEa3o4k8mSpMMsf6Xtp (size 81)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05378]} SPU: LLVM: Building spu-0x05378-QnPvFAMPwPM5gLW3Wper3s4M1uqT (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04048]} SPU: LLVM: Building spu-0x04048-1PESujbKYudnhxK5rziPZaQxsh11 (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05388]} SPU: LLVM: Building spu-0x05388-hnHfYGFdf0i7b6AtYnYLt02TAXWs (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04590]} SPU: LLVM: Building spu-0x04590-kvQja3sU7xxEmhVdvjGmYeE1PXqg (size 50)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully x2
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15330]} SPU: LLVM: Building spu-0x15330-J24P1rhuQUUGU3VmLZWKHVdHp6hc (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15258]} SPU: LLVM: Building spu-0x15258-ZEUeygJHSbu0Xtm0RAenigjnbb2i (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x151c8]} SPU: LLVM: Building spu-0x151c8-evb0oj3e6uWLuzFdnMXCpcPk2dMH (size 35)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully x3
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15270]} SPU: LLVM: Building spu-0x15270-hZP87Jr6gzPfhYiNMCPu66Fu97pG (size 15)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {RSX Decompiler Thread} RSX: New program compiled successfully x2
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1535c]} SPU: LLVM: Building spu-0x1535c-M3TC7gVWUaoJcnT3X84wk3EFhN93 (size 3)...
- S {RSX Decompiler Thread} RSX: New program compiled successfully
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15378]} SPU: LLVM: Building spu-0x15378-Xbbts2otLWYViYWtNWP24bdJTi6K (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15398]} SPU: LLVM: Building spu-0x15398-XKnC0QFiiC70Nfj5jgK4s9gfnatF (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12100]} SPU: LLVM: Building spu-0x12100-ps8LV8qePZXhnLFwRCtWyni6YbTt (size 2)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05820]} SPU: LLVM: Building spu-0x05820-65qUcJLGrApYUtiFjqmqS9S7cgyL (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057d0]} SPU: LLVM: Building spu-0x057d0-Vse3pVL1nJpcy8tm4MWMEw1kaqWK (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0584c]} SPU: LLVM: Building spu-0x0584c-8qdxC1aYVF4d1M4adfp8i2pCLygE (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x153a0]} SPU: LLVM: Building spu-0x153a0-6P1nH0ftq9u7YnAjRvt5txPKy2c3 (size 13)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04658]} SPU: LLVM: Building spu-0x04658-ZCrVgwe3VsW4o3d2oi9UiAA8fFNG (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x153d8]} SPU: LLVM: Building spu-0x153d8-ebExa56gqJGYRp2gfqN2xcasq1gm (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15430]} SPU: LLVM: Building spu-0x15430-XvG1mJyEVwCYJw4nSsivVY2TGUHM (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x122b0]} SPU: LLVM: Building spu-0x122b0-p5mL7W4HgNLJXE6C65pVphaxSoGT (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12108]} SPU: LLVM: Building spu-0x12108-iabaFW4tfcN4vxcresEe2UpxnKvk (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11460]} SPU: LLVM: Building spu-0x11460-UmwvjYpvA5MpJUfxoRgfmQFbF8RL (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b70]} SPU: LLVM: Building spu-0x05b70-iG2xnf9cZkEqq2EUY26VnzmZyoAr (size 11)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11498]} SPU: LLVM: Building spu-0x11498-N14NG5A5W448Wgc9vKfU9e8Tz0Vp (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11528]} SPU: LLVM: Building spu-0x11528-GMVZm5eugodH6zPGPnCHWYpbqoXu (size 48)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11600]} SPU: LLVM: Building spu-0x11600-ak9fWdhgcufk81k0s39KLEAdi9St (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f48]} SPU: LLVM: Building spu-0x10f48-XwcjL3habREWqN1NU3TXh76qmGUa (size 24)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05770]} SPU: LLVM: Building spu-0x05770-NzSd2qY0e7AkK7ycKfMwhKgwwKV1 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05508]} SPU: LLVM: Building spu-0x05508-t90Y18yv3M0fHnvb8Q4dnLjrNJ58 (size 84)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057a0]} SPU: LLVM: Building spu-0x057a0-m141hdLsrq0mM5PWPG3jd0HtwcMc (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x057b4]} SPU: LLVM: Building spu-0x057b4-ok9UvyQPyb6hZYg0UFHqhRokZCWZ (size 6)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10fa8]} SPU: LLVM: Building spu-0x10fa8-C7QSAch7uyH3P7hnZ9ZbJAHTZotw (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c70]} SPU: LLVM: Building spu-0x11c70-6hAf62CwAYSaAi9qFywE8GLHa84x (size 125)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11e68]} SPU: LLVM: Building spu-0x11e68-CTg4M06LL1ZXkdEzTVCEvJAixfon (size 12)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11a68]} SPU: LLVM: Building spu-0x11a68-5339wXt4NTy5oJECFCUoS7e3mdpM (size 104)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x116f0]} SPU: LLVM: Building spu-0x116f0-2LFWGvxAxq8JV563C7PmY8rSNPKz (size 110)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c08]} SPU: LLVM: Building spu-0x11c08-ScYZTGzZcTAjkEPsjaVFjkHXutkR (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x116b0]} SPU: LLVM: Building spu-0x116b0-J0miigjfGNkqn74rMzraY3JghM9j (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11c20]} SPU: LLVM: Building spu-0x11c20-GFrd6jPe9268NuiH4jYjAh2rV6SX (size 19)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11e98]} SPU: LLVM: Building spu-0x11e98-GkfiXWKEYKNkefjRjZSusxfHgsys (size 9)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10fb8]} SPU: LLVM: Building spu-0x10fb8-gxS4whxYW02LZuZfXK1vwRMSxC20 (size 74)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x110e0]} SPU: LLVM: Building spu-0x110e0-6GmfKGzhbf7SCaSKNCdtKEYCZSox (size 122)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11608]} SPU: LLVM: Building spu-0x11608-cHNYmUXteFpiMKncm6HgMoogCTWa (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05b58]} SPU: LLVM: Building spu-0x05b58-XRZzSQTb4uAtthS780cVHte1fE5p (size 5)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11620]} SPU: LLVM: Building spu-0x11620-7qrXKVzRSHAVT1yR8mHenc2jibNs (size 35)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12198]} SPU: LLVM: Building spu-0x12198-6to1gWVqy5cnqosTvypv0am6zCPh (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b808]} SPU: LLVM: Building spu-0x0b808-VxR3ZweUVm1nNvL6Cf66Lq0Yjt1r (size 56)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b928]} SPU: LLVM: Building spu-0x0b928-kGL0eo8X6ELWx1GZ06V4XXnJtLde (size 2)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b930]} SPU: LLVM: Building spu-0x0b930-fyNdu62ixTXf9hLJcMt5hwJY9bsq (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0af78]} SPU: LLVM: Building spu-0x0af78-NfdoU47JfP7quN1bxEHd4VfQNaJa (size 91)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba18]} SPU: LLVM: Building spu-0x0ba18-Pw7MZ67iGnGoZXcNua35buj3MrNn (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e368]} SPU: LLVM: Building spu-0x0e368-67zeKTb0eWf4EjAjbtiwcPnx33Rd (size 147)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e664]} SPU: LLVM: Building spu-0x0e664-19KoQ1aT65m39n34EtGfFcRhNamp (size 7)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e680]} SPU: LLVM: Building spu-0x0e680-J9pN2vWQp4WHGFjG4taqhWakcuJX (size 18)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6c8]} SPU: LLVM: Building spu-0x0e6c8-c73su1Zfju3mf4sTjfZ5CRfPtijc (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e710]} SPU: LLVM: Building spu-0x0e710-6Hog0zyb1TkY3NysFYL7yXXkzLrk (size 19)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e700]} SPU: LLVM: Building spu-0x0e700-so9hgXYgvG0Az9VkSzp6tZmYSsi2 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6f8]} SPU: LLVM: Building spu-0x0e6f8-AYnTiAJYWPvhprvyoj3M3dk2Z7EU (size 6)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7c8]} SPU: LLVM: Building spu-0x0e7c8-WRpyyghpdCuAxe5QuQqNZgYU19fG (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ecb8]} SPU: LLVM: Building spu-0x0ecb8-96a5xNFvTM38bfE7cYvmwb7mqysm (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7e0]} SPU: LLVM: Building spu-0x0e7e0-Wqfwzjpb5jvdadxxrTrYFds984LG (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e7f8]} SPU: LLVM: Building spu-0x0e7f8-4gKcZUzuJxZ0TkdS0hzfSNZ6mzjJ (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e820]} SPU: LLVM: Building spu-0x0e820-PhtPFRpp8t2cmonZYhsGb4kP6hhp (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e838]} SPU: LLVM: Building spu-0x0e838-hf7EPxeK9wFWpdooi2d4wNnFGzLP (size 18)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e880]} SPU: LLVM: Building spu-0x0e880-THawJzT3y466CHpmUYCw3T2xMghv (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e898]} SPU: LLVM: Building spu-0x0e898-Fb0VHtaJCYJMZswXHf7TAceGpoMx (size 25)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb30]} SPU: LLVM: Building spu-0x0eb30-9YtTGhshQ8WXNgjT86MhFugdkqma (size 17)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb74]} SPU: LLVM: Building spu-0x0eb74-4E3HhRZWVkz78ZTJw3cUW92ssRuH (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb68]} SPU: LLVM: Building spu-0x0eb68-Mf8yF6vHsmrN0ZAqxa0cTYV5i2oy (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ebb8]} SPU: LLVM: Building spu-0x0ebb8-AaEzp8mv2SHAc1M1TVepF9hzN4hk (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ebd8]} SPU: LLVM: Building spu-0x0ebd8-3Fz6bp4mRYM0yTRxsAgSgJej98m0 (size 20)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec28]} SPU: LLVM: Building spu-0x0ec28-hKqGr1cJ6WXGjn3epMuThzRpobh2 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec54]} SPU: LLVM: Building spu-0x0ec54-CKgp9uJxWb5Q3j2ptPHcxdbN7hdA (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec80]} SPU: LLVM: Building spu-0x0ec80-YpPo9beKMnLFfPCzir9cekkaMEnA (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e8fc]} SPU: LLVM: Building spu-0x0e8fc-NTAvYF7AziRqEWaPN6jZCgpkMQz0 (size 11)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e928]} SPU: LLVM: Building spu-0x0e928-HEnussLHXAciSgsLrby6vG13Mk4a (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e980]} SPU: LLVM: Building spu-0x0e980-n73PGwAg1G0XvSKwsdLpCmNPPs8h (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e970]} SPU: LLVM: Building spu-0x0e970-nz7axLacjHiQLCQxeWFn2i5pTd9b (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ea00]} SPU: LLVM: Building spu-0x0ea00-N9FAmiwUKJMQy8pHKoCRMn4dS4bS (size 76)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e9f0]} SPU: LLVM: Building spu-0x0e9f0-6W513RStsx5YhKWrGUVbtP84Yg3U (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec00]} SPU: LLVM: Building spu-0x0ec00-PpJUMpkCpu9iTFeedQxKt4qsWH9s (size 10)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eee0]} SPU: LLVM: Building spu-0x0eee0-mJXWxREKhQYhmXfYMR17MnX2bM37 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ef24]} SPU: LLVM: Building spu-0x0ef24-Gqsq0Z0Z1kePpLLRJQrYSkkZuTCt (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba48]} SPU: LLVM: Building spu-0x0ba48-SXtqkjyrV6tq7P34kYSYcYePAAYG (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ef70]} SPU: LLVM: Building spu-0x0ef70-dCbfEJ4FYmHa07cQ77E97GPLV2w1 (size 50)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f038]} SPU: LLVM: Building spu-0x0f038-b56fp7Y90qibjnAEFC1K0yE1WYUe (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f0c8]} SPU: LLVM: Building spu-0x0f0c8-a8xUEN9CoE6WRMvYZwyS46tYRjVv (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05990]} SPU: LLVM: Building spu-0x05990-E36EaF7cNTLFJkq4iYiCWJVUVeJW (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x059d8]} SPU: LLVM: Building spu-0x059d8-m8dw5Z99bjeYFdRyHM8Gzk9kbnVm (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a58]} SPU: LLVM: Building spu-0x05a58-pVUbmzYTk1gr5Fr8Qbm08TaFeNiA (size 10)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a80]} SPU: LLVM: Building spu-0x05a80-CsTA2chjaEZN8VJMQsMjJtNcCq9o (size 53)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a44]} SPU: LLVM: Building spu-0x05a44-Q0qnkP2Y4m58iSjVyzNNcCkj4zRn (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f0d8]} SPU: LLVM: Building spu-0x0f0d8-4ZvTgYCoxyx03CPkbGbQRrs1mqkt (size 93)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba80]} SPU: LLVM: Building spu-0x0ba80-bU2PANzGEf43XrXLY2pdWQYLKrTA (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb28]} SPU: LLVM: Building spu-0x0bb28-oe2mStwUo45bK5axEtw83SKVcbwm (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b330]} SPU: LLVM: Building spu-0x0b330-kr2rzHKtHmp6jvAYyeY2VwhoAxTU (size 70)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b608]} SPU: LLVM: Building spu-0x0b608-9Eoc81aXTGhYxmYxgmoraZKZVgH4 (size 68)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b448]} SPU: LLVM: Building spu-0x0b448-WLPV0c7Lmm3hMj7NvWkRfy0NPg6s (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d2f0]} SPU: LLVM: Building spu-0x0d2f0-fH3Rw4XjHmvKCizCJyfSo4cRpxvG (size 72)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d70c]} SPU: LLVM: Building spu-0x0d70c-7Yt5FAeoiRcb0K4dbr9nk685eJ8a (size 43)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d7b8]} SPU: LLVM: Building spu-0x0d7b8-HwsbmmcAC1u6SSkn8unLCgQTpvbf (size 44)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d780]} SPU: LLVM: Building spu-0x0d780-ZoNpPWmLLuV7vZbiux1gnLeAS1Mn (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e31c]} SPU: LLVM: Building spu-0x0e31c-Vc9oxi3a0MWe2tLNRUFtPKaAhTae (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b480]} SPU: LLVM: Building spu-0x0b480-Ez2WYMcgvRdSzeaFfps88GQ4Ye15 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06108]} SPU: LLVM: Building spu-0x06108-L3jfKGbP0dhehJJMRUGAY6Nksv7e (size 232)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07960]} SPU: LLVM: Building spu-0x07960-LCLpuh9M0hPrdHyzbpMk21CzAjHS (size 16)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07700]} SPU: LLVM: Building spu-0x07700-o71hXLZbjhEjmsFJtL3iUMNmGubs (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07904]} SPU: LLVM: Building spu-0x07904-PqQLTNhKJXF9YJ31xi9WgxPsUWgU (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07770]} SPU: LLVM: Building spu-0x07770-nY0dGXRiGU49ax6k1e3orZVtSCZX (size 60)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x079a0]} SPU: LLVM: Building spu-0x079a0-UMcpjrEUjsio8HUjvTL0oeTpYoqf (size 15)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07198]} SPU: LLVM: Building spu-0x07198-SHwoh8CP5HWkarEYdukEq8MaQk2Y (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07230]} SPU: LLVM: Building spu-0x07230-g8r8GMQGttnVkySL9sX1QwmFpeww (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06f70]} SPU: LLVM: Building spu-0x06f70-0LSFogdT4SKm98682F3VfoCiQAhc (size 28)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06958]} SPU: LLVM: Building spu-0x06958-mi9L8Fg5qQ9ejRKGiFTSTt2vz2iT (size 30)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05658]} SPU: LLVM: Building spu-0x05658-Wshnqqzg0qCr46E5yGKRSQ0tdgTn (size 69)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x069d0]} SPU: LLVM: Building spu-0x069d0-8AiC1zNWr5i08WmW6zWW0Qc2JUpi (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06b00]} SPU: LLVM: Building spu-0x06b00-9svnTsy7rL95N3Qvyy3R0EmUw5ER (size 56)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e28]} SPU: LLVM: Building spu-0x06e28-E4mkP4S36oE9WgswKJ4ZcGJrKdCf (size 14)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06fe0]} SPU: LLVM: Building spu-0x06fe0-WQqksn74mFCdA0nqzGUFcGFLNm4L (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07048]} SPU: LLVM: Building spu-0x07048-d6Ci7Pvd0KHYdEcXcyNYxiXm6PX9 (size 8)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07088]} SPU: LLVM: Building spu-0x07088-GCNtePCMo8S3QUfEEe5RmsNqjTXj (size 8)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x070c8]} SPU: LLVM: Building spu-0x070c8-YZ5XRt1rjW7ZUJ05JfCa8C3s9QPQ (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07108]} SPU: LLVM: Building spu-0x07108-XqmbjM3P6zoR28ut7k6VvK9uSy62 (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07240]} SPU: LLVM: Building spu-0x07240-RXypM8fdrHr8cSYgwNwrv7jEn09d (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0722c]} SPU: LLVM: Building spu-0x0722c-CCVJd6kQEfEUKXsaW35pFkT0bEEp (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07398]} SPU: LLVM: Building spu-0x07398-diqKh9WGZq3k9gQdEokMnPn6G6Vm (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07278]} SPU: LLVM: Building spu-0x07278-kvG72dbe3bZNaHH7fitdLQ1Yj4Q5 (size 71)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073a8]} SPU: LLVM: Building spu-0x073a8-5F6cbNcu1WCpfYwWjQ7d893CkVk4 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x064a8]} SPU: LLVM: Building spu-0x064a8-UFsSkKwutWZh6Uoty5Eg87K2NXjh (size 275)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b498]} SPU: LLVM: Building spu-0x0b498-oEckcFUno3JdT201AjZzTsnH3Uep (size 8)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c960]} SPU: LLVM: Building spu-0x0c960-j7aZPZvoFeHffWszomUqhkocjc90 (size 134)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce74]} SPU: LLVM: Building spu-0x0ce74-R3ATp48dpfs9r7FWCx25hxhhmSXg (size 79)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c090]} SPU: LLVM: Building spu-0x0c090-Cdbp2eCCRyypMtbcyQH0dzFYENqH (size 564)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cfb0]} SPU: LLVM: Building spu-0x0cfb0-CnUhCkbJHPwGCpiZJMnVKpY1b6v8 (size 46)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b4b8]} SPU: LLVM: Building spu-0x0b4b8-004bAvzGteGYxy286fyU2mFxz5jU (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07394]} SPU: LLVM: Building spu-0x07394-0nsiWC6FUGS7oLjL9XGRPkjsq59b (size 5)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cfc8]} SPU: LLVM: Building spu-0x0cfc8-EAMiFAG56Ye82pNb8jLY9MXCAgMn (size 40)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d068]} SPU: LLVM: Building spu-0x0d068-FyLeYieg3RRG2HsNwL91ut0Wc6Cy (size 161)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b4f8]} SPU: LLVM: Building spu-0x0b4f8-qcr3LmSku6LYjWXMePc91TTmGQ51 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f6a8]} SPU: LLVM: Building spu-0x0f6a8-rF4qAcorp8LpbV04VZXfqoFALEq1 (size 100)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fe38]} SPU: LLVM: Building spu-0x0fe38-7wJQzP2YL4sdKtQmNCTgQcYAvcN0 (size 81)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ff80]} SPU: LLVM: Building spu-0x0ff80-qQtn9oHKEVQ4KHGa8uhkMMiKtMXn (size 6)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f630]} SPU: LLVM: Building spu-0x0f630-Xa3GktLLRf5HHJH1PEkEoVXMW2GN (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ff98]} SPU: LLVM: Building spu-0x0ff98-GfifMEaf74a7HYXHNb0Rhi6kX5Qp (size 124)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10238]} SPU: LLVM: Building spu-0x10238-N30TJidUcQS8183JeZZF0wjstYYb (size 30)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b528]} SPU: LLVM: Building spu-0x0b528-aXjvFHfnbJgbAuvrPafb8hHwysQY (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x102b0]} SPU: LLVM: Building spu-0x102b0-4N23SUWgScK4v1Fv95qMJVk8CJfn (size 152)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b560]} SPU: LLVM: Building spu-0x0b560-a17RRq8ZMAXpuSJyGFnSyt6zgY4Z (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10510]} SPU: LLVM: Building spu-0x10510-6cs6cb9icjAbGHWMYjQ6k9kNxS2g (size 409)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b590]} SPU: LLVM: Building spu-0x0b590-7XYynSaT38tU0Lcpsf3wtyZKPEr3 (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x090f8]} SPU: LLVM: Building spu-0x090f8-dbF1fqULzyMq5r3s7q5ZsP3zet3Y (size 112)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092bc]} SPU: LLVM: Building spu-0x092bc-ajZ8mvLPsPiahzi03VKqGMHXM2rs (size 11)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08c88]} SPU: LLVM: Building spu-0x08c88-nH7wKsR2djEdM7f0XJehv6exNTrK (size 180)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08090]} SPU: LLVM: Building spu-0x08090-keXPj2EovkbHvfmq18WT2QiUmQNx (size 204)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f58]} SPU: LLVM: Building spu-0x08f58-TrY55K44Sjcjv7VnAs6q1P6h6ZcY (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f68]} SPU: LLVM: Building spu-0x08f68-3VRMtsfVRh8mAnrsX985FQL80EiJ (size 99)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x083c0]} SPU: LLVM: Building spu-0x083c0-Nq8tiMnVCF43wFUW6zV6NRi9StGG (size 561)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092e8]} SPU: LLVM: Building spu-0x092e8-2pFSzdAk2nQZ5bVzu1mSQGPriKjr (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09348]} SPU: LLVM: Building spu-0x09348-8P9tvHMetbYsyWNFi2f06FVd5AZf (size 46)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09210]} SPU: LLVM: Building spu-0x09210-Q4d1NhvcYTrHWueWTGdrc5RmmmEC (size 42)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09300]} SPU: LLVM: Building spu-0x09300-noeQ5gMuTusbzMmCmzMK8sKHe1mZ (size 64)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5b0]} SPU: LLVM: Building spu-0x0b5b0-sQ3dsMzjwLvLTPS9bVLrEhN8F2qR (size 4)...
