Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- //Colors
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_BRIGHTRED 0xFF0000AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_PINK 0xFF66FFAA
- #define COLOR_BLUE 0x3A47DEFF
- #define COLOR_TAN 0xBDB76BAA
- #define COLOR_PURPLE 0x800080AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_INDIGO 0x4B00B0AA
- #define COLOR_BLACK 0x00000000
- #define COLOR_DARKGREY 0x696969FF
- new pTeam[MAX_PLAYERS];
- new Gate;
- new Gate1;
- #define team_lspd 1
- #define team_balla 2
- #define team_groove 3
- #define team_civ 4
- main()
- {
- print("\n----------------------------------");
- print("______ DM by Bgtracker ______");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- Gate = CreateObject(987,2442.39990234,-1651.80004883,12.50000000,0.00000000,0.00000000,269.99450684);
- Gate1 = CreateObject(971,1588.59997559,-1638.00000000,14.00000000,0.00000000,0.00000000,0.00000000);
- AddStaticVehicleEx(599,1585.69995117,-1671.80004883,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1585.59997559,-1667.80004883,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1601.00000000,-1683.40002441,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1600.40002441,-1687.69995117,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1600.50000000,-1691.90002441,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1600.59997559,-1696.40002441,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1601.00000000,-1700.50000000,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1601.09997559,-1704.50000000,6.09999990,90.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1595.19995117,-1710.00000000,6.09999990,1.00000000,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1591.40002441,-1710.09997559,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1587.59997559,-1710.40002441,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1583.40002441,-1710.59997559,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1578.40002441,-1710.80004883,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1574.19995117,-1711.00000000,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1570.19995117,-1711.19995117,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1564.50000000,-1711.50000000,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(599,1558.80004883,-1711.80004883,6.09999990,0.99975586,-1,-1,15); //Police Ranger
- AddStaticVehicleEx(596,1535.80004883,-1666.40002441,13.39999962,0.00000000,-1,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1536.00000000,-1673.59997559,13.39999962,0.00000000,-1,-1,15); //Police Car (LSPD)
- CreateObject(2927,1582.59997559,-1638.09997559,14.19999981,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorr) (1)
- CreateObject(970,1543.59997559,-1634.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
- CreateObject(970,1543.59997559,-1636.40002441,13.10000038,0.00000000,0.00000000,89.99450684); //object(fencesmallb) (2)
- CreateObject(970,1544.80004883,-1621.59997559,13.10000038,0.00000000,0.00000000,89.99450684); //object(fencesmallb) (3)
- CreateObject(970,1544.80004883,-1619.80004883,13.10000038,0.00000000,0.00000000,89.99450684); //object(fencesmallb) (4)
- CreateObject(12814,586.90002441,-3097.80004883,53.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
- CreateObject(987,601.70001221,-3073.10009766,53.50000000,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (2)
- CreateObject(987,589.70001221,-3073.00000000,53.50000000,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (3)
- CreateObject(987,583.90002441,-3073.00000000,53.50000000,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (4)
- CreateObject(987,572.09997559,-3072.80004883,53.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (5)
- CreateObject(987,572.09997559,-3084.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (6)
- CreateObject(987,572.09997559,-3096.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (7)
- CreateObject(987,572.20001221,-3108.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (8)
- CreateObject(987,572.20001221,-3110.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (9)
- CreateObject(987,601.59997559,-3085.10009766,53.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (10)
- CreateObject(987,601.50000000,-3096.89990234,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (11)
- CreateObject(987,601.59997559,-3108.89990234,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (12)
- CreateObject(987,601.59997559,-3120.80004883,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (13)
- CreateObject(987,601.79998779,-3122.80004883,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (14)
- CreateObject(987,589.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
- CreateObject(987,577.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
- CreateObject(987,571.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
- CreateObject(1685,593.09997559,-3082.10009766,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (1)
- CreateObject(1685,583.40002441,-3102.39990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (2)
- CreateObject(1685,576.59997559,-3090.80004883,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (3)
- CreateObject(1685,598.59997559,-3098.69995117,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (4)
- CreateObject(1685,593.29998779,-3114.89990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (5)
