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- Core was generated by `./otserv'.
- Program terminated with signal SIGSEGV, Segmentation fault.
- #0 0x00007fc6bf6f3640 in __dynamic_cast ()
- from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- (gdb) bt full
- #0 0x00007fc6bf6f3640 in __dynamic_cast ()
- from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- No symbol table info available.
- #1 0x000000000045a6b4 in GameState::onAttack (this=this@entry=0x7fc6717f0f40,
- attacker=attacker@entry=0x7fc654000b00, pos=..., me=me@entry=
- 0x7fc6717f11c0) at game.cpp:218
- targetIsSummon = <optimized out>
- manaDamage = 0
- pvpArena = <optimized out>
- summonVsPlayer = <optimized out>
- damage = 14
- tile = 0x15f063e0
- arenaLosers = std::vector of length 0, capacity 0
- targetCreature = 0x7fc65c006bd0
- targetMonster = <optimized out>
- targetPlayer = <optimized out>
- newmagicItem = <optimized out>
- attackPlayer = <optimized out>
- attackMonster = 0x0
- cit =
- #2 0x000000000045bd6e in Game::creatureMakeMagic (
- this=this@entry=0x74dc80 <g_game>, creature=creature@entry=0x7fc654000b00,
- centerpos=..., me=me@entry=0x7fc6717f11c0) at game.cpp:4797
- ---Type <return> to continue, or q <return> to quit---
- tlIt = {x = 127, y = 66, z = 7}
- topLeft = {x = 122, y = 62, z = 7}
- isBlocking = false
- poslist = std::vector of length 32, capacity 32 = {{x = 124, y = 62,
- z = 7}, {x = 125, y = 62, z = 7}, {x = 123, y = 63, z = 7}, {
- x = 124, y = 63, z = 7}, {x = 125, y = 63, z = 7}, {x = 126,
- y = 63, z = 7}, {x = 122, y = 64, z = 7}, {x = 123, y = 64,
- z = 7}, {x = 124, y = 64, z = 7}, {x = 125, y = 64, z = 7}, {
- x = 126, y = 64, z = 7}, {x = 127, y = 64, z = 7}, {x = 122,
- y = 65, z = 7}, {x = 123, y = 65, z = 7}, {x = 124, y = 65,
- z = 7}, {x = 125, y = 65, z = 7}, {x = 126, y = 65, z = 7}, {
- x = 127, y = 65, z = 7}, {x = 122, y = 66, z = 7}, {x = 123,
- y = 66, z = 7}, {x = 124, y = 66, z = 7}, {x = 125, y = 66,
- z = 7}, {x = 126, y = 66, z = 7}, {x = 127, y = 66, z = 7}, {
- x = 123, y = 67, z = 7}, {x = 124, y = 67, z = 7}, {x = 125,
- y = 67, z = 7}, {x = 126, y = 67, z = 7}, {x = 127, y = 67,
- z = 7}, {x = 124, y = 68, z = 7}, {x = 125, y = 68, z = 7}, {
- x = 126, y = 68, z = 7}}
- bSuccess = true
- spectatorlist = std::vector of length -42951770102, capacity -42941348514 = {
- <error reading variable spectatorlist (Cannot access memory at address 0x5001000000)>
- ---Type <return> to continue, or q <return> to quit---
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- frompos = {x = <optimized out>, y = <optimized out>, z = 7}
- tmpMagicAreaVec = std::vector of length 37, capacity 64 = {{x = 124,
- y = 62, z = 7}, {x = 125, y = 62, z = 7}, {x = 126, y = 62,
- z = 7}, {x = 123, y = 63, z = 7}, {x = 124, y = 63, z = 7}, {
- x = 125, y = 63, z = 7}, {x = 126, y = 63, z = 7}, {x = 127,
- y = 63, z = 7}, {x = 122, y = 64, z = 7}, {x = 123, y = 64,
- z = 7}, {x = 124, y = 64, z = 7}, {x = 125, y = 64, z = 7}, {
- x = 126, y = 64, z = 7}, {x = 127, y = 64, z = 7}, {x = 128,
