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- --//Some Scripts Of The Scripts In The GUI Are Not Made By Me, So Credits To Who Made Them//--
- --//Discord: https://discordapp.com/invite/d8q9sfQ//--
- local PirsonHx = Instance.new("ScreenGui")
- local FunctionsHolder = Instance.new("TextLabel")
- local FH_Hold = Instance.new("Frame")
- local FH_List = Instance.new("UIListLayout")
- local F_EditM4A1 = Instance.new("TextButton")
- local F_EditRemington870 = Instance.new("TextButton")
- local F_EditM9 = Instance.new("TextButton")
- local F_EditTaser = Instance.new("TextButton")
- local F_EditAK47 = Instance.new("TextButton")
- local F_RemoveDoors = Instance.new("TextButton")
- local F_GetTools = Instance.new("TextButton")
- local F_GetWeapons = Instance.new("TextButton")
- local F_GetBtools = Instance.new("TextButton")
- local CombatHolder = Instance.new("TextLabel")
- local CB_Hold = Instance.new("Frame")
- local CB_List = Instance.new("UIListLayout")
- local C_ClickArrest = Instance.new("TextButton")
- local C_KillAura = Instance.new("TextButton")
- local C_ArrestAll = Instance.new("TextButton")
- local C_Bypass = Instance.new("TextButton")
- local LocalPlayerHolder = Instance.new("TextLabel")
- local LP_Hold = Instance.new("Frame")
- local LP_List = Instance.new("UIListLayout")
- local L_NoClip = Instance.new("TextButton")
- local L_WalkSpeed = Instance.new("TextButton")
- local WSInput = Instance.new("TextBox")
- local L_Fly = Instance.new("TextButton")
- local L_JumpPower = Instance.new("TextButton")
- local JPInput = Instance.new("TextBox")
- local L_Godmode = Instance.new("TextButton")
- local TeleportsHolder = Instance.new("TextLabel")
- local TH_Hold = Instance.new("Frame")
- local T_CriminalCarSpawn = Instance.new("TextButton")
- local TH_List = Instance.new("UIListLayout")
- local T_GaurdCarSpawn = Instance.new("TextButton")
- local T_MainHall = Instance.new("TextButton")
- local T_Cafe = Instance.new("TextButton")
- local T_GaurdArmory = Instance.new("TextButton")
- local T_Yard = Instance.new("TextButton")
- local T_OutsidePrison = Instance.new("TextButton")
- local T_CriminalBase = Instance.new("TextButton")
- local UIName = Instance.new("TextLabel")
- local UIVersion = Instance.new("TextLabel")
- PirsonHx.Name = "PirsonHx"
- PirsonHx.Parent = game.CoreGui
- FunctionsHolder.Name = "FunctionsHolder"
- FunctionsHolder.Parent = PirsonHx
- FunctionsHolder.Active = true
- FunctionsHolder.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- FunctionsHolder.BorderSizePixel = 0
- FunctionsHolder.Position = UDim2.new(0.28359592, 0, 0.110701106, 0)
- FunctionsHolder.Size = UDim2.new(0, 229, 0, 31)
- FunctionsHolder.Font = Enum.Font.SourceSansBold
- FunctionsHolder.Text = "Functions"
- FunctionsHolder.TextColor3 = Color3.new(1, 1, 1)
- FunctionsHolder.TextSize = 16
- FH_Hold.Name = "FH_Hold"
- FH_Hold.Parent = FunctionsHolder
- FH_Hold.Active = true
- FH_Hold.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- FH_Hold.BackgroundTransparency = 0.55000001192093
- FH_Hold.BorderSizePixel = 0
- FH_Hold.Position = UDim2.new(0.0312086884, 0, 1, 0)
- FH_Hold.Size = UDim2.new(0, 215, 0, 219)
- FH_List.Name = "FH_List"
- FH_List.Parent = FH_Hold
- FH_List.HorizontalAlignment = Enum.HorizontalAlignment.Center
- FH_List.Padding = UDim.new(0, 3)
- F_EditM4A1.Name = "F_EditM4A1"
- F_EditM4A1.Parent = FH_Hold
- F_EditM4A1.BackgroundColor3 = Color3.new(1, 1, 1)
- F_EditM4A1.BackgroundTransparency = 1
- F_EditM4A1.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_EditM4A1.Size = UDim2.new(0, 200, 0, 21)
- F_EditM4A1.Font = Enum.Font.SourceSansBold
- F_EditM4A1.Text = "> Edit M4A1"
- F_EditM4A1.TextColor3 = Color3.new(1, 1, 1)
- F_EditM4A1.TextSize = 15
- F_EditM4A1.TextWrapped = true
- F_EditM4A1.TextXAlignment = Enum.TextXAlignment.Left
- F_EditRemington870.Name = "F_EditRemington870"
- F_EditRemington870.Parent = FH_Hold
- F_EditRemington870.BackgroundColor3 = Color3.new(1, 1, 1)
- F_EditRemington870.BackgroundTransparency = 1
- F_EditRemington870.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_EditRemington870.Size = UDim2.new(0, 200, 0, 21)
- F_EditRemington870.Font = Enum.Font.SourceSansBold
- F_EditRemington870.Text = "> Edit Remington 870"
- F_EditRemington870.TextColor3 = Color3.new(1, 1, 1)
- F_EditRemington870.TextSize = 15
- F_EditRemington870.TextWrapped = true
- F_EditRemington870.TextXAlignment = Enum.TextXAlignment.Left
- F_EditM9.Name = "F_EditM9"
- F_EditM9.Parent = FH_Hold
- F_EditM9.BackgroundColor3 = Color3.new(1, 1, 1)
- F_EditM9.BackgroundTransparency = 1
- F_EditM9.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_EditM9.Size = UDim2.new(0, 200, 0, 21)
- F_EditM9.Font = Enum.Font.SourceSansBold
- F_EditM9.Text = "> Edit M9"
- F_EditM9.TextColor3 = Color3.new(1, 1, 1)
- F_EditM9.TextSize = 15
- F_EditM9.TextWrapped = true
- F_EditM9.TextXAlignment = Enum.TextXAlignment.Left
- F_EditTaser.Name = "F_EditTaser"
- F_EditTaser.Parent = FH_Hold
- F_EditTaser.BackgroundColor3 = Color3.new(1, 1, 1)
- F_EditTaser.BackgroundTransparency = 1
- F_EditTaser.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_EditTaser.Size = UDim2.new(0, 200, 0, 21)
- F_EditTaser.Font = Enum.Font.SourceSansBold
- F_EditTaser.Text = "> Edit Taser"
- F_EditTaser.TextColor3 = Color3.new(1, 1, 1)
- F_EditTaser.TextSize = 15
- F_EditTaser.TextWrapped = true
- F_EditTaser.TextXAlignment = Enum.TextXAlignment.Left
- F_EditAK47.Name = "F_EditAK47"
- F_EditAK47.Parent = FH_Hold
- F_EditAK47.BackgroundColor3 = Color3.new(1, 1, 1)
- F_EditAK47.BackgroundTransparency = 1
- F_EditAK47.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_EditAK47.Size = UDim2.new(0, 200, 0, 21)
- F_EditAK47.Font = Enum.Font.SourceSansBold
- F_EditAK47.Text = "> Edit AK47"
- F_EditAK47.TextColor3 = Color3.new(1, 1, 1)
- F_EditAK47.TextSize = 15
- F_EditAK47.TextWrapped = true
- F_EditAK47.TextXAlignment = Enum.TextXAlignment.Left
- F_RemoveDoors.Name = "F_RemoveDoors"
- F_RemoveDoors.Parent = FH_Hold
- F_RemoveDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- F_RemoveDoors.BackgroundTransparency = 1
- F_RemoveDoors.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_RemoveDoors.Size = UDim2.new(0, 200, 0, 21)
- F_RemoveDoors.Font = Enum.Font.SourceSansBold
- F_RemoveDoors.Text = "> Remove Doors"
- F_RemoveDoors.TextColor3 = Color3.new(1, 1, 1)
- F_RemoveDoors.TextSize = 15
- F_RemoveDoors.TextWrapped = true
- F_RemoveDoors.TextXAlignment = Enum.TextXAlignment.Left
- F_GetTools.Name = "F_GetTools"
- F_GetTools.Parent = FH_Hold
- F_GetTools.BackgroundColor3 = Color3.new(1, 1, 1)
- F_GetTools.BackgroundTransparency = 1
- F_GetTools.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_GetTools.Size = UDim2.new(0, 200, 0, 21)
- F_GetTools.Font = Enum.Font.SourceSansBold
- F_GetTools.Text = "> Get Tools"
- F_GetTools.TextColor3 = Color3.new(1, 1, 1)
- F_GetTools.TextSize = 15
- F_GetTools.TextWrapped = true
- F_GetTools.TextXAlignment = Enum.TextXAlignment.Left
- F_GetWeapons.Name = "F_GetWeapons"
- F_GetWeapons.Parent = FH_Hold
- F_GetWeapons.BackgroundColor3 = Color3.new(1, 1, 1)
- F_GetWeapons.BackgroundTransparency = 1
- F_GetWeapons.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_GetWeapons.Size = UDim2.new(0, 200, 0, 21)
- F_GetWeapons.Font = Enum.Font.SourceSansBold
- F_GetWeapons.Text = "> Get Weapons"
- F_GetWeapons.TextColor3 = Color3.new(1, 1, 1)
- F_GetWeapons.TextSize = 15
- F_GetWeapons.TextWrapped = true
- F_GetWeapons.TextXAlignment = Enum.TextXAlignment.Left
- F_GetBtools.Name = "F_GetBtools"
- F_GetBtools.Parent = FH_Hold
- F_GetBtools.BackgroundColor3 = Color3.new(1, 1, 1)
- F_GetBtools.BackgroundTransparency = 1
- F_GetBtools.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- F_GetBtools.Size = UDim2.new(0, 200, 0, 21)
- F_GetBtools.Font = Enum.Font.SourceSansBold
- F_GetBtools.Text = "> Get Btools"
- F_GetBtools.TextColor3 = Color3.new(1, 1, 1)
- F_GetBtools.TextSize = 15
- F_GetBtools.TextWrapped = true
- F_GetBtools.TextXAlignment = Enum.TextXAlignment.Left
- CombatHolder.Name = "CombatHolder"
- CombatHolder.Parent = PirsonHx
- CombatHolder.Active = true
- CombatHolder.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- CombatHolder.BorderSizePixel = 0
- CombatHolder.Position = UDim2.new(0.503243744, 0, 0.110701106, 0)
- CombatHolder.Size = UDim2.new(0, 229, 0, 31)
- CombatHolder.Font = Enum.Font.SourceSansBold
- CombatHolder.Text = "Combat"
- CombatHolder.TextColor3 = Color3.new(1, 1, 1)
- CombatHolder.TextSize = 16
- CB_Hold.Name = "CB_Hold"
- CB_Hold.Parent = CombatHolder
- CB_Hold.Active = true
- CB_Hold.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- CB_Hold.BackgroundTransparency = 0.55000001192093
- CB_Hold.BorderSizePixel = 0
- CB_Hold.Position = UDim2.new(0.0312086884, 0, 1, 0)
- CB_Hold.Size = UDim2.new(0, 215, 0, 96)
- CB_List.Name = "CB_List"
- CB_List.Parent = CB_Hold
- CB_List.HorizontalAlignment = Enum.HorizontalAlignment.Center
- CB_List.Padding = UDim.new(0, 3)
- C_ClickArrest.Name = "C_ClickArrest"
- C_ClickArrest.Parent = CB_Hold
- C_ClickArrest.BackgroundColor3 = Color3.new(1, 1, 1)
- C_ClickArrest.BackgroundTransparency = 1
- C_ClickArrest.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- C_ClickArrest.Size = UDim2.new(0, 200, 0, 21)
- C_ClickArrest.Font = Enum.Font.SourceSansBold
- C_ClickArrest.Text = "> Click Arrest"
- C_ClickArrest.TextColor3 = Color3.new(1, 1, 1)
- C_ClickArrest.TextSize = 15
- C_ClickArrest.TextWrapped = true
- C_ClickArrest.TextXAlignment = Enum.TextXAlignment.Left
- C_KillAura.Name = "C_KillAura"
- C_KillAura.Parent = CB_Hold
- C_KillAura.BackgroundColor3 = Color3.new(1, 1, 1)
- C_KillAura.BackgroundTransparency = 1
- C_KillAura.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- C_KillAura.Size = UDim2.new(0, 200, 0, 21)
- C_KillAura.Font = Enum.Font.SourceSansBold
- C_KillAura.Text = "> Kill Aura (K)"
- C_KillAura.TextColor3 = Color3.new(1, 1, 1)
- C_KillAura.TextSize = 15
- C_KillAura.TextWrapped = true
- C_KillAura.TextXAlignment = Enum.TextXAlignment.Left
- C_ArrestAll.Name = "C_ArrestAll"
- C_ArrestAll.Parent = CB_Hold
- C_ArrestAll.BackgroundColor3 = Color3.new(1, 1, 1)
- C_ArrestAll.BackgroundTransparency = 1
- C_ArrestAll.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- C_ArrestAll.Size = UDim2.new(0, 200, 0, 21)
- C_ArrestAll.Font = Enum.Font.SourceSansBold
- C_ArrestAll.Text = "> Arrest All"
- C_ArrestAll.TextColor3 = Color3.new(1, 1, 1)
- C_ArrestAll.TextSize = 15
- C_ArrestAll.TextWrapped = true
- C_ArrestAll.TextXAlignment = Enum.TextXAlignment.Left
- C_Bypass.Name = "C_Bypass"
- C_Bypass.Parent = CB_Hold
- C_Bypass.BackgroundColor3 = Color3.new(1, 1, 1)
- C_Bypass.BackgroundTransparency = 1
- C_Bypass.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- C_Bypass.Size = UDim2.new(0, 200, 0, 21)
- C_Bypass.Font = Enum.Font.SourceSansBold
- C_Bypass.Text = "> Bypass (Arrest & Taser)"
- C_Bypass.TextColor3 = Color3.new(1, 1, 1)
- C_Bypass.TextSize = 15
- C_Bypass.TextWrapped = true
- C_Bypass.TextXAlignment = Enum.TextXAlignment.Left
- LocalPlayerHolder.Name = "LocalPlayerHolder"
- LocalPlayerHolder.Parent = PirsonHx
- LocalPlayerHolder.Active = true
- LocalPlayerHolder.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- LocalPlayerHolder.BorderSizePixel = 0
- LocalPlayerHolder.Position = UDim2.new(0.722891569, 0, 0.110701106, 0)
- LocalPlayerHolder.Size = UDim2.new(0, 229, 0, 31)
- LocalPlayerHolder.Font = Enum.Font.SourceSansBold
- LocalPlayerHolder.Text = "LocalPlayer"
- LocalPlayerHolder.TextColor3 = Color3.new(1, 1, 1)
- LocalPlayerHolder.TextSize = 16
- LP_Hold.Name = "LP_Hold"
- LP_Hold.Parent = LocalPlayerHolder
- LP_Hold.Active = true
- LP_Hold.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- LP_Hold.BackgroundTransparency = 0.55000001192093
- LP_Hold.BorderSizePixel = 0
- LP_Hold.Position = UDim2.new(0.0312086884, 0, 1, 0)
- LP_Hold.Size = UDim2.new(0, 215, 0, 120)
- LP_List.Name = "LP_List"
- LP_List.Parent = LP_Hold
- LP_List.HorizontalAlignment = Enum.HorizontalAlignment.Center
- LP_List.Padding = UDim.new(0, 3)
- L_NoClip.Name = "L_NoClip"
- L_NoClip.Parent = LP_Hold
- L_NoClip.BackgroundColor3 = Color3.new(1, 1, 1)
- L_NoClip.BackgroundTransparency = 1
- L_NoClip.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- L_NoClip.Size = UDim2.new(0, 200, 0, 21)
- L_NoClip.Font = Enum.Font.SourceSansBold
