Advertisement
Guest User

Untitled

a guest
Nov 10th, 2018
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.75 KB | None | 0 0
  1. Exception: NullReferenceException: Object reference not set to an instance of an object
  2. Version :14C
  3. World.GetEmpireOfSide (System.Int32 side) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  4. Village.get_MaxGarrisonSize () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  5. Village.get_Garrison () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  6. TacticalMode.Begin (StrategicTileType tiletype, Village village, Army invader, Army defender, TacticalAIType AIinvader, TacticalAIType AIdefender) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  7. GameManager.ActivatePureTacticalMode (StrategicTileType tiletype, Village village, Army invader, Army defender, TacticalAIType attackerAI, TacticalAIType defenderAI) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  8. CreateTacticalGame.CreateTactical () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  9. UnityEngine.Events.InvokableCall.Invoke () (at <9c69720a20aa44498e2643c6456c4d0e>:0)
  10. UnityEngine.Events.UnityEvent.Invoke () (at <9c69720a20aa44498e2643c6456c4d0e>:0)
  11. UnityEngine.UI.Button.Press () (at <3112da35fdea4ff9b4ca800bd8a34f2c>:0)
  12. UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <3112da35fdea4ff9b4ca800bd8a34f2c>:0)
  13. UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <3112da35fdea4ff9b4ca800bd8a34f2c>:0)
  14. UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <3112da35fdea4ff9b4ca800bd8a34f2c>:0)
  15. UnityEngine.EventSystems.EventSystem:Update()
  16.  
  17. Exception: NullReferenceException: Object reference not set to an instance of an object
  18. Version :14C
  19. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  20. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  21. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  22.  
  23. Exception: NullReferenceException: Object reference not set to an instance of an object
  24. Version :14C
  25. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  26. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  27. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  28.  
  29. Exception: NullReferenceException: Object reference not set to an instance of an object
  30. Version :14C
  31. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  32. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  33. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  34.  
  35. Exception: NullReferenceException: Object reference not set to an instance of an object
  36. Version :14C
  37. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  38. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  39. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  40.  
  41. Exception: NullReferenceException: Object reference not set to an instance of an object
  42. Version :14C
  43. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  44. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  45. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  46.  
  47. Exception: NullReferenceException: Object reference not set to an instance of an object
  48. Version :14C
  49. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  50. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  51. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  52.  
  53. Exception: NullReferenceException: Object reference not set to an instance of an object
  54. Version :14C
  55. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  56. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  57. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  58.  
  59. Exception: NullReferenceException: Object reference not set to an instance of an object
  60. Version :14C
  61. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  62. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  63. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  64.  
  65. Exception: NullReferenceException: Object reference not set to an instance of an object
  66. Version :14C
  67. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  68. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  69. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  70.  
  71. Exception: NullReferenceException: Object reference not set to an instance of an object
  72. Version :14C
  73. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  74. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  75. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  76.  
  77. Exception: NullReferenceException: Object reference not set to an instance of an object
  78. Version :14C
  79. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  80. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  81. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  82.  
  83. Exception: NullReferenceException: Object reference not set to an instance of an object
  84. Version :14C
  85. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  86. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  87. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  88.  
  89. Exception: NullReferenceException: Object reference not set to an instance of an object
  90. Version :14C
  91. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  92. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  93. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  94.  
  95. Exception: NullReferenceException: Object reference not set to an instance of an object
  96. Version :14C
  97. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  98. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  99. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  100.  
  101. Exception: NullReferenceException: Object reference not set to an instance of an object
  102. Version :14C
  103. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  104. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  105. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  106.  
  107. Exception: NullReferenceException: Object reference not set to an instance of an object
  108. Version :14C
  109. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  110. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  111. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  112.  
  113. Exception: NullReferenceException: Object reference not set to an instance of an object
  114. Version :14C
  115. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  116. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  117. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  118.  
  119. Exception: NullReferenceException: Object reference not set to an instance of an object
  120. Version :14C
  121. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  122. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  123. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  124.  
  125. Exception: NullReferenceException: Object reference not set to an instance of an object
  126. Version :14C
  127. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  128. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  129. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  130.  
  131. Exception: NullReferenceException: Object reference not set to an instance of an object
  132. Version :14C
  133. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  134. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  135. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  136.  
  137. Exception: NullReferenceException: Object reference not set to an instance of an object
  138. Version :14C
  139. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  140. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  141. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  142.  
