kaualima12

Star Platinum (Noob)

Mar 1st, 2020
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  1. ----I updated this script for fix some lags of script well not made by me----
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4.  
  5. local Player,game,owner = owner,game
  6.  
  7. local RealPlayer = Player
  8.  
  9. do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  10.  
  11. wait(0.2)
  12.  
  13. function TakeDamage(hum, dmg)
  14. hum:TakeDamage(dmg)
  15. end
  16. plr = game.Players.LocalPlayer
  17. repeat
  18. wait(0.4)
  19. until plr.Character
  20. chr = plr.Character
  21. human = chr:FindFirstChild("Humanoid")
  22. human.MaxHealth, human.Health = math.huge, math.huge
  23. mouse = plr:GetMouse()
  24. cam = workspace.CurrentCamera
  25. selected = false
  26. equipd = false
  27. tors = chr.Torso
  28. rarm = chr["Right Arm"]
  29. larm = chr["Left Arm"]
  30. rleg = chr["Right Leg"]
  31. lleg = chr["Left Leg"]
  32. hrp = chr.HumanoidRootPart
  33. hed = chr.Head
  34. anim = human.Animator
  35. activu = false
  36. appeared = false
  37. animpose = nil
  38. POSU = false
  39. local wherto = hrp
  40. local addcfr = CFrame.new(0, 0, 0)
  41. Heartbeat = Instance.new("BindableEvent")
  42. Heartbeat.Name = "Heartbeat"
  43. Heartbeat.Parent = script
  44. frame = 0.03333333333333333
  45. tf = 0
  46. game:GetService("RunService").Heartbeat:connect(function(s, p)
  47. tf = tf + s
  48. if tf >= frame then
  49. for i = 1, math.floor(tf / frame) do
  50. Heartbeat:Fire()
  51. end
  52. tf = tf - frame * math.floor(tf / frame)
  53. end
  54. end)
  55. function swait(num)
  56. if num == 0 or num == nil then
  57. Heartbeat.Event:wait()
  58. else
  59. for i = 1, num do
  60. Heartbeat.Event:wait()
  61. end
  62. end
  63. end
  64. tool = Instance.new("Tool")
  65. tool.CanBeDropped = false
  66. tool.RequiresHandle = false
  67. tool.TextureId = "rbxassetid://291302154"
  68. tool.ToolTip = "NANI"
  69. tool.Name = "AAAAAAAAAAAAAA"
  70. tool.Parent = plr.Backpack
  71. modz = Instance.new("Model")
  72. modz.Name = "efx"
  73. modz.Parent = chr
  74. ZANOOB = Instance.new("Model")
  75. ZANOOB.Name = "THE NOOB"
  76. ZANOOB.Parent = chr
  77. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  78. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  79. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  80. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  81. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  82. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  83. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  84. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  85. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  86. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  87. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  88. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  89. RS = tors:FindFirstChild("Right Shoulder")
  90. LS = tors:FindFirstChild("Left Shoulder")
  91. RH = tors:FindFirstChild("Right Hip")
  92. LH = tors:FindFirstChild("Left Hip")
  93. RJ = hrp:FindFirstChild("RootJoint")
  94. N = tors:FindFirstChild("Neck")
  95. cf = CFrame.new
  96. ang = CFrame.Angles
  97. rd = math.rad
  98. rd2 = math.random
  99. function nooutline(p)
  100. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  101. end
  102. function makepart(color, name, reflec, mater, parnt, cfram)
  103. local port = Instance.new("Part")
  104. port.BrickColor = BrickColor.new(color)
  105. port.Name = name
  106. port.Transparency = 1
  107. nooutline(port)
  108. port.Reflectance = reflec
  109. port.Material = mater
  110. port.Anchored = false
  111. port.CanCollide = false
  112. port.Locked = true
  113. port.Size = Vector3.new(0.2, 0.2, 0.2)
  114. port.Parent = parnt
  115. return port
  116. end
  117. function makemesh(meshtype, scale, meshid, parent)
  118. local mes = Instance.new("SpecialMesh")
  119. mes.MeshType = meshtype
  120. mes.Scale = scale
  121. if meshtype == "FileMesh" then
  122. mes.MeshId = meshid
  123. end
  124. mes.Parent = parent
  125. return mes
  126. end
  127. function makemotor(parent, p0, p1, c0, c1)
  128. swait()
  129. local wel = Instance.new("Motor6D")
  130. wel.Part0 = p0
  131. wel.Part1 = p1
  132. wel.C0 = c0
  133. if c1 ~= nil then
  134. wel.C1 = c1
  135. end
  136. wel.Parent = parent
  137. return wel
  138. end
  139. local konodioda = Instance.new("Sound")
  140. konodioda.SoundId = "rbxassetid://276263776"
  141. konodioda.Volume = 3.5
  142. konodioda.Parent = hrp
  143. local bast = Instance.new("Sound")
  144. bast.SoundId = "rbxassetid://616576465"
  145. bast.Volume = 0.5
  146. bast.Parent = hrp
  147. local zaworld = Instance.new("Sound")
  148. zaworld.SoundId = "rbxassetid://616576400"
  149. zaworld.Volume = 0.8
  150. zaworld.Parent = hrp
  151. local wry = Instance.new("Sound")
  152. wry.SoundId = "rbxassetid://721590903"
  153. wry.Volume = 2.75
  154. wry.Parent = hrp
  155. function animo(yep)
  156. if yep == true then
  157. anim.Parent = human
  158. chr.Animate.Disabled = false
  159. elseif yep == false then
  160. chr.Animate.Disabled = true
  161. anim.Parent = nil
  162. end
  163. end
  164. animo(false)
  165. function lerpz(joint, prop, cfrmz, alp)
  166. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  167. end
  168. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. function resetlerp(whoever)
  179. if whoever == nil then
  180. RJ.C0 = RJC0
  181. RJ.C1 = RJC1
  182. N.C0 = NC0
  183. N.C1 = NC1
  184. RS.C0 = RSC0
  185. RS.C1 = RSC1
  186. LS.C0 = LSC0
  187. LS.C1 = LSC1
  188. RH.C0 = RHC0
  189. RH.C1 = RHC1
  190. LH.C0 = LHC0
  191. LH.C1 = LHC1
  192. elseif whoever ~= nil then
  193. nRJ.C0 = RJC0
  194. nRJ.C1 = RJC1
  195. nN.C0 = NC0
  196. nN.C1 = NC1
  197. nRS.C0 = RSC0
  198. nRS.C1 = RSC1
  199. nLS.C0 = LSC0
  200. nLS.C1 = LSC1
  201. nRH.C0 = RHC0
  202. nRH.C1 = RHC1
  203. nLH.C0 = LHC0
  204. nLH.C1 = LHC1
  205. end
  206. end
  207. function STANDO(cfr)
  208. local rooto = Instance.new("Part")
  209. nooutline(rooto)
  210. rooto.Name = "HumanoidRootPart"
  211. rooto.Anchored = true
  212. rooto.CFrame = cfr
  213. rooto.Size = Vector3.new(2, 2, 1)
  214. rooto.CanCollide = false
  215. rooto.Locked = true
  216. rooto.Transparency = 1
  217. rooto.Parent = ZANOOB
  218. local head = Instance.new("Part")
  219. nooutline(head)
  220. head.Anchored = false
  221. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  222. head.Size = Vector3.new(2, 1, 1)
  223. head.BrickColor = BrickColor.new("Bright yellow")
  224. head.CanCollide = false
  225. head.Name = "Head"
  226. head.Locked = true
  227. head.Transparency = 1
  228. head.Parent = ZANOOB
  229. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  230. local headdecal = Instance.new("Decal")
  231. headdecal.Name = "face"
  232. headdecal.Texture = "rbxasset://textures/face.png"
  233. headdecal.Face = "Front"
  234. headdecal.Transparency = 1
  235. headdecal.Parent = head
  236. local torso = Instance.new("Part")
  237. nooutline(torso)
  238. torso.Name = "Torso"
  239. torso.Anchored = false
  240. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  241. torso.Size = Vector3.new(2, 1, 1)
  242. torso.BrickColor = BrickColor.new("Bright blue")
  243. torso.CanCollide = false
  244. torso.Transparency = 1
  245. torso.Locked = true
  246. torso.Parent = ZANOOB
  247. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  248. local leftarm = Instance.new("Part")
  249. nooutline(leftarm)
  250. leftarm.Anchored = false
  251. leftarm.Name = "Left Arm"
  252. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  253. leftarm.Size = Vector3.new(1, 2, 1)
  254. leftarm.BrickColor = BrickColor.new("Bright yellow")
  255. leftarm.CanCollide = false
  256. leftarm.Transparency = 1
  257. leftarm.Locked = true
  258. leftarm.Parent = ZANOOB
  259. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  260. local rightarm = Instance.new("Part")
  261. nooutline(rightarm)
  262. rightarm.Anchored = false