- y = 64, z = 7}, {x = 122, y = 65, z = 7}, {x = 123, y = 65,
- z = 7}, {x = 124, y = 65, z = 7}, {x = 125, y = 65, z = 7}, {
- x = 126, y = 65, z = 7}, {x = 127, y = 65, z = 7}, {x = 128,
- y = 65, z = 7}, {x = 122, y = 66, z = 7}, {x = 123, y = 66,
- z = 7}, {x = 124, y = 66, z = 7}, {x = 125, y = 66, z = 7}, {
- x = 126, y = 66, z = 7}, {x = 127, y = 66, z = 7}, {x = 128,
- y = 66, z = 7}, {x = 123, y = 67, z = 7}, {x = 124, y = 67,
- z = 7}, {x = 125, y = 67, z = 7}, {x = 126, y = 67, z = 7}, {
- x = 127, y = 67, z = 7}, {x = 124, y = 68, z = 7}, {x = 125,
- y = 68, z = 7}, {x = 126, y = 68, z = 7}}
- bottomRight = {x = 127, y = 68, z = 7}
- gamestate = {game = 0x74dc80 <g_game>,
- spectatorlist = std::vector of length 35, capacity 64 = {0x50496f0,
- 0x6da7770, 0x6da7ee0, 0x6da8470, 0x6da8730, 0x6e06fe0, 0x6e076c0,
- ---Type <return> to continue, or q <return> to quit---
- 0x5049bc0, 0x5049dd0, 0x52a35a0, 0x6da7cd0, 0x6da8a40, 0x6e07270,
- 0x6e08850, 0x55b61f0, 0x55b65b0, 0x504bed0, 0x504c2d0, 0x6e0c810,
- 0x6e0cc50, 0x6e0d000, 0x6e0d3d0, 0x504d1f0, 0x504cb00, 0x504d5a0,
- 0x504ce90, 0x7fc654000b00, 0x504d950, 0x504c680, 0x7fc6ac238240,
- 0x6dae5d0, 0x52ac320, 0x55b6cf0, 0x5053d50, 0x55b7090},
- creaturestates = std::map with 24 elements = {
- [0x14dba1d0] = std::vector of length 0, capacity 0,
- [0x14dc2330] = std::vector of length 0, capacity 0,
- [0x14dc2590] = std::vector of length 0, capacity 0,
- [0x14dc2ad0] = std::vector of length 0, capacity 0,
- [0x14dc2dd0] = std::vector of length 0, capacity 0,
- [0x14dc3570] = std::vector of length 0, capacity 0,
- [0x15efc4a0] = std::vector of length 0, capacity 0,
- [0x15efc5c0] = std::vector of length 0, capacity 0,
- [0x15efc7a0] = std::vector of length 0, capacity 0,
- [0x15efc9e0] = std::vector of length 0, capacity 0,
- [0x15efcb00] = std::vector of length 0, capacity 0,
- [0x15efcc20] = std::vector of length 0, capacity 0,
- [0x15f04fa0] = std::vector of length 0, capacity 0,
- [0x15f05180] = std::vector of length 0, capacity 0,
- [0x15f052a0] = std::vector of length 0, capacity 0,
- [0x15f055a0] = std::vector of length 1, capacity 1 = {{
- first = 0x504d5a0, second = {damage = 89, manaDamage = 0,
- ---Type <return> to continue, or q <return> to quit---
- drawBlood = false,
- attackerlist = std::vector of length 0, capacity 0}}},
- [0x15f056c0] = std::vector of length 0, capacity 0,
- [0x15f057e0] = std::vector of length 0, capacity 0,
- [0x15f05a20] = std::vector of length 0, capacity 0,
- [0x15f05b40] = std::vector of length 1, capacity 1 = {{
- first = 0x504d1f0, second = {damage = 86, manaDamage = 0,
- drawBlood = false,
- attackerlist = std::vector of length 0, capacity 0}}},
- [0x15f05d20] = std::vector of length 1, capacity 1 = {{
- first = 0x504cb00, second = {damage = 100, manaDamage = 0,
- drawBlood = false,
- attackerlist = std::vector of length 1, capacity 1 = {
- 0x7fc654000b00}}}},
- [0x15f06020] = std::vector of length 0, capacity 0,
- [0x15f06200] = std::vector of length 0, capacity 0,
