razorkid

Mortifayne Dialogue Complete

Jan 23rd, 2018 (edited)
183
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.44 KB | None | 0 0
  1. MAKE SURE TO HAVE AUDIO RECORDINGS SET FOR MONO, NOT STEREO
  2. SPLIT EACH INDIVIDUAL LINE INTO ITS OWN FILE
  3. KEEP QUALITY CLEAN AND CLEAR THROUGHOUT
  4. HAVE THE AUDIO BE AS LOUD AS YOU CAN MAKE IT WITHOUT AUDIBLE CLICKING OR NOISE
  5.  
  6. COMMENTS IN BRACKETS {} ARE SPOKEN/DONE BY THE PLAYER
  7. COMMENTS IN BRACKETS [] IS WHAT THE PLAYER IS DOING OR WHERE THEY ARE
  8.  
  9. --------------------------------
  10.  
  11. Mortifayne:
  12. Paranoid and extremely bitter
  13. Prone to outbursts of rage
  14. Tyrannical
  15. Hidden side of regret over the death of his wife by his own hands
  16. “Hostage” to schemes of Namira and Ayleid king
  17. Around 60 years old, but still relatively healthy for his age
  18. First found in his manor in Arnima, will send you off to find his amulet. Unstable and scared for his life. Takes anger out on people. King Sigmayne keeps him in Arnima as the assumption is that he’s the only one who can keep such a hostile area in check.
  19.  
  20. ------------------------------------
  21.  
  22. {Does your highness require my services?}
  23.  
  24. Not often mercenaries come waltzing into my chamber, fortunately I am in need of an errand boy.
  25.  
  26. (Disgusted groan) Another one..
  27.  
  28. You've been summoned for the bounty, yes? If I sense deceit, you will hang. Now answer.
  29.  
  30. If not, then the tongue you've trained in the wasting of my time will be cleaved with the bluntest knife in this hall.
  31.  
  32. {I've come for the bounty}
  33.  
  34. It's become rote for mercenaries to defile my property recently. Lest I suffer another of your ilk within my presence, assure me that you will make up for those who came before.
  35.  
  36. And bring back my pendant.
  37.  
  38. {I will try, tell me where they went}
  39.  
  40. After having botched their flaccid raid, a rodent had made it past my feeble-minded guard - absconding with the pendant after trespassing within this very manor.
  41.  
  42. I've had three of the guard executed, I had seen to it that they were flayed upon that rack before me - yet even after they were all but muscle, they still didn't confess to their collaboration with the savages.
  43.  
  44. These mongrels make their home in our barbarous north, however the exact hole those degenerates have descended, with my amulet, is a mystery.
  45.  
  46. I should send a retinue of flame-mages to raze their every dwelling, turn the entire wild into a smouldering heap of ashen ruin, until I can see clear toward the horizon without a single tree to blot my sight.
  47.  
  48. {Before doing that, would anyone else have an idea of where they could take it?}
  49.  
  50. Yes, when the scum beneath me momentarily cede their treasonous plans, they can sometimes prove to be of use.
  51.  
  52. One such parasite lies within my temple, leeching off the hospitality I provide - a missionary that was born beyond these walls. No doubt some whoreson spy sent to keep an eye on me.
  53.  
  54. If there's any who watches what occurs here, it is him. Compel him to speak, inform him of my demand for knowledge.
  55.  
  56. Now leave, your stench has grown hideously pungent since your arrival.
  57.  
  58. Just two days ago my guard butchered a small group of Witchmen just outside the city walls, the first time in a while that they've come this close.
  59.  
  60. They butchered all but one that left for the hills deep within the valley, and by "coincidence" a necklace of mine went missing.
  61.  
  62. {Could you not just buy another?}
  63.  
  64. Hearing you speak of such relics like they were common jewels makes me sick, this amulet is what keeps you and this town safe.
  65.  
  66. I shouldn't become riled with naivety. Now off you go, lest you forfeit the gold you desire, and forgo the safety you'll have within my walls.
  67.  
  68. {I've returned with your amulet, completely intact as well.}
  69.  
  70. You look uneasy, you best give me that amulet before your mind is sundered by the power of it.
  71.  