  143. Exception: NullReferenceException: Object reference not set to an instance of an object
  144. Version :14C
  145. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  146. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  147. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  148.  
  149. Exception: NullReferenceException: Object reference not set to an instance of an object
  150. Version :14C
  151. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  152. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  153. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  154.  
  155. Exception: NullReferenceException: Object reference not set to an instance of an object
  156. Version :14C
  157. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  158. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  159. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  160.  
  161. Exception: NullReferenceException: Object reference not set to an instance of an object
  162. Version :14C
  163. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  164. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  165. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  166.  
  167. Exception: NullReferenceException: Object reference not set to an instance of an object
  168. Version :14C
  169. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  170. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  171. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  172.  
  173. Exception: NullReferenceException: Object reference not set to an instance of an object
  174. Version :14C
  175. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  176. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  177. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  178.  
  179. Exception: NullReferenceException: Object reference not set to an instance of an object
  180. Version :14C
  181. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  182. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  183. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  184.  
  185. Exception: NullReferenceException: Object reference not set to an instance of an object
  186. Version :14C
  187. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  188. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  189. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  190.  
  191. Exception: NullReferenceException: Object reference not set to an instance of an object
  192. Version :14C
  193. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  194. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  195. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  196.  
  197. Exception: NullReferenceException: Object reference not set to an instance of an object
  198. Version :14C
  199. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  200. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  201. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  202.  
  203. Exception: NullReferenceException: Object reference not set to an instance of an object
  204. Version :14C
  205. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  206. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  207. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  208.  
  209. Exception: NullReferenceException: Object reference not set to an instance of an object
  210. Version :14C
  211. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  212. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  213. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  214.  
  215. Exception: NullReferenceException: Object reference not set to an instance of an object
  216. Version :14C
  217. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  218. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  219. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  220.  
  221. Exception: NullReferenceException: Object reference not set to an instance of an object
  222. Version :14C
  223. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  224. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  225. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  226.  
  227. Exception: NullReferenceException: Object reference not set to an instance of an object
  228. Version :14C
  229. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  230. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  231. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  232.  
  233. Exception: NullReferenceException: Object reference not set to an instance of an object
  234. Version :14C
  235. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  236. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  237. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  238.  
  239. Exception: NullReferenceException: Object reference not set to an instance of an object
  240. Version :14C
  241. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  242. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  243. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  244.  
  245. Exception: NullReferenceException: Object reference not set to an instance of an object
  246. Version :14C
  247. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  248. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  249. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  250.  
  251. Exception: NullReferenceException: Object reference not set to an instance of an object
  252. Version :14C
  253. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  254. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  255. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  256.  
  257. Exception: NullReferenceException: Object reference not set to an instance of an object
  258. Version :14C
  259. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  260. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  261. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  262.  
  263. Exception: NullReferenceException: Object reference not set to an instance of an object
  264. Version :14C
  265. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  266. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  267. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  268.  
  269. Exception: NullReferenceException: Object reference not set to an instance of an object
  270. Version :14C
  271. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  272. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  273. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  274.  
  275. Exception: NullReferenceException: Object reference not set to an instance of an object
  276. Version :14C
  277. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  278. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  279. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  280.  
  281. Exception: NullReferenceException: Object reference not set to an instance of an object
  282. Version :14C
  283. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  284. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  285. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  286.  
  287. Exception: NullReferenceException: Object reference not set to an instance of an object
  288. Version :14C
  289. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  290. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  291. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  292.  
  293. Exception: NullReferenceException: Object reference not set to an instance of an object
  294. Version :14C
  295. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  296. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  297. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  298.  
  299. Exception: NullReferenceException: Object reference not set to an instance of an object
  300. Version :14C
  301. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  302. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  303. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  304.  
  305. Exception: NullReferenceException: Object reference not set to an instance of an object
  306. Version :14C
  307. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  308. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  309. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  310.  
  311. Exception: NullReferenceException: Object reference not set to an instance of an object
  312. Version :14C
  313. TacticalMode.UpdateStatus (System.Single dt) (at <2f240c56296a4266b51fce2b168e0b21>:0)
  314. TacticalMode.ReceiveInput () (at <2f240c56296a4266b51fce2b168e0b21>:0)
  315. GameManager.Update () (at <2f240c56296a4266b51fce2b168e0b21>:0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement