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Arnethegreat

sprite table names

Sep 1st, 2016
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  1. s_spr_state = $700F00
  2. s_spr_ground_angle =$700F02
  3.  
  4.  
  5. ;=== byte addresses
  6.     s_spr_tongue_flags = $700FA0
  7.     s_spr_unkown_flags = $700FA1
  8.     s_spr_terrain_flags = $700FA2
  9.     s_spr_unknown_flags = $700FA2
  10.  
  11. ;=== byte addresses
  12.     s_spr_oam_drawing = $701040
  13.     s_spr_oam_size = $701041
  14.     s_spr_oam_byte4 = $701042
  15.     ; s_spr_oam_unknown = $701043
  16. ;===
  17.  
  18. s_spr_x_subpixel_pos = $7010E0
  19. s_spr_x_pixel_pos = $7010E2
  20.  
  21. s_spr_y_subpixel_pos = $701180
  22. s_spr_y_pixel_pos = $701182
  23.  
  24. s_spr_x_speed = $701220
  25. s_spr_y_speed = $701222
  26.  
  27. s_spr_x_delta = $7012C0
  28. s_spr_y_delta = $7012C2
  29.  
  30. s_spr_id = $701360
  31. s_spr_oam_pointer = $701362
  32.  
  33. s_spr_facing_dir = $701400
  34. s_spr_anim_frame = $701402
  35.  
  36. ;=== byte addresses
  37.     s_spr_stage_id = $7014A0
  38.     s_spr_bg_layer = $7014A1
  39.     s_spr_draw_priority = $7014A2
  40.     s_spr_empty = $7014A3
  41.  
  42. s_spr_x_accel = $701540
  43. s_spr_y_accel = $701542
  44.  
  45. s_spr_x_accel_ceiling = $7015E0
  46. s_spr_y_accel_ceiling = $7015E2
  47.  
  48. s_spr_cam_x_pos = $701680
  49. s_spr_cam_y_pos = $701682
  50.  
  51. s_spr_y_terrain_offset = $701720
  52. s_spr_dyntile_index = $701722
  53.  
  54. ;=== byte addresses
  55.     s_spr_unknown = $7017C0
  56.     s_spr_timer_nopause = $7017C1
  57.     s_spr_x_player_dir = $7017C2
  58.     s_spr_y_player_dir = $7017C3
  59.  
  60. ;    s_spr_unknown_bits = $701860
  61. ;    s_spr_unknown_bits = $701862
  62.  
  63. s_spr_wildcard_1 = $701900
  64. s_spr_wildcard_2 = $701902
  65.  
  66. s_spr_wildcard_3 = $701976
  67. s_spr_wildcard_4 = $701976
  68.  
  69. s_spr_wildcard_5 = $7019D6
  70. s_spr_wildcard_6 = $7019D8
  71.  
  72. s_spr_gsu_morph_1 = $701A36
  73. s_spr_gsu_morph_2 = $701A38
  74.  
  75. s_spr_timer_1 = $701A96
  76. s_spr_timer_2 = $701A98
  77.  
  78. s_spr_timer_3 = $701AF6
  79. s_spr_timer_4 = $701AF8
  80.  
  81. s_spr_x_hitbox_offset = $701B56
  82. s_spr_y_hitbox_offset = $701B58
  83.  
  84. s_spr_hitbox_width = $701BB6
  85. s_spr_hitbox_height = $701BB8
  86.  
  87. s_spr_x_player_distance = $701C16
  88. s_spr_y_player_distance  = $701C18
  89.  
  90. s_spr_x_collision_distance = $701C76
  91. s_spr_y_collision_distance = $701C78
  92.  
  93. s_spr_x_hitbox_center = $701CD6
  94. s_spr_y_hitbox_center = $701CD8
  95.  
  96. s_spr_collision_id = $701D36
  97. s_spr_collision_state = $701D38
  98.  
  99. s_spr_timer_frozen = $701D96
  100. ;   s_spr_empty = $701D96
  101.  
  102. s_spr_ =
  103. s_spr_ =
  104. s_spr_ =
  105. s_spr_ =
  106. s_spr_ =
  107. s_spr_ =
  108. s_spr_ =
  109. s_spr_ =
  110. s_spr_ =
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