  72. Your gait betrays the amulet's influence, your posture hindered. Best part with my pendant before you suffer further from it.
  73.  
  74. {I heard voices when I held the amulet}
  75.  
  76. You heard nothing, delirious, no doubt a madness contracted from those savages you've encountered.
  77.  
  78. You've earned your due, speak no further on this contract else that coin wont have much use without a life to spend it.
  79.  
  80. Fear has long ceased to silence excited tongues, hmmmmm, I may impart some knowledge in exchange for your hushing.
  81.  
  82. {Anything further, my lord?}
  83.  
  84. Those priests often wail about their lost trinkets, badgering endlessly about trivialities, pedants to the bone.
  85.  
  86. If you've exhausted the services of every other fool in these wall - then the priests will quickly see to filling your diary with nonsense.
  87.  
  88. Now away with you, lest my ears draw blood from your voice.
  89.  
  90. For what you've done, I'll spare you some personal knowledge along with gold. Think of this spell as an extra gift.
  91.  
  92. Also I've heard the missionary inside the temple has news of a discovery, have a word. At least they're finally being useful.
  93.  
  94.  
  95. [Player comes across scene between Mortifayne and his chef - who mortifayne is afraid of]
  96.  
  97. What do you want? Why sow this discord? I just don't understand.
  98.  
  99. Am I ever to be free from your plots?
  100.  
  101. Leave me! I have not transgressed, I haven't broken a single vow to you!
  102.  
  103. Show mercy and leave me! I've not transgressed nor intended offense, what more do you want?
  104.  
  105. *sigh*, Come forth mercenary - don't try my patience.
  106.  
  107.  
  108.  
  109. [Player attends meeting between Mortifayne and an advisor from a neighboring town]
  110.  
  111. Well, what is it advisor? The hag couldn't speak to me herself?
  112.  
  113. Enough! You've barked well pass your merit. Tell that dog faced, shriveled old bitch, that if she meddles any further with this town...
  114.  
  115. Did I grant you the luxury to interrupt? Address me with my name again and your neck will be kissing the axe.
  116.  
  117. And you advisor, relay the message to that crone, that if she dares poke her nose within Arnima again, her bridge will fall into the current below.
  118.  
  119.  
  120.  
  121.  
  122. [Player attends confrontation between Kingdom forces and Mortifayne; Mortifayne is being ousted from his town, not without a fight though]
  123.  
  124. The Hag rears her head at last! So you finally had your way with the king?!
  125.  
  126. Why do you persist to harass me vulture?
  127.  
  128. Not a child anymore Merosa, how did you lure sigmayne into your wretched hole this time?
  129.  
  130. Ha, the audacity! You can place a new ass on that seat tomorrow, but the town itself belongs to no man now.
  131.  
  132. Sigmayne and the rest of the Reach now belong to her.
  133.  
  134. All your stomachs will reel when you see the lady I assure you! I showed mercy upon you insects. I relented when the lady demanded this town.
  135.  
  136. But I see the rats have bit the hand that feeds, you will be the first to taste her domain, whore.
  137.  
  138. {What's special about the amulet?}
  139.  
  140. What is special about your life? This amulet is worth a dozen feral mercenaries.
  141.  
  142. The material that made this pendant is worth more than all this town's scum, is it not evidence enough that I have three fresh heads outside my manor as testament to that fact?
  143.  
  144. And you could be joining them, if you return with forgery or deceit.
  145.  
  146. {Sounds valuable, what If a mercenary runs with it?}
  147.  
  148. Is this a portent of what's to come? Are you implicating yourself into a crime yet committed?
  149.  
  150. Implicating yourself of a crime yet committed, mercenary? A portent of your future treason?
  151.  
  152.  
  153. You have riled me, I now have become sickened by your sight.
  154.  
  155. My eyes struggle through a simmering disgust, you've achieved my agitation - now beg for my forgiveness or endure a wretched death.
  156.  
  157. Beg me for forgiveness, for that you posited is tantamount to treason.
  158.  
  159.  
  160.  
  161. {Forgive me, my lord. I was warning you of any other mercenary}
  162.  