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040260)
- U {PPU[0x1000000] Thread (main_thread) [0x013f5d28]} sceNp TODO: sceNpManagerGetStatus(status=*0xd0040240)
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b550]} SPU: LLVM: Building spu-0x0b550-rpjvojrwrmr5EHcyWWLRMegptz2E (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ace0]} SPU: LLVM: Building spu-0x0ace0-AzMyURGMrhhJSE56zctwjzJNjQpu (size 64)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5c0]} SPU: LLVM: Building spu-0x0b5c0-fbGRTe6PdV387oAnP7GYcjRJpe03 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5e0]} SPU: LLVM: Building spu-0x0b5e0-QEWYCHyrQh4JbuexKjvsbs3LNjPk (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14fa8]} SPU: LLVM: Building spu-0x14fa8-ajVK0Z5CH19JPjbxaRjmPirp9fAP (size 39)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15050]} SPU: LLVM: Building spu-0x15050-tM8knwgk6pVrkkuE2nxLjWsC08HS (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x1509c]} SPU: LLVM: Building spu-0x1509c-cX5hFUuAcpdsCkQb7nAFLmHU8zq4 (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x13c70]} SPU: LLVM: Building spu-0x13c70-cYe0NYCsuuyZMhVKAvc1J2C2J8we (size 710)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x150d0]} SPU: LLVM: Building spu-0x150d0-X3SWsqSpUyKAxwEMr1axUFFjY74C (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15090]} SPU: LLVM: Building spu-0x15090-2JCfKPiUJCNC6GeY84GhmXRpACCy (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15100]} SPU: LLVM: Building spu-0x15100-kG4Fba8suhcH8k55ciCnMa2Tfpa0 (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x149d8]} SPU: LLVM: Building spu-0x149d8-C13pKZtgPe8eduooLbhZRLLXgtZd (size 372)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15114]} SPU: LLVM: Building spu-0x15114-RNzFRxrUJXsab501RzChGu1p5m8u (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15064]} SPU: LLVM: Building spu-0x15064-RoZaJN1st3b9bQ0X71Ai9YKwj42E (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15178]} SPU: LLVM: Building spu-0x15178-Z7so39Q5LFk0r8ZToAK2x8VVLrd3 (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5f0]} SPU: LLVM: Building spu-0x0b5f0-gjWd0uPUfhEHg4TPy9w2gM9fYg6W (size 74)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10020]} SPU: LLVM: Building spu-0x10020-kcrZdi3j4iCGgWGmgXm21Qq51YEj (size 90)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb54]} SPU: LLVM: Building spu-0x0bb54-38uFaKbYNf5WM4JCpRz98neTpqTi (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a1f0]} SPU: LLVM: Building spu-0x0a1f0-SAoPrFCJiFZ4rU1pticx3p6fNV6M (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09550]} SPU: LLVM: Building spu-0x09550-4ksmtbwe7Vhq1zGPAaXvXSbe4raN (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a234]} SPU: LLVM: Building spu-0x0a234-CLCjPZ8cLfQGcXjoza5bb6Ka6dFx (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a0b0]} SPU: LLVM: Building spu-0x0a0b0-GYbTpGjdhoZ7fnFJZgR26V4t5JEc (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a128]} SPU: LLVM: Building spu-0x0a128-Szzv8XW2x35KeQCoUbPdG6o84RRk (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09bb8]} SPU: LLVM: Building spu-0x09bb8-hynHTVQotCzndzfLM2Nf8m3uU2gp (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c18]} SPU: LLVM: Building spu-0x09c18-PAXPuEb38T3WEFVr3EUPeNCrSsHn (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09dcc]} SPU: LLVM: Building spu-0x09dcc-U8ReZwyvHhkn0WYfEcZ76qRdet2s (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fa4]} SPU: LLVM: Building spu-0x09fa4-p0g5VvaYNZrX9vAWVhVAQiEsjGSu (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c08]} SPU: LLVM: Building spu-0x09c08-siyvAVVmjgQFeHuqqcccAn93UFAq (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09de8]} SPU: LLVM: Building spu-0x09de8-q3nzy0xHxLTHnNpQosqhjG6Q0nJH (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f30]} SPU: LLVM: Building spu-0x09f30-b7uzJRx2gF7S1bpJcFNNemqapX67 (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fb0]} SPU: LLVM: Building spu-0x09fb0-i0iXxXoTNh5CyX5xMH0gfzKQHeWv (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fc0]} SPU: LLVM: Building spu-0x09fc0-781wim6wZcfd4r3p8N29LTL7Za9r (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09fb4]} SPU: LLVM: Building spu-0x09fb4-rNdn4gu3ojeGUffAT1mfWr6sS8J5 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x098e8]} SPU: LLVM: Building spu-0x098e8-0zY0pv5v1aa57SryiQG6rQWUGWxc (size 33)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x099dc]} SPU: LLVM: Building spu-0x099dc-8q2X1fRa2Akc4mh1fRKsxSTwc1Cp (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09870]} SPU: LLVM: Building spu-0x09870-gLK6bFN43y5sMCMcmSVPaT2WTtE4 (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09a1c]} SPU: LLVM: Building spu-0x09a1c-VGZNSAVuTPSFhmsQqonSAj7RHEuZ (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x099f0]} SPU: LLVM: Building spu-0x099f0-NW4g6f7X29KqWQLL1RFzoeHSUJtr (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ff8]} SPU: LLVM: Building spu-0x09ff8-P2chL5K8LunQURu5twyL9xiNE7pQ (size 45)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0996c]} SPU: LLVM: Building spu-0x0996c-WhHftpjtywJ4t1MdCSeLJ68bUTRf (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09940]} SPU: LLVM: Building spu-0x09940-i21pjT9igHiRatGr6sW2AcM8udXT (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09a78]} SPU: LLVM: Building spu-0x09a78-mkjzCJG9Nz4R4AsrnRa7RG3aY02Z (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c80]} SPU: LLVM: Building spu-0x09c80-5bGuMuSmzCZ97X5VRGuoVMdgJ9pb (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09d60]} SPU: LLVM: Building spu-0x09d60-mZFAHffcNcQYQkz2TFoFPVPX5RUw (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f94]} SPU: LLVM: Building spu-0x09f94-VwXdsaY2GnwC8hK86YCTni7H2avi (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a080]} SPU: LLVM: Building spu-0x0a080-nKQAdMgcqpK2bGFiA5G3aN1aitYr (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a138]} SPU: LLVM: Building spu-0x0a138-MCfcXR54e7xGirCiHLX6RSm195bo (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09568]} SPU: LLVM: Building spu-0x09568-LaxzKdo1QXJ62vVgRL0wUdhRVAaR (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a1c0]} SPU: LLVM: Building spu-0x0a1c0-6hj8rvyGpFy4p9d3LVWWcZGf7iez (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a260]} SPU: LLVM: Building spu-0x0a260-2c50b3deG9WGK6HZHYYWErPQXXrE (size 31)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a308]} SPU: LLVM: Building spu-0x0a308-FYofyU49rYGsfPdUnMAyLf75dLX1 (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb7c]} SPU: LLVM: Building spu-0x0bb7c-AWpyUTfC8TTLRLHKngWXLaXX4jeQ (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb94]} SPU: LLVM: Building spu-0x0bb94-WoY8wqbYPtRsFVcrz5UTPFEyoPj0 (size 68)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bce0]} SPU: LLVM: Building spu-0x0bce0-ar71so7hjPyKZVs9eJgg1QbJZAPW (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12200]} SPU: LLVM: Building spu-0x12200-tTbhKKfnn7Nr6Y4rPHN3NN2wpjK8 (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11ef0]} SPU: LLVM: Building spu-0x11ef0-55wzN4zPbC2Ag3wSuP7isgr304Wx (size 130)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12214]} SPU: LLVM: Building spu-0x12214-bNUR602CNQQAAtfhhRog7tTCwFWo (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12270]} SPU: LLVM: Building spu-0x12270-p87oeEvHW3G0G3o2RdT7RJeu4zt2 (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x046b4]} SPU: LLVM: Building spu-0x046b4-PuHf5MS3J9Y2nC3t714GV6mS38gJ (size 39)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10b78]} SPU: LLVM: Building spu-0x10b78-53NpfdWL32SFvjFXsVw64Z6qKLxZ (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10bd0]} SPU: LLVM: Building spu-0x10bd0-31ndwEJUJg0X97X4khXY1GHCeSb5 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10c08]} SPU: LLVM: Building spu-0x10c08-eUysx9Jp84T66RT9b54sYyK58MEn (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10efc]} SPU: LLVM: Building spu-0x10efc-iPnG5vxSdSEieZNccK89ddPVzCsg (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10d1c]} SPU: LLVM: Building spu-0x10d1c-6janZcoyPdQShkkV9tdwtZcMu0EZ (size 41)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10dc0]} SPU: LLVM: Building spu-0x10dc0-1ZnnzR8A7S2joKUhJwWxdA4m7xmN (size 79)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10f28]} SPU: LLVM: Building spu-0x10f28-bUWejkidfwzQvVchK8vdCZF4i3Zw (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x115e8]} SPU: LLVM: Building spu-0x115e8-YejaEwEoz0uon1moZA2Hkc6pfCeN (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11618]} SPU: LLVM: Building spu-0x11618-1hFiRMhsRCXJbjJc1GLV4AJ6EmCL (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a360]} SPU: LLVM: Building spu-0x0a360-rZ2naHfPFATELjPpnM909adpuqVQ (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09758]} SPU: LLVM: Building spu-0x09758-skkVn1urf5g96iEotMqPnpYAV3ev (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09778]} SPU: LLVM: Building spu-0x09778-2N8UYQifuXmW8gLp47YGWZZLNjzG (size 33)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09810]} SPU: LLVM: Building spu-0x09810-M7qnfRSnPCotAVysY5sbx8S9EfAz (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a3ac]} SPU: LLVM: Building spu-0x0a3ac-UN9enV1nUwsK0ZbeKkvUXUf2v5Eg (size 99)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a538]} SPU: LLVM: Building spu-0x0a538-KfQjVmo1v7ho2m12eNpLEe2T4xcV (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a578]} SPU: LLVM: Building spu-0x0a578-3aUymVHaqZwXwZpEKjk3TpWWbLPT (size 172)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a558]} SPU: LLVM: Building spu-0x0a558-5mxfs41Q12aHnZ4TSxrbTdepn2z7 (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a830]} SPU: LLVM: Building spu-0x0a830-KNL6ZMQ1Eu0hacnskZiuHtRU5n6T (size 228)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a708]} SPU: LLVM: Building spu-0x0a708-iweyPgJqWMYJNcLLqa75Ed6CTiym (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ab0]} SPU: LLVM: Building spu-0x09ab0-W5JpGKjSTTY2L0jxkKStANtRVUfn (size 48)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ba0]} SPU: LLVM: Building spu-0x09ba0-RSHdXjKZuYc1ingW0hTyqGsG9V1m (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a888]} SPU: LLVM: Building spu-0x0a888-Z8HXYS79dvT7938Qn9SZiVN38WXf (size 206)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09828]} SPU: LLVM: Building spu-0x09828-cmiyKcUpeCHAz4aNqgCebyZ6iL31 (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0abc0]} SPU: LLVM: Building spu-0x0abc0-dJm0KnyWxnLCp8cMWZaL8cojvuQ2 (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb0c]} SPU: LLVM: Building spu-0x0bb0c-ecnFGfWsjmjbNKtE9ZtSJL0SwRVy (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d5c8]} SPU: LLVM: Building spu-0x0d5c8-fZV986kENffYepFw4EsUYVgC2bZ6 (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d658]} SPU: LLVM: Building spu-0x0d658-XGhy81ywdtCVf8p7h1Tz7ekvmdwL (size 45)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d61c]} SPU: LLVM: Building spu-0x0d61c-p8U8CF3X8UPewwpVVVQSSZ5jtHYW (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d610]} SPU: LLVM: Building spu-0x0d610-qg5K8PNc5Q3q7diVJ58454K1p0Fi (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07890]} SPU: LLVM: Building spu-0x07890-8TkWMg3ZP0J839pJaiX4WSbsqo1N (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073d8]} SPU: LLVM: Building spu-0x073d8-0kRYuydWc4V4dzxHZKJhCxRf3mfb (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07440]} SPU: LLVM: Building spu-0x07440-VWRnUW6xvjGbHjaiWS9p5rdMhcsA (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07498]} SPU: LLVM: Building spu-0x07498-QpUpiNNQTXeQz5sLuc7fkgZrXJrL (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074d8]} SPU: LLVM: Building spu-0x074d8-7xWhVfmhuNjgLJZdMkYoYf6v881p (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07518]} SPU: LLVM: Building spu-0x07518-5XURpMVf1a98o74drCHvm18oaGvm (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07558]} SPU: LLVM: Building spu-0x07558-mwVTKx0AgTh220qyRaJrAM7EZPnC (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x078a0]} SPU: LLVM: Building spu-0x078a0-NXXidRuKUgz4zoR2ZajcUSLgMrCT (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06a78]} SPU: LLVM: Building spu-0x06a78-gY70rx61VebSmZ2NYCaA3jAyS1fW (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06d50]} SPU: LLVM: Building spu-0x06d50-GGmsexEbNpabyuZFNJWV8cjK3oW8 (size 51)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074b8]} SPU: LLVM: Building spu-0x074b8-pksc6ZSQsyT6CzggkvwnxyETQbtR (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07538]} SPU: LLVM: Building spu-0x07538-NhgS8H4r14Lot5kQfipRiuFZKNn3 (size 31)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06b08]} SPU: LLVM: Building spu-0x06b08-phxkAvnfYtApvvWiJ6zGQ3Hz63vH (size 54)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074f8]} SPU: LLVM: Building spu-0x074f8-YXn5CAMUU0wc3pmQPZy8vTpyci8s (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07478]} SPU: LLVM: Building spu-0x07478-hY27qp1qeSkEz4SjZxmAqb7mUnhJ (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ccd8]} SPU: LLVM: Building spu-0x0ccd8-GUR6eHQYjfhhwZLetHxs1NtNWKJf (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce58]} SPU: LLVM: Building spu-0x0ce58-2Ms1UTc5cJVt8hWaVW3Ghf6exR07 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cd10]} SPU: LLVM: Building spu-0x0cd10-Avbh6H6FHvoMSde1zy86R1acyAuh (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cd90]} SPU: LLVM: Building spu-0x0cd90-srPdGP5LWNp2XGMRGmc7e7nd91mS (size 46)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce48]} SPU: LLVM: Building spu-0x0ce48-JtUNrutrXpFLAWsgcjJ2PyZjk76q (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cd84]} SPU: LLVM: Building spu-0x0cd84-r4NVZqd9V99hwp1Jcv1mvzpn4gru (size 49)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e1c]} SPU: LLVM: Building spu-0x06e1c-HtgNCqY1Pzm0RVh90za1oskqeczA (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06be0]} SPU: LLVM: Building spu-0x06be0-tKdCwMXGv3LmbirxCEFn6Epq29km (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fbe8]} SPU: LLVM: Building spu-0x0fbe8-LH9i2P91uKT7orfaWj7Kt20JYrqr (size 99)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f250]} SPU: LLVM: Building spu-0x0f250-eGjCVT2vSY6LpdXe6czgy1qQvyGk (size 63)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fd74]} SPU: LLVM: Building spu-0x0fd74-8jR8qru969ZHe1m4Ym3khuFidewe (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fd90]} SPU: LLVM: Building spu-0x0fd90-Hc9bG6pRatHNmiCVRKS9qytesZhH (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fc68]} SPU: LLVM: Building spu-0x0fc68-AYZvnT4ExLWX9FzbxryLukHcQsg0 (size 67)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fc38]} SPU: LLVM: Building spu-0x0fc38-TowSEFtThxkNSvt1txKGTmNYCUyf (size 79)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07f68]} SPU: LLVM: Building spu-0x07f68-tNTo00xhM1yd49NoQEfLJpeUfCjE (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07c90]} SPU: LLVM: Building spu-0x07c90-gPva5A1epJeGKnVYgJuUs7Qf3Qfx (size 181)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ff8]} SPU: LLVM: Building spu-0x07ff8-P5CVJ0ZVxrePLtq1yitf493tVfM3 (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07fd8]} SPU: LLVM: Building spu-0x07fd8-QSoE3RyaJMTAytfCmrh0vzEhXpja (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092b8]} SPU: LLVM: Building spu-0x092b8-VtujsrhLGfL1zqbVcSgq7h5k2oGr (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075b8]} SPU: LLVM: Building spu-0x075b8-mQrgafkFQH4gTJTmaQJT8hai9yx7 (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07610]} SPU: LLVM: Building spu-0x07610-Fkk5MzVZQh4fR37uLJgYX2iVC9U5 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07648]} SPU: LLVM: Building spu-0x07648-FT42ggdvCRe8YTJpXqtfq5YwGoL0 (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07688]} SPU: LLVM: Building spu-0x07688-2opiQU3c9SJpC4ajU9Hjc5cyjtSi (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07860]} SPU: LLVM: Building spu-0x07860-abvYeohmRoyohYANHPCoQ0dgeS7R (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07850]} SPU: LLVM: Building spu-0x07850-12yA21L0C9QMhK62SC2Ha5bV9cJW (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x076a8]} SPU: LLVM: Building spu-0x076a8-9HdpZCt06aTKg2s25TeVde57dvEy (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07668]} SPU: LLVM: Building spu-0x07668-jbQN1uWfLYuCd6CEQcweW37y44Lo (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x070a8]} SPU: LLVM: Building spu-0x070a8-tQFC1L9uUAQ87Feje6XZvA7ZMLzn (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x070e8]} SPU: LLVM: Building spu-0x070e8-ZL5fPzhVzCmhVPnVYH7WFhaKT4nT (size 43)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07028]} SPU: LLVM: Building spu-0x07028-MXaZ4ii3qwTmshKxRxbNWbJMSSAA (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07068]} SPU: LLVM: Building spu-0x07068-9heZawMuz4tAUMryttK21oF7UVrE (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cec8]} SPU: LLVM: Building spu-0x0cec8-a4EFu7fhaKPi5wt0uMxH8XYuaG8a (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0fea0]} SPU: LLVM: Building spu-0x0fea0-dH7MpuxLjuCG8PN8tui6Xbn2cqSF (size 55)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a330]} SPU: LLVM: Building spu-0x0a330-9FRJMS04m9KW65WNFqXCZypHYFtY (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04750]} SPU: LLVM: Building spu-0x04750-Epr19aTKAEkNJiMmSx3qJf7zFbdz (size 650)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04368]} SPU: LLVM: Building spu-0x04368-jVT6JowLc9Z8RYJ1L8Mj0ME1c3Vb (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x041c8]} SPU: LLVM: Building spu-0x041c8-NrMk1ZP9eQyLy7YmHNH594LXv90Z (size 84)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x043a0]} SPU: LLVM: Building spu-0x043a0-EXA3LRTyqENh64mC5xAaVv9dGSHf (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x043e8]} SPU: LLVM: Building spu-0x043e8-q47UNPHoxmbZ5oQepxLJCiWEFArS (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16208]} SPU: LLVM: Building spu-0x16208-7sm40FghuJ5YmGTpL5kfdQeigfy0 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16214]} SPU: LLVM: Building spu-0x16214-7CygbKJn5YzSJita3qKb8k36A7W3 (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04418]} SPU: LLVM: Building spu-0x04418-F94Aa4wnUNQ1qV6LaVKrsKdqyZQu (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04478]} SPU: LLVM: Building spu-0x04478-5wn55WybGqNbKY2a1Cnfkh1HJLdw (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x044c8]} SPU: LLVM: Building spu-0x044c8-9tuxYscyRWFQ0QuMdyKqzTG9WqFY (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04528]} SPU: LLVM: Building spu-0x04528-6vS7ksWpob1etoJSwKbwJwNqAtuW (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04540]} SPU: LLVM: Building spu-0x04540-hfzS5tVeNMTa98hkEVJkAqkRSjik (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04558]} SPU: LLVM: Building spu-0x04558-YehEAim1TQjnr29VeEngzoRzHPW7 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04568]} SPU: LLVM: Building spu-0x04568-fZh6EkZeWTHMsWbQTwXuMupwWpL5 (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04580]} SPU: LLVM: Building spu-0x04580-5zX7fC9hrWgCvhAU9bHcS9c4XvbM (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05178]} SPU: LLVM: Building spu-0x05178-M0HkF5oCNvKmaLruwgCtbUsjFRuM (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x160dc]} SPU: LLVM: Building spu-0x160dc-CgHkRtFhArzgMV6E1xcs6NVQ0ofd (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03258]} SPU: LLVM: Building spu-0x03258-dut0b74L9AHikujvgnPUdKAgEfRW (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03260]} SPU: LLVM: Building spu-0x03260-0VnUtMRh3UKbLWE1KnVgC2iVwAor (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02ca8]} SPU: LLVM: Building spu-0x02ca8-YhcjxUr8wEpitj8YWWFZAzNXmWJh (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02cc8]} SPU: LLVM: Building spu-0x02cc8-9EWUN5fxZg05FRn3ef5zjwF1SJKH (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03268]} SPU: LLVM: Building spu-0x03268-tNjpUkMWhQkJmysMUuShaVHqpZNG (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x032f0]} SPU: LLVM: Building spu-0x032f0-0TM7X0xsSYMnTgUcPxGdmoEEzXLt (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03290]} SPU: LLVM: Building spu-0x03290-GjHa9HXhmgTmZvJo80rFc2F0uocZ (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03304]} SPU: LLVM: Building spu-0x03304-3gzXUqXuRsSsf6wQNRpTaVkyZMx4 (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03320]} SPU: LLVM: Building spu-0x03320-JdwCPRCXb2kqWyegxef8bZjpt23C (size 48)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02e78]} SPU: LLVM: Building spu-0x02e78-dgSUgFagmMh9aTyvHQAY6hHxZ3qk (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02eb4]} SPU: LLVM: Building spu-0x02eb4-gfyiiv4VYZ1GFRWtxaprtWjRnnWZ (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02ec8]} SPU: LLVM: Building spu-0x02ec8-9FsZhfchsmLeYHJZgzPNiboGQx5b (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x033e0]} SPU: LLVM: Building spu-0x033e0-0fu0rxVsrnNrUFCeVmEThK0w3XV5 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03368]} SPU: LLVM: Building spu-0x03368-qRm7HYKKSwe5NUciaZUjHr4959b2 (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x02ea0]} SPU: LLVM: Building spu-0x02ea0-1qzuwmqzyeRYGC7XfHTrNa6VhJZ1 (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x016e0]} SPU: LLVM: Building spu-0x016e0-U8CXhkUczak8pEmk8FJoPjF67yKH (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x033fc]} SPU: LLVM: Building spu-0x033fc-4gffbX4hU3VGtngx7UXUNFb7NoYC (size 81)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03308]} SPU: LLVM: Building spu-0x03308-oE4fbxmZNZL2oTdCTRFguqStj1Ro (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08628]} SPU: LLVM: Building spu-0x08628-oeL8R6jdvFEav80qgNHmKKcVgNg2 (size 195)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08cf8]} SPU: LLVM: Building spu-0x08cf8-Jhc4FfTQqK3CphwNyycoAA32GkA7 (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08918]} SPU: LLVM: Building spu-0x08918-C6U43Hy8j2TNbCMGSYU05gMKMof2 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08d60]} SPU: LLVM: Building spu-0x08d60-oMbLJXnh8CWPSLCuNk1Wm6dUd8tu (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0892c]} SPU: LLVM: Building spu-0x0892c-iwpFG21vAMnURHR3V3zf0Pq5wxhG (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b588]} SPU: LLVM: Building spu-0x0b588-prCuAjuw6WwmVAjrQQQ6uP2yQ3ji (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08934]} SPU: LLVM: Building spu-0x08934-tpC71p4ub5SGNiSva9MXxo2g5CdN (size 25)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x154d8]} SPU: LLVM: Building spu-0x154d8-Pd7SdFSA1UZZjv9vb7A6spPE7mhV (size 155)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15874]} SPU: LLVM: Building spu-0x15874-2ei5qJ4QWHYC1ZqQFNvqW0MytsLp (size 125)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x155f8]} SPU: LLVM: Building spu-0x155f8-V4HqZetVWEptUy9L8v7sHxsXbstr (size 52)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x157a0]} SPU: LLVM: Building spu-0x157a0-s0PGTriNGduCiNbjNW7PJzNSX1oj (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14b48]} SPU: LLVM: Building spu-0x14b48-J2oW0bdYNCo0VF0gZjsz7mJTwTP0 (size 82)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14e00]} SPU: LLVM: Building spu-0x14e00-ZUNH0HibAHMnCdTeoPhSGXTpmz2R (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x146b0]} SPU: LLVM: Building spu-0x146b0-1698Ugc71Nbswq41UM1H4JMZYKqz (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x16d08]} SPU: LLVM: Building spu-0x16d08-RZ9h2ao1d7dHMh76V0XHZmMmEw9m (size 97)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14738]} SPU: LLVM: Building spu-0x14738-UjnvKESNzu0smcTSQVLpw9XyQ0Fj (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x149ac]} SPU: LLVM: Building spu-0x149ac-iYphG1npuWopdk8c846x0cmZnPsw (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14ad0]} SPU: LLVM: Building spu-0x14ad0-m5hyHnjriFwqkpigKFXT1TfRytiq (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x149e0]} SPU: LLVM: Building spu-0x149e0-J8kKrMw4iLRoFWJdKgAbme3USiyZ (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x148b4]} SPU: LLVM: Building spu-0x148b4-cS6famruAine8YoqGL9Nn8J6xmzm (size 62)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x157b0]} SPU: LLVM: Building spu-0x157b0-aqNtc1Ff12yh3hdnJ7f7ksj8b4GL (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x144c0]} SPU: LLVM: Building spu-0x144c0-YySLoEb2mVeqRtHz0qCQVAJgMS5p (size 123)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x157e0]} SPU: LLVM: Building spu-0x157e0-bqa0EWKughZVmGWSv8qhq51wyesP (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15668]} SPU: LLVM: Building spu-0x15668-s1NbN5N6MmuJhaFjzZ7W9y6M5vuE (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08998]} SPU: LLVM: Building spu-0x08998-XEVgKr34nFcaH7jTJn72bs8vJvfN (size 43)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08e08]} SPU: LLVM: Building spu-0x08e08-MyAGgh9f9PupzT8V8AV16Zfg0TuP (size 62)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03488]} SPU: LLVM: Building spu-0x03488-iyFGzRU5TJwUwftv6FCP3xTnMP6c (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x030d8]} SPU: LLVM: Building spu-0x030d8-EHzW7TPP1roZ3iA39QNdhsfNfzA3 (size 235)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03530]} SPU: LLVM: Building spu-0x03530-gGfEtHLb6uQ6S0Eqm01C2iVNEqrR (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x034f8]} SPU: LLVM: Building spu-0x034f8-TPPetN8V6ZQHC385kNG8bpUX7o8h (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f00]} SPU: LLVM: Building spu-0x08f00-jgTsV88FqFLtLAXg1b7xnWhkkQpm (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c960]} SPU: LLVM: Building spu-0x0c960-Vt8C1Gw6tt6Wz9AV8kxPdq3Ty5y8 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c808]} SPU: LLVM: Building spu-0x0c808-cpvnTS04ed30SXSCUkVdwUdjGuZ0 (size 85)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f18]} SPU: LLVM: Building spu-0x08f18-PZ7RUzfGCudRfFepy9cuqFqXzwL7 (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d258]} SPU: LLVM: Building spu-0x0d258-FuGYJg0fia4KNaQHLJ8fQcbYhspo (size 66)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be90]} SPU: LLVM: Building spu-0x0be90-3CjgVgrGxeU7tQqgahanpR51zrAq (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bee0]} SPU: LLVM: Building spu-0x0bee0-HGQqu1ZEuZ9havPQhvALdLbcdkAT (size 355)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d360]} SPU: LLVM: Building spu-0x0d360-d59YsrZefwmH4EaU3uCNRfJLhQvp (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08f4c]} SPU: LLVM: Building spu-0x08f4c-S5Zs7s6RosbqQjzF6eLaQeiiPqx8 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x089a8]} SPU: LLVM: Building spu-0x089a8-CKdytziputRYbccg7eRw0pTCMuZ4 (size 39)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08a48]} SPU: LLVM: Building spu-0x08a48-nnCj6Tg2nCfi0eLAgYi48haTp1Uv (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x048b0]} SPU: LLVM: Building spu-0x048b0-dJG5bRR30iMfG5cerrQoG8MhatVn (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04924]} SPU: LLVM: Building spu-0x04924-aqN35QvSnUai8E4e5fGn7nar4LZK (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x048e0]} SPU: LLVM: Building spu-0x048e0-R9VUCWW40vmhTHzMpgis5jFkb56i (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04400]} SPU: LLVM: Building spu-0x04400-e7uX0jZZ2tRfLcVsHbjLs98CeGkp (size 71)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04520]} SPU: LLVM: Building spu-0x04520-cAHjz4h4jf5o56NaKdAG8Ko2Y6Ce (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x045bc]} SPU: LLVM: Building spu-0x045bc-8eLdimKzP2S3gRGMmQP3jmtoxg3H (size 33)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04878]} SPU: LLVM: Building spu-0x04878-b2aNsTsFa4QQpwYF3yXykn4PP0Sz (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x043a0]} SPU: LLVM: Building spu-0x043a0-USjTxdvuK8ZpWpGA8dbUpN11YSsL (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04888]} SPU: LLVM: Building spu-0x04888-d6kpHx7002qfFM4Cp7d7fbXQvnuz (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04650]} SPU: LLVM: Building spu-0x04650-Ssn5KFhYV0GXiaFyUJXwXmMCmcjk (size 74)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04568]} SPU: LLVM: Building spu-0x04568-Z6yncJhEoV2tNb0kMQWh992pcKiU (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x042e8]} SPU: LLVM: Building spu-0x042e8-nE2dTX9n0AaToTzLvu8GWvVTrzKQ (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04570]} SPU: LLVM: Building spu-0x04570-Vyk7XKwPyAiGiVeYJNn6AVo5FwGN (size 52)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x047ec]} SPU: LLVM: Building spu-0x047ec-QHKjyYmmF7mQ7rPgYdGLMNkYghj5 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0489c]} SPU: LLVM: Building spu-0x0489c-ePMi6pNjkwJK6CEuWVW0M0tTcoy5 (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04818]} SPU: LLVM: Building spu-0x04818-YFeVTv81avs0PhFyic0PGwtN2L6Q (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x048e4]} SPU: LLVM: Building spu-0x048e4-1Jz5LJu4ua4cx8Nex2kzaqbJccgs (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x042a8]} SPU: LLVM: Building spu-0x042a8-sUbKQnPsfCZKdM7WaoX6CiXi7H9N (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0451c]} SPU: LLVM: Building spu-0x0451c-MP1cf33q4Hdc1FaauxfbdVrFzmAh (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04248]} SPU: LLVM: Building spu-0x04248-9LY0qgMrpGsrF5WP51AXzzkhruNp (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0490c]} SPU: LLVM: Building spu-0x0490c-PE8gR552wMrSvrWdRsfKgK3JaT1r (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08a7c]} SPU: LLVM: Building spu-0x08a7c-g1y7UzgvUQKTRnebmSq0zAXsYy55 (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09388]} SPU: LLVM: Building spu-0x09388-9UoC4EyHokbZnXYw7jRxvpofQ8u1 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04938]} SPU: LLVM: Building spu-0x04938-hZ0jqR40gNwtYYLymm0K2geFuopv (size 201)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09398]} SPU: LLVM: Building spu-0x09398-fy79cM5GkQmtKb6J59uU9zadsmf5 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08ac4]} SPU: LLVM: Building spu-0x08ac4-N3rY1qyrdyy167hu3YMKEa1C96Ss (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e550]} SPU: LLVM: Building spu-0x0e550-Mcyea5FK7RqSphH2h32w2Q04ebWr (size 164)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f458]} SPU: LLVM: Building spu-0x0f458-tnufJUu7Wpv81hGu0sL8i64Q9xSc (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6c8]} SPU: LLVM: Building spu-0x0e6c8-nAFu80ewu0cFXh42jY6mq1WjnQSW (size 70)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f0d8]} SPU: LLVM: Building spu-0x0f0d8-6TiFaK2bH3zn2qLNgbj0jEhEwy0H (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e838]} SPU: LLVM: Building spu-0x0e838-AZdnTnb5t43Gdjb8SS78cPk27EJV (size 53)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eb98]} SPU: LLVM: Building spu-0x0eb98-k4KQhV4s9uApqLCvwZU35Z6b8eft (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e858]} SPU: LLVM: Building spu-0x0e858-d7ak1qo9zEv8ncRmiMxk8cEHSoEJ (size 45)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ec14]} SPU: LLVM: Building spu-0x0ec14-M4XaZueuVph2TTceaXrbQ9n9aSQP (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e920]} SPU: LLVM: Building spu-0x0e920-1FfskrcusGNNrwyMZ6vJshjngiT9 (size 158)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eda0]} SPU: LLVM: Building spu-0x0eda0-XkoUc0ZmMJgt3Q9iT1fs3wKeqezQ (size 120)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e954]} SPU: LLVM: Building spu-0x0e954-jR2TWqq1jrpU9dujqSfuftnTp0Y4 (size 145)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f3c0]} SPU: LLVM: Building spu-0x0f3c0-L4R6P4NqVkcVwU7dPgfmGNmj8F6y (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03e28]} SPU: LLVM: Building spu-0x03e28-adhQhpKqMA9RZuR4nqF18GZk93wG (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04228]} SPU: LLVM: Building spu-0x04228-1oCmuU5FZMT8vpQeVQmSr38TZmVC (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04240]} SPU: LLVM: Building spu-0x04240-JUxHQJsTq4XFLZLcjheCpsEoAJqs (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x03e68]} SPU: LLVM: Building spu-0x03e68-pFKrX3116461kfFGHVytyi2G6gCa (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f400]} SPU: LLVM: Building spu-0x0f400-ffdx1cCGhrS0mptxEsSE2WFNAWrr (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ea20]} SPU: LLVM: Building spu-0x0ea20-WUG40q6i7PHaoRMa08sodmiMGfPb (size 94)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f640]} SPU: LLVM: Building spu-0x0f640-SexU5tdW97ZTL85idtEJQFgYtRUt (size 122)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f848]} SPU: LLVM: Building spu-0x0f848-A95ho6GdCWm0Efb7J6jzy5KV9nku (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0eaec]} SPU: LLVM: Building spu-0x0eaec-s8rMooKgJEXMEi3d1RdHiRoG4MZr (size 43)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08af0]} SPU: LLVM: Building spu-0x08af0-RiJ641o4zjJpS8HqvALCgVPPmjzQ (size 82)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x081b8]} SPU: LLVM: Building spu-0x081b8-19AP5mP5RKe5ZNWzggGgyUS01CP2 (size 106)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08108]} SPU: LLVM: Building spu-0x08108-n8kxFYvim0zd6frUeR4TRkhvUWXm (size 150)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08c38]} SPU: LLVM: Building spu-0x08c38-SdCdFeYf60Mt69d2McrPpeMa7Eyb (size 48)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x081e8]} SPU: LLVM: Building spu-0x081e8-Rw5uVEGysHm7xr8VzsTi2dMTA5Gb (size 94)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08010]} SPU: LLVM: Building spu-0x08010-TWMYGQFsYkQpT2APMkykzzM6ao2N (size 212)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x118d8]} SPU: LLVM: Building spu-0x118d8-jRSQ3oy77tMFwvk1sTYQb8SWfqQV (size 50)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x11430]} SPU: LLVM: Building spu-0x11430-8jXLTeg2tzCAVfwbT6kUXhgQ34FK (size 216)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d8c0]} SPU: LLVM: Building spu-0x0d8c0-VzRqSTmantAUWUt9i8bWAuYcXgXk (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d90c]} SPU: LLVM: Building spu-0x0d90c-1JE412moHxuS3MMcPcn3JRcSCFZq (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05378]} SPU: LLVM: Building spu-0x05378-JWipmN0XbiRRP1r26shLYP4uLs1z (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053b0]} SPU: LLVM: Building spu-0x053b0-Zc6dpVsSz6mKYq5pd1xSxV7kLeaS (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053d8]} SPU: LLVM: Building spu-0x053d8-fANbxPvptMK6ngA3n5oCQQJ7UdRJ (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053e8]} SPU: LLVM: Building spu-0x053e8-bxvHzKpZHRjJ706AJxJrqPqXeyAG (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x053f0]} SPU: LLVM: Building spu-0x053f0-qruy0iZP4ChVs3KavvS3nf9HgJPH (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05418]} SPU: LLVM: Building spu-0x05418-4yorQy2USPzcZPZ47Y3qWsaZvqJo (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05420]} SPU: LLVM: Building spu-0x05420-XkR2MPGkUhfMhegLaL3AzAoL6dZm (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05458]} SPU: LLVM: Building spu-0x05458-78bPCt8fk4TH6rtV7nFPF6EwUMhi (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05470]} SPU: LLVM: Building spu-0x05470-3X7EdRFunFXML8xbksSREtZTUECw (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05480]} SPU: LLVM: Building spu-0x05480-5bC13Eiw3CmjtekLQ7xuFWXGSRFF (size 326)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x059a8]} SPU: LLVM: Building spu-0x059a8-4CR6in3GnzgX3fwEhbt6W1ky1Sb8 (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04030]} SPU: LLVM: Building spu-0x04030-MSTQPqSXQXKfg71eAfcc3PetnMQk (size 565)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x059c8]} SPU: LLVM: Building spu-0x059c8-Aocit56gj5acCfigTCyduaXhcpjW (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04ca8]} SPU: LLVM: Building spu-0x04ca8-dgg3PwzPmy2KV0VzjFQMNVRnGWUj (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ef8]} SPU: LLVM: Building spu-0x06ef8-5nU7b9yE9a50wdHPxcjLjYCrWonU (size 90)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x063c8]} SPU: LLVM: Building spu-0x063c8-teRvsYcpEYAppAidqq1XLNRhqNJM (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07c18]} SPU: LLVM: Building spu-0x07c18-mvTuEK1Ypyipm3edfffwumLX9U5k (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06508]} SPU: LLVM: Building spu-0x06508-k2pHvWfcfd1PcQTMkuswRJbh0133 (size 374)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07060]} SPU: LLVM: Building spu-0x07060-qAbtjWhkhayMAbbRytYUE3UvZrP6 (size 41)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x071ac]} SPU: LLVM: Building spu-0x071ac-J872i76AjumTxstrhR87acrudQFZ (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ae0]} SPU: LLVM: Building spu-0x06ae0-mz1QfyXhgXA2KZnGeJUScvUnnbgM (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06010]} SPU: LLVM: Building spu-0x06010-jkUCScJLgG5XL0N1jZn6fGN8a4jh (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06084]} SPU: LLVM: Building spu-0x06084-30L0ZJfEAeQ0KLFENfebcW8yyx3v (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06048]} SPU: LLVM: Building spu-0x06048-PyS3qtLczqqLR1fNGTuSxr68En9Y (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05fa8]} SPU: LLVM: Building spu-0x05fa8-pE7roZcuXnmcArrEzLXS0WExja2u (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0604c]} SPU: LLVM: Building spu-0x0604c-jpF41kYoRuTQnd57c7PAz7KiwJVJ (size 37)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06b58]} SPU: LLVM: Building spu-0x06b58-0Age2vEPagrYdavUCCQ5iwkmC9ZX (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x060a0]} SPU: LLVM: Building spu-0x060a0-isif1F0wYJvUtHn5dGkNHrdm4CdM (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06b6c]} SPU: LLVM: Building spu-0x06b6c-tryXxHuKEj8oP4dZrhQ85z7WAewo (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06bd4]} SPU: LLVM: Building spu-0x06bd4-p7SAikAkTxFLJTYyC3nRc26vN9k3 (size 31)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06c50]} SPU: LLVM: Building spu-0x06c50-PN25XEHnLjQNW2LV8zHAYJTcRxiJ (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06c70]} SPU: LLVM: Building spu-0x06c70-rXFtT5QiVmpWLXgic5MoZzAL2f1v (size 29)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ce4]} SPU: LLVM: Building spu-0x06ce4-dfwFaw5CYRnFP7tha9bUtULLYCxH (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06d98]} SPU: LLVM: Building spu-0x06d98-kjjLL66jfCZNewiW8wWUsvHoA6Ef (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06db0]} SPU: LLVM: Building spu-0x06db0-AX3Sqt2CR77Nm8mwq27z5c1yLXih (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e80]} SPU: LLVM: Building spu-0x06e80-oJPQzrbNfKzRw2pt8dJNaLdNHqSN (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06e78]} SPU: LLVM: Building spu-0x06e78-8ofCuvH6fLar5L4x7x9jSrtqKHQb (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06ec0]} SPU: LLVM: Building spu-0x06ec0-dXsK7Z6ebchRM741FtA5shS8PGis (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x071b8]} SPU: LLVM: Building spu-0x071b8-45oFjKSKFJ5hV3yTfSeuT7YNhTg4 (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07278]} SPU: LLVM: Building spu-0x07278-MJu4N4YgHZiWbVutzoewpuWyTCHf (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07318]} SPU: LLVM: Building spu-0x07318-JTSsTUHSteTekyoxMtTk63pi4xQ1 (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07384]} SPU: LLVM: Building spu-0x07384-E2zMH1bxX3NU1GSzpn6dPMU8qCzu (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b490]} SPU: LLVM: Building spu-0x0b490-EfRa2RFcjsksySfbfeP8jy7RadsC (size 78)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b630]} SPU: LLVM: Building spu-0x0b630-jnYQ4ZMWP5b4JpVZydkd792RCmqN (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5c8]} SPU: LLVM: Building spu-0x0b5c8-X7PwyZMc77kakLgA2sW65ttSvKfq (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b5d0]} SPU: LLVM: Building spu-0x0b5d0-XtsFaCPQFdL1ytgT4vir4u02tAK4 (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b658]} SPU: LLVM: Building spu-0x0b658-AtHAcZpiySdafqVNzp3zLnUN4GwJ (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b740]} SPU: LLVM: Building spu-0x0b740-SrPxeaTe9Zb0uYJbHwjRqSLZjMUA (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b6d0]} SPU: LLVM: Building spu-0x0b6d0-ksVeQ8E9jkg0o4onHf6iHPKW5Tty (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b6d8]} SPU: LLVM: Building spu-0x0b6d8-irYmVdGWk1HAZhEiCaPNL202xHxc (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b788]} SPU: LLVM: Building spu-0x0b788-5Q95QSPL4FPEak379L6i50HC03Em (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b7b0]} SPU: LLVM: Building spu-0x0b7b0-ZjFTkPHFM8QNp1xhPSRW9E24bJve (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bbcc]} SPU: LLVM: Building spu-0x0bbcc-0cKAnurunhJtFWZU7Jj2ANcR0tfH (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b7e8]} SPU: LLVM: Building spu-0x0b7e8-kHL6sU4CCS8RsXtRvTa8VuA8aq1V (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b848]} SPU: LLVM: Building spu-0x0b848-eUxu8tXapv7QUwEUKpPh9i85Q6YQ (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b890]} SPU: LLVM: Building spu-0x0b890-b5YGHtdR49ZHV8V7CXhC9xCc8k2E (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b8d8]} SPU: LLVM: Building spu-0x0b8d8-WJvPEjEAY4GcfLrbY9s6ebjdva3g (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b960]} SPU: LLVM: Building spu-0x0b960-Aryz9zEx8R6EqxgZfHbLa2TEqLYZ (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b978]} SPU: LLVM: Building spu-0x0b978-Qn6wFXLT01obsxuhtaEACiozKePo (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bad0]} SPU: LLVM: Building spu-0x0bad0-AViTdmVN9vL9QKafwFxr7d5AJXsA (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b078]} SPU: LLVM: Building spu-0x0b078-ntaRhzvuF47cj2Xreix41G7qnd6Q (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0de48]} SPU: LLVM: Building spu-0x0de48-F1McKhRy9kQXYnvTpiEi3Sfacygq (size 60)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b108]} SPU: LLVM: Building spu-0x0b108-sEdm6F8vU8VtexU2rSoTrm9XiFdk (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b120]} SPU: LLVM: Building spu-0x0b120-JCcj9coif3jr3SdSKUMLtecXhbKF (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b188]} SPU: LLVM: Building spu-0x0b188-QZtpk8musuieQUSoR9kFUwo8bZfR (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a9e0]} SPU: LLVM: Building spu-0x0a9e0-axVCS343CUQ8UiRn9z2ZP77gZXgz (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0aa10]} SPU: LLVM: Building spu-0x0aa10-HoLFvVxqvgq4wHyG8Z8JHYe3wg4o (size 53)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0aa08]} SPU: LLVM: Building spu-0x0aa08-moSy0nenxxmbgZXfApi0ndpsW1tg (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b194]} SPU: LLVM: Building spu-0x0b194-0WChR49x6y6NsHYr2X5yPpXM2HXR (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b1d0]} SPU: LLVM: Building spu-0x0b1d0-Pr2LKbTz2GNGheWf7vtHpWX3sVv3 (size 60)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b2c0]} SPU: LLVM: Building spu-0x0b2c0-6qsmR18MQNCF0bom0wr2p2ZFFNum (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b370]} SPU: LLVM: Building spu-0x0b370-r8x2tHb0HfjLGEGSKttgEyfPMZi0 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b134]} SPU: LLVM: Building spu-0x0b134-1Y4PqevJ25CttX18gC2nZLGorgep (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b314]} SPU: LLVM: Building spu-0x0b314-Fgzakr2Y86P9h2tH4sZrw4V7zHwy (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b434]} SPU: LLVM: Building spu-0x0b434-hUyPHuhPwKyCxARTkQZqJrQsx5o3 (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb0c]} SPU: LLVM: Building spu-0x0bb0c-npHRG7JSpvb2ShL2xmahUKWR8USJ (size 70)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0aae8]} SPU: LLVM: Building spu-0x0aae8-azPTxrUigUZ5yPCz2NEtjzChXYyd (size 97)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0acc4]} SPU: LLVM: Building spu-0x0acc4-ZrvzmvJUbun0aAEsgqrRVhb01Hws (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ae50]} SPU: LLVM: Building spu-0x0ae50-aZkb7GquFeq9362wcJyoqaNGuAHk (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ae88]} SPU: LLVM: Building spu-0x0ae88-sySECzt8njzPK5LPcWJrT2G750vt (size 124)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b83c]} SPU: LLVM: Building spu-0x0b83c-rb0U3QQeY4y2x5NUKvGQMfh1GPSK (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bb78]} SPU: LLVM: Building spu-0x0bb78-oUspcqHjvvLH9cN4mpHjn1KfmScR (size 43)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bc34]} SPU: LLVM: Building spu-0x0bc34-jV2Um5rxabcG44EAMWohX5TPb383 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bdb8]} SPU: LLVM: Building spu-0x0bdb8-FRyVqSkcgEf2V5uMey0T2Z1J9uat (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bc90]} SPU: LLVM: Building spu-0x0bc90-5bCm0sL5YK0f8n06tnVd4a8MCjjw (size 31)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a7c8]} SPU: LLVM: Building spu-0x0a7c8-MWgH9EtmThonxb8tfmarX2KpJ12X (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bd0c]} SPU: LLVM: Building spu-0x0bd0c-CkjKfnQHMmWsC2mfwzAHeEtqmMt1 (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bd6c]} SPU: LLVM: Building spu-0x0bd6c-S3VyX7hGArXUJwLPwMEWgss2nfjL (size 39)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bd80]} SPU: LLVM: Building spu-0x0bd80-pMUFfMd5Gqyk9y18hZLmkNM1KyiL (size 34)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf80]} SPU: LLVM: Building spu-0x0bf80-UiYJRT7m9sLHds8i4of2N6H0JmPL (size 166)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c368]} SPU: LLVM: Building spu-0x0c368-jG9Nw8VjdFC97fCUwerF64byV54k (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c218]} SPU: LLVM: Building spu-0x0c218-j5aEnkraeY6AaFRKiKm1YiiUram5 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a908]} SPU: LLVM: Building spu-0x0a908-j3a5uk9G1SQ2LEkoJkCiidszf6cL (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c250]} SPU: LLVM: Building spu-0x0c250-b4ts2J221gr0MKuute04HWT1xTGW (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c290]} SPU: LLVM: Building spu-0x0c290-ZUkH1Hqnk1CoJRPZMLypkJPHrNFu (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c4a0]} SPU: LLVM: Building spu-0x0c4a0-19JUSpdacsGenJ4Ae44PRdA6jZ3R (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c2a8]} SPU: LLVM: Building spu-0x0c2a8-gadhThL8JmGL5CQpsnGaaZ9AFgKa (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c2e0]} SPU: LLVM: Building spu-0x0c2e0-iFt94f9wCAssW0y6u8fXEH6vWA3j (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a950]} SPU: LLVM: Building spu-0x0a950-CWZhEKQr2Wo2f1psS0jo5R1YXiyd (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c32c]} SPU: LLVM: Building spu-0x0c32c-NouX2i6G8uGtXJFngZbwZjfQZgjh (size 81)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c4d0]} SPU: LLVM: Building spu-0x0c4d0-QNK1tpuXWCJgr0CMCgKA21ZnpK0T (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c43c]} SPU: LLVM: Building spu-0x0c43c-spp8Qxt5kQxnv236xatdc4jE7qeZ (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c3f0]} SPU: LLVM: Building spu-0x0c3f0-pvvmXJn4AyE2ztkeoiN9W0hkNLjg (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c3d0]} SPU: LLVM: Building spu-0x0c3d0-EntY0dqPpjiqsGimFGWGhFSxYLTt (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c3b0]} SPU: LLVM: Building spu-0x0c3b0-NeRq8c7eqnVHx5RF9JNUiqquZh9r (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c468]} SPU: LLVM: Building spu-0x0c468-X2NMnUcT6ZKQ5206e0dKF9Kme3cM (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c500]} SPU: LLVM: Building spu-0x0c500-WoyoYuXq9Fg1c2jXtvkNLKGt97Rt (size 26)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07390]} SPU: LLVM: Building spu-0x07390-5ERaQs3c7cpdx4xMrxvutT54pFTc (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074b0]} SPU: LLVM: Building spu-0x074b0-qLQV5CefTivmhqZdHzu277ZbdtmG (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073b0]} SPU: LLVM: Building spu-0x073b0-YHgpng5jHe3Zpi1HZyvQyk1eMrQx (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x073f8]} SPU: LLVM: Building spu-0x073f8-3SeMkHgTK0viufEjk5qZpo9LKW8q (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ca8]} SPU: LLVM: Building spu-0x07ca8-GfQHqFAtMVJKzxe7JEptz0UviMJ9 (size 50)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07d80]} SPU: LLVM: Building spu-0x07d80-8YfAQgufRaFsY7VgGsuhEoJd6AjU (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07fa0]} SPU: LLVM: Building spu-0x07fa0-KPYm48XfTbYbGRhigCwyvoUTp9c5 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07df8]} SPU: LLVM: Building spu-0x07df8-5iE6euMiam5Zr3YYqVytVsVhcmRo (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d870]} SPU: LLVM: Building spu-0x0d870-decuqYm7aNZ7dWCUA7HaE4ZX2ryv (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07e58]} SPU: LLVM: Building spu-0x07e58-6b9aMhf5NC1YSNU2KHuMF43a7Kht (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07f5c]} SPU: LLVM: Building spu-0x07f5c-6gMrwjy1RwzRnGGbSby5mTpSjC3z (size 79)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07e5c]} SPU: LLVM: Building spu-0x07e5c-7HdhAjA3Nz2angxx3JnHhTizPCWW (size 143)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07ed8]} SPU: LLVM: Building spu-0x07ed8-kN5P8Wcvc8pr8zUG5FsuXoRg3zSZ (size 112)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0740c]} SPU: LLVM: Building spu-0x0740c-runoGxbzeMCgf7KW6gst5xsYfZ6h (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x089b8]} SPU: LLVM: Building spu-0x089b8-ace0AZ0YFPEFkhHqJche0wqpvQGz (size 114)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a314]} SPU: LLVM: Building spu-0x0a314-0VEg2PSpz2xLgwxaCF9m9CnLsKYo (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08b80]} SPU: LLVM: Building spu-0x08b80-cnKzCRdZKQ7E9jPdmsg6A9jMVXxR (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08ba8]} SPU: LLVM: Building spu-0x08ba8-dgCw5w4Ck6WiLm2JtZaoF0mGM0i2 (size 303)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08810]} SPU: LLVM: Building spu-0x08810-37y2R9bwA7qYzs0zWCSgxpkVe6KN (size 88)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cea0]} SPU: LLVM: Building spu-0x0cea0-7una5djA3gKiGuwqb6f3364EeyYu (size 50)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce30]} SPU: LLVM: Building spu-0x0ce30-S1kw9cHx8YtGMPajXjy0d8ptGwa3 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c5a0]} SPU: LLVM: Building spu-0x0c5a0-ro9yx16bf4kpasGnXHCQN6cQ28py (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c568]} SPU: LLVM: Building spu-0x0c568-TtZA1SXGEFtAdJtCZG66wrbRwj01 (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c5d0]} SPU: LLVM: Building spu-0x0c5d0-pjJWwcKm9rGgFmMoVHvUsmh7F5Cm (size 535)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce60]} SPU: LLVM: Building spu-0x0ce60-JcJX6uY8zR8Mwb3GZurRdgpJrq50 (size 15)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cf68]} SPU: LLVM: Building spu-0x0cf68-3tVPnJPRoCK59LrRbTwGc8XZhASi (size 203)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08970]} SPU: LLVM: Building spu-0x08970-rbhKdf1CovA8bpUMhH9L6mX1fbEZ (size 17)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09064]} SPU: LLVM: Building spu-0x09064-HJJgSVVMLWJri6nssaL4hJptznsW (size 109)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09018]} SPU: LLVM: Building spu-0x09018-5MUNPrJVLez4J0PwyzSJRoJxneVn (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x092c0]} SPU: LLVM: Building spu-0x092c0-b2QCwVW7yzMGhpog12ZKwhcQpV1L (size 120)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d508]} SPU: LLVM: Building spu-0x0d508-24J06x4KJHEFxnpdJA3sca8zE1R9 (size 58)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d788]} SPU: LLVM: Building spu-0x0d788-8q3pncM2epQn0ZQR04Uy6vRbo0sp (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d5f0]} SPU: LLVM: Building spu-0x0d5f0-X4zj6Gfv8u1qEigcyGekdpXn9o9V (size 60)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d298]} SPU: LLVM: Building spu-0x0d298-9a1CvfCPuAFrjp9W9d0aJZFEKCM7 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d6e0]} SPU: LLVM: Building spu-0x0d6e0-XPbwMxp1zk52MWfXgo5Tad37gChT (size 100)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x094a0]} SPU: LLVM: Building spu-0x094a0-NgvyhtpsRNUXjq73PZJeyc2VqGNV (size 278)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d2a8]} SPU: LLVM: Building spu-0x0d2a8-bdcvj1wAsJnUXQfiUR6xFcMPC3im (size 54)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x098f8]} SPU: LLVM: Building spu-0x098f8-szzucn8Ed7567Yr7M4mK22721XWT (size 121)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x098a8]} SPU: LLVM: Building spu-0x098a8-b4xQTcvHAaAXavJvsr84R8MFH9SJ (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f10]} SPU: LLVM: Building spu-0x09f10-X9X4jdVvWz7b2QqnQ3YY5S0xXPCq (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ae8]} SPU: LLVM: Building spu-0x09ae8-petSvwhSbyRWXePR3FRHVaimKwpi (size 52)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08148]} SPU: LLVM: Building spu-0x08148-REFwX3USk09UnsTES60McrUzayTU (size 160)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0db40]} SPU: LLVM: Building spu-0x0db40-gAMEnW5LYLh8ruK8gi6YWER8SvoX (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0dbc0]} SPU: LLVM: Building spu-0x0dbc0-hvnZ9avHoya1oxrR0bbh67k9nUCn (size 161)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0db78]} SPU: LLVM: Building spu-0x0db78-Nkc1x9NCHV5XPzhEt2VEqGabak33 (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e208]} SPU: LLVM: Building spu-0x0e208-KYoC0gvo4FtWx4TdvVoUUmGwfkyU (size 20)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e6e0]} SPU: LLVM: Building spu-0x0e6e0-3YMAe4yn9gPjyC4mq3jpSM1dwZsa (size 130)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e258]} SPU: LLVM: Building spu-0x0e258-tSaNvN2ZXqJGQT1GVnx2MHGYiZY7 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e268]} SPU: LLVM: Building spu-0x0e268-N7ag8Z35Rs1a4XTPwMzTxYUYSrb9 (size 18)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e8e8]} SPU: LLVM: Building spu-0x0e8e8-Sgcrrxv0joC6A1XYJciwoEQCTnHS (size 91)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e2b0]} SPU: LLVM: Building spu-0x0e2b0-7GMg8Rcn5evjPuzWNVpv6zYMrjhG (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e290]} SPU: LLVM: Building spu-0x0e290-71vZysbeLf839co8ruf7iCar1eh7 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0dba8]} SPU: LLVM: Building spu-0x0dba8-skrALFrKxon0HKMYZ38dyoabzcPP (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0db90]} SPU: LLVM: Building spu-0x0db90-38iqKaCedwMLYxYjvAT4gZ00v10Z (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x083c8]} SPU: LLVM: Building spu-0x083c8-rZoaK8KpgCqSrpX5Qta9vHbQJ7g4 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e2b8]} SPU: LLVM: Building spu-0x0e2b8-tpooAv0HRjbQr5YP4ncQAG6VCcTM (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e2ec]} SPU: LLVM: Building spu-0x0e2ec-EaUokHz3aZ8jm66j3qYoa0QJ21aw (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x083d0]} SPU: LLVM: Building spu-0x083d0-FequPQpXdSCsSZx73VZnZy36CCpW (size 120)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x082a8]} SPU: LLVM: Building spu-0x082a8-LMeh6QfMbFmstoC5Vv12zyQRuf6p (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09bb8]} SPU: LLVM: Building spu-0x09bb8-gm6wRjQq31ibnihoQwvyVy3aY4P7 (size 60)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09adc]} SPU: LLVM: Building spu-0x09adc-iMhoQvpRSmRA7vkXr6VRsCH3vHT6 (size 55)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0db94]} SPU: LLVM: Building spu-0x0db94-amdUb3Lh3hAJFHJ5SXWFrxFF69L5 (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08098]} SPU: LLVM: Building spu-0x08098-ssMoFhQCztzGsCnUkCftFot7XrCU (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c44]} SPU: LLVM: Building spu-0x09c44-oXEQiF1cXCFsV9w6C645LCJfQ64N (size 25)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c94]} SPU: LLVM: Building spu-0x09c94-kCUVaMZHSx8KUUnZ9vfUp6hgSajT (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e388]} SPU: LLVM: Building spu-0x0e388-9hUqwTqL2NpijE98NYXmRR50sbxT (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ca8]} SPU: LLVM: Building spu-0x09ca8-P1HWRwFPx1F8VAQjhNxwTUVNLXog (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0df38]} SPU: LLVM: Building spu-0x0df38-V4isn102w49SnGMLLvYHJjifNSsj (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0df98]} SPU: LLVM: Building spu-0x0df98-8U4JQ2pC3EcMLkJcgW8XyzJvKi2o (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0dfa8]} SPU: LLVM: Building spu-0x0dfa8-TFkqWuTGXsS72Epa72g1meCxpZhF (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e038]} SPU: LLVM: Building spu-0x0e038-EEhtFP0CgG5P673KrHEdsthk79Mt (size 116)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e010]} SPU: LLVM: Building spu-0x0e010-fmHQih6fxR6p99iqwxnMjX99fZv1 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e3b8]} SPU: LLVM: Building spu-0x0e3b8-K0pX2bmPGy5de5oxRQMiEnWivkUV (size 202)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e018]} SPU: LLVM: Building spu-0x0e018-ENk6ks3n7WAS1RttsKGcdG244SAy (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09cb4]} SPU: LLVM: Building spu-0x09cb4-jHGY68TPVkL7Cs4AqZyfTwFMErn9 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09ce0]} SPU: LLVM: Building spu-0x09ce0-NfoMzd3L2FxCf5jMdpF4uzHPzVXk (size 91)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d380]} SPU: LLVM: Building spu-0x0d380-tV0LEWJ5xFLhtZmqvFsi9p6KmsEG (size 98)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09e4c]} SPU: LLVM: Building spu-0x09e4c-RNNWeJoi0dtErnvUYk4HCq22W6L5 (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09c08]} SPU: LLVM: Building spu-0x09c08-7SpVWvbRvr7bXKdPfhzqmQM2yuF8 (size 40)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x085b0]} SPU: LLVM: Building spu-0x085b0-V3uV2aR22g1rbAkgWqaU1Y4V9RZP (size 40)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a3c8]} SPU: LLVM: Building spu-0x0a3c8-gJT7Mtc3nt0LGn8tWy0hjebEJAcF (size 230)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a760]} SPU: LLVM: Building spu-0x0a760-o0T2wGZy7s9ZykhmJueyGa97Xu4R (size 25)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08650]} SPU: LLVM: Building spu-0x08650-oowoA0Jwki4A0PSWEXwiRY7NpJvz (size 112)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f8c]} SPU: LLVM: Building spu-0x09f8c-KkaqMpFYNsrfSeH4UxVbe7MSNT5t (size 224)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x09f38]} SPU: LLVM: Building spu-0x09f38-N0Tnxi8wnRYmvm690sAtdg7GpiLZ (size 21)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a330]} SPU: LLVM: Building spu-0x0a330-cRnQJVhYgMN5w2nkpqQ1zyo5XC2g (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07498]} SPU: LLVM: Building spu-0x07498-a6Jh51TPYFwX9gdmZwJ93hqmTL84 (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07564]} SPU: LLVM: Building spu-0x07564-iJJxm8mwAeVrKZfbeoxGnfk030GX (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x072d0]} SPU: LLVM: Building spu-0x072d0-1wmnkcGeTH2hbSZaSJPaH9AykHy5 (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x074f8]} SPU: LLVM: Building spu-0x074f8-A2T8K0P6A6K9iUXVEhQbzSiYE8Yd (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0755c]} SPU: LLVM: Building spu-0x0755c-N7tjy5XQ0t1ZVfU0dusPLnTqwzVS (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07578]} SPU: LLVM: Building spu-0x07578-KgXqnVfJPER0TXqdkW2aNf74roAm (size 9)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x075a0]} SPU: LLVM: Building spu-0x075a0-LdLjASivd8FtY16JZcwM8PWEhGL7 (size 222)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x079ac]} SPU: LLVM: Building spu-0x079ac-ZcojehdEbWtXztNt1upT5yLg0P7Q (size 45)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07bc8]} SPU: LLVM: Building spu-0x07bc8-K31CqEqq9LLotE64vE5gvdq8oPnJ (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04d14]} SPU: LLVM: Building spu-0x04d14-YZoG3wdREHRXAVUMr9fNHsCxkY4s (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05340]} SPU: LLVM: Building spu-0x05340-MywXAkdux7d08nkFxjeuV8CJGbKn (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a00]} SPU: LLVM: Building spu-0x05a00-jdnptbPVHxR4GF7PYCS0SCR57a95 (size 299)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04908]} SPU: LLVM: Building spu-0x04908-bT5ws0ekdvfAabHkZ8gisnk1vSvV (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04928]} SPU: LLVM: Building spu-0x04928-qWgvkuPYAGjoxtaFJGn0MzfUurkx (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04960]} SPU: LLVM: Building spu-0x04960-4U6V4vUsgxR1fwkMzecskSPubw5a (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04968]} SPU: LLVM: Building spu-0x04968-n1Gcu28vH39Zf04mGc0SXu6JuQrc (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04990]} SPU: LLVM: Building spu-0x04990-ogsEaq07hqu9NZyc5t8HxWUyFQvM (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04998]} SPU: LLVM: Building spu-0x04998-r5HGSaxZ37qYyk83QC2AQhc9Sea0 (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x049c0]} SPU: LLVM: Building spu-0x049c0-54WeRbZrded4QwFcQFVtJ3PpfRiQ (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x049c8]} SPU: LLVM: Building spu-0x049c8-izN8JZuPzs072xr2fo5vxkNniQv4 (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x049f0]} SPU: LLVM: Building spu-0x049f0-mGVLh2XLcxP66TypTJZurY9dAVGJ (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x049f8]} SPU: LLVM: Building spu-0x049f8-YmuX7VW4AcfGCNSUhsrXQrAhkrX4 (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a20]} SPU: LLVM: Building spu-0x04a20-N4yiR9exAgY2oPUvKW9zdnFybttK (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a28]} SPU: LLVM: Building spu-0x04a28-TKjXsQWaV8RALM2CU96NxaeheUTi (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a50]} SPU: LLVM: Building spu-0x04a50-ECTmpPeX7Lndwg23iFh56ypizf31 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a58]} SPU: LLVM: Building spu-0x04a58-4fef4E8RCyHTvTTKNxdtVvUEiSFw (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a80]} SPU: LLVM: Building spu-0x04a80-R0p50cAsuz4GXoTn6GAoxrpeGP05 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04a88]} SPU: LLVM: Building spu-0x04a88-8mSrtu2808g5FdXVGWEvw9gnuqvU (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04ab8]} SPU: LLVM: Building spu-0x04ab8-pHWH9MjaFZTUEeQSvr3geziyMpMK (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04ae8]} SPU: LLVM: Building spu-0x04ae8-FycWh5sMcrZoQbxuMgskiJ1e4Uif (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04af0]} SPU: LLVM: Building spu-0x04af0-Qm5xxo30TYQev8V7oVWL0o8k7b9o (size 8)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05eac]} SPU: LLVM: Building spu-0x05eac-EcM5G0sNnGLajGddALvgU9U8d6oJ (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d96c]} SPU: LLVM: Building spu-0x0d96c-UPxE9GW6Ui16dpE5aCinShqGGoQH (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x01a78]} SPU: LLVM: Building spu-0x01a78-MjkNdLSSwTRon9eeFEeHiq3Cjcyr (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05350]} SPU: LLVM: Building spu-0x05350-EpZQAdAaeMPUHjG4ZnS9wmVCVC1J (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04710]} SPU: LLVM: Building spu-0x04710-GcshepASSAZmQfnbZ6R8ncXL8pGf (size 16)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a838]} SPU: LLVM: Building spu-0x0a838-6ZrkAqJWVw82UTCZSeZSN48fE3hV (size 226)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x15818]} SPU: LLVM: Building spu-0x15818-FQ6y943w4fZNJY2beeCAgQr9iEuk (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14880]} SPU: LLVM: Building spu-0x14880-23gfMzywKgFFZZaYrsVwyNtP6KnZ (size 75)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x147ec]} SPU: LLVM: Building spu-0x147ec-2txEawujPUke3u9dAR72Ns6W7RFN (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x147cc]} SPU: LLVM: Building spu-0x147cc-jyfvmtrUiFtVT6rWrKeYhiauR5th (size 35)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c970]} SPU: LLVM: Building spu-0x0c970-tkYm1PxRVxupshVUqbnpf398Fn62 (size 136)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cd34]} SPU: LLVM: Building spu-0x0cd34-hgnedaYKf2dHjumKutGZixfHVa6v (size 76)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ca50]} SPU: LLVM: Building spu-0x0ca50-7Lc7HswwAMhUhSsKyU0eMJYGaqk6 (size 80)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d230]} SPU: LLVM: Building spu-0x0d230-GSpCy6CS71KXxfmZ33zTSbNuENnp (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b9b0]} SPU: LLVM: Building spu-0x0b9b0-VXY8vFn7G4TqrsTFtsRxPvJLLq1o (size 57)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0d240]} SPU: LLVM: Building spu-0x0d240-Ao3qQJE0StxTwg1SSwGHrHh3doKN (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cad4]} SPU: LLVM: Building spu-0x0cad4-GCSeXTPCaZd0niTTL4yUeCUsriw3 (size 47)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ce64]} SPU: LLVM: Building spu-0x0ce64-onGXPTu9x2nj82f8UwsazmM6HN0k (size 28)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bdc0]} SPU: LLVM: Building spu-0x0bdc0-Hkn8k30Uk2ttxF3Ag4AStc0SwJXP (size 52)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ced4]} SPU: LLVM: Building spu-0x0ced4-gAG7maNZ5Vcf6F6rieWbXHSrpwwj (size 31)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cea8]} SPU: LLVM: Building spu-0x0cea8-AyzwWiJUznRkFbYGhkqhb5KaYxge (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0cbe8]} SPU: LLVM: Building spu-0x0cbe8-Z8XTEuEpqaxeYkL2f6sSCLF6EPPs (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x08a78]} SPU: LLVM: Building spu-0x08a78-0pyr1wW2rWm10k84pKyN7Lk1Nb8E (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x04558]} SPU: LLVM: Building spu-0x04558-MmN6n0LFMY9HHobGbzaFpGENs32P (size 6)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0e768]} SPU: LLVM: Building spu-0x0e768-ftFZcAodrN5GbsAXwh1UAqLiYprX (size 30)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f1d8]} SPU: LLVM: Building spu-0x0f1d8-0sogS3aAVCLPb3VHYftHyj5kTxu1 (size 62)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b328]} SPU: LLVM: Building spu-0x0b328-oTaeLTS76HMdMn0QHCnqVud7FicX (size 32)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c2d0]} SPU: LLVM: Building spu-0x0c2d0-bhVxALqhFU7KbVHzSm7qVZTwVzec (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c49c]} SPU: LLVM: Building spu-0x0c49c-PugpnqkjSmGffJG50v4QHKRrLMVy (size 13)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05a28]} SPU: LLVM: Building spu-0x05a28-PRjzHktfhrHJuzFHh1265J6LuoS5 (size 7)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14c90]} SPU: LLVM: Building spu-0x14c90-4seEQmTN250oT9tRH6RtEkeV4wsY (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14e40]} SPU: LLVM: Building spu-0x14e40-1c2PxuX9baLQ5krrXpiUuFqHuC0c (size 5)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14e10]} SPU: LLVM: Building spu-0x14e10-5jkgefwrbX41poTCRXqatv6tjmyL (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b170]} SPU: LLVM: Building spu-0x0b170-34tZHy1wYLsUjTZQYMuH5KpP8KpK (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b17c]} SPU: LLVM: Building spu-0x0b17c-imVNJaEAXq3CWAV1UZ4JzyPXXKqy (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bd10]} SPU: LLVM: Building spu-0x0bd10-tEQamxHrLcCWUAFfbVKLczjcST0r (size 23)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a828]} SPU: LLVM: Building spu-0x0a828-35iGzdvgrxiK0WsWP2mefVfnZnfe (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b880]} SPU: LLVM: Building spu-0x0b880-qd9WwkM8GK5PM5cVQtNHaGFvKUGa (size 22)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0c470]} SPU: LLVM: Building spu-0x0c470-TSFSdrS1YPjFAyZgfnps2C8xmPZh (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b900]} SPU: LLVM: Building spu-0x0b900-MuyK5W5QCzAFsdYmo07FEE2fFZF9 (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b9d8]} SPU: LLVM: Building spu-0x0b9d8-rfT1it5bagCbS9TWysfpLJhqWVYF (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ba08]} SPU: LLVM: Building spu-0x0ba08-PJ4GpdwVPdiHqtUs0g5ZPEe9f8js (size 50)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bc60]} SPU: LLVM: Building spu-0x0bc60-hh7EUaP5KCtFTZXi4iAK31TcJxad (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bf04]} SPU: LLVM: Building spu-0x0bf04-rkAw5v3f1z0gm9nu8YpjyCACaGVq (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be08]} SPU: LLVM: Building spu-0x0be08-hqddcRuNU5sNP069hchjsytsEJsw (size 33)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be8c]} SPU: LLVM: Building spu-0x0be8c-dA9hXW8QEgs8A3MX6viqdyHSoe1T (size 1)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bec8]} SPU: LLVM: Building spu-0x0bec8-KMRLXq6jRg4K98dby3AJiVZ73Xoq (size 212)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bedc]} SPU: LLVM: Building spu-0x0bedc-2wSYFX4PGdTdGp6uvQh6Jc2RSmMN (size 207)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be90]} SPU: LLVM: Building spu-0x0be90-LwhkzWzywEvY2kktU5Kg1GFud9PY (size 14)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0a898]} SPU: LLVM: Building spu-0x0a898-cwKE0vq6geSp0dS9PVvabj22wtwH (size 27)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14d2c]} SPU: LLVM: Building spu-0x14d2c-gEcAjHVLL0wKr6YTUM5r4b0LKCt9 (size 11)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x14d58]} SPU: LLVM: Building spu-0x14d58-dd07NZjJRZsfbcqNMCCQPmijfRZU (size 42)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0f040]} SPU: LLVM: Building spu-0x0f040-mLxW0Jgy3ki7UeaPVY4ifWdWtrxX (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0ea80]} SPU: LLVM: Building spu-0x0ea80-dXvCNM4UjmbjPFGS4JVwy21vqM1s (size 70)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x10e60]} SPU: LLVM: Building spu-0x10e60-QCQErW1zWFUcnLkgov0jp22oGXyZ (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x078d0]} SPU: LLVM: Building spu-0x078d0-pw7x7oENTyN3zyybPqbPWJjPvi6y (size 36)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06c30]} SPU: LLVM: Building spu-0x06c30-YyJt3v7wwbZQRLvkoHS1jCoJbSLv (size 72)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x12218]} SPU: LLVM: Building spu-0x12218-1KXNqHparRpVGSTdbEg88tJcsqxi (size 38)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x152b0]} SPU: LLVM: Building spu-0x152b0-PuuApsj34HtNrSZqnFUaxWbCwzTr (size 12)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x152e0]} SPU: LLVM: Building spu-0x152e0-UvkesxdQaCrM5SXVFPdvS8A4GgsQ (size 19)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x120f8]} SPU: LLVM: Building spu-0x120f8-G7ts9x7NsGq75ZmFyLF9xi3Mhfsy (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bd38]} SPU: LLVM: Building spu-0x0bd38-GonLRWYpHAuLC4EkUncQL5qJJnJG (size 41)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0bde8]} SPU: LLVM: Building spu-0x0bde8-q6MkAkPmWnFNdRpG3NY7ez5vaGrF (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be58]} SPU: LLVM: Building spu-0x0be58-ewmszm0xFxJ2ijgbiP5TyzCoA2Xa (size 10)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be80]} SPU: LLVM: Building spu-0x0be80-erAHte6smcVsVZkFAuw9Ju3FkXCk (size 44)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0be74]} SPU: LLVM: Building spu-0x0be74-SJMNPpg0FF6nH8hiFhXivntLfWYw (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x047cc]} SPU: LLVM: Building spu-0x047cc-hSWJGC7bf4Ao3ZadKR3uAJ9k971w (size 612)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x05170]} SPU: LLVM: Building spu-0x05170-KbAzUL2Y6MKc4ozjqqpAx7Ye6968 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0b970]} SPU: LLVM: Building spu-0x0b970-5mY7bCyFAUYTCSgKCyyFytpkFbg5 (size 2)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x0515c]} SPU: LLVM: Building spu-0x0515c-WCmMm6rafiy9taz38ku7yjFgo8ge (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06a80]} SPU: LLVM: Building spu-0x06a80-NERLitrtoMNtb1swbRmLpbSA94hd (size 24)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x06150]} SPU: LLVM: Building spu-0x06150-N2Av0MHmYAprxeZ58ohQQ34vRv15 (size 157)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07104]} SPU: LLVM: Building spu-0x07104-JTnY3xhv0s9QdeXLiNPqR1reqk82 (size 3)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07b08]} SPU: LLVM: Building spu-0x07b08-6LRGSNwEYLRjiqzq29jQW1oZ22ua (size 4)...
- S {SPU[0x2000005] Thread (WOHD_singleSPU_CellSpursKernel0) [0x07a60]} SPU: LLVM: Building spu-0x07a60-N5rqEu7PdcZTEk7SieccdnjmNtRN (size 4)...
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