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trader_kozlovka.sqf

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Feb 23rd, 2016
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  1. /*
  2.  
  3.         Kozlovka Trader Outpost
  4. ---------------------------------------
  5.         filename: trader_kozlovka.sqf
  6.         made by:  Jyggs   (EpochMods forum)
  7.  
  8. */
  9.  
  10.  
  11. if (isServer) then {
  12.  
  13. _vehicle_20 = objNull;
  14. if (true) then
  15. {
  16.   _this = createVehicle ["Misc_Cargo1B_military", [4675.187, 4687.1309, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  17.   _vehicle_20 = _this;
  18.   _this setDir 109.43417;
  19.   _this setVehicleInit "this setVectorUp [0,0,1];";
  20.   _this setPos [4675.187, 4687.1309, -9.1552734e-005];
  21. };
  22.  
  23. _vehicle_21 = objNull;
  24. if (true) then
  25. {
  26.   _this = createVehicle ["Misc_Cargo1B_military", [4681.0142, 4685.2886, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  27.   _vehicle_21 = _this;
  28.   _this setDir -71.535011;
  29.   _this setVehicleInit "this setVectorUp [0,0,1];";
  30.   _this setPos [4681.0142, 4685.2886, -3.0517578e-005];
  31. };
  32.  
  33. _vehicle_22 = objNull;
  34. if (true) then
  35. {
  36.   _this = createVehicle ["Misc_Cargo1B_military", [4686.6929, 4683.2227], [], 0, "CAN_COLLIDE"];
  37.   _vehicle_22 = _this;
  38.   _this setDir -71.409035;
  39.   _this setVehicleInit "this setVectorUp [0,0,1];";
  40.   _this setPos [4686.6929, 4683.2227];
  41. };
  42.  
  43. _vehicle_23 = objNull;
  44. if (true) then
  45. {
  46.   _this = createVehicle ["Misc_Cargo1B_military", [4692.4253, 4681.2109, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  47.   _vehicle_23 = _this;
  48.   _this setDir 109.26269;
  49.   _this setVehicleInit "this setVectorUp [0,0,1];";
  50.   _this setPos [4692.4253, 4681.2109, -3.0517578e-005];
  51. };
  52.  
  53. _vehicle_24 = objNull;
  54. if (true) then
  55. {
  56.   _this = createVehicle ["Misc_Cargo1B_military", [4698.1094, 4678.8096], [], 0, "CAN_COLLIDE"];
  57.   _vehicle_24 = _this;
  58.   _this setDir 112.22902;
  59.   _this setVehicleInit "this setVectorUp [0,0,1];";
  60.   _this setPos [4698.1094, 4678.8096];
  61. };
  62.  
  63. _vehicle_25 = objNull;
  64. if (true) then
  65. {
  66.   _this = createVehicle ["Misc_Cargo1B_military", [4703.6362, 4676.5635, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  67.   _vehicle_25 = _this;
  68.   _this setDir -68.222382;
  69.   _this setVehicleInit "this setVectorUp [0,0,1];";
  70.   _this setPos [4703.6362, 4676.5635, 3.0517578e-005];
  71. };
  72.  
  73. _vehicle_26 = objNull;
  74. if (true) then
  75. {
  76.   _this = createVehicle ["Misc_Cargo1B_military", [4709.2456, 4674.356, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  77.   _vehicle_26 = _this;
  78.   _this setDir -70.047356;
  79.   _this setVehicleInit "this setVectorUp [0,0,1];";
  80.   _this setPos [4709.2456, 4674.356, 3.0517578e-005];
  81. };
  82.  
  83. _vehicle_27 = objNull;
  84. if (true) then
  85. {
  86.   _this = createVehicle ["Misc_Cargo1B_military", [4714.9268, 4672.3716, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  87.   _vehicle_27 = _this;
  88.   _this setDir -72.43251;
  89.   _this setVehicleInit "this setVectorUp [0,0,1];";
  90.   _this setPos [4714.9268, 4672.3716, 3.0517578e-005];
  91. };
  92.  
  93. _vehicle_28 = objNull;
  94. if (true) then
  95. {
  96.   _this = createVehicle ["Misc_Cargo1B_military", [4720.6333, 4670.5, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  97.   _vehicle_28 = _this;
  98.   _this setDir -73.434601;
  99.   _this setPos [4720.6333, 4670.5, 6.1035156e-005];
  100. };
  101.  
  102. _vehicle_29 = objNull;
  103. if (true) then
  104. {
  105.   _this = createVehicle ["Misc_Cargo1B_military", [4726.4048, 4668.8481, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  106.   _vehicle_29 = _this;
  107.   _this setDir -75.813141;
  108.   _this setVehicleInit "this setVectorUp [0,0,1];";
  109.   _this setPos [4726.4048, 4668.8481, 3.0517578e-005];
  110. };
  111.  
  112. _vehicle_30 = objNull;
  113. if (true) then
  114. {
  115.   _this = createVehicle ["Misc_Cargo1B_military", [4732.1855, 4670.9102, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  116.   _vehicle_30 = _this;
  117.   _this setDir 47.721973;
  118.   _this setPos [4732.1855, 4670.9102, 3.0517578e-005];
  119. };
  120.  
  121. _vehicle_31 = objNull;
  122. if (true) then
  123. {
  124.   _this = createVehicle ["Misc_Cargo1B_military", [4736.5146, 4675.2227, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  125.   _vehicle_31 = _this;
  126.   _this setDir 43.984669;
  127.   _this setVehicleInit "this setVectorUp [0,0,1];";
  128.   _this setPos [4736.5146, 4675.2227, 3.0517578e-005];
  129. };
  130.  
  131. _vehicle_32 = objNull;
  132. if (true) then
  133. {
  134.   _this = createVehicle ["Misc_Cargo1B_military", [4740.6201, 4679.8149, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  135.   _vehicle_32 = _this;
  136.   _this setDir 39.554882;
  137.   _this setVehicleInit "this setVectorUp [0,0,1];";
  138.   _this setPos [4740.6201, 4679.8149, -9.1552734e-005];
  139. };
  140.  