  163. Shrink back into submission, what vermin would do to covet their life.
  164.  
  165. {Alright, I wont pry further}
  166.  
  167. There are affairs that you shouldn't dare divulge, and this matter will swallow any arrogant rat who sticks its nose in it.
  168.  
  169. Mercenary, you of all should know that there exists affairs too dangerous for a paucity of coin. This is just that affair.
  170.  
  171. A scheming so harrowing, swallowing any daring rodent who arrogantly thrusts its nose within it.
  172.  
  173. {Why did the witchmen take the amulet?}
  174.  
  175. Is it not enough that you know your quest? Do you wish for an education on these untamed scum?
  176.  
  177. {I just want to know what I'm up against}
  178.  
  179. Flesh and blood, like any other. Someone of your craft should have small trouble in battling these scum.
  180.  
  181. Flesh and blood; a story you've come to know - someone of your lowly craft should have small trouble in combating their criminal horde.
  182.  
  183. {It would help everyone if we knew their exact motives, so that we can prepare a defense against anything they plan again}
  184.  
  185. [Success]
  186.  
  187. They've stole it for something far more sinister than I can dream on in my most haunting nightmares. (Fearful, Whispering)
  188.  
  189. There are specters of evil clawing at this town, hungering for the day that these walls fall and we all are feasted upon by something most ugly. (Fearful, Whispering)
  190.  
  191. Stop, no... I shant speak any further, I've understood the cost of hope. It is my burden to bear.
  192.  
  193. [Fail]
  194.  
  195. Stay your tongue, you've learned enough - pry further and you wont be leaving this hall alive. I assure you of that.
  196.  
  197.  
  198. [MISC DIALOGUE]
  199.  
  200.  
  201. [NPC REACTS TO PLAYER STEALING]
  202. Thieving rat, guards!
  203.  
  204. [NPC DYING WORDS]
  205. Oh Belize, I'm sorry...
  206.  
  207. [NPC REACTS TO FRIENDS DEATH]
  208. Treasonous dog!
  209.  
  210.  
  211. [NPC ATTACKED]
  212. How dare you!
  213. Ugh!
  214. Traitor vermin!
  215. Mother protect me!
  216. Scum!
  217.  
  218. [NPC BLOCKING ATTACKS]
  219. Can't kill an old man, dog?
  220.  
  221.  
  222. [NPC BLEEDING OUT, ON KNEES]
  223. Can't die... can't go to her world...
  224. After it all, it ends like this...
  225.  
  226. [NPC ATTACKING PLAYER/ENEMY]
  227. Stand before me rat.
  228. Degenerate filth!
  229. I'll have you flayed!
  230. Aghh!
  231. Die usurper!
  232. Scum! Scum! Scuuum!
  233.  
  234. [NPC REACTS TO CORPSE]
  235. Someone clean this filth from my sight.
  236.  
  237. [NPC REACTS TO PLAYER SWINGING WEAPON]
  238. Hit me and I'll execute you myself.
  239.  
  240. [NPC REACTS TO PLAYER SPELLS]
  241. I have no time for jesters.
  242.  
  243.  
  244. [PLAYER SHOVES NPC]
  245. Insolence! Do that again and your head will be mine!
  246. Fool! Guards, behead this scoundrel!
  247.  
  248.  
  249.  
  250. [NPC SAYS GOODBYE]
  251. Begone.
  252. Out of my sight.
  253. Leave my presence.
  254.  
  255.  
  256. [NPC SAYS HELLO]
  257. Hurry and talk.
  258. Quick, out with it.
  259. Another thug seeking coin?
  260. You bring a most pungent stench.
  261. Why do you dally? Off with you.
  262. Haven't returned empty handed, have you?
  263.  
  264.  
  265.  
  266.  
  267. [Plans for new dialogue]
  268.  
  269. {Ask mortifayne about the amulet he wants you to retrieve, unwilling to give information and angry if you pry further.}
  270.  
  271. {Ask why the amulet was taken, maybe persuade him so that it can help you find it. He should go on about secret forces compelling him to act, stops before giving too much information. That chef is listening}
Add Comment
Please, Sign In to add comment