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- Change ForceStartingWeapon or ForceStartingCurse to the corresponding number in your save file, the weapon will always forcefully spawn in Crusades. Ignore hex values and just enter the decimal value (i.e. 102 for the Merciless Axe.)
- Sword = 0,
- Sword_Poison = 1,
- Sword_Critical = 2,
- Sword_Healing = 3,
- Sword_Fervour = 4,
- Sword_Godly = 5,
- Sword_Nercomancy = 6,
- Axe = 100, // 0x00000064
- Axe_Poison = 101, // 0x00000065
- Axe_Critical = 102, // 0x00000066
- Axe_Healing = 103, // 0x00000067
- Axe_Fervour = 104, // 0x00000068
- Axe_Godly = 105, // 0x00000069
- Axe_Nercomancy = 106, // 0x0000006A
- Hammer = 200, // 0x000000C8
- Hammer_Poison = 201, // 0x000000C9
- Hammer_Critical = 202, // 0x000000CA
- Hammer_Healing = 203, // 0x000000CB
- Hammer_Fervour = 204, // 0x000000CC
- Hammer_Godly = 205, // 0x000000CD
- Hammer_Nercomancy = 206, // 0x000000CE
- Dagger = 300, // 0x0000012C
- Dagger_Poison = 301, // 0x0000012D
- Dagger_Critical = 302, // 0x0000012E
- Dagger_Healing = 303, // 0x0000012F
- Dagger_Fervour = 304, // 0x00000130
- Dagger_Godly = 305, // 0x00000131
- Dagger_Nercomancy = 306, // 0x00000132
- Gauntlet = 400, // 0x00000190
- Gauntlet_Poison = 401, // 0x00000191
- Gauntlet_Critical = 402, // 0x00000192
- Gauntlet_Healing = 403, // 0x00000193
- Gauntlet_Fervour = 404, // 0x00000194
- Gauntlet_Godly = 405, // 0x00000195
- Gauntlet_Nercomancy = 406, // 0x00000196
- Tentacles = 500, // 0x000001F4
- Tentacles_Backwards = 501, // 0x000001F5
- Tentacles_Long = 502, // 0x000001F6
- Tentacles_Circular = 503, // 0x000001F7
- Tentacles_Ice = 504, // 0x000001F8
- Tentacles_Necromancy = 505, // 0x000001F9
- EnemyBlast = 600, // 0x00000258
- EnemyBlast_DeflectsProjectiles = 601, // 0x00000259
- EnemyBlast_Ice = 602, // 0x0000025A
- EnemyBlast_Poison = 603, // 0x0000025B
- ProjectileAOE = 700, // 0x000002BC
- ProjectileAOE_ExplosiveImpact = 701, // 0x000002BD
- ProjectileAOE_BiggerRadius = 702, // 0x000002BE
- ProjectileAOE_GoopTrail = 703, // 0x000002BF
- ProjectileAOE_Charm = 704, // 0x000002C0
- Fireball = 800, // 0x00000320
- Fireball_Swarm = 801, // 0x00000321
- Fireball_Backwards = 802, // 0x00000322
- Fireball_Triple = 803, // 0x00000323
- Fireball_Charm = 804, // 0x00000324
- MegaSlash = 900, // 0x00000384
- MegaSlash_DeflectsBullets = 901, // 0x00000385
- MegaSlash_Necromancy = 902, // 0x00000386
- MegaSlash_Ice = 903, // 0x00000387
- MegaSlash_Charm = 904, // 0x00000388
- None = 9999, // 0x0000270F
- Invalid = 99999, // 0x0001869F
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