  263. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  264. rightarm.Name = "Right Arm"
  265. rightarm.Size = Vector3.new(1, 2, 1)
  266. rightarm.BrickColor = BrickColor.new("Bright yellow")
  267. rightarm.CanCollide = false
  268. rightarm.Locked = true
  269. rightarm.Transparency = 1
  270. rightarm.Parent = ZANOOB
  271. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  272. local leftleg = Instance.new("Part")
  273. nooutline(leftleg)
  274. leftleg.Anchored = false
  275. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  276. leftleg.Name = "Left Leg"
  277. leftleg.Size = Vector3.new(1, 2, 1)
  278. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  279. leftleg.CanCollide = false
  280. leftleg.Transparency = 1
  281. leftleg.Locked = true
  282. leftleg.Parent = ZANOOB
  283. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  284. local rightleg = Instance.new("Part")
  285. nooutline(rightleg)
  286. rightleg.Anchored = false
  287. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  288. rightleg.Name = "Right Leg"
  289. rightleg.Size = Vector3.new(1, 2, 1)
  290. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  291. rightleg.CanCollide = false
  292. rightleg.Locked = true
  293. rightleg.Transparency = 1
  294. rightleg.Parent = ZANOOB
  295. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  296. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  297. rootweld.Name = "RootJoint"
  298. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  299. neckweld.Name = "Neck"
  300. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  301. rshoulderweld.Name = "Right Shoulder"
  302. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  303. lshoulderweld.Name = "Left Shoulder"
  304. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  305. rhipweld.Name = "Right Hip"
  306. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  307. lhipweld.Name = "Left Hip"
  308. local pa1 = Instance.new("Part")
  309. nooutline(pa1)
  310. pa1.Anchored = false
  311. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  312. pa1.Name = "pa1"
  313. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  314. pa1.BrickColor = BrickColor.new("Bright yellow")
  315. pa1.CanCollide = false
  316. pa1.Locked = true
  317. pa1.Transparency = 1
  318. pa1.Parent = ZANOOB
  319. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  320. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  321. local pa2 = Instance.new("Part")
  322. nooutline(pa2)
  323. pa2.Anchored = false
  324. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  325. pa2.Name = "pa2"
  326. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  327. pa2.BrickColor = BrickColor.new("Bright yellow")
  328. pa2.CanCollide = false
  329. pa2.Locked = true
  330. pa2.Transparency = 1
  331. pa2.Parent = ZANOOB
  332. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  333. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  334. local pa3 = Instance.new("Part")
  335. nooutline(pa3)
  336. pa3.Anchored = false
  337. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  338. pa3.Name = "pa3"
  339. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  340. pa3.BrickColor = BrickColor.new("Bright yellow")
  341. pa3.CanCollide = false
  342. pa3.Locked = true
  343. pa3.Transparency = 1
  344. pa3.Parent = ZANOOB
  345. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  346. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  347. local pa4 = Instance.new("Part")
  348. nooutline(pa4)
  349. pa4.Anchored = false
  350. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  351. pa4.Name = "pa4"
  352. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  353. pa4.BrickColor = BrickColor.new("Bright yellow")
  354. pa4.CanCollide = false
  355. pa4.Locked = true
  356. pa4.Transparency = 1
  357. pa4.Parent = ZANOOB
  358. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  359. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  360. local pa5 = Instance.new("Part")
  361. nooutline(pa5)
  362. pa5.Anchored = false
  363. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  364. pa5.Name = "pa5"
  365. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  366. pa5.BrickColor = BrickColor.new("Bright yellow")
  367. pa5.CanCollide = false
  368. pa5.Locked = true
  369. pa5.Transparency = 1
  370. pa5.Parent = ZANOOB
  371. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  372. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  373. local pa6 = Instance.new("Part")
  374. nooutline(pa6)
  375. pa6.Anchored = false
  376. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  377. pa6.Name = "pa6"
  378. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  379. pa6.BrickColor = BrickColor.new("Bright yellow")
  380. pa6.CanCollide = false
  381. pa6.Locked = true
  382. pa6.Transparency = 1
  383. pa6.Parent = ZANOOB
  384. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  385. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  386. local pa7 = Instance.new("Part")
  387. nooutline(pa7)
  388. pa7.Anchored = false
  389. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  390. pa7.Name = "pa7"
  391. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  392. pa7.BrickColor = BrickColor.new("Bright yellow")
  393. pa7.CanCollide = false
  394. pa7.Locked = true
  395. pa7.Transparency = 1
  396. pa7.Parent = ZANOOB
  397. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  398. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  399. local pa8 = Instance.new("Part")
  400. nooutline(pa8)
  401. pa8.Anchored = false
  402. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  403. pa8.Name = "pa8"
  404. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  405. pa8.BrickColor = BrickColor.new("Bright yellow")
  406. pa8.CanCollide = false
  407. pa8.Locked = true
  408. pa8.Transparency = 1
  409. pa8.Parent = ZANOOB
  410. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  411. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  412. local pa9 = Instance.new("Part")
  413. nooutline(pa9)
  414. pa9.Anchored = false
  415. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  416. pa9.Name = "pa9"
  417. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  418. pa9.BrickColor = BrickColor.new("Br. yellowish green")
  419. pa9.CanCollide = false
  420. pa9.Locked = true
  421. pa9.Transparency = 1
  422. pa9.Parent = ZANOOB
  423. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  424. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  425. local pa10 = Instance.new("Part")
  426. nooutline(pa10)
  427. pa10.Anchored = false
  428. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  429. pa10.Name = "pa10"
  430. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  431. pa10.BrickColor = BrickColor.new("Bright yellow")
  432. pa10.CanCollide = false
  433. pa10.Locked = true
  434. pa10.Transparency = 1
  435. pa10.Parent = ZANOOB
  436. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  437. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  438. local pa11 = Instance.new("Part")
  439. nooutline(pa11)
  440. pa11.Anchored = false
  441. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  442. pa11.Name = "pa11"
  443. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  444. pa11.BrickColor = BrickColor.new("Bright yellow")
  445. pa11.CanCollide = false
  446. pa11.Locked = true
  447. pa11.Transparency = 1
  448. pa11.Parent = ZANOOB
  449. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  450. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  451. local raemblem = Instance.new("Part")
  452. nooutline(raemblem)
  453. raemblem.Anchored = false
  454. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  455. raemblem.Name = "raemblem"
  456. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  457. raemblem.BrickColor = BrickColor.new("Bright yellow")
  458. raemblem.CanCollide = false
  459. raemblem.Locked = true
  460. raemblem.Material = "SmoothPlastic"
  461. raemblem.Transparency = 1
  462. raemblem.Parent = ZANOOB
