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Dec 6th, 2020
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  1. shaders = "14"
  2. shader0 = "shaders_slang/dithering/shaders/cbod-v1/cbod-v1-pass1.slang"
  3. filter_linear0 = "false"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = ""
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. scale_type_x0 = "source"
  10. scale_x0 = "1.000000"
  11. scale_type_y0 = "source"
  12. scale_y0 = "1.000000"
  13. shader1 = "shaders_slang/dithering/shaders/cbod-v1/cbod-v1-pass2.slang"
  14. filter_linear1 = "false"
  15. wrap_mode1 = "clamp_to_border"
  16. mipmap_input1 = "false"
  17. alias1 = ""
  18. float_framebuffer1 = "false"
  19. srgb_framebuffer1 = "false"
  20. scale_type_x1 = "source"
  21. scale_x1 = "1.000000"
  22. scale_type_y1 = "source"
  23. scale_y1 = "1.000000"
  24. shader2 = "shaders_slang/scalefx/shaders/scalefx-pass0.slang"
  25. filter_linear2 = "false"
  26. wrap_mode2 = "clamp_to_border"
  27. mipmap_input2 = "false"
  28. alias2 = "scalefx_pass0"
  29. float_framebuffer2 = "true"
  30. srgb_framebuffer2 = "false"
  31. scale_type_x2 = "source"
  32. scale_x2 = "1.000000"
  33. scale_type_y2 = "source"
  34. scale_y2 = "1.000000"
  35. shader3 = "shaders_slang/scalefx/shaders/scalefx-pass1.slang"
  36. filter_linear3 = "false"
  37. wrap_mode3 = "clamp_to_border"
  38. mipmap_input3 = "false"
  39. alias3 = ""
  40. float_framebuffer3 = "true"
  41. srgb_framebuffer3 = "false"
  42. scale_type_x3 = "source"
  43. scale_x3 = "1.000000"
  44. scale_type_y3 = "source"
  45. scale_y3 = "1.000000"
  46. shader4 = "shaders_slang/scalefx/shaders/scalefx-pass2.slang"
  47. filter_linear4 = "false"
  48. wrap_mode4 = "clamp_to_border"
  49. mipmap_input4 = "false"
  50. alias4 = ""
  51. float_framebuffer4 = "false"
  52. srgb_framebuffer4 = "false"
  53. scale_type_x4 = "source"
  54. scale_x4 = "1.000000"
  55. scale_type_y4 = "source"
  56. scale_y4 = "1.000000"
  57. shader5 = "shaders_slang/scalefx/shaders/scalefx-pass3.slang"
  58. filter_linear5 = "false"
  59. wrap_mode5 = "clamp_to_border"
  60. mipmap_input5 = "false"
  61. alias5 = ""
  62. float_framebuffer5 = "false"
  63. srgb_framebuffer5 = "false"
  64. scale_type_x5 = "source"
  65. scale_x5 = "1.000000"
  66. scale_type_y5 = "source"
  67. scale_y5 = "1.000000"
  68. shader6 = "shaders_slang/scalefx/shaders/scalefx-pass4.slang"
  69. filter_linear6 = "false"
  70. wrap_mode6 = "clamp_to_border"
  71. mipmap_input6 = "false"
  72. alias6 = ""
  73. float_framebuffer6 = "false"
  74. srgb_framebuffer6 = "false"
  75. scale_type_x6 = "source"
  76. scale_x6 = "3.000000"
  77. scale_type_y6 = "source"
  78. scale_y6 = "3.000000"
  79. shader7 = "shaders_slang/anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass0.slang"
  80. filter_linear7 = "false"
  81. wrap_mode7 = "clamp_to_border"
  82. mipmap_input7 = "false"
  83. alias7 = ""
  84. float_framebuffer7 = "false"
  85. srgb_framebuffer7 = "false"
  86. scale_type_x7 = "source"
  87. scale_x7 = "1.000000"
  88. scale_type_y7 = "source"
  89. scale_y7 = "1.000000"
  90. shader8 = "shaders_slang/anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass1.slang"
  91. filter_linear8 = "false"
  92. wrap_mode8 = "clamp_to_border"
  93. mipmap_input8 = "false"
  94. alias8 = ""
  95. float_framebuffer8 = "false"
  96. srgb_framebuffer8 = "false"
  97. scale_type_x8 = "source"
  98. scale_x8 = "1.000000"
  99. scale_type_y8 = "source"
  100. scale_y8 = "1.000000"
  101. shader9 = "shaders_slang/anti-aliasing/shaders/fxaa.slang"
  102. filter_linear9 = "true"
  103. wrap_mode9 = "clamp_to_border"
  104. mipmap_input9 = "false"
  105. alias9 = ""
  106. float_framebuffer9 = "false"
  107. srgb_framebuffer9 = "false"
  108. scale_type_x9 = "source"
  109. scale_x9 = "1.000000"
  110. scale_type_y9 = "source"
  111. scale_y9 = "1.000000"
  112. shader10 = "shaders_slang/xsoft/shaders/4xsoft.slang"
  113. filter_linear10 = "true"
  114. wrap_mode10 = "clamp_to_border"
  115. mipmap_input10 = "false"
  116. alias10 = ""
  117. float_framebuffer10 = "false"
  118. srgb_framebuffer10 = "false"
  119. scale_type_x10 = "source"
  120. scale_x10 = "2.000000"
  121. scale_type_y10 = "source"
  122. scale_y10 = "2.000000"
  123. shader11 = "shaders_slang/sharpen/shaders/fast-sharpen.slang"
  124. filter_linear11 = "true"
  125. wrap_mode11 = "clamp_to_border"
  126. mipmap_input11 = "false"
  127. alias11 = ""
  128. float_framebuffer11 = "false"
  129. srgb_framebuffer11 = "false"
  130. scale_type_x11 = "source"
  131. scale_x11 = "1.000000"
  132. scale_type_y11 = "source"
  133. scale_y11 = "1.000000"
  134. shader12 = "shaders_slang/deblur/shaders/deblur.slang"
  135. filter_linear12 = "true"
  136. wrap_mode12 = "clamp_to_border"
  137. mipmap_input12 = "false"
  138. alias12 = ""
  139. float_framebuffer12 = "false"
  140. srgb_framebuffer12 = "false"
  141. scale_type_x12 = "viewport"
  142. scale_x12 = "1.000000"
  143. scale_type_y12 = "viewport"
  144. scale_y12 = "1.000000"
  145. shader13 = "shaders_slang/misc/image-adjustment.slang"
  146. wrap_mode13 = "clamp_to_border"
  147. mipmap_input13 = "false"
  148. alias13 = ""
  149. float_framebuffer13 = "false"
  150. srgb_framebuffer13 = "false"
  151. parameters = "SFX_CLR;SFX_SAA;SFX_SCN;RAA_SHR0;RAA_SMT0;RAA_DVT0;RAA_SHR1;RAA_SMT1;RAA_DVT1;RESOLUTION_X;RESOLUTION_Y;CONTRAST;SHARPEN;CONTR;DETAILS;OFFSET;DEBLUR;SMART;ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT"
  152. SFX_CLR = "0.500000"
  153. SFX_SAA = "1.000000"
  154. SFX_SCN = "1.000000"
  155. RAA_SHR0 = "2.000000"
  156. RAA_SMT0 = "0.500000"
  157. RAA_DVT0 = "1.000000"
  158. RAA_SHR1 = "2.000000"
  159. RAA_SMT1 = "0.500000"
  160. RAA_DVT1 = "1.000000"
  161. RESOLUTION_X = "0.000000"
  162. RESOLUTION_Y = "0.000000"
  163. CONTRAST = "3.000000"
  164. SHARPEN = "1.000000"
  165. CONTR = "0.070000"
  166. DETAILS = "1.000000"
  167. OFFSET = "2.000000"
  168. DEBLUR = "4.500000"
  169. SMART = "0.500000"
  170. ia_target_gamma = "2.200000"
  171. ia_monitor_gamma = "2.200000"
  172. ia_overscan_percent_x = "0.000000"
  173. ia_overscan_percent_y = "0.000000"
  174. ia_saturation = "1.000000"
  175. ia_contrast = "1.000000"
  176. ia_luminance = "1.000000"
  177. ia_black_level = "0.000000"
  178. ia_bright_boost = "0.000000"
  179. ia_R = "1.000000"
  180. ia_G = "1.000000"
  181. ia_B = "1.000000"
  182. ia_ZOOM = "1.000000"
  183. ia_XPOS = "0.000000"
  184. ia_YPOS = "0.000000"
  185. ia_TOPMASK = "0.000000"
  186. ia_BOTMASK = "0.000000"
  187. ia_LMASK = "0.000000"
  188. ia_RMASK = "0.000000"
  189. ia_GRAIN_STR = "0.000000"
  190. ia_SHARPEN = "0.000000"
  191. ia_FLIP_HORZ = "0.000000"
  192. ia_FLIP_VERT = "0.000000"
  193.  
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