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  1. #Sovereign Filter by StupidFatHobbit updated 3/23/19 ♦ Synthesis League ♦ 3.6.1 - GENERAL VERSION
  2. #Update Notes: Synthesis League Update I - Economy & Various Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - high tier special items
  49. #11 - soft metal drop - mid tier special items
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Basetypes & Crafting
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Miscellaneous
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Other Blocks:
  84. #Section 19 - Gems
  85. #Section 20 - Safety Nets & Catch-Alls
  86. #Section 21 - Animate Weapon
  87. #Section 22 - Global Hide
  88.  
  89. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  90. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  91. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  92. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  93. #Step 4 - Save As a different filter
  94.  
  95. ##################################################
  96. ########## Section 0A - Race Overrides ###########
  97. ##################################################
  98. Show
  99. BaseType "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  100. Class Currency
  101. SetTextColor 0 0 0
  102. SetBackgroundColor 0 200 0
  103. SetBorderColor 0 0 0
  104. SetFontSize 45
  105. PlayAlertSound 3 50
  106. MinimapIcon 2 Blue Circle
  107.  
  108. Show
  109. BaseType "Orb of Transmutation" "Orb of Alteration"
  110. Class Currency
  111. SetTextColor 0 0 0
  112. SetBackgroundColor 0 200 0
  113. SetBorderColor 0 0 0
  114. SetFontSize 45
  115. PlayAlertSound 10 250
  116. MinimapIcon 2 Blue Circle
  117.  
  118. Show
  119. BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  120. Class Currency
  121. SetTextColor 0 0 0
  122. SetBackgroundColor 0 200 0
  123. SetBorderColor 0 0 0
  124. SetFontSize 45
  125. MinimapIcon 2 Blue Circle
  126.  
  127. Show
  128. BaseType "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  129. Class Currency
  130. SetTextColor 0 0 0
  131. SetBackgroundColor 0 225 225
  132. SetBorderColor 0 0 0
  133. PlayAlertSound 8 150
  134. SetFontSize 45
  135. MinimapIcon 2 Green Circle
  136.  
  137. Show
  138. BaseType "Chaos Orb" "Vaal Orb"
  139. Class Currency
  140. SetTextColor 0 0 0
  141. SetBackgroundColor 0 225 225
  142. SetBorderColor 0 0 0
  143. PlayAlertSound 2 100
  144. SetFontSize 45
  145. MinimapIcon 2 Green Circle
  146.  
  147. Show
  148. BaseType "Scroll of Wisdom"
  149. SetFontSize 45
  150. Show
  151. BaseType "Portal Scroll"
  152. SetFontSize 45
  153. SetTextColor 100 150 200
  154. Show
  155. BaseType "Essence"
  156. Class Currency
  157. SetBorderColor 0 0 0
  158. SetTextColor 0 250 250
  159. SetBackgroundColor 0 75 75
  160. SetFontSize 45
  161. MinimapIcon 2 Green Circle
  162. Show
  163. Class "Gem"
  164. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball" "Spectral Throw" "Arcane Surge"
  165. SetFontSize 40
  166. Show
  167. Class Map
  168. MapTier >= 6
  169. SetTextColor 0 150 250
  170. SetBackgroundColor 255 221 153
  171. SetBorderColor 0 150 250
  172. PlayAlertSound 8 200
  173. SetFontSize 40
  174. MinimapIcon 1 Green Hexagon
  175. Show
  176. Class Map
  177. SetTextColor 0 0 0
  178. SetBackgroundColor 255 221 153
  179. SetBorderColor 0 0 0
  180. PlayAlertSound 9 200
  181. SetFontSize 40
  182. MinimapIcon 1 Blue Hexagon
  183. Show
  184. Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  185. Rarity Rare
  186. ItemLevel >= 68
  187. SetTextColor 0 0 0
  188. SetBackgroundColor 225 225 110
  189. SetBorderColor 0 0 0
  190. SetFontSize 40
  191. Hide
  192. BaseType "The Union" "The Gambler" "Jack in the Box" "Anarchy's Price" "Thunderous Skies" "The Doppelganger" "The Betrayal" "The Battle Born" "Birth of the Three" "Mitts" "Hubris" "Grave Knowledge" "Call to the First Ones" "Doedre's Madness" "Light and Truth" "Lucky Connections" "Prosperity" "Rats" "Rain of Chaos" "Rebirth"
  193. Class "Divination Card"
  194. SetTextColor 0 0 0
  195. SetBorderColor 0 0 0
  196. SetBackgroundColor 110 160 210
  197. SetFontSize 36
  198. Hide
  199. BaseType "Silver Coin"
  200. Class Currency
  201. DisableDropSound
  202. Hide
  203. BaseType "Splinter"
  204. SetTextColor 50 175 250
  205. SetBackgroundColor 0 0 75
  206. SetFontSize 40
  207.  
  208. ##################################################
  209. ########## Section 0B - SSF Overrides ############
  210. ##################################################
  211. #Show
  212. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  213. # Class Currency
  214. # SetTextColor 0 0 0
  215. # SetBackgroundColor 0 200 0
  216. # SetBorderColor 0 0 0
  217. # SetFontSize 45
  218. # PlayAlertSound 3 100
  219. #Show
  220. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  221. # Class Currency
  222. # SetBackgroundColor 170 158 130
  223. # SetTextColor 0 0 0
  224. # SetBorderColor 0 0 0
  225. # SetFontSize 40
  226. #Show
  227. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  228. # Class Currency
  229. # SetFontSize 40
  230. #Show
  231. # BaseType "Portal Scroll"
  232. # SetFontSize 40
  233. # SetTextColor 100 150 200
  234. #Show
  235. # BaseType "Scroll of Wisdom"
  236. # SetFontSize 40
  237. #Show
  238. # BaseType "Bone Spirit Shield"
  239. # Rarity Normal Magic Rare
  240. # SetFontSize 34
  241. # SetBackgroundColor 200 200 200
  242. # SetTextColor 0 0 0
  243. # SetBorderColor 255 0 0
  244. # ItemLevel <= 67
  245.  
  246. ##################################################################
  247. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  248. ##################################################################
  249. #Set your preferred chance basetype(s) here.
  250. Show
  251. BaseType "Leather Belt"
  252. Rarity Normal
  253. ShaperItem False
  254. ElderItem False
  255. Corrupted False
  256. FracturedItem False
  257. Sockets < 6
  258. # SetBorderColor 255 100 0
  259. SetBorderColor 200 80 0
  260. ItemLevel >= 33
  261. SetFontSize 36
  262.  
  263. #Priority Highlight Blocks
  264. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  265. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  266. #Show
  267. # BaseType "Rubber Ducky"
  268. # SetTextColor 0 0 0
  269. # SetBorderColor 0 0 0
  270. # SetBackgroundColor 255 255 255
  271. # Rarity Normal Magic Rare
  272. # ShaperItem False
  273. # ElderItem False
  274. # Corrupted False
  275. # FracturedItem False
  276. # Veiled False
  277. # Sockets < 6
  278. # PlayAlertSound 1 150
  279. # ItemLevel >= 1
  280. #Show
  281. # BaseType "Crude Bow"
  282. # SetTextColor 0 0 0
  283. # SetBorderColor 255 0 0
  284. # SetBackgroundColor 255 255 255
  285. # Rarity Normal Magic Rare
  286. # ShaperItem False
  287. # ElderItem False
  288. # Corrupted False
  289. # FracturedItem False
  290. # Veiled False
  291. # Sockets < 6
  292. # ItemLevel >= 50
  293. # PlayAlertSound 1 150
  294.  
  295. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  296. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  297.  
  298. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  299. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB
  300. Show
  301. Class "Gloves" "Helm" "Boots" "Body Armour"
  302. ItemLevel <= 67
  303. LinkedSockets = 4
  304. Sockets < 6
  305. Rarity Normal Magic Rare
  306. SocketGroup BBBG BBBB BBGG GGGB
  307. SetTextColor 0 0 0
  308. SetBorderColor 0 0 0
  309. SetBackgroundColor 255 255 255
  310. SetFontSize 45
  311. PlayAlertSound 6 250
  312. MinimapIcon 2 Red Triangle
  313.  
  314. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  315. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR
  316. Show
  317. Class "Gloves" "Helm" "Boots"
  318. ItemLevel <= 35
  319. LinkedSockets = 3
  320. Rarity Normal Magic Rare
  321. SocketGroup BBG BGG BBB
  322. SetBorderColor 0 200 0
  323. SetBackgroundColor 0 35 0
  324. SetFontSize 45
  325. PlayAlertSound 1 100
  326. MinimapIcon 1 Blue Triangle
  327. Show
  328. Class "Gloves" "Helm"
  329. ItemLevel <= 47
  330. LinkedSockets = 3
  331. Rarity Normal Magic Rare
  332. SocketGroup BBG BGG BBB
  333. SetBorderColor 0 200 0
  334. SetBackgroundColor 0 35 0
  335. SetFontSize 45
  336.  
  337. #2L colors go here
  338. #note: melee RG RR, caster BB BG GG, ranger GG RG
  339. Show
  340. Class "Gloves" "Helm" "Boots"
  341. ItemLevel <= 25
  342. LinkedSockets = 2
  343. Rarity Normal Magic Rare
  344. SocketGroup BB BG GG
  345. SetBorderColor 75 75 250
  346. SetBackgroundColor 0 0 75
  347. SetFontSize 45
  348.  
  349. #Archetype-specific blocks
  350. #Caster Links
  351. Show
  352. Class "Wand" "Sceptre"
  353. ItemLevel <= 25
  354. LinkedSockets = 3
  355. SocketGroup BBB BBG BGG
  356. SetBorderColor 150 200 250
  357. SetBackgroundColor 40 50 60
  358. SetFontSize 45
  359. PlayAlertSound 1 100
  360. MinimapIcon 2 Blue Triangle
  361. #offhand weapon links for shield charge
  362. Show
  363. Class "Sceptre" "Shield" "Gloves" "Helm"
  364. SocketGroup RRG
  365. LinkedSockets >= 3
  366. SetBorderColor 100 0 0
  367. SetBackgroundColor 40 0 0
  368. SetFontSize 38
  369. ItemLevel <= 47
  370.  
  371. #Safety Blocks (Don't need to modify these for normal use)
  372. Show
  373. Class "Gloves" "Helm" "Boots" "Body Armour"
  374. ItemLevel <= 67
  375. LinkedSockets = 4
  376. Sockets < 6
  377. Rarity Normal Magic Rare
  378. SetBorderColor 0 250 250
  379. SetBackgroundColor 0 65 65
  380. SetFontSize 36
  381. MinimapIcon 2 Green Triangle
  382. Show
  383. Class "Gloves" "Helm" "Boots"
  384. ItemLevel <= 15
  385. LinkedSockets = 3
  386. Rarity Magic Rare
  387. SetBorderColor 0 200 0
  388. SetBackgroundColor 0 35 0
  389. SetFontSize 45
  390. Show
  391. Class "Gloves" "Helm" "Boots"
  392. ItemLevel <= 25
  393. LinkedSockets = 3
  394. Rarity Normal Magic Rare
  395. SetBorderColor 0 200 0
  396. SetBackgroundColor 0 35 0
  397. SetFontSize 40
  398. Show
  399. Class "Gloves" "Helm"
  400. ItemLevel <= 47
  401. LinkedSockets = 3
  402. Rarity Normal Magic Rare
  403. SetBorderColor 0 200 0
  404. SetBackgroundColor 0 35 0
  405. SetFontSize 34
  406.  
  407. ##################################################
  408. ####### Section 2 - League & Zone Specific #######
  409. ##################################################
  410. #Note:(White Text/Border, Solid Color Backgrounds)
  411. #Talisman - Maroon
  412. Show
  413. BaseType "Talisman"
  414. Class Amulet
  415. Rarity Unique
  416. SetBackgroundColor 100 0 0
  417. SetBorderColor 225 100 0
  418. SetTextColor 225 100 0
  419. SetFontSize 45
  420. PlayAlertSound 4 100
  421. MinimapIcon 1 Yellow Star
  422. PlayEffect Yellow
  423. Show
  424. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  425. Class Amulet
  426. SetBackgroundColor 150 0 0
  427. SetBorderColor 250 250 250
  428. SetFontSize 45
  429. Show
  430. BaseType "Talisman"
  431. Class Amulet
  432. SetBackgroundColor 100 0 0
  433. SetBorderColor 200 200 200
  434. #Perandus - Orange
  435. Show
  436. BaseType "Perandus Coin"
  437. StackSize >= 10
  438. Class Currency
  439. SetTextColor 200 200 200
  440. SetBorderColor 200 200 200
  441. SetBackgroundColor 200 75 0
  442. SetFontSize 45
  443. PlayEffect Yellow Temp
  444. Show
  445. BaseType "Perandus Coin"
  446. Class Currency
  447. StackSize >= 5
  448. SetTextColor 200 200 200
  449. SetBorderColor 200 200 200
  450. SetBackgroundColor 175 65 0
  451. SetFontSize 42
  452. PlayEffect Brown Temp
  453. Show
  454. BaseType "Perandus Coin"
  455. Class Currency
  456. StackSize >= 2
  457. SetTextColor 200 200 200
  458. SetBorderColor 200 200 200
  459. SetBackgroundColor 150 50 0
  460. SetFontSize 40
  461. Show
  462. BaseType "Perandus Coin"
  463. Class Currency
  464. SetTextColor 200 200 200
  465. SetBorderColor 200 200 200
  466. SetBackgroundColor 125 40 0
  467. SetFontSize 38
  468. #Prophecy - Purple
  469. #top tier (over 1 ex)
  470. Show
  471. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages"
  472. Class Currency
  473. SetTextColor 150 0 225
  474. SetBorderColor 0 0 0
  475. SetBackgroundColor 250 250 250
  476. SetFontSize 45
  477. PlayAlertSound 6 200
  478. MinimapIcon 0 White Triangle
  479. PlayEffect White
  480. #high tier (3c to 1 ex), also includes sustain prophecies
  481. Show
  482. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Plaguemaw V" "Deadly Rivalry V" "The Unbreathing Queen V" "Unbearable Whispers V" "Thaumaturgical History IV" "The Warmongers IV"
  483. Class Currency
  484. SetTextColor 250 250 250
  485. SetBorderColor 250 250 250
  486. SetBackgroundColor 150 0 150
  487. SetFontSize 45
  488. PlayAlertSound 3 150
  489. MinimapIcon 1 Blue Triangle
  490. PlayEffect Blue
  491. #bottom tier (1c or less)
  492. Show
  493. Prophecy "Storm on the Horizon" "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Gilded Within" "Ending the Torment" "Against the Tide" "A Call into the Void" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "A Valuable Combination" "Roth's Legacy" "From Death Springs Life" "Resistant to Change" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "The Invader" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "Risen Blood" "The Sharpened Blade" "The Singular Spirit" "Touched by the Wind" "Crimson Hues" "The Watcher's Watcher" "A Regal Death" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "Lasting Impressions" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Mentor" "The Malevolent Witch" "The Lost Maps" "The Lady in Black" "The Karui Rebellion" "The Hardened Armour" "The Flow of Energy" "The Flayed Man" "The Dreaded Rhoa" "The Bishop's Legacy" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Kalandra's Craft" "Heart of the Fire" "Fire, Wood and Stone" "Fire and Ice" "Fire and Brimstone" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dying Cry" "Dark Instincts" "Dance of Steel" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Ancient Doom" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Severed Limbs" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "A Prodigious Hand" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Garrison" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Forgotten Soldiers" "The Bloody Flowers Redux" "The Vanguard" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Path of Betrayal" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "The Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "Deadly Rivalry III" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II"
  494. BaseType "Prophecy"
  495. Class Currency
  496. SetTextColor 200 200 200
  497. SetBorderColor 200 200 200
  498. SetBackgroundColor 75 0 125
  499. SetFontSize 40
  500. PlayAlertSound 3 150
  501. #all the rest / mid tier (2-3c)
  502. Show
  503. BaseType "Prophecy"
  504. Class Currency
  505. SetTextColor 250 250 250
  506. SetBorderColor 250 250 250
  507. SetBackgroundColor 100 0 150
  508. SetFontSize 45
  509. PlayAlertSound 3 150
  510. MinimapIcon 1 Blue Triangle
  511. PlayEffect Blue
  512. Show
  513. BaseType "Silver Coin"
  514. Class Currency
  515. SetTextColor 200 200 200
  516. SetBorderColor 200 200 200
  517. SetBackgroundColor 75 0 125
  518. SetFontSize 42
  519. Show
  520. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  521. SetBackgroundColor 60 40 0
  522. SetTextColor 250 225 150
  523. SetBorderColor 165 0 250
  524. SetFontSize 42
  525. MinimapIcon 2 Brown Hexagon
  526. PlayEffect Brown Temp
  527. #Essence - Raised Colors (Green, Teal, Red)
  528. Show
  529. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  530. Class Currency
  531. SetTextColor 250 0 125
  532. SetBackgroundColor 80 0 40
  533. SetBorderColor 250 250 250
  534. SetFontSize 45
  535. PlayAlertSound 10 250
  536. MinimapIcon 0 Red Circle
  537. PlayEffect Red
  538. Show
  539. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  540. Class Currency
  541. SetTextColor 250 0 125
  542. SetBackgroundColor 80 0 40
  543. SetBorderColor 0 0 0
  544. SetFontSize 45
  545. PlayAlertSound 2 200
  546. MinimapIcon 1 Red Circle
  547. PlayEffect Red Temp
  548. Show
  549. BaseType "Screaming Essence"
  550. Class Currency
  551. SetBorderColor 0 0 0
  552. SetTextColor 0 250 250
  553. SetBackgroundColor 0 75 75
  554. SetFontSize 40
  555. PlayAlertSound 3 200
  556. MinimapIcon 1 Green Circle
  557. PlayEffect Green Temp
  558. Show
  559. BaseType "Wailing Essence"
  560. Class Currency
  561. SetBorderColor 0 0 0
  562. # SetTextColor 0 250 0
  563. SetTextColor 0 250 175
  564. SetBackgroundColor 0 75 50
  565. # SetBackgroundColor 0 75 0
  566. SetFontSize 38
  567. Show
  568. BaseType "Essence"
  569. Class Currency
  570. SetBorderColor 0 0 0
  571. SetTextColor 0 250 0
  572. SetBackgroundColor 0 75 0
  573. SetFontSize 34
  574. #Breach - Bright text on darker background, colored by breach type
  575. Show
  576. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  577. SetBorderColor 250 250 250
  578. SetTextColor 200 100 250
  579. SetBackgroundColor 40 0 80
  580. SetFontSize 45
  581. PlayAlertSound 6 200
  582. MinimapIcon 0 Red Triangle
  583. PlayEffect Red
  584. Show
  585. BaseType "Splinter of Chayula"
  586. SetBorderColor 0 0 0
  587. SetTextColor 200 100 250
  588. SetBackgroundColor 40 0 80
  589. SetFontSize 45
  590. MinimapIcon 2 Red Triangle
  591. PlayEffect Blue Temp
  592. Show
  593. BaseType "Blessing of Esh" "Esh's Breachstone"
  594. SetBorderColor 250 250 250
  595. SetTextColor 175 225 250
  596. SetBackgroundColor 40 40 80
  597. SetFontSize 45
  598. PlayAlertSound 2 200
  599. MinimapIcon 0 Blue Triangle
  600. PlayEffect Blue
  601. Show
  602. BaseType "Splinter of Esh"
  603. # SetTextColor 150 200 250
  604. SetTextColor 175 225 250
  605. SetBackgroundColor 40 40 80
  606. SetFontSize 40
  607. MinimapIcon 2 Blue Triangle
  608. Show
  609. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  610. SetBorderColor 250 250 250
  611. SetTextColor 225 0 0
  612. SetBackgroundColor 40 0 0
  613. SetFontSize 45
  614. PlayAlertSound 2 200
  615. MinimapIcon 0 Red Triangle
  616. PlayEffect Red
  617. Show
  618. BaseType "Splinter of Xoph"
  619. SetTextColor 225 0 0
  620. SetBackgroundColor 40 0 0
  621. SetFontSize 40
  622. MinimapIcon 2 Red Triangle
  623. Show
  624. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  625. SetBorderColor 250 250 250
  626. SetTextColor 225 225 225
  627. SetBackgroundColor 40 40 40
  628. SetFontSize 45
  629. PlayAlertSound 2 200
  630. MinimapIcon 0 Blue Triangle
  631. PlayEffect Blue
  632. Show
  633. BaseType "Splinter of Uul-Netol"
  634. SetTextColor 225 225 225
  635. SetBackgroundColor 40 40 40
  636. SetFontSize 40
  637. MinimapIcon 2 Blue Triangle
  638. Show
  639. BaseType "Blessing of Tul" "Tul's Breachstone"
  640. SetBorderColor 250 250 250
  641. SetTextColor 50 175 250
  642. SetBackgroundColor 0 0 75
  643. SetFontSize 45
  644. PlayAlertSound 2 200
  645. MinimapIcon 0 Blue Triangle
  646. PlayEffect Blue
  647. Show
  648. BaseType "Splinter of Tul"
  649. # SetTextColor 0 150 250
  650. SetTextColor 50 175 250
  651. SetBackgroundColor 0 0 75
  652. SetFontSize 40
  653. MinimapIcon 2 Blue Triangle
  654. #Legacy - Lime
  655. Show
  656. Class Leaguestone
  657. SetBackgroundColor 150 250 50
  658. SetBorderColor 0 0 0
  659. SetTextColor 0 0 0
  660. PlayAlertSound 3 100
  661. SetFontSize 40
  662. MinimapIcon 2 Green Triangle
  663. PlayEffect Green Temp
  664. #Labyrinth - Green
  665. Show
  666. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  667. SetTextColor 250 250 250
  668. SetBorderColor 250 250 250
  669. SetBackgroundColor 0 80 0
  670. SetFontSize 45
  671. MinimapIcon 0 Green Triangle
  672. PlayEffect Green
  673. Show
  674. BaseType "Offering to the Goddess"
  675. SetTextColor 250 250 250
  676. SetBorderColor 250 250 250
  677. SetBackgroundColor 0 80 0
  678. SetFontSize 45
  679. MinimapIcon 0 Green Triangle
  680. PlayEffect Green
  681. #enchanted items
  682. Show
  683. AnyEnchantment True
  684. SetBorderColor 200 200 200
  685. SetBackgroundColor 0 60 0
  686. SetFontSize 45
  687. PlayAlertSound 16 200
  688. MinimapIcon 1 Green Triangle
  689. PlayEffect Green
  690. #Pantheon - Raised Light Blue
  691. Show
  692. BaseType "Divine Vessel"
  693. SetBackgroundColor 50 75 100
  694. SetBorderColor 250 250 250
  695. SetTextColor 150 200 250
  696. SetFontSize 45
  697. PlayAlertSound 4 100
  698. MinimapIcon 1 Blue Triangle
  699. PlayEffect Blue Temp
  700. Show
  701. Class "Pantheon Soul"
  702. SetBackgroundColor 50 75 100
  703. SetBorderColor 250 250 250
  704. SetTextColor 150 200 250
  705. SetFontSize 45
  706. PlayAlertSound 4 100
  707. MinimapIcon 1 Blue Triangle
  708. PlayEffect Blue Temp
  709. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  710. Show
  711. Class "Piece"
  712. SetBackgroundColor 100 50 0
  713. SetBorderColor 250 250 250
  714. SetTextColor 250 150 0
  715. SetFontSize 45
  716. PlayAlertSound 4 100
  717. MinimapIcon 0 Yellow Star
  718. PlayEffect Yellow
  719. #Abyss
  720. Show
  721. BaseType "Stygian Vise"
  722. Rarity Unique
  723. SetTextColor 0 0 0
  724. SetBackgroundColor 225 100 0
  725. SetBorderColor 255 255 255
  726. SetFontSize 42
  727. PlayAlertSound 5 150
  728. Show
  729. BaseType "Stygian Vise"
  730. ItemLevel >= 86
  731. SetBackgroundColor 65 0 65
  732. SetBorderColor 250 200 150
  733. SetFontSize 45
  734. PlayAlertSound 16 200
  735. MinimapIcon 1 Blue Diamond
  736. PlayEffect Blue
  737. Show
  738. BaseType "Stygian Vise"
  739. ItemLevel >= 85
  740. SetBackgroundColor 65 0 65
  741. SetBorderColor 200 150 0
  742. SetFontSize 40
  743. PlayAlertSound 16 200
  744. MinimapIcon 2 Blue Diamond
  745. PlayEffect Blue Temp
  746. Show
  747. BaseType "Stygian Vise"
  748. ItemLevel >= 84
  749. SetBackgroundColor 65 0 65
  750. SetBorderColor 150 100 0
  751. SetFontSize 40
  752. PlayAlertSound 16 200
  753. MinimapIcon 2 Blue Diamond
  754. PlayEffect Blue Temp
  755. Show
  756. BaseType "Stygian Vise"
  757. Rarity Rare
  758. SetBorderColor 225 0 225
  759. SetBackgroundColor 65 0 65
  760. SetFontSize 38
  761. # PlayAlertSound 16 200
  762. Show
  763. BaseType "Stygian Vise"
  764. Rarity Magic
  765. SetBorderColor 225 0 225
  766. SetBackgroundColor 65 0 65
  767. SetFontSize 38
  768. # PlayAlertSound 16 200
  769. Show
  770. BaseType "Stygian Vise"
  771. SetBorderColor 225 0 225
  772. SetBackgroundColor 65 0 65
  773. SetFontSize 38
  774. # PlayAlertSound 16 200
  775. #Bestiary - "Dirty" Green
  776. Show
  777. BaseType "Thaumaturgical Net" "Necromancy Net"
  778. SetTextColor 250 250 250
  779. SetBorderColor 250 250 250
  780. SetBackgroundColor 125 175 0
  781. SetFontSize 40
  782. PlayAlertSound 11 100
  783. MinimapIcon 1 Green Triangle
  784. PlayEffect Green Temp
  785. Show
  786. BaseType "Strong Steel Net"
  787. # SetTextColor 125 200 40
  788. SetTextColor 125 225 0
  789. # SetBorderColor 75 150 0
  790. SetFontSize 40
  791. DisableDropSound
  792. Show
  793. BaseType "Simple Steel Net" "Reinforced Steel Net"
  794. SetTextColor 100 200 0
  795. SetFontSize 36
  796. DisableDropSound
  797. Show
  798. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  799. SetTextColor 75 175 0
  800. SetFontSize 36
  801. DisableDropSound
  802. Show
  803. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  804. SetTextColor 50 150 0
  805. SetFontSize 34
  806. DisableDropSound
  807. Show
  808. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  809. SetTextColor 0 0 0
  810. SetBackgroundColor 175 200 0
  811. SetBorderColor 0 0 0
  812. PlayAlertSound 2 150
  813. SetFontSize 45
  814. Show
  815. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  816. SetTextColor 175 250 0
  817. SetFontSize 45
  818. MinimapIcon 1 Green Diamond
  819. PlayEffect Green
  820. #Incursion - Dark Red
  821. Show
  822. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  823. SetBackgroundColor 250 250 250
  824. SetBorderColor 0 0 0
  825. SetTextColor 200 0 0
  826. SetFontSize 45
  827. PlayAlertSound 6 250
  828. MinimapIcon 0 Red Diamond
  829. PlayEffect White
  830. Show
  831. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  832. SetBackgroundColor 200 0 0
  833. SetBorderColor 0 0 0
  834. SetTextColor 0 0 0
  835. SetFontSize 45
  836. PlayAlertSound 11 200
  837. MinimapIcon 0 Red Triangle
  838. PlayEffect Red
  839. Show
  840. BaseType "Stone of Passage" "Flashpowder Keg"
  841. SetBackgroundColor 100 0 0
  842. SetBorderColor 225 225 225
  843. SetTextColor 225 225 225
  844. SetBorderColor 225 225 225
  845. SetFontSize 45
  846. PlayAlertSound 11 200
  847. MinimapIcon 1 Red Triangle
  848. Show
  849. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  850. SetTextColor 225 0 0
  851. SetFontSize 45
  852. MinimapIcon 1 Red Diamond
  853. PlayEffect Red
  854. Show
  855. Quality >= 26
  856. Rarity Normal Magic Rare
  857. ShaperItem False
  858. ElderItem False
  859. LinkedSockets <= 6
  860. DropLevel >= 60
  861. SetBorderColor 250 250 250
  862. SetFontSize 45
  863. Show
  864. Quality >= 21
  865. Rarity Normal Magic Rare
  866. ShaperItem False
  867. ElderItem False
  868. LinkedSockets <= 6
  869. DropLevel >= 60
  870. SetBorderColor 200 200 200
  871. SetFontSize 40
  872. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  873. Show
  874. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  875. Class Currency
  876. SetBorderColor 0 0 0
  877. SetTextColor 250 0 250
  878. SetBackgroundColor 80 0 80
  879. SetFontSize 45
  880. PlayAlertSound 10 250
  881. MinimapIcon 0 Red Circle
  882. PlayEffect Red
  883. Show
  884. BaseType "Powerful Chaotic Resonator"
  885. Class Currency
  886. SetBorderColor 0 0 0
  887. SetTextColor 0 250 250
  888. SetBackgroundColor 0 80 80
  889. SetFontSize 45
  890. PlayAlertSound 11 200
  891. MinimapIcon 1 Green Circle
  892. PlayEffect Blue
  893. Show
  894. BaseType "Potent Chaotic Resonator"
  895. Class Currency
  896. SetBorderColor 0 0 0
  897. SetTextColor 0 220 220
  898. SetBackgroundColor 0 65 65
  899. SetFontSize 45
  900. PlayAlertSound 11 150
  901. MinimapIcon 1 Green Circle
  902. PlayEffect Blue
  903. Show
  904. BaseType "Primitive Chaotic Resonator"
  905. Class Currency
  906. SetBorderColor 0 0 0
  907. SetTextColor 0 190 190
  908. SetBackgroundColor 0 50 50
  909. SetFontSize 45
  910. PlayAlertSound 11 100
  911. MinimapIcon 1 Green Circle
  912. PlayEffect Blue
  913. Show
  914. BaseType "Powerful Alchemical Resonator"
  915. Class Currency
  916. SetBorderColor 0 0 0
  917. SetTextColor 0 250 0
  918. SetBackgroundColor 0 80 0
  919. SetFontSize 45
  920. PlayAlertSound 11 100
  921. MinimapIcon 2 Green Circle
  922. Show
  923. BaseType "Potent Alchemical Resonator"
  924. Class Currency
  925. SetBorderColor 0 0 0
  926. SetTextColor 0 220 0
  927. SetBackgroundColor 0 65 0
  928. SetFontSize 45
  929. PlayAlertSound 11 100
  930. MinimapIcon 2 Green Circle
  931. Show
  932. BaseType "Primitive Alchemical Resonator"
  933. Class Currency
  934. SetBorderColor 0 0 0
  935. SetTextColor 0 190 0
  936. SetBackgroundColor 0 50 0
  937. SetFontSize 45
  938. PlayAlertSound 11 100
  939. MinimapIcon 2 Green Circle
  940. #white (around exalt value or higher)
  941. Show
  942. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Bloodstained Fossil"
  943. Class Currency
  944. SetTextColor 250 250 250
  945. SetBackgroundColor 125 125 125
  946. SetBorderColor 0 0 0
  947. PlayAlertSound 6 200
  948. SetFontSize 45
  949. MinimapIcon 0 White Circle
  950. PlayEffect White
  951. #pink (7c+'ish)
  952. Show
  953. BaseType "Sanctified Fossil" "Tangled Fossil" "Dense Fossil"
  954. Class Currency
  955. SetBorderColor 0 0 0
  956. SetTextColor 250 0 250
  957. SetBackgroundColor 80 0 80
  958. SetFontSize 45
  959. PlayAlertSound 10 250
  960. MinimapIcon 0 Red Circle
  961. PlayEffect Red
  962. #red
  963. Show
  964. BaseType "Pristine Fossil" "Enchanted Fossil" "Shuddering Fossil" "Gilded Fossil" "Metallic Fossil" "Perfect Fossil"
  965. Class Currency
  966. SetTextColor 250 0 0
  967. SetBackgroundColor 80 0 0
  968. SetBorderColor 0 0 0
  969. SetFontSize 45
  970. PlayAlertSound 11 200
  971. MinimapIcon 1 Red Circle
  972. PlayEffect Red
  973. #orange
  974. Show
  975. BaseType "Bound Fossil" "Prismatic Fossil" "Encrusted Fossil" "Aetheric Fossil"
  976. Class Currency
  977. SetTextColor 250 150 0
  978. SetBackgroundColor 100 50 0
  979. SetBorderColor 0 0 0
  980. SetFontSize 45
  981. PlayAlertSound 11 200
  982. MinimapIcon 1 Yellow Circle
  983. PlayEffect Yellow
  984. #dulled orange catchall
  985. Show
  986. BaseType "Fossil"
  987. Class Currency
  988. SetTextColor 225 75 0
  989. SetBackgroundColor 80 40 0
  990. SetBorderColor 0 0 0
  991. SetFontSize 45
  992. PlayAlertSound 11 200
  993. MinimapIcon 2 Brown Circle
  994. PlayEffect Brown
  995. Show
  996. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  997. SetTextColor 150 50 250
  998. SetFontSize 40
  999. Show
  1000. HasExplicitMod "Subterranean" "of the Underground"
  1001. SetTextColor 150 250 250
  1002. SetFontSize 45
  1003. PlayEffect Blue
  1004. MinimapIcon 1 Blue Diamond
  1005. Show
  1006. BaseType "Reliquary Key"
  1007. SetTextColor 0 200 0
  1008. SetBackgroundColor 250 250 250
  1009. SetBorderColor 0 0 0
  1010. SetFontSize 45
  1011. PlayAlertSound 6 250
  1012. MinimapIcon 0 White Diamond
  1013. PlayEffect Green
  1014. #Betrayal - Orange
  1015. Show
  1016. Rarity Unique
  1017. HasExplicitMod "Veil"
  1018. SetTextColor 0 0 0
  1019. SetBorderColor 255 255 119
  1020. SetBackgroundColor 225 100 0
  1021. SetFontSize 40
  1022. PlayAlertSound 4 100
  1023. MinimapIcon 1 Yellow Star
  1024. PlayEffect Yellow
  1025. Show
  1026. HasExplicitMod "Veil"
  1027. SetBorderColor 250 150 0
  1028. SetBackgroundColor 60 30 0
  1029. SetTextColor 255 255 119
  1030. SetFontSize 45
  1031. PlayAlertSound 16 200
  1032. PlayEffect Yellow
  1033. MinimapIcon 1 Yellow Diamond
  1034. #scarabs
  1035. Show
  1036. BaseType "Gilded"
  1037. Class Map Fragment
  1038. SetTextColor 250 0 0
  1039. SetBackgroundColor 80 0 0
  1040. SetBorderColor 250 250 250
  1041. SetFontSize 45
  1042. PlayAlertSound 11 200
  1043. MinimapIcon 1 Red Circle
  1044. PlayEffect Red
  1045. Show
  1046. BaseType "Polished"
  1047. Class Map Fragment
  1048. SetTextColor 250 150 0
  1049. SetBackgroundColor 100 50 0
  1050. SetBorderColor 225 225 225
  1051. SetFontSize 45
  1052. PlayAlertSound 11 200
  1053. MinimapIcon 1 Yellow Circle
  1054. PlayEffect Yellow
  1055. Show
  1056. BaseType "Rusted"
  1057. Class Map Fragment
  1058. SetTextColor 225 75 0
  1059. SetBackgroundColor 80 40 0
  1060. SetBorderColor 200 200 200
  1061. SetFontSize 45
  1062. PlayAlertSound 11 200
  1063. MinimapIcon 2 Brown Circle
  1064. PlayEffect Brown
  1065. #Synthesis - Blue & Gold
  1066. Show
  1067. SynthesisedItem True
  1068. Rarity Unique
  1069. SetTextColor 0 0 0
  1070. SetBorderColor 255 255 119
  1071. SetBackgroundColor 225 100 0
  1072. SetFontSize 42
  1073. PlayAlertSound 4 100
  1074. MinimapIcon 1 Blue Star
  1075. PlayEffect Blue
  1076. Show
  1077. FracturedItem True
  1078. Rarity Unique
  1079. SetTextColor 0 0 0
  1080. SetBorderColor 0 175 255
  1081. SetBackgroundColor 225 100 0
  1082. SetFontSize 42
  1083. PlayAlertSound 4 100
  1084. MinimapIcon 1 Blue Star
  1085. PlayEffect Blue
  1086. Show
  1087. SynthesisedItem True
  1088. SetBackgroundColor 0 0 90
  1089. SetBorderColor 225 190 70
  1090. SetFontSize 45
  1091. PlayAlertSound 16 200
  1092. MinimapIcon 1 Blue Triangle
  1093. PlayEffect Blue
  1094. Show
  1095. FracturedItem True
  1096. ItemLevel >= 86
  1097. SetBackgroundColor 0 0 90
  1098. SetBorderColor 250 200 150
  1099. SetFontSize 45
  1100. PlayAlertSound 16 200
  1101. MinimapIcon 1 Blue Triangle
  1102. PlayEffect Blue
  1103. Show
  1104. FracturedItem True
  1105. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1106. SetBackgroundColor 0 0 90
  1107. SetBorderColor 0 250 250
  1108. SetFontSize 45
  1109. PlayAlertSound 16 200
  1110. MinimapIcon 1 Blue Triangle
  1111. PlayEffect Blue
  1112. Show
  1113. FracturedItem True
  1114. ItemLevel >= 84
  1115. SetBackgroundColor 0 0 90
  1116. SetBorderColor 150 100 0
  1117. SetFontSize 45
  1118. PlayAlertSound 16 200
  1119. MinimapIcon 1 Blue Triangle
  1120. PlayEffect Blue Temp
  1121. Show
  1122. FracturedItem True
  1123. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1124. SetBackgroundColor 0 0 90
  1125. SetBorderColor 0 175 255
  1126. SetFontSize 45
  1127. PlayAlertSound 16 200
  1128. MinimapIcon 2 Blue Triangle
  1129. PlayEffect Blue Temp
  1130. Show
  1131. FracturedItem True
  1132. SetBackgroundColor 0 0 90
  1133. SetBorderColor 0 175 255
  1134. SetFontSize 40
  1135. MinimapIcon 2 Blue Triangle
  1136.  