  463. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  464. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  465. local emmes = Instance.new("Decal")
  466. emmes.Texture = "rbxassetid://291302154"
  467. emmes.Transparency = 1
  468. emmes.Face = "Right"
  469. emmes.Name = "embe"
  470. emmes.Parent = raemblem
  471. local ra1 = Instance.new("Part")
  472. nooutline(ra1)
  473. ra1.Anchored = false
  474. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  475. ra1.Name = "ra1"
  476. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  477. ra1.BrickColor = BrickColor.new("Bright yellow")
  478. ra1.CanCollide = false
  479. ra1.Locked = true
  480. ra1.Transparency = 1
  481. ra1.Parent = ZANOOB
  482. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  483. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  484. local ra2 = Instance.new("Part")
  485. nooutline(ra2)
  486. ra2.Anchored = false
  487. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  488. ra2.Name = "ra2"
  489. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  490. ra2.BrickColor = BrickColor.new("Bright yellow")
  491. ra2.CanCollide = false
  492. ra2.Locked = true
  493. ra2.Transparency = 1
  494. ra2.Parent = ZANOOB
  495. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  496. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  497. local ra3 = Instance.new("Part")
  498. nooutline(ra3)
  499. ra3.Anchored = false
  500. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  501. ra3.Name = "ra3"
  502. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  503. ra3.BrickColor = BrickColor.new("Br. yellowish green")
  504. ra3.CanCollide = false
  505. ra3.Locked = true
  506. ra3.Transparency = 1
  507. ra3.Parent = ZANOOB
  508. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  509. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  510. local ra4 = Instance.new("Part")
  511. nooutline(ra4)
  512. ra4.Anchored = false
  513. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  514. ra4.Name = "ra4"
  515. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  516. ra4.BrickColor = BrickColor.new("Br. yellowish green")
  517. ra4.CanCollide = false
  518. ra4.Locked = true
  519. ra4.Transparency = 1
  520. ra4.Parent = ZANOOB
  521. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  522. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  523. local ra5 = Instance.new("Part")
  524. nooutline(ra5)
  525. ra5.Anchored = false
  526. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  527. ra5.Name = "ra5"
  528. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  529. ra5.BrickColor = BrickColor.new("Bright yellow")
  530. ra5.CanCollide = false
  531. ra5.Locked = true
  532. ra5.Transparency = 1
  533. ra5.Parent = ZANOOB
  534. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  535. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  536. local la1 = Instance.new("Part")
  537. nooutline(la1)
  538. la1.Anchored = false
  539. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  540. la1.Name = "la1"
  541. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  542. la1.BrickColor = BrickColor.new("Bright yellow")
  543. la1.CanCollide = false
  544. la1.Locked = true
  545. la1.Transparency = 1
  546. la1.Parent = ZANOOB
  547. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  548. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  549. local la2 = Instance.new("Part")
  550. nooutline(la2)
  551. la2.Anchored = false
  552. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  553. la2.Name = "la2"
  554. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  555. la2.BrickColor = BrickColor.new("Bright yellow")
  556. la2.CanCollide = false
  557. la2.Locked = true
  558. la2.Transparency = 1
  559. la2.Parent = ZANOOB
  560. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  561. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  562. local la3 = Instance.new("Part")
  563. nooutline(la3)
  564. la3.Anchored = false
  565. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  566. la3.Name = "la3"
  567. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  568. la3.BrickColor = BrickColor.new("Br. yellowish green")
  569. la3.CanCollide = false
  570. la3.Locked = true
  571. la3.Transparency = 1
  572. la3.Parent = ZANOOB
  573. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  574. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  575. local la4 = Instance.new("Part")
  576. nooutline(la4)
  577. la4.Anchored = false
  578. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  579. la4.Name = "la4"
  580. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  581. la4.BrickColor = BrickColor.new("Br. yellowish green")
  582. la4.CanCollide = false
  583. la4.Locked = true
  584. la4.Transparency = 1
  585. la4.Parent = ZANOOB
  586. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  587. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  588. local la5 = Instance.new("Part")
  589. nooutline(la5)
  590. la5.Anchored = false
  591. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  592. la5.Name = "la5"
  593. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  594. la5.BrickColor = BrickColor.new("Bright yellow")
  595. la5.CanCollide = false
  596. la5.Locked = true
  597. la5.Transparency = 1
  598. la5.Parent = ZANOOB
  599. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  600. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  601. local ll1 = Instance.new("Part")
  602. nooutline(ll1)
  603. ll1.Anchored = false
  604. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  605. ll1.Name = "ll1"
  606. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  607. ll1.BrickColor = BrickColor.new("Br. yellowish green")
  608. ll1.CanCollide = false
  609. ll1.Locked = true
  610. ll1.Transparency = 1
  611. ll1.Parent = ZANOOB
  612. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  613. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  614. local ll2 = Instance.new("Part")
  615. nooutline(ll2)
  616. ll2.Anchored = false
  617. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  618. ll2.Name = "ll2"
  619. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  620. ll2.BrickColor = BrickColor.new("Br. yellowish green")
  621. ll2.CanCollide = false
  622. ll2.Locked = true
  623. ll2.Transparency = 1
  624. ll2.Parent = ZANOOB
  625. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  626. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  627. local ll3 = Instance.new("Part")
  628. nooutline(ll3)
  629. ll3.Anchored = false
  630. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  631. ll3.Name = "ll3"
  632. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  633. ll3.BrickColor = BrickColor.new("Bright yellow")
  634. ll3.CanCollide = false
  635. ll3.Locked = true
  636. ll3.Transparency = 1
  637. ll3.Parent = ZANOOB
  638. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  639. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  640. local rr1 = Instance.new("Part")
  641. nooutline(rr1)
  642. rr1.Anchored = false
  643. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  644. rr1.Name = "rr1"
  645. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  646. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  647. rr1.CanCollide = false
  648. rr1.Locked = true
  649. rr1.Transparency = 1
  650. rr1.Parent = ZANOOB
  651. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  652. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  653. local rr2 = Instance.new("Part")
  654. nooutline(rr2)
  655. rr2.Anchored = false
  656. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  657. rr2.Name = "rr2"
  658. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  659. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  660. rr2.CanCollide = false
  661. rr2.Locked = true
  662. rr2.Transparency = 1
  663. rr2.Parent = ZANOOB
  664. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  665. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  666. local rr3 = Instance.new("Part")
  667. nooutline(rr3)
  668. rr3.Anchored = false
  669. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  670. rr3.Name = "rr3"
  671. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  672. rr3.BrickColor = BrickColor.new("Bright yellow")
  673. rr3.CanCollide = false
  674. rr3.Locked = true
  675. rr3.Transparency = 1
  676. rr3.Parent = ZANOOB
  677. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  678. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  679. return ZANOOB
  680. end
  681. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  682. coroutine.resume(coroutine.create(function()
  683. local rot = thenoob.HumanoidRootPart
  684. repeat
  685. swait()
  686. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  687. until rot == nil
  688. end))
  689. local rot = thenoob.HumanoidRootPart
  690. local ntorso = thenoob:FindFirstChild("Torso")
  691. local rightarm = thenoob:FindFirstChild("Right Arm")
  692. local leftarm = thenoob:FindFirstChild("Left Arm")
  693. local leftleg = thenoob:FindFirstChild("Left Leg")
  694. local rightleg = thenoob:FindFirstChild("Right Leg")
  695. local head = thenoob:FindFirstChild("Head")
  696. local face = head:FindFirstChild("face")
  697. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  698. local embpart = thenoob:FindFirstChild("raemblem")
  699. local nRJ = rot:FindFirstChild("RootJoint")
  700. local nN = ntorso:FindFirstChild("Neck")
  701. local nRS = ntorso:FindFirstChild("Right Shoulder")
  702. local nLS = ntorso:FindFirstChild("Left Shoulder")
  703. local nRH = ntorso:FindFirstChild("Right Hip")
  704. local nLH = ntorso:FindFirstChild("Left Hip")
  705. function standappear(nbz)
  706. if selected == false or activu == true then
  707. return
  708. end
  709. if appeared == false then
  710. appeared = true
  711. wherto = hrp
  712. addcfr = cf(-2, 1, 2)
  713. local apear = Instance.new("Sound")
  714. apear.SoundId = "rbxassetid://463010917"
  715. apear.Parent = rot
  716. apear.Volume = 1.25
  717. game.Debris:AddItem(apear, 1.5)
  718. apear:Play()
  719. for _, n in pairs(nbz:GetChildren()) do
  720. coroutine.resume(coroutine.create(function()
  721. for _ = 1, 5 do
  722. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  723. swait()
  724. n.Transparency = n.Transparency - 0.2
  725. face.Transparency = face.Transparency - 0.2
  726. emblem.Transparency = emblem.Transparency - 0.2
  727. end
  728. end
  729. if n ~= rot and n ~= embpart then
  730. n.Transparency = 0
  731. end
  732. face.Transparency = 0
  733. emblem.Transparency = 0
  734. end))
  735. end
  736. elseif appeared == true then
  737. appeared = false
  738. wherto = hrp
  739. addcfr = cf(0, 0, 0)
  740. for _, n in pairs(nbz:GetChildren()) do
  741. coroutine.resume(coroutine.create(function()
  742. for _ = 1, 5 do
  743. if n ~= rot and n ~= embpart then
  744. swait()
  745. n.Transparency = n.Transparency + 0.2
  746. face.Transparency = face.Transparency + 0.2
  747. emblem.Transparency = emblem.Transparency + 0.2
  748. end
  749. end
  750. if n ~= rot and n ~= embpart then
  751. n.Transparency = 1
  752. end
  753. face.Transparency = 1
  754. emblem.Transparency = 1
  755. end))
  756. end
  757. end
  758. end
  759. function THREATENING()
  760. if selected == false or activu == true then
  761. return
  762. end
  763. if POSU == false then
  764. POSU = true
  765. human.WalkSpeed = 0
  766. local d = Instance.new("ParticleEmitter")
  767. d.Name = "MENACINGU"
  768. d.Lifetime = NumberRange.new(1)
  769. d.Rate = 2
  770. d.Texture = "rbxassetid://298768656"
  771. d.VelocitySpread = 60
  772. d.Parent = tors
  773. human:SetStateEnabled(3, false)
  774. local randomoth = math.random(1, 2)
  775. if randomoth == 1 then
  776. repeat
  777. swait()
  778. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  779. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  780. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  781. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  782. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  783. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  784. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  785. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  786. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  787. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  788. until POSU == false
  789. elseif randomoth == 2 then
  790. repeat
  791. swait()
  792. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  793. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  794. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  795. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  796. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  797. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  798. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  799. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  800. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  801. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  802. until POSU == false
  803. end
  804. elseif POSU == true then
  805. POSU = false
  806. human.WalkSpeed = 16
  807. human:SetStateEnabled(3, true)
  808. tors.MENACINGU:Destroy()
  809. activu = true
  810. activu = false
  811. end
  812. end
  813. local EHMMM = 0
  814. function block()
  815. if EHMMM == 50 or selected == false or activu == true then
  816. return
  817. end
  818. if appeared == false then
  819. standappear(thenoob)
  820. end
  821. wherto = hrp
  822. addcfr = cf(0, 0, -3)
  823. local bep = true
  824. local humanshealth = human.Health
  825. activu = true
  826. human:SetStateEnabled(15, false)
  827. local de = mouse.KeyUp:connect(function(key)
  828. if key == "e" then
  829. bep = false
  830. end
  831. end)
  832. local poopes = 0
  833. repeat
  834. swait()
  835. poopes = poopes + 1
  836. human.Health = humanshealth
  837. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  838. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  839. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  840. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  841. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  842. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  843. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  844. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  845. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  846. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  847. until bep == false or poopes > 240
  848. de:Disconnect()
  849. human:SetStateEnabled(15, true)
  850. activu = false
  851. EHMMM = 50
  852. coroutine.resume(coroutine.create(function()
  853. wait(7)
  854. EHMMM = 0
  855. end))
  856. wherto = hrp
  857. addcfr = cf(-2, 1, 2)
  858. end
  859. function MUDA()
  860. if selected == false or activu == true then
  861. return
  862. end
  863. if appeared == false then
  864. standappear(thenoob)
  865. wherto = hrp
  866. addcfr = cf(0, 0, -3.5)
  867. end
  868. wry:Stop()
  869. local bep = true
  870. activu = true
  871. wherto = hrp
  872. addcfr = cf(0, 0, -3.5)
  873. local function blur(limb)
  874. coroutine.resume(coroutine.create(function()
  875. local memedon = {}
  876. for i = 1, 6 do
  877. local b1 = Instance.new("Part")
  878. nooutline(b1)
  879. b1.Size = Vector3.new(1, 2, 1)
  880. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  881. b1.CanCollide = false
  882. b1.BrickColor = limb.BrickColor
  883. b1.Anchored = true
  884. b1.Transparency = 0.7
  885. b1.Locked = true
  886. b1.Parent = modz
  887. table.insert(memedon, b1)
  888. end
  889. local num = 0
  890. repeat
  891. swait()
  892. num = num % 6 + 1
  893. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  894. until bep == false
  895. for i = 1, #memedon do
  896. swait()
  897. memedon[i]:Destroy()
  898. end
  899. end))
  900. end
  901. local de = mouse.KeyUp:connect(function(key)
  902. if key == "r" then
  903. bep = false
  904. end
  905. end)
  906. blur(rightarm)
  907. blur(leftarm)
  908. local mudodo = Instance.new("Sound")
  909. mudodo.Volume = 7.5
  910. mudodo.SoundId = "rbxassetid://612888361"
  911. mudodo.Looped = true
  912. mudodo.Parent = hrp
  913. mudodo:Play()
  914. repeat
  915. for _ = 1, 2 do
  916. swait()
  917. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  918. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  919. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  920. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  921. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  922. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  923. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  924. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  925. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  926. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  927. end
  928. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  929. for _ = 1, 2 do
  930. swait()
  931. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  932. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  933. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  934. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  935. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  936. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  937. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  938. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  939. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  940. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  941. end
  942. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  943. for _ = 1, 2 do
  944. swait()
  945. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  946. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  947. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  948. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  949. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  950. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  951. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  952. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  953. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  954. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  955. end
  956. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  957. for _ = 1, 2 do
  958. swait()
  959. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  960. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  961. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  962. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  963. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  964. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  965. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  966. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  967. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  968. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  969. end
  970. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  971. until bep == false or 0 >= human.Health
  972. de:Disconnect()
  973. mudodo:Stop()
  974. wry:Play()
  975. for _ = 1, 6 do
  976. swait()
  977. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  978. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  979. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  980. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  981. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  982. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  983. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  984. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  985. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  986. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  987. end
  988. for _ = 1, 7 do
  989. swait()
  990. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  991. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  992. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  993. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  994. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  995. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  996. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  997. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  998. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  999. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1000. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1001. end
  1002. swait(5)
  1003. wherto = hrp
  1004. mudodo:Destroy()
  1005. addcfr = cf(-2, 1, 2)
  1006. activu = false
  1007. end
  1008. function cability()
  1009. if selected == false or activu == true then
  1010. return
  1011. end
  1012. if appeared == false then
  1013. standappear(thenoob)
  1014. wherto = hrp
  1015. addcfr = cf(0, 0, -3.75)
  1016. end
  1017. activu = true
  1018. wherto = hrp
  1019. addcfr = cf(0, 0, -3.5)
  1020. local ZAWRUA = Instance.new("Sound")
  1021. ZAWRUA.SoundId = "rbxassetid://257346558"
  1022. ZAWRUA.Volume = 3
  1023. ZAWRUA.Parent = hrp
  1024. ZAWRUA:Play()
  1025. game.Debris:AddItem(ZAWRUA, 2.5)
  1026. local wate = Instance.new("Part")
  1027. nooutline(wate)
  1028. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1029. wate.Material = "Neon"
  1030. wate.Transparency = 1
  1031. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1032. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1033. wate.Anchored = true
  1034. wate.CanCollide = false
  1035. wate.Parent = modz
  1036. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1037. coroutine.resume(coroutine.create(function()
  1038. repeat
  1039. swait()
  1040. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1041. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1042. until not wate
  1043. end))
  1044. coroutine.resume(coroutine.create(function()
  1045. local pt = {}
  1046. for _ = 1, 10 do
  1047. local wp = Instance.new("Part")
  1048. nooutline(wp)
  1049. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1050. wp.Material = "Neon"
  1051. wp.Transparency = 1
  1052. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1053. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1054. wp.Anchored = true
  1055. wp.CanCollide = false
  1056. wp.Parent = modz
  1057. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1058. table.insert(pt, wp)
  1059. table.insert(pt, wmz)
  1060. end
  1061. for m = 1, 45 do
  1062. swait()
  1063. for _, hey in pairs(pt) do
  1064. if hey.ClassName == "SpecialMesh" then
  1065. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1066. elseif hey.ClassName == "Part" then
  1067. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1068. hey.Transparency = hey.Transparency - 0.015
  1069. end
  1070. end
  1071. end
  1072. for m = 45, 50 do
  1073. swait()
  1074. for _, hey in pairs(pt) do
  1075. if hey.ClassName == "SpecialMesh" then
  1076. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1077. elseif hey.ClassName == "Part" then
  1078. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1079. hey.Transparency = hey.Transparency + 0.2
  1080. end
  1081. end
  1082. end
  1083. for _, AAA in pairs(pt) do
  1084. if AAA.ClassName == "Part" then
  1085. AAA:Destroy()
  1086. end
  1087. end
  1088. end))
  1089. for _ = 1, 50 do
  1090. swait()
  1091. wmesh.Scale = Vector3.new(9, 9, 9)
  1092. wate.Transparency = wate.Transparency - 0.008
  1093. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1094. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1095. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1096. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1097. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1098. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1099. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1100. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1101. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1102. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1103. end
  1104. local pooo = Instance.new("Sound")
  1105. pooo.SoundId = "rbxassetid://610041973"
  1106. pooo.Volume = 3
  1107. pooo.Parent = hrp
  1108. pooo:Play()
  1109. game.Debris:AddItem(pooo, 2.5)
  1110. for _ = 1, 1 do
  1111. swait()
  1112. wate.Transparency = wate.Transparency + 0.15
  1113. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1114. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1115. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1116. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1117. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1118. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1119. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1120. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1121. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1122. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1123. end
  1124. local swoo = Instance.new("Part")
  1125. nooutline(swoo)
  1126. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1127. swoo.Material = "Neon"
  1128. swoo.Transparency = 0.2
  1129. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1130. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1131. swoo.Anchored = true
  1132. swoo.CanCollide = false
  1133. swoo.Parent = modz
  1134. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1135. local pli = Instance.new("PointLight")
  1136. pli.Brightness = 2
  1137. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1138. pli.Range = 10
  1139. pli.Shadows = true
  1140. pli.Parent = swoo
  1141. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1142. tagability(swoo, 4)
  1143. for _ = 1, 10 do
  1144. swait()
  1145. wate.Transparency = wate.Transparency + 0.05
  1146. swoo.Transparency = swoo.Transparency + 0.075
  1147. pli.Range = pli.Range - 1
  1148. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1149. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1150. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1151. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1152. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1153. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1154. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1155. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1156. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1157. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1158. end
  1159. wate:Destroy()
  1160. swoo:Destroy()
  1161. pli:Destroy()
  1162. swait(15)
  1163. wherto = hrp
  1164. addcfr = cf(-2, 1, 2)
  1165. activu = false
  1166. end
  1167. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1168. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1169. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1170. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1171. function THEBEST()
  1172. if selected == false or activu == true or appeared == true or POSU == true then
  1173. return
  1174. end
  1175. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1176. local dipperrot
  1177. if dipperhat then
  1178. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1179. end
  1180. activu = true
  1181. POSU = true
  1182. cam.CameraType = "Scriptable"
  1183. chr.PrimaryPart = hrp
  1184. human.WalkSpeed = 0
  1185. human:SetStateEnabled(3, false)
  1186. local actmus1 = Instance.new("Sound")
  1187. actmus1.SoundId = "rbxassetid://188959462"
  1188. actmus1.Volume = 1.5
  1189. actmus1.RollOffMode = 1
  1190. actmus1.TimePosition = 0
  1191. actmus1.Parent = cam
  1192. local actmus2 = Instance.new("Sound")
  1193. actmus2.SoundId = "rbxassetid://188959462"
  1194. actmus2.Volume = 1.5
  1195. actmus2.RollOffMode = 1
  1196. actmus2.TimePosition = 0
  1197. actmus2.Parent = hrp
  1198. actmus1:Play()
  1199. actmus2:Play()
  1200. local mus1 = Instance.new("Sound")
  1201. mus1.SoundId = "rbxassetid://616594208"
  1202. mus1.Volume = 1.25
  1203. mus1.TimePosition = 0.45
  1204. mus1.Parent = cam
  1205. local mus2 = Instance.new("Sound")
  1206. mus2.SoundId = "rbxassetid://616594208"
  1207. mus2.Volume = 1.25
  1208. mus2.TimePosition = 0.45
  1209. mus2.Parent = hrp
  1210. local zawarudoda = Instance.new("Sound")
  1211. zawarudoda.SoundId = "rbxassetid://616576400"
  1212. zawarudoda.Volume = 2
  1213. zawarudoda.TimePosition = 0.3
  1214. zawarudoda.Parent = hrp
  1215. mus1:Play()
  1216. mus2:Play()
  1217. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1218. local regface = hed.face.Texture
  1219. local whogothit, bodyvel
  1220. local function checkhit(partoz, magn)
  1221. for _, guy in pairs(workspace:GetChildren()) do
  1222. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1223. whogothit = guy
  1224. guy:FindFirstChild("Humanoid").PlatformStand = true
  1225. do
  1226. local derp = Instance.new("BodyPosition")
  1227. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1228. derp.P = 8000
  1229. derp.D = 500
  1230. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1231. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1232. bodyvel = derp
  1233. local derp2 = Instance.new("BodyAngularVelocity")
  1234. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1235. derp2.P = 8000
  1236. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1237. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1238. delay(0.1, function()
  1239. derp2:Destroy()
  1240. end)
  1241. bodyvel = derp
  1242. end
  1243. end
  1244. end
  1245. end
  1246. coroutine.resume(coroutine.create(function()
  1247. for _ = 1, 25 do
  1248. swait()
  1249. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1250. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1251. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1252. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1253. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1254. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1255. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1256. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1257. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1258. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1259. end
  1260. for _ = 1, 20 do
  1261. swait()
  1262. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1263. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1264. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1265. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1266. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1267. if dipperhat then
  1268. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1269. end
  1270. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1271. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1272. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1273. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1274. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1275. end
  1276. end))
  1277. repeat
  1278. swait()
  1279. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1280. until mus1.TimePosition > 2.9
  1281. mus1:Pause()
  1282. mus2:Pause()
  1283. zawarudoda:Play()
  1284. coroutine.resume(coroutine.create(function()
  1285. for _ = 1, 7 do
  1286. swait()
  1287. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1288. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1289. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1290. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1291. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1292. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1293. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1294. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1295. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1296. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1297. end
  1298. for _ = 1, 16 do
  1299. swait()
  1300. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1301. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1302. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1303. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1304. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1305. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1306. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1307. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1308. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1309. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1310. end