- L_NoClip.Text = "> NoClip"
- L_NoClip.TextColor3 = Color3.new(1, 1, 1)
- L_NoClip.TextSize = 15
- L_NoClip.TextWrapped = true
- L_NoClip.TextXAlignment = Enum.TextXAlignment.Left
- L_WalkSpeed.Name = "L_WalkSpeed"
- L_WalkSpeed.Parent = LP_Hold
- L_WalkSpeed.BackgroundColor3 = Color3.new(1, 1, 1)
- L_WalkSpeed.BackgroundTransparency = 1
- L_WalkSpeed.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- L_WalkSpeed.Size = UDim2.new(0, 200, 0, 21)
- L_WalkSpeed.Font = Enum.Font.SourceSansBold
- L_WalkSpeed.Text = "> Walk Speed"
- L_WalkSpeed.TextColor3 = Color3.new(1, 1, 1)
- L_WalkSpeed.TextSize = 15
- L_WalkSpeed.TextWrapped = true
- L_WalkSpeed.TextXAlignment = Enum.TextXAlignment.Left
- WSInput.Name = "WSInput"
- WSInput.Parent = L_WalkSpeed
- WSInput.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- WSInput.BackgroundTransparency = 0.60000002384186
- WSInput.BorderSizePixel = 0
- WSInput.Position = UDim2.new(0.709999979, 0, 0, 0)
- WSInput.Size = UDim2.new(0, 58, 0, 21)
- WSInput.Font = Enum.Font.SourceSansBold
- WSInput.PlaceholderColor3 = Color3.new(1, 1, 1)
- WSInput.Text = "100"
- WSInput.TextColor3 = Color3.new(1, 1, 1)
- WSInput.TextSize = 15
- WSInput.TextStrokeColor3 = Color3.new(1, 1, 1)
- L_Fly.Name = "L_Fly"
- L_Fly.Parent = LP_Hold
- L_Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- L_Fly.BackgroundTransparency = 1
- L_Fly.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- L_Fly.Size = UDim2.new(0, 200, 0, 21)
- L_Fly.Font = Enum.Font.SourceSansBold
- L_Fly.Text = "> Fly (E)"
- L_Fly.TextColor3 = Color3.new(1, 1, 1)
- L_Fly.TextSize = 15
- L_Fly.TextWrapped = true
- L_Fly.TextXAlignment = Enum.TextXAlignment.Left
- L_JumpPower.Name = "L_JumpPower"
- L_JumpPower.Parent = LP_Hold
- L_JumpPower.BackgroundColor3 = Color3.new(1, 1, 1)
- L_JumpPower.BackgroundTransparency = 1
- L_JumpPower.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- L_JumpPower.Size = UDim2.new(0, 200, 0, 21)
- L_JumpPower.Font = Enum.Font.SourceSansBold
- L_JumpPower.Text = "> Jump Power"
- L_JumpPower.TextColor3 = Color3.new(1, 1, 1)
- L_JumpPower.TextSize = 15
- L_JumpPower.TextWrapped = true
- L_JumpPower.TextXAlignment = Enum.TextXAlignment.Left
- JPInput.Name = "JPInput"
- JPInput.Parent = L_JumpPower
- JPInput.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- JPInput.BackgroundTransparency = 0.60000002384186
- JPInput.BorderSizePixel = 0
- JPInput.Position = UDim2.new(0.709999979, 0, 0, 0)
- JPInput.Size = UDim2.new(0, 58, 0, 21)
- JPInput.Font = Enum.Font.SourceSansBold
- JPInput.PlaceholderColor3 = Color3.new(1, 1, 1)
- JPInput.Text = "100"
- JPInput.TextColor3 = Color3.new(1, 1, 1)
- JPInput.TextSize = 15
- JPInput.TextStrokeColor3 = Color3.new(1, 1, 1)
- L_Godmode.Name = "L_Godmode"
- L_Godmode.Parent = LP_Hold
- L_Godmode.BackgroundColor3 = Color3.new(1, 1, 1)
- L_Godmode.BackgroundTransparency = 1
- L_Godmode.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- L_Godmode.Size = UDim2.new(0, 200, 0, 21)
- L_Godmode.Font = Enum.Font.SourceSansBold
- L_Godmode.Text = "> Godmode"
- L_Godmode.TextColor3 = Color3.new(1, 1, 1)
- L_Godmode.TextSize = 15
- L_Godmode.TextWrapped = true
- L_Godmode.TextXAlignment = Enum.TextXAlignment.Left
- TeleportsHolder.Name = "TeleportsHolder"
- TeleportsHolder.Parent = PirsonHx
- TeleportsHolder.Active = true
- TeleportsHolder.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- TeleportsHolder.BorderSizePixel = 0
- TeleportsHolder.Position = UDim2.new(0.0639481023, 0, 0.110701106, 0)
- TeleportsHolder.Size = UDim2.new(0, 229, 0, 31)
- TeleportsHolder.Font = Enum.Font.SourceSansBold
- TeleportsHolder.Text = "Teleports"
- TeleportsHolder.TextColor3 = Color3.new(1, 1, 1)
- TeleportsHolder.TextSize = 16
- TH_Hold.Name = "TH_Hold"
- TH_Hold.Parent = TeleportsHolder
- TH_Hold.Active = true
- TH_Hold.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- TH_Hold.BackgroundTransparency = 0.55000001192093
- TH_Hold.BorderSizePixel = 0
- TH_Hold.Position = UDim2.new(0.0312086884, 0, 1, 0)
- TH_Hold.Size = UDim2.new(0, 215, 0, 199)
- T_CriminalCarSpawn.Name = "T_CriminalCarSpawn"
- T_CriminalCarSpawn.Parent = TH_Hold
- T_CriminalCarSpawn.BackgroundColor3 = Color3.new(1, 1, 1)
- T_CriminalCarSpawn.BackgroundTransparency = 1
- T_CriminalCarSpawn.BorderSizePixel = 0
- T_CriminalCarSpawn.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_CriminalCarSpawn.Size = UDim2.new(0, 200, 0, 21)
- T_CriminalCarSpawn.AutoButtonColor = false
- T_CriminalCarSpawn.Font = Enum.Font.SourceSansBold
- T_CriminalCarSpawn.Text = "> Criminal Car Spawn"
- T_CriminalCarSpawn.TextColor3 = Color3.new(1, 1, 1)
- T_CriminalCarSpawn.TextSize = 15
- T_CriminalCarSpawn.TextWrapped = true
- T_CriminalCarSpawn.TextXAlignment = Enum.TextXAlignment.Left
- TH_List.Name = "TH_List"
- TH_List.Parent = TH_Hold
- TH_List.HorizontalAlignment = Enum.HorizontalAlignment.Center
- TH_List.Padding = UDim.new(0, 3)
- T_GaurdCarSpawn.Name = "T_GaurdCarSpawn"
- T_GaurdCarSpawn.Parent = TH_Hold
- T_GaurdCarSpawn.BackgroundColor3 = Color3.new(1, 1, 1)
- T_GaurdCarSpawn.BackgroundTransparency = 1
- T_GaurdCarSpawn.BorderSizePixel = 0
- T_GaurdCarSpawn.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_GaurdCarSpawn.Size = UDim2.new(0, 200, 0, 21)
- T_GaurdCarSpawn.AutoButtonColor = false
- T_GaurdCarSpawn.Font = Enum.Font.SourceSansBold
- T_GaurdCarSpawn.Text = "> Gaurd Car Spawn"
- T_GaurdCarSpawn.TextColor3 = Color3.new(1, 1, 1)
- T_GaurdCarSpawn.TextSize = 15
- T_GaurdCarSpawn.TextWrapped = true
- T_GaurdCarSpawn.TextXAlignment = Enum.TextXAlignment.Left
- T_MainHall.Name = "T_MainHall"
- T_MainHall.Parent = TH_Hold
- T_MainHall.BackgroundColor3 = Color3.new(1, 1, 1)
- T_MainHall.BackgroundTransparency = 1
- T_MainHall.BorderSizePixel = 0
- T_MainHall.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_MainHall.Size = UDim2.new(0, 200, 0, 21)
- T_MainHall.AutoButtonColor = false
- T_MainHall.Font = Enum.Font.SourceSansBold
- T_MainHall.Text = "> Main Hall"
- T_MainHall.TextColor3 = Color3.new(1, 1, 1)
- T_MainHall.TextSize = 15
- T_MainHall.TextWrapped = true
- T_MainHall.TextXAlignment = Enum.TextXAlignment.Left
- T_Cafe.Name = "T_Cafe"
- T_Cafe.Parent = TH_Hold
- T_Cafe.BackgroundColor3 = Color3.new(1, 1, 1)
- T_Cafe.BackgroundTransparency = 1
- T_Cafe.BorderSizePixel = 0
- T_Cafe.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_Cafe.Size = UDim2.new(0, 200, 0, 21)
- T_Cafe.AutoButtonColor = false
- T_Cafe.Font = Enum.Font.SourceSansBold
- T_Cafe.Text = "> Cafe"
- T_Cafe.TextColor3 = Color3.new(1, 1, 1)
- T_Cafe.TextSize = 15
- T_Cafe.TextWrapped = true
- T_Cafe.TextXAlignment = Enum.TextXAlignment.Left
- T_GaurdArmory.Name = "T_GaurdArmory"
- T_GaurdArmory.Parent = TH_Hold
- T_GaurdArmory.BackgroundColor3 = Color3.new(1, 1, 1)
- T_GaurdArmory.BackgroundTransparency = 1
- T_GaurdArmory.BorderSizePixel = 0
- T_GaurdArmory.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_GaurdArmory.Size = UDim2.new(0, 200, 0, 21)
- T_GaurdArmory.AutoButtonColor = false
- T_GaurdArmory.Font = Enum.Font.SourceSansBold
- T_GaurdArmory.Text = "> Gaurd Armory"
- T_GaurdArmory.TextColor3 = Color3.new(1, 1, 1)
- T_GaurdArmory.TextSize = 15
- T_GaurdArmory.TextWrapped = true
- T_GaurdArmory.TextXAlignment = Enum.TextXAlignment.Left
- T_Yard.Name = "T_Yard"
- T_Yard.Parent = TH_Hold
- T_Yard.BackgroundColor3 = Color3.new(1, 1, 1)
- T_Yard.BackgroundTransparency = 1
- T_Yard.BorderSizePixel = 0
- T_Yard.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_Yard.Size = UDim2.new(0, 200, 0, 21)
- T_Yard.AutoButtonColor = false
- T_Yard.Font = Enum.Font.SourceSansBold
- T_Yard.Text = "> Yard"
- T_Yard.TextColor3 = Color3.new(1, 1, 1)
- T_Yard.TextSize = 15
- T_Yard.TextWrapped = true
- T_Yard.TextXAlignment = Enum.TextXAlignment.Left
- T_OutsidePrison.Name = "T_OutsidePrison"
- T_OutsidePrison.Parent = TH_Hold
- T_OutsidePrison.BackgroundColor3 = Color3.new(1, 1, 1)
- T_OutsidePrison.BackgroundTransparency = 1
- T_OutsidePrison.BorderSizePixel = 0
- T_OutsidePrison.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_OutsidePrison.Size = UDim2.new(0, 200, 0, 21)
- T_OutsidePrison.AutoButtonColor = false
- T_OutsidePrison.Font = Enum.Font.SourceSansBold
- T_OutsidePrison.Text = "> Outside Prison"
- T_OutsidePrison.TextColor3 = Color3.new(1, 1, 1)
- T_OutsidePrison.TextSize = 15
- T_OutsidePrison.TextWrapped = true
- T_OutsidePrison.TextXAlignment = Enum.TextXAlignment.Left
- T_CriminalBase.Name = "T_CriminalBase"
- T_CriminalBase.Parent = TH_Hold
- T_CriminalBase.BackgroundColor3 = Color3.new(1, 1, 1)
- T_CriminalBase.BackgroundTransparency = 1
- T_CriminalBase.BorderSizePixel = 0
- T_CriminalBase.Position = UDim2.new(0.0325581394, 0, 0.0452261306, 0)
- T_CriminalBase.Size = UDim2.new(0, 200, 0, 21)
- T_CriminalBase.AutoButtonColor = false
- T_CriminalBase.Font = Enum.Font.SourceSansBold
- T_CriminalBase.Text = "> Criminal Base"
- T_CriminalBase.TextColor3 = Color3.new(1, 1, 1)
- T_CriminalBase.TextSize = 15
- T_CriminalBase.TextWrapped = true
- T_CriminalBase.TextXAlignment = Enum.TextXAlignment.Left
- UIName.Name = "UIName"
- UIName.Parent = PirsonHx
- UIName.Active = true
- UIName.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- UIName.BackgroundTransparency = 1
- UIName.BorderSizePixel = 0
- UIName.Position = UDim2.new(0.413345695, 0, 0.0129151288, 0)
- UIName.Size = UDim2.new(0, 159, 0, 36)
- UIName.Font = Enum.Font.SourceSans
- UIName.Text = "PrisonHx"
- UIName.TextColor3 = Color3.new(1, 1, 1)
- UIName.TextSize = 40
- UIVersion.Name = "UIVersion"
- UIVersion.Parent = PirsonHx
- UIVersion.Active = true
- UIVersion.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- UIVersion.BackgroundTransparency = 1
- UIVersion.BorderSizePixel = 0
- UIVersion.Position = UDim2.new(0.539388359, 0, 0.0405904055, 0)
- UIVersion.Size = UDim2.new(0, 51, 0, 21)
- UIVersion.Font = Enum.Font.SourceSans
- UIVersion.Text = "V1.0"
- UIVersion.TextColor3 = Color3.new(1, 1, 1)
- UIVersion.TextSize = 20
- local PirsonHx = game.CoreGui.PirsonHx
- local TeleportsHolder = PirsonHx.TeleportsHolder
- local TH_Hold = TeleportsHolder.TH_Hold
- local FunctionsHolder = PirsonHx.FunctionsHolder
- local FH_Hold = FunctionsHolder.FH_Hold
- local CombatHolder = PirsonHx.CombatHolder
- local CB_Hold = CombatHolder.CB_Hold
- local LocalPlayerHolder = PirsonHx.LocalPlayerHolder
- local LP_Hold = LocalPlayerHolder.LP_Hold
- local BlurEffect = Instance.new('BlurEffect', game.Lighting)
- --//Variables//--
- local UI_Open = true
- local UI_Elements = {TeleportsHolder, FunctionsHolder, CombatHolder, LocalPlayerHolder}
- local ipit = game:GetService("UserInputService")
- game.Lighting.Blur.Enabled = true
- pcall(function() local starterGui = game:GetService('StarterGui') starterGui:SetCore("TopbarEnabled", false) end)
- --//Other - Functions//--
- TeleportsHolder.Draggable = true
- FunctionsHolder.Draggable = true
- CombatHolder.Draggable = true
- LocalPlayerHolder.Draggable = true
- ipit.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode.RightShift then
- if UI_Open == true then
- for i, v in pairs(UI_Elements) do
- if v.ClassName == "TextLabel" then
- v.Visible = false
- end
- end
- game.Lighting.Blur.Enabled = false
- pcall(function() local starterGui = game:GetService('StarterGui') starterGui:SetCore("TopbarEnabled", true) end)
- PirsonHx.UIName.Visible = false
- PirsonHx.UIVersion.Visible = false
- wait(.2)
- UI_Open = false
- elseif UI_Open == false then
- for i, v in pairs(UI_Elements) do
- if v.ClassName == "TextLabel" then
- v.Visible = true
- end
- end
- game.Lighting.Blur.Enabled = true
- pcall(function() local starterGui = game:GetService('StarterGui') starterGui:SetCore("TopbarEnabled", false) end)
- PirsonHx.UIName.Visible = true
- PirsonHx.UIVersion.Visible = true
- wait(.2)
- UI_Open = true
- end
- end
- end)
- function singleClick(btn)
- btn.TextColor3 = Color3.new(0, 255, 0)
- wait(.3)
- btn.TextColor3 = Color3.new(255,255,255)
- end
- function longClick(btn)
- btn.TextColor3 = Color3.new(0, 255, 0)
- end
- --//Color - Functions//--
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0 counter1 = 0
- local TH_Color = coroutine.wrap(function() while wait()do TeleportsHolder.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) counter = counter + 0.005 end end)
- local FH_Color = coroutine.wrap(function() while wait()do FunctionsHolder.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) end end)
- local CB_Color = coroutine.wrap(function() while wait()do CombatHolder.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) end end)
- local LP_Color = coroutine.wrap(function() while wait()do LocalPlayerHolder.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) end end)
- local N_Color = coroutine.wrap(function() while wait()do PirsonHx.UIName.TextColor3 = Color3.fromHSV(zigzag(counter),1,1) end end)
- TH_Color()
- FH_Color()
- CB_Color()
- LP_Color()
- N_Color()
- --//Functions - Combat//--
- CB_Hold.C_ClickArrest.MouseButton1Click:Connect(function()
- longClick(CB_Hold.C_ClickArrest)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- CB_Hold.C_KillAura.MouseButton1Click:Connect(function()
- singleClick(CB_Hold.C_KillAura)
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- killAura = false
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- print('Doing the action : ' .. actionName)
- if inputState == Enum.UserInputState.Begin then
- if killAura == true then
- killAura = false
- else
- killAura = true
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.K)
- while wait() do
- if killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- CB_Hold.C_ArrestAll.MouseButton1Click:Connect(function()
- singleClick(CB_Hold.C_ArrestAll)
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- CB_Hold.C_Bypass.MouseButton1Click:Connect(function()
- singleClick(CB_Hold.C_Bypass)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- end)
- --//Functions - LocalPlayer//--
- _G.GodMode = false
- LP_Hold.L_Godmode.MouseButton1Click:Connect(function()
- if _G.GodMode == false then
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- wait(.5)
- LP_Hold.L_Godmode.TextColor3 = Color3.new(0, 255, 0)
- _G.GodMode = true
- elseif _G.GodMode == true then
- lplayer.Character.Humanoid.Health = 0
- local a1 = Instance.new("Model", workspace)
- local a2 = Instance.new("Part", a1)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- game.Players.LocalPlayer.Character = a1
- a3.Health=0
- wait(.5)
- LP_Hold.L_Godmode.TextColor3 = Color3.new(255, 255, 255)
- _G.GodMode = false
- end
- end)
- LP_Hold.L_JumpPower.MouseButton1Click:Connect(function()
- singleClick(LP_Hold.L_JumpPower)
- if LP_Hold.L_JumpPower.JPInput.Text ~= "" or LP_Hold.L_JumpPower.JPInput.Text ~= " " then
- LP_Hold.L_JumpPower.JPInput.Text = "100"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(LP_Hold.L_JumpPower.JPInput.Text)
- else
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(LP_Hold.L_JumpPower.JPInput.Text)
- end
- end)
- LP_Hold.L_NoClip.MouseButton1Click:Connect(function()
- singleClick(LP_Hold.L_NoClip)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- LP_Hold.L_WalkSpeed.MouseButton1Click:Connect(function()
- singleClick(LP_Hold.L_WalkSpeed)
- if LP_Hold.L_WalkSpeed.WSInput.Text ~= "" or LP_Hold.L_WalkSpeed.WSInput.Text ~= " " then
- LP_Hold.L_WalkSpeed.WSInput.Text = "100"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(LP_Hold.L_WalkSpeed.WSInput.Text)
- else
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(LP_Hold.L_WalkSpeed.WSInput.Text)
- end
- end)
- LP_Hold.L_Fly.MouseButton1Click:Connect(function()
- longClick(LP_Hold.L_Fly)
- loadstring(game:HttpGet('https://pastebin.com/raw/C58c6NnB', true))()
- end)
- --//Functions - Functions//--
- FH_Hold.F_EditM4A1.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_EditM4A1)
- if game.Players.LocalPlayer.Backpack:FindFirstChild('M4A1') then
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M4A1")
- local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["Damage"] = math.huge
- GunStats["MaxAmmo"] = math.huge
- GunStats["StoredAmmo"] = math.huge
- GunStats["CurrentAmmo"] = math.huge
- GunStats["FireRate"] = 0.02
- GunStats["Range"] = math.huge
- GunStats["ReloadTime"] = 0.02
- GunStats["Bullets"] = 10
- GunStats["Spread"] = 1
- else
- print('PrisonHx - [EditM4A1]: Weapon needs to be in backpack and not equipped!!!')
- warn('PrisonHx - [EditM4A1]: Weapon needs to be in backpack and not equipped!!!')
- error('PrisonHx - [EditM4A1]: Weapon needs to be in backpack and not equipped!!!')
- end
- end)
- FH_Hold.F_EditRemington870.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_EditRemington870)
- if game.Players.LocalPlayer.Backpack:FindFirstChild('Remington 870') then
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("Remington 870")
- local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["Damage"] = math.huge
- GunStats["MaxAmmo"] = math.huge
- GunStats["StoredAmmo"] = math.huge
- GunStats["CurrentAmmo"] = math.huge
- GunStats["FireRate"] = 0.02
- GunStats["AutoFire"] = true
- GunStats["Range"] = math.huge
- GunStats["ReloadTime"] = 0.02
- GunStats["Bullets"] = 10
- GunStats["Spread"] = 1
- else
- print('PrisonHx - [EditRemington870]: Weapon needs to be in backpack and not equipped!!!')
- warn('PrisonHx - [EditRemington870]: Weapon needs to be in backpack and not equipped!!!')
- error('PrisonHx - [EditRemington870]: Weapon needs to be in backpack and not equipped!!!')
- end
- end)
- FH_Hold.F_EditM9.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_EditM9)
- if game.Players.LocalPlayer.Backpack:FindFirstChild('M9') then
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M9")
- local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["Damage"] = math.huge
- GunStats["MaxAmmo"] = math.huge
- GunStats["StoredAmmo"] = math.huge
- GunStats["CurrentAmmo"] = math.huge
- GunStats["FireRate"] = 0.02
- GunStats["AutoFire"] = true
- GunStats["Range"] = math.huge
- GunStats["ReloadTime"] = 0.02
- GunStats["Bullets"] = 10
- GunStats["Spread"] = 1
- else
- print('PrisonHx - [EditM9]: Weapon needs to be in backpack and not equipped!!!')
- warn('PrisonHx - [EditM9]: Weapon needs to be in backpack and not equipped!!!')
- error('PrisonHx - [EditM9]: Weapon needs to be in backpack and not equipped!!!')
- end
- end)
- FH_Hold.F_EditTaser.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_EditTaser)
- if game.Players.LocalPlayer.Backpack:FindFirstChild('Taser') then
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("Taser")
- local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["MaxAmmo"] = math.huge
- GunStats["CurrentAmmo"] = math.huge
- GunStats["Range"] = math.huge
- GunStats["Spread"] = 1
- GunStats["ReloadTime"] = 0.02
- GunStats["Bullets"] = 10
- else
- print('PrisonHx - [EditTaser]: Weapon needs to be in backpack and not equipped!!!')
- warn('PrisonHx - [EditTaser]: Weapon needs to be in backpack and not equipped!!!')
- error('PrisonHx - [EditTaser]: Weapon needs to be in backpack and not equipped!!!')
- end
- end)
- FH_Hold.F_EditAK47.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_EditAK47)
- if game.Players.LocalPlayer.Backpack:FindFirstChild('AK-47') then
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("AK-47")
- local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["Damage"] = math.huge
- GunStats["MaxAmmo"] = math.huge
- GunStats["StoredAmmo"] = math.huge
- GunStats["CurrentAmmo"] = math.huge
- GunStats["FireRate"] = 0.02
- GunStats["Range"] = math.huge
- GunStats["ReloadTime"] = 0.02
- GunStats["Bullets"] = 10
- GunStats["Spread"] = 1
- else
- print('PrisonHx - [EditAK47]: Weapon needs to be in backpack and not equipped!!!')
- warn('PrisonHx - [EditAK47]: Weapon needs to be in backpack and not equipped!!!')
- error('PrisonHx - [EditAK47]: Weapon needs to be in backpack and not equipped!!!')
- end
- end)
- FH_Hold.F_RemoveDoors.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_RemoveDoors)
- game.Workspace.Doors:Destroy()
- end)
- FH_Hold.F_GetTools.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_GetTools)
- local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- FH_Hold.F_GetWeapons.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_GetWeapons)
- local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
- for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- end
- end
- end
- end)
- FH_Hold.F_GetBtools.MouseButton1Click:Connect(function()
- singleClick(FH_Hold.F_GetBtools)
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- --//Functions - Teleports//--
- TH_Hold.T_Cafe.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_Cafe)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(920.159363, 99.9899597, 2324.98804))
- end)
- TH_Hold.T_CriminalBase.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_CriminalBase)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-927.690796, 94.1287842, 2065.896))
- end)
- TH_Hold.T_CriminalCarSpawn.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_CriminalCarSpawn)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-914.77478, 95.1273117, 2157.39209))
- end)
- TH_Hold.T_GaurdArmory.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_GaurdArmory)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(836.878357, 99.9900055, 2263.08765))
- end)
- TH_Hold.T_GaurdCarSpawn.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_GaurdCarSpawn)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(587.64978, 98.2000275, 2504.70703))
- end)
- TH_Hold.T_MainHall.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_MainHall)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(912.047729, 99.9900055, 2366.17798))
- end)
- TH_Hold.T_OutsidePrison.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_OutsidePrison)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(466.135406, 98.0399399, 2222.07495))
- end)
- TH_Hold.T_Yard.MouseButton1Click:Connect(function()
- singleClick(TH_Hold.T_Yard)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(798.367188, 97.9999466, 2471.66431))
- end)
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