  1137. ##################################################
  1138. ############### Section 3 - Maps #################
  1139. ##################################################
  1140. #Other Endgame
  1141. Show
  1142. BaseType "Fragment"
  1143. Class "Map Fragments"
  1144. # SetBackgroundColor 255 221 153
  1145. # SetBorderColor 125 80 40
  1146. # SetTextColor 125 80 40
  1147. SetBackgroundColor 60 40 0
  1148. SetTextColor 250 225 150
  1149. SetBorderColor 250 250 250
  1150. SetFontSize 45
  1151. MinimapIcon 2 Brown Hexagon
  1152. PlayEffect Brown Temp
  1153. Show
  1154. BaseType "Mortal"
  1155. Class "Map Fragments"
  1156. # SetBackgroundColor 255 221 153
  1157. # SetBorderColor 125 80 40
  1158. # SetTextColor 125 80 40
  1159. SetBackgroundColor 60 40 0
  1160. SetTextColor 250 225 150
  1161. SetBorderColor 250 250 250
  1162. SetFontSize 42
  1163. MinimapIcon 2 Brown Hexagon
  1164. Show
  1165. Class "Map Fragments"
  1166. # SetBackgroundColor 255 221 153
  1167. # SetBorderColor 125 80 40
  1168. # SetTextColor 125 80 40
  1169. SetBackgroundColor 60 40 0
  1170. SetTextColor 250 225 150
  1171. SetBorderColor 0 0 0
  1172. SetFontSize 40
  1173. MinimapIcon 2 Brown Hexagon
  1174. Show
  1175. BaseType "Maze Map" "Harbinger Map" "Museum Map" "Chateau Map"
  1176. Class Map
  1177. Rarity Unique
  1178. SetBorderColor 0 0 0
  1179. SetTextColor 250 125 0
  1180. SetBackgroundColor 250 250 250
  1181. SetFontSize 45
  1182. PlayAlertSound 6 250
  1183. MinimapIcon 0 White Hexagon
  1184. PlayEffect White
  1185. Show
  1186. Class Map
  1187. Rarity Unique
  1188. SetBackgroundColor 225 100 0
  1189. SetBorderColor 255 221 153
  1190. SetTextColor 0 0 0
  1191. PlayAlertSound 7 200
  1192. SetFontSize 40
  1193. MinimapIcon 1 Yellow Hexagon
  1194. PlayEffect Yellow
  1195. #guardian and elder maps (pink)
  1196. Show
  1197. Class Map
  1198. ElderMap True
  1199. SetTextColor 240 0 240
  1200. SetBorderColor 0 250 250
  1201. SetBackgroundColor 255 221 153
  1202. PlayAlertSound 15 200
  1203. SetFontSize 45
  1204. MinimapIcon 0 Red Hexagon
  1205. PlayEffect Red
  1206. Show
  1207. Class Map
  1208. MapTier >= 16
  1209. SetTextColor 240 0 240
  1210. SetBorderColor 255 0 255
  1211. SetBackgroundColor 255 221 153
  1212. PlayAlertSound 15 200
  1213. SetFontSize 45
  1214. MinimapIcon 0 Red Hexagon
  1215. PlayEffect Red
  1216. #top tier (red)
  1217. Show
  1218. Class Map
  1219. ShapedMap True
  1220. MapTier >= 11
  1221. SetTextColor 240 0 0
  1222. SetBorderColor 0 200 200
  1223. SetBackgroundColor 255 221 153
  1224. SetFontSize 42
  1225. PlayAlertSound 8 150
  1226. MinimapIcon 1 Red Hexagon
  1227. PlayEffect Yellow
  1228. Show
  1229. Class Map
  1230. MapTier >= 11
  1231. SetTextColor 240 0 0
  1232. SetBackgroundColor 255 221 153
  1233. SetBorderColor 255 0 0
  1234. SetFontSize 42
  1235. PlayAlertSound 8 150
  1236. MinimapIcon 2 Red Hexagon
  1237. PlayEffect Yellow
  1238. #non-top tier shaped maps (teal)
  1239. Show
  1240. Class Map
  1241. ShapedMap True
  1242. SetTextColor 0 200 200
  1243. SetBackgroundColor 255 221 153
  1244. SetBorderColor 0 200 200
  1245. SetFontSize 40
  1246. PlayAlertSound 9 150
  1247. MinimapIcon 2 Green Hexagon
  1248. #exception for vaal maps
  1249. Show
  1250. Class Map
  1251. HasExplicitMod "Vaal" "Zana's"
  1252. SetTextColor 175 0 0
  1253. SetBackgroundColor 255 221 153
  1254. SetBorderColor 175 0 0
  1255. SetFontSize 40
  1256. MinimapIcon 2 Red Hexagon
  1257. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1258. #Show
  1259. # Class Map
  1260. # BaseType "Volcano" "Burial Chambers"
  1261. # ItemLevel <= 73
  1262. # SetTextColor 0 180 180
  1263. # SetBackgroundColor 255 221 153
  1264. # SetBorderColor 0 150 150
  1265. # SetFontSize 40
  1266. # PlayAlertSound 9 150
  1267. # MinimapIcon 2 Green Hexagon
  1268. #mid tier (3 blue and 2 purple)
  1269. Show
  1270. Class Map
  1271. MapTier >= 9
  1272. SetTextColor 150 0 255
  1273. SetBackgroundColor 255 221 153
  1274. SetBorderColor 150 0 255
  1275. SetFontSize 40
  1276. PlayAlertSound 9 150
  1277. MinimapIcon 2 Blue Hexagon
  1278. Show
  1279. Class Map
  1280. MapTier >= 6
  1281. ItemLevel <= 79
  1282. SetTextColor 0 150 250
  1283. SetBackgroundColor 255 221 153
  1284. SetBorderColor 0 150 250
  1285. PlayAlertSound 9 125
  1286. SetFontSize 38
  1287. MinimapIcon 2 Blue Hexagon
  1288. Show
  1289. Class Map
  1290. MapTier >= 6
  1291. SetTextColor 0 150 250
  1292. SetBackgroundColor 255 221 153
  1293. SetBorderColor 0 150 250
  1294. PlayAlertSound 9 125
  1295. SetFontSize 38
  1296. MinimapIcon 2 Blue Hexagon
  1297. #bottom tier (3 black and 2 green)
  1298. Show
  1299. Class Map
  1300. MapTier >= 4
  1301. ItemLevel <= 77
  1302. SetTextColor 0 175 0
  1303. SetBackgroundColor 255 221 153
  1304. SetBorderColor 0 175 0
  1305. PlayAlertSound 9 100
  1306. SetFontSize 38
  1307. MinimapIcon 2 Blue Hexagon
  1308. Show
  1309. Class Map
  1310. MapTier >= 4
  1311. SetTextColor 0 175 0
  1312. SetBackgroundColor 255 221 153
  1313. SetBorderColor 0 175 0
  1314. SetFontSize 36
  1315. Show
  1316. Class Map
  1317. ItemLevel <= 74
  1318. SetTextColor 0 0 0
  1319. SetBackgroundColor 255 221 153
  1320. SetBorderColor 0 0 0
  1321. PlayAlertSound 9 100
  1322. SetFontSize 38
  1323. MinimapIcon 2 Blue Hexagon
  1324. Show
  1325. Class Map
  1326. SetTextColor 0 0 0
  1327. SetBackgroundColor 255 221 153
  1328. SetBorderColor 0 0 0
  1329. SetFontSize 36
  1330.  
  1331. ##################################################
  1332. ############# Section 4 - Currency ###############
  1333. ##################################################
  1334. Show
  1335. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1336. SetBorderColor 0 0 0
  1337. SetBackgroundColor 250 250 250
  1338. SetTextColor 250 0 0
  1339. SetFontSize 45
  1340. PlayAlertSound 6 250
  1341. MinimapIcon 0 White Diamond
  1342. PlayEffect White
  1343. Show
  1344. BaseType "Exalted Orb"
  1345. SetBackgroundColor 250 0 125
  1346. SetTextColor 0 0 0
  1347. SetBorderColor 0 0 0
  1348. PlayAlertSound 6 250
  1349. SetFontSize 45
  1350. MinimapIcon 0 Red Circle
  1351. PlayEffect Red
  1352. Show
  1353. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1354. SetTextColor 0 0 0
  1355. SetBackgroundColor 240 0 200
  1356. SetBorderColor 0 0 0
  1357. PlayAlertSound 10 250
  1358. SetFontSize 45
  1359. MinimapIcon 1 Red Circle
  1360. PlayEffect Red
  1361. Show
  1362. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1363. SetTextColor 0 0 0
  1364. SetBackgroundColor 200 0 250
  1365. SetBorderColor 0 0 0
  1366. PlayAlertSound 2 150
  1367. SetFontSize 45
  1368. MinimapIcon 1 Brown Circle
  1369. PlayEffect Blue
  1370. Show
  1371. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1372. SetTextColor 0 0 0
  1373. SetBackgroundColor 0 200 200
  1374. SetBorderColor 0 0 0
  1375. PlayAlertSound 3 125
  1376. SetFontSize 45
  1377. MinimapIcon 1 Green Circle
  1378. Show
  1379. BaseType "Orb of Binding" "Engineer's Orb"
  1380. SetBackgroundColor 0 225 125
  1381. SetBorderColor 0 0 0
  1382. SetTextColor 0 0 0
  1383. PlayAlertSound 3 100
  1384. SetFontSize 45
  1385. MinimapIcon 2 Green Circle
  1386. PlayEffect Green Temp
  1387. Show
  1388. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1389. SetTextColor 0 0 0
  1390. SetBackgroundColor 0 175 0
  1391. SetBorderColor 0 0 0
  1392. SetFontSize 45
  1393. PlayAlertSound 3 100
  1394. MinimapIcon 2 Green Circle
  1395. #Shards
  1396. Show
  1397. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1398. SetTextColor 0 0 0
  1399. SetBackgroundColor 0 150 250
  1400. SetBorderColor 0 0 0
  1401. PlayAlertSound 3 125
  1402. SetFontSize 45
  1403. MinimapIcon 2 Blue Circle
  1404. PlayEffect Blue Temp
  1405. Show
  1406. BaseType "Chaos Shard" "Regal Shard"
  1407. SetBorderColor 0 200 200
  1408. SetFontSize 40
  1409. Show
  1410. BaseType "Binding Shard" "Engineer's Shard"
  1411. SetBorderColor 170 158 130
  1412. SetFontSize 40
  1413. #Minor Currency, Scrolls, Etc
  1414. Show
  1415. BaseType "Cartographer's Seal" "Unshaping Orb"
  1416. SetTextColor 0 0 0
  1417. SetBackgroundColor 150 0 250
  1418. SetBorderColor 0 0 0
  1419. PlayAlertSound 3 125
  1420. SetFontSize 45
  1421. Show
  1422. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1423. SetBackgroundColor 170 158 130
  1424. SetTextColor 0 0 0
  1425. SetBorderColor 0 0 0
  1426. SetFontSize 45
  1427. Show
  1428. BaseType "Portal Scroll"
  1429. SetFontSize 40
  1430. SetTextColor 100 150 200
  1431. Show
  1432. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1433. SetFontSize 45
  1434. Show
  1435. BaseType "Scroll of Wisdom"
  1436. SetFontSize 38
  1437.  
  1438. ##################################################
  1439. ############## Section 5 - Jewels ################
  1440. ##################################################
  1441. Show
  1442. BaseType "Prismatic Jewel"
  1443. Rarity Unique
  1444. SetBorderColor 0 0 0
  1445. SetTextColor 250 125 0
  1446. SetBackgroundColor 250 250 250
  1447. SetFontSize 45
  1448. PlayAlertSound 6 250
  1449. MinimapIcon 0 Brown Diamond
  1450. PlayEffect White
  1451. Show
  1452. BaseType "Searching Eye Jewel"
  1453. Class "Abyss Jewel"
  1454. ItemLevel >= 82
  1455. SetBackgroundColor 250 125 150
  1456. SetBorderColor 250 250 250
  1457. SetTextColor 0 0 0
  1458. SetFontSize 45
  1459. PlayAlertSound 13 250
  1460. MinimapIcon 1 Brown Triangle
  1461. PlayEffect Brown
  1462. Show
  1463. Class "Abyss Jewel"
  1464. ItemLevel >= 82
  1465. Rarity Rare
  1466. SetBackgroundColor 250 225 100
  1467. SetTextColor 0 0 0
  1468. SetBorderColor 250 250 250
  1469. SetFontSize 42
  1470. PlayAlertSound 12 200
  1471. MinimapIcon 2 Brown Triangle
  1472. PlayEffect Brown
  1473. Show
  1474. Class "Abyss Jewel"
  1475. ItemLevel >= 82
  1476. Rarity Magic
  1477. SetBackgroundColor 150 125 250
  1478. SetTextColor 0 0 0
  1479. SetBorderColor 250 250 250
  1480. SetFontSize 42
  1481. PlayAlertSound 12 200
  1482. MinimapIcon 2 Brown Triangle
  1483. PlayEffect Brown
  1484. Show
  1485. Class "Abyss Jewel"
  1486. ItemLevel >= 82
  1487. SetBackgroundColor 150 125 225
  1488. SetTextColor 0 0 0
  1489. SetBorderColor 250 250 250
  1490. SetFontSize 42
  1491. PlayAlertSound 12 200
  1492. MinimapIcon 2 Brown Triangle
  1493. PlayEffect Brown
  1494. Show
  1495. Class "Abyss Jewel"
  1496. Rarity Rare
  1497. # SetBackgroundColor 225 175 125
  1498. # SetBackgroundColor 250 200 100
  1499. # SetBackgroundColor 250 150 100
  1500. # SetBackgroundColor 250 200 0
  1501. SetBackgroundColor 250 225 100
  1502. # SetBackgroundColor 250 200 100
  1503. SetTextColor 0 0 0
  1504. SetBorderColor 0 0 0
  1505. SetFontSize 40
  1506. # PlayAlertSound 12 200
  1507. Show
  1508. Class "Abyss Jewel"
  1509. Rarity Magic
  1510. SetBackgroundColor 150 125 250
  1511. SetTextColor 0 0 0
  1512. SetBorderColor 0 0 0
  1513. SetFontSize 38
  1514. # PlayAlertSound 12 200
  1515. Show
  1516. Class "Abyss Jewel"
  1517. SetBackgroundColor 150 125 225
  1518. SetTextColor 0 0 0
  1519. SetBorderColor 0 0 0
  1520. # PlayAlertSound 12 200
  1521. Show
  1522. Class Jewel
  1523. Rarity Unique
  1524. SetTextColor 0 0 0
  1525. SetBackgroundColor 250 150 0
  1526. SetBorderColor 0 0 0
  1527. SetFontSize 40
  1528. PlayAlertSound 7 150
  1529. MinimapIcon 2 Red Star
  1530. PlayEffect Brown
  1531. Show
  1532. Class Jewel
  1533. Rarity Rare
  1534. SetTextColor 0 0 0
  1535. SetBackgroundColor 225 225 110
  1536. SetBorderColor 0 0 0
  1537. SetFontSize 40
  1538. Show
  1539. Class Jewel
  1540. Rarity Magic
  1541. SetBackgroundColor 135 135 254
  1542. SetTextColor 0 0 0
  1543. SetBorderColor 0 0 0
  1544. SetFontSize 38
  1545. Show
  1546. Class Jewel
  1547. SetBackgroundColor 135 135 254
  1548. SetTextColor 0 0 0
  1549. SetBorderColor 0 0 0
  1550.  
