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- #################################
- #
- # Backend
- #
- #################################
- # Backend to use: "xrender" or "glx".
- # GLX backend is typically much faster but depends on a sane driver.
- backend = "glx";
- unredir-if-possible = true;
- vsync = "none";
- #################################
- #
- # Shadows
- #
- #################################
- # Enabled client-side shadows on windows.
- shadow = true;
- # Don't draw shadows on DND windows.
- no-dnd-shadow = false;
- # Avoid drawing shadows on dock/panel windows.
- no-dock-shadow = true;
- # Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows.
- clear-shadow = true;
- # The blur radius for shadows. (default 12)
- shadow-radius = 12; # Was 13
- # The left offset for shadows. (default -15)
- shadow-offset-x = -15;
- # The top offset for shadows. (default -15)
- shadow-offset-y = -15;
- # The translucency for shadows. (default .75)
- shadow-opacity = 0.75;
- # Set if you want different colour shadows, default 0.30
- shadow-red = 0.25;
- shadow-green = 0.15;
- shadow-blue = 0.25;
- # The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
- # (most applications are fine, only apps that do weird things with xshapes or argb are affected).
- # This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
- # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
- shadow-exclude = ["i:e:Conky"];
- shadow-ignore-shaped = true;
- #################################
- #
- # Opacity
- #
- #################################
- menu-opacity = 0.8;
- inactive-opacity = 1.0;
- active-opacity = 1.0;
- frame-opacity = 1.0;
- alpha-step = 0.06;
- blur-background = true;
- blur-background-exclude = ["i:e:cairo-dock"];
- blur-kern = "9,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,";
- #################################
- #
- # Fading
- #
- #################################
- # Fade windows during opacity changes.
- fading = true;
- # The time between steps in a fade in milliseconds. (default 10).
- fade-delta = 4;
- # Opacity change between steps while fading in. (default 0.028).
- fade-in-step = 0.02;
- # Opacity change between steps while fading out. (default 0.03).
- fade-out-step = 0.02;
- # Fade windows in/out when opening/closing
- # no-fading-openclose = true;
- # Specify a list of conditions of windows that should not be faded.
- #fade-exclude = [
- # "name = 'poniesbox'"
- #];
- wintypes:
- {
- tooltip =
- {
- # fade: Fade the particular type of windows.
- fade = true;
- # shadow: Give those windows shadow
- shadow = false;
- # opacity: Default opacity for the type of windows.
- opacity = 0.85;
- # focus: Whether to always consider windows of this type focused.
- focus = true;
- };
- #Window type settings
- wintypes:
- {
- tooltip = { fade = true; shadow = false; };
- menu = { shadow = false; };
- dropdown_menu = { shadow = false; };
- popup_menu = { shadow = false; };
- };
- };
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