- CreateObject(1685,576.09997559,-3113.60009766,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (6)
- CreateObject(1685,577.70001221,-3079.30004883,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (7)
- AddStaticVehicle(412,2498.0864,-1681.8085,13.1960,283.4184,11,0); // car1
- AddStaticVehicle(412,2507.7910,-1671.6936,13.2149,350.6991,11,0); // car2
- AddStaticVehicle(412,2497.3003,-1656.4187,13.2184,82.1985,11,0); // car3
- AddStaticVehicle(412,2483.4922,-1656.1875,13.1639,89.5304,11,0); // car4
- AddStaticVehicle(412,2476.1541,-1679.3732,13.1745,237.4166,11,0); // car5
- AddStaticVehicle(474,2337.1479,-1409.2384,23.6627,359.2975,110,0); // car6
- AddStaticVehicle(474,2337.1948,-1401.7196,23.6610,359.8060,110,0); // car7
- AddStaticVehicle(474,2347.8015,-1399.5656,23.6616,357.3224,110,0); // car8
- AddStaticVehicle(474,2347.4395,-1409.0031,23.6625,1.3066,110,0); // car9
- AddStaticVehicle(474,2347.3811,-1418.7465,23.6721,359.3563,110,0); // car10
- SetGameModeText("DM by Bgtracker V1");
- AddPlayerClass(188,2342.3667,-1410.1563,23.8190,356.0515,27,10000,0,0,0,0);
- CreateObject(12814,586.90002441,-3097.80004883,53.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
- CreateObject(987,601.70001221,-3073.10009766,53.50000000,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (2)
- CreateObject(987,589.70001221,-3073.00000000,53.50000000,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (3)
- CreateObject(987,583.90002441,-3073.00000000,53.50000000,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (4)
- CreateObject(987,572.09997559,-3072.80004883,53.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (5)
- CreateObject(987,572.09997559,-3084.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (6)
- CreateObject(987,572.09997559,-3096.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (7)
- CreateObject(987,572.20001221,-3108.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (8)
- CreateObject(987,572.20001221,-3110.80004883,53.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (9)
- CreateObject(987,601.59997559,-3085.10009766,53.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (10)
- CreateObject(987,601.50000000,-3096.89990234,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (11)
- CreateObject(987,601.59997559,-3108.89990234,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (12)
- CreateObject(987,601.59997559,-3120.80004883,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (13)
- CreateObject(987,601.79998779,-3122.80004883,53.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (14)
- CreateObject(987,589.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
- CreateObject(987,577.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
- CreateObject(987,571.90002441,-3122.50000000,53.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
- CreateObject(1685,593.09997559,-3082.10009766,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (1)
- CreateObject(1685,583.40002441,-3102.39990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (2)
- CreateObject(1685,576.59997559,-3090.80004883,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (3)
- CreateObject(1685,598.59997559,-3098.69995117,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (4)
- CreateObject(1685,593.29998779,-3114.89990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (5)
- CreateObject(1685,576.09997559,-3113.60009766,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (6)
- CreateObject(1685,577.70001221,-3079.30004883,54.29999924,0.00000000,0.00000000,0.00000000); //object(blockpallet) (7)
- CreateObject(987,2477.39990234,-1721.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
- CreateObject(987,2465.39990234,-1721.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (18)
- CreateObject(987,2453.39990234,-1721.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
- CreateObject(987,2441.39990234,-1721.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
- CreateObject(987,2442.39990234,-1709.80004883,12.50000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (21)
- CreateObject(987,2442.39990234,-1697.80004883,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (22)
- CreateObject(987,2442.39990234,-1686.00000000,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (23)
- CreateObject(987,2442.39990234,-1674.09997559,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (24)
- CreateObject(987,2442.39990234,-1662.09997559,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (25)
- CreateObject(987,2442.39990234,-1640.30004883,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (26)
- CreateObject(987,2442.39990234,-1629.00000000,12.50000000,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (27)
- CreateObject(987,2516.89990234,-1722.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (28)
- CreateObject(987,2525.69995117,-1722.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (29)
- CreateObject(987,2537.19995117,-1722.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (30)
- CreateObject(987,2540.50000000,-1722.19995117,12.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (31)
- CreateObject(987,2540.50000000,-1710.19995117,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (32)
- CreateObject(987,2540.50000000,-1698.19995117,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (33)