- [0x15f063e0] = std::vector of length 2, capacity 2 = {{
- first = 0x7fc654000b00, second = {damage = 0, manaDamage = 0,
- drawBlood = false,
- attackerlist = std::vector of length 0, capacity 0}}, {
- first = 0x504d1f0, second = {damage = 14, manaDamage = 0,
- drawBlood = false,
- attackerlist = std::vector of length 0, capacity 0}}}}}
- ---Type <return> to continue, or q <return> to quit---
- targettile = 0x15f056c0
- hasTarget = false
- it = <optimized out>
- #3 0x000000000045ca2e in Game::creatureThrowRune (this=0x74dc80 <g_game>,
- creatureID=creatureID@entry=268451677, centerpos=..., me=...,
- rune=0x2117950) at game.cpp:5028
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- tile = 0x15f056c0
- dist_y = <optimized out>
- creature = 0x7fc654000b00
- dist_x = <optimized out>
- #4 0x00000000004efecc in SpellScript::luaActionDoAreaSpell (L=0x212ace0)
- at spells.cpp:600
- needDirection = false
- centerpos = {x = 125, y = 65, z = 7}
- isSuccess = <optimized out>
- magicArea = {<MagicEffectClass> = {
- _vptr.MagicEffectClass = 0x50ee10 <vtable for MagicEffectAreaClass+16>, minDamage = 72, maxDamage = 136, offensive = true, drawblood = false,
- manaCost = 0, attackType = ATTACK_FIRE,
- animationColor = 180 '\264', animationEffect = 3 '\003',
- hitEffect = 6 '\006', damageEffect = 15 '\017'},
- direction = 1 '\001', areaEffect = 6 '\006',
- ---Type <return> to continue, or q <return> to quit---
- areaVec = std::vector of length 7, capacity 8 = {
- std::vector of length 7, capacity 7 = {0 '\000', 0 '\000',
- 1 '\001', 1 '\001', 1 '\001', 0 '\000', 0 '\000'},
- std::vector of length 7, capacity 7 = {0 '\000', 1 '\001',
- 1 '\001', 1 '\001', 1 '\001', 1 '\001', 0 '\000'},
- std::vector of length 7, capacity 7 = {1 '\001', 1 '\001',
- 1 '\001', 1 '\001', 1 '\001', 1 '\001', 1 '\001'},
- std::vector of length 7, capacity 7 = {1 '\001', 1 '\001',
- 1 '\001', 1 '\001', 1 '\001', 1 '\001', 1 '\001'},
- std::vector of length 7, capacity 7 = {1 '\001', 1 '\001',
- 1 '\001', 1 '\001', 1 '\001', 1 '\001', 1 '\001'},
- std::vector of length 7, capacity 7 = {0 '\000', 1 '\001',
- 1 '\001', 1 '\001', 1 '\001', 1 '\001', 0 '\000'},
- std::vector of length 7, capacity 7 = {0 '\000', 0 '\000',
- 1 '\001', 1 '\001', 1 '\001', 0 '\000', 0 '\000'}}}
- spell = 0x2117950
- cid = 268451677
- creature = 0x7fc654000b00
- runeSpell = <optimized out>
- #5 0x00007fc6be7d24a7 in luaD_precall () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- #6 0x00007fc6be7dbe75 in luaV_execute () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- ---Type <return> to continue, or q <return> to quit---
- #7 0x00007fc6be7d2a08 in luaD_call () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- #8 0x00007fc6be7d1fab in luaD_rawrunprotected () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- #9 0x00007fc6be7d2c0a in luaD_pcall () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- #10 0x00007fc6be7cf578 in lua_pcall () from /usr/lib/liblua50.so.5.0
- No symbol table info available.
- #11 0x00000000004ed66c in SpellScript::castSpell (this=0x212a6c0,
- creature=creature@entry=0x7fc654000b00, pos=..., var="") at spells.cpp:325
- ret = <optimized out>
- #12 0x000000000044b286 in Game::playerUseItemEx (this=0x74dc80 <g_game>,
- player=0x7fc654000b00, posFrom=..., stack_from=<optimized out>, posTo=...,
- stack_to=<optimized out>, itemid=2304) at game.cpp:6558
- success = <optimized out>
- var = ""
- sit = {first = 2304, second = }
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- ret = false
- thingpos = {x = 127, y = 66, z = 7}
- item = 0x7fc65400e870
- #13 0x00000000004d9a2c in Protocol76::parseUseItemEx (this=0x7fc654004ac0, msg=
- ...) at protocol76.cpp:1309
- ---Type <return> to continue, or q <return> to quit---
- itemId = 2304
- from_stackpos = 112 'p'
- pos_to = {x = 125, y = 65, z = 7}
- rune = 0x7fc65400e870
- pos_from = {x = 65535, y = 65, z = 8}
- to_stackpos = 0 '\000'
- item = 0x15f05740
- #14 0x00000000004e5718 in Protocol76::parsePacket (this=0x215,
- this@entry=0x7fc654004ac0, msg=...) at protocol76.cpp:292
- recvbyte = 111 'o'
- #15 0x00000000004e5e35 in Protocol76::ReceiveLoop (
- this=this@entry=0x7fc654004ac0) at protocol76.cpp:107
- msg = {_vptr.NetworkMessage = 0x510d90 <vtable for NetworkMessage+16>,
- m_MsgSize = 19, m_ReadPos = 19,
- m_MsgBuf = "\021\000\203\377\377A\000\bw\f\b}\000A\000\a\264\001", '\000' <repeats 12254 times>...}
- #16 0x00000000004c069e in ConnectionHandler (dat=<optimized out>)
- at otserv.cpp:685
- stat = 0x6427bd0
- buf = "24/05/2019 08:04 \000\000\000\000\000\000\000\070\304t\000\000\000\000\000\210\276\000T\306\177\000\000X\276\000T\306\177\000\000@[\177q\306\177\000\000@[\177q\306\177\000"
- ticks = 1558677878
- ---Type <return> to continue, or q <return> to quit---
- ip = "S\t\241\026"
- out = <incomplete type>
- timeNow = <optimized out>
- protocol = 0x7fc654004ac0
- multiplePlayerPerAccount = <optimized out>
- placeInQueue = 1
- ACCESS_ENTER = 1
- isLocked = false
- player = 0x7fc654000b00
- playerexist = <optimized out>
- acc_pass = "lol123"
- version = <optimized out>
- accnumber = <optimized out>
- name = "Zombie"
- password = "lol123"
- protId = <optimized out>
- s = 0
- msg = {_vptr.NetworkMessage = 0x510d90 <vtable for NetworkMessage+16>,
- m_MsgSize = 0, m_ReadPos = 2,
- m_MsgBuf = "\032\000\n\002\000\370\002\000:b\000\000\006\000Zombie\006\000lol123sit our forum www.tibiafun.com.pl/forum\nWrite !commands to more info about server commands.d\002\006\000Mernik\020\000Tibiafun ClassicN.ck\003\034\006\000Zombie\020\000Tibiafun ClassicN.ck\003\034", '\000' <repeats 16475 times>..---Type <return> to continue, or q <return> to quit---
- .}
- #17 0x00007fc6beeff064 in start_thread (arg=0x7fc6717fa700)
- at pthread_create.c:309
- __res = <optimized out>
- pd = 0x7fc6717fa700
- now = <optimized out>
- unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140490284443392,
- 6598298220215340189, 0, 49582464, 16, 140490284443392,
- -6621065806446392163, -6621240767742669667},
- mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0},
- data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
- not_first_call = <optimized out>
- pagesize_m1 = <optimized out>
- sp = <optimized out>
- freesize = <optimized out>
- __PRETTY_FUNCTION__ = "start_thread"
- #18 0x00007fc6bd4dd62d in clone ()
- at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
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