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- enum AREAa
- {
- ID,
- STRING[70]
- };
- new areas[][AREAa] = {
- {0, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~VineWood"},
- {1, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Richman"},
- {2, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Rodeo"},
- {3, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Verona Beach"},
- {4, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Center"},
- {5, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Downtown"},
- {6, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Glen Park"},
- {7, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Las Colinas"},
- {8, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Jefferson"},
- {9, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~East Los Santos"}
- };
- public OnPlayerEnterDynamicArea(playerid, areaid)
- {
- for(new i; i < 20; i++)
- {
- if(areaid != zones[i]) continue;
- else GameTextForPlayer(playerid, areas[i][STRING], 3000, 3);
- }
- return 1;
- }
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