  141. _vehicle_33 = objNull;
  142. if (true) then
  143. {
  144.   _this = createVehicle ["Misc_Cargo1B_military", [4744.2305, 4684.9351], [], 0, "CAN_COLLIDE"];
  145.   _vehicle_33 = _this;
  146.   _this setDir 29.440477;
  147.   _this setVehicleInit "this setVectorUp [0,0,1];";
  148.   _this setPos [4744.2305, 4684.9351];
  149. };
  150.  
  151. _vehicle_34 = objNull;
  152. if (true) then
  153. {
  154.   _this = createVehicle ["Misc_Cargo1B_military", [4747.2847, 4690.2866, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  155.   _vehicle_34 = _this;
  156.   _this setDir 28.673834;
  157.   _this setVehicleInit "this setVectorUp [0,0,1];";
  158.   _this setPos [4747.2847, 4690.2866, 3.0517578e-005];
  159. };
  160.  
  161. _vehicle_35 = objNull;
  162. if (true) then
  163. {
  164.   _this = createVehicle ["Misc_Cargo1B_military", [4750.2271, 4695.686, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  165.   _vehicle_35 = _this;
  166.   _this setDir 26.074873;
  167.   _this setVehicleInit "this setVectorUp [0,0,1];";
  168.   _this setPos [4750.2271, 4695.686, -3.0517578e-005];
  169. };
  170.  
  171. _vehicle_36 = objNull;
  172. if (true) then
  173. {
  174.   _this = createVehicle ["Misc_Cargo1B_military", [4752.0493, 4701.5796], [], 0, "CAN_COLLIDE"];
  175.   _vehicle_36 = _this;
  176.   _this setDir 2.6335235;
  177.   _this setVehicleInit "this setVectorUp [0,0,1];";
  178.   _this setPos [4752.0493, 4701.5796];
  179. };
  180.  
  181. _vehicle_37 = objNull;
  182. if (true) then
  183. {
  184.   _this = createVehicle ["Misc_Cargo1B_military", [4749.8247, 4707.0332, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  185.   _vehicle_37 = _this;
  186.   _this setDir -41.065304;
  187.   _this setVehicleInit "this setVectorUp [0,0,1];";
  188.   _this setPos [4749.8247, 4707.0332, -3.0517578e-005];
  189. };
  190.  
  191. _vehicle_38 = objNull;
  192. if (true) then
  193. {
  194.   _this = createVehicle ["Misc_Cargo1B_military", [4745.0757, 4711.2554, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  195.   _vehicle_38 = _this;
  196.   _this setDir -56.837143;
  197.   _this setVehicleInit "this setVectorUp [0,0,1];";
  198.   _this setPos [4745.0757, 4711.2554, 3.0517578e-005];
  199. };
  200.  
  201. _vehicle_39 = objNull;
  202. if (true) then
  203. {
  204.   _this = createVehicle ["Misc_Cargo1B_military", [4738.8828, 4713.1411], [], 0, "CAN_COLLIDE"];
  205.   _vehicle_39 = _this;
  206.   _this setDir -89.793076;
  207.   _this setVehicleInit "this setVectorUp [0,0,1];";
  208.   _this setPos [4738.8828, 4713.1411];
  209. };
  210.  
  211. _vehicle_40 = objNull;
  212. if (true) then
  213. {
  214.   _this = createVehicle ["Misc_Cargo1B_military", [4732.8296, 4713.3018, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  215.   _vehicle_40 = _this;
  216.   _this setDir -88.751778;
  217.   _this setVehicleInit "this setVectorUp [0,0,1];";
  218.   _this setPos [4732.8296, 4713.3018, -3.0517578e-005];
  219. };
  220.  
  221. _vehicle_41 = objNull;
  222. if (true) then
  223. {
  224.   _this = createVehicle ["Misc_Cargo1B_military", [4726.7603, 4713.3262, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  225.   _vehicle_41 = _this;
  226.   _this setDir -91.009674;
  227.   _this setVehicleInit "this setVectorUp [0,0,1];";
  228.   _this setPos [4726.7603, 4713.3262, -3.0517578e-005];
  229. };
  230.  
  231. _vehicle_42 = objNull;
  232. if (true) then
  233. {
  234.   _this = createVehicle ["Misc_Cargo1B_military", [4720.5083, 4713.4565, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  235.   _vehicle_42 = _this;
  236.   _this setDir 93.65123;
  237.   _this setVehicleInit "this setVectorUp [0,0,1];";
  238.   _this setPos [4720.5083, 4713.4565, -6.1035156e-005];
  239. };
  240.  
  241. _vehicle_44 = objNull;
  242. if (true) then
  243. {
  244.   _this = createVehicle ["Misc_Cargo1B_military", [4714.5566, 4713.729, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  245.   _vehicle_44 = _this;
  246.   _this setDir 90.666168;
  247.   _this setVehicleInit "this setVectorUp [0,0,1];";
  248.   _this setPos [4714.5566, 4713.729, -3.0517578e-005];
  249. };
  250.  
  251. _vehicle_46 = objNull;
  252. if (true) then
  253. {
  254.   _this = createVehicle ["Misc_Cargo1Bo_military", [4710.27, 4713.2222], [], 0, "CAN_COLLIDE"];
  255.   _vehicle_46 = _this;
  256.   _this setDir -0.91412306;
  257.   _this setPos [4710.27, 4713.2222];
  258. };
  259.  
  260. _vehicle_47 = objNull;
  261. if (true) then
  262. {
  263.   _this = createVehicle ["Misc_Cargo1Bo_military", [4707.9136, 4713.1748, -0.00012207031], [], 0, "CAN_COLLIDE"];
  264.   _vehicle_47 = _this;
  265.   _this setDir 0.12852822;
  266.   _this setPos [4707.9136, 4713.1748, -0.00012207031];
  267. };
  268.  
  269. _vehicle_48 = objNull;
  270. if (true) then
  271. {
  272.   _this = createVehicle ["Misc_Cargo1B_military", [4703.6846, 4712.4028, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  273.   _vehicle_48 = _this;
  274.   _this setDir -88.31147;
  275.   _this setPos [4703.6846, 4712.4028, -3.0517578e-005];
  276. };
  277.  
  278. _vehicle_49 = objNull;
  279. if (true) then
  280. {
  281.   _this = createVehicle ["Misc_Cargo1B_military", [4698.0962, 4712.917, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  282.   _vehicle_49 = _this;
  283.   _this setDir -85.96846;
  284.   _this setVehicleInit "this setVectorUp [0,0,1];";
  285.   _this setPos [4698.0962, 4712.917, -6.1035156e-005];
  286. };
  287.  
  288. _vehicle_50 = objNull;
  289. if (true) then
  290. {
  291.   _this = createVehicle ["Misc_Cargo1B_military", [4692.0747, 4713.9697], [], 0, "CAN_COLLIDE"];
  292.   _vehicle_50 = _this;
  293.   _this setDir -75.202972;
  294.   _this setVehicleInit "this setVectorUp [0,0,1];";
  295.   _this setPos [4692.0747, 4713.9697];
  296. };
  297.  
  298. _vehicle_51 = objNull;
  299. if (true) then
  300. {
  301.   _this = createVehicle ["Misc_Cargo1B_military", [4686.126, 4716.0176, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  302.   _vehicle_51 = _this;
  303.   _this setDir -67.044739;
  304.   _this setVehicleInit "this setVectorUp [0,0,1];";
  305.   _this setPos [4686.126, 4716.0176, -3.0517578e-005];
  306. };
  307.  
  308. _vehicle_52 = objNull;
  309. if (true) then
  310. {
  311.   _this = createVehicle ["Misc_Cargo1B_military", [4680.5938, 4718.3198, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  312.   _vehicle_52 = _this;
  313.   _this setDir -67.427757;
  314.   _this setVehicleInit "this setVectorUp [0,0,1];";
  315.   _this setPos [4680.5938, 4718.3198, -6.1035156e-005];
  316. };
  317.  
  318. _vehicle_53 = objNull;
  319. if (true) then
  320. {
  321.   _this = createVehicle ["Misc_Cargo1B_military", [4675.0283, 4720.6797], [], 0, "CAN_COLLIDE"];
  322.   _vehicle_53 = _this;
  323.   _this setDir -64.803741;
  324.   _this setVehicleInit "this setVectorUp [0,0,1];";
  325.   _this setPos [4675.0283, 4720.6797];
  326. };
  327.  
  328. _vehicle_55 = objNull;
  329. if (true) then
  330. {
  331.   _this = createVehicle ["MAP_Wall_Tin_4", [4694.4399, 4709.7559, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  332.   _vehicle_55 = _this;
  333.   _this setDir 100.47068;
  334.   _this setPos [4694.4399, 4709.7559, 9.1552734e-005];
  335. };
  336.  
  337. _vehicle_56 = objNull;
  338. if (true) then
  339. {
  340.   _this = createVehicle ["MAP_Wall_Tin_4", [4693.6362, 4705.8623, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  341.   _vehicle_56 = _this;
  342.   _this setDir 103.16486;
  343.   _this setPos [4693.6362, 4705.8623, -6.1035156e-005];
  344. };
  345.  
  346. _vehicle_59 = objNull;
  347. if (true) then
  348. {
  349.   _this = createVehicle ["MAP_CamoNet_NATO_var1", [4697.8936, 4703.6074, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  350.   _vehicle_59 = _this;
  351.   _this setDir -92.501526;
  352.   _this setPos [4697.8936, 4703.6074, 3.0517578e-005];
  353. };
  354.  
  355. _vehicle_64 = objNull;
  356. if (true) then
  357. {
  358.   _this = createVehicle ["TK_GUE_WarfareBFieldhHospital_EP1", [4685.9365, 4710.1025, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  359.   _vehicle_64 = _this;
  360.   _this setDir -246.41701;
  361.   _this setVehicleInit "this setVectorUp [0,0,1];";
  362.   _this setPos [4685.9365, 4710.1025, -6.1035156e-005];
  363. };
  364.  
  365. _soundSource_0 = objNull;
  366. if (true) then
  367. {
  368.   _soundSource_0 = createSoundSource ["Sound_BadDog", [4675.4116, 4688.4429, 9.1552734e-005], [], 0];
  369. };
  370.  
  371. _vehicle_65 = objNull;
  372. if (true) then
  373. {
  374.   _this = createVehicle ["Land_Antenna", [4691.2168, 4709.8813], [], 0, "CAN_COLLIDE"];
  375.   _vehicle_65 = _this;
  376.   _this setPos [4691.2168, 4709.8813];
  377. };
  378.  
  379. _vehicle_67 = objNull;
  380. if (true) then
  381. {
  382.   _this = createVehicle ["PowGen_Big", [4695.0356, 4695.1157, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  383.   _vehicle_67 = _this;
  384.   _this setDir -80.365425;
  385.   _this setPos [4695.0356, 4695.1157, -6.1035156e-005];
  386. };
  387.  
  388. _vehicle_70 = objNull;
  389. if (true) then
  390. {
  391.   _this = createVehicle ["MAP_datsun02T", [4725.2295, 4703.5322, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  392.   _vehicle_70 = _this;
  393.   _this setDir 43.517776;
  394.   _this setPos [4725.2295, 4703.5322, 6.1035156e-005];
  395. };
  396.  
  397. _vehicle_72 = objNull;
  398. if (true) then
  399. {
  400.   _this = createVehicle ["MAP_HMMWV_wrecked", [4716.9424, 4709.9722, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  401.   _vehicle_72 = _this;
  402.   _this setDir -70.547752;
  403.   _this setPos [4716.9424, 4709.9722, 6.1035156e-005];
  404. };
  405.  
  406. _vehicle_74 = objNull;
  407. if (true) then
  408. {
  409.   _this = createVehicle ["MAP_rubble3", [4735.6943, 4701.5698, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  410.   _vehicle_74 = _this;
  411.   _this setPos [4735.6943, 4701.5698, 6.1035156e-005];
  412. };
  413.  
  414. _vehicle_76 = objNull;
  415. if (true) then
  416. {
  417.   _this = createVehicle ["MAP_ruin_corner_1", [4735.5767, 4698.7842, -0.56299394], [], 0, "CAN_COLLIDE"];
  418.   _vehicle_76 = _this;
  419.   _this setDir 0.62597859;
  420.   _this setPos [4735.5767, 4698.7842, -0.56299394];
  421. };
  422.  
  423. _vehicle_77 = objNull;
  424. if (true) then
  425. {
  426.   _this = createVehicle ["MAP_Heli_H_army", [4732.4419, 4730.2139], [], 0, "CAN_COLLIDE"];
  427.   _vehicle_77 = _this;
  428.   _this setPos [4732.4419, 4730.2139];
  429. };
  430.  
  431. _vehicle_78 = objNull;
  432. if (true) then
  433. {
  434.   _this = createVehicle ["MAP_Heli_H_army", [4716.6279, 4731.3042, 0], [], 0, "CAN_COLLIDE"];
  435.   _vehicle_78 = _this;
  436.   _this setPos [4716.6279, 4731.3042, 0];
  437. };
  438.  
  439. _vehicle_79 = objNull;
  440. if (true) then
  441. {
  442.   _this = createVehicle ["ClutterCutter_EP1", [4716.6836, 4731.5952, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  443.   _vehicle_79 = _this;
  444.   _this setPos [4716.6836, 4731.5952, 9.1552734e-005];
  445. };
  446.  
  447. _vehicle_80 = objNull;
  448. if (true) then
  449. {
  450.   _this = createVehicle ["ClutterCutter_EP1", [4732.6416, 4730.2568, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  451.   _vehicle_80 = _this;
  452.   _this setPos [4732.6416, 4730.2568, 6.1035156e-005];
  453. };
  454.  
  455. _vehicle_81 = objNull;
  456. if (true) then
  457. {
  458.   _this = createVehicle ["ClutterCutter_EP1", [4721.6084, 4682.084, 0], [], 0, "CAN_COLLIDE"];
  459.   _vehicle_81 = _this;
  460.   _this setPos [4721.6084, 4682.084, 0];
  461. };
  462.  
  463. _vehicle_83 = objNull;
  464. if (true) then
  465. {
  466.   _this = createVehicle ["Land_radar", [4739.0532, 4707.9131, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  467.   _vehicle_83 = _this;
  468.   _this setDir -285.0361;
  469.   _this setPos [4739.0532, 4707.9131, 3.0517578e-005];
  470. };
  471.  
  472. _vehicle_84 = objNull;
  473. if (true) then
  474. {
  475.   _this = createVehicle ["Land_stand_meat_EP1", [4689.4946, 4700.6172, 0.00012207031], [], 0, "CAN_COLLIDE"];
  476.   _vehicle_84 = _this;
  477.   _this setDir -10.514383;
  478.   _this setPos [4689.4946, 4700.6172, 0.00012207031];
  479. };
  480.  
  481. _vehicle_85 = objNull;
  482. if (true) then
  483. {
  484.   _this = createVehicle ["Land_stand_small_EP1", [4689.084, 4698.3403, 0.00012207031], [], 0, "CAN_COLLIDE"];
  485.   _vehicle_85 = _this;
  486.   _this setDir -76.650055;
  487.   _this setPos [4689.084, 4698.3403, 0.00012207031];
  488. };
  489.  
  490. _vehicle_86 = objNull;
  491. if (true) then
  492. {
  493.   _this = createVehicle ["Land_stand_waterl_EP1", [4689.1113, 4696.0825, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  494.   _vehicle_86 = _this;
  495.   _this setDir 141.14397;
  496.   _this setPos [4689.1113, 4696.0825, -3.0517578e-005];
  497. };
  498.  
  499. _vehicle_87 = objNull;
  500. if (true) then
  501. {
  502.   _this = createVehicle ["Land_Ind_Timbers", [4675.7197, 4717.5659, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  503.   _vehicle_87 = _this;
  504.   _this setDir 22.152496;
  505.   _this setPos [4675.7197, 4717.5659, 9.1552734e-005];
  506. };
  507.  
  508. _vehicle_88 = objNull;
  509. if (true) then
  510. {
  511.   _this = createVehicle ["Land_Ind_Timbers", [4673.21, 4718.4067], [], 0, "CAN_COLLIDE"];
  512.   _vehicle_88 = _this;
  513.   _this setDir 21.595154;
  514.   _this setPos [4673.21, 4718.4067];
  515. };
  516.  
  517. _vehicle_89 = objNull;
  518. if (true) then
  519. {
  520.   _this = createVehicle ["Misc_TyreHeapEP1", [4669.5801, 4708.7588], [], 0, "CAN_COLLIDE"];
  521.   _vehicle_89 = _this;
  522.   _this setDir -179.80896;
  523.   _this setPos [4669.5801, 4708.7588];
  524. };
  525.  
  526. _vehicle_90 = objNull;
  527. if (true) then
  528. {
  529.   _this = createVehicle ["Fort_Crate_wood", [4674.105, 4708.2271, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  530.   _vehicle_90 = _this;
  531.   _this setPos [4674.105, 4708.2271, 3.0517578e-005];
  532. };
  533.  
  534. _vehicle_91 = objNull;
  535. if (true) then
  536. {
  537.   _this = createVehicle ["Land_transport_crates_EP1", [4678.7827, 4706.1318, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  538.   _vehicle_91 = _this;
  539.   _this setDir 66.610397;
  540.   _this setPos [4678.7827, 4706.1318, -3.0517578e-005];
  541. };
  542.  
  543. _vehicle_92 = objNull;
  544. if (true) then
  545. {
  546.   _this = createVehicle ["Land_Barrel_empty", [4677.3965, 4707.4336, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  547.   _vehicle_92 = _this;
  548.   _this setPos [4677.3965, 4707.4336, -3.0517578e-005];
  549. };
  550.  
  551. _vehicle_93 = objNull;
  552. if (true) then
  553. {
  554.   _this = createVehicle ["Land_Barrel_empty", [4676.8989, 4707.7393], [], 0, "CAN_COLLIDE"];
  555.   _vehicle_93 = _this;
  556.   _this setPos [4676.8989, 4707.7393];
  557. };
  558.  
  559. _vehicle_94 = objNull;
  560. if (true) then
  561. {
  562.   _this = createVehicle ["Land_cages_EP1", [4673.9443, 4696.3271, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  563.   _vehicle_94 = _this;
  564.   _this setDir -72.520279;
  565.   _this setPos [4673.9443, 4696.3271, 3.0517578e-005];
  566. };
  567.  
  568. _vehicle_95 = objNull;
  569. if (true) then
  570. {
  571.   _this = createVehicle ["Pile_of_wood", [4670.0498, 4697.585, 0.00012207031], [], 0, "CAN_COLLIDE"];
  572.   _vehicle_95 = _this;
  573.   _this setDir -74.14872;
  574.   _this setPos [4670.0498, 4697.585, 0.00012207031];
  575. };
  576.  
  577. _vehicle_105 = objNull;
  578. if (true) then
  579. {
  580.   _this = createVehicle ["Gunrack2", [4695.7144, 4706.9355, 0.15653165], [], 0, "CAN_COLLIDE"];
  581.   _vehicle_105 = _this;
  582.   _this setDir -81.061897;
  583.   _this setVehicleInit "this setVectorUp [0,0,1]; clearweaponcargo this; clearmagazinecargo this;";
  584.   _this setPos [4695.7144, 4706.9355, 0.15653165];
  585. };
  586.  
  587. _vehicle_106 = objNull;
  588. if (true) then
  589. {
  590.   _this = createVehicle ["GunrackTK_EP1", [4696.0303, 4707.8257, 0.20974416], [], 0, "CAN_COLLIDE"];
  591.   _vehicle_106 = _this;
  592.   _this setDir -79.912552;
  593.   _this setVehicleInit "this setVectorUp [0,0,1]; clearweaponcargo this; clearmagazinecargo this,";
  594.   _this setPos [4696.0303, 4707.8257, 0.20974416];
  595. };
  596.  
  597. _vehicle_107 = objNull;
  598. if (true) then
  599. {
  600.   _this = createVehicle ["MAP_PowGen_Big", [4727.9204, 4675.3369, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  601.   _vehicle_107 = _this;
  602.   _this setDir 43.478092;
  603.   _this setPos [4727.9204, 4675.3369, -3.0517578e-005];
  604. };
  605.  
  606. _vehicle_108 = objNull;
  607. if (true) then
  608. {
  609.   _this = createVehicle ["MAP_Fort_Razorwire", [4661.5547, 4698.4224, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  610.   _vehicle_108 = _this;
  611.   _this setDir -69.620132;
  612.   _this setPos [4661.5547, 4698.4224, -6.1035156e-005];
  613. };
  614.  
  615. _vehicle_110 = objNull;
  616. if (true) then
  617. {
  618.   _this = createVehicle ["MAP_Fort_Razorwire", [4667.2954, 4710.4878], [], 0, "CAN_COLLIDE"];
  619.   _vehicle_110 = _this;
  620.   _this setDir -63.776833;
  621.   _this setPos [4667.2954, 4710.4878];
  622. };
  623.  
  624. _vehicle_111 = objNull;
  625. if (true) then
  626. {
  627.   _this = createVehicle ["MAP_Fort_Razorwire", [4670.52, 4717.5161], [], 0, "CAN_COLLIDE"];
  628.   _vehicle_111 = _this;
  629.   _this setDir -66.229668;
  630.   _this setPos [4670.52, 4717.5161];
  631. };
  632.  
  633. _vehicle_114 = objNull;
  634. if (true) then
  635. {
  636.   _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_EP1", [4730.6968, 4684.2822, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  637.   _vehicle_114 = _this;
  638.   _this setDir -97.250259;
  639.   _this setPos [4730.6968, 4684.2822, 3.0517578e-005];
  640. };
  641.  
  642. _vehicle_115 = objNull;
  643. if (true) then
  644. {
  645.   _this = createVehicle ["ClutterCutter_EP1", [4713.9453, 4682.8252, 0], [], 0, "CAN_COLLIDE"];
  646.   _vehicle_115 = _this;
  647.   _this setPos [4713.9453, 4682.8252, 0];
  648. };
  649.  
  650. _vehicle_117 = objNull;
  651. if (true) then
  652. {
  653.   _this = createVehicle ["FlagCarrierNATO_EP1", [4665.2739, 4702.855], [], 0, "CAN_COLLIDE"];
  654.   _vehicle_117 = _this;
  655.   _this setVehicleInit "this setVectorUp [0,0,1];";
  656.   _this setPos [4665.2739, 4702.855];
  657. };
  658.  
  659. _vehicle_119 = objNull;
  660. if (true) then
  661. {
  662.   _this = createVehicle ["MAP_asf3_0_2000", [4666.2383, 4705.666, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  663.   _vehicle_119 = _this;
  664.   _this setDir -67.548203;
  665.   _this setPos [4666.2383, 4705.666, -6.1035156e-005];
  666. };
  667.  
  668. _vehicle_120 = objNull;
  669. if (true) then
  670. {
  671.   _this = createVehicle ["MAP_asf3_0_2000", [4650.2363, 4712.2285, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  672.   _vehicle_120 = _this;
  673.   _this setDir -65.27211;
  674.   _this setPos [4650.2363, 4712.2285, 3.0517578e-005];
  675. };
  676.  