  1311. end))
  1312. repeat
  1313. swait()
  1314. until zawarudoda.TimePosition > 1.4
  1315. zawarudoda:Pause()
  1316. activu = false
  1317. standappear(thenoob)
  1318. wherto = hrp
  1319. addcfr = cf(3, 0.25, -1.5)
  1320. activu = true
  1321. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1322. for _ = 1, 10 do
  1323. swait()
  1324. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1325. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1326. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1327. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1328. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1329. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1330. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1331. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1332. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1333. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1334. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1335. end
  1336. wherto = hrp
  1337. addcfr = cf(-3, 0.25, -1.5)
  1338. for _ = 1, 25 do
  1339. swait()
  1340. checkhit(rightarm, 3)
  1341. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1342. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1343. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1344. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1345. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1346. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1347. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1348. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1349. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1350. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1351. end
  1352. if whogothit then
  1353. print("derp")
  1354. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1355. local laugo = Instance.new("Sound")
  1356. laugo.SoundId = "rbxassetid://291088606"
  1357. laugo.Volume = 1.5
  1358. laugo.Parent = hrp
  1359. game.Debris:AddItem(laugo, 2.5)
  1360. laugo:Play()
  1361. local sda = 0
  1362. local chn = 2
  1363. local cs = math.cos
  1364. for D = 1, 60 do
  1365. swait()
  1366. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1367. sda = sda + chn
  1368. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1369. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1370. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1371. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1372. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1373. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1374. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1375. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1376. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1377. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1378. end
  1379. hed.face.Texture = "rbxassetid://176777497"
  1380. mus1.TimePosition = 2.75
  1381. mus1:Play()
  1382. for C = 1, 30 do
  1383. swait()
  1384. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1385. sda = sda + chn
  1386. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1387. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1388. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1389. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1390. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1391. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1392. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1393. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1394. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1395. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1396. end
  1397. for _ = 1, 5 do
  1398. swait()
  1399. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1400. sda = sda + chn
  1401. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1402. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1403. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1404. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1405. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1406. if dipperhat then
  1407. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1408. end
  1409. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1410. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1411. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1412. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1413. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1414. end
  1415. wait(2)
  1416. elseif whogothit == nil then
  1417. print("noderp")
  1418. end
  1419. human:SetStateEnabled(3, true)
  1420. activu = false
  1421. standappear(thenoob)
  1422. activu = true
  1423. if dipperhat then
  1424. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1425. end
  1426. actmus1:Destroy()
  1427. actmus2:Destroy()
  1428. bast:Play()
  1429. if bodyvel then
  1430. bodyvel:Destroy()
  1431. end
  1432. cam.CameraType = "Custom"
  1433. hed.face.Texture = regface
  1434. chr.PrimaryPart = head
  1435. human.WalkSpeed = 16
  1436. activu = false
  1437. POSU = false
  1438. end
  1439. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1440. for _, guy in pairs(workspace:GetChildren()) do
  1441. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1442. do
  1443. local humz = guy:FindFirstChild("Humanoid")
  1444. local horp = guy:FindFirstChild("HumanoidRootPart")
  1445. TakeDamage(humz, dmg)
  1446. local db = Instance.new("StringValue")
  1447. db.Name = "alabo"
  1448. db.Parent = horp
  1449. delay(debtim, function()
  1450. db:Destroy()
  1451. end)
  1452. local b = Instance.new("Part")
  1453. nooutline(b)
  1454. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1455. b.Transparency = 0.25
  1456. b.Anchored = true
  1457. b.CanCollide = false
  1458. b.BrickColor = BrickColor.new("Institutional white")
  1459. b.Locked = true
  1460. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1461. b.Parent = modz
  1462. local c = Instance.new("SpecialMesh")
  1463. c.MeshType = "Sphere"
  1464. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1465. c.Parent = b
  1466. game.Debris:AddItem(b, 1)
  1467. if bodyfdire then
  1468. local boopyve = Instance.new("BodyVelocity")
  1469. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1470. boopyve.P = math.huge
  1471. boopyve.Velocity = bodyfdire
  1472. boopyve.Parent = horp
  1473. game.Debris:AddItem(boopyve, debtim)
  1474. end
  1475. local bet = Instance.new("Sound")
  1476. bet.Pitch = rd2(9, 11) / 10
  1477. bet.Volume = rd2(12, 14) / 10
  1478. bet.SoundId = "rbxassetid://165604684"
  1479. bet.Parent = b
  1480. bet:Play()
  1481. coroutine.resume(coroutine.create(function()
  1482. for _ = 1, 5 do
  1483. swait()
  1484. b.Transparency = b.Transparency + 0.15
  1485. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1486. end
  1487. end))
  1488. end
  1489. end
  1490. end
  1491. end
  1492. function tagability(partoz, magn)
  1493. for _, guy in pairs(workspace:GetChildren()) do
  1494. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1495. do
  1496. local humz = guy:FindFirstChild("Humanoid")
  1497. humz.PlatformStand = true
  1498. delay(1, function()
  1499. humz.PlatformStand = false
  1500. end)
  1501. local horp = guy:FindFirstChild("HumanoidRootPart")
  1502. local db = Instance.new("StringValue")
  1503. db.Name = "dedrbaba"
  1504. db.Parent = horp
  1505. local bodyrot = Instance.new("BodyAngularVelocity")
  1506. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1507. bodyrot.P = math.huge
  1508. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1509. bodyrot.Parent = horp
  1510. local hL, tL, aL, bL, cL, dL
  1511. game.Debris:AddItem(bodyrot, 0.2)
  1512. if guy:FindFirstChild("Head") then
  1513. hL = guy:FindFirstChild("Head")
  1514. hL.BrickColor = BrickColor.new("Bright yellow")
  1515. end
  1516. if guy:FindFirstChild("Torso") then
  1517. tL = guy:FindFirstChild("Torso")
  1518. tL.BrickColor = BrickColor.new("Bright blue")
  1519. end
  1520. if guy:FindFirstChild("Left Arm") then
  1521. aL = guy:FindFirstChild("Left Arm")
  1522. aL.BrickColor = BrickColor.new("Bright yellow")
  1523. end
  1524. if guy:FindFirstChild("Right Arm") then
  1525. bL = guy:FindFirstChild("Right Arm")
  1526. bL.BrickColor = BrickColor.new("Bright yellow")
  1527. end
  1528. if guy:FindFirstChild("Left Leg") then
  1529. cL = guy:FindFirstChild("Left Leg")
  1530. cL.BrickColor = BrickColor.new("Br. yellowish green")
  1531. end
  1532. if guy:FindFirstChild("Right Leg") then
  1533. dL = guy:FindFirstChild("Right Leg")
  1534. dL.BrickColor = BrickColor.new("Br. yellowish green")
  1535. end
  1536. coroutine.resume(coroutine.create(function()
  1537. if aL then
  1538. aL.Name = "Right Arm"
  1539. wait()
  1540. end
  1541. if bL then
  1542. bL.Name = "Left Leg"
  1543. wait()
  1544. end
  1545. if cL then
  1546. cL.Name = "Left Arm"
  1547. wait()
  1548. end
  1549. if dL then
  1550. dL.Name = "Right Leg"
  1551. end
  1552. end))
  1553. end
  1554. end
  1555. end
  1556. end
  1557. mouse.KeyDown:connect(function(key)
  1558. if human.Health <= 0 then
  1559. return
  1560. end
  1561. if key == "f" then
  1562. standappear(thenoob)
  1563. end
  1564. if key == "r" then
  1565. MUDA()
  1566. end
  1567. if key == "e" then
  1568. block()
  1569. end
  1570. if key == "v" then
  1571. cability()
  1572. end
  1573. if key == "m" and plr.UserId then
  1574. THEBEST()
  1575. end
  1576. if key == "j" then
  1577. THREATENING()
  1578. end
  1579. if key == "k" then
  1580. konodioda:Play()
  1581. end
  1582. if key == "l" then
  1583. bast:Play()
  1584. end
  1585. if key == "p" then
  1586. zaworld:Play()
  1587. end
  1588. end)
  1589. tool.Equipped:connect(function()
  1590. selected = true
  1591. end)
  1592. tool.Unequipped:connect(function()
  1593. selected = false
  1594. end)
  1595. sine = 0
  1596. charge = 1
  1597. cos = math.cos
  1598. game:GetService("RunService").RenderStepped:connect(function()
  1599. if POSU == false then
  1600. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1601. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1602. local checkstate = human:GetState()
  1603. if checkstate.Value == 13 then
  1604. animpose = "Sitting"
  1605. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1606. animpose = "Jumping"
  1607. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1608. animpose = "Falling"
  1609. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1610. animpose = "Idle"
  1611. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1612. animpose = "Walking"
  1613. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1614. animpose = "TooFast"
  1615. end
  1616. if animpose == "Idle" then
  1617. sine = sine + charge
  1618. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1619. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1620. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1621. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1622. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1623. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1624. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1625. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1626. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1627. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1628. end
  1629. if animpose == "Walking" then
  1630. sine = sine + charge
  1631. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1632. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1633. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1634. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1635. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1636. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1637. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1638. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1639. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1640. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1641. end
  1642. if animpose == "Jumping" then
  1643. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1644. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1645. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1646. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1647. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1648. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1649. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1650. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1651. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1652. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1653. end
  1654. if animpose == "Falling" then
  1655. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1656. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1657. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1658. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1659. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1660. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1661. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1662. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1663. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1664. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1665. end
  1666. if animpose == "TooFast" then
  1667. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1668. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1669. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1670. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1671. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1672. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1673. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1674. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1675. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1676. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1677. end
  1678. if animpose == "Sitting" then
  1679. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1680. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1681. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1682. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1683. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1684. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1685. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1686. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1687. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1688. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1689. end
  1690. end
  1691. if appeared == false and activu == false then
  1692. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1693. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1694. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1695. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1696. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1697. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1698. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1699. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1700. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1701. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1702. elseif appeared == true and activu == false then
  1703. sine = sine + charge
  1704. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1705. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1706. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1707. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1708. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1709. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1710. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1711. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1712. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1713. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1714. end
  1715. end)
  1716. function dispose()
  1717. for i, v in pairs(getfenv(0)) do
  1718. v = nil
  1719. end
  1720. error = nil
  1721. print = nil
  1722. warn = nil
  1723. end
  1724. human.Died:connect(dispose)
  1725. chr.Changed:connect(function()
  1726. if chr.Parent == nil then
  1727. dispose()
  1728. end
  1729. end)
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