  1551. ##################################################
  1552. ########## Section 6 - Shaper/Elder ##############
  1553. ##################################################
  1554. Show
  1555. Rarity Unique
  1556. ElderItem True
  1557. SetTextColor 0 0 0
  1558. SetBackgroundColor 225 100 0
  1559. SetBorderColor 250 250 250
  1560. SetFontSize 42
  1561. PlayAlertSound 5 150
  1562. MinimapIcon 0 Yellow Star
  1563. PlayEffect Yellow
  1564. Show
  1565. Rarity Unique
  1566. ShaperItem True
  1567. SetTextColor 0 0 0
  1568. SetBackgroundColor 225 100 0
  1569. SetBorderColor 250 250 250
  1570. SetFontSize 42
  1571. PlayAlertSound 5 150
  1572. MinimapIcon 0 Yellow Star
  1573. PlayEffect Yellow
  1574. Show
  1575. ShaperItem True
  1576. LinkedSockets = 6
  1577. SetBackgroundColor 250 250 250
  1578. SetBorderColor 0 0 0
  1579. SetTextColor 0 200 200
  1580. SetFontSize 45
  1581. PlayAlertSound 6 200
  1582. MinimapIcon 0 Green Star
  1583. PlayEffect Green
  1584. Show
  1585. ElderItem True
  1586. LinkedSockets = 6
  1587. SetBackgroundColor 250 250 250
  1588. SetBorderColor 0 0 0
  1589. SetTextColor 0 200 200
  1590. SetFontSize 45
  1591. PlayAlertSound 6 200
  1592. MinimapIcon 0 Green Star
  1593. PlayEffect Green
  1594. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1595. Show
  1596. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1597. ShaperItem True
  1598. SetBackgroundColor 250 250 250
  1599. SetTextColor 250 0 125
  1600. SetBorderColor 0 0 0
  1601. SetFontSize 45
  1602. PlayAlertSound 6 250
  1603. MinimapIcon 0 Brown Diamond
  1604. PlayEffect White
  1605. Show
  1606. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1607. ElderItem True
  1608. SetBackgroundColor 250 250 250
  1609. SetTextColor 250 0 125
  1610. SetBorderColor 0 0 0
  1611. SetFontSize 45
  1612. PlayAlertSound 6 250
  1613. MinimapIcon 0 Blue Diamond
  1614. PlayEffect White
  1615. Show
  1616. Class Amulet
  1617. ShaperItem True
  1618. ItemLevel >= 85
  1619. SetBackgroundColor 250 250 250
  1620. SetTextColor 250 0 125
  1621. SetBorderColor 0 0 0
  1622. SetFontSize 45
  1623. PlayAlertSound 6 250
  1624. MinimapIcon 0 Brown Diamond
  1625. PlayEffect White
  1626. Show
  1627. Class Amulet
  1628. ElderItem True
  1629. ItemLevel >= 85
  1630. SetBackgroundColor 250 250 250
  1631. SetTextColor 250 0 125
  1632. SetBorderColor 0 0 0
  1633. SetFontSize 45
  1634. PlayAlertSound 6 250
  1635. MinimapIcon 0 Brown Diamond
  1636. PlayEffect White
  1637. Show
  1638. BaseType "Leather Belt"
  1639. ElderItem True
  1640. ItemLevel >= 75
  1641. SetBackgroundColor 250 250 250
  1642. SetTextColor 250 0 125
  1643. SetBorderColor 0 0 0
  1644. SetFontSize 45
  1645. PlayAlertSound 6 250
  1646. MinimapIcon 0 Blue Diamond
  1647. PlayEffect White
  1648. Show
  1649. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1650. ShaperItem True
  1651. ItemLevel >= 80
  1652. SetBackgroundColor 250 250 250
  1653. SetTextColor 250 0 125
  1654. SetBorderColor 0 0 0
  1655. SetFontSize 45
  1656. PlayAlertSound 6 250
  1657. MinimapIcon 0 Brown Diamond
  1658. PlayEffect White
  1659. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1660. Show
  1661. BaseType "Astral Plate"
  1662. ElderItem True
  1663. ItemLevel >= 81
  1664. SetBackgroundColor 250 250 250
  1665. SetTextColor 150 100 0
  1666. SetBorderColor 0 0 0
  1667. SetFontSize 45
  1668. PlayAlertSound 6 250
  1669. MinimapIcon 1 Blue Diamond
  1670. PlayEffect White
  1671. Show
  1672. Class Quiver
  1673. ShaperItem True
  1674. ItemLevel >= 80
  1675. SetBackgroundColor 250 250 250
  1676. SetTextColor 150 100 0
  1677. SetFontSize 45
  1678. PlayAlertSound 16 250
  1679. MinimapIcon 1 Brown Diamond
  1680. PlayEffect White
  1681. Show
  1682. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1683. ShaperItem True
  1684. ItemLevel >= 83
  1685. SetBackgroundColor 250 250 250
  1686. SetTextColor 150 100 0
  1687. SetFontSize 45
  1688. PlayAlertSound 16 250
  1689. MinimapIcon 1 Brown Diamond
  1690. PlayEffect White
  1691. Show
  1692. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1693. ElderItem True
  1694. ItemLevel >= 82
  1695. SetBackgroundColor 250 250 250
  1696. SetTextColor 150 100 0
  1697. SetFontSize 45
  1698. PlayAlertSound 16 250
  1699. MinimapIcon 1 Blue Diamond
  1700. PlayEffect White
  1701. Show
  1702. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1703. ShaperItem True
  1704. ItemLevel >= 80
  1705. SetBackgroundColor 250 250 250
  1706. SetTextColor 150 100 0
  1707. SetFontSize 45
  1708. PlayAlertSound 16 250
  1709. MinimapIcon 1 Brown Diamond
  1710. PlayEffect White
  1711. Show
  1712. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1713. ElderItem True
  1714. ItemLevel >= 80
  1715. SetBackgroundColor 250 250 250
  1716. SetTextColor 150 100 0
  1717. SetFontSize 45
  1718. PlayAlertSound 16 250
  1719. MinimapIcon 2 Blue Diamond
  1720. PlayEffect Brown
  1721. #84+ Top Bases - white background, brown text
  1722. Show
  1723. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1724. ShaperItem True
  1725. ItemLevel >= 84
  1726. SetBackgroundColor 250 250 250
  1727. SetTextColor 150 100 0
  1728. SetBorderColor 0 0 0
  1729. SetFontSize 45
  1730. PlayAlertSound 6 200
  1731. MinimapIcon 2 Brown Diamond
  1732. PlayEffect Brown
  1733. Show
  1734. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1735. ElderItem True
  1736. ItemLevel >= 84
  1737. SetBackgroundColor 250 250 250
  1738. SetTextColor 150 100 0
  1739. SetBorderColor 0 0 0
  1740. SetFontSize 45
  1741. PlayAlertSound 6 200
  1742. MinimapIcon 2 Blue Diamond
  1743. PlayEffect Brown
  1744. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1745. Show
  1746. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1747. ShaperItem True
  1748. ItemLevel >= 80
  1749. SetBackgroundColor 50 0 25
  1750. SetBorderColor 250 0 250
  1751. SetFontSize 45
  1752. PlayAlertSound 16 250
  1753. ItemLevel >= 80
  1754. MinimapIcon 2 Brown Triangle
  1755. PlayEffect Brown Temp
  1756. Show
  1757. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1758. ElderItem True
  1759. ItemLevel >= 80
  1760. SetBackgroundColor 25 25 50
  1761. SetBorderColor 225 225 250
  1762. SetFontSize 45
  1763. PlayAlertSound 16 250
  1764. ItemLevel >= 80
  1765. MinimapIcon 2 Blue Triangle
  1766. PlayEffect Brown Temp
  1767. Show
  1768. Class Sceptre
  1769. ShaperItem True
  1770. ItemLevel >= 80
  1771. SetBackgroundColor 50 0 25
  1772. SetBorderColor 250 0 250
  1773. SetFontSize 45
  1774. PlayAlertSound 16 250
  1775. ItemLevel >= 80
  1776. MinimapIcon 2 Brown Triangle
  1777. Show
  1778. BaseType "Imbued Wand"
  1779. ShaperItem True
  1780. ItemLevel >= 85
  1781. SetBackgroundColor 50 0 25
  1782. SetBorderColor 250 0 250
  1783. SetFontSize 45
  1784. PlayAlertSound 16 250
  1785. ItemLevel >= 80
  1786. MinimapIcon 2 Brown Triangle
  1787. #wagglefoils
  1788. Show
  1789. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1790. ShaperItem True
  1791. SetBackgroundColor 50 0 25
  1792. SetBorderColor 250 0 250
  1793. SetFontSize 45
  1794. PlayAlertSound 16 250
  1795. ItemLevel >= 80
  1796. MinimapIcon 2 Brown Triangle
  1797. Show
  1798. BaseType "Foil" "Rapier"
  1799. Class "One Hand Sword"
  1800. ShaperItem True
  1801. SetBackgroundColor 50 0 25
  1802. SetBorderColor 250 0 250
  1803. SetFontSize 45
  1804. PlayAlertSound 16 250
  1805. ItemLevel >= 80
  1806. MinimapIcon 2 Brown Triangle
  1807. Show
  1808. BaseType "Rusted Spike" "Pecoraro"
  1809. Class "One Hand Sword"
  1810. ShaperItem True
  1811. SetBackgroundColor 50 0 25
  1812. SetBorderColor 250 0 250
  1813. SetFontSize 45
  1814. PlayAlertSound 16 250
  1815. ItemLevel >= 80
  1816. MinimapIcon 2 Brown Triangle
  1817. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1818. Show
  1819. ShaperItem True
  1820. Sockets = 6
  1821. SetBackgroundColor 0 200 200
  1822. SetBorderColor 250 0 125
  1823. SetTextColor 0 0 0
  1824. SetFontSize 40
  1825. PlayAlertSound 16 200
  1826. MinimapIcon 2 Green Triangle
  1827. Show
  1828. ElderItem True
  1829. Sockets = 6
  1830. SetBackgroundColor 0 200 200
  1831. SetBorderColor 250 0 125
  1832. SetTextColor 0 0 0
  1833. SetFontSize 40
  1834. PlayAlertSound 16 200
  1835. MinimapIcon 2 Green Triangle
  1836. Show
  1837. ShaperItem True
  1838. ItemLevel >= 84
  1839. SetBackgroundColor 50 0 25
  1840. SetBorderColor 250 175 0
  1841. SetFontSize 45
  1842. PlayAlertSound 16 200
  1843. MinimapIcon 2 Brown Triangle
  1844. Show
  1845. ElderItem True
  1846. ItemLevel >= 84
  1847. SetBackgroundColor 25 25 50
  1848. SetBorderColor 250 175 0
  1849. SetFontSize 45
  1850. PlayAlertSound 16 200
  1851. MinimapIcon 2 Blue Triangle
  1852. Show
  1853. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1854. ShaperItem True
  1855. ItemLevel >= 75
  1856. SetBackgroundColor 50 0 25
  1857. SetBorderColor 250 0 250
  1858. SetFontSize 45
  1859. PlayAlertSound 16 250
  1860. MinimapIcon 2 Brown Triangle
  1861. Show
  1862. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1863. ElderItem True
  1864. ItemLevel >= 75
  1865. SetBackgroundColor 25 25 50
  1866. SetBorderColor 225 225 250
  1867. SetFontSize 45
  1868. PlayAlertSound 16 250
  1869. MinimapIcon 2 Blue Triangle
  1870. Show
  1871. Class Sceptre
  1872. ShaperItem True
  1873. ItemLevel >= 75
  1874. SetBackgroundColor 50 0 25
  1875. SetBorderColor 250 0 250
  1876. SetFontSize 45
  1877. PlayAlertSound 16 250
  1878. MinimapIcon 2 Brown Triangle
  1879. Show
  1880. Class Ring Amulet
  1881. ShaperItem True
  1882. ItemLevel >= 75
  1883. SetBackgroundColor 50 0 25
  1884. SetBorderColor 250 0 250
  1885. SetFontSize 45
  1886. PlayAlertSound 16 250
  1887. MinimapIcon 2 Brown Triangle
  1888. Show
  1889. Class Ring Amulet
  1890. ElderItem True
  1891. ItemLevel >= 75
  1892. SetBackgroundColor 25 25 50
  1893. SetBorderColor 225 225 250
  1894. SetFontSize 45
  1895. PlayAlertSound 16 250
  1896. MinimapIcon 2 Blue Triangle
  1897. Show
  1898. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1899. ShaperItem True
  1900. ItemLevel >= 75
  1901. SetBackgroundColor 50 0 25
  1902. SetBorderColor 0 250 250
  1903. SetFontSize 45
  1904. PlayAlertSound 16 200
  1905. MinimapIcon 2 Brown Triangle
  1906. Show
  1907. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1908. ElderItem True
  1909. ItemLevel >= 75
  1910. SetBackgroundColor 25 25 50
  1911. SetBorderColor 0 250 250
  1912. SetFontSize 45
  1913. PlayAlertSound 16 200
  1914. MinimapIcon 2 Blue Triangle
  1915. Show
  1916. ShaperItem True
  1917. ItemLevel >= 75
  1918. SetBackgroundColor 50 0 25
  1919. SetBorderColor 200 0 100
  1920. SetFontSize 40
  1921. DropLevel >= 60
  1922. PlayAlertSound 16 200
  1923. MinimapIcon 2 Brown Triangle
  1924. Show
  1925. ElderItem True
  1926. ItemLevel >= 75
  1927. SetBackgroundColor 25 25 50
  1928. SetBorderColor 150 150 200
  1929. SetFontSize 40
  1930. DropLevel >= 60
  1931. PlayAlertSound 16 200
  1932. MinimapIcon 2 Blue Triangle
  1933. Show
  1934. ShaperItem True
  1935. SetBackgroundColor 50 0 25
  1936. SetBorderColor 200 0 100
  1937. SetFontSize 40
  1938. Show
  1939. ElderItem True
  1940. SetBackgroundColor 25 25 50
  1941. SetBorderColor 150 150 200
  1942. SetFontSize 40
  1943.  
  1944. ##################################################
  1945. ############# Section 7 - Sockets ################
  1946. ##################################################
  1947. #tabula exception so it doesn't show with white bg and top sound
  1948. Show
  1949. LinkedSockets = 6
  1950. Rarity Unique
  1951. BaseType "Simple Robe"
  1952. SetTextColor 0 0 0
  1953. SetBackgroundColor 190 0 240
  1954. SetBorderColor 250 250 250
  1955. PlayAlertSound 10 250
  1956. SetFontSize 45
  1957. MinimapIcon 0 Green Star
  1958. PlayEffect Green
  1959. Show
  1960. LinkedSockets = 6
  1961. Rarity Unique
  1962. SetBorderColor 0 0 0
  1963. SetTextColor 250 125 0
  1964. SetBackgroundColor 250 250 250
  1965. PlayAlertSound 6 250
  1966. SetFontSize 45
  1967. MinimapIcon 0 Green Star
  1968. PlayEffect Green
  1969. Show
  1970. LinkedSockets = 6
  1971. Class "Body Armour"
  1972. DropLevel >= 50
  1973. Corrupted False
  1974. SetTextColor 0 200 200
  1975. SetBackgroundColor 250 250 250
  1976. SetBorderColor 0 0 0
  1977. PlayAlertSound 6 250
  1978. SetFontSize 45
  1979. MinimapIcon 0 Green Star
  1980. PlayEffect Green
  1981. Show
  1982. LinkedSockets = 6
  1983. Class "Bow"
  1984. ItemLevel >= 64
  1985. Corrupted False
  1986. SetTextColor 0 200 200
  1987. SetBackgroundColor 250 250 250
  1988. SetBorderColor 0 0 0
  1989. PlayAlertSound 6 250
  1990. SetFontSize 45
  1991. MinimapIcon 0 Green Star
  1992. PlayEffect Green
  1993. Show
  1994. LinkedSockets = 6
  1995. SetTextColor 0 0 0
  1996. SetBackgroundColor 190 0 240
  1997. SetBorderColor 250 250 250
  1998. PlayAlertSound 10 250
  1999. SetFontSize 45
  2000. MinimapIcon 1 Green Star
  2001. PlayEffect Green
  2002. Show
  2003. LinkedSockets >= 5
  2004. Rarity Unique
  2005. SetBackgroundColor 0 255 255
  2006. SetBorderColor 255 255 255
  2007. SetTextColor 225 100 0
  2008. PlayAlertSound 5 150
  2009. SetFontSize 45
  2010. MinimapIcon 0 Blue Star
  2011. PlayEffect Blue
  2012. Show
  2013. Sockets = 6
  2014. Rarity Unique
  2015. SetBackgroundColor 0 150 150
  2016. SetTextColor 225 100 0
  2017. SetBorderColor 225 100 0
  2018. PlayAlertSound 5 150
  2019. SetFontSize 45
  2020. MinimapIcon 0 Green Star
  2021. PlayEffect Green
  2022. Show
  2023. LinkedSockets >= 5
  2024. BaseType "Astral Plate" "Vaal Regalia"
  2025. ItemLevel >= 84
  2026. SetBorderColor 255 255 255
  2027. SetBackgroundColor 0 255 255
  2028. SetTextColor 150 100 0
  2029. PlayAlertSound 1 200
  2030. SetFontSize 45
  2031. MinimapIcon 1 Blue Star
  2032. PlayEffect Blue
  2033. Show
  2034. Sockets = 6
  2035. BaseType "Astral Plate" "Vaal Regalia"
  2036. ItemLevel >= 84
  2037. SetBorderColor 255 255 255
  2038. SetBackgroundColor 0 255 255
  2039. SetTextColor 150 100 0
  2040. PlayAlertSound 3 80
  2041. SetFontSize 45
  2042. MinimapIcon 1 Green Circle
  2043. Show
  2044. Rarity Normal Magic Rare
  2045. Class "Body Armour"
  2046. DropLevel >= 60
  2047. Sockets = 5
  2048. LinkedSockets = 5
  2049. SetBorderColor 0 250 250
  2050. SetBackgroundColor 0 150 150
  2051. PlayAlertSound 1 100
  2052. SetFontSize 45
  2053. Show
  2054. Rarity Normal Magic Rare
  2055. Class "Staves"
  2056. ItemLevel >= 55
  2057. Sockets = 5
  2058. LinkedSockets = 5
  2059. SetBorderColor 0 250 250
  2060. SetBackgroundColor 0 150 150
  2061. PlayAlertSound 1 100
  2062. SetFontSize 45
  2063. Show
  2064. Rarity Normal Magic Rare
  2065. Sockets = 5
  2066. LinkedSockets = 5
  2067. SetBorderColor 0 250 250
  2068. SetBackgroundColor 0 150 150
  2069. PlayAlertSound 1 100
  2070. SetFontSize 45
  2071. Show
  2072. Sockets = 6
  2073. SetTextColor 0 0 0
  2074. SetBackgroundColor 0 200 200
  2075. SetBorderColor 0 0 0
  2076. SetFontSize 38
  2077. PlayAlertSound 3 65
  2078. SetFontSize 45
  2079. MinimapIcon 1 Green Circle
  2080.  
  2081. ##################################################
  2082. ############## Section 8 - Uniques ###############
  2083. ##################################################
  2084. #Exceptions for Guardian drops (Shaper/Elder drops covered by ShapedItem and ElderItem in Section 6 now). Also handles Dying Sun b/c flasks can't be influenced
  2085. #disabled b/c I'm fucking tired of seeing big highlight sapphire ring uniques in elder maps
  2086. #Show
  2087. # BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  2088. # Rarity Unique
  2089. # ItemLevel >= 85
  2090. # SetTextColor 0 0 0
  2091. # SetBackgroundColor 225 100 0
  2092. # SetBorderColor 255 255 255
  2093. # SetFontSize 42
  2094. # PlayAlertSound 5 150
  2095. # MinimapIcon 0 White Star
  2096. # PlayEffect White
  2097. #Prophecy valuable uniques
  2098. Show
  2099. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  2100. Rarity Unique
  2101. SetTextColor 0 0 0
  2102. SetBackgroundColor 225 100 0
  2103. SetBorderColor 255 255 255
  2104. SetFontSize 42
  2105. PlayAlertSound 5 150
  2106. MinimapIcon 0 White Star
  2107. PlayEffect White
  2108. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  2109. Show
  2110. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves" "Prophecy Wand" "Rawhide Boots" "Savant's Robe"
  2111. Rarity Unique
  2112. SetBorderColor 0 0 0
  2113. SetTextColor 250 125 0
  2114. SetBackgroundColor 250 250 250
  2115. SetFontSize 45
  2116. PlayAlertSound 6 250
  2117. MinimapIcon 0 White Star
  2118. PlayEffect White
  2119. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  2120. Show
  2121. BaseType "Citrine Amulet" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Bismuth Flask" "Void Axe" "Cutlass" "Crystal Belt" "Highborn Staff" "Murder Boots" "Callous Mask" "Cardinal Round Shield" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Rawhide Tower Shield" "Blood Sceptre" "Full Dragonscale" "Vaal Rapier" "Ornate Quiver" "Embroidered Gloves" "Jewelled Foil"
  2122. Rarity Unique
  2123. SetTextColor 0 0 0
  2124. SetBackgroundColor 225 100 0
  2125. SetBorderColor 255 255 255
  2126. SetFontSize 42
  2127. PlayAlertSound 5 150
  2128. MinimapIcon 0 Yellow Star
  2129. PlayEffect Yellow
  2130. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  2131. Show
  2132. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Goathide Boots" "Gavel" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots" "Sage Wand" "Sulphur Flask"
  2133. Rarity Unique
  2134. SetTextColor 0 0 0
  2135. SetBorderColor 0 250 250
  2136. SetBackgroundColor 225 100 0
  2137. SetFontSize 40
  2138. PlayAlertSound 4 100
  2139. MinimapIcon 1 Yellow Star
  2140. PlayEffect Yellow Temp
  2141. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  2142. Show
  2143. Rarity Unique
  2144. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "Serpentscale Gauntlets" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Titanium Spirit Shield" "Ruby Flask" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Hubris Circlet" "Large Hybrid Flask" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Goathide Gloves" "Amethyst Flask" "Zodiac Leather" "Vaal Gauntlets" "Iron Sceptre" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Steelwood Bow" "Short Bow" "Vaal Sceptre" "Granite Flask" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Slink Boots"
  2145. SetTextColor 0 0 0
  2146. SetBorderColor 0 0 0
  2147. SetBackgroundColor 225 100 0
  2148. SetFontSize 38
  2149. PlayAlertSound 4 100
  2150. MinimapIcon 1 Yellow Star
  2151. PlayEffect Brown
  2152. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf
  2153. Show
  2154. Class Ring
  2155. Rarity Unique
  2156. ItemLevel >= 85
  2157. SetTextColor 0 0 0
  2158. SetBorderColor 250 0 0
  2159. SetBackgroundColor 225 100 0
  2160. SetFontSize 40
  2161. PlayAlertSound 4 100
  2162. MinimapIcon 1 Yellow Star
  2163. PlayEffect Brown
  2164. Show
  2165. Class Ring
  2166. Rarity Unique
  2167. SetTextColor 0 0 0
  2168. SetBorderColor 0 0 0
  2169. SetBackgroundColor 225 100 0
  2170. SetFontSize 40
  2171. PlayAlertSound 4 100
  2172. MinimapIcon 1 Yellow Star
  2173. PlayEffect Brown
  2174. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  2175. Show
  2176. BaseType "Steelscale Gauntlets" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Imperial Claw" "Eternal Sword" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre"
  2177. Rarity Unique
  2178. SetTextColor 0 0 0
  2179. SetBorderColor 0 0 0
  2180. SetBackgroundColor 225 100 0
  2181. SetFontSize 38
  2182. PlayAlertSound 4 100
  2183. MinimapIcon 2 Yellow Star
  2184. PlayEffect Brown Temp
  2185. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  2186. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  2187. Show
  2188. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  2189. Rarity Unique
  2190. SetTextColor 75 75 75
  2191. SetBorderColor 100 100 100
  2192. SetBackgroundColor 225 100 0
  2193. SetFontSize 38
  2194. PlayAlertSound 4 100
  2195. MinimapIcon 2 Brown Star
  2196. PlayEffect Brown Temp
  2197. #Low value league specific uniques (highlighting but no sound on these basetypes)
  2198. Show
  2199. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  2200. Rarity Unique
  2201. SetTextColor 75 75 75
  2202. SetBorderColor 100 100 100
  2203. SetBackgroundColor 225 100 0
  2204. SetFontSize 36
  2205. #All other league-specific uniques
  2206. Show
  2207. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  2208. Rarity Unique
  2209. SetTextColor 75 75 75
  2210. SetBorderColor 100 100 100
  2211. SetBackgroundColor 225 100 0
  2212. SetFontSize 38
  2213. PlayAlertSound 4 100
  2214. MinimapIcon 2 Brown Star
  2215. PlayEffect Brown Temp
  2216. Show
  2217. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  2218. Rarity Unique
  2219. SetTextColor 75 75 75
  2220. SetBorderColor 100 100 100
  2221. SetBackgroundColor 225 100 0
  2222. SetFontSize 38
  2223. PlayAlertSound 4 100
  2224. MinimapIcon 2 Brown Star
  2225. PlayEffect Brown Temp
  2226. #Maelstrom staves are fun (Taryn's)
  2227. Show
  2228. BaseType Staff
  2229. Rarity Unique
  2230. DropLevel = 64
  2231. SetTextColor 0 0 0
  2232. SetBorderColor 0 0 0
  2233. SetBackgroundColor 225 100 0
  2234. SetFontSize 38
  2235. PlayAlertSound 4 100
  2236. MinimapIcon 2 Yellow Star
  2237. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  2238. Show
  2239. Rarity Unique
  2240. ItemLevel <= 67
  2241. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  2242. SetTextColor 0 0 0
  2243. SetBorderColor 0 0 0
  2244. SetBackgroundColor 225 100 0
  2245. SetFontSize 38
  2246. PlayAlertSound 4 80
  2247. MinimapIcon 2 Yellow Star
  2248. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2249. Show
  2250. Rarity Unique
  2251. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2252. SetTextColor 0 0 0
  2253. SetBorderColor 0 0 0
  2254. SetBorderColor 150 0 250
  2255. SetBackgroundColor 200 75 0
  2256. SetFontSize 36
  2257. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2258. Show
  2259. Rarity Unique
  2260. SetTextColor 0 0 0
  2261. SetBorderColor 0 0 0
  2262. SetBackgroundColor 200 75 0
  2263. SetFontSize 36
  2264. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  2265.  
  2266. ##################################################
  2267. ######### Section 9 - Divination Cards ###########
  2268. ##################################################
  2269. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2270. #Note: All div cards make sounds by default. There are 3 categories.
  2271. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2272. Show
  2273. BaseType "The Wolf's Shadow"
  2274. Class "Divination Card"
  2275. SetTextColor 0 0 0
  2276. SetBorderColor 0 0 0
  2277. SetBackgroundColor 110 160 210
  2278. SetFontSize 36
  2279. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/
  2280. Show
  2281. BaseType "The Master Artisan"
  2282. Class "Divination Card"
  2283. SetTextColor 0 0 0
  2284. SetBorderColor 0 0 0
  2285. SetBackgroundColor 150 200 250
  2286. PlayAlertSound 3 125
  2287. SetFontSize 40
  2288. MinimapIcon 2 Blue Square
  2289. PlayEffect Blue Temp
  2290. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2291. Show
  2292. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2293. SetBorderColor 0 0 0
  2294. SetTextColor 240 0 240
  2295. SetBackgroundColor 250 250 250
  2296. SetFontSize 45
  2297. PlayAlertSound 6 250
  2298. MinimapIcon 0 White Square
  2299. PlayEffect White
  2300. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2301. Show
  2302. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "The Ethereal"
  2303. Class "Divination Card"
  2304. SetTextColor 0 0 0
  2305. SetBorderColor 0 0 0
  2306. SetBackgroundColor 250 100 200
  2307. PlayAlertSound 6 200
  2308. SetFontSize 45
  2309. MinimapIcon 0 Red Square
  2310. PlayEffect Red
  2311. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2312. Show
  2313. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing"
  2314. Class "Divination Card"
  2315. SetTextColor 0 0 0
  2316. SetBorderColor 0 0 0
  2317. SetBackgroundColor 200 150 250
  2318. PlayAlertSound 2 125
  2319. SetFontSize 45
  2320. MinimapIcon 1 Blue Square
  2321. PlayEffect Blue
  2322. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2323. Show
  2324. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire"
  2325. Class "Divination Card"
  2326. SetTextColor 0 0 0
  2327. SetBorderColor 0 0 0
  2328. # SetBackgroundColor 150 200 250
  2329. # SetBackgroundColor 125 175 225
  2330. SetBackgroundColor 110 160 210
  2331. SetFontSize 36
  2332. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2333. Hide
  2334. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2335. Class "Divination Card"
  2336. SetTextColor 0 0 0
  2337. SetBorderColor 0 0 0
  2338. # SetBackgroundColor 150 200 250
  2339. # SetBackgroundColor 125 175 225
  2340. SetBackgroundColor 110 160 210
  2341. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2342. Show
  2343. Class "Divination Card"
  2344. SetTextColor 0 0 0
  2345. SetBorderColor 0 0 0
  2346. SetBackgroundColor 150 200 250
  2347. PlayAlertSound 3 125
  2348. SetFontSize 40
  2349. MinimapIcon 2 Blue Square
  2350. PlayEffect Blue Temp
  2351.  
  2352. ##################################################
  2353. ####### Section 10 - Basetypes & Crafting ########
  2354. ##################################################
  2355. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2356. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2357. Show
  2358. BaseType "Hubris Circlet"
  2359. ItemLevel >= 86
  2360. SetBorderColor 250 200 150
  2361. SetBackgroundColor 0 30 0
  2362. SetFontSize 42
  2363. Show
  2364. BaseType "Hubris Circlet"
  2365. ItemLevel >= 84
  2366. SetBorderColor 150 100 0
  2367. SetBackgroundColor 0 30 0
  2368. SetFontSize 40
  2369.  
  2370. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  2371. Show
  2372. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2373. ItemLevel >= 86
  2374. SetBorderColor 250 250 250
  2375. SetFontSize 45
  2376. PlayEffect White Temp
  2377. MinimapIcon 2 White Triangle
  2378.  
  2379. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2380. Show
  2381. BaseType "Bone Helmet"
  2382. ItemLevel >= 86
  2383. SetBackgroundColor 250 250 250
  2384. SetTextColor 150 100 0
  2385. SetBorderColor 0 0 0
  2386. SetFontSize 45
  2387. PlayAlertSound 6 200
  2388. MinimapIcon 1 Brown Diamond
  2389. PlayEffect White
  2390.  
  2391. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2392. Show
  2393. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2394. SetTextColor 200 0 250
  2395. SetFontSize 40
  2396. MinimapIcon 1 Red Diamond
  2397. PlayEffect Red
  2398.  
  2399. #ID'd craft with good mods
  2400. Show
  2401. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2402. HasExplicitMod "Tyrannical" "Merciless"
  2403. SetTextColor 150 50 250
  2404. SetFontSize 36
  2405. Show
  2406. BaseType "Jewelled Foil" "Spiraled Foil"
  2407. HasExplicitMod "Electrocuting"
  2408. SetTextColor 150 50 250
  2409. SetFontSize 36
  2410. Show
  2411. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2412. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2413. SetTextColor 150 50 250
  2414. SetFontSize 36
  2415. Show
  2416. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2417. HasExplicitMod "of Unmaking" "of Ruin"
  2418. SetTextColor 150 50 250
  2419. SetFontSize 36
  2420. Show
  2421. BaseType "Vaal Regalia"
  2422. HasExplicitMod "Resplendent"
  2423. SetTextColor 150 50 250
  2424. SetFontSize 36
  2425. Show
  2426. BaseType "Titanium Spirit Shield"
  2427. HasExplicitMod "Incandescent"
  2428. SetTextColor 150 50 250
  2429. SetFontSize 36
  2430. Show
  2431. BaseType "Astral Plate"
  2432. HasExplicitMod "Rapturous" "Prime"
  2433. SetTextColor 150 50 250
  2434. SetFontSize 36
  2435. Show
  2436. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2437. HasExplicitMod "Vigorous"
  2438. SetTextColor 150 50 250
  2439. SetFontSize 36
  2440. Show
  2441. BaseType "Leather Belt" "Heavy Belt"
  2442. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2443. SetTextColor 150 50 250
  2444. SetFontSize 36
  2445. Show
  2446. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring"
  2447. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating"
  2448. SetTextColor 150 50 250
  2449. SetFontSize 36
  2450. Show
  2451. Class Jewel
  2452. HasExplicitMod "Vivid"
  2453. SetBorderColor 250 175 0
  2454. SetTextColor 150 50 250
  2455. SetFontSize 36
  2456. Show
  2457. BaseType "Breach Ring"
  2458. HasExplicitMod "of Exile" "of Bameth"
  2459. SetTextColor 150 50 250
  2460. SetBorderColor 75 150 255
  2461. SetBackgroundColor 0 50 100
  2462. SetFontSize 36
  2463. Show
  2464. BaseType "Unset Ring"
  2465. HasExplicitMod "Flawless"
  2466. SetTextColor 150 50 250
  2467. SetBorderColor 75 150 255
  2468. SetBackgroundColor 0 50 100
  2469. SetFontSize 36
  2470. Show
  2471. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2472. HasExplicitMod "Chemist's"
  2473. Corrupted False
  2474. SetTextColor 200 150 250
  2475. SetFontSize 36
  2476. #disabled for now until I decide what to do with this
  2477. #Show
  2478. # Class "Gloves" "Boots" "Helm"
  2479. # HasExplicitMod "Athlete's" "Fecund"
  2480. # SetTextColor 150 50 250
  2481. # SetFontSize 36
  2482. #Show
  2483. # Class "Boots"
  2484. # HasExplicitMod "Hellion's" "Cheetah's"
  2485. # SetTextColor 150 50 250
  2486. # SetFontSize 36
  2487.  
  2488. #Corrupt Item Killer (removes corrupt items from 84+ filtering)
  2489. Hide
  2490. Rarity Normal
  2491. Corrupted True
  2492.  
  2493. #i86 Highlight Blocks
  2494. #Rare i86 Jewellery - Bright Tan Border, brown background
  2495. Show
  2496. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2497. Rarity Rare
  2498. ItemLevel >= 86
  2499. SetBorderColor 175 75 255
  2500. SetBackgroundColor 50 0 100
  2501. SetBorderColor 250 200 175
  2502. SetFontSize 42
  2503. Show
  2504. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2505. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2506. Height = 1
  2507. Rarity Rare
  2508. ItemLevel >= 86
  2509. SetBorderColor 75 150 255
  2510. SetBackgroundColor 0 50 100
  2511. SetBorderColor 250 200 175
  2512. SetFontSize 40
  2513. DisableDropSound
  2514. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2515. Show
  2516. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2517. Rarity Rare
  2518. ItemLevel >= 86
  2519. SetBorderColor 250 200 150
  2520. SetFontSize 40
  2521. Show
  2522. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2523. Rarity Rare
  2524. ItemLevel >= 86
  2525. SetBorderColor 250 200 150
  2526. SetFontSize 40
  2527. #All the rest - Bright Tan Border, large font
  2528. Show
  2529. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2530. ItemLevel >= 86
  2531. SetBorderColor 250 200 150
  2532. SetFontSize 40
  2533. Show
  2534. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2535. ItemLevel >= 86
  2536. SetBorderColor 250 200 150
  2537. SetFontSize 40
  2538. Show
  2539. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2540. ItemLevel >= 86
  2541. SetBorderColor 250 200 150
  2542. SetFontSize 40
  2543. Show
  2544. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2545. ItemLevel >= 86
  2546. SetBorderColor 250 200 150
  2547. SetFontSize 40
  2548. Show
  2549. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2550. ItemLevel >= 86
  2551. SetBorderColor 250 200 150
  2552. SetFontSize 40
  2553. Show
  2554. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2555. ItemLevel >= 86
  2556. SetBorderColor 250 200 150
  2557. SetFontSize 40
  2558. #awkward items (maelstrom staff, sai)
  2559. Show
  2560. BaseType Staff
  2561. DropLevel = 64
  2562. ItemLevel >= 86
  2563. SetBorderColor 250 200 150
  2564. SetFontSize 40
  2565. Show
  2566. BaseType "Sai"
  2567. Class Dagger
  2568. ItemLevel >= 86
  2569. SetBorderColor 250 200 150
  2570. SetFontSize 40
  2571.  
  2572. #i85 Highlight Blocks
  2573. #Rare Top level Jewellery - Bright brown border, brown background
  2574. Show
  2575. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2576. Rarity Rare
  2577. ItemLevel >= 85
  2578. SetBorderColor 175 75 255
  2579. SetBackgroundColor 50 0 100
  2580. SetBorderColor 250 175 0
  2581. SetFontSize 40
  2582. Show
  2583. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2584. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2585. Height = 1
  2586. Rarity Rare
  2587. ItemLevel >= 85
  2588. SetBorderColor 75 150 255
  2589. SetBackgroundColor 0 50 100
  2590. SetBorderColor 250 175 0
  2591. SetFontSize 38
  2592. DisableDropSound
  2593. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2594. Show
  2595. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2596. Rarity Rare
  2597. ItemLevel >= 85
  2598. SetBorderColor 200 150 0
  2599. SetFontSize 38
  2600. Show
  2601. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2602. Rarity Rare
  2603. ItemLevel >= 85
  2604. SetBorderColor 200 150 0
  2605. SetFontSize 36
  2606. #All the rest - Bright Brown Border, slightly larger font
  2607. Show
  2608. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2609. ItemLevel >= 85
  2610. SetBorderColor 200 150 0
  2611. SetFontSize 36
  2612. Show
  2613. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2614. ItemLevel >= 85
  2615. SetBorderColor 200 150 0
  2616. SetFontSize 36
  2617. Show
  2618. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2619. ItemLevel >= 85
  2620. SetBorderColor 200 150 0
  2621. SetFontSize 36
  2622. Show
  2623. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2624. ItemLevel >= 85
  2625. SetBorderColor 200 150 0
  2626. SetFontSize 36
  2627. Show
  2628. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2629. ItemLevel >= 85
  2630. SetBorderColor 200 150 0
  2631. SetFontSize 36
  2632. Show
  2633. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2634. ItemLevel >= 85
  2635. SetBorderColor 200 150 0
  2636. SetFontSize 36
  2637. #awkward items (maelstrom staff, sai)
  2638. Show
  2639. BaseType Staff
  2640. DropLevel = 64
  2641. ItemLevel >= 85
  2642. SetBorderColor 200 150 0
  2643. SetFontSize 36
  2644. Show
  2645. BaseType "Sai"
  2646. Class Dagger
  2647. ItemLevel >= 85
  2648. SetBorderColor 200 150 0
  2649. SetFontSize 36
  2650.  
  2651. #i84 Highlight Blocks
  2652. #Rare Top level Jewellery - Bright brown border, brown background
  2653. Show
  2654. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2655. Rarity Rare
  2656. ItemLevel >= 84
  2657. SetBorderColor 175 75 255
  2658. SetBackgroundColor 50 0 100
  2659. SetBorderColor 200 135 0
  2660. SetFontSize 38
  2661. Show
  2662. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2663. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2664. Height = 1
  2665. Rarity Rare
  2666. ItemLevel >= 84
  2667. SetBorderColor 75 150 255
  2668. SetBackgroundColor 0 50 100
  2669. SetBorderColor 200 135 0
  2670. SetFontSize 36
  2671. DisableDropSound
  2672. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2673. Show
  2674. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2675. Rarity Rare
  2676. ItemLevel >= 84
  2677. SetBorderColor 150 100 0
  2678. SetFontSize 36
  2679. Show
  2680. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2681. Rarity Rare
  2682. ItemLevel >= 84
  2683. SetBorderColor 150 100 0
  2684. #All the rest - Dim Brown Border
  2685. Show
  2686. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2687. ItemLevel >= 84
  2688. SetBorderColor 150 100 0
  2689. Show
  2690. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2691. ItemLevel >= 84
  2692. SetBorderColor 150 100 0
  2693. Show
  2694. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2695. ItemLevel >= 84
  2696. SetBorderColor 150 100 0
  2697. Show
  2698. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2699. ItemLevel >= 84
  2700. SetBorderColor 150 100 0
  2701. Show
  2702. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2703. ItemLevel >= 84
  2704. SetBorderColor 150 100 0
  2705. Show
  2706. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2707. ItemLevel >= 84
  2708. SetBorderColor 150 100 0
  2709. #awkward items (maelstrom staff, sai)
  2710. Show
  2711. BaseType Staff
  2712. DropLevel = 64
  2713. ItemLevel >= 84
  2714. SetBorderColor 150 100 0
  2715. Show
  2716. BaseType "Sai"
  2717. Class Dagger
  2718. ItemLevel >= 84
  2719. SetBorderColor 150 100 0
  2720.  
  2721. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2722. Show
  2723. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2724. ItemLevel >= 86
  2725. SetBackgroundColor 75 0 75
  2726. SetBorderColor 250 200 150
  2727. SetTextColor 0 255 255
  2728. SetFontSize 45
  2729. PlayAlertSound 13 250
  2730. MinimapIcon 0 Blue Diamond
  2731. PlayEffect Blue
  2732. Show
  2733. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2734. ItemLevel >= 85
  2735. SetBackgroundColor 75 0 75
  2736. SetBorderColor 200 150 0
  2737. SetTextColor 0 255 255
  2738. SetFontSize 45
  2739. PlayAlertSound 13 250
  2740. MinimapIcon 1 Blue Diamond
  2741. PlayEffect Blue
  2742. Show
  2743. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2744. ItemLevel >= 84
  2745. SetBackgroundColor 75 0 75
  2746. SetBorderColor 150 100 0
  2747. SetTextColor 0 255 255
  2748. SetFontSize 45
  2749. PlayAlertSound 13 250
  2750. MinimapIcon 1 Blue Diamond
  2751. PlayEffect Blue
  2752. Show
  2753. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet"
  2754. SetBackgroundColor 75 0 75
  2755. SetBorderColor 225 0 225
  2756. SetTextColor 0 255 255
  2757. SetFontSize 40
  2758. PlayAlertSound 13 250
  2759. MinimapIcon 2 Blue Diamond
  2760. PlayEffect Blue
  2761. Show
  2762. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2763. ItemLevel >= 84
  2764. SetBorderColor 200 0 200
  2765. SetBackgroundColor 75 0 75
  2766. SetFontSize 40
  2767. PlayAlertSound 13 250
  2768. MinimapIcon 2 Blue Diamond
  2769. PlayEffect Blue
  2770. Show
  2771. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2772. ItemLevel >= 86
  2773. SetBorderColor 250 200 150
  2774. SetBackgroundColor 75 0 75
  2775. SetFontSize 40
  2776. PlayAlertSound 13 250
  2777. MinimapIcon 2 Blue Diamond
  2778. PlayEffect Blue
  2779. Show
  2780. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2781. ItemLevel >= 85
  2782. SetBorderColor 200 150 0
  2783. SetBackgroundColor 75 0 75
  2784. SetFontSize 40
  2785. PlayAlertSound 13 250
  2786. MinimapIcon 2 Blue Diamond
  2787. PlayEffect Blue
  2788. Show
  2789. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2790. ItemLevel >= 84
  2791. SetBorderColor 150 100 0
  2792. SetBackgroundColor 75 0 75
  2793. SetFontSize 40
  2794. PlayAlertSound 13 250
  2795. MinimapIcon 2 Blue Diamond
  2796. PlayEffect Blue
  2797.  
  2798. ##################################################
  2799. ######## Section 11 - Rare Highlighting ##########
  2800. ##################################################
  2801. #fuschia borders rare atlas bases
  2802. Show
  2803. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2804. Rarity Rare
  2805. SetBorderColor 200 0 200
  2806. SetFontSize 38
  2807. #violet borders top rares
  2808. Show
  2809. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2810. Rarity Rare
  2811. SetBorderColor 150 0 255
  2812. SetFontSize 36
  2813. Show
  2814. BaseType "Astral Plate" "Vaal Regalia" "Titanium Spirit Shield"
  2815. Rarity Rare
  2816. SetBorderColor 150 0 255
  2817. SetFontSize 34
  2818. #blue borders 2nd tier rares
  2819. Show
  2820. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  2821. Rarity Rare
  2822. SetBorderColor 75 150 255
  2823. SetFontSize 36
  2824. Show
  2825. BaseType "Assassin's Garb"
  2826. Rarity Rare
  2827. SetBorderColor 75 150 255
  2828. #light blue borders on caster weapons
  2829. #note: removed border from eclipse staff due to zero demand
  2830. Show
  2831. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2832. Rarity Rare
  2833. SetBorderColor 150 200 250
  2834. SetFontSize 36
  2835. Show
  2836. BaseType "Profane Wand" "Opal Wand"
  2837. Rarity Rare
  2838. SetBorderColor 150 200 250
  2839. SetFontSize 34
  2840. #lime green on ranged weapons
  2841. Show
  2842. BaseType "Harbinger Bow" "Penetrating Arrow Quiver" "Imbued Wand"
  2843. Rarity Rare
  2844. # SetBorderColor 150 250 50
  2845. SetBorderColor 125 200 40
  2846. SetFontSize 34
  2847. #maroon on melee weapons
  2848. Show
  2849. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2850. Rarity Rare
  2851. SetBorderColor 128 0 0
  2852. SetFontSize 34
  2853. Show
  2854. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2855. Rarity Rare
  2856. SetBorderColor 128 0 0
  2857. Show
  2858. BaseType "Vaal Axe" "Coronal Maul"
  2859. Rarity Rare
  2860. SetBorderColor 128 0 0
  2861. SetFontSize 34
  2862. #Second-Tier 2x2 highlighting
  2863. #blue border exceptions (only applies in strict version)
  2864. Show
  2865. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2866. Rarity Rare
  2867. Height = 2
  2868. Width = 2
  2869. SetBorderColor 75 150 255
  2870. SetFontSize 36
  2871. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2872. Show
  2873. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  2874. Rarity Rare
  2875. Height = 2
  2876. Width = 2
  2877. SetBorderColor 75 150 255
  2878. SetFontSize 36
  2879. Show
  2880. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2881. Rarity Rare
  2882. Height = 2
  2883. Width = 2
  2884. SetBorderColor 75 150 255
  2885. SetFontSize 36
  2886. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2887. #new: blue borders on all droplevel 60+ boots
  2888. Show
  2889. Class "Boots"
  2890. Rarity Rare
  2891. DropLevel >= 60
  2892. SetBorderColor 75 150 255
  2893. SetFontSize 36
  2894.  
  2895. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2896. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  2897. Show
  2898. ItemLevel <= 25
  2899. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  2900. Rarity Rare
  2901. SetBorderColor 175 75 255
  2902. SetBackgroundColor 50 0 100
  2903. SetFontSize 45
  2904. Show
  2905. ItemLevel <= 47
  2906. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  2907. Rarity Rare
  2908. SetBorderColor 175 75 255
  2909. SetBackgroundColor 50 0 100
  2910. SetFontSize 45
  2911. Show
  2912. ItemLevel <= 47
  2913. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2914. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2915. Height = 1
  2916. Rarity Rare
  2917. SetBorderColor 75 150 255
  2918. SetBackgroundColor 0 50 100
  2919. SetFontSize 40
  2920. #t1 bases - purple
  2921. Show
  2922. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2923. Rarity Rare
  2924. SetBorderColor 175 75 255
  2925. SetBackgroundColor 50 0 100
  2926. SetFontSize 38
  2927. #t2 bases - blue
  2928. Show
  2929. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2930. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2931. Height = 1
  2932. Rarity Rare
  2933. SetBorderColor 75 150 255
  2934. SetBackgroundColor 0 50 100
  2935. SetFontSize 36
  2936. Show
  2937. BaseType "Breach Ring"
  2938. SetBorderColor 75 150 255
  2939. SetBackgroundColor 0 50 100
  2940. SetFontSize 34
  2941. DisableDropSound
  2942.  
  2943. ##################################################
  2944. ########## Section 12 - Miscellaneous ############
  2945. ##################################################
  2946. #Common Atlas bases (magic included due to rarity here)
  2947. Show
  2948. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2949. Rarity Normal Magic
  2950. SetBorderColor 200 0 200
  2951. Show
  2952. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2953. Rarity Normal Magic
  2954. SetBorderColor 200 0 200
  2955.  
  2956. #Oddball items & items that should never normally drop
  2957. Show
  2958. Class "Quest Items"
  2959. SetTextColor 0 250 0
  2960. SetBorderColor 0 250 0
  2961. SetFontSize 45
  2962. MinimapIcon 0 Green Triangle
  2963. PlayEffect Green
  2964. Show
  2965. Class "Amulet" "Ring"
  2966. Identified True
  2967. Corrupted True
  2968. SetBorderColor 175 0 0
  2969. Show
  2970. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2971. SetFontSize 42
  2972. SetBackgroundColor 100 66 0
  2973. SetBorderColor 0 255 255
  2974. Show
  2975. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2976. SetFontSize 42
  2977. SetBackgroundColor 100 66 0
  2978. SetBorderColor 0 255 255
  2979.  
  2980. #Lavender border around 75+ jewellery
  2981. Show
  2982. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2983. ItemLevel >= 75
  2984. Rarity Normal
  2985. SetBorderColor 150 120 255
  2986. Show
  2987. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2988. ItemLevel >= 72
  2989. Rarity Normal
  2990.  
  2991. #3CL - Ridiculously specific spot b/c of code prioritization
  2992. #racechromes (small chromes w/big font size at lower levels)
  2993. Show
  2994. ItemLevel <= 45
  2995. Sockets >= 3
  2996. SocketGroup RGB
  2997. Width = 2
  2998. Height = 2
  2999. SetBorderColor 150 150 150
  3000. SetBackgroundColor 40 40 40
  3001. SetFontSize 40
  3002. Show
  3003. ItemLevel <= 45
  3004. Sockets >= 3
  3005. SocketGroup RGB
  3006. Width = 1
  3007. Height = 3
  3008. SetBorderColor 150 150 150
  3009. SetBackgroundColor 40 40 40
  3010. SetFontSize 40
  3011. #smallchromes (always show)
  3012. Show
  3013. Sockets >= 3
  3014. SocketGroup RGB
  3015. Width = 2
  3016. Height = 2
  3017. SetBorderColor 150 150 150
  3018. SetBackgroundColor 40 40 40
  3019. Show
  3020. Sockets >= 3
  3021. SocketGroup RGB
  3022. Width = 1
  3023. Height = 3
  3024. SetBorderColor 150 150 150
  3025. SetBackgroundColor 40 40 40
  3026. #midchromes (show until red tier maps)
  3027. Show
  3028. Sockets >= 3
  3029. ItemLevel <= 77
  3030. SocketGroup RGB
  3031. Width = 2
  3032. Height = 3
  3033. SetBorderColor 150 150 150
  3034. SetBackgroundColor 40 40 40
  3035. #bigchromes (4x2's, very low level only)
  3036. Show
  3037. Sockets >= 3
  3038. ItemLevel <= 47
  3039. SocketGroup RGB
  3040. SetBorderColor 150 150 150
  3041. SetBackgroundColor 40 40 40
  3042.  
  3043. ##################################################
  3044. ######### Section 13 - Global Levelling ##########
  3045. ##################################################
  3046. #High priority items that affect all archetypes
  3047. #mervail
  3048. Show
  3049. BaseType "Sapphire Ring"
  3050. ItemLevel <= 14
  3051. SetBorderColor 150 120 255
  3052. SetBackgroundColor 50 40 80
  3053. SetFontSize 45
  3054. PlayAlertSound 13 150
  3055. MinimapIcon 2 Blue Triangle
  3056. #fidelitas
  3057. Show
  3058. BaseType "Topaz Ring"
  3059. ItemLevel <= 18
  3060. SetBorderColor 150 120 255
  3061. SetBackgroundColor 50 40 80
  3062. SetFontSize 45
  3063. PlayAlertSound 13 150
  3064. MinimapIcon 2 Blue Triangle
  3065. #act 3 resist ring shuffle
  3066. Show
  3067. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3068. Rarity Magic Rare
  3069. ItemLevel >= 20
  3070. ItemLevel <= 35
  3071. SetBorderColor 150 120 255
  3072. SetBackgroundColor 50 40 80
  3073. SetFontSize 45
  3074. PlayAlertSound 13 100
  3075. MinimapIcon 2 Blue Triangle
  3076. Show
  3077. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3078. ItemLevel >= 20
  3079. ItemLevel <= 35
  3080. SetBorderColor 150 120 255
  3081. SetBackgroundColor 50 40 80
  3082. SetFontSize 45
  3083. Show
  3084. ItemLevel <= 35
  3085. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3086. SetBorderColor 150 120 255
  3087. SetFontSize 45
  3088. Show
  3089. ItemLevel <= 47
  3090. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3091. SetBorderColor 150 120 255
  3092. SetFontSize 40
  3093. Show
  3094. ItemLevel <= 67
  3095. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3096. Rarity Magic
  3097. SetBorderColor 150 120 255
  3098. SetFontSize 40
  3099. Show
  3100. ItemLevel <= 15
  3101. BaseType "Leather Belt" "Coral Ring"
  3102. Rarity Magic
  3103. SetBorderColor 255 204 102
  3104. SetFontSize 45
  3105. Show
  3106. ItemLevel <= 35
  3107. BaseType "Leather Belt" "Coral Ring"
  3108. SetBorderColor 255 204 102
  3109. SetFontSize 45
  3110. Show
  3111. ItemLevel <= 47
  3112. BaseType "Leather Belt" "Coral Ring"
  3113. SetBorderColor 255 204 102
  3114. SetFontSize 40
  3115. Show
  3116. ItemLevel <= 15
  3117. BaseType "Rustic Sash"
  3118. SetBorderColor 200 80 0
  3119. SetFontSize 45
  3120. Show
  3121. ItemLevel <= 47
  3122. BaseType "Rustic Sash"
  3123. Rarity Magic
  3124. SetBorderColor 250 100 0
  3125. SetFontSize 45
  3126. Show
  3127. ItemLevel <= 47
  3128. BaseType "Rustic Sash"
  3129. SetBorderColor 200 80 0
  3130. SetFontSize 40
  3131. Show
  3132. ItemLevel <= 15
  3133. BaseType "Iron Ring"
  3134. SetBorderColor 200 80 0
  3135. SetFontSize 45
  3136. Show
  3137. ItemLevel <= 25
  3138. BaseType "Iron Ring"
  3139. SetBorderColor 200 80 0
  3140. SetFontSize 40
  3141. Show
  3142. ItemLevel <= 15
  3143. BaseType "Heavy Belt"
  3144. SetBorderColor 200 0 200
  3145. SetFontSize 45
  3146. Show
  3147. ItemLevel <= 25
  3148. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3149. SetBorderColor 200 0 200
  3150. SetBackgroundColor 35 0 35
  3151. SetFontSize 45
  3152. Show
  3153. ItemLevel <= 35
  3154. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3155. SetBorderColor 200 0 200
  3156. SetFontSize 40
  3157. Show
  3158. ItemLevel <= 15
  3159. BaseType "Amber Amulet"
  3160. SetBorderColor 200 0 200
  3161. SetBackgroundColor 35 0 35
  3162. SetFontSize 45
  3163. PlayAlertSound 16 150
  3164. Show
  3165. ItemLevel <= 15
  3166. BaseType "Jade Amulet" "Lapis Amulet"
  3167. SetBorderColor 200 0 200
  3168. SetBackgroundColor 35 0 35
  3169. SetFontSize 45
  3170. Show
  3171. ItemLevel <= 25
  3172. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  3173. SetBorderColor 200 0 200
  3174. SetFontSize 38
  3175. Show
  3176. ItemLevel <= 69
  3177. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  3178. Rarity Normal Magic
  3179. Show
  3180. ItemLevel <= 69
  3181. BaseType "Rustic Sash"
  3182. Rarity Normal Magic
  3183. Show
  3184. ItemLevel <= 47
  3185. BaseType "Heavy Belt" "Iron Ring"
  3186. Show
  3187. Class "Ring" "Amulet" "Belt"
  3188. ItemLevel <= 15
  3189. Rarity Magic
  3190. SetFontSize 45
  3191. Show
  3192. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  3193. ItemLevel <= 11
  3194. SetFontSize 42
  3195.  
  3196. #tan border on magic and rare levelling boots
  3197. Show
  3198. HasExplicitMod "Runner's" "Sprinter's"
  3199. ItemLevel <= 25
  3200. SetTextColor 250 0 125
  3201. SetBorderColor 255 204 102
  3202. SetFontSize 45
  3203. Show
  3204. Class "Boots"
  3205. ItemLevel <= 25
  3206. Rarity Magic Rare
  3207. SetBorderColor 255 204 102
  3208. SetFontSize 45
  3209. Show
  3210. Class "Boots"
  3211. ItemLevel < 47
  3212. Rarity Magic
  3213. SetBorderColor 255 204 102
  3214. SetFontSize 40
  3215. Show
  3216. Class "Boots"
  3217. Rarity Rare
  3218. ItemLevel < 67
  3219. SetBorderColor 255 204 102
  3220. SetFontSize 40
  3221.  
  3222. ##################################################
  3223. ########## Section 14 - Caster Weapons ###########
  3224. ##################################################
  3225. Show
  3226. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3227. ItemLevel <= 47
  3228. LinkedSockets = 3
  3229. SetBorderColor 150 200 250
  3230. SetBackgroundColor 40 50 60
  3231. SetFontSize 40
  3232. Show
  3233. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  3234. ItemLevel <= 61
  3235. LinkedSockets = 3
  3236. SetBorderColor 150 200 250
  3237. SetBackgroundColor 40 50 60
  3238. SetFontSize 38
  3239. Show
  3240. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  3241. ItemLevel <= 69
  3242. LinkedSockets = 3
  3243. SetBorderColor 150 200 250
  3244. SetBackgroundColor 40 50 60
  3245. SetFontSize 38
  3246. Show
  3247. Class "Wand" "Sceptre" "Dagger"
  3248. Rarity Magic Rare
  3249. ItemLevel <= 15
  3250. SetBorderColor 150 200 250
  3251. SetFontSize 45
  3252. Show
  3253. Class "Wand" "Sceptre"
  3254. Rarity Rare
  3255. ItemLevel <= 47
  3256. SetBorderColor 150 200 250
  3257. SetFontSize 40
  3258. Show
  3259. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3260. ItemLevel <= 47
  3261. SetBorderColor 100 150 200
  3262. SetFontSize 40
  3263. Show
  3264. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  3265. ItemLevel <= 59
  3266. SetBorderColor 100 150 200
  3267. SetFontSize 38
  3268. Show
  3269. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  3270. ItemLevel <= 72
  3271. SetBorderColor 100 150 200
  3272. Show
  3273. Class "Wand" "Sceptre"
  3274. ItemLevel <= 47
  3275. LinkedSockets = 3
  3276. SetBorderColor 150 200 250
  3277. Show
  3278. Class "Wand" "Sceptre"
  3279. Rarity Magic
  3280. ItemLevel <= 25
  3281. SetBorderColor 150 200 250
  3282. SetFontSize 40
  3283. Show
  3284. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3285. SetBorderColor 100 150 200
  3286. ItemLevel <= 72
  3287. Show
  3288. Class "Wand" "Sceptre" "Dagger"
  3289. ItemLevel <= 15
  3290. #Extra shields as shield charge is not going away anytime soon it seems
  3291. Show
  3292. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  3293. ItemLevel <= 72
  3294. SetBorderColor 150 100 0
  3295. SetFontSize 38
  3296. Show
  3297. BaseType "Copper Tower Shield" "Bone Spirit Shield"
  3298. ItemLevel <= 47
  3299. Show
  3300. BaseType "Bronze Tower Shield" "Ivory Spirit Shield"
  3301. ItemLevel <= 67
  3302. Show
  3303. BaseType "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  3304. ItemLevel <= 72
  3305.  
  3306. ##################################################
  3307. ############## Section 17 - Armour ###############
  3308. ##################################################
  3309. #effectively ends at 68 maps, other sections take over.
  3310. Show
  3311. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3312. ItemLevel <= 5
  3313. Rarity Magic Rare
  3314. SetFontSize 45
  3315. Show
  3316. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3317. ItemLevel <= 3
  3318. SetFontSize 40
  3319. Show
  3320. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3321. ItemLevel <= 11
  3322. Rarity Magic Rare
  3323. SetBorderColor 150 100 0
  3324. SetFontSize 45
  3325. Show
  3326. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3327. ItemLevel <= 11
  3328. SetBorderColor 150 100 0
  3329. SetFontSize 45
  3330. Show
  3331. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3332. Rarity Magic Rare
  3333. ItemLevel <= 15
  3334. SetBorderColor 150 100 0
  3335. SetFontSize 45
  3336. Show
  3337. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3338. ItemLevel <= 15
  3339. SetFontSize 40
  3340. #BRUTUS RACES END HERE'ish
  3341. Show
  3342. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3343. ItemLevel <= 15
  3344. SetBorderColor 150 100 0
  3345. Rarity Magic Rare
  3346. SetFontSize 45
  3347. Show
  3348. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3349. ItemLevel <= 15
  3350. SetBorderColor 150 100 0
  3351. SetFontSize 40
  3352. Show
  3353. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3354. ItemLevel <= 18
  3355. SetFontSize 36
  3356. Show
  3357. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3358. ItemLevel <= 15
  3359. SetBorderColor 150 100 0
  3360. Rarity Magic Rare
  3361. SetFontSize 45
  3362. Show
  3363. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3364. ItemLevel <= 15
  3365. SetBorderColor 150 100 0
  3366. SetFontSize 40
  3367. Show
  3368. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3369. ItemLevel <= 18
  3370. SetFontSize 36
  3371. #MERVAIL RACES END HERE
  3372. Show
  3373. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3374. ItemLevel <= 25
  3375. SetBorderColor 150 100 0
  3376. Rarity Magic Rare
  3377. SetFontSize 45
  3378. Show
  3379. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3380. ItemLevel <= 25
  3381. SetBorderColor 150 100 0
  3382. SetFontSize 40
  3383. #VAAL RACES END HERE
  3384. Show
  3385. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3386. ItemLevel <= 30
  3387. SetBorderColor 150 100 0
  3388. Rarity Rare
  3389. SetFontSize 40
  3390. Show
  3391. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3392. ItemLevel <= 30
  3393. SetBorderColor 150 100 0
  3394. SetFontSize 38
  3395. #DOMINUS/IZARO RACES GENERALLY END HERE
  3396. #note - docks/lunaris normal 29
  3397. Show
  3398. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3399. ItemLevel <= 35
  3400. SetBorderColor 150 100 0
  3401. Rarity Rare
  3402. SetFontSize 40
  3403. Show
  3404. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3405. ItemLevel <= 35
  3406. SetBorderColor 150 100 0
  3407. SetFontSize 38
  3408. Show
  3409. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3410. ItemLevel <= 37
  3411. Show
  3412. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3413. ItemLevel <= 37
  3414. SetBorderColor 150 100 0
  3415. Rarity Rare
  3416. SetFontSize 40
  3417. Show
  3418. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3419. ItemLevel <= 37
  3420. SetBorderColor 150 100 0
  3421. SetFontSize 38
  3422. Show
  3423. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3424. ItemLevel <= 39
  3425. Show
  3426. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3427. ItemLevel <= 40
  3428. SetBorderColor 150 100 0
  3429. Rarity Rare
  3430. SetFontSize 40
  3431. Show
  3432. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3433. ItemLevel <= 40
  3434. SetBorderColor 150 100 0
  3435. SetFontSize 38
  3436. Show
  3437. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3438. ItemLevel <= 42
  3439. Show
  3440. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3441. ItemLevel <= 43
  3442. SetBorderColor 150 100 0
  3443. Rarity Rare
  3444. SetFontSize 40
  3445. Show
  3446. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3447. ItemLevel <= 43
  3448. SetBorderColor 150 100 0
  3449. SetFontSize 38
  3450. Show
  3451. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3452. ItemLevel <= 45
  3453. Show
  3454. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3455. ItemLevel <= 45
  3456. SetBorderColor 150 100 0
  3457. Rarity Rare
  3458. SetFontSize 40
  3459. Show
  3460. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3461. ItemLevel <= 45
  3462. SetBorderColor 150 100 0
  3463. SetFontSize 38
  3464. Show
  3465. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3466. ItemLevel <= 47
  3467. Show
  3468. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3469. ItemLevel <= 47
  3470. SetBorderColor 150 100 0
  3471. Rarity Rare
  3472. SetFontSize 40
  3473. Show
  3474. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3475. ItemLevel <= 47
  3476. SetBorderColor 150 100 0
  3477. SetFontSize 38
  3478. Show
  3479. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3480. ItemLevel <= 50
  3481. Show
  3482. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3483. ItemLevel <= 48
  3484. SetBorderColor 150 100 0
  3485. Rarity Rare
  3486. SetFontSize 40
  3487. Show
  3488. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3489. ItemLevel <= 48
  3490. SetBorderColor 150 100 0
  3491. SetFontSize 38
  3492. Show
  3493. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3494. ItemLevel <= 51
  3495. Show
  3496. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3497. ItemLevel <= 51
  3498. SetBorderColor 150 100 0
  3499. Rarity Rare
  3500. SetFontSize 40
  3501. Show
  3502. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3503. ItemLevel <= 51
  3504. SetBorderColor 150 100 0
  3505. SetFontSize 38
  3506. Show
  3507. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3508. ItemLevel <= 53
  3509. #note: font size increases stop shortly after kitava
  3510. Show
  3511. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3512. ItemLevel <= 53
  3513. SetBorderColor 150 100 0
  3514. Show
  3515. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3516. ItemLevel <= 56
  3517. Show
  3518. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3519. ItemLevel <= 56
  3520. SetBorderColor 150 100 0
  3521. Show
  3522. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3523. ItemLevel <= 59
  3524. Show
  3525. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3526. ItemLevel <= 59
  3527. SetBorderColor 150 100 0
  3528. Show
  3529. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3530. ItemLevel <= 62
  3531. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3532. Show
  3533. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3534. ItemLevel <= 62
  3535. SetBorderColor 150 100 0
  3536. Show
  3537. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3538. ItemLevel <= 66
  3539. Show
  3540. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3541. ItemLevel <= 70
  3542. SetBorderColor 150 100 0
  3543. Show
  3544. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3545. ItemLevel <= 70
  3546. Show
  3547. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3548. ItemLevel <= 72
  3549. SetBorderColor 150 100 0
  3550. Show
  3551. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3552. ItemLevel <= 72
  3553. SetBorderColor 150 100 0
  3554. Show
  3555. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3556. Rarity Normal
  3557. ItemLevel <= 72
  3558. SetBorderColor 150 100 0
  3559.  
  3560. ##################################################
  3561. ############## Section 18 - Flasks ###############
  3562. ##################################################
  3563. #Levelling flasks w/sounds
  3564. Show
  3565. BaseType "Quicksilver Flask" "Silver Flask"
  3566. SetTextColor 250 0 125
  3567. ItemLevel <= 67
  3568. PlayAlertSound 14 200
  3569. SetFontSize 40
  3570. MinimapIcon 2 Red Triangle
  3571. Show
  3572. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask"
  3573. ItemLevel <= 67
  3574. SetTextColor 200 150 250
  3575. PlayAlertSound 14 200
  3576. SetFontSize 36
  3577. MinimapIcon 2 Brown Triangle
  3578. #Top Quality Flask Highlighting
  3579. Show
  3580. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3581. Quality = 20
  3582. SetTextColor 250 0 125
  3583. SetBorderColor 255 204 102
  3584. SetFontSize 34
  3585. Show
  3586. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3587. Quality >= 10
  3588. SetTextColor 200 150 250
  3589. SetBorderColor 255 204 102
  3590. SetFontSize 34
  3591. #Some specific early boss-targeted highlighting for race minmaxing
  3592. Show
  3593. BaseType "Medium Life Flask"
  3594. ItemLevel <= 8
  3595. SetBorderColor 250 0 0
  3596. SetFontSize 45
  3597. Show
  3598. BaseType "Medium Mana Flask"
  3599. ItemLevel <= 8
  3600. SetBorderColor 75 150 255
  3601. SetFontSize 45
  3602. Show
  3603. BaseType "Large Life Flask"
  3604. ItemLevel <= 15
  3605. SetBorderColor 250 0 0
  3606. SetFontSize 45
  3607. Show
  3608. BaseType "Large Mana Flask"
  3609. ItemLevel <= 20
  3610. SetBorderColor 75 150 255
  3611. SetFontSize 45
  3612. Show
  3613. BaseType "Greater Life Flask"
  3614. ItemLevel <= 25
  3615. SetBorderColor 250 0 0
  3616. SetFontSize 45
  3617. Show
  3618. BaseType "Grand Mana Flask"
  3619. ItemLevel <= 30
  3620. SetBorderColor 75 150 255
  3621. SetFontSize 45
  3622. Show
  3623. BaseType "Colossal Mana Flask"
  3624. ItemLevel <= 30
  3625. SetBorderColor 75 150 255
  3626. SetFontSize 40
  3627. Show
  3628. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3629. ItemLevel <= 67
  3630. SetBorderColor 250 0 0
  3631. SetFontSize 40
  3632. #Rest of quality flask highlighting
  3633. Show
  3634. Class Flask
  3635. ItemLevel >= 78
  3636. Quality >= 10
  3637. SetBorderColor 100 100 100
  3638. Show
  3639. Class Flask
  3640. ItemLevel >= 43
  3641. ItemLevel <= 77
  3642. Quality >= 7
  3643. SetBorderColor 100 100 100
  3644. Show
  3645. ItemLevel <= 42
  3646. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3647. SetTextColor 200 150 250
  3648. Show
  3649. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3650. ItemLevel <= 77
  3651. SetTextColor 200 150 250
  3652. Show
  3653. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  3654. ItemLevel <= 77
  3655. Show
  3656. BaseType "Bismuth Flask" "Aquamarine Flask"
  3657. ItemLevel < 72
  3658. #Level-Based Flask Highlighting
  3659. Show
  3660. Class "Life Flasks"
  3661. DropLevel >= 0
  3662. ItemLevel <= 5
  3663. SetBorderColor 200 0 0
  3664. SetFontSize 38
  3665. Show
  3666. Class "Mana Flasks"
  3667. DropLevel >= 0
  3668. ItemLevel <= 5
  3669. SetBorderColor 75 150 255
  3670. SetFontSize 36
  3671. Show
  3672. Class "Life Flasks"
  3673. DropLevel >= 3
  3674. ItemLevel <= 12
  3675. SetBorderColor 200 0 0
  3676. SetFontSize 38
  3677. Show
  3678. Class "Mana Flasks"
  3679. DropLevel >= 3
  3680. ItemLevel <= 12
  3681. SetBorderColor 75 150 255
  3682. SetFontSize 36
  3683. Show
  3684. Class "Life Flasks"
  3685. DropLevel >= 6
  3686. ItemLevel <= 18
  3687. SetBorderColor 200 0 0
  3688. SetFontSize 38
  3689. Show
  3690. Class "Mana Flasks"
  3691. DropLevel >= 6
  3692. ItemLevel <= 18
  3693. SetBorderColor 75 150 255
  3694. SetFontSize 36
  3695. Show
  3696. Class "Life Flasks"
  3697. DropLevel >= 12
  3698. ItemLevel <= 24
  3699. SetBorderColor 200 0 0
  3700. SetFontSize 38
  3701. Show
  3702. Class "Mana Flasks"
  3703. DropLevel >= 12
  3704. ItemLevel <= 24
  3705. SetBorderColor 75 150 255
  3706. SetFontSize 36
  3707. Show
  3708. Class "Life Flasks"
  3709. DropLevel >= 18
  3710. ItemLevel <= 30
  3711. SetBorderColor 200 0 0
  3712. SetFontSize 38
  3713. Show
  3714. Class "Mana Flasks"
  3715. DropLevel >= 18
  3716. ItemLevel <= 30
  3717. SetBorderColor 75 150 255
  3718. SetFontSize 36
  3719. Show
  3720. Class "Life Flasks"
  3721. DropLevel >= 24
  3722. ItemLevel <= 36
  3723. SetBorderColor 200 0 0
  3724. SetFontSize 38
  3725. Show
  3726. Class "Mana Flasks"
  3727. DropLevel >= 24
  3728. ItemLevel <= 36
  3729. SetBorderColor 75 150 255
  3730. SetFontSize 36
  3731. Show
  3732. Class "Life Flasks"
  3733. DropLevel >= 30
  3734. ItemLevel <= 42
  3735. SetBorderColor 200 0 0
  3736. SetFontSize 38
  3737. Show
  3738. Class "Mana Flasks"
  3739. DropLevel >= 30
  3740. ItemLevel <= 42
  3741. SetBorderColor 75 150 255
  3742. SetFontSize 36
  3743. Show
  3744. Class "Life Flasks"
  3745. DropLevel >= 36
  3746. ItemLevel <= 50
  3747. Show
  3748. Class "Mana Flasks"
  3749. DropLevel >= 36
  3750. ItemLevel <= 50
  3751. Show
  3752. Class "Life Flasks" "Mana Flasks"
  3753. DropLevel >= 42
  3754. ItemLevel <= 66
  3755. Show
  3756. ItemLevel < 75
  3757. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3758. Show
  3759. ItemLevel <= 77
  3760. Rarity Magic
  3761. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3762. #racing vendor recipe safety net
  3763. Show
  3764. Class Flask
  3765. ItemLevel <= 11
  3766.  
  3767. ##################################################
  3768. ############### Section 19 - Gems ################
  3769. ##################################################
  3770. #top and rare gems
  3771. Show
  3772. BaseType "Item Quantity"
  3773. SetTextColor 27 162 155
  3774. SetBackgroundColor 250 250 250
  3775. SetBorderColor 0 0 0
  3776. SetFontSize 45
  3777. PlayAlertSound 6 250
  3778. MinimapIcon 0 Green Diamond
  3779. PlayEffect Green
  3780. Show
  3781. BaseType "Empower" "Enlighten" "Enhance"
  3782. Class Gem
  3783. GemLevel >= 2
  3784. SetBackgroundColor 250 250 250
  3785. SetBorderColor 0 0 0
  3786. SetFontSize 45
  3787. PlayAlertSound 6 250
  3788. MinimapIcon 0 Green Diamond
  3789. PlayEffect Green
  3790. Show
  3791. BaseType "Empower" "Enlighten" "Vaal Breach"
  3792. Class Gem
  3793. Quality >= 5
  3794. SetBackgroundColor 27 162 155
  3795. SetTextColor 250 250 250
  3796. SetBorderColor 250 250 250
  3797. SetFontSize 45
  3798. PlayAlertSound 12 250
  3799. MinimapIcon 1 Green Square
  3800. PlayEffect Green
  3801. Show
  3802. BaseType "Empower" "Enlighten" "Vaal Breach"
  3803. Class Gem
  3804. SetBackgroundColor 27 162 155
  3805. SetTextColor 250 250 250
  3806. SetBorderColor 0 0 0
  3807. SetFontSize 45
  3808. PlayAlertSound 12 250
  3809. MinimapIcon 1 Green Square
  3810. PlayEffect Green
  3811. Show
  3812. BaseType "Portal" "Enhance"
  3813. Quality >= 5
  3814. Class Gem
  3815. SetTextColor 75 255 250
  3816. SetBorderColor 255 204 102
  3817. SetFontSize 40
  3818. PlayAlertSound 12 250
  3819. MinimapIcon 2 Green Square
  3820. PlayEffect Green Temp
  3821. Show
  3822. BaseType "Portal" "Enhance"
  3823. Class Gem
  3824. SetTextColor 0 200 200
  3825. SetFontSize 40
  3826. PlayAlertSound 12 200
  3827. MinimapIcon 2 Green Square
  3828. Show
  3829. Class Gem
  3830. GemLevel >= 21
  3831. SetTextColor 27 162 155
  3832. SetBackgroundColor 250 250 250
  3833. SetBorderColor 0 0 0
  3834. SetFontSize 45
  3835. PlayAlertSound 6 200
  3836. MinimapIcon 1 Green Diamond
  3837. PlayEffect Green
  3838. #vaal gems
  3839. Show
  3840. Class Gem
  3841. Quality >= 20
  3842. GemLevel >= 20
  3843. BaseType "Vaal"
  3844. Corrupted True
  3845. SetTextColor 27 162 155
  3846. SetBackgroundColor 250 250 250
  3847. SetBorderColor 0 0 0
  3848. SetFontSize 45
  3849. PlayAlertSound 6 200
  3850. MinimapIcon 1 Green Diamond
  3851. PlayEffect Green
  3852. Show
  3853. Class Gem
  3854. Quality >= 14
  3855. GemLevel >= 19
  3856. BaseType "Vaal"
  3857. Corrupted True
  3858. SetTextColor 0 200 200
  3859. SetBorderColor 250 125 125
  3860. SetBackgroundColor 50 0 0
  3861. SetFontSize 42
  3862. PlayAlertSound 12 200
  3863. MinimapIcon 1 Green Square
  3864. Show
  3865. Class Gem
  3866. Quality >= 10
  3867. GemLevel >= 19
  3868. BaseType "Vaal"
  3869. Corrupted True
  3870. SetTextColor 0 200 200
  3871. SetBorderColor 200 100 100
  3872. SetBackgroundColor 50 0 0
  3873. SetFontSize 40
  3874. PlayAlertSound 12 200
  3875. MinimapIcon 2 Green Square
  3876. Show
  3877. Class Gem
  3878. Quality >= 14
  3879. BaseType "Vaal"
  3880. Corrupted True
  3881. SetBorderColor 250 125 125
  3882. SetBackgroundColor 50 0 0
  3883. SetFontSize 42
  3884. PlayAlertSound 12 200
  3885. MinimapIcon 1 Green Square
  3886. Show
  3887. Class Gem
  3888. GemLevel >= 20
  3889. BaseType "Vaal"
  3890. Corrupted True
  3891. SetTextColor 75 255 250
  3892. SetBackgroundColor 50 0 0
  3893. SetFontSize 42
  3894. PlayAlertSound 12 200
  3895. MinimapIcon 2 Green Square
  3896. Show
  3897. Class Gem
  3898. GemLevel >= 19
  3899. BaseType "Vaal"
  3900. Corrupted True
  3901. SetTextColor 0 200 200
  3902. SetBackgroundColor 50 0 0
  3903. SetFontSize 38
  3904. Show
  3905. Class Gem
  3906. Quality >= 7
  3907. BaseType "Vaal"
  3908. Corrupted True
  3909. SetBorderColor 200 100 100
  3910. SetBackgroundColor 50 0 0
  3911. SetFontSize 38
  3912. #nonvaal gem highlighting
  3913. Show
  3914. Class Gem
  3915. Quality >= 20
  3916. GemLevel >= 20
  3917. SetTextColor 75 255 250
  3918. SetBorderColor 250 250 250
  3919. SetFontSize 45
  3920. PlayAlertSound 12 200
  3921. MinimapIcon 1 Green Diamond
  3922. PlayEffect Green
  3923. Show
  3924. Class Gem
  3925. Quality >= 14
  3926. GemLevel >= 19
  3927. SetTextColor 0 200 200
  3928. SetBorderColor 255 204 102
  3929. SetFontSize 40
  3930. PlayAlertSound 12 200
  3931. MinimapIcon 2 Green Square
  3932. Show
  3933. Class Gem
  3934. Quality >= 10
  3935. GemLevel >= 19
  3936. SetTextColor 0 200 200
  3937. SetBorderColor 200 160 80
  3938. SetFontSize 40
  3939. PlayAlertSound 12 200
  3940. MinimapIcon 2 Green Square
  3941. Show
  3942. Class Gem
  3943. Quality >= 20
  3944. SetBorderColor 250 250 250
  3945. SetFontSize 42
  3946. PlayAlertSound 12 200
  3947. MinimapIcon 2 Green Square
  3948. Show
  3949. Class Gem
  3950. GemLevel >= 20
  3951. SetTextColor 75 255 250
  3952. SetFontSize 42
  3953. PlayAlertSound 12 200
  3954. MinimapIcon 2 Green Square
  3955. Show
  3956. Class Gem
  3957. Quality >= 14
  3958. SetBorderColor 255 204 102
  3959. SetFontSize 40
  3960. PlayAlertSound 12 200
  3961. MinimapIcon 2 Green Square
  3962. Show
  3963. Class Gem
  3964. GemLevel >= 19
  3965. SetTextColor 0 200 200
  3966. SetFontSize 36
  3967. Show
  3968. Class Gem
  3969. Quality >= 10
  3970. SetBorderColor 200 160 80
  3971. SetFontSize 38
  3972. Show
  3973. Class Gem
  3974. Quality >= 7
  3975. SetBorderColor 150 120 60
  3976. SetFontSize 36
  3977. #other miscellaneous gems
  3978. Show
  3979. Class Gem
  3980. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  3981. Corrupted True
  3982. SetBackgroundColor 50 0 0
  3983. SetFontSize 36
  3984. Class Gem
  3985. Show
  3986. Class Gem
  3987. BaseType "Vaal"
  3988. Corrupted True
  3989. SetBackgroundColor 50 0 0
  3990. Hide
  3991. Class Gem
  3992.  
  3993. ###################################################
  3994. ###### Section 20 - Safety Nets & Catch-Alls ######
  3995. ###################################################
  3996. #Race Worst Case Scenario Insurance
  3997. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  3998. Show
  3999. Class "Gloves" "Helm" "Boots"
  4000. Rarity Rare
  4001. ItemLevel <= 25
  4002. SetBorderColor 100 100 50
  4003. SetFontSize 45
  4004. Show
  4005. Class "Gloves" "Helm" "Boots"
  4006. Rarity Rare
  4007. ItemLevel <= 47
  4008. # SetBorderColor 150 150 75
  4009. SetBorderColor 100 100 50
  4010. SetFontSize 38
  4011. Show
  4012. Rarity Rare
  4013. ItemLevel <= 25
  4014. SetFontSize 45
  4015. Show
  4016. Rarity Rare
  4017. ItemLevel <= 47
  4018. SetFontSize 36
  4019. Show
  4020. ItemLevel <= 15
  4021. Rarity Magic
  4022. SetFontSize 42
  4023. Show
  4024. ItemLevel <= 25
  4025. Class Ring Amulet Belt
  4026. Rarity Magic
  4027. SetFontSize 45
  4028. Show
  4029. ItemLevel <= 25
  4030. Rarity Magic
  4031. SetFontSize 40
  4032. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4033. Show
  4034. Rarity Normal
  4035. ItemLevel = 1
  4036. Sockets = 3
  4037. SetFontSize 45
  4038. Show
  4039. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4040. Rarity Normal
  4041. ItemLevel = 1
  4042. SetFontSize 45
  4043. LinkedSockets = 2
  4044. Show
  4045. Class "Gloves" "Boots" "Helm"
  4046. ItemLevel <= 5
  4047. SetFontSize 40
  4048. Show
  4049. Class "Gloves" "Boots" "Helm"
  4050. ItemLevel <= 10
  4051. SetFontSize 36
  4052. Show
  4053. Class "Gloves" "Boots" "Helm"
  4054. ItemLevel <= 25
  4055. Show
  4056. ItemLevel <= 3
  4057. SetFontSize 36
  4058. Show
  4059. ItemLevel <= 5
  4060. Show
  4061. Class Shield
  4062. ItemLevel <= 11
  4063. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4064. Show
  4065. Class "Gloves" "Helm" "Body Armour" "Boots"
  4066. ItemLevel <= 69
  4067. LinkedSockets = 4
  4068. Show
  4069. Class "Gloves" "Helm"
  4070. ItemLevel <= 59
  4071. LinkedSockets >= 3
  4072. #note: disabling to reduce clutter, really doesn't feel necessary
  4073. #Show
  4074. # Class "Gloves" "Helm"
  4075. # ItemLevel <= 33
  4076. # LinkedSockets >= 2
  4077. Show
  4078. Class "Gloves" "Helm"
  4079. ItemLevel <= 59
  4080. Sockets = 4
  4081. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4082. Show
  4083. Class "Gloves" "Helm"
  4084. ItemLevel <= 25
  4085. Sockets >= 3
  4086. Show
  4087. Class "Body Armour"
  4088. LinkedSockets >= 3
  4089. ItemLevel <= 36
  4090. Show
  4091. Class "Gloves" "Helm" "Body Armour"
  4092. ItemLevel <= 35
  4093. Sockets >= 3
  4094. Show
  4095. Class "Gloves" "Helm" "Body Armour"
  4096. ItemLevel <= 70
  4097. Sockets >= 4
  4098.  
  4099. #Race Whetstone Recipe Toggle - On by default.
  4100. Show
  4101. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4102. ItemLevel <= 46
  4103. Quality >= 10
  4104. SetBorderColor 100 100 100
  4105. Show
  4106. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4107. ItemLevel <= 46
  4108. Quality > 7
  4109. Show
  4110. ItemLevel <= 35
  4111. Rarity Magic
  4112. Show
  4113. ItemLevel <= 47
  4114. Rarity Magic
  4115. Height <= 3
  4116. Width <= 2
  4117. Show
  4118. ItemLevel <= 66
  4119. Rarity Magic
  4120. Height 1
  4121. Width 1
  4122. Show
  4123. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4124. Height = 1
  4125. Rarity Magic
  4126. ItemLevel <= 66
  4127.  
  4128. Hide
  4129. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4130. Show
  4131. Class Currency
  4132. #Chisel recipe - off by default
  4133. Hide
  4134. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4135. ItemLevel > 66
  4136. Rarity Normal
  4137. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4138. Show
  4139. Class "Gloves" "Helm" "Boots"
  4140. Rarity Rare
  4141. SetBorderColor 150 150 75
  4142. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4143. #Hide
  4144. # Rarity Rare
  4145. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4146. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4147. Show
  4148. Rarity Rare
  4149. ItemLevel >= 68
  4150. DropLevel <= 60
  4151. SetTextColor 255 255 119 185
  4152. SetBackgroundColor 0 0 0 185
  4153. Show
  4154. Rarity Rare
  4155. #Show
  4156. # Class "Hideout Doodads" "Microtransactions"
  4157.  
  4158. ##################################################
  4159. ########## Section 21 - Animate Weapon ###########
  4160. ##################################################
  4161. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4162. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4163. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4164. #Hide
  4165. # Class "Wands"
  4166. # Rarity Normal
  4167. # SetFontSize 32
  4168. # SetBorderColor 100 100 100
  4169. # SetBackgroundColor 50 0 0
  4170. #Hide
  4171. # Height >= 3
  4172. # Width = 1
  4173. # Rarity Normal
  4174. # SetFontSize 30
  4175. # SetBorderColor 100 100 100
  4176. # SetBackgroundColor 50 0 0
  4177. #Hide
  4178. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4179. # Rarity Normal
  4180. # SetFontSize 34
  4181. # SetBorderColor 100 100 100
  4182. # SetBackgroundColor 50 0 0
  4183.  
  4184. ##################################################
  4185. ########### Section 22 - Global Hide #############
  4186. ##################################################
  4187. #Global Hide Block
  4188. Hide
  4189. Rarity Normal Magic
  4190. SetFontSize 25
  4191. SetBackgroundColor 0 0 0 200
  4192. Hide
  4193. ##################################################
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