  677. _vehicle_124 = objNull;
  678. if (true) then
  679. {
  680.   _this = createVehicle ["MAP_asf3_10_25", [4616.5254, 4724.1685, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  681.   _vehicle_124 = _this;
  682.   _this setDir 90.954803;
  683.   _this setPos [4616.5254, 4724.1685, -3.0517578e-005];
  684. };
  685.  
  686. _vehicle_125 = objNull;
  687. if (true) then
  688. {
  689.   _this = createVehicle ["MAP_asf3_10_100", [4620.709, 4723.6919, -0.00012207031], [], 0, "CAN_COLLIDE"];
  690.   _vehicle_125 = _this;
  691.   _this setDir 103.04012;
  692.   _this setPos [4620.709, 4723.6919, -0.00012207031];
  693. };
  694.  
  695. _vehicle_127 = objNull;
  696. if (true) then
  697. {
  698.   _this = createVehicle ["MAP_asf3_10_100", [4599.2563, 4722.8418, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  699.   _vehicle_127 = _this;
  700.   _this setDir 80.624382;
  701.   _this setPos [4599.2563, 4722.8418, -9.1552734e-005];
  702. };
  703.  
  704. _vehicle_128 = objNull;
  705. if (true) then
  706. {
  707.   _this = createVehicle ["MAP_asf3_10_100", [4585.1841, 4718.5166, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  708.   _vehicle_128 = _this;
  709.   _this setDir 68.845634;
  710.   _this setPos [4585.1841, 4718.5166, 3.0517578e-005];
  711. };
  712.  
  713. _vehicle_129 = objNull;
  714. if (true) then
  715. {
  716.   _this = createVehicle ["MAP_asf3_10_25", [4581.5815, 4716.4248, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  717.   _vehicle_129 = _this;
  718.   _this setDir 57.961433;
  719.   _this setPos [4581.5815, 4716.4248, 6.1035156e-005];
  720. };
  721.  
  722. _vehicle_130 = objNull;
  723. if (true) then
  724. {
  725.   _this = createVehicle ["MAP_asf3_10_100", [4567.4922, 4706.3052, -0.00018310547], [], 0, "CAN_COLLIDE"];
  726.   _vehicle_130 = _this;
  727.   _this setDir 49.295219;
  728.   _this setPos [4567.4922, 4706.3052, -0.00018310547];
  729. };
  730.  
  731. _vehicle_131 = objNull;
  732. if (true) then
  733. {
  734.   _this = createVehicle ["MAP_asf3_10_100", [4556.248, 4693.6113, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  735.   _vehicle_131 = _this;
  736.   _this setDir 36.37508;
  737.   _this setPos [4556.248, 4693.6113, -1.5258789e-005];
  738. };
  739.  
  740. _vehicle_132 = objNull;
  741. if (true) then
  742. {
  743.   _this = createVehicle ["MAP_asf3_10_100", [4547.1099, 4681.3013], [], 0, "CAN_COLLIDE"];
  744.   _vehicle_132 = _this;
  745.   _this setDir 31.429846;
  746.   _this setPos [4547.1099, 4681.3013];
  747. };
  748.  
  749. _vehicle_133 = objNull;
  750. if (true) then
  751. {
  752.   _this = createVehicle ["MAP_asf3_0_2000", [4537.6504, 4667.1289, -0.00010681152], [], 0, "CAN_COLLIDE"];
  753.   _vehicle_133 = _this;
  754.   _this setDir 33.817055;
  755.   _this setPos [4537.6504, 4667.1289, -0.00010681152];
  756. };
  757.  
  758. _vehicle_134 = objNull;
  759. if (true) then
  760. {
  761.   _this = createVehicle ["MAP_asf3_0_2000", [4527.8599, 4653.6021, -0.00016784668], [], 0, "CAN_COLLIDE"];
  762.   _vehicle_134 = _this;
  763.   _this setDir 35.780334;
  764.   _this setPos [4527.8599, 4653.6021, -0.00016784668];
  765. };
  766.  
  767. _vehicle_135 = objNull;
  768. if (true) then
  769. {
  770.   _this = createVehicle ["MAP_asf3_10_25", [4528.0439, 4653.7227, -0.00010681152], [], 0, "CAN_COLLIDE"];
  771.   _vehicle_135 = _this;
  772.   _this setDir -143.99324;
  773.   _this setPos [4528.0439, 4653.7227, -0.00010681152];
  774. };
  775.  
  776. _vehicle_136 = objNull;
  777. if (true) then
  778. {
  779.   _this = createVehicle ["MAP_asf3_10_100", [4525.4126, 4650.4854, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  780.   _vehicle_136 = _this;
  781.   _this setDir -133.56946;
  782.   _this setPos [4525.4126, 4650.4854, 6.1035156e-005];
  783. };
  784.  
  785. _vehicle_137 = objNull;
  786. if (true) then
  787. {
  788.   _this = createVehicle ["MAP_asf3_0_2000", [4497.4966, 4629.7222, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  789.   _vehicle_137 = _this;
  790.   _this setDir 55.157173;
  791.   _this setPos [4497.4966, 4629.7222, 3.0517578e-005];
  792. };
  793.  
  794. _vehicle_138 = objNull;
  795. if (true) then
  796. {
  797.   _this = createVehicle ["MAP_asf3_0_2000", [4483.4717, 4619.6313, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  798.   _vehicle_138 = _this;
  799.   _this setDir 54.197453;
  800.   _this setPos [4483.4717, 4619.6313, 6.1035156e-005];
  801. };
  802.  
  803. _vehicle_139 = objNull;
  804. if (true) then
  805. {
  806.   _this = createVehicle ["MAP_asf3_6konec", [4671.9419, 4703.2661, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  807.   _vehicle_139 = _this;
  808.   _this setDir -66.423035;
  809.   _this setPos [4671.9419, 4703.2661, -3.0517578e-005];
  810. };
  811.  
  812. _vehicle_141 = objNull;
  813. if (true) then
  814. {
  815.   _this = createVehicle ["ASC_EU_LHSStre1", [4645.1758, 4720.9302, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  816.   _vehicle_141 = _this;
  817.   _this setDir -61.158195;
  818.   _this setVehicleInit "this setVectorUp [0,0,1];";
  819.   _this setPos [4645.1758, 4720.9302, -3.0517578e-005];
  820. };
  821.  
  822. _vehicle_142 = objNull;
  823. if (true) then
  824. {
  825.   _this = createVehicle ["ASC_EU_LHSStre1", [4583.1357, 4722.6094, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  826.   _vehicle_142 = _this;
  827.   _this setDir 247.39311;
  828.   _this setVehicleInit "this setVectorUp [0,0,1];";
  829.   _this setPos [4583.1357, 4722.6094, -6.1035156e-005];
  830. };
  831.  
  832. _vehicle_143 = objNull;
  833. if (true) then
  834. {
  835.   _this = createVehicle ["ASC_EU_LHSStre1", [4536.6133, 4674.1279, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  836.   _vehicle_143 = _this;
  837.   _this setDir 218.11455;
  838.   _this setVehicleInit "this setVectorUp [0,0,1];";
  839.   _this setPos [4536.6133, 4674.1279, 6.1035156e-005];
  840. };
  841.  
  842. _vehicle_144 = objNull;
  843. if (true) then
  844. {
  845.   _this = createVehicle ["ASC_EU_LHSSidl3", [4483.4961, 4626.8696, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  846.   _vehicle_144 = _this;
  847.   _this setDir -42.896683;
  848.   _this setPos [4483.4961, 4626.8696, -4.5776367e-005];
  849. };
  850.  
  851. _vehicle_146 = objNull;
  852. if (true) then
  853. {
  854.   _this = createVehicle ["MAP_sign_left", [4638.1313, 4722.0635, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  855.   _vehicle_146 = _this;
  856.   _this setDir -63.810291;
  857.   _this setPos [4638.1313, 4722.0635, -9.1552734e-005];
  858. };
  859.  
  860. _vehicle_147 = objNull;
  861. if (true) then
  862. {
  863.   _this = createVehicle ["MAP_sign_right", [4551.7021, 4681.5972, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  864.   _vehicle_147 = _this;
  865.   _this setDir 26.407524;
  866.   _this setPos [4551.7021, 4681.5972, 1.5258789e-005];
  867. };
  868.  
  869. _vehicle_150 = objNull;
  870. if (true) then
  871. {
  872.   _this = createVehicle ["Land_Campfire_burning", [4698.5313, 4704.3052, 0.14054893], [], 0, "CAN_COLLIDE"];
  873.   _vehicle_150 = _this;
  874.   _this setDir 10.099758;
  875.   _this setPos [4698.5313, 4704.3052, 0.14054893];
  876. };
  877.  
  878. _vehicle_151 = objNull;
  879. if (true) then
  880. {
  881.   _this = createVehicle ["Land_Fire_barrel_burning", [4666.6128, 4699.6958, 0.00012207031], [], 0, "CAN_COLLIDE"];
  882.   _vehicle_151 = _this;
  883.   _this setVehicleInit "this setVectorUp [0,0,1];";
  884.   _this setPos [4666.6128, 4699.6958, 0.00012207031];
  885. };
  886.  
  887. _vehicle_152 = objNull;
  888. if (true) then
  889. {
  890.   _this = createVehicle ["Land_Fire_barrel_burning", [4687.1567, 4701.7104, 0.00012207031], [], 0, "CAN_COLLIDE"];
  891.   _vehicle_152 = _this;
  892.   _this setVehicleInit "this setVectorUp [0,0,1];";
  893.   _this setPos [4687.1567, 4701.7104, 0.00012207031];
  894. };
  895.  
  896. _vehicle_153 = objNull;
  897. if (true) then
  898. {
  899.   _this = createVehicle ["Land_Fire_barrel_burning", [4726.0381, 4689.9873, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  900.   _vehicle_153 = _this;
  901.   _this setVehicleInit "this setVectorUp [0,0,1];";
  902.   _this setPos [4726.0381, 4689.9873, -3.0517578e-005];
  903. };
  904.  
  905. _vehicle_155 = objNull;
  906. if (true) then
  907. {
  908.   _this = createVehicle ["ASC_EU_LHVSidl3", [4699.9429, 4695.1494, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  909.   _vehicle_155 = _this;
  910.   _this setDir 51.059086;
  911.   _this setVehicleInit "this setVectorUp [0,0,1];";
  912.   _this setPos [4699.9429, 4695.1494, 6.1035156e-005];
  913. };
  914.  
  915. _vehicle_156 = objNull;
  916. if (true) then
  917. {
  918.   _this = createVehicle ["ASC_EU_LHVSidl3", [4679.1836, 4689.1865], [], 0, "CAN_COLLIDE"];
  919.   _vehicle_156 = _this;
  920.   _this setDir 25.483931;
  921.   _this setVehicleInit "this setVectorUp [0,0,1];";
  922.   _this setPos [4679.1836, 4689.1865];
  923. };
  924.  
  925. _vehicle_157 = objNull;
  926. if (true) then
  927. {
  928.   _this = createVehicle ["ASC_EU_LHVSidl3", [4727.8359, 4679.2593], [], 0, "CAN_COLLIDE"];
  929.   _vehicle_157 = _this;
  930.   _this setDir -61.891651;
  931.   _this setVehicleInit "this setVectorUp [0,0,1];";
  932.   _this setPos [4727.8359, 4679.2593];
  933. };
  934.  
  935. _vehicle_158 = objNull;
  936. if (true) then
  937. {
  938.   _this = createVehicle ["ASC_EU_LHVSidl3", [4680.3892, 4706.2334, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  939.   _vehicle_158 = _this;
  940.   _this setDir 48.932304;
  941.   _this setVehicleInit "this setVectorUp [0,0,1];";
  942.   _this setPos [4680.3892, 4706.2334, 9.1552734e-005];
  943. };
  944.  
  945. _vehicle_159 = objNull;
  946. if (true) then
  947. {
  948.   _this = createVehicle ["ASC_runway_BluelightB", [4716.6187, 4738.1138, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  949.   _vehicle_159 = _this;
  950.   _this setPos [4716.6187, 4738.1138, 3.0517578e-005];
  951. };
  952.  
  953. _vehicle_160 = objNull;
  954. if (true) then
  955. {
  956.   _this = createVehicle ["ASC_runway_BluelightB", [4716.3965, 4724.9165, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  957.   _vehicle_160 = _this;
  958.   _this setPos [4716.3965, 4724.9165, -3.0517578e-005];
  959. };
  960.  
  961. _vehicle_161 = objNull;
  962. if (true) then
  963. {
  964.   _this = createVehicle ["ASC_runway_BluelightB", [4722.8511, 4731.0488], [], 0, "CAN_COLLIDE"];
  965.   _vehicle_161 = _this;
  966.   _this setPos [4722.8511, 4731.0488];
  967. };
  968.  
  969. _vehicle_162 = objNull;
  970. if (true) then
  971. {
  972.   _this = createVehicle ["ASC_runway_BluelightB", [4710.2441, 4731.2031, 0.00012207031], [], 0, "CAN_COLLIDE"];
  973.   _vehicle_162 = _this;
  974.   _this setPos [4710.2441, 4731.2031, 0.00012207031];
  975. };
  976.  
  977. _vehicle_163 = objNull;
  978. if (true) then
  979. {
  980.   _this = createVehicle ["ASC_runway_BluelightB", [4732.5669, 4737.063, 0], [], 0, "CAN_COLLIDE"];
  981.   _vehicle_163 = _this;
  982.   _this setPos [4732.5669, 4737.063, 0];
  983. };
  984.  
  985. _vehicle_164 = objNull;
  986. if (true) then
  987. {
  988.   _this = createVehicle ["ASC_runway_BluelightB", [4732.4155, 4723.8159, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  989.   _vehicle_164 = _this;
  990.   _this setPos [4732.4155, 4723.8159, -6.1035156e-005];
  991. };
  992.  
  993. _vehicle_165 = objNull;
  994. if (true) then
  995. {
  996.   _this = createVehicle ["ASC_runway_BluelightB", [4738.8823, 4730.6035, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  997.   _vehicle_165 = _this;
  998.   _this setPos [4738.8823, 4730.6035, 6.1035156e-005];
  999. };
  1000.  
  1001. _vehicle_166 = objNull;
  1002. if (true) then
  1003. {
  1004.   _this = createVehicle ["ASC_runway_BluelightB", [4726.1104, 4730.8799, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1005.   _vehicle_166 = _this;
  1006.   _this setPos [4726.1104, 4730.8799, 3.0517578e-005];
  1007. };
  1008.  
  1009. _vehicle_167 = objNull;
  1010. if (true) then
  1011. {
  1012.   _this = createVehicle ["Land_Fire_barrel_burning", [4712.6548, 4709.0278], [], 0, "CAN_COLLIDE"];
  1013.   _vehicle_167 = _this;
  1014.   _this setPos [4712.6548, 4709.0278];
  1015. };
  1016.  
  1017. _vehicle_168 = objNull;
  1018. if (true) then
  1019. {
  1020.   _this = createVehicle ["Land_Fire_barrel_burning", [4705.7134, 4708.9009, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1021.   _vehicle_168 = _this;
  1022.   _this setPos [4705.7134, 4708.9009, 6.1035156e-005];
  1023. };
  1024.  
  1025. _vehicle_177 = objNull;
  1026. if (true) then
  1027. {
  1028.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4695.2646, 4705.7202, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1029.   _vehicle_177 = _this;
  1030.   _this setDir 50.163651;
  1031.   _this setPos [4695.2646, 4705.7202, -6.1035156e-005];
  1032. };
  1033.  
  1034. _vehicle_178 = objNull;
  1035. if (true) then
  1036. {
  1037.   _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4694.8682, 4703.5718, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1038.   _vehicle_178 = _this;
  1039.   _this setDir -0.45332512;
  1040.   _this setPos [4694.8682, 4703.5718, -3.0517578e-005];
  1041. };
  1042.  
  1043. _vehicle_179 = objNull;
  1044. if (true) then
  1045. {
  1046.   _this = createVehicle ["AmmoCrate_NoInteractive_", [4696.4409, 4709.7891, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1047.   _vehicle_179 = _this;
  1048.   _this setPos [4696.4409, 4709.7891, -9.1552734e-005];
  1049. };
  1050.  
  1051. _vehicle_182 = objNull;
  1052. if (true) then
  1053. {
  1054.   _this = createVehicle ["Misc_cargo_cont_net2", [4692.7983, 4699.6753, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1055.   _vehicle_182 = _this;
  1056.   _this setDir 19.449417;
  1057.   _this setPos [4692.7983, 4699.6753, -6.1035156e-005];
  1058. };
  1059.  
  1060. _vehicle_186 = objNull;
  1061. if (true) then
  1062. {
  1063.   _this = createVehicle ["Land_transport_crates_EP1", [4724.7354, 4696.5181, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1064.   _vehicle_186 = _this;
  1065.   _this setPos [4724.7354, 4696.5181, -9.1552734e-005];
  1066. };
  1067.  
  1068. _vehicle_187 = objNull;
  1069. if (true) then
  1070. {
  1071.   _this = createVehicle ["PowerGenerator", [4741.3906, 4706.4551, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1072.   _vehicle_187 = _this;
  1073.   _this setDir -39.717056;
  1074.   _this setPos [4741.3906, 4706.4551, 6.1035156e-005];
  1075. };
  1076.  
  1077.  
  1078. };
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