- CreateObject(987,2540.60009766,-1686.40002441,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (34)
- CreateObject(987,2540.50000000,-1674.80004883,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (35)
- CreateObject(987,2540.50000000,-1662.90002441,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (36)
- CreateObject(987,2540.50000000,-1651.09997559,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (37)
- CreateObject(987,2540.50000000,-1640.30004883,12.50000000,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (38)
- CreateObject(987,2541.19995117,-1628.90002441,16.79999924,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (40)
- CreateObject(987,2529.30004883,-1628.90002441,16.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (41)
- CreateObject(987,2517.60009766,-1628.90002441,16.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (42)
- CreateObject(987,2505.80004883,-1628.90002441,16.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (43)
- CreateObject(987,2494.00000000,-1628.90002441,16.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (44)
- CreateObject(987,2482.10009766,-1628.90002441,15.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (45)
- CreateObject(987,2470.10009766,-1628.90002441,15.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (46)
- CreateObject(987,2459.10009766,-1628.90002441,14.79999924,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (47)
- CreateObject(987,2454.10009766,-1628.90002441,12.90000057,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (48)
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 2488.4053,-1669.9097,13.3359);
- SetPlayerFacingAngle(playerid, 273.1089);
- SetPlayerCameraPos(playerid, 2488.4053,-1669.9097,13.3359);
- SetPlayerCameraLookAt(playerid, 2488.4053,-1669.9097,13.3359);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SendClientMessage(playerid, COLOR_BRIGHTRED , "Welcome to our server first sapwn then please choose a team by typing /lspd, /groove, /balla, /civilian !");
- pTeam[playerid] = team_civ;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/groove", cmdtext, true, 5) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW , "You are playing in as a Groove Street Gangster !");
- SendClientMessage(playerid, COLOR_YELLOW , "The gate commands in /ogate gfr for opening !");
- SendClientMessage(playerid, COLOR_YELLOW , "And /cgate gfr for closing !");
- pTeam[playerid] = team_groove;
- SetPlayerSkin(playerid, 107);
- SetPlayerPos(playerid, 2488.4053,-1669.9097,13.3359);
- return 1;
- }
- if (strcmp("/balla", cmdtext, true, 5) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW , "You are now playing in as a Balla !");
- pTeam[playerid] = team_balla;
- SetPlayerPos(playerid, 2342.3667,-1410.1563,23.8190);
- SetPlayerSkin(playerid, 104);
- return 1;
- }
- if (strcmp("/civilian", cmdtext, true, 5) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW , "You are now playing in as Civilian !");
- pTeam[playerid] = team_civ;
- SetPlayerSkin(playerid, 188);
- SetPlayerPos(playerid, 1536.9590,-1676.0010,13.3828);
- return 1;
- }
- if (strcmp("/lspd", cmdtext, true,5) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW , "You are now playing in as LSPD officer if you wanna open the gate of lspd just type /gateopen");
- SendClientMessage(playerid, COLOR_YELLOW , "If you wanna close the gate of lspd just type /gateclose");
- pTeam[playerid] = team_lspd;
- SetPlayerSkin(playerid, 280);
- SetPlayerPos(playerid, 1536.9590,-1676.0010,13.3828);
- return 1;
- }
- if (strcmp("/checkmyteam", cmdtext, true) == 0)
- {
- if(pTeam[playerid] == team_lspd){
- SendClientMessage(playerid, COLOR_YELLOW , "You are LSPD officer !");
- return 1;
- }
- if(pTeam[playerid] == team_groove){
- SendClientMessage(playerid, COLOR_YELLOW , "You are a Grove Gangster you need to be careful about cops and other gangs !");
- if(pTeam[playerid] == team_civ){
- SendClientMessage(playerid, COLOR_YELLOW , "You are a Civilian be careful the gangsters may kill you !");
- if(pTeam[playerid] == team_balla){
- SendClientMessage(playerid, COLOR_YELLOW , "You are a Balla you need to be careful about cops and other gangs !");
- }
- }
- return 1;
- }
- return 1;
- }
- if (strcmp("/ogate gfr", cmdtext, true, 5) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 15, 2442.39990234, -1651.80004883,5.50000000))
- {
- MoveObject(Gate, 2442.39990234,-1651.80004883,5.50000000, 1);
- SendClientMessage(playerid, COLOR_BRIGHTRED , "You opened the groove street gate ! The Groove gangs can kill you if you are not Groove Street Gangster");
- }
- return 1;
- }
- if (strcmp("/cgate gfr", cmdtext, true, 6) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 15, 2442.39990234, -1651.80004883, 12.50000000))
- {
- MoveObject(Gate, 2442.39990234,-1651.80004883,12.50000000, 1);
- SendClientMessage(playerid, COLOR_BRIGHTRED , "You closed the groove street gate !");
- }
- return 1;
- }
- if (strcmp("/dm", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid,593.09997559,-3082.10009766,54.29999924);
- SendClientMessage(playerid, COLOR_BRIGHTRED , "You Teleported Yourself to the DM arena !");
- return 1;
- }
- if (strcmp("/gateopen", cmdtext, true) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 15, 1596.19995117, -1638.00000000,14.00000000))
- {
- MoveObject(Gate1, 1596.19995117,-1638.00000000,14.00000000, 1);
- SendClientMessage(playerid, COLOR_BRIGHTRED , "You moved the LSPD gate if you are NOT a Cop you maybe get killed.");
- return 1;
- }
- }
- if (strcmp("/gateclose", cmdtext, true) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 15, 1588.59997559, -1638.00000000,14.00000000))
- {
- MoveObject(Gate1, 1588.59997559,-1638.00000000,14.00000000, 1);
- SendClientMessage(playerid, COLOR_BRIGHTRED , "You closed the LSPD gate.");
- return 1;
- }
- }
- if (strcmp("/help", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) This is DM by Bgtracker");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To teleport yourself to DM Arena type /dm");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a armor do /armor");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To kill yourself type /kill");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To repair your vehicle type /repair");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To spawn a car /dmcar");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a M4 type /getm4");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a MP5 type /getmp5");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a ak47 type /getak47");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a Sawn-off Shotgun type /getss");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a shotgun type /getshotgun");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a skin of a balla type /skinballa");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a CJ skin type /skincj");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To give yourself a skin of a whore type /skinwhore");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To be a LSPD officer type /lspd");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To switch to groove team type /groove");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To switch to balla team type /balla");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To switch to civilian team type /civilian");
- SendClientMessage(playerid, COLOR_YELLOW , "(SERVER) To check your team type /checkmyteam");
- return 1;
- }
- if (strcmp("/armor", cmdtext, true, 10) == 0)
- {
- SetPlayerArmour(playerid, 100);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself an armor.");
- return 1;
- }
- if (strcmp("/kill", cmdtext, true) == 0)
- {
- SetPlayerHealth(playerid, 0);
- SendClientMessage(playerid, COLOR_GREEN , "You killed yourself.");
- return 1;
- }
- if (strcmp("/repair", cmdtext, true) == 0)
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SendClientMessage(playerid, COLOR_GREEN , "You need to be in a vehicle to use the /repair command.");
- return 1;
- }
- new vehicleid = GetPlayerVehicleID(playerid);
- new string[128];
- format(string, sizeof(string), "You repaired Vehicle ID: %d", vehicleid);
- SendClientMessage(playerid, COLOR_GREEN , string);
- RepairVehicle(vehicleid);
- return 1;
- }
- if(strcmp(cmdtext,"/dmcar",true)==0)
- {
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Vehicles","1.Rhino\n2.Firetruck\n3.Infernus\n4.Turismo\n5.Dumper","Spawn","Exit");
- return 1;
- }
- if(strcmp(cmdtext,"/getm4",true)==0)
- {
- GivePlayerWeapon(playerid, 31, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a M4");
- return 1;
- }
- if(strcmp(cmdtext,"/getmp5",true)==0)
- {
- GivePlayerWeapon(playerid, 29, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a MP5");
- return 1;
- }
- if(strcmp(cmdtext,"/getak47",true)==0)
- {
- GivePlayerWeapon(playerid, 30, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a AK47");
- return 1;
- }
- if(strcmp(cmdtext,"/getss",true)==0)
- {
- GivePlayerWeapon(playerid, 26, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a Sawn-off Shotgun");
- return 1;
- }
- if(strcmp(cmdtext,"/getshotgun",true)==0)
- {
- GivePlayerWeapon(playerid, 25, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a Shotgun");
- return 1;
- }
- if(strcmp(cmdtext,"/getknife",true)==0)
- {
- GivePlayerWeapon(playerid, 4, 10000);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself a Knife");
- return 1;
- }
- if(strcmp(cmdtext,"/skinballa",true)==0)
- {
- SetPlayerSkin(playerid, 102);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself skin id 102 and have benn transferred to Balla Gang");
- pTeam[playerid] = team_balla;
- return 1;
- }
- if(strcmp(cmdtext,"/skincj",true)==0)
- {
- SetPlayerSkin(playerid, 0);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself skin id 0 and have been transferred to Groove Gang");
- pTeam[playerid] = team_groove;
- return 1;
- }
- if(strcmp(cmdtext,"/skinwhore",true)==0)
- {
- SetPlayerSkin(playerid, 152);
- SendClientMessage(playerid, COLOR_GREEN , "You have given yourself skin id 152 and have been transferred to Civilians");
- pTeam[playerid] = team_civ;
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new Float:x,Float:y,Float:z;
- if(dialogid==1 && response==1)
- {
- switch(listitem)
- {
- case 0:
- {
- GetPlayerPos(playerid,x,y,z);
- CreateVehicle(432,x-3.0,y,z,0.0,1,1,300);
- }
- case 1:
- {
- GetPlayerPos(playerid,x,y,z);
- CreateVehicle(407,x-3.0,y,z,0.0,1,3,300);
- }
- case 2:
- {
- GetPlayerPos(playerid,x,y,z);
- CreateVehicle(411,x-3.0,y,z,0.0,1,0,300);
- }
- case 3:
- {
- GetPlayerPos(playerid,x,y,z);
- CreateVehicle(451,x-3.0,y,z,0.0,0,1,300);
- }
- case 4:
- {
- GetPlayerPos(playerid,x,y,z);
- CreateVehicle(406,x-3.0,y,z,0.0,1